isaacscript-common 2.3.1 → 3.1.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (327) hide show
  1. package/cachedClasses.d.ts +6 -4
  2. package/cachedClasses.lua +24 -0
  3. package/callbacks/customRevive.lua +2 -0
  4. package/callbacks/itemPickup.lua +2 -0
  5. package/callbacks/postBombInitLate.lua +2 -0
  6. package/callbacks/postBoneSwing.lua +2 -0
  7. package/callbacks/postCollectibleInitFirst.lua +2 -0
  8. package/callbacks/postCursedTeleport.lua +2 -0
  9. package/callbacks/postCustomDoorEnter.lua +44 -0
  10. package/callbacks/postDoorRender.lua +2 -0
  11. package/callbacks/postDoorUpdate.lua +2 -0
  12. package/callbacks/postEffectInitLate.lua +2 -0
  13. package/callbacks/postEffectStateChanged.lua +2 -0
  14. package/callbacks/postEsauJr.lua +2 -0
  15. package/callbacks/postFamiliarInitLate.lua +2 -0
  16. package/callbacks/postFamiliarStateChanged.lua +2 -0
  17. package/callbacks/postFlip.lua +2 -0
  18. package/callbacks/postGreedModeWave.lua +2 -0
  19. package/callbacks/postGridEntity.lua +2 -0
  20. package/callbacks/postGridEntityCollision.lua +2 -0
  21. package/callbacks/postGridEntityRender.lua +2 -0
  22. package/callbacks/postHolyMantleRemoved.lua +2 -0
  23. package/callbacks/postKnifeInitLate.lua +2 -0
  24. package/callbacks/postLaserInitLate.lua +2 -0
  25. package/callbacks/postNPCInitLate.lua +2 -0
  26. package/callbacks/postNPCStateChanged.lua +2 -0
  27. package/callbacks/postNewRoomEarly.lua +2 -0
  28. package/callbacks/postPickupCollect.lua +2 -0
  29. package/callbacks/postPickupInitLate.lua +2 -0
  30. package/callbacks/postPickupStateChanged.lua +2 -0
  31. package/callbacks/postPitRender.lua +2 -0
  32. package/callbacks/postPitUpdate.lua +2 -0
  33. package/callbacks/postPlayerChangeHealth.lua +2 -0
  34. package/callbacks/postPlayerChangeType.lua +2 -0
  35. package/callbacks/postPlayerFatalDamage.lua +2 -0
  36. package/callbacks/postPlayerInitLate.lua +2 -0
  37. package/callbacks/postPlayerReordered.lua +2 -0
  38. package/callbacks/postPoopRender.lua +2 -0
  39. package/callbacks/postPoopUpdate.lua +2 -0
  40. package/callbacks/postPressurePlateRender.lua +2 -0
  41. package/callbacks/postPressurePlateUpdate.lua +2 -0
  42. package/callbacks/postProjectileInitLate.lua +2 -0
  43. package/callbacks/postPurchase.lua +2 -0
  44. package/callbacks/postRockRender.lua +2 -0
  45. package/callbacks/postRockUpdate.lua +2 -0
  46. package/callbacks/postRoomClearChanged.lua +2 -0
  47. package/callbacks/postSacrifice.lua +2 -0
  48. package/callbacks/postSlotDestroyed.d.ts +1 -0
  49. package/callbacks/postSlotDestroyed.lua +66 -0
  50. package/callbacks/postSlotInitUpdate.lua +2 -0
  51. package/callbacks/postSlotRender.lua +5 -21
  52. package/callbacks/postSpikesRender.lua +2 -0
  53. package/callbacks/postSpikesUpdate.lua +2 -0
  54. package/callbacks/postTNTRender.lua +2 -0
  55. package/callbacks/postTNTUpdate.lua +2 -0
  56. package/callbacks/postTearInitLate.lua +2 -0
  57. package/callbacks/postTearInitVeryLate.lua +2 -0
  58. package/callbacks/postTransformation.lua +2 -0
  59. package/callbacks/postTrinketBreak.lua +2 -0
  60. package/callbacks/preBerserkDeath.lua +2 -0
  61. package/callbacks/preNewLevel.lua +2 -0
  62. package/callbacks/reorderedCallbacks.lua +16 -0
  63. package/callbacks/subscriptions/postBombInitLate.lua +6 -0
  64. package/callbacks/subscriptions/postBoneSwing.lua +6 -0
  65. package/callbacks/subscriptions/postCollectibleInitFirst.lua +6 -0
  66. package/callbacks/subscriptions/postCursedTeleport.lua +6 -0
  67. package/callbacks/subscriptions/postCustomDoorEnter.lua +6 -0
  68. package/callbacks/subscriptions/postCustomRevive.d.ts +1 -0
  69. package/callbacks/subscriptions/postCustomRevive.lua +6 -0
  70. package/callbacks/subscriptions/postDoorRender.d.ts +1 -0
  71. package/callbacks/subscriptions/postDoorRender.lua +6 -0
  72. package/callbacks/subscriptions/postDoorUpdate.d.ts +1 -0
  73. package/callbacks/subscriptions/postDoorUpdate.lua +6 -0
  74. package/callbacks/subscriptions/postEffectInitLate.lua +6 -0
  75. package/callbacks/subscriptions/postEffectStateChanged.lua +6 -0
  76. package/callbacks/subscriptions/postEsauJr.lua +6 -0
  77. package/callbacks/subscriptions/postFamiliarInitLate.lua +6 -0
  78. package/callbacks/subscriptions/postFamiliarStateChanged.lua +6 -0
  79. package/callbacks/subscriptions/postFirstEsauJr.lua +6 -0
  80. package/callbacks/subscriptions/postFirstFlip.lua +6 -0
  81. package/callbacks/subscriptions/postFlip.lua +6 -0
  82. package/callbacks/subscriptions/postGameStartedReordered.lua +6 -0
  83. package/callbacks/subscriptions/postGreedModeWave.lua +6 -0
  84. package/callbacks/subscriptions/postGridEntityBroken.lua +6 -0
  85. package/callbacks/subscriptions/postGridEntityCollision.lua +6 -0
  86. package/callbacks/subscriptions/postGridEntityInit.lua +6 -0
  87. package/callbacks/subscriptions/postGridEntityRemove.lua +6 -0
  88. package/callbacks/subscriptions/postGridEntityRender.lua +6 -0
  89. package/callbacks/subscriptions/postGridEntityStateChanged.lua +6 -0
  90. package/callbacks/subscriptions/postGridEntityUpdate.lua +6 -0
  91. package/callbacks/subscriptions/postHolyMantleRemoved.lua +6 -0
  92. package/callbacks/subscriptions/postItemDischarged.lua +6 -0
  93. package/callbacks/subscriptions/postItemPickup.lua +6 -0
  94. package/callbacks/subscriptions/postKnifeInitLate.lua +6 -0
  95. package/callbacks/subscriptions/postLaserInitLate.lua +6 -0
  96. package/callbacks/subscriptions/postNPCInitLate.lua +6 -0
  97. package/callbacks/subscriptions/postNPCStateChanged.lua +6 -0
  98. package/callbacks/subscriptions/postNewLevelReordered.lua +6 -0
  99. package/callbacks/subscriptions/postNewRoomEarly.lua +6 -0
  100. package/callbacks/subscriptions/postNewRoomReordered.lua +6 -0
  101. package/callbacks/subscriptions/postPEffectUpdateReordered.lua +6 -0
  102. package/callbacks/subscriptions/postPickupCollect.d.ts +1 -0
  103. package/callbacks/subscriptions/postPickupCollect.lua +6 -0
  104. package/callbacks/subscriptions/postPickupInitLate.lua +6 -0
  105. package/callbacks/subscriptions/postPickupStateChanged.d.ts +1 -0
  106. package/callbacks/subscriptions/postPickupStateChanged.lua +6 -0
  107. package/callbacks/subscriptions/postPitRender.d.ts +1 -0
  108. package/callbacks/subscriptions/postPitRender.lua +6 -0
  109. package/callbacks/subscriptions/postPitUpdate.d.ts +1 -0
  110. package/callbacks/subscriptions/postPitUpdate.lua +6 -0
  111. package/callbacks/subscriptions/postPlayerChangeHealth.lua +6 -0
  112. package/callbacks/subscriptions/postPlayerChangeType.lua +6 -0
  113. package/callbacks/subscriptions/postPlayerFatalDamage.lua +6 -0
  114. package/callbacks/subscriptions/postPlayerInitLate.lua +6 -0
  115. package/callbacks/subscriptions/postPlayerInitReordered.lua +6 -0
  116. package/callbacks/subscriptions/postPlayerRenderReordered.lua +6 -0
  117. package/callbacks/subscriptions/postPlayerUpdateReordered.lua +6 -0
  118. package/callbacks/subscriptions/postPoopRender.d.ts +1 -0
  119. package/callbacks/subscriptions/postPoopRender.lua +6 -0
  120. package/callbacks/subscriptions/postPoopUpdate.d.ts +1 -0
  121. package/callbacks/subscriptions/postPoopUpdate.lua +6 -0
  122. package/callbacks/subscriptions/postPressurePlateRender.d.ts +1 -0
  123. package/callbacks/subscriptions/postPressurePlateRender.lua +6 -0
  124. package/callbacks/subscriptions/postPressurePlateUpdate.d.ts +1 -0
  125. package/callbacks/subscriptions/postPressurePlateUpdate.lua +6 -0
  126. package/callbacks/subscriptions/postProjectileInitLate.lua +6 -0
  127. package/callbacks/subscriptions/postPurchase.lua +6 -0
  128. package/callbacks/subscriptions/postRockRender.d.ts +1 -0
  129. package/callbacks/subscriptions/postRockRender.lua +6 -0
  130. package/callbacks/subscriptions/postRockUpdate.d.ts +1 -0
  131. package/callbacks/subscriptions/postRockUpdate.lua +6 -0
  132. package/callbacks/subscriptions/postRoomClearChanged.lua +6 -0
  133. package/callbacks/subscriptions/postSacrifice.lua +6 -0
  134. package/callbacks/subscriptions/postSlotAnimationChanged.lua +6 -0
  135. package/callbacks/subscriptions/postSlotDestroyed.lua +6 -0
  136. package/callbacks/subscriptions/postSlotInit.lua +6 -0
  137. package/callbacks/subscriptions/postSlotRender.lua +6 -0
  138. package/callbacks/subscriptions/postSlotUpdate.lua +6 -0
  139. package/callbacks/subscriptions/postSpikesRender.d.ts +1 -0
  140. package/callbacks/subscriptions/postSpikesRender.lua +6 -0
  141. package/callbacks/subscriptions/postSpikesUpdate.d.ts +1 -0
  142. package/callbacks/subscriptions/postSpikesUpdate.lua +6 -0
  143. package/callbacks/subscriptions/postTNTRender.d.ts +1 -0
  144. package/callbacks/subscriptions/postTNTRender.lua +6 -0
  145. package/callbacks/subscriptions/postTNTUpdate.d.ts +1 -0
  146. package/callbacks/subscriptions/postTNTUpdate.lua +6 -0
  147. package/callbacks/subscriptions/postTearInitLate.lua +6 -0
  148. package/callbacks/subscriptions/postTearInitVeryLate.lua +6 -0
  149. package/callbacks/subscriptions/postTransformation.lua +6 -0
  150. package/callbacks/subscriptions/postTrinketBreak.lua +6 -0
  151. package/callbacks/subscriptions/preBerserkDeath.lua +6 -0
  152. package/callbacks/subscriptions/preCustomRevive.lua +6 -0
  153. package/callbacks/subscriptions/preItemPickup.lua +6 -0
  154. package/callbacks/subscriptions/preNewLevel.lua +6 -0
  155. package/classes/DefaultMap.d.ts +70 -39
  156. package/classes/DefaultMap.lua +94 -43
  157. package/classes/ModUpgraded.d.ts +3 -3
  158. package/classes/ModUpgraded.lua +5 -0
  159. package/constants.lua +41 -0
  160. package/constantsFirstLast.lua +63 -0
  161. package/enums/HealthType.lua +3 -0
  162. package/enums/ModCallbackCustom.d.ts +1 -1
  163. package/enums/ModCallbackCustom.lua +6 -0
  164. package/enums/private/CopyableIsaacAPIClassType.lua +1 -0
  165. package/enums/private/SerializationBrand.lua +5 -0
  166. package/features/characterHealthConversion.lua +6 -0
  167. package/features/characterStats.lua +17 -0
  168. package/features/debugDisplay/exports.d.ts +17 -0
  169. package/features/debugDisplay/exports.lua +90 -0
  170. package/features/debugDisplay/v.d.ts +17 -0
  171. package/features/deployJSONRoom.d.ts +1 -0
  172. package/features/deployJSONRoom.lua +56 -0
  173. package/features/disableInputs.lua +45 -0
  174. package/features/disableSound.lua +14 -0
  175. package/features/extraConsoleCommands/commandsDisplay.lua +90 -0
  176. package/features/extraConsoleCommands/init.lua +16 -0
  177. package/features/extraConsoleCommands/listCommands.lua +172 -0
  178. package/features/fadeInRemover.lua +10 -0
  179. package/features/fastReset.lua +10 -0
  180. package/features/forgottenSwitch.lua +4 -0
  181. package/features/getCollectibleItemPoolType.lua +5 -0
  182. package/features/playerInventory.lua +18 -0
  183. package/features/ponyDetection.lua +4 -0
  184. package/features/preventCollectibleRotation.lua +9 -0
  185. package/features/runInNFrames.lua +50 -0
  186. package/features/saveDataManager/constants.lua +1 -0
  187. package/features/saveDataManager/exports.lua +115 -0
  188. package/features/saveDataManager/load.lua +12 -8
  189. package/features/saveDataManager/main.lua +16 -3
  190. package/features/saveDataManager/maps.lua +3 -0
  191. package/features/saveDataManager/merge.lua +53 -21
  192. package/features/saveDataManager/save.lua +12 -7
  193. package/features/sirenHelpers.lua +13 -0
  194. package/features/taintedLazarusPlayers.lua +11 -0
  195. package/featuresInitialized.lua +6 -0
  196. package/functions/array.d.ts +2 -0
  197. package/functions/array.lua +85 -0
  198. package/functions/benchmark.lua +6 -0
  199. package/functions/boss.lua +35 -0
  200. package/functions/cacheFlag.lua +4 -0
  201. package/functions/cards.lua +60 -0
  202. package/functions/challenges.lua +1 -0
  203. package/functions/character.lua +23 -0
  204. package/functions/charge.lua +39 -0
  205. package/functions/chargeBar.d.ts +1 -0
  206. package/functions/chargeBar.lua +4 -0
  207. package/functions/collectibleCacheFlag.lua +15 -0
  208. package/functions/collectibleSet.lua +3 -0
  209. package/functions/collectibleTag.lua +9 -0
  210. package/functions/collectibles.d.ts +6 -1
  211. package/functions/collectibles.lua +146 -2
  212. package/functions/color.lua +18 -0
  213. package/functions/debug.lua +18 -0
  214. package/functions/deepCopy.lua +60 -26
  215. package/functions/deepCopyTests.lua +8 -5
  216. package/functions/direction.d.ts +1 -0
  217. package/functions/direction.lua +22 -0
  218. package/functions/doors.d.ts +1 -0
  219. package/functions/doors.lua +58 -0
  220. package/functions/entity.d.ts +4 -4
  221. package/functions/entity.lua +94 -6
  222. package/functions/entitySpecific.d.ts +20 -20
  223. package/functions/entitySpecific.lua +182 -0
  224. package/functions/entityTypes.d.ts +1 -1
  225. package/functions/entityTypes.lua +1 -0
  226. package/functions/enums.d.ts +2 -0
  227. package/functions/enums.lua +62 -0
  228. package/functions/familiars.lua +52 -0
  229. package/functions/flag.lua +77 -0
  230. package/functions/flying.lua +10 -0
  231. package/functions/globals.lua +8 -10
  232. package/functions/gridEntity.lua +105 -0
  233. package/functions/gridEntitySpecific.d.ts +5 -0
  234. package/functions/gridEntitySpecific.lua +8 -0
  235. package/functions/input.lua +11 -0
  236. package/functions/isaacAPIClass.d.ts +4 -4
  237. package/functions/isaacAPIClass.lua +15 -3
  238. package/functions/jsonHelpers.lua +11 -0
  239. package/functions/jsonRoom.d.ts +2 -0
  240. package/functions/jsonRoom.lua +5 -0
  241. package/functions/kColor.lua +9 -0
  242. package/functions/language.lua +5 -0
  243. package/functions/log.lua +31 -3
  244. package/functions/map.lua +18 -0
  245. package/functions/math.lua +26 -0
  246. package/functions/npc.lua +24 -0
  247. package/functions/pickupVariants.d.ts +11 -11
  248. package/functions/pickupVariants.lua +11 -0
  249. package/functions/pickups.d.ts +9 -9
  250. package/functions/pickups.lua +67 -0
  251. package/functions/pills.lua +45 -0
  252. package/functions/player.lua +166 -0
  253. package/functions/playerDataStructures.lua +65 -0
  254. package/functions/playerHealth.d.ts +1 -0
  255. package/functions/playerHealth.lua +10 -0
  256. package/functions/playerIndex.d.ts +2 -0
  257. package/functions/playerIndex.lua +47 -0
  258. package/functions/pocketItems.lua +18 -0
  259. package/functions/positionVelocity.d.ts +3 -0
  260. package/functions/positionVelocity.lua +46 -0
  261. package/functions/random.d.ts +2 -0
  262. package/functions/random.lua +32 -0
  263. package/functions/revive.d.ts +2 -0
  264. package/functions/revive.lua +15 -0
  265. package/functions/rng.d.ts +1 -0
  266. package/functions/rng.lua +19 -0
  267. package/functions/roomData.lua +68 -0
  268. package/functions/roomGrid.lua +21 -0
  269. package/functions/roomShape.lua +22 -0
  270. package/functions/rooms.lua +100 -0
  271. package/functions/run.lua +5 -0
  272. package/functions/seeds.lua +4 -0
  273. package/functions/serialization.lua +6 -2
  274. package/functions/set.d.ts +1 -0
  275. package/functions/set.lua +22 -0
  276. package/functions/spawnCollectible.lua +24 -0
  277. package/functions/sprite.d.ts +2 -0
  278. package/functions/sprite.lua +25 -0
  279. package/functions/stage.lua +16 -0
  280. package/functions/string.lua +6 -0
  281. package/functions/table.d.ts +12 -0
  282. package/functions/table.lua +53 -0
  283. package/functions/tears.d.ts +1 -0
  284. package/functions/tears.lua +12 -0
  285. package/functions/transformations.lua +18 -0
  286. package/functions/trinketCacheFlag.lua +3 -0
  287. package/functions/trinketGive.lua +24 -0
  288. package/functions/trinkets.lua +52 -0
  289. package/functions/tstlClass.d.ts +34 -0
  290. package/functions/tstlClass.lua +63 -9
  291. package/functions/ui.d.ts +2 -0
  292. package/functions/ui.lua +16 -0
  293. package/functions/utils.d.ts +16 -0
  294. package/functions/utils.lua +108 -0
  295. package/functions/vector.lua +13 -16
  296. package/index.d.ts +1 -0
  297. package/initCustomCallbacks.lua +3 -0
  298. package/interfaces/ChargeBarSprites.d.ts +1 -0
  299. package/interfaces/private/TSTLClassMetatable.d.ts +2 -0
  300. package/lualib_bundle.lua +21 -34
  301. package/maps/cardMap.lua +1 -0
  302. package/maps/characterMap.lua +1 -0
  303. package/maps/defaultPlayerStatMap.lua +1 -0
  304. package/maps/gridEntityXMLMap.lua +2 -0
  305. package/maps/pillEffectMap.lua +1 -0
  306. package/maps/roomShapeToTopLeftWallGridIndexMap.lua +2 -0
  307. package/maps/roomTypeMap.lua +1 -0
  308. package/objects/LRoomShapeToRectangles.lua +2 -0
  309. package/objects/colors.lua +4 -0
  310. package/objects/oppositeDoorSlots.d.ts +4 -0
  311. package/objects/oppositeDoorSlots.lua +15 -0
  312. package/objects/roomShapeBounds.lua +2 -0
  313. package/objects/roomShapeLayoutSizes.lua +4 -0
  314. package/objects/roomShapeToBottomRightPosition.lua +2 -0
  315. package/objects/roomShapeToDoorSlotsToGridIndexDelta.lua +2 -0
  316. package/objects/roomShapeToTopLeftPosition.lua +2 -0
  317. package/objects/roomShapeVolumes.lua +3 -0
  318. package/package.json +2 -2
  319. package/patchErrorFunctions.lua +8 -0
  320. package/sets/bossSets.lua +23 -0
  321. package/sets/charactersWithNoRedHeartsSet.lua +2 -0
  322. package/sets/charactersWithNoSoulHeartsSet.lua +2 -0
  323. package/sets/lostStyleCharactersSet.lua +2 -0
  324. package/types/AnyEntity.d.ts +10 -0
  325. package/types/PickingUpItem.lua +7 -0
  326. package/upgradeMod.d.ts +4 -4
  327. package/upgradeMod.lua +18 -0
@@ -1,13 +1,54 @@
1
1
  local ____lualib = require("lualib_bundle")
2
2
  local __TS__StringReplace = ____lualib.__TS__StringReplace
3
3
  local __TS__StringSubstr = ____lualib.__TS__StringSubstr
4
+ local __TS__TypeOf = ____lualib.__TS__TypeOf
4
5
  local ____exports = {}
5
6
  local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
6
7
  local RenderMode = ____isaac_2Dtypescript_2Ddefinitions.RenderMode
7
8
  local ____cachedClasses = require("cachedClasses")
8
9
  local game = ____cachedClasses.game
9
10
  local HEX_STRING_LENGTH = 6
11
+ --- Helper function to get type safety on a switch statement.
12
+ --
13
+ -- Very useful to be future-safe against people adding values to a type or an enum.
14
+ --
15
+ -- For example:
16
+ --
17
+ -- ```ts
18
+ -- enum Situation {
19
+ -- ONE,
20
+ -- TWO,
21
+ -- THREE,
22
+ -- // FOUR, // If we uncomment this line, the program will no longer compile
23
+ -- }
24
+ --
25
+ -- function handleSituation(situation: Situation) {
26
+ -- switch (situation) {
27
+ -- case Situation.ONE: {
28
+ -- return 41;
29
+ -- }
30
+ --
31
+ -- case Situation.TWO: {
32
+ -- return 68;
33
+ -- }
34
+ --
35
+ -- case Situation.THREE: {
36
+ -- return 12;
37
+ -- }
38
+ --
39
+ -- default: {
40
+ -- return ensureAllCases(situation);
41
+ -- }
42
+ -- }
43
+ -- }
44
+ -- ```
10
45
  ____exports.ensureAllCases = function(____, obj) return obj end
46
+ --- Helper function to return an array with the elements from start to end. It is inclusive at the
47
+ -- start and exclusive at the end. (The "e" stands for exclusive.)
48
+ --
49
+ -- For example, `erange(1, 3)` will return `[1, 2]`.
50
+ --
51
+ -- If only one argument is specified, then it will assume that the start is 0.
11
52
  function ____exports.erange(self, start, ____end)
12
53
  if ____end == nil then
13
54
  ____end = start
@@ -23,6 +64,8 @@ function ____exports.erange(self, start, ____end)
23
64
  end
24
65
  return array
25
66
  end
67
+ --- Helper function to log what is happening in functions that recursively move through nested data
68
+ -- structures.
26
69
  function ____exports.getTraversalDescription(self, key, traversalDescription)
27
70
  if traversalDescription ~= "" then
28
71
  traversalDescription = traversalDescription .. " --> "
@@ -30,6 +73,9 @@ function ____exports.getTraversalDescription(self, key, traversalDescription)
30
73
  traversalDescription = traversalDescription .. tostring(key)
31
74
  return traversalDescription
32
75
  end
76
+ --- Converts a hex string like "#33aa33" to a KColor object.
77
+ --
78
+ -- @param hexString A hex string like "#ffffff" or "ffffff". (The "#" character is optional.)
33
79
  function ____exports.hexToKColor(self, hexString, alpha)
34
80
  hexString = __TS__StringReplace(hexString, "#", "")
35
81
  if #hexString ~= HEX_STRING_LENGTH then
@@ -53,6 +99,12 @@ function ____exports.hexToKColor(self, hexString, alpha)
53
99
  local base = 255
54
100
  return KColor(R / base, G / base, B / base, alpha)
55
101
  end
102
+ --- Helper function to return an array with the elements from start to end, inclusive. (The "i"
103
+ -- stands for inclusive.)
104
+ --
105
+ -- For example, `irange(1, 3)` will return `[1, 2, 3]`.
106
+ --
107
+ -- If only one argument is specified, then it will assume that the start is 0.
56
108
  function ____exports.irange(self, start, ____end)
57
109
  if ____end == nil then
58
110
  ____end = start
@@ -68,18 +120,46 @@ function ____exports.irange(self, start, ____end)
68
120
  end
69
121
  return array
70
122
  end
123
+ function ____exports.isPrimitive(self, variable)
124
+ local ____type = __TS__TypeOf(variable)
125
+ return ____type == "boolean" or ____type == "number" or ____type == "string"
126
+ end
127
+ --- Since this is a UI element, we do not want to draw it in water reflections. `renderOffset` will
128
+ -- be a non-zero value in reflections.
71
129
  function ____exports.isReflectionRender(self)
72
130
  local room = game:GetRoom()
73
131
  local renderMode = room:GetRenderMode()
74
132
  return renderMode == RenderMode.WATER_REFLECT
75
133
  end
134
+ --- Helper function to print something to the in-game console. Use this instead of invoking the
135
+ -- `Isaac.ConsoleOutput` method directly because it will automatically insert a newline at the end
136
+ -- of the message (which `Isaac.ConsoleOutput` does not do by default).
76
137
  function ____exports.printConsole(self, msg)
77
138
  Isaac.ConsoleOutput(msg .. "\n")
78
139
  end
140
+ --- Helper function to print whether something was enabled or disabled to the in-game console.
79
141
  function ____exports.printEnabled(self, enabled, description)
80
142
  local enabledText = enabled and "Enabled" or "Disabled"
81
143
  ____exports.printConsole(nil, ((enabledText .. " ") .. description) .. ".")
82
144
  end
145
+ --- Helper function to repeat code N times. This is faster to type and cleaner than using a for loop.
146
+ --
147
+ -- For example:
148
+ --
149
+ -- ```ts
150
+ -- const player = Isaac.GetPlayer();
151
+ -- repeat(10, () => {
152
+ -- player.AddCollectible(CollectibleType.STEVEN);
153
+ -- });
154
+ -- ```
155
+ --
156
+ -- The repeated function is passed the index of the iteration, if needed:
157
+ --
158
+ -- ```ts
159
+ -- repeat(3, (i) => {
160
+ -- print(i); // Prints "0", "1", "2"
161
+ -- });
162
+ -- ```
83
163
  ____exports["repeat"] = function(self, n, func)
84
164
  do
85
165
  local i = 0
@@ -89,6 +169,34 @@ ____exports["repeat"] = function(self, n, func)
89
169
  end
90
170
  end
91
171
  end
172
+ --- Helper function to signify that the enclosing code block is not yet complete. Using this function
173
+ -- is similar to writing a "TODO" comment, but it has the benefit of preventing ESLint errors due to
174
+ -- early returns.
175
+ --
176
+ -- When you see this function, it simply means that the programmer intends to add in more code to
177
+ -- this spot later.
178
+ --
179
+ -- This function does not actually do anything. (It is an "empty" function.)
92
180
  function ____exports.todo(self)
93
181
  end
182
+ --- Helper function to sort a two-dimensional array by the first element.
183
+ --
184
+ -- For example:
185
+ --
186
+ -- ```ts
187
+ -- const myArray = [[1, 2], [2, 3], [3, 4]];
188
+ -- myArray.sort(twoDimensionalSort);
189
+ -- ```
190
+ --
191
+ -- From:
192
+ -- https://stackoverflow.com/questions/16096872/how-to-sort-2-dimensional-array-by-column-value
193
+ function ____exports.twoDimensionalSort(self, a, b)
194
+ if a[1] == nil or b[1] == nil then
195
+ error("Failed to two-dimensional sort since the first element of the array was undefined.")
196
+ end
197
+ if a[1] == b[1] then
198
+ return 0
199
+ end
200
+ return a[1] < b[1] and -1 or 1
201
+ end
94
202
  return ____exports
@@ -1,11 +1,11 @@
1
1
  local ____exports = {}
2
2
  local OBJECT_NAME
3
- local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
4
- local Direction = ____isaac_2Dtypescript_2Ddefinitions.Direction
5
3
  local ____SerializationBrand = require("enums.private.SerializationBrand")
6
4
  local SerializationBrand = ____SerializationBrand.SerializationBrand
7
5
  local ____SerializationType = require("enums.SerializationType")
8
6
  local SerializationType = ____SerializationType.SerializationType
7
+ local ____direction = require("functions.direction")
8
+ local angleToDirection = ____direction.angleToDirection
9
9
  local ____isaacAPIClass = require("functions.isaacAPIClass")
10
10
  local isaacAPIClassEquals = ____isaacAPIClass.isaacAPIClassEquals
11
11
  local isIsaacAPIClassOfType = ____isaacAPIClass.isIsaacAPIClassOfType
@@ -15,11 +15,17 @@ local getNumbersFromTable = ____table.getNumbersFromTable
15
15
  local tableHasKeys = ____table.tableHasKeys
16
16
  local ____utils = require("functions.utils")
17
17
  local ensureAllCases = ____utils.ensureAllCases
18
+ --- Helper function to check if something is an instantiated Vector object.
18
19
  function ____exports.isVector(self, object)
19
20
  return isIsaacAPIClassOfType(nil, object, OBJECT_NAME)
20
21
  end
21
22
  local KEYS = {"X", "Y"}
22
23
  OBJECT_NAME = "Vector"
24
+ --- Helper function to copy a `Vector` object.
25
+ --
26
+ -- @param vector The vector to copy. In the case of deserialization, this will actually be a Lua
27
+ -- table instead of an instantiated Vector class.
28
+ -- @param serializationType Default is `SerializationType.NONE`.
23
29
  function ____exports.copyVector(self, vector, serializationType)
24
30
  if serializationType == nil then
25
31
  serializationType = SerializationType.NONE
@@ -76,6 +82,8 @@ function ____exports.copyVector(self, vector, serializationType)
76
82
  end
77
83
  until true
78
84
  end
85
+ --- Used to determine is the given table is a serialized `Vector` object created by the save data
86
+ -- manager and/or the `deepCopy` function.
79
87
  function ____exports.isSerializedVector(self, object)
80
88
  local objectType = type(object)
81
89
  if objectType ~= "table" then
@@ -91,21 +99,10 @@ end
91
99
  function ____exports.vectorEquals(self, vector1, vector2)
92
100
  return isaacAPIClassEquals(nil, vector1, vector2, KEYS)
93
101
  end
102
+ --- Helper function for finding out which way a vector is pointing.
94
103
  function ____exports.vectorToDirection(self, vector)
95
- local degrees = vector:GetAngleDegrees()
96
- if degrees > -45 and degrees < 45 then
97
- return Direction.RIGHT
98
- end
99
- if degrees >= 45 and degrees <= 135 then
100
- return Direction.DOWN
101
- end
102
- if degrees <= -45 and degrees >= -135 then
103
- return Direction.UP
104
- end
105
- if degrees > 135 or degrees < -135 then
106
- return Direction.LEFT
107
- end
108
- return Direction.NO_DIRECTION
104
+ local angleDegrees = vector:GetAngleDegrees()
105
+ return angleToDirection(nil, angleDegrees)
109
106
  end
110
107
  function ____exports.vectorToString(self, vector, round)
111
108
  if round == nil then
package/index.d.ts CHANGED
@@ -107,6 +107,7 @@ export * from "./functions/ui";
107
107
  export * from "./functions/utils";
108
108
  export * from "./functions/vector";
109
109
  export * from "./interfaces/AddCallbackParameterCustom";
110
+ export * from "./interfaces/ChargeBarSprites";
110
111
  export * from "./interfaces/JSONDoor";
111
112
  export * from "./interfaces/JSONEntity";
112
113
  export * from "./interfaces/JSONRoom";
@@ -89,6 +89,8 @@ local ____postRoomClearChanged = require("callbacks.postRoomClearChanged")
89
89
  local postRoomClearChangedCallbackInit = ____postRoomClearChanged.postRoomClearChangedCallbackInit
90
90
  local ____postSacrifice = require("callbacks.postSacrifice")
91
91
  local postSacrificeCallbackInit = ____postSacrifice.postSacrificeCallbackInit
92
+ local ____postSlotDestroyed = require("callbacks.postSlotDestroyed")
93
+ local postSlotDestroyedCallbacksInit = ____postSlotDestroyed.postSlotDestroyedCallbacksInit
92
94
  local ____postSlotInitUpdate = require("callbacks.postSlotInitUpdate")
93
95
  local postSlotInitUpdateCallbacksInit = ____postSlotInitUpdate.postSlotInitUpdateCallbacksInit
94
96
  local ____postSlotRender = require("callbacks.postSlotRender")
@@ -161,6 +163,7 @@ function ____exports.initCustomCallbacks(self, mod)
161
163
  postRockUpdateInit(nil, mod)
162
164
  postRoomClearChangedCallbackInit(nil, mod)
163
165
  postSacrificeCallbackInit(nil, mod)
166
+ postSlotDestroyedCallbacksInit(nil, mod)
164
167
  postSlotInitUpdateCallbacksInit(nil, mod)
165
168
  postSlotRenderCallbacksInit(nil, mod)
166
169
  postSpikesRenderInit(nil, mod)
@@ -1,4 +1,5 @@
1
1
  /// <reference types="isaac-typescript-definitions" />
2
+ /// <reference types="isaac-typescript-definitions" />
2
3
  /**
3
4
  * A collection of the four sprites necessary in order to render a charge bar.
4
5
  *
@@ -1,4 +1,6 @@
1
1
  /// <reference types="lua-types/5.3" />
2
+ /// <reference types="lua-types/5.3" />
3
+ /// <reference types="lua-types/5.3" />
2
4
  /// <reference types="typescript-to-lua/language-extensions" />
3
5
  export interface TSTLClassMetatable {
4
6
  ____constructor: () => void;
package/lualib_bundle.lua CHANGED
@@ -753,7 +753,7 @@ local function __TS__AsyncAwaiter(generator)
753
753
  return __TS__New(
754
754
  __TS__Promise,
755
755
  function(____, resolve, reject)
756
- local adopt, fulfilled, rejected, step, asyncCoroutine
756
+ local adopt, fulfilled, step, resolved, asyncCoroutine
757
757
  function adopt(self, value)
758
758
  local ____temp_0
759
759
  if __TS__InstanceOf(value, __TS__Promise) then
@@ -764,57 +764,44 @@ local function __TS__AsyncAwaiter(generator)
764
764
  return ____temp_0
765
765
  end
766
766
  function fulfilled(self, value)
767
- local success, errorOrErrorHandler, resultOrError = coroutine.resume(asyncCoroutine, value)
767
+ local success, resultOrError = coroutine.resume(asyncCoroutine, value)
768
768
  if success then
769
- step(nil, resultOrError, errorOrErrorHandler)
769
+ step(nil, resultOrError)
770
770
  else
771
- reject(nil, errorOrErrorHandler)
771
+ reject(nil, resultOrError)
772
772
  end
773
773
  end
774
- function rejected(self, handler)
775
- if handler then
776
- return function(____, value)
777
- local success, hasReturnedOrError, returnedValue = pcall(handler, value)
778
- if success then
779
- if hasReturnedOrError then
780
- resolve(nil, returnedValue)
781
- else
782
- step(nil, hasReturnedOrError, handler)
783
- end
784
- else
785
- reject(nil, hasReturnedOrError)
786
- end
787
- end
788
- else
789
- return function(____, value)
790
- reject(nil, value)
791
- end
774
+ function step(self, result)
775
+ if resolved then
776
+ return
792
777
  end
793
- end
794
- function step(self, result, errorHandler)
795
778
  if coroutine.status(asyncCoroutine) == "dead" then
796
779
  resolve(nil, result)
797
780
  else
798
781
  local ____self_1 = adopt(nil, result)
799
- ____self_1["then"](
800
- ____self_1,
801
- fulfilled,
802
- rejected(nil, errorHandler)
803
- )
782
+ ____self_1["then"](____self_1, fulfilled, reject)
804
783
  end
805
784
  end
785
+ resolved = false
806
786
  asyncCoroutine = coroutine.create(generator)
807
- local success, errorOrErrorHandler, resultOrError = coroutine.resume(asyncCoroutine)
787
+ local success, resultOrError = coroutine.resume(
788
+ asyncCoroutine,
789
+ function(____, v)
790
+ resolved = true
791
+ local ____self_2 = adopt(nil, v)
792
+ ____self_2["then"](____self_2, resolve, reject)
793
+ end
794
+ )
808
795
  if success then
809
- step(nil, resultOrError, errorOrErrorHandler)
796
+ step(nil, resultOrError)
810
797
  else
811
- reject(nil, errorOrErrorHandler)
798
+ reject(nil, resultOrError)
812
799
  end
813
800
  end
814
801
  )
815
802
  end
816
- local function __TS__Await(errorHandler, thing)
817
- return coroutine.yield(errorHandler, thing)
803
+ local function __TS__Await(thing)
804
+ return coroutine.yield(thing)
818
805
  end
819
806
 
820
807
  local function __TS__ClassExtends(target, base)
package/maps/cardMap.lua CHANGED
@@ -4,6 +4,7 @@ local __TS__New = ____lualib.__TS__New
4
4
  local ____exports = {}
5
5
  local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
6
6
  local Card = ____isaac_2Dtypescript_2Ddefinitions.Card
7
+ --- Maps card names to card sub-types.
7
8
  ____exports.CARD_MAP = __TS__New(Map, {
8
9
  {"fool", Card.FOOL},
9
10
  {"magician", Card.MAGICIAN},
@@ -2,6 +2,7 @@ local ____lualib = require("lualib_bundle")
2
2
  local Map = ____lualib.Map
3
3
  local __TS__New = ____lualib.__TS__New
4
4
  local ____exports = {}
5
+ --- Maps character names to character sub-types.
5
6
  ____exports.CHARACTER_MAP = __TS__New(Map, {
6
7
  {"isaac", 0},
7
8
  {"magdalene", 1},
@@ -7,6 +7,7 @@ local CacheFlag = ____isaac_2Dtypescript_2Ddefinitions.CacheFlag
7
7
  local ____tears = require("functions.tears")
8
8
  local getTearsStat = ____tears.getTearsStat
9
9
  local DEFAULT_MAX_FIRE_DELAY = 10
10
+ --- The default fire delay is represented in the tear stat, not the `MaxFireDelay` value.
10
11
  ____exports.DEFAULT_PLAYER_STAT_MAP = __TS__New(
11
12
  Map,
12
13
  {
@@ -12,6 +12,8 @@ local PressurePlateVariant = ____isaac_2Dtypescript_2Ddefinitions.PressurePlateV
12
12
  local RockVariant = ____isaac_2Dtypescript_2Ddefinitions.RockVariant
13
13
  local StatueVariant = ____isaac_2Dtypescript_2Ddefinitions.StatueVariant
14
14
  local TrapdoorVariant = ____isaac_2Dtypescript_2Ddefinitions.TrapdoorVariant
15
+ --- This maps the GridEntityXMLType (i.e. the type contained in the room XML/STB file) to the
16
+ -- GridEntityType and the variant used by the game.
15
17
  ____exports.GRID_ENTITY_XML_MAP = __TS__New(Map, {
16
18
  {GridEntityXMLType.ROCK, {GridEntityType.ROCK, RockVariant.NORMAL}},
17
19
  {GridEntityXMLType.ROCK_BOMB, {GridEntityType.ROCK_BOMB, 0}},
@@ -4,6 +4,7 @@ local __TS__New = ____lualib.__TS__New
4
4
  local ____exports = {}
5
5
  local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
6
6
  local PillEffect = ____isaac_2Dtypescript_2Ddefinitions.PillEffect
7
+ --- Maps pill effect names to the values of the `PillEffect` enum.
7
8
  ____exports.PILL_EFFECT_MAP = __TS__New(Map, {
8
9
  {"badGas", PillEffect.BAD_GAS},
9
10
  {"gas", PillEffect.BAD_GAS},
@@ -5,6 +5,8 @@ local ____exports = {}
5
5
  local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
6
6
  local RoomShape = ____isaac_2Dtypescript_2Ddefinitions.RoomShape
7
7
  ____exports.DEFAULT_TOP_LEFT_WALL_GRID_INDEX = 0
8
+ --- Only used for special room shapes where the top left wall grid index is not equal to
9
+ -- `DEFAULT_TOP_LEFT_WALL_GRID_INDEX`.
8
10
  ____exports.ROOM_SHAPE_TO_TOP_LEFT_WALL_GRID_INDEX_MAP = __TS__New(Map, {
9
11
  {RoomShape.IH, 30},
10
12
  {RoomShape.IV, 4},
@@ -4,6 +4,7 @@ local __TS__New = ____lualib.__TS__New
4
4
  local ____exports = {}
5
5
  local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
6
6
  local RoomType = ____isaac_2Dtypescript_2Ddefinitions.RoomType
7
+ --- Maps room type names to room types.
7
8
  ____exports.ROOM_TYPE_MAP = __TS__New(Map, {
8
9
  {"null", RoomType.NULL},
9
10
  {"default", RoomType.DEFAULT},
@@ -4,6 +4,8 @@ local RoomShape = ____isaac_2Dtypescript_2Ddefinitions.RoomShape
4
4
  local ____constants = require("constants")
5
5
  local VectorZero = ____constants.VectorZero
6
6
  local TWO_BY_TWO_BOTTOM_RIGHT = Vector(25, 13)
7
+ --- "Vector(0, 0)" corresponds to the top left tile of a room, not including the walls. (The top-left
8
+ -- wall would be at "Vector(-1, -1)".)
7
9
  ____exports.L_ROOM_SHAPE_TO_RECTANGLES = {
8
10
  [RoomShape.LTL] = {
9
11
  Vector(13, 0),
@@ -1,4 +1,8 @@
1
1
  local ____exports = {}
2
+ --- A collection of common colors that can be reused.
3
+ --
4
+ -- Note that if you want to further modify these colors, you should copy them first with the
5
+ -- `copyColor` function.
2
6
  ____exports.COLORS = {
3
7
  Black = Color(1, 1, 1),
4
8
  Red = Color(1, 0, 0),
@@ -0,0 +1,4 @@
1
+ import { DoorSlot } from "isaac-typescript-definitions";
2
+ export declare const OPPOSITE_DOOR_SLOTS: {
3
+ readonly [key in DoorSlot]: DoorSlot | undefined;
4
+ };
@@ -0,0 +1,15 @@
1
+ local ____exports = {}
2
+ local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
3
+ local DoorSlot = ____isaac_2Dtypescript_2Ddefinitions.DoorSlot
4
+ ____exports.OPPOSITE_DOOR_SLOTS = {
5
+ [DoorSlot.NO_DOOR_SLOT] = nil,
6
+ [DoorSlot.LEFT_0] = DoorSlot.RIGHT_0,
7
+ [DoorSlot.UP_0] = DoorSlot.DOWN_0,
8
+ [DoorSlot.RIGHT_0] = DoorSlot.LEFT_0,
9
+ [DoorSlot.LEFT_1] = DoorSlot.RIGHT_1,
10
+ [DoorSlot.DOWN_0] = DoorSlot.UP_0,
11
+ [DoorSlot.UP_1] = DoorSlot.DOWN_1,
12
+ [DoorSlot.RIGHT_1] = DoorSlot.LEFT_1,
13
+ [DoorSlot.DOWN_1] = DoorSlot.UP_1
14
+ }
15
+ return ____exports
@@ -7,6 +7,8 @@ local NARROW_CONTENTS_WIDTH = ____roomShapeVolumes.NARROW_CONTENTS_WIDTH
7
7
  local ONE_BY_ONE_CONTENTS_HEIGHT = ____roomShapeVolumes.ONE_BY_ONE_CONTENTS_HEIGHT
8
8
  local ONE_BY_ONE_CONTENTS_WIDTH = ____roomShapeVolumes.ONE_BY_ONE_CONTENTS_WIDTH
9
9
  local TWO_BY_TWO_BOUNDS = Vector(ONE_BY_ONE_CONTENTS_WIDTH * 2, ONE_BY_ONE_CONTENTS_HEIGHT * 2)
10
+ --- The size of a room shape's contents. This does not include the tiles that the walls are on. L
11
+ -- rooms use the same bounds as a 2x2 room.
10
12
  ____exports.ROOM_SHAPE_BOUNDS = {
11
13
  [RoomShape.SHAPE_1x1] = Vector(ONE_BY_ONE_CONTENTS_WIDTH, ONE_BY_ONE_CONTENTS_HEIGHT),
12
14
  [RoomShape.IH] = Vector(ONE_BY_ONE_CONTENTS_WIDTH, NARROW_CONTENTS_HEIGHT),
@@ -8,6 +8,10 @@ local ONE_BY_ONE_LAYOUT_SIZE = Vector(ONE_BY_ONE_CONTENTS_WIDTH, ONE_BY_ONE_CONT
8
8
  local TWO_BY_ONE_VERTICAL_LAYOUT_SIZE = Vector(ONE_BY_ONE_CONTENTS_WIDTH, ONE_BY_ONE_CONTENTS_HEIGHT * 2)
9
9
  local TWO_BY_ONE_HORIZONTAL_LAYOUT_SIZE = Vector(ONE_BY_ONE_CONTENTS_WIDTH * 2, ONE_BY_ONE_CONTENTS_HEIGHT)
10
10
  local TWO_BY_TWO_LAYOUT_SIZE = Vector(ONE_BY_ONE_CONTENTS_WIDTH * 2, ONE_BY_ONE_CONTENTS_HEIGHT * 2)
11
+ --- The dimensions of a room shape's layout. This is NOT the size of the room's actual contents! For
12
+ -- that, use `ROOM_SHAPE_BOUNDS`.
13
+ --
14
+ -- For example, a horizontal narrow room has a layout size of equal to that of a 1x1 room.
11
15
  ____exports.ROOM_SHAPE_LAYOUT_SIZES = {
12
16
  [RoomShape.SHAPE_1x1] = ONE_BY_ONE_LAYOUT_SIZE,
13
17
  [RoomShape.IH] = ONE_BY_ONE_LAYOUT_SIZE,
@@ -3,6 +3,8 @@ local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitio
3
3
  local RoomShape = ____isaac_2Dtypescript_2Ddefinitions.RoomShape
4
4
  local TWO_BY_TWO_BOTTOM_RIGHT_POSITION = Vector(25, 13)
5
5
  local ONE_BY_TWO_VERTICAL_BOTTOM_RIGHT_POSITION = Vector(12, 13)
6
+ --- "Vector(0, 0)" corresponds to the top left tile of a room, not including the walls. (The top-left
7
+ -- wall would be at "Vector(-1, -1)".)
6
8
  ____exports.ROOM_SHAPE_TO_BOTTOM_RIGHT_POSITION = {
7
9
  [RoomShape.SHAPE_1x1] = Vector(12, 6),
8
10
  [RoomShape.IH] = Vector(12, 4),
@@ -11,6 +11,8 @@ local LEFT = -1
11
11
  local UP = -LEVEL_GRID_ROW_WIDTH
12
12
  local RIGHT = 1
13
13
  local DOWN = LEVEL_GRID_ROW_WIDTH
14
+ --- Deltas are considered to be from the safe grid index of the room (i.e. the top left corner, or
15
+ -- top right corner in the case of `RoomShape.LTL`).
14
16
  ____exports.ROOM_SHAPE_TO_DOOR_SLOTS_TO_GRID_INDEX_DELTA = {
15
17
  [RoomShape.SHAPE_1x1] = __TS__New(Map, {{DoorSlot.LEFT_0, LEFT}, {DoorSlot.UP_0, UP}, {DoorSlot.RIGHT_0, RIGHT}, {DoorSlot.DOWN_0, DOWN}}),
16
18
  [RoomShape.IH] = __TS__New(Map, {{DoorSlot.LEFT_0, LEFT}, {DoorSlot.RIGHT_0, RIGHT}}),
@@ -5,6 +5,8 @@ local ____constants = require("constants")
5
5
  local VectorZero = ____constants.VectorZero
6
6
  local NARROW_HORIZONTAL_TOP_LEFT_POSITION = Vector(0, 2)
7
7
  local NARROW_VERTICAL_TOP_LEFT_POSITION = Vector(4, 0)
8
+ --- "Vector(0, 0)" corresponds to the top left tile of a room, not including the walls. (The top-left
9
+ -- wall would be at "Vector(-1, -1)".)
8
10
  ____exports.ROOM_SHAPE_TO_TOP_LEFT_POSITION = {
9
11
  [RoomShape.SHAPE_1x1] = VectorZero,
10
12
  [RoomShape.IH] = NARROW_HORIZONTAL_TOP_LEFT_POSITION,
@@ -10,6 +10,9 @@ local NARROW_HORIZONTAL_VOLUME = ____exports.ONE_BY_ONE_CONTENTS_WIDTH * ____exp
10
10
  local NARROW_VERTICAL_VOLUME = ____exports.NARROW_CONTENTS_WIDTH * ____exports.ONE_BY_ONE_CONTENTS_HEIGHT
11
11
  local ONE_BY_TWO_VOLUME = ONE_BY_ONE_VOLUME * 2
12
12
  local L_ROOM_VOLUME = ONE_BY_ONE_VOLUME * 3
13
+ --- Volume is the amount of tiles that are inside the room shape.
14
+ --
15
+ -- (This cannot be directly calculated from the bounds since L rooms are a special case.)
13
16
  ____exports.ROOM_SHAPE_VOLUMES = {
14
17
  [RoomShape.SHAPE_1x1] = ONE_BY_ONE_VOLUME,
15
18
  [RoomShape.IH] = NARROW_HORIZONTAL_VOLUME,
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "isaacscript-common",
3
- "version": "2.3.1",
3
+ "version": "3.1.0",
4
4
  "description": "Helper functions and features for IsaacScript mods.",
5
5
  "keywords": [
6
6
  "isaac",
@@ -22,6 +22,6 @@
22
22
  "main": "index",
23
23
  "types": "index.d.ts",
24
24
  "dependencies": {
25
- "isaac-typescript-definitions": "^2.0.54"
25
+ "isaac-typescript-definitions": "^2.0.55"
26
26
  }
27
27
  }
@@ -36,6 +36,14 @@ function removeLinesContaining(self, msg, containsMsg)
36
36
  end
37
37
  LINE_SEPARATOR = "\n"
38
38
  USELESS_TRACEBACK_MESSAGES = {"in upvalue 'getTraceback'", "in function 'sandbox.GetTraceback'", "in function 'error'"}
39
+ --- In Lua, the `error` function will tell you the line number of the error, but not give you a full
40
+ -- traceback of the parent functions, which is unlike how JavaScript works. This function monkey
41
+ -- patches the `error` function to add this functionality.
42
+ --
43
+ -- Traceback functionality can only be added if the "--luadebug" flag is turned on, so this function
44
+ -- does nothing if the "--luadebug" flag is disabled.
45
+ --
46
+ -- @internal
39
47
  function ____exports.patchErrorFunction(self)
40
48
  if not isLuaDebugEnabled(nil) then
41
49
  return