isaacscript-common 2.0.26 → 2.0.27
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/constants.d.ts +2 -2
- package/dist/constants.lua +2 -2
- package/dist/constantsMax.d.ts +80 -53
- package/dist/constantsMax.lua +29 -18
- package/dist/features/extraConsoleCommands/commands.lua +12 -12
- package/dist/functions/cards.d.ts +8 -0
- package/dist/functions/cards.lua +13 -2
- package/dist/functions/character.lua +2 -2
- package/dist/functions/collectibleSet.d.ts +6 -8
- package/dist/functions/collectibleSet.lua +25 -10
- package/dist/functions/collectibles.d.ts +22 -0
- package/dist/functions/collectibles.lua +13 -2
- package/dist/functions/pills.d.ts +12 -4
- package/dist/functions/pills.lua +21 -10
- package/dist/functions/trinketCacheFlag.lua +2 -2
- package/dist/functions/trinkets.d.ts +10 -8
- package/dist/functions/trinkets.lua +14 -3
- package/dist/index.d.ts +0 -1
- package/dist/index.lua +0 -8
- package/package.json +2 -2
package/dist/constants.d.ts
CHANGED
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@@ -71,14 +71,14 @@ export declare const MAX_PLAYER_HEART_CONTAINERS = 18;
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export declare const MAX_PLAYER_SPEED_IN_UNITS = 9.8;
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export declare const MAX_PLAYER_TRINKET_SLOTS: number;
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export declare const FIRST_ROOM_TYPE = RoomType.DEFAULT;
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-
export declare const
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export declare const LAST_ROOM_TYPE: RoomType;
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/**
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* The maximum speed stat that a player can have. Any additional speed beyond this will not take
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* effect.
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*/
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export declare const MAX_SPEED_STAT = 2;
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export declare const FIRST_STAGE = LevelStage.BASEMENT_1;
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-
export declare const
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export declare const LAST_STAGE: LevelStage;
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/** Corresponds to the maximum value for `EntityPlayer.SamsonBerserkCharge`. */
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export declare const MAX_TAINTED_SAMSON_BERSERK_CHARGE = 100000;
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export declare const NUM_DIMENSIONS: number;
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package/dist/constants.lua
CHANGED
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@@ -29,10 +29,10 @@ ____exports.MAX_PLAYER_HEART_CONTAINERS = 18
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____exports.MAX_PLAYER_SPEED_IN_UNITS = 9.8
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____exports.MAX_PLAYER_TRINKET_SLOTS = getEnumLength(nil, TrinketSlot)
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____exports.FIRST_ROOM_TYPE = RoomType.DEFAULT
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-
____exports.
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____exports.LAST_ROOM_TYPE = getLastEnumValue(nil, RoomType)
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____exports.MAX_SPEED_STAT = 2
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____exports.FIRST_STAGE = LevelStage.BASEMENT_1
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-
____exports.
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+
____exports.LAST_STAGE = getLastEnumValue(nil, LevelStage)
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____exports.MAX_TAINTED_SAMSON_BERSERK_CHARGE = 100000
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____exports.NUM_DIMENSIONS = getEnumLength(nil, Dimension) - 1
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____exports.SECOND_IN_MILLISECONDS = 1000
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package/dist/constantsMax.d.ts
CHANGED
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@@ -1,22 +1,4 @@
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1
1
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import { Card, CollectibleType, PillColor, PillEffect, PlayerType, TrinketType } from "isaac-typescript-definitions";
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/** Equal to `Card.FOOL`. */
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export declare const FIRST_CARD = Card.FOOL;
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/**
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* Will change depending on how many modded cards there are.
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*
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* Equal to `itemConfig.GetCards().Size - 1`. (We subtract one to account for `Card.NULL`.)
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-
*/
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export declare const NUM_CARDS: number;
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/**
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* Will change depending on how many modded cards there are.
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*
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* Equal to `itemConfig.GetCards().Size - 1`. (We subtract one to account for `Card.NULL`.)
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-
*/
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export declare const MAX_CARD: Card;
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/** Calculated from the `Card` enum. `Card.NULL` is not included. */
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export declare const NUM_VANILLA_CARDS: number;
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/** Calculated from the `Card` enum. */
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export declare const MAX_VANILLA_CARD: Card;
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/** Equal to `CollectibleType.SAD_ONION`. */
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export declare const FIRST_COLLECTIBLE_TYPE = CollectibleType.SAD_ONION;
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/**
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@@ -25,64 +7,100 @@ export declare const FIRST_COLLECTIBLE_TYPE = CollectibleType.SAD_ONION;
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* Equal to `itemConfig.GetCollectibles().Size - 1`. (`Size` includes invalid collectibles. We
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* subtract one to account for `CollectibleType.NULL`.)
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*/
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-
export declare const
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/** Calculated from the `CollectibleType` enum. `CollectibleType.NULL` is not included. */
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export declare const NUM_VANILLA_COLLECTIBLE_TYPES: number;
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export declare const LAST_COLLECTIBLE_TYPE: CollectibleType;
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/**
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* Calculated from the `CollectibleType` enum.
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*
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* Note that this cannot be calculated from the length of the enum, because unlike all of the other
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* enums,
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* enums, collectible types are not contiguous.
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*/
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-
export declare const
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/** Equal to `PillEffect.BAD_GAS`. */
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-
export declare const FIRST_PILL_EFFECT = PillEffect.BAD_GAS;
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export declare const LAST_VANILLA_COLLECTIBLE_TYPE: CollectibleType;
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/**
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-
*
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* If there are no modded collectibles, this constant will represent a collectible type that does
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* not exist.
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*/
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export declare const FIRST_MODDED_COLLECTIBLE_TYPE: CollectibleType;
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/** Calculated from the `CollectibleType` enum. `CollectibleType.NULL` is not included. */
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export declare const NUM_VANILLA_COLLECTIBLE_TYPES: number;
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/** Unlike vanilla collectible types, modded collectible types are always contiguous. */
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export declare const NUM_MODDED_COLLECTIBLE_TYPES: number;
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export declare const NUM_COLLECTIBLE_TYPES: number;
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/**
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* Will change depending on how many modded cards there are.
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*
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* Equal to `itemConfig.
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* `
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* Equal to `itemConfig.GetTrinkets().Size - 1`. (We subtract one to account for
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* `TrinketType.NULL`.)
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*/
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-
export declare const
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export declare const NUM_TRINKET_TYPES: number;
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/** Calculated from the `TrinketType` enum. `TrinketType.NULL` is not included. */
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export declare const NUM_VANILLA_TRINKET_TYPES: number;
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export declare const NUM_MODDED_TRINKET_TYPES: number;
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/** Equal to `TrinketType.SWALLOWED_PENNY`. */
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export declare const FIRST_TRINKET_TYPE = TrinketType.SWALLOWED_PENNY;
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/**
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* Will change depending on how many modded cards there are.
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*
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* Equal to `itemConfig.GetTrinkets().Size - 1`. (We subtract one to account for
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* `TrinketType.NULL`.)
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*/
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export declare const LAST_TRINKET_TYPE: TrinketType;
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/** Calculated from the `TrinketType` enum. */
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export declare const LAST_VANILLA_TRINKET_TYPE: TrinketType;
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/**
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* If there are no modded trinkets, this constant will represent a trinket type that does not exist.
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*/
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export declare const FIRST_MODDED_TRINKET_TYPE: TrinketType;
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/**
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* Will change depending on how many modded cards there are.
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*
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* Equal to `itemConfig.GetCards().Size - 1`. (We subtract one to account for `Card.NULL`.)
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*/
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export declare const NUM_CARDS: number;
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/** Calculated from the `Card` enum. `Card.NULL` is not included. */
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export declare const NUM_VANILLA_CARDS: number;
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export declare const NUM_MODDED_CARDS: number;
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/** Equal to `Card.FOOL`. */
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export declare const FIRST_CARD = Card.FOOL;
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/**
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* Will change depending on how many modded cards there are.
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*
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* Equal to `itemConfig.GetCards().Size - 1`. (We subtract one to account for `Card.NULL`.)
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*/
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export declare const LAST_CARD: Card;
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/** Calculated from the `Card` enum. */
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export declare const MAX_VANILLA_CARD: Card;
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/** If there are no modded cards, this constant will represent a card that does not exist. */
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export declare const FIRST_MODDED_CARD: Card;
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/**
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* Will change depending on how many modded pill effects there are.
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*
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* Equal to `itemConfig.GetPillEffects().Size - 1`. (We subtract one to account for
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* `PillEffect.NULL`.)
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*/
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export declare const
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export declare const NUM_PILL_EFFECTS: number;
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/**
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* Calculated from the `PillEffect` enum.
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*
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* (There is no `PillEffect.NULL` in the custom enum, so we don't have to subtract one here.)
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*/
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export declare const NUM_VANILLA_PILL_EFFECTS: number;
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export declare const FIRST_TRINKET_TYPE = TrinketType.SWALLOWED_PENNY;
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export declare const NUM_MODDED_PILL_EFFECTS: number;
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/** Equal to `PillEffect.BAD_GAS`. */
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export declare const FIRST_PILL_EFFECT = PillEffect.BAD_GAS;
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/**
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* Will change depending on how many modded
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* Will change depending on how many modded pill effects there are.
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*
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* Equal to `itemConfig.
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* `
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* Equal to `itemConfig.GetPillEffects().Size - 1`. (We subtract one to account for
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* `PillEffect.NULL`.)
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*/
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export declare const
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export declare const LAST_PILL_EFFECT: PillEffect;
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/** Calculated from the `PillEffect` enum. */
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export declare const LAST_VANILLA_PILL_EFFECT: PillEffect;
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/**
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*
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*
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* Equal to `itemConfig.GetTrinkets().Size - 1`. (We subtract one to account for
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* `TrinketType.NULL`.)
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* If there are no modded pill effects, this constant will represent a pill effect that does not
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* exist.
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*/
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export declare const
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/** Calculated from the `TrinketType` enum. `TrinketType.NULL` is not included. */
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export declare const NUM_VANILLA_TRINKET_TYPES: number;
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/** Calculated from the `TrinketType` enum. */
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export declare const MAX_VANILLA_TRINKET_TYPE: TrinketType;
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/** Equal to `PlayerType.ISAAC`. */
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export declare const FIRST_CHARACTER = PlayerType.ISAAC;
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/** Calculated from the `PlayerType` enum. */
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export declare const MAX_VANILLA_CHARACTER: PlayerType;
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export declare const FIRST_MODDED_PILL_EFFECT: PillEffect;
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/** Equal to `PillColor.BLUE_BLUE`. */
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export declare const FIRST_PILL_COLOR = PillColor.BLUE_BLUE;
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/**
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@@ -91,7 +109,7 @@ export declare const FIRST_PILL_COLOR = PillColor.BLUE_BLUE;
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* Note that `PillColor.GOLD` is technically higher, but that is not considered for the purposes of
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* this constant.
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*/
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export declare const
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export declare const LAST_NORMAL_PILL_COLOR = PillColor.WHITE_YELLOW;
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/** Equal to `PillColor.HORSE_BLUE_BLUE`. */
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export declare const FIRST_HORSE_PILL_COLOR = PillColor.HORSE_BLUE_BLUE;
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/**
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@@ -100,4 +118,13 @@ export declare const FIRST_HORSE_PILL_COLOR = PillColor.HORSE_BLUE_BLUE;
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* Note that `PillColor.HORSE_GOLD` is technically higher, but that is not considered for the
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* purposes of this constant.
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*/
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export declare const
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export declare const LAST_HORSE_PILL_COLOR = PillColor.HORSE_WHITE_YELLOW;
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export declare const NUM_NORMAL_PILL_COLORS: number;
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/** Equal to `PlayerType.ISAAC`. */
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export declare const FIRST_CHARACTER = PlayerType.ISAAC;
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/** Calculated from the `PlayerType` enum. */
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export declare const LAST_VANILLA_CHARACTER: PlayerType;
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/**
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* If there are no modded characters, this constant will represent a character that does not exist.
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*/
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export declare const FIRST_MODDED_CHARACTER: PlayerType;
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package/dist/constantsMax.lua
CHANGED
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@@ -11,29 +11,40 @@ local itemConfig = ____cachedClasses.itemConfig
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11
11
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local ____enums = require("functions.enums")
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local getEnumLength = ____enums.getEnumLength
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local getLastEnumValue = ____enums.getLastEnumValue
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-
____exports.
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____exports.FIRST_COLLECTIBLE_TYPE = CollectibleType.SAD_ONION
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____exports.LAST_COLLECTIBLE_TYPE = itemConfig:GetCollectibles().Size - 1
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____exports.LAST_VANILLA_COLLECTIBLE_TYPE = getLastEnumValue(nil, CollectibleType)
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____exports.FIRST_MODDED_COLLECTIBLE_TYPE = ____exports.LAST_VANILLA_COLLECTIBLE_TYPE + 1
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____exports.NUM_VANILLA_COLLECTIBLE_TYPES = getEnumLength(nil, CollectibleType) - 1
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____exports.NUM_MODDED_COLLECTIBLE_TYPES = ____exports.LAST_COLLECTIBLE_TYPE - ____exports.LAST_VANILLA_COLLECTIBLE_TYPE
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____exports.NUM_COLLECTIBLE_TYPES = ____exports.NUM_VANILLA_COLLECTIBLE_TYPES + ____exports.NUM_MODDED_COLLECTIBLE_TYPES
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____exports.NUM_TRINKET_TYPES = itemConfig:GetTrinkets().Size - 1
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____exports.NUM_VANILLA_TRINKET_TYPES = getEnumLength(nil, TrinketType) - 1
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____exports.NUM_MODDED_TRINKET_TYPES = ____exports.NUM_TRINKET_TYPES - ____exports.NUM_VANILLA_TRINKET_TYPES
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____exports.FIRST_TRINKET_TYPE = TrinketType.SWALLOWED_PENNY
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____exports.LAST_TRINKET_TYPE = ____exports.NUM_TRINKET_TYPES
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____exports.LAST_VANILLA_TRINKET_TYPE = getLastEnumValue(nil, TrinketType)
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____exports.FIRST_MODDED_TRINKET_TYPE = ____exports.LAST_VANILLA_TRINKET_TYPE + 1
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____exports.NUM_CARDS = itemConfig:GetCards().Size - 1
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____exports.MAX_CARD = ____exports.NUM_CARDS
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____exports.NUM_VANILLA_CARDS = getEnumLength(nil, Card) - 1
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____exports.NUM_MODDED_CARDS = ____exports.NUM_CARDS - ____exports.NUM_VANILLA_CARDS
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____exports.FIRST_CARD = Card.FOOL
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____exports.LAST_CARD = ____exports.NUM_CARDS
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____exports.MAX_VANILLA_CARD = getLastEnumValue(nil, Card)
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-
____exports.
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____exports.MAX_COLLECTIBLE_TYPE = itemConfig:GetCollectibles().Size - 1
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____exports.NUM_VANILLA_COLLECTIBLE_TYPES = getEnumLength(nil, CollectibleType) - 1
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____exports.MAX_VANILLA_COLLECTIBLE_TYPE = getLastEnumValue(nil, CollectibleType)
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-
____exports.FIRST_PILL_EFFECT = PillEffect.BAD_GAS
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____exports.FIRST_MODDED_CARD = ____exports.MAX_VANILLA_CARD + 1
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____exports.NUM_PILL_EFFECTS = itemConfig:GetPillEffects().Size - 1
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-
____exports.MAX_PILL_EFFECT = ____exports.NUM_PILL_EFFECTS
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____exports.NUM_VANILLA_PILL_EFFECTS = getEnumLength(nil, PillEffect)
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-
____exports.
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____exports.
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____exports.
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-
____exports.
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____exports.
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-
____exports.MAX_VANILLA_TRINKET_TYPE = getLastEnumValue(nil, TrinketType)
|
|
33
|
-
____exports.FIRST_CHARACTER = PlayerType.ISAAC
|
|
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|
-
____exports.MAX_VANILLA_CHARACTER = getLastEnumValue(nil, PlayerType)
|
|
37
|
+
____exports.NUM_MODDED_PILL_EFFECTS = ____exports.NUM_PILL_EFFECTS - ____exports.NUM_VANILLA_PILL_EFFECTS
|
|
38
|
+
____exports.FIRST_PILL_EFFECT = PillEffect.BAD_GAS
|
|
39
|
+
____exports.LAST_PILL_EFFECT = ____exports.NUM_PILL_EFFECTS
|
|
40
|
+
____exports.LAST_VANILLA_PILL_EFFECT = getLastEnumValue(nil, PillEffect)
|
|
41
|
+
____exports.FIRST_MODDED_PILL_EFFECT = ____exports.LAST_VANILLA_PILL_EFFECT + 1
|
|
35
42
|
____exports.FIRST_PILL_COLOR = PillColor.BLUE_BLUE
|
|
36
|
-
____exports.
|
|
43
|
+
____exports.LAST_NORMAL_PILL_COLOR = PillColor.WHITE_YELLOW
|
|
37
44
|
____exports.FIRST_HORSE_PILL_COLOR = PillColor.HORSE_BLUE_BLUE
|
|
38
|
-
____exports.
|
|
45
|
+
____exports.LAST_HORSE_PILL_COLOR = PillColor.HORSE_WHITE_YELLOW
|
|
46
|
+
____exports.NUM_NORMAL_PILL_COLORS = ____exports.LAST_NORMAL_PILL_COLOR - ____exports.FIRST_PILL_COLOR
|
|
47
|
+
____exports.FIRST_CHARACTER = PlayerType.ISAAC
|
|
48
|
+
____exports.LAST_VANILLA_CHARACTER = getLastEnumValue(nil, PlayerType)
|
|
49
|
+
____exports.FIRST_MODDED_CHARACTER = ____exports.LAST_VANILLA_CHARACTER + 1
|
|
39
50
|
return ____exports
|
|
@@ -21,16 +21,16 @@ local sfxManager = ____cachedClasses.sfxManager
|
|
|
21
21
|
local ____constants = require("constants")
|
|
22
22
|
local FIRST_ROOM_TYPE = ____constants.FIRST_ROOM_TYPE
|
|
23
23
|
local FIRST_STAGE = ____constants.FIRST_STAGE
|
|
24
|
+
local LAST_ROOM_TYPE = ____constants.LAST_ROOM_TYPE
|
|
25
|
+
local LAST_STAGE = ____constants.LAST_STAGE
|
|
24
26
|
local MAX_LEVEL_GRID_INDEX = ____constants.MAX_LEVEL_GRID_INDEX
|
|
25
|
-
local MAX_ROOM_TYPE = ____constants.MAX_ROOM_TYPE
|
|
26
|
-
local MAX_STAGE = ____constants.MAX_STAGE
|
|
27
27
|
local ____constantsMax = require("constantsMax")
|
|
28
28
|
local FIRST_CARD = ____constantsMax.FIRST_CARD
|
|
29
29
|
local FIRST_CHARACTER = ____constantsMax.FIRST_CHARACTER
|
|
30
30
|
local FIRST_PILL_EFFECT = ____constantsMax.FIRST_PILL_EFFECT
|
|
31
|
-
local
|
|
32
|
-
local
|
|
33
|
-
local
|
|
31
|
+
local LAST_CARD = ____constantsMax.LAST_CARD
|
|
32
|
+
local LAST_PILL_EFFECT = ____constantsMax.LAST_PILL_EFFECT
|
|
33
|
+
local LAST_VANILLA_CHARACTER = ____constantsMax.LAST_VANILLA_CHARACTER
|
|
34
34
|
local ____HealthType = require("enums.HealthType")
|
|
35
35
|
local HealthType = ____HealthType.HealthType
|
|
36
36
|
local ____cards = require("functions.cards")
|
|
@@ -282,7 +282,7 @@ function ____exports.card(self, params)
|
|
|
282
282
|
end
|
|
283
283
|
cardNum = match[2]
|
|
284
284
|
else
|
|
285
|
-
if num < FIRST_CARD or num >
|
|
285
|
+
if num < FIRST_CARD or num > LAST_CARD then
|
|
286
286
|
printConsole(
|
|
287
287
|
nil,
|
|
288
288
|
"Invalid card sub-type: " .. tostring(num)
|
|
@@ -306,7 +306,7 @@ function ____exports.cards(self)
|
|
|
306
306
|
do
|
|
307
307
|
local x = 0
|
|
308
308
|
while x <= 12 do
|
|
309
|
-
if cardType ==
|
|
309
|
+
if cardType == LAST_CARD then
|
|
310
310
|
return
|
|
311
311
|
end
|
|
312
312
|
local position = gridCoordinatesToWorldPosition(nil, x, y)
|
|
@@ -337,7 +337,7 @@ function ____exports.characterCommand(self, params)
|
|
|
337
337
|
end
|
|
338
338
|
character = match[2]
|
|
339
339
|
else
|
|
340
|
-
if num < FIRST_CHARACTER or num >
|
|
340
|
+
if num < FIRST_CHARACTER or num > LAST_VANILLA_CHARACTER then
|
|
341
341
|
printConsole(
|
|
342
342
|
nil,
|
|
343
343
|
"Invalid player sub-type: " .. tostring(num)
|
|
@@ -559,7 +559,7 @@ function ____exports.pill(self, params)
|
|
|
559
559
|
end
|
|
560
560
|
pillEffect = match[2]
|
|
561
561
|
else
|
|
562
|
-
if num < FIRST_PILL_EFFECT or num >
|
|
562
|
+
if num < FIRST_PILL_EFFECT or num > LAST_PILL_EFFECT then
|
|
563
563
|
printConsole(
|
|
564
564
|
nil,
|
|
565
565
|
"Invalid pill effect ID: " .. tostring(num)
|
|
@@ -678,10 +678,10 @@ function ____exports.s(self, params)
|
|
|
678
678
|
)
|
|
679
679
|
return
|
|
680
680
|
end
|
|
681
|
-
if stage < FIRST_STAGE or stage >
|
|
681
|
+
if stage < FIRST_STAGE or stage > LAST_STAGE then
|
|
682
682
|
printConsole(
|
|
683
683
|
nil,
|
|
684
|
-
((("Invalid stage number; must be between " .. tostring(FIRST_STAGE)) .. " and ") .. tostring(
|
|
684
|
+
((("Invalid stage number; must be between " .. tostring(FIRST_STAGE)) .. " and ") .. tostring(LAST_STAGE)) .. "."
|
|
685
685
|
)
|
|
686
686
|
return
|
|
687
687
|
end
|
|
@@ -882,7 +882,7 @@ function ____exports.warp(self, params)
|
|
|
882
882
|
end
|
|
883
883
|
roomType = match[2]
|
|
884
884
|
else
|
|
885
|
-
if num < FIRST_ROOM_TYPE or num >
|
|
885
|
+
if num < FIRST_ROOM_TYPE or num > LAST_ROOM_TYPE then
|
|
886
886
|
printConsole(
|
|
887
887
|
nil,
|
|
888
888
|
"Invalid room type: " .. tostring(num)
|
|
@@ -31,6 +31,12 @@ export declare function getCardType(card: Card): ItemConfigCardType;
|
|
|
31
31
|
* containing cards that match any of the specified types.
|
|
32
32
|
*/
|
|
33
33
|
export declare function getCardsOfType(...cardTypes: ItemConfigCardType[]): Set<Card>;
|
|
34
|
+
/**
|
|
35
|
+
* Helper function to get an array with every modded card sub-type.
|
|
36
|
+
*
|
|
37
|
+
* Returns an empty array if there are no modded cards.
|
|
38
|
+
*/
|
|
39
|
+
export declare function getModdedCards(): Card[];
|
|
34
40
|
/**
|
|
35
41
|
* Has an equal chance of returning any card (e.g. Fool, Reverse Fool, Wild Card, etc.).
|
|
36
42
|
*
|
|
@@ -61,6 +67,8 @@ export declare function getRandomCardOfType(cardType: ItemConfigCardType, seedOr
|
|
|
61
67
|
* @param exceptions Optional. An array of runes to not select.
|
|
62
68
|
*/
|
|
63
69
|
export declare function getRandomRune(seedOrRNG?: Seed | RNG, exceptions?: Card[]): Card;
|
|
70
|
+
/** Helper function to get an array with every valid vanilla card sub-type. */
|
|
71
|
+
export declare function getVanillaCards(): Card[];
|
|
64
72
|
/**
|
|
65
73
|
* Returns true for cards that have the following card type:
|
|
66
74
|
* - CardType.TAROT
|
package/dist/functions/cards.lua
CHANGED
|
@@ -12,7 +12,9 @@ local ____cachedClasses = require("cachedClasses")
|
|
|
12
12
|
local itemConfig = ____cachedClasses.itemConfig
|
|
13
13
|
local ____constantsMax = require("constantsMax")
|
|
14
14
|
local FIRST_CARD = ____constantsMax.FIRST_CARD
|
|
15
|
-
local
|
|
15
|
+
local FIRST_MODDED_CARD = ____constantsMax.FIRST_MODDED_CARD
|
|
16
|
+
local LAST_CARD = ____constantsMax.LAST_CARD
|
|
17
|
+
local MAX_VANILLA_CARD = ____constantsMax.MAX_VANILLA_CARD
|
|
16
18
|
local ____cardDescriptions = require("objects.cardDescriptions")
|
|
17
19
|
local CARD_DESCRIPTIONS = ____cardDescriptions.CARD_DESCRIPTIONS
|
|
18
20
|
local DEFAULT_CARD_DESCRIPTION = ____cardDescriptions.DEFAULT_CARD_DESCRIPTION
|
|
@@ -56,7 +58,7 @@ function initCardObjects(self)
|
|
|
56
58
|
addSetsToSet(nil, CARD_SET, cards)
|
|
57
59
|
end
|
|
58
60
|
function ____exports.getAllCards(self)
|
|
59
|
-
return irange(nil, FIRST_CARD,
|
|
61
|
+
return irange(nil, FIRST_CARD, LAST_CARD)
|
|
60
62
|
end
|
|
61
63
|
function ____exports.getCardType(self, card)
|
|
62
64
|
local cardType = CARD_TYPES[card]
|
|
@@ -103,6 +105,12 @@ function ____exports.getCardName(self, card)
|
|
|
103
105
|
end
|
|
104
106
|
return DEFAULT_CARD_NAME
|
|
105
107
|
end
|
|
108
|
+
function ____exports.getModdedCards(self)
|
|
109
|
+
if MAX_VANILLA_CARD == LAST_CARD then
|
|
110
|
+
return {}
|
|
111
|
+
end
|
|
112
|
+
return irange(nil, FIRST_MODDED_CARD, LAST_CARD)
|
|
113
|
+
end
|
|
106
114
|
function ____exports.getRandomCard(self, seedOrRNG, exceptions)
|
|
107
115
|
if seedOrRNG == nil then
|
|
108
116
|
seedOrRNG = getRandomSeed(nil)
|
|
@@ -133,6 +141,9 @@ function ____exports.getRandomRune(self, seedOrRNG, exceptions)
|
|
|
133
141
|
runesSet:delete(Card.RUNE_SHARD)
|
|
134
142
|
return getRandomSetElement(nil, runesSet, seedOrRNG, exceptions)
|
|
135
143
|
end
|
|
144
|
+
function ____exports.getVanillaCards(self)
|
|
145
|
+
return irange(nil, FIRST_CARD, MAX_VANILLA_CARD)
|
|
146
|
+
end
|
|
136
147
|
function ____exports.isCard(self, card)
|
|
137
148
|
return CARD_SET:has(card)
|
|
138
149
|
end
|
|
@@ -2,7 +2,7 @@ local ____exports = {}
|
|
|
2
2
|
local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
|
|
3
3
|
local PlayerType = ____isaac_2Dtypescript_2Ddefinitions.PlayerType
|
|
4
4
|
local ____constantsMax = require("constantsMax")
|
|
5
|
-
local
|
|
5
|
+
local LAST_VANILLA_CHARACTER = ____constantsMax.LAST_VANILLA_CHARACTER
|
|
6
6
|
local ____characterNames = require("objects.characterNames")
|
|
7
7
|
local CHARACTER_NAMES = ____characterNames.CHARACTER_NAMES
|
|
8
8
|
local DEFAULT_CHARACTER_NAME = ____characterNames.DEFAULT_CHARACTER_NAME
|
|
@@ -19,7 +19,7 @@ local CHARACTERS_WITH_NO_SOUL_HEARTS_SET = ____charactersWithNoSoulHeartsSet.CHA
|
|
|
19
19
|
local ____lostStyleCharactersSet = require("sets.lostStyleCharactersSet")
|
|
20
20
|
local LOST_STYLE_CHARACTERS_SET = ____lostStyleCharactersSet.LOST_STYLE_CHARACTERS_SET
|
|
21
21
|
function ____exports.isVanillaCharacter(self, character)
|
|
22
|
-
return character <=
|
|
22
|
+
return character <= LAST_VANILLA_CHARACTER
|
|
23
23
|
end
|
|
24
24
|
function ____exports.characterCanHaveRedHearts(self, character)
|
|
25
25
|
return not CHARACTERS_WITH_NO_RED_HEARTS_SET:has(character)
|
|
@@ -1,11 +1,9 @@
|
|
|
1
1
|
import { CollectibleType } from "isaac-typescript-definitions";
|
|
2
|
-
/** Returns a set containing every valid collectible type in the game, including modded items. */
|
|
3
|
-
export declare function getCollectibleSet(): Set<CollectibleType>;
|
|
4
2
|
/**
|
|
5
|
-
*
|
|
6
|
-
* the highest collectible type, because collectible types are not contiguous.)
|
|
7
|
-
*
|
|
8
|
-
* Note that there is no corresponding `getTrinketsNum` function because trinket types are
|
|
9
|
-
* contiguous. Use the `NUM_TRINKET_TYPES` constant instead.
|
|
3
|
+
* Returns a set containing every valid collectible type in the game, including modded collectibles.
|
|
10
4
|
*/
|
|
11
|
-
export declare function
|
|
5
|
+
export declare function getCollectibleSet(): Set<CollectibleType>;
|
|
6
|
+
/** Returns a set containing every modded collectible type in the game. */
|
|
7
|
+
export declare function getModdedCollectibleSet(): Set<CollectibleType>;
|
|
8
|
+
/** Returns a set containing every valid vanilla collectible type in the game. */
|
|
9
|
+
export declare function getVanillaCollectibleSet(): Set<CollectibleType>;
|
|
@@ -4,29 +4,44 @@ local __TS__New = ____lualib.__TS__New
|
|
|
4
4
|
local ____exports = {}
|
|
5
5
|
local ____cachedClasses = require("cachedClasses")
|
|
6
6
|
local itemConfig = ____cachedClasses.itemConfig
|
|
7
|
+
local ____constantsMax = require("constantsMax")
|
|
8
|
+
local LAST_VANILLA_COLLECTIBLE_TYPE = ____constantsMax.LAST_VANILLA_COLLECTIBLE_TYPE
|
|
7
9
|
local ____collectibles = require("functions.collectibles")
|
|
8
10
|
local getCollectibleTypeRange = ____collectibles.getCollectibleTypeRange
|
|
9
11
|
local ____set = require("functions.set")
|
|
10
12
|
local copySet = ____set.copySet
|
|
11
|
-
local
|
|
12
|
-
local
|
|
13
|
+
local ALL_COLLECTIBLES_SET = __TS__New(Set)
|
|
14
|
+
local VANILLA_COLLECTIBLES_SET = __TS__New(Set)
|
|
15
|
+
local MODDED_COLLECTIBLES_SET = __TS__New(Set)
|
|
16
|
+
local function initCollectibleSets(self)
|
|
13
17
|
for ____, collectibleType in ipairs(getCollectibleTypeRange(nil)) do
|
|
14
18
|
local itemConfigItem = itemConfig:GetCollectible(collectibleType)
|
|
15
19
|
if itemConfigItem ~= nil then
|
|
16
|
-
|
|
20
|
+
ALL_COLLECTIBLES_SET:add(collectibleType)
|
|
21
|
+
if collectibleType <= LAST_VANILLA_COLLECTIBLE_TYPE then
|
|
22
|
+
VANILLA_COLLECTIBLES_SET:add(collectibleType)
|
|
23
|
+
else
|
|
24
|
+
MODDED_COLLECTIBLES_SET:add(collectibleType)
|
|
25
|
+
end
|
|
17
26
|
end
|
|
18
27
|
end
|
|
19
28
|
end
|
|
20
29
|
function ____exports.getCollectibleSet(self)
|
|
21
|
-
if
|
|
22
|
-
|
|
30
|
+
if ALL_COLLECTIBLES_SET.size == 0 then
|
|
31
|
+
initCollectibleSets(nil)
|
|
23
32
|
end
|
|
24
|
-
return copySet(nil,
|
|
33
|
+
return copySet(nil, ALL_COLLECTIBLES_SET)
|
|
25
34
|
end
|
|
26
|
-
function ____exports.
|
|
27
|
-
if
|
|
28
|
-
|
|
35
|
+
function ____exports.getModdedCollectibleSet(self)
|
|
36
|
+
if ALL_COLLECTIBLES_SET.size == 0 then
|
|
37
|
+
initCollectibleSets(nil)
|
|
29
38
|
end
|
|
30
|
-
return
|
|
39
|
+
return copySet(nil, MODDED_COLLECTIBLES_SET)
|
|
40
|
+
end
|
|
41
|
+
function ____exports.getVanillaCollectibleSet(self)
|
|
42
|
+
if ALL_COLLECTIBLES_SET.size == 0 then
|
|
43
|
+
initCollectibleSets(nil)
|
|
44
|
+
end
|
|
45
|
+
return copySet(nil, VANILLA_COLLECTIBLES_SET)
|
|
31
46
|
end
|
|
32
47
|
return ____exports
|
|
@@ -110,6 +110,28 @@ export declare function getCollectibleTags(collectibleType: CollectibleType): Bi
|
|
|
110
110
|
* should use the `getCollectibleSet` helper function instead.
|
|
111
111
|
*/
|
|
112
112
|
export declare function getCollectibleTypeRange(): CollectibleType[];
|
|
113
|
+
/**
|
|
114
|
+
* Helper function to get an array that represents the all modded collectible types.
|
|
115
|
+
*
|
|
116
|
+
* This function is only useful when building collectible type objects. For most purposes, you
|
|
117
|
+
* should use the `getModdedCollectibleSet` helper function instead.
|
|
118
|
+
*
|
|
119
|
+
* Returns an empty array if there are no modded collectible types.
|
|
120
|
+
*
|
|
121
|
+
* (This function is named differently from the `getVanillaCollectibleTypeRange` function because
|
|
122
|
+
* all modded collectible types are contiguous. Thus, each value represents a real
|
|
123
|
+
* `CollectibleType`.)
|
|
124
|
+
*/
|
|
125
|
+
export declare function getModdedCollectibleTypes(): CollectibleType[];
|
|
126
|
+
/**
|
|
127
|
+
* Helper function to get an array that represents the range from the first collectible type to the
|
|
128
|
+
* last vanilla collectible type. This will include integers that do not represent any valid
|
|
129
|
+
* collectible types.
|
|
130
|
+
*
|
|
131
|
+
* This function is only useful when building collectible type objects. For most purposes, you
|
|
132
|
+
* should use the `getVanillaCollectibleSet` helper function instead.
|
|
133
|
+
*/
|
|
134
|
+
export declare function getVanillaCollectibleTypeRange(): CollectibleType[];
|
|
113
135
|
/** Returns true if the item type in the item config is equal to `ItemType.ITEM_ACTIVE`. */
|
|
114
136
|
export declare function isActiveCollectible(collectibleType: CollectibleType): boolean;
|
|
115
137
|
/** Returns true if the collectible has a red question mark sprite. */
|
|
@@ -15,7 +15,9 @@ local ____constants = require("constants")
|
|
|
15
15
|
local BLIND_ITEM_PNG_PATH = ____constants.BLIND_ITEM_PNG_PATH
|
|
16
16
|
local ____constantsMax = require("constantsMax")
|
|
17
17
|
local FIRST_COLLECTIBLE_TYPE = ____constantsMax.FIRST_COLLECTIBLE_TYPE
|
|
18
|
-
local
|
|
18
|
+
local FIRST_MODDED_COLLECTIBLE_TYPE = ____constantsMax.FIRST_MODDED_COLLECTIBLE_TYPE
|
|
19
|
+
local LAST_COLLECTIBLE_TYPE = ____constantsMax.LAST_COLLECTIBLE_TYPE
|
|
20
|
+
local LAST_VANILLA_COLLECTIBLE_TYPE = ____constantsMax.LAST_VANILLA_COLLECTIBLE_TYPE
|
|
19
21
|
local ____collectibleDescriptionMap = require("maps.collectibleDescriptionMap")
|
|
20
22
|
local COLLECTIBLE_DESCRIPTION_MAP = ____collectibleDescriptionMap.COLLECTIBLE_DESCRIPTION_MAP
|
|
21
23
|
local DEFAULT_COLLECTIBLE_DESCRIPTION = ____collectibleDescriptionMap.DEFAULT_COLLECTIBLE_DESCRIPTION
|
|
@@ -185,7 +187,16 @@ function ____exports.getCollectibleTags(self, collectibleType)
|
|
|
185
187
|
return itemConfigItem == nil and ItemConfigTagZero or itemConfigItem.Tags
|
|
186
188
|
end
|
|
187
189
|
function ____exports.getCollectibleTypeRange(self)
|
|
188
|
-
return irange(nil, FIRST_COLLECTIBLE_TYPE,
|
|
190
|
+
return irange(nil, FIRST_COLLECTIBLE_TYPE, LAST_COLLECTIBLE_TYPE)
|
|
191
|
+
end
|
|
192
|
+
function ____exports.getModdedCollectibleTypes(self)
|
|
193
|
+
if LAST_VANILLA_COLLECTIBLE_TYPE == LAST_COLLECTIBLE_TYPE then
|
|
194
|
+
return {}
|
|
195
|
+
end
|
|
196
|
+
return irange(nil, FIRST_MODDED_COLLECTIBLE_TYPE, LAST_COLLECTIBLE_TYPE)
|
|
197
|
+
end
|
|
198
|
+
function ____exports.getVanillaCollectibleTypeRange(self)
|
|
199
|
+
return irange(nil, FIRST_COLLECTIBLE_TYPE, LAST_VANILLA_COLLECTIBLE_TYPE)
|
|
189
200
|
end
|
|
190
201
|
function ____exports.isActiveCollectible(self, collectibleType)
|
|
191
202
|
local itemType = ____exports.getCollectibleItemType(nil, collectibleType)
|
|
@@ -1,8 +1,4 @@
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|
|
1
1
|
import { ItemConfigPillEffectClass, ItemConfigPillEffectType, PillColor, PillEffect } from "isaac-typescript-definitions";
|
|
2
|
-
/** Helper function to get an array with every non-gold horse pill color. */
|
|
3
|
-
export declare function getAllHorsePillColors(): PillColor[];
|
|
4
|
-
/** Helper function to get an array with every non-gold and non-horse pill color. */
|
|
5
|
-
export declare function getAllNormalPillColors(): PillColor[];
|
|
6
2
|
/**
|
|
7
3
|
* Helper function to get an array with every non-null pill color. This includes all gold colors and
|
|
8
4
|
* all horse colors.
|
|
@@ -19,6 +15,14 @@ export declare function getAllPillEffects(): PillEffect[];
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|
|
19
15
|
* corresponds to the horse pill color for blue/blue.
|
|
20
16
|
*/
|
|
21
17
|
export declare function getHorsePillColor(pillColor: PillColor): PillColor;
|
|
18
|
+
/** Helper function to get an array with every non-gold horse pill color. */
|
|
19
|
+
export declare function getHorsePillColors(): PillColor[];
|
|
20
|
+
/**
|
|
21
|
+
* Helper function to get an array with every modded pill effect.
|
|
22
|
+
*
|
|
23
|
+
* Returns an empty array if there are no modded pill effects.
|
|
24
|
+
*/
|
|
25
|
+
export declare function getModdedPillEffects(): PillEffect[];
|
|
22
26
|
/**
|
|
23
27
|
* Helper function to get the corresponding normal pill color from a horse pill color.
|
|
24
28
|
*
|
|
@@ -27,6 +31,8 @@ export declare function getHorsePillColor(pillColor: PillColor): PillColor;
|
|
|
27
31
|
* If called with a non-horse pill color, this function will return back the same color.
|
|
28
32
|
*/
|
|
29
33
|
export declare function getNormalPillColorFromHorse(pillColor: PillColor): PillColor;
|
|
34
|
+
/** Helper function to get an array with every non-gold and non-horse pill color. */
|
|
35
|
+
export declare function getNormalPillColors(): PillColor[];
|
|
30
36
|
/**
|
|
31
37
|
* Helper function to get a pill effect class from a PillEffect enum value. In this context, the
|
|
32
38
|
* class is equal to the numerical prefix in the "class" tag in the "pocketitems.xml" file. Use the
|
|
@@ -58,4 +64,6 @@ export declare function getPillEffectName(pillEffect: PillEffect): string;
|
|
|
58
64
|
* will always return `DEFAULT_PILL_EFFECT_TYPE` in those cases.
|
|
59
65
|
*/
|
|
60
66
|
export declare function getPillEffectType(pillEffect: PillEffect): ItemConfigPillEffectType;
|
|
67
|
+
/** Helper function to get an array with every vanilla pill effect. */
|
|
68
|
+
export declare function getVanillaPillEffects(): PillEffect[];
|
|
61
69
|
export declare function isHorsePill(pillColor: PillColor): boolean;
|
package/dist/functions/pills.lua
CHANGED
|
@@ -7,11 +7,13 @@ local ____cachedClasses = require("cachedClasses")
|
|
|
7
7
|
local itemConfig = ____cachedClasses.itemConfig
|
|
8
8
|
local ____constantsMax = require("constantsMax")
|
|
9
9
|
local FIRST_HORSE_PILL_COLOR = ____constantsMax.FIRST_HORSE_PILL_COLOR
|
|
10
|
+
local FIRST_MODDED_PILL_EFFECT = ____constantsMax.FIRST_MODDED_PILL_EFFECT
|
|
10
11
|
local FIRST_PILL_COLOR = ____constantsMax.FIRST_PILL_COLOR
|
|
11
12
|
local FIRST_PILL_EFFECT = ____constantsMax.FIRST_PILL_EFFECT
|
|
12
|
-
local
|
|
13
|
-
local
|
|
14
|
-
local
|
|
13
|
+
local LAST_HORSE_PILL_COLOR = ____constantsMax.LAST_HORSE_PILL_COLOR
|
|
14
|
+
local LAST_NORMAL_PILL_COLOR = ____constantsMax.LAST_NORMAL_PILL_COLOR
|
|
15
|
+
local LAST_PILL_EFFECT = ____constantsMax.LAST_PILL_EFFECT
|
|
16
|
+
local LAST_VANILLA_PILL_EFFECT = ____constantsMax.LAST_VANILLA_PILL_EFFECT
|
|
15
17
|
local ____pillEffectClasses = require("objects.pillEffectClasses")
|
|
16
18
|
local DEFAULT_PILL_EFFECT_CLASS = ____pillEffectClasses.DEFAULT_PILL_EFFECT_CLASS
|
|
17
19
|
local PILL_EFFECT_CLASSES = ____pillEffectClasses.PILL_EFFECT_CLASSES
|
|
@@ -29,27 +31,33 @@ local ____utils = require("functions.utils")
|
|
|
29
31
|
local irange = ____utils.irange
|
|
30
32
|
local HORSE_PILL_FLAG = 2047
|
|
31
33
|
local HORSE_PILL_ADJUSTMENT = 2048
|
|
32
|
-
function ____exports.getAllHorsePillColors(self)
|
|
33
|
-
return irange(nil, FIRST_HORSE_PILL_COLOR, MAX_HORSE_PILL_COLOR)
|
|
34
|
-
end
|
|
35
|
-
function ____exports.getAllNormalPillColors(self)
|
|
36
|
-
return irange(nil, FIRST_PILL_COLOR, MAX_NORMAL_PILL_COLOR)
|
|
37
|
-
end
|
|
38
34
|
function ____exports.getAllPillColors(self)
|
|
39
35
|
local pillColors = getEnumValues(nil, PillColor)
|
|
40
36
|
__TS__ArraySlice(pillColors)
|
|
41
37
|
return pillColors
|
|
42
38
|
end
|
|
43
39
|
function ____exports.getAllPillEffects(self)
|
|
44
|
-
return irange(nil, FIRST_PILL_EFFECT,
|
|
40
|
+
return irange(nil, FIRST_PILL_EFFECT, LAST_PILL_EFFECT)
|
|
45
41
|
end
|
|
46
42
|
function ____exports.getHorsePillColor(self, pillColor)
|
|
47
43
|
return pillColor + HORSE_PILL_ADJUSTMENT
|
|
48
44
|
end
|
|
45
|
+
function ____exports.getHorsePillColors(self)
|
|
46
|
+
return irange(nil, FIRST_HORSE_PILL_COLOR, LAST_HORSE_PILL_COLOR)
|
|
47
|
+
end
|
|
48
|
+
function ____exports.getModdedPillEffects(self)
|
|
49
|
+
if LAST_VANILLA_PILL_EFFECT == LAST_PILL_EFFECT then
|
|
50
|
+
return {}
|
|
51
|
+
end
|
|
52
|
+
return irange(nil, FIRST_MODDED_PILL_EFFECT, LAST_PILL_EFFECT)
|
|
53
|
+
end
|
|
49
54
|
function ____exports.getNormalPillColorFromHorse(self, pillColor)
|
|
50
55
|
local normalPillColor = pillColor - HORSE_PILL_ADJUSTMENT
|
|
51
56
|
return normalPillColor > PillColor.NULL and normalPillColor or pillColor
|
|
52
57
|
end
|
|
58
|
+
function ____exports.getNormalPillColors(self)
|
|
59
|
+
return irange(nil, FIRST_PILL_COLOR, LAST_NORMAL_PILL_COLOR)
|
|
60
|
+
end
|
|
53
61
|
function ____exports.getPillEffectClass(self, pillEffect)
|
|
54
62
|
local pillEffectClass = PILL_EFFECT_CLASSES[pillEffect]
|
|
55
63
|
return pillEffectClass == nil and DEFAULT_PILL_EFFECT_CLASS or pillEffectClass
|
|
@@ -69,6 +77,9 @@ function ____exports.getPillEffectType(self, pillEffect)
|
|
|
69
77
|
local pillEffectClass = PILL_EFFECT_TYPES[pillEffect]
|
|
70
78
|
return pillEffectClass == nil and DEFAULT_PILL_EFFECT_TYPE or pillEffectClass
|
|
71
79
|
end
|
|
80
|
+
function ____exports.getVanillaPillEffects(self)
|
|
81
|
+
return irange(nil, FIRST_PILL_EFFECT, LAST_VANILLA_PILL_EFFECT)
|
|
82
|
+
end
|
|
72
83
|
function ____exports.isHorsePill(self, pillColor)
|
|
73
84
|
return hasFlag(nil, pillColor, HORSE_PILL_FLAG)
|
|
74
85
|
end
|
|
@@ -12,12 +12,12 @@ local getEnumValues = ____enums.getEnumValues
|
|
|
12
12
|
local ____set = require("functions.set")
|
|
13
13
|
local copySet = ____set.copySet
|
|
14
14
|
local ____trinkets = require("functions.trinkets")
|
|
15
|
-
local
|
|
15
|
+
local getTrinketTypes = ____trinkets.getTrinketTypes
|
|
16
16
|
local trinketHasCacheFlag = ____trinkets.trinketHasCacheFlag
|
|
17
17
|
function initCacheFlagMap(self)
|
|
18
18
|
for ____, cacheFlag in ipairs(getEnumValues(nil, CacheFlag)) do
|
|
19
19
|
local trinketsSet = __TS__New(Set)
|
|
20
|
-
for ____, trinketType in ipairs(
|
|
20
|
+
for ____, trinketType in ipairs(getTrinketTypes(nil)) do
|
|
21
21
|
if trinketHasCacheFlag(nil, trinketType, cacheFlag) then
|
|
22
22
|
trinketsSet:add(trinketType)
|
|
23
23
|
end
|
|
@@ -6,6 +6,12 @@ import { CacheFlag, TrinketType } from "isaac-typescript-definitions";
|
|
|
6
6
|
* corresponds to the golden trinket sub-type for Swallowed Penny.
|
|
7
7
|
*/
|
|
8
8
|
export declare function getGoldenTrinketType(trinketType: TrinketType): TrinketType;
|
|
9
|
+
/**
|
|
10
|
+
* Helper function to get an array that represents every modded trinket type.
|
|
11
|
+
*
|
|
12
|
+
* Returns an empty array if there are no modded trinket types.
|
|
13
|
+
*/
|
|
14
|
+
export declare function getModdedTrinketTypes(): TrinketType[];
|
|
9
15
|
/**
|
|
10
16
|
* Returns the slot number corresponding to where a trinket can be safely inserted.
|
|
11
17
|
*
|
|
@@ -38,14 +44,10 @@ export declare function getTrinketDescription(trinketType: TrinketType): string;
|
|
|
38
44
|
* ```
|
|
39
45
|
*/
|
|
40
46
|
export declare function getTrinketName(trinketType: TrinketType): string;
|
|
41
|
-
/**
|
|
42
|
-
|
|
43
|
-
|
|
44
|
-
|
|
45
|
-
* This function is only useful when building trinket type objects. For most purposes, you should
|
|
46
|
-
* use the `getTrinketSet` helper function instead.
|
|
47
|
-
*/
|
|
48
|
-
export declare function getTrinketTypeRange(): TrinketType[];
|
|
47
|
+
/** Helper function to get an array that contains every trinket type. */
|
|
48
|
+
export declare function getTrinketTypes(): TrinketType[];
|
|
49
|
+
/** Helper function to get an array that represents every vanilla trinket type. */
|
|
50
|
+
export declare function getVanillaTrinketTypes(): TrinketType[];
|
|
49
51
|
/**
|
|
50
52
|
* Returns whether or not the player can hold an additional trinket, beyond what they are currently
|
|
51
53
|
* carrying. This takes into account items that modify the max number of trinkets, like Mom's Purse.
|
|
@@ -6,8 +6,10 @@ local TrinketType = ____isaac_2Dtypescript_2Ddefinitions.TrinketType
|
|
|
6
6
|
local ____cachedClasses = require("cachedClasses")
|
|
7
7
|
local itemConfig = ____cachedClasses.itemConfig
|
|
8
8
|
local ____constantsMax = require("constantsMax")
|
|
9
|
+
local FIRST_MODDED_TRINKET_TYPE = ____constantsMax.FIRST_MODDED_TRINKET_TYPE
|
|
9
10
|
local FIRST_TRINKET_TYPE = ____constantsMax.FIRST_TRINKET_TYPE
|
|
10
|
-
local
|
|
11
|
+
local LAST_TRINKET_TYPE = ____constantsMax.LAST_TRINKET_TYPE
|
|
12
|
+
local LAST_VANILLA_TRINKET_TYPE = ____constantsMax.LAST_VANILLA_TRINKET_TYPE
|
|
11
13
|
local ____trinketDescriptionMap = require("maps.trinketDescriptionMap")
|
|
12
14
|
local DEFAULT_TRINKET_DESCRIPTION = ____trinketDescriptionMap.DEFAULT_TRINKET_DESCRIPTION
|
|
13
15
|
local TRINKET_DESCRIPTION_MAP = ____trinketDescriptionMap.TRINKET_DESCRIPTION_MAP
|
|
@@ -32,6 +34,12 @@ local TRINKET_SPRITE_LAYER = 0
|
|
|
32
34
|
function ____exports.getGoldenTrinketType(self, trinketType)
|
|
33
35
|
return trinketType + GOLDEN_TRINKET_ADJUSTMENT
|
|
34
36
|
end
|
|
37
|
+
function ____exports.getModdedTrinketTypes(self)
|
|
38
|
+
if LAST_VANILLA_TRINKET_TYPE == LAST_TRINKET_TYPE then
|
|
39
|
+
return {}
|
|
40
|
+
end
|
|
41
|
+
return irange(nil, FIRST_MODDED_TRINKET_TYPE, LAST_TRINKET_TYPE)
|
|
42
|
+
end
|
|
35
43
|
function ____exports.getOpenTrinketSlot(self, player)
|
|
36
44
|
local maxTrinkets = player:GetMaxTrinkets()
|
|
37
45
|
local trinketType1 = player:GetTrinket(TrinketSlot.SLOT_1)
|
|
@@ -69,8 +77,11 @@ function ____exports.getTrinketName(self, trinketType)
|
|
|
69
77
|
end
|
|
70
78
|
return DEFAULT_TRINKET_NAME
|
|
71
79
|
end
|
|
72
|
-
function ____exports.
|
|
73
|
-
return irange(nil, FIRST_TRINKET_TYPE,
|
|
80
|
+
function ____exports.getTrinketTypes(self)
|
|
81
|
+
return irange(nil, FIRST_TRINKET_TYPE, LAST_TRINKET_TYPE)
|
|
82
|
+
end
|
|
83
|
+
function ____exports.getVanillaTrinketTypes(self)
|
|
84
|
+
return irange(nil, FIRST_TRINKET_TYPE, LAST_VANILLA_TRINKET_TYPE)
|
|
74
85
|
end
|
|
75
86
|
function ____exports.hasOpenTrinketSlot(self, player)
|
|
76
87
|
if isCharacter(nil, player, PlayerType.THE_SOUL_B) then
|
package/dist/index.d.ts
CHANGED
|
@@ -101,7 +101,6 @@ export * from "./functions/transformations";
|
|
|
101
101
|
export * from "./functions/trinketCacheFlag";
|
|
102
102
|
export * from "./functions/trinketGive";
|
|
103
103
|
export * from "./functions/trinkets";
|
|
104
|
-
export * from "./functions/trinketSet";
|
|
105
104
|
export * from "./functions/tstlClass";
|
|
106
105
|
export * from "./functions/ui";
|
|
107
106
|
export * from "./functions/utils";
|
package/dist/index.lua
CHANGED
|
@@ -818,14 +818,6 @@ do
|
|
|
818
818
|
end
|
|
819
819
|
end
|
|
820
820
|
end
|
|
821
|
-
do
|
|
822
|
-
local ____export = require("functions.trinketSet")
|
|
823
|
-
for ____exportKey, ____exportValue in pairs(____export) do
|
|
824
|
-
if ____exportKey ~= "default" then
|
|
825
|
-
____exports[____exportKey] = ____exportValue
|
|
826
|
-
end
|
|
827
|
-
end
|
|
828
|
-
end
|
|
829
821
|
do
|
|
830
822
|
local ____export = require("functions.tstlClass")
|
|
831
823
|
for ____exportKey, ____exportValue in pairs(____export) do
|
package/package.json
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "isaacscript-common",
|
|
3
|
-
"version": "2.0.
|
|
3
|
+
"version": "2.0.27",
|
|
4
4
|
"description": "Helper functions for IsaacScript mods",
|
|
5
5
|
"keywords": [
|
|
6
6
|
"isaac",
|
|
@@ -28,7 +28,7 @@
|
|
|
28
28
|
"isaac-typescript-definitions": "^2.0.45"
|
|
29
29
|
},
|
|
30
30
|
"devDependencies": {
|
|
31
|
-
"isaacscript-lint": "^1.0.
|
|
31
|
+
"isaacscript-lint": "^1.0.159",
|
|
32
32
|
"isaacscript-spell": "^1.0.3",
|
|
33
33
|
"isaacscript-tsconfig": "^1.1.16",
|
|
34
34
|
"npm-check-updates": "^13.0.1",
|