isaacscript-common 2.0.24 → 2.0.25
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
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@@ -13,8 +13,9 @@ import { CollectibleType } from "isaac-typescript-definitions";
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* collectible. Default is false.
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* @param forceFreeItem Optional. Set to true to disable the logic that gives the item a price for
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* Tainted Keeper. Default is false.
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* @param spawner Optional.
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*/
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export declare function spawnCollectible(collectibleType: CollectibleType, position: Vector, seedOrRNG?: Seed | RNG, options?: boolean, forceFreeItem?: boolean):
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export declare function spawnCollectible(collectibleType: CollectibleType, position: Vector, seedOrRNG?: Seed | RNG, options?: boolean, forceFreeItem?: boolean, spawner?: Entity): EntityPickupCollectible;
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/**
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* Helper function to spawn an empty collectible. Doing this is tricky since spawning a collectible
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* with `CollectibleType.NULL` will result in spawning a collectible with a random type from the
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@@ -3,6 +3,8 @@ local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitio
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local CollectibleType = ____isaac_2Dtypescript_2Ddefinitions.CollectibleType
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local PickupVariant = ____isaac_2Dtypescript_2Ddefinitions.PickupVariant
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local PlayerType = ____isaac_2Dtypescript_2Ddefinitions.PlayerType
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local ____constants = require("constants")
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local VectorZero = ____constants.VectorZero
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local ____preventCollectibleRotate = require("features.preventCollectibleRotate")
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local preventCollectibleRotate = ____preventCollectibleRotate.preventCollectibleRotate
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local ____featuresInitialized = require("featuresInitialized")
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@@ -18,7 +20,7 @@ local anyPlayerIs = ____player.anyPlayerIs
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local ____rng = require("functions.rng")
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local getRandomSeed = ____rng.getRandomSeed
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local isRNG = ____rng.isRNG
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function ____exports.spawnCollectible(self, collectibleType, position, seedOrRNG, options, forceFreeItem)
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function ____exports.spawnCollectible(self, collectibleType, position, seedOrRNG, options, forceFreeItem, spawner)
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if seedOrRNG == nil then
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seedOrRNG = getRandomSeed(nil)
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end
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@@ -34,7 +36,9 @@ function ____exports.spawnCollectible(self, collectibleType, position, seedOrRNG
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PickupVariant.COLLECTIBLE,
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collectibleType,
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position,
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seed
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seed,
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VectorZero,
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spawner
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)
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if options then
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collectible.OptionsPickupIndex = 1
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package/package.json
CHANGED
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@@ -1,6 +1,6 @@
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{
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"name": "isaacscript-common",
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"version": "2.0.
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"version": "2.0.25",
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"description": "Helper functions for IsaacScript mods",
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"keywords": [
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"isaac",
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@@ -25,7 +25,7 @@
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"dist/**/*.d.ts"
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],
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"dependencies": {
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"isaac-typescript-definitions": "^2.0.
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"isaac-typescript-definitions": "^2.0.45"
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},
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"devDependencies": {
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"isaacscript-lint": "^1.0.157",
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