isaacscript-common 2.0.10 → 2.0.11
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/features/deployJSONRoom.lua +2 -2
- package/dist/functions/array.lua +1 -2
- package/dist/functions/cards.lua +2 -2
- package/dist/functions/collectibleCacheFlag.lua +1 -2
- package/dist/functions/collectibleSet.lua +2 -2
- package/dist/functions/collectibleTag.lua +2 -2
- package/dist/functions/collectibles.d.ts +2 -2
- package/dist/functions/enums.d.ts +9 -0
- package/dist/functions/enums.lua +14 -0
- package/dist/functions/gridEntity.lua +2 -1
- package/dist/functions/input.lua +2 -2
- package/dist/functions/math.d.ts +0 -18
- package/dist/functions/math.lua +0 -30
- package/dist/functions/rooms.lua +2 -2
- package/dist/functions/sprite.lua +2 -2
- package/dist/functions/trinketCacheFlag.lua +2 -2
- package/dist/functions/trinketSet.lua +2 -2
- package/dist/functions/utils.d.ts +18 -0
- package/dist/functions/utils.lua +30 -0
- package/package.json +3 -3
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@@ -40,8 +40,6 @@ local ____jsonRoom = require("functions.jsonRoom")
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local getRandomJSONRoom = ____jsonRoom.getRandomJSONRoom
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local ____log = require("functions.log")
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local log = ____log.log
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-
local ____math = require("functions.math")
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-
local erange = ____math.erange
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local ____rng = require("functions.rng")
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local getRandomSeed = ____rng.getRandomSeed
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local isRNG = ____rng.isRNG
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@@ -55,6 +53,8 @@ local setRoomCleared = ____rooms.setRoomCleared
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local setRoomUncleared = ____rooms.setRoomUncleared
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local ____spawnCollectible = require("functions.spawnCollectible")
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local spawnCollectible = ____spawnCollectible.spawnCollectible
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local ____utils = require("functions.utils")
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local erange = ____utils.erange
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local ____exports = require("features.saveDataManager.exports")
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local saveDataManager = ____exports.saveDataManager
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function postNewRoom(self)
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package/dist/functions/array.lua
CHANGED
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@@ -11,8 +11,6 @@ local __TS__ArrayMap = ____lualib.__TS__ArrayMap
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local __TS__ArraySome = ____lualib.__TS__ArraySome
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local __TS__ArrayReduce = ____lualib.__TS__ArrayReduce
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local ____exports = {}
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local ____math = require("functions.math")
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local erange = ____math.erange
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local ____random = require("functions.random")
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local getRandomInt = ____random.getRandomInt
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local ____rng = require("functions.rng")
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@@ -20,6 +18,7 @@ local getRandomSeed = ____rng.getRandomSeed
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local isRNG = ____rng.isRNG
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local newRNG = ____rng.newRNG
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local ____utils = require("functions.utils")
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local erange = ____utils.erange
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local ____repeat = ____utils["repeat"]
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function ____exports.getRandomArrayIndex(self, array, seedOrRNG)
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if seedOrRNG == nil then
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package/dist/functions/cards.lua
CHANGED
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@@ -23,13 +23,13 @@ local CARD_TYPES = ____cardTypes.CARD_TYPES
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local DEFAULT_CARD_TYPE = ____cardTypes.DEFAULT_CARD_TYPE
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local ____enums = require("functions.enums")
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local getEnumValues = ____enums.getEnumValues
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local ____math = require("functions.math")
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local irange = ____math.irange
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local ____rng = require("functions.rng")
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local getRandomSeed = ____rng.getRandomSeed
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local ____set = require("functions.set")
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local addSetsToSet = ____set.addSetsToSet
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local getRandomSetElement = ____set.getRandomSetElement
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local ____utils = require("functions.utils")
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local irange = ____utils.irange
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function initCardObjects(self)
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for ____, cardType in ipairs(getEnumValues(nil, ItemConfigCardType)) do
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CARD_TYPE_TO_CARDS_MAP:set(
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@@ -11,12 +11,11 @@ local ____collectibles = require("functions.collectibles")
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local collectibleHasCacheFlag = ____collectibles.collectibleHasCacheFlag
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local ____enums = require("functions.enums")
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local getEnumValues = ____enums.getEnumValues
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local ____math = require("functions.math")
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local irange = ____math.irange
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local ____set = require("functions.set")
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local copySet = ____set.copySet
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local getSortedSetValues = ____set.getSortedSetValues
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local ____utils = require("functions.utils")
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local irange = ____utils.irange
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local ____repeat = ____utils["repeat"]
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local CACHE_FLAG_TO_COLLECTIBLES_MAP = __TS__New(Map)
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local function initCacheFlagMap(self)
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@@ -6,10 +6,10 @@ local ____cachedClasses = require("cachedClasses")
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local itemConfig = ____cachedClasses.itemConfig
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local ____constantsMax = require("constantsMax")
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local MAX_COLLECTIBLE_TYPE = ____constantsMax.MAX_COLLECTIBLE_TYPE
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local ____math = require("functions.math")
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local irange = ____math.irange
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local ____set = require("functions.set")
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local copySet = ____set.copySet
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local ____utils = require("functions.utils")
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local irange = ____utils.irange
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local COLLECTIBLE_SET = __TS__New(Set)
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local function initCollectibleSet(self)
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for ____, collectibleType in ipairs(irange(nil, 1, MAX_COLLECTIBLE_TYPE)) do
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@@ -14,12 +14,12 @@ local ____enums = require("functions.enums")
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local getEnumValues = ____enums.getEnumValues
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local ____flag = require("functions.flag")
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local getFlagName = ____flag.getFlagName
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local ____math = require("functions.math")
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local irange = ____math.irange
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local ____player = require("functions.player")
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local getPlayerCollectibleCount = ____player.getPlayerCollectibleCount
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local ____set = require("functions.set")
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local copySet = ____set.copySet
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local ____utils = require("functions.utils")
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local irange = ____utils.irange
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function ____exports.collectibleHasTag(self, collectibleType, tag)
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local itemConfigItem = itemConfig:GetCollectible(collectibleType)
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if itemConfigItem == nil then
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@@ -160,8 +160,8 @@ export declare function setCollectibleEmpty(collectible: EntityPickup): void;
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*/
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export declare function setCollectibleSprite(collectible: EntityPickup, pngPath: string | undefined): void;
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/**
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* Helper function to change the collectible on a pedestal. Simply updating the SubType property
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* not sufficient because the sprite will not change.
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* Helper function to change the collectible on a pedestal. Simply updating the `SubType` property
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* is not sufficient because the sprite will not change.
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*/
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export declare function setCollectibleSubType(collectible: EntityPickup, newCollectibleType: CollectibleType | int): void;
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/**
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@@ -54,6 +54,15 @@ export declare function getEnumLength<T>(transpiledEnum: T): int;
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*/
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export declare function getEnumValues<T>(transpiledEnum: T): Array<T[keyof T]>;
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export declare function getLastEnumValue<T>(transpiledEnum: T): T[keyof T];
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/**
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* Helper function to get a random element from the provided enum.
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*
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* @param transpiledEnum The enum to get an element from.
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* @param seedOrRNG Optional. The `Seed` or `RNG` object to use. If an `RNG` object is provided, the
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* `RNG.Next` method will be called. Default is `getRandomSeed()`.
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* @param exceptions Optional. An array of elements to skip over if selected.
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*/
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export declare function getRandomEnumElement<T>(transpiledEnum: T, seedOrRNG?: Seed | RNG, exceptions?: Array<T[keyof T]> | ReadonlyArray<T[keyof T]>): T[keyof T];
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/**
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* Helper function to check every value of a custom enum for -1. This is helpful as a run-time check
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* because many methods of the Isaac class return -1 if they fail.
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package/dist/functions/enums.lua
CHANGED
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@@ -2,6 +2,10 @@ local ____lualib = require("lualib_bundle")
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local __TS__ArraySort = ____lualib.__TS__ArraySort
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local __TS__ArrayMap = ____lualib.__TS__ArrayMap
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local ____exports = {}
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local ____array = require("functions.array")
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local getRandomArrayElement = ____array.getRandomArrayElement
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local ____rng = require("functions.rng")
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local getRandomSeed = ____rng.getRandomSeed
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function ____exports.getEnumEntries(self, transpiledEnum)
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local enumEntries = {}
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for key, value in pairs(transpiledEnum) do
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@@ -59,6 +63,16 @@ function ____exports.getLastEnumValue(self, transpiledEnum)
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end
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return lastElement
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end
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function ____exports.getRandomEnumElement(self, transpiledEnum, seedOrRNG, exceptions)
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if seedOrRNG == nil then
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seedOrRNG = getRandomSeed(nil)
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end
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if exceptions == nil then
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exceptions = {}
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end
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local enumValues = ____exports.getEnumValues(nil, transpiledEnum)
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return getRandomArrayElement(nil, enumValues, seedOrRNG, exceptions)
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end
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function ____exports.validateCustomEnum(self, transpiledEnumName, transpiledEnum)
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for ____, ____value in ipairs(____exports.getEnumEntries(nil, transpiledEnum)) do
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local key = ____value[1]
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@@ -26,12 +26,13 @@ local ____roomShapeToTopLeftWallGridIndexMap = require("maps.roomShapeToTopLeftW
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local DEFAULT_TOP_LEFT_WALL_GRID_INDEX = ____roomShapeToTopLeftWallGridIndexMap.DEFAULT_TOP_LEFT_WALL_GRID_INDEX
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local ROOM_SHAPE_TO_TOP_LEFT_WALL_GRID_INDEX_MAP = ____roomShapeToTopLeftWallGridIndexMap.ROOM_SHAPE_TO_TOP_LEFT_WALL_GRID_INDEX_MAP
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local ____math = require("functions.math")
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local erange = ____math.erange
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local isCircleIntersectingRectangle = ____math.isCircleIntersectingRectangle
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local ____rooms = require("functions.rooms")
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local roomUpdateSafe = ____rooms.roomUpdateSafe
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local ____sprite = require("functions.sprite")
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local clearSprite = ____sprite.clearSprite
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local ____utils = require("functions.utils")
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local erange = ____utils.erange
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local ____vector = require("functions.vector")
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local isVector = ____vector.isVector
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function getAllGridEntities(self)
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package/dist/functions/input.lua
CHANGED
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local Keyboard = ____isaac_2Dtypescript_2Ddefinitions.Keyboard
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local ____constants = require("constants")
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local MAX_NUM_INPUTS = ____constants.MAX_NUM_INPUTS
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local ____math = require("functions.math")
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local erange = ____math.erange
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local ____set = require("functions.set")
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local copySet = ____set.copySet
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local ____string = require("functions.string")
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local trimPrefix = ____string.trimPrefix
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local ____utils = require("functions.utils")
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local erange = ____utils.erange
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local MODIFIER_KEYS = {
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Keyboard.LEFT_SHIFT,
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Keyboard.LEFT_CONTROL,
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package/dist/functions/math.d.ts
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import { Direction } from "isaac-typescript-definitions";
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/**
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* Helper function to return an array with the elements from start to end. It is inclusive at the
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* start and exclusive at the end. (The "e" stands for exclusive.)
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*
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* For example, `erange(1, 3)` will return `[1, 2]`.
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*
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* If only one argument is specified, then it will assume that the start is 0.
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*/
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export declare function erange(start: int, end?: int): int[];
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export declare function getAngleDifference(angle1: float, angle2: float): float;
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*/
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export declare function inRectangle(position: Vector, topLeft: Vector, bottomRight: Vector): boolean;
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/**
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* Helper function to return an array with the elements from start to end, inclusive. (The "i"
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* stands for inclusive.)
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*
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* For example, `irange(1, 3)` will return `[1, 2, 3]`.
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*
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*/
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export declare function irange(start: int, end?: int): int[];
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/**
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* From: https://www.geeksforgeeks.org/check-if-any-point-overlaps-the-given-circle-and-rectangle/
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*/
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package/dist/functions/math.lua
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local Direction = ____isaac_2Dtypescript_2Ddefinitions.Direction
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local ____direction = require("functions.direction")
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local directionToVector = ____direction.directionToVector
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function ____exports.erange(self, start, ____end)
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if ____end == nil then
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____end = start
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start = 0
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end
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local array = {}
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do
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local i = start
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while i < ____end do
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array[#array + 1] = i
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i = i + 1
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end
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end
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return array
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end
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function ____exports.getAngleDifference(self, angle1, angle2)
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local subtractedAngle = angle1 - angle2
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function ____exports.inRectangle(self, position, topLeft, bottomRight)
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return position.X >= topLeft.X and position.X <= bottomRight.X and position.Y >= topLeft.Y and position.Y <= bottomRight.Y
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end
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function ____exports.irange(self, start, ____end)
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if ____end == nil then
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____end = start
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start = 0
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end
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local array = {}
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do
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local i = start
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while i <= ____end do
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array[#array + 1] = i
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i = i + 1
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end
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end
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return array
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end
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function ____exports.isCircleIntersectingRectangle(self, circleCenter, circleRadius, rectangleTopLeft, rectangleBottomRight)
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local nearestX = math.max(
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rectangleTopLeft.X,
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package/dist/functions/rooms.lua
CHANGED
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local getEntities = ____entity.getEntities
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local ____flag = require("functions.flag")
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local hasFlag = ____flag.hasFlag
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local ____math = require("functions.math")
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local erange = ____math.erange
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local ____positionVelocity = require("functions.positionVelocity")
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local getEntityPositions = ____positionVelocity.getEntityPositions
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local getEntityVelocities = ____positionVelocity.getEntityVelocities
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@@ -58,6 +56,8 @@ local getRoomStageID = ____roomData.getRoomStageID
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58
56
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local getRoomSubType = ____roomData.getRoomSubType
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local ____roomShape = require("functions.roomShape")
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60
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local getGridIndexDelta = ____roomShape.getGridIndexDelta
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59
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+
local ____utils = require("functions.utils")
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60
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local erange = ____utils.erange
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function ____exports.getRooms(self, includeExtraDimensionalRooms)
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if includeExtraDimensionalRooms == nil then
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includeExtraDimensionalRooms = false
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@@ -4,8 +4,8 @@ local EMPTY_PNG_PATH = ____constants.EMPTY_PNG_PATH
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4
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local VectorZero = ____constants.VectorZero
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local ____kColor = require("functions.kColor")
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6
6
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local kColorEquals = ____kColor.kColorEquals
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7
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-
local
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8
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-
local erange =
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7
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+
local ____utils = require("functions.utils")
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8
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local erange = ____utils.erange
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9
9
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function ____exports.texelEquals(self, sprite1, sprite2, position, layerID)
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local kColor1 = sprite1:GetTexel(position, VectorZero, 1, layerID)
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local kColor2 = sprite2:GetTexel(position, VectorZero, 1, layerID)
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@@ -11,12 +11,12 @@ local ____constantsMax = require("constantsMax")
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local MAX_TRINKET_TYPE = ____constantsMax.MAX_TRINKET_TYPE
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local ____enums = require("functions.enums")
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13
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local getEnumValues = ____enums.getEnumValues
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14
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-
local ____math = require("functions.math")
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15
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-
local irange = ____math.irange
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14
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local ____set = require("functions.set")
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local copySet = ____set.copySet
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local ____trinkets = require("functions.trinkets")
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local trinketHasCacheFlag = ____trinkets.trinketHasCacheFlag
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18
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+
local ____utils = require("functions.utils")
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19
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local irange = ____utils.irange
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20
20
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function initCacheFlagMap(self)
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21
21
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for ____, cacheFlag in ipairs(getEnumValues(nil, CacheFlag)) do
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local trinketsSet = __TS__New(Set)
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@@ -6,10 +6,10 @@ local ____cachedClasses = require("cachedClasses")
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6
6
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local itemConfig = ____cachedClasses.itemConfig
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7
7
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local ____constantsMax = require("constantsMax")
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8
8
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local MAX_TRINKET_TYPE = ____constantsMax.MAX_TRINKET_TYPE
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9
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-
local ____math = require("functions.math")
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10
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-
local irange = ____math.irange
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11
9
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local ____set = require("functions.set")
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12
10
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local copySet = ____set.copySet
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11
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+
local ____utils = require("functions.utils")
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12
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local irange = ____utils.irange
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13
13
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local TRINKET_SET = __TS__New(Set)
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14
14
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local function initTrinketSet(self)
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15
15
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for ____, trinketType in ipairs(irange(nil, 1, MAX_TRINKET_TYPE)) do
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@@ -35,6 +35,15 @@
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35
35
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* ```
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36
36
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*/
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37
37
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export declare const ensureAllCases: (obj: never) => never;
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38
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+
/**
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39
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+
* Helper function to return an array with the elements from start to end. It is inclusive at the
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40
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* start and exclusive at the end. (The "e" stands for exclusive.)
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41
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+
*
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42
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+
* For example, `erange(1, 3)` will return `[1, 2]`.
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43
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+
*
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44
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* If only one argument is specified, then it will assume that the start is 0.
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45
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+
*/
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46
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+
export declare function erange(start: int, end?: int): int[];
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38
47
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/**
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39
48
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* Helper function to log what is happening in functions that recursively move through nested data
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40
49
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* structures.
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@@ -46,6 +55,15 @@ export declare function getTraversalDescription(key: unknown, traversalDescripti
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46
55
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* @param hexString A hex string like "#ffffff" or "ffffff". (The "#" character is optional.)
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47
56
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*/
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48
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export declare function hexToKColor(hexString: string, alpha: float): KColor;
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|
58
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+
/**
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59
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+
* Helper function to return an array with the elements from start to end, inclusive. (The "i"
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60
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+
* stands for inclusive.)
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61
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+
*
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62
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+
* For example, `irange(1, 3)` will return `[1, 2, 3]`.
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63
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+
*
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64
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+
* If only one argument is specified, then it will assume that the start is 0.
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65
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+
*/
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66
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+
export declare function irange(start: int, end?: int): int[];
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49
67
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/**
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|
50
68
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* Since this is a UI element, we do not want to draw it in water reflections. `renderOffset` will
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51
69
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* be a non-zero value in reflections.
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package/dist/functions/utils.lua
CHANGED
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@@ -8,6 +8,21 @@ local ____cachedClasses = require("cachedClasses")
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8
8
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local game = ____cachedClasses.game
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9
9
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local HEX_STRING_LENGTH = 6
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10
10
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____exports.ensureAllCases = function(____, obj) return obj end
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11
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+
function ____exports.erange(self, start, ____end)
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12
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if ____end == nil then
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13
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____end = start
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14
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start = 0
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15
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end
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16
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local array = {}
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17
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do
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18
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local i = start
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19
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while i < ____end do
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20
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array[#array + 1] = i
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21
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i = i + 1
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22
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+
end
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23
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+
end
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24
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+
return array
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|
25
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+
end
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11
26
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function ____exports.getTraversalDescription(self, key, traversalDescription)
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12
27
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if traversalDescription ~= "" then
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13
28
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traversalDescription = traversalDescription .. " --> "
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@@ -38,6 +53,21 @@ function ____exports.hexToKColor(self, hexString, alpha)
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38
53
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local base = 255
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|
39
54
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return KColor(R / base, G / base, B / base, alpha)
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|
40
55
|
end
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|
56
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+
function ____exports.irange(self, start, ____end)
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|
57
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+
if ____end == nil then
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|
58
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+
____end = start
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|
59
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+
start = 0
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|
60
|
+
end
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|
61
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+
local array = {}
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|
62
|
+
do
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|
63
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+
local i = start
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|
64
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+
while i <= ____end do
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|
65
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+
array[#array + 1] = i
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|
66
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+
i = i + 1
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|
67
|
+
end
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|
68
|
+
end
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|
69
|
+
return array
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|
70
|
+
end
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|
41
71
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function ____exports.isReflectionRender(self)
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|
42
72
|
local room = game:GetRoom()
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|
43
73
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local renderMode = room:GetRenderMode()
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package/package.json
CHANGED
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@@ -1,6 +1,6 @@
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1
1
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{
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|
2
2
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"name": "isaacscript-common",
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|
3
|
-
"version": "2.0.
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3
|
+
"version": "2.0.11",
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|
4
4
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"description": "Helper functions for IsaacScript mods",
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|
5
5
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"keywords": [
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6
6
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"isaac",
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@@ -25,10 +25,10 @@
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|
25
25
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"dist/**/*.d.ts"
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|
26
26
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],
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|
27
27
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"dependencies": {
|
|
28
|
-
"isaac-typescript-definitions": "^2.0.
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|
28
|
+
"isaac-typescript-definitions": "^2.0.14"
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|
29
29
|
},
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|
30
30
|
"devDependencies": {
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|
31
|
-
"isaacscript-lint": "^1.0.
|
|
31
|
+
"isaacscript-lint": "^1.0.145",
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|
32
32
|
"isaacscript-spell": "^1.0.3",
|
|
33
33
|
"isaacscript-tsconfig": "^1.1.16",
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|
34
34
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"ts-node": "^10.7.0",
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