isaacscript-common 18.2.0 → 18.2.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.d.ts CHANGED
@@ -8626,6 +8626,16 @@ export declare enum ModCallbackCustom {
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  * matches the variant provided.
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  * - You can provide an optional fifth argument that will make the callback only fire if it
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  * matches the sub-type provided.
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+ *
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+ * ```ts
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+ * function entityTakeDmgFilter(
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+ * entity: Entity,
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+ * amount: float,
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+ * damageFlags: BitFlags<DamageFlag>,
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+ * source: EntityRef,
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+ * countdownFrames: int,
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+ * ): boolean | undefined {}
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+ * ```
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  */
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  ENTITY_TAKE_DMG_FILTER = 0,
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  /**
@@ -8637,6 +8647,16 @@ export declare enum ModCallbackCustom {
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  * matches the `PlayerVariant` provided.
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  * - You can provide an optional fourth argument that will make the callback only fire if it
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  * matches the `PlayerType` provided.
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+ *
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+ * ```ts
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+ * function entityTakeDmgPlayer(
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+ * player: EntityPlayer,
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+ * amount: float,
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+ * damageFlags: BitFlags<DamageFlag>,
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+ * source: EntityRef,
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+ * countdownFrames: int,
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+ * ): boolean | undefined {}
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+ * ```
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  */
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  ENTITY_TAKE_DMG_PLAYER = 1,
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  /**
@@ -9397,6 +9417,10 @@ export declare enum ModCallbackCustom {
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  * matches the variant provided.
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  * - You can provide an optional fifth argument that will make the callback only fire if it
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  * matches the sub-type provided.
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+ *
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+ * ```ts
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+ * function postNPCDeathFilter(npc: EntityNPC): void {}
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+ * ```
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  */
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  POST_NPC_DEATH_FILTER = 47,
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  /**
@@ -9410,6 +9434,10 @@ export declare enum ModCallbackCustom {
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  * matches the variant provided.
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  * - You can provide an optional fifth argument that will make the callback only fire if it
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  * matches the sub-type provided.
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+ *
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+ * ```ts
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+ * function postNPCInitFilter(npc: EntityNPC): void {}
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+ * ```
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  */
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  POST_NPC_INIT_FILTER = 48,
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  /**
@@ -9442,6 +9470,10 @@ export declare enum ModCallbackCustom {
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  * matches the variant provided.
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  * - You can provide an optional fifth argument that will make the callback only fire if it
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  * matches the sub-type provided.
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+ *
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+ * ```ts
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+ * function postNPCRenderFilter(npc: EntityNPC, renderOffset: Vector): void {}
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+ * ```
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  */
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  POST_NPC_RENDER_FILTER = 50,
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  /**
@@ -9476,6 +9508,10 @@ export declare enum ModCallbackCustom {
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  * matches the variant provided.
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  * - You can provide an optional fifth argument that will make the callback only fire if it
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  * matches the sub-type provided.
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+ *
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+ * ```ts
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+ * function postNPCUpdateFilter(npc: EntityNPC): void {}
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+ * ```
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  */
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  POST_NPC_UPDATE_FILTER = 52,
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  /**
@@ -10276,6 +10312,14 @@ export declare enum ModCallbackCustom {
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  * matches the variant provided.
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  * - You can provide an optional fifth argument that will make the callback only fire if it
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  * matches the sub-type provided.
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+ *
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+ * ```ts
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+ * function preNPCCollisionFilter(
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+ * npc: EntityNPC,
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+ * collider: Entity,
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+ * low: boolean,
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+ * ): boolean | undefined {}
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+ * ```
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  */
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  PRE_NPC_COLLISION_FILTER = 99,
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  /**
@@ -10289,6 +10333,10 @@ export declare enum ModCallbackCustom {
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  * matches the variant provided.
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  * - You can provide an optional fifth argument that will make the callback only fire if it
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  * matches the sub-type provided.
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+ *
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+ * ```ts
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+ * function preNPCUpdateFilter(entity: Entity): boolean | undefined {}
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+ * ```
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  */
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  PRE_NPC_UPDATE_FILTER = 100
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  }
@@ -1,6 +1,6 @@
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  --[[
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- isaacscript-common 18.2.0
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+ isaacscript-common 18.2.1
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  This is the "isaacscript-common" library, which was created with the IsaacScript tool.
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@@ -18,6 +18,16 @@ export declare enum ModCallbackCustom {
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  * matches the variant provided.
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  * - You can provide an optional fifth argument that will make the callback only fire if it
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  * matches the sub-type provided.
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+ *
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+ * ```ts
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+ * function entityTakeDmgFilter(
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+ * entity: Entity,
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+ * amount: float,
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+ * damageFlags: BitFlags<DamageFlag>,
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+ * source: EntityRef,
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+ * countdownFrames: int,
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+ * ): boolean | undefined {}
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+ * ```
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  */
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  ENTITY_TAKE_DMG_FILTER = 0,
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  /**
@@ -29,6 +39,16 @@ export declare enum ModCallbackCustom {
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  * matches the `PlayerVariant` provided.
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  * - You can provide an optional fourth argument that will make the callback only fire if it
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  * matches the `PlayerType` provided.
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+ *
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+ * ```ts
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+ * function entityTakeDmgPlayer(
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+ * player: EntityPlayer,
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+ * amount: float,
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+ * damageFlags: BitFlags<DamageFlag>,
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+ * source: EntityRef,
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+ * countdownFrames: int,
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+ * ): boolean | undefined {}
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+ * ```
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  */
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  ENTITY_TAKE_DMG_PLAYER = 1,
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  /**
@@ -789,6 +809,10 @@ export declare enum ModCallbackCustom {
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  * matches the variant provided.
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  * - You can provide an optional fifth argument that will make the callback only fire if it
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  * matches the sub-type provided.
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+ *
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+ * ```ts
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+ * function postNPCDeathFilter(npc: EntityNPC): void {}
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+ * ```
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  */
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  POST_NPC_DEATH_FILTER = 47,
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  /**
@@ -802,6 +826,10 @@ export declare enum ModCallbackCustom {
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  * matches the variant provided.
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  * - You can provide an optional fifth argument that will make the callback only fire if it
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  * matches the sub-type provided.
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+ *
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+ * ```ts
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+ * function postNPCInitFilter(npc: EntityNPC): void {}
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+ * ```
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  */
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  POST_NPC_INIT_FILTER = 48,
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  /**
@@ -834,6 +862,10 @@ export declare enum ModCallbackCustom {
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  * matches the variant provided.
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  * - You can provide an optional fifth argument that will make the callback only fire if it
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  * matches the sub-type provided.
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+ *
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+ * ```ts
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+ * function postNPCRenderFilter(npc: EntityNPC, renderOffset: Vector): void {}
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+ * ```
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  */
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  POST_NPC_RENDER_FILTER = 50,
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  /**
@@ -868,6 +900,10 @@ export declare enum ModCallbackCustom {
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  * matches the variant provided.
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  * - You can provide an optional fifth argument that will make the callback only fire if it
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  * matches the sub-type provided.
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+ *
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+ * ```ts
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+ * function postNPCUpdateFilter(npc: EntityNPC): void {}
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+ * ```
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  */
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  POST_NPC_UPDATE_FILTER = 52,
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  /**
@@ -1668,6 +1704,14 @@ export declare enum ModCallbackCustom {
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  * matches the variant provided.
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  * - You can provide an optional fifth argument that will make the callback only fire if it
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  * matches the sub-type provided.
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+ *
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+ * ```ts
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+ * function preNPCCollisionFilter(
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+ * npc: EntityNPC,
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+ * collider: Entity,
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+ * low: boolean,
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+ * ): boolean | undefined {}
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+ * ```
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  */
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  PRE_NPC_COLLISION_FILTER = 99,
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  /**
@@ -1681,6 +1725,10 @@ export declare enum ModCallbackCustom {
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  * matches the variant provided.
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  * - You can provide an optional fifth argument that will make the callback only fire if it
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  * matches the sub-type provided.
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+ *
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+ * ```ts
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+ * function preNPCUpdateFilter(entity: Entity): boolean | undefined {}
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+ * ```
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  */
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  PRE_NPC_UPDATE_FILTER = 100
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  }
@@ -1 +1 @@
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1
+ {"version":3,"file":"ModCallbackCustom.d.ts","sourceRoot":"","sources":["../../../src/enums/ModCallbackCustom.ts"],"names":[],"mappings":"AAYA;;;;;;;GAOG;AACH,oBAAY,iBAAiB;IAC3B;;;;;;;;;;;;;;;;;;;;;OAqBG;IACH,sBAAsB,IAAA;IAEtB;;;;;;;;;;;;;;;;;;;OAmBG;IACH,sBAAsB,IAAA;IAEtB;;;;;;;;;;;OAWG;IACH,oBAAoB,IAAA;IAEpB;;;;;;;;;;;OAWG;IACH,mBAAmB,IAAA;IAEnB;;;;;;;;;;;;OAYG;IACH,kBAAkB,IAAA;IAElB;;;;;;;;;;;;;;;OAeG;IACH,mBAAmB,IAAA;IAEnB;;;;;;OAMG;IACH,eAAe,IAAA;IAEf;;;;;;;;;;;;;;OAcG;IACH,sBAAsB,IAAA;IAEtB;;;;;;;;;;;;;;;;OAgBG;IACH,2BAA2B,IAAA;IAE3B;;;;;;;;;;;;;;OAcG;IACH,oBAAoB,IAAA;IAEpB;;;;;;;;;;;;;;;;OAgBG;IACH,kBAAkB,KAAA;IAElB;;;;;;;;;;;;;;OAcG;IACH,wBAAwB,KAAA;IAExB;;;;;;;;;;OAUG;IACH,gBAAgB,KAAA;IAEhB;;;;;;;;;;OAUG;IACH,gBAAgB,KAAA;IAEhB;;;;;;;;;;;;;;;OAeG;IACH,qBAAqB,KAAA;IAErB;;;;;;;;;;;;;;;;;OAiBG;IACH,yBAAyB,KAAA;IAEzB;;;;;;;OAOG;IACH,YAAY,KAAA;IAEZ;;;;;;;;;;;;;;;OAeG;IACH,uBAAuB,KAAA;IAEvB;;;;;;;;;;;;;;;;;;OAkBG;IACH,2BAA2B,KAAA;IAE3B;;;;;;;;;;OAUG;IACH,kBAAkB,KAAA;IAElB;;;;;;;;;;;OAWG;IACH,eAAe,KAAA;IAEf;;;;;;;;;;;OAWG;IACH,SAAS,KAAA;IAET;;;;;;;;;OASG;IACH,2BAA2B,KAAA;IAE3B;;;;;;;;;OASG;IACH,gCAAgC,KAAA;IAEhC;;;;;;OAMG;IACH,oBAAoB,KAAA;IAEpB;;;;;;;;;;;;;;;;;OAiBG;IACH,uBAAuB,KAAA;IAEvB;;;;;;;;;;;;;;;;;;;;;;;;;;OA0BG;IACH,0BAA0B,KAAA;IAE1B;;;;;;;;;;;;;;;OAeG;IACH,8BAA8B,KAAA;IAE9B;;;;;;;;;;;;;;;;;;;;;;OAsBG;IACH,iCAAiC,KAAA;IAEjC;;;;;;;;;;;;;;;OAeG;IACH,4BAA4B,KAAA;IAE5B;;;;;;;;;;;;;;;OAeG;IACH,8BAA8B,KAAA;IAE9B;;;;;;;;;;;;;;;OAeG;IACH,8BAA8B,KAAA;IAE9B;;;;;;;;;;;;;;;;;OAiBG;IACH,qCAAqC,KAAA;IAErC;;;;;;;;;;;;;;;OAeG;IACH,8BAA8B,KAAA;IAE9B;;;;;;;;;;;;;;;;;;;;OAoBG;IACH,qBAAqB,KAAA;IAErB;;;;;;;;;;;;;;;;;;;;;;;OAuBG;IACH,uBAAuB,KAAA;IAEvB;;;;;;;;;;;;;;;OAeG;IACH,uBAAuB,KAAA;IAEvB;;;;;;;;;;;;;;;;;;;;OAoBG;IACH,8BAA8B,KAAA;IAE9B;;;;;;;;;;;;;;;OAeG;IACH,uBAAuB,KAAA;IAEvB;;;;;;;;;;;;;;;;;;;;;OAqBG;IACH,wBAAwB,KAAA;IAExB;;;;;;;;;;;;;;;;;;;;;OAqBG;IACH,mBAAmB,KAAA;IAEnB;;;;;;;;;;;;;;;;;;;OAmBG;IACH,gBAAgB,KAAA;IAEhB;;;;;;;;;;;;;;;OAeG;IACH,oBAAoB,KAAA;IAEpB;;;;;;;;;;;;;;;OAeG;IACH,oBAAoB,KAAA;IAEpB;;;;;;;;;;;;;;;OAeG;IACH,wBAAwB,KAAA;IAExB;;;;;;;;;OASG;IACH,mBAAmB,KAAA;IAEnB;;;;;;;;;;;;;;;OAeG;IACH,uBAAuB,KAAA;IAEvB;;;;;;;;;;;;;;;OAeG;IACH,qBAAqB,KAAA;IAErB;;;;;;;;;;;;;;;OAeG;IACH,oBAAoB,KAAA;IAEpB;;;;;;;;;;;;;;;;;OAiBG;IACH,kBAAkB,KAAA;IAElB;;;;;;;;;;;;;;;OAeG;IACH,sBAAsB,KAAA;IAEtB;;;;;;;;;;;;;;;;;;;OAmBG;IACH,sBAAsB,KAAA;IAEtB;;;;;;;;;;;;;;;OAeG;IACH,sBAAsB,KAAA;IAEtB;;;;;;;;;;;;;;;;;;;;;;;OAuBG;IACH,6BAA6B,KAAA;IAE7B;;;;;;;;;;;;;;;;;OAiBG;IACH,mBAAmB,KAAA;IAEnB;;;;;;;;;;;;;;;;OAgBG;IACH,sBAAsB,KAAA;IAEtB;;;;;;;;;;;;;;;OAeG;IACH,qBAAqB,KAAA;IAErB;;;;;;;;;;;;;;;;;OAiBG;IACH,yBAAyB,KAAA;IAEzB;;;;;;;;;;OAUG;IACH,eAAe,KAAA;IAEf;;;;;;;;;;OAUG;IACH,eAAe,KAAA;IAEf;;;;;;;;;;;;;;;;;;;;OAoBG;IACH,yBAAyB,KAAA;IAEzB;;;;;;;;;;;;;;;;;;;;;;;;;;;;OA4BG;IACH,uBAAuB,KAAA;IAEvB;;;;;;;;;;;;;;;;;;;;;OAqBG;IACH,uBAAuB,KAAA;IAEvB;;;;;;;;;;;;;;;OAeG;IACH,6BAA6B,KAAA;IAE7B;;;;;;;;;;;;;;;OAeG;IACH,+BAA+B,KAAA;IAE/B;;;;;;;;;;;;;;;;OAgBG;IACH,wBAAwB,KAAA;IAExB;;;;;;;;;;;;;;;;;;;;OAoBG;IACH,sBAAsB,KAAA;IAEtB;;;;;;;;;;;;;;;;;;OAkBG;IACH,qBAAqB,KAAA;IAErB;;;;;;;;;;;;;;;;;;;;;;OAsBG;IACH,4BAA4B,KAAA;IAE5B;;;;;;;;;;;;;;;;;;;;;;;OAuBG;IACH,4BAA4B,KAAA;IAE5B;;;;;;;;;;OAUG;IACH,gBAAgB,KAAA;IAEhB;;;;;;;;;;OAUG;IACH,gBAAgB,KAAA;IAEhB;;;;;;;;;;OAUG;IACH,0BAA0B,KAAA;IAE1B;;;;;;;;;;OAUG;IACH,0BAA0B,KAAA;IAE1B;;;;;;;;;;;;;;;OAeG;IACH,yBAAyB,KAAA;IAEzB;;;;;;;;;;;;;;OAcG;IACH,aAAa,KAAA;IAEb;;;;;;;;;;;;OAYG;IACH,gBAAgB,KAAA;IAEhB;;;;;;;;;;;;OAYG;IACH,gBAAgB,KAAA;IAEhB;;;;;;;;;;;;;;;OAeG;IACH,uBAAuB,KAAA;IAEvB;;;;;;;;;;;;;OAaG;IACH,cAAc,KAAA;IAEd;;;;;;;;;;;;OAYG;IACH,2BAA2B,KAAA;IAE3B;;;;;;;;;;;;;;;;;;;;;;OAsBG;IACH,mBAAmB,KAAA;IAEnB;;;;;;;;;;;;;OAaG;IACH,mBAAmB,KAAA;IAEnB;;;;;;;;;;;;;;;;;OAiBG;IACH,cAAc,KAAA;IAEd;;;;;;;;;;;;OAYG;IACH,gBAAgB,KAAA;IAEhB;;;;;;;;;;;;OAYG;IACH,gBAAgB,KAAA;IAEhB;;;;;;;;;;OAUG;IACH,kBAAkB,KAAA;IAElB;;;;;;;;;;OAUG;IACH,kBAAkB,KAAA;IAElB;;;;;;;;;;;;;;;;OAgBG;IACH,mBAAmB,KAAA;IAEnB;;;;;;;;;;;;;;;OAeG;IACH,wBAAwB,KAAA;IAExB;;;;;;;;;;OAUG;IACH,eAAe,KAAA;IAEf;;;;;;;;;;OAUG;IACH,eAAe,KAAA;IAEf;;;;;;;;;;;;;;;;;OAiBG;IACH,mBAAmB,KAAA;IAEnB;;;;;;;;;;;;;OAaG;IACH,kBAAkB,KAAA;IAElB;;;;;;;;;;;;;;OAcG;IACH,iBAAiB,KAAA;IAEjB;;;;;;;;;;;;;;;;;OAiBG;IACH,iBAAiB,KAAA;IAEjB;;;;;;;;;;;;;;;;;;OAkBG;IACH,gBAAgB,KAAA;IAEhB;;;;;;;;;;;;;;;;;;OAkBG;IACH,eAAe,KAAA;IAEf;;;;;;;;;;;;OAYG;IACH,aAAa,KAAA;IAEb;;;;;;;;;;;;;;;;;;;OAmBG;IACH,wBAAwB,KAAA;IAExB;;;;;;;;;;;;;;;OAeG;IACH,qBAAqB,MAAA;CACtB"}
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "isaacscript-common",
3
- "version": "18.2.0",
3
+ "version": "18.2.1",
4
4
  "description": "Helper functions and features for IsaacScript mods.",
5
5
  "keywords": [
6
6
  "isaac",
@@ -30,6 +30,16 @@ export enum ModCallbackCustom {
30
30
  * matches the variant provided.
31
31
  * - You can provide an optional fifth argument that will make the callback only fire if it
32
32
  * matches the sub-type provided.
33
+ *
34
+ * ```ts
35
+ * function entityTakeDmgFilter(
36
+ * entity: Entity,
37
+ * amount: float,
38
+ * damageFlags: BitFlags<DamageFlag>,
39
+ * source: EntityRef,
40
+ * countdownFrames: int,
41
+ * ): boolean | undefined {}
42
+ * ```
33
43
  */
34
44
  ENTITY_TAKE_DMG_FILTER,
35
45
 
@@ -42,6 +52,16 @@ export enum ModCallbackCustom {
42
52
  * matches the `PlayerVariant` provided.
43
53
  * - You can provide an optional fourth argument that will make the callback only fire if it
44
54
  * matches the `PlayerType` provided.
55
+ *
56
+ * ```ts
57
+ * function entityTakeDmgPlayer(
58
+ * player: EntityPlayer,
59
+ * amount: float,
60
+ * damageFlags: BitFlags<DamageFlag>,
61
+ * source: EntityRef,
62
+ * countdownFrames: int,
63
+ * ): boolean | undefined {}
64
+ * ```
45
65
  */
46
66
  ENTITY_TAKE_DMG_PLAYER,
47
67
 
@@ -848,6 +868,10 @@ export enum ModCallbackCustom {
848
868
  * matches the variant provided.
849
869
  * - You can provide an optional fifth argument that will make the callback only fire if it
850
870
  * matches the sub-type provided.
871
+ *
872
+ * ```ts
873
+ * function postNPCDeathFilter(npc: EntityNPC): void {}
874
+ * ```
851
875
  */
852
876
  POST_NPC_DEATH_FILTER,
853
877
 
@@ -862,6 +886,10 @@ export enum ModCallbackCustom {
862
886
  * matches the variant provided.
863
887
  * - You can provide an optional fifth argument that will make the callback only fire if it
864
888
  * matches the sub-type provided.
889
+ *
890
+ * ```ts
891
+ * function postNPCInitFilter(npc: EntityNPC): void {}
892
+ * ```
865
893
  */
866
894
  POST_NPC_INIT_FILTER,
867
895
 
@@ -896,6 +924,10 @@ export enum ModCallbackCustom {
896
924
  * matches the variant provided.
897
925
  * - You can provide an optional fifth argument that will make the callback only fire if it
898
926
  * matches the sub-type provided.
927
+ *
928
+ * ```ts
929
+ * function postNPCRenderFilter(npc: EntityNPC, renderOffset: Vector): void {}
930
+ * ```
899
931
  */
900
932
  POST_NPC_RENDER_FILTER,
901
933
 
@@ -932,6 +964,10 @@ export enum ModCallbackCustom {
932
964
  * matches the variant provided.
933
965
  * - You can provide an optional fifth argument that will make the callback only fire if it
934
966
  * matches the sub-type provided.
967
+ *
968
+ * ```ts
969
+ * function postNPCUpdateFilter(npc: EntityNPC): void {}
970
+ * ```
935
971
  */
936
972
  POST_NPC_UPDATE_FILTER,
937
973
 
@@ -1779,6 +1815,14 @@ export enum ModCallbackCustom {
1779
1815
  * matches the variant provided.
1780
1816
  * - You can provide an optional fifth argument that will make the callback only fire if it
1781
1817
  * matches the sub-type provided.
1818
+ *
1819
+ * ```ts
1820
+ * function preNPCCollisionFilter(
1821
+ * npc: EntityNPC,
1822
+ * collider: Entity,
1823
+ * low: boolean,
1824
+ * ): boolean | undefined {}
1825
+ * ```
1782
1826
  */
1783
1827
  PRE_NPC_COLLISION_FILTER,
1784
1828
 
@@ -1793,6 +1837,10 @@ export enum ModCallbackCustom {
1793
1837
  * matches the variant provided.
1794
1838
  * - You can provide an optional fifth argument that will make the callback only fire if it
1795
1839
  * matches the sub-type provided.
1840
+ *
1841
+ * ```ts
1842
+ * function preNPCUpdateFilter(entity: Entity): boolean | undefined {}
1843
+ * ```
1796
1844
  */
1797
1845
  PRE_NPC_UPDATE_FILTER,
1798
1846
  }