isaacscript-common 18.0.0 → 18.1.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.d.ts CHANGED
@@ -3836,6 +3836,9 @@ export declare type FunctionTuple = [name: string, func: AnyFunction];
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  */
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  export declare const game: Game;
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+ /** Game frames are what is returned by the `Game.GetFrameCount` method. */
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+ export declare const GAME_FRAMES_PER_MINUTE: number;
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+
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  /** Game frames are what is returned by the `Game.GetFrameCount` method. */
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  export declare const GAME_FRAMES_PER_SECOND = 30;
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@@ -12667,6 +12670,9 @@ export declare function removeTrinketCostume(player: EntityPlayer, trinketType:
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  */
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  export declare function removeUrnRewards(gridEntity: GridEntity): void;
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+ /** Render frames are what is returned by the `Isaac.GetFrameCount` method. */
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+ export declare const RENDER_FRAMES_PER_MINUTE: number;
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+
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  /** Render frames are what is returned by the `Isaac.GetFrameCount` method. */
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  export declare const RENDER_FRAMES_PER_SECOND = 60;
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@@ -1,6 +1,6 @@
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  --[[
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- isaacscript-common 18.0.0
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+ isaacscript-common 18.1.0
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  This is the "isaacscript-common" library, which was created with the IsaacScript tool.
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@@ -16923,8 +16923,10 @@ ____exports.EGGY_STATE_FRAME_OF_FINAL_SPIDER = 45
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  ____exports.EMPTY_PNG_PATH = "gfx/none.png"
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  ____exports.FIRST_GLITCHED_COLLECTIBLE_TYPE = asCollectibleType(nil, (1 << 32) - 1)
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  ____exports.GAME_FRAMES_PER_SECOND = 30
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+ ____exports.GAME_FRAMES_PER_MINUTE = ____exports.GAME_FRAMES_PER_SECOND * 60
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  ____exports.ITEM_CONFIG_CARD_TYPES_FOR_CARDS = __TS__New(Set, {ItemConfigCardType.TAROT, ItemConfigCardType.SUIT, ItemConfigCardType.SPECIAL, ItemConfigCardType.TAROT_REVERSE})
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  ____exports.RENDER_FRAMES_PER_SECOND = 60
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+ ____exports.RENDER_FRAMES_PER_MINUTE = ____exports.RENDER_FRAMES_PER_SECOND * 60
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  ____exports.GRID_INDEX_CENTER_OF_1X1_ROOM = 67
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  ____exports.LEVEL_GRID_COLUMN_HEIGHT = 13
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  ____exports.LEVEL_GRID_ROW_WIDTH = 13
@@ -50,10 +50,14 @@ export declare const EMPTY_PNG_PATH = "gfx/none.png";
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  export declare const FIRST_GLITCHED_COLLECTIBLE_TYPE: import("isaac-typescript-definitions").CollectibleType;
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  /** Game frames are what is returned by the `Game.GetFrameCount` method. */
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  export declare const GAME_FRAMES_PER_SECOND = 30;
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+ /** Game frames are what is returned by the `Game.GetFrameCount` method. */
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+ export declare const GAME_FRAMES_PER_MINUTE: number;
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  /** The set of all `ItemConfigCardType` values that are not a rune or special object. */
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  export declare const ITEM_CONFIG_CARD_TYPES_FOR_CARDS: Set<ItemConfigCardType>;
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  /** Render frames are what is returned by the `Isaac.GetFrameCount` method. */
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  export declare const RENDER_FRAMES_PER_SECOND = 60;
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+ /** Render frames are what is returned by the `Isaac.GetFrameCount` method. */
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+ export declare const RENDER_FRAMES_PER_MINUTE: number;
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  export declare const GRID_INDEX_CENTER_OF_1X1_ROOM = 67;
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  /**
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  * The floor is represented by a 13x13 grid. Room indexes start at 0. The first column is
@@ -1 +1 @@
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+ {"version":3,"file":"constants.d.ts","sourceRoot":"","sources":["../../../src/core/constants.ts"],"names":[],"mappings":"AAAA,OAAO,EAGL,kBAAkB,EAClB,YAAY,EAEb,MAAM,8BAA8B,CAAC;AAMtC;;;;;GAKG;AACH,eAAO,MAAM,iBAAiB;;;;EAI7B,CAAC;AAEF;;;GAGG;AACH,eAAO,MAAM,iCAAiC,SAAS,CAAC;AAExD;;;GAGG;AACH,eAAO,MAAM,mBAAmB,4CAA4C,CAAC;AAE7E,mEAAmE;AACnE,eAAO,MAAM,kBAAkB,KAAK,CAAC;AAErC,iGAAiG;AACjG,eAAO,MAAM,wBAAwB,KAAK,CAAC;AAE3C,eAAO,MAAM,sBAAsB,wBAAwB,CAAC;AAE5D,gGAAgG;AAChG,eAAO,MAAM,qBAAqB,KAAK,CAAC;AAExC,eAAO,MAAM,qBAAqB,MAAM,CAAC;AAEzC,eAAO,MAAM,kBAAkB,KAAK,CAAC;AAErC;;;;GAIG;AACH,eAAO,MAAM,gCAAgC,KAAK,CAAC;AAEnD;;;GAGG;AACH,eAAO,MAAM,cAAc,iBAAiB,CAAC;AAE7C;;;;;;GAMG;AAEH,eAAO,MAAM,+BAA+B,wDAAmC,CAAC;AAEhF,2EAA2E;AAC3E,eAAO,MAAM,sBAAsB,KAAK,CAAC;AAEzC,2EAA2E;AAC3E,eAAO,MAAM,sBAAsB,QAA8B,CAAC;AAElE,wFAAwF;AACxF,eAAO,MAAM,gCAAgC,yBAK3C,CAAC;AAEH,8EAA8E;AAC9E,eAAO,MAAM,wBAAwB,KAAK,CAAC;AAE3C,8EAA8E;AAC9E,eAAO,MAAM,wBAAwB,QAAgC,CAAC;AAEtE,eAAO,MAAM,6BAA6B,KAAK,CAAC;AAEhD;;;GAGG;AACH,eAAO,MAAM,wBAAwB,KAAK,CAAC;AAE3C;;;;GAIG;AACH,eAAO,MAAM,oBAAoB,KAAK,CAAC;AAEvC;;;;GAIG;AACH,eAAO,MAAM,oBAAoB,MAAM,CAAC;AAExC;;;;GAIG;AACH,eAAO,MAAM,iBAAiB,KAAK,CAAC;AAEpC,6DAA6D;AAC7D,eAAO,MAAM,cAAc,IAAI,CAAC;AAEhC,iFAAiF;AACjF,eAAO,MAAM,2BAA2B,KAAK,CAAC;AAE9C;;;;;GAKG;AACH,eAAO,MAAM,yBAAyB,MAAM,CAAC;AAE7C,eAAO,MAAM,wBAAwB,QAA6B,CAAC;AAEnE,yFAAyF;AACzF,eAAO,MAAM,0BAA0B,MAAM,CAAC;AAE9C,qFAAqF;AACrF,eAAO,MAAM,qBAAqB,MAAM,CAAC;AAEzC;;;GAGG;AACH,eAAO,MAAM,cAAc,IAAM,CAAC;AAElC,yCAAyC;AACzC,eAAO,MAAM,uCAAuC,QAAmB,CAAC;AAExE,iCAAiC;AACjC,eAAO,MAAM,sCAAsC,QAAmB,CAAC;AAEvE;;;GAGG;AACH,eAAO,MAAM,gCAAgC,QAAmB,CAAC;AAEjE,+EAA+E;AAC/E,eAAO,MAAM,iCAAiC,SAAS,CAAC;AAExD,eAAO,MAAM,cAAc,QAA+B,CAAC;AAE3D;;;GAGG;AACH,eAAO,MAAM,iBAAiB,QAAyB,CAAC;AAExD,eAAO,MAAM,sBAAsB,OAAO,CAAC;AAC3C,eAAO,MAAM,sBAAsB,QAA8B,CAAC;AAElE,eAAO,MAAM,yBAAyB,MAAM,CAAC;AAE7C,6FAA6F;AAC7F,eAAO,MAAM,gDAAgD,QAAQ,CAAC;AAEtE,4CAA4C;AAC5C,eAAO,MAAM,8BAA8B,QAA4B,CAAC;AAExE;;;GAGG;AACH,eAAO,MAAM,cAAc,KAAK,CAAC;AAEjC;;;GAGG;AACH,eAAO,MAAM,SAAS,EAAE,QAAQ,CAAC,MAAM,CAAgB,CAAC;AAExD;;;GAGG;AACH,eAAO,MAAM,UAAU,EAAE,QAAQ,CAAC,MAAM,CAAgB,CAAC;AAEzD;;;;;GAKG;AACH,eAAO,MAAM,YAAY,EAAE,QAAQ,CAAC,KAAK,CAAkB,CAAC;AAE5D;;;;GAIG;AACH,eAAO,MAAM,aAAa,EAAE,QAAQ,CAAC,MAAM,CAAsB,CAAC"}
@@ -51,10 +51,14 @@ ____exports.EMPTY_PNG_PATH = "gfx/none.png"
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  ____exports.FIRST_GLITCHED_COLLECTIBLE_TYPE = asCollectibleType(nil, (1 << 32) - 1)
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  --- Game frames are what is returned by the `Game.GetFrameCount` method.
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  ____exports.GAME_FRAMES_PER_SECOND = 30
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+ --- Game frames are what is returned by the `Game.GetFrameCount` method.
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+ ____exports.GAME_FRAMES_PER_MINUTE = ____exports.GAME_FRAMES_PER_SECOND * 60
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  --- The set of all `ItemConfigCardType` values that are not a rune or special object.
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  ____exports.ITEM_CONFIG_CARD_TYPES_FOR_CARDS = __TS__New(Set, {ItemConfigCardType.TAROT, ItemConfigCardType.SUIT, ItemConfigCardType.SPECIAL, ItemConfigCardType.TAROT_REVERSE})
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  --- Render frames are what is returned by the `Isaac.GetFrameCount` method.
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  ____exports.RENDER_FRAMES_PER_SECOND = 60
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+ --- Render frames are what is returned by the `Isaac.GetFrameCount` method.
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+ ____exports.RENDER_FRAMES_PER_MINUTE = ____exports.RENDER_FRAMES_PER_SECOND * 60
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  ____exports.GRID_INDEX_CENTER_OF_1X1_ROOM = 67
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  --- The floor is represented by a 13x13 grid. Room indexes start at 0. The first column is
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  -- represented by grid indexes 0, 13, 26, and so on.
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "isaacscript-common",
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- "version": "18.0.0",
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+ "version": "18.1.0",
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  "description": "Helper functions and features for IsaacScript mods.",
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  "keywords": [
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  "isaac",
@@ -75,6 +75,9 @@ export const FIRST_GLITCHED_COLLECTIBLE_TYPE = asCollectibleType((1 << 32) - 1);
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  /** Game frames are what is returned by the `Game.GetFrameCount` method. */
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  export const GAME_FRAMES_PER_SECOND = 30;
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+ /** Game frames are what is returned by the `Game.GetFrameCount` method. */
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+ export const GAME_FRAMES_PER_MINUTE = GAME_FRAMES_PER_SECOND * 60;
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+
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  /** The set of all `ItemConfigCardType` values that are not a rune or special object. */
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  export const ITEM_CONFIG_CARD_TYPES_FOR_CARDS = new Set([
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  ItemConfigCardType.TAROT,
@@ -86,6 +89,9 @@ export const ITEM_CONFIG_CARD_TYPES_FOR_CARDS = new Set([
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  /** Render frames are what is returned by the `Isaac.GetFrameCount` method. */
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  export const RENDER_FRAMES_PER_SECOND = 60;
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+ /** Render frames are what is returned by the `Isaac.GetFrameCount` method. */
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+ export const RENDER_FRAMES_PER_MINUTE = RENDER_FRAMES_PER_SECOND * 60;
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+
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  export const GRID_INDEX_CENTER_OF_1X1_ROOM = 67;
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  /**