isaacscript-common 17.2.1 → 17.4.0

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Files changed (38) hide show
  1. package/dist/index.d.ts +67 -55
  2. package/dist/isaacscript-common.lua +124 -110
  3. package/dist/src/classes/features/other/CustomHotkeys.d.ts +4 -0
  4. package/dist/src/classes/features/other/CustomHotkeys.d.ts.map +1 -1
  5. package/dist/src/classes/features/other/SpawnCollectible.d.ts +4 -4
  6. package/dist/src/classes/features/other/SpawnCollectible.d.ts.map +1 -1
  7. package/dist/src/classes/features/other/SpawnCollectible.lua +4 -4
  8. package/dist/src/classes/features/other/SpawnRockAltRewards.d.ts +3 -2
  9. package/dist/src/classes/features/other/SpawnRockAltRewards.d.ts.map +1 -1
  10. package/dist/src/classes/features/other/SpawnRockAltRewards.lua +4 -1
  11. package/dist/src/functions/bosses.d.ts +2 -2
  12. package/dist/src/functions/bosses.d.ts.map +1 -1
  13. package/dist/src/functions/bosses.lua +5 -5
  14. package/dist/src/functions/entities.d.ts +5 -5
  15. package/dist/src/functions/entities.d.ts.map +1 -1
  16. package/dist/src/functions/entities.lua +10 -8
  17. package/dist/src/functions/entitiesSpecific.d.ts +20 -20
  18. package/dist/src/functions/entitiesSpecific.d.ts.map +1 -1
  19. package/dist/src/functions/entitiesSpecific.lua +40 -40
  20. package/dist/src/functions/pickupsSpecific.d.ts +18 -18
  21. package/dist/src/functions/pickupsSpecific.d.ts.map +1 -1
  22. package/dist/src/functions/pickupsSpecific.lua +36 -36
  23. package/dist/src/functions/players.d.ts +7 -0
  24. package/dist/src/functions/players.d.ts.map +1 -1
  25. package/dist/src/functions/players.lua +26 -13
  26. package/dist/src/functions/spawnCollectible.d.ts +4 -4
  27. package/dist/src/functions/spawnCollectible.d.ts.map +1 -1
  28. package/dist/src/functions/spawnCollectible.lua +6 -6
  29. package/package.json +2 -2
  30. package/src/classes/features/other/CustomHotkeys.ts +4 -0
  31. package/src/classes/features/other/SpawnCollectible.ts +6 -6
  32. package/src/classes/features/other/SpawnRockAltRewards.ts +7 -3
  33. package/src/functions/bosses.ts +13 -5
  34. package/src/functions/entities.ts +14 -8
  35. package/src/functions/entitiesSpecific.ts +40 -40
  36. package/src/functions/pickupsSpecific.ts +84 -36
  37. package/src/functions/players.ts +21 -0
  38. package/src/functions/spawnCollectible.ts +6 -6
@@ -1,6 +1,6 @@
1
1
  --[[
2
2
 
3
- isaacscript-common 17.2.1
3
+ isaacscript-common 17.4.0
4
4
 
5
5
  This is the "isaacscript-common" library, which was created with the IsaacScript tool.
6
6
 
@@ -19504,7 +19504,7 @@ function ____exports.setEntityRandomColor(self, entity)
19504
19504
  false
19505
19505
  )
19506
19506
  end
19507
- function ____exports.spawn(self, entityType, variant, subType, position, velocity, spawner, seedOrRNG)
19507
+ function ____exports.spawn(self, entityType, variant, subType, positionOrGridIndex, velocity, spawner, seedOrRNG)
19508
19508
  if velocity == nil then
19509
19509
  velocity = VectorZero
19510
19510
  end
@@ -19514,7 +19514,8 @@ function ____exports.spawn(self, entityType, variant, subType, position, velocit
19514
19514
  if seedOrRNG == nil then
19515
19515
  seedOrRNG = nil
19516
19516
  end
19517
- if position == nil then
19517
+ local room = game:GetRoom()
19518
+ if positionOrGridIndex == nil then
19518
19519
  local entityID = ____exports.getEntityIDFromConstituents(nil, entityType, variant, subType)
19519
19520
  error(("Failed to spawn entity " .. entityID) .. " since an undefined position was passed to the \"spawn\" function.")
19520
19521
  end
@@ -19522,6 +19523,7 @@ function ____exports.spawn(self, entityType, variant, subType, position, velocit
19522
19523
  local entityID = ____exports.getEntityIDFromConstituents(nil, entityType, variant, subType)
19523
19524
  error(("Failed to spawn entity " .. entityID) .. " since an undefined velocity was passed to the \"spawn\" function.")
19524
19525
  end
19526
+ local position = isVector(nil, positionOrGridIndex) and positionOrGridIndex or room:GetGridPosition(positionOrGridIndex)
19525
19527
  if seedOrRNG == nil then
19526
19528
  return Isaac.Spawn(
19527
19529
  entityType,
@@ -19543,7 +19545,7 @@ function ____exports.spawn(self, entityType, variant, subType, position, velocit
19543
19545
  seed
19544
19546
  )
19545
19547
  end
19546
- function ____exports.spawnEntityID(self, entityID, position, velocity, spawner, seedOrRNG)
19548
+ function ____exports.spawnEntityID(self, entityID, positionOrGridIndex, velocity, spawner, seedOrRNG)
19547
19549
  if velocity == nil then
19548
19550
  velocity = VectorZero
19549
19551
  end
@@ -19559,13 +19561,13 @@ function ____exports.spawnEntityID(self, entityID, position, velocity, spawner,
19559
19561
  entityType,
19560
19562
  variant,
19561
19563
  subType,
19562
- position,
19564
+ positionOrGridIndex,
19563
19565
  velocity,
19564
19566
  spawner,
19565
19567
  seedOrRNG
19566
19568
  )
19567
19569
  end
19568
- function ____exports.spawnWithSeed(self, entityType, variant, subType, position, seedOrRNG, velocity, spawner)
19570
+ function ____exports.spawnWithSeed(self, entityType, variant, subType, positionOrGridIndex, seedOrRNG, velocity, spawner)
19569
19571
  if velocity == nil then
19570
19572
  velocity = VectorZero
19571
19573
  end
@@ -19577,7 +19579,7 @@ function ____exports.spawnWithSeed(self, entityType, variant, subType, position,
19577
19579
  entityType,
19578
19580
  variant,
19579
19581
  subType,
19580
- position,
19582
+ positionOrGridIndex,
19581
19583
  velocity,
19582
19584
  spawner,
19583
19585
  seedOrRNG
@@ -21468,6 +21470,15 @@ function ____exports.canPlayerCrushRocks(self, player)
21468
21470
  local effects = player:GetEffects()
21469
21471
  return player:HasCollectible(CollectibleType.LEO) or player:HasCollectible(CollectibleType.THUNDER_THIGHS) or effects:HasCollectibleEffect(CollectibleType.MEGA_MUSH) or player:HasPlayerForm(PlayerForm.STOMPY)
21470
21472
  end
21473
+ function ____exports.dequeueItem(self, player)
21474
+ if player.QueuedItem.Item == nil then
21475
+ return false
21476
+ end
21477
+ local queue = player.QueuedItem
21478
+ queue.Item = nil
21479
+ player.QueuedItem = queue
21480
+ return true
21481
+ end
21471
21482
  function ____exports.getActiveItemSlot(self, player, collectibleType)
21472
21483
  local activeSlots = getEnumValues(nil, ActiveSlot)
21473
21484
  return __TS__ArrayFind(
@@ -21737,7 +21748,7 @@ function ____exports.removeAllActiveItems(self, player)
21737
21748
  do
21738
21749
  local collectibleType = player:GetActiveItem(activeSlot)
21739
21750
  if collectibleType == CollectibleType.NULL then
21740
- goto __continue89
21751
+ goto __continue91
21741
21752
  end
21742
21753
  local hasCollectible
21743
21754
  repeat
@@ -21747,7 +21758,7 @@ function ____exports.removeAllActiveItems(self, player)
21747
21758
  end
21748
21759
  until not hasCollectible
21749
21760
  end
21750
- ::__continue89::
21761
+ ::__continue91::
21751
21762
  end
21752
21763
  end
21753
21764
  function ____exports.removeAllPlayerTrinkets(self, player)
@@ -21755,7 +21766,7 @@ function ____exports.removeAllPlayerTrinkets(self, player)
21755
21766
  do
21756
21767
  local trinketType = player:GetTrinket(trinketSlot)
21757
21768
  if trinketType == TrinketType.NULL then
21758
- goto __continue94
21769
+ goto __continue96
21759
21770
  end
21760
21771
  local hasTrinket
21761
21772
  repeat
@@ -21765,7 +21776,7 @@ function ____exports.removeAllPlayerTrinkets(self, player)
21765
21776
  end
21766
21777
  until not hasTrinket
21767
21778
  end
21768
- ::__continue94::
21779
+ ::__continue96::
21769
21780
  end
21770
21781
  end
21771
21782
  function ____exports.removeCollectibleCostume(self, player, collectibleType)
@@ -21819,9 +21830,9 @@ function ____exports.setActiveItem(self, player, collectibleType, activeSlot, ch
21819
21830
  itemPool:RemoveCollectible(collectibleType)
21820
21831
  end
21821
21832
  repeat
21822
- local ____switch113 = activeSlot
21823
- local ____cond113 = ____switch113 == ActiveSlot.PRIMARY
21824
- if ____cond113 then
21833
+ local ____switch115 = activeSlot
21834
+ local ____cond115 = ____switch115 == ActiveSlot.PRIMARY
21835
+ if ____cond115 then
21825
21836
  do
21826
21837
  if primaryCollectibleType ~= CollectibleType.NULL then
21827
21838
  player:RemoveCollectible(primaryCollectibleType)
@@ -21830,8 +21841,8 @@ function ____exports.setActiveItem(self, player, collectibleType, activeSlot, ch
21830
21841
  break
21831
21842
  end
21832
21843
  end
21833
- ____cond113 = ____cond113 or ____switch113 == ActiveSlot.SECONDARY
21834
- if ____cond113 then
21844
+ ____cond115 = ____cond115 or ____switch115 == ActiveSlot.SECONDARY
21845
+ if ____cond115 then
21835
21846
  do
21836
21847
  if primaryCollectibleType ~= CollectibleType.NULL then
21837
21848
  player:RemoveCollectible(primaryCollectibleType)
@@ -21846,16 +21857,16 @@ function ____exports.setActiveItem(self, player, collectibleType, activeSlot, ch
21846
21857
  break
21847
21858
  end
21848
21859
  end
21849
- ____cond113 = ____cond113 or ____switch113 == ActiveSlot.POCKET
21850
- if ____cond113 then
21860
+ ____cond115 = ____cond115 or ____switch115 == ActiveSlot.POCKET
21861
+ if ____cond115 then
21851
21862
  do
21852
21863
  player:SetPocketActiveItem(collectibleType, activeSlot, keepInPools)
21853
21864
  player:SetActiveCharge(charge, activeSlot)
21854
21865
  break
21855
21866
  end
21856
21867
  end
21857
- ____cond113 = ____cond113 or ____switch113 == ActiveSlot.POCKET_SINGLE_USE
21858
- if ____cond113 then
21868
+ ____cond115 = ____cond115 or ____switch115 == ActiveSlot.POCKET_SINGLE_USE
21869
+ if ____cond115 then
21859
21870
  do
21860
21871
  player:SetPocketActiveItem(collectibleType, activeSlot, keepInPools)
21861
21872
  break
@@ -22788,7 +22799,7 @@ function ____exports.removeAllTears(self, tearVariant, subType, cap)
22788
22799
  local tears = ____exports.getTears(nil, tearVariant, subType)
22789
22800
  return removeEntities(nil, tears, cap)
22790
22801
  end
22791
- function ____exports.spawnBomb(self, bombVariant, subType, position, velocity, spawner, seedOrRNG)
22802
+ function ____exports.spawnBomb(self, bombVariant, subType, positionOrGridIndex, velocity, spawner, seedOrRNG)
22792
22803
  if velocity == nil then
22793
22804
  velocity = VectorZero
22794
22805
  end
@@ -22803,7 +22814,7 @@ function ____exports.spawnBomb(self, bombVariant, subType, position, velocity, s
22803
22814
  EntityType.BOMB,
22804
22815
  bombVariant,
22805
22816
  subType,
22806
- position,
22817
+ positionOrGridIndex,
22807
22818
  velocity,
22808
22819
  spawner,
22809
22820
  seedOrRNG
@@ -22814,7 +22825,7 @@ function ____exports.spawnBomb(self, bombVariant, subType, position, velocity, s
22814
22825
  end
22815
22826
  return bomb
22816
22827
  end
22817
- function ____exports.spawnBombWithSeed(self, bombVariant, subType, position, seedOrRNG, velocity, spawner)
22828
+ function ____exports.spawnBombWithSeed(self, bombVariant, subType, positionOrGridIndex, seedOrRNG, velocity, spawner)
22818
22829
  if velocity == nil then
22819
22830
  velocity = VectorZero
22820
22831
  end
@@ -22825,13 +22836,13 @@ function ____exports.spawnBombWithSeed(self, bombVariant, subType, position, see
22825
22836
  nil,
22826
22837
  bombVariant,
22827
22838
  subType,
22828
- position,
22839
+ positionOrGridIndex,
22829
22840
  velocity,
22830
22841
  spawner,
22831
22842
  seedOrRNG
22832
22843
  )
22833
22844
  end
22834
- function ____exports.spawnEffect(self, effectVariant, subType, position, velocity, spawner, seedOrRNG)
22845
+ function ____exports.spawnEffect(self, effectVariant, subType, positionOrGridIndex, velocity, spawner, seedOrRNG)
22835
22846
  if velocity == nil then
22836
22847
  velocity = VectorZero
22837
22848
  end
@@ -22846,7 +22857,7 @@ function ____exports.spawnEffect(self, effectVariant, subType, position, velocit
22846
22857
  EntityType.EFFECT,
22847
22858
  effectVariant,
22848
22859
  subType,
22849
- position,
22860
+ positionOrGridIndex,
22850
22861
  velocity,
22851
22862
  spawner,
22852
22863
  seedOrRNG
@@ -22857,7 +22868,7 @@ function ____exports.spawnEffect(self, effectVariant, subType, position, velocit
22857
22868
  end
22858
22869
  return effect
22859
22870
  end
22860
- function ____exports.spawnEffectWithSeed(self, effectVariant, subType, position, seedOrRNG, velocity, spawner)
22871
+ function ____exports.spawnEffectWithSeed(self, effectVariant, subType, positionOrGridIndex, seedOrRNG, velocity, spawner)
22861
22872
  if velocity == nil then
22862
22873
  velocity = VectorZero
22863
22874
  end
@@ -22868,13 +22879,13 @@ function ____exports.spawnEffectWithSeed(self, effectVariant, subType, position,
22868
22879
  nil,
22869
22880
  effectVariant,
22870
22881
  subType,
22871
- position,
22882
+ positionOrGridIndex,
22872
22883
  velocity,
22873
22884
  spawner,
22874
22885
  seedOrRNG
22875
22886
  )
22876
22887
  end
22877
- function ____exports.spawnFamiliar(self, familiarVariant, subType, position, velocity, spawner, seedOrRNG)
22888
+ function ____exports.spawnFamiliar(self, familiarVariant, subType, positionOrGridIndex, velocity, spawner, seedOrRNG)
22878
22889
  if velocity == nil then
22879
22890
  velocity = VectorZero
22880
22891
  end
@@ -22889,7 +22900,7 @@ function ____exports.spawnFamiliar(self, familiarVariant, subType, position, vel
22889
22900
  EntityType.FAMILIAR,
22890
22901
  familiarVariant,
22891
22902
  subType,
22892
- position,
22903
+ positionOrGridIndex,
22893
22904
  velocity,
22894
22905
  spawner,
22895
22906
  seedOrRNG
@@ -22900,7 +22911,7 @@ function ____exports.spawnFamiliar(self, familiarVariant, subType, position, vel
22900
22911
  end
22901
22912
  return familiar
22902
22913
  end
22903
- function ____exports.spawnFamiliarWithSeed(self, familiarVariant, subType, position, seedOrRNG, velocity, spawner)
22914
+ function ____exports.spawnFamiliarWithSeed(self, familiarVariant, subType, positionOrGridIndex, seedOrRNG, velocity, spawner)
22904
22915
  if velocity == nil then
22905
22916
  velocity = VectorZero
22906
22917
  end
@@ -22911,13 +22922,13 @@ function ____exports.spawnFamiliarWithSeed(self, familiarVariant, subType, posit
22911
22922
  nil,
22912
22923
  familiarVariant,
22913
22924
  subType,
22914
- position,
22925
+ positionOrGridIndex,
22915
22926
  velocity,
22916
22927
  spawner,
22917
22928
  seedOrRNG
22918
22929
  )
22919
22930
  end
22920
- function ____exports.spawnKnife(self, knifeVariant, subType, position, velocity, spawner, seedOrRNG)
22931
+ function ____exports.spawnKnife(self, knifeVariant, subType, positionOrGridIndex, velocity, spawner, seedOrRNG)
22921
22932
  if velocity == nil then
22922
22933
  velocity = VectorZero
22923
22934
  end
@@ -22932,7 +22943,7 @@ function ____exports.spawnKnife(self, knifeVariant, subType, position, velocity,
22932
22943
  EntityType.KNIFE,
22933
22944
  knifeVariant,
22934
22945
  subType,
22935
- position,
22946
+ positionOrGridIndex,
22936
22947
  velocity,
22937
22948
  spawner,
22938
22949
  seedOrRNG
@@ -22943,7 +22954,7 @@ function ____exports.spawnKnife(self, knifeVariant, subType, position, velocity,
22943
22954
  end
22944
22955
  return knife
22945
22956
  end
22946
- function ____exports.spawnKnifeWithSeed(self, knifeVariant, subType, position, seedOrRNG, velocity, spawner)
22957
+ function ____exports.spawnKnifeWithSeed(self, knifeVariant, subType, positionOrGridIndex, seedOrRNG, velocity, spawner)
22947
22958
  if velocity == nil then
22948
22959
  velocity = VectorZero
22949
22960
  end
@@ -22954,13 +22965,13 @@ function ____exports.spawnKnifeWithSeed(self, knifeVariant, subType, position, s
22954
22965
  nil,
22955
22966
  knifeVariant,
22956
22967
  subType,
22957
- position,
22968
+ positionOrGridIndex,
22958
22969
  velocity,
22959
22970
  spawner,
22960
22971
  seedOrRNG
22961
22972
  )
22962
22973
  end
22963
- function ____exports.spawnLaser(self, laserVariant, subType, position, velocity, spawner, seedOrRNG)
22974
+ function ____exports.spawnLaser(self, laserVariant, subType, positionOrGridIndex, velocity, spawner, seedOrRNG)
22964
22975
  if velocity == nil then
22965
22976
  velocity = VectorZero
22966
22977
  end
@@ -22975,7 +22986,7 @@ function ____exports.spawnLaser(self, laserVariant, subType, position, velocity,
22975
22986
  EntityType.LASER,
22976
22987
  laserVariant,
22977
22988
  subType,
22978
- position,
22989
+ positionOrGridIndex,
22979
22990
  velocity,
22980
22991
  spawner,
22981
22992
  seedOrRNG
@@ -22986,7 +22997,7 @@ function ____exports.spawnLaser(self, laserVariant, subType, position, velocity,
22986
22997
  end
22987
22998
  return laser
22988
22999
  end
22989
- function ____exports.spawnLaserWithSeed(self, laserVariant, subType, position, seedOrRNG, velocity, spawner)
23000
+ function ____exports.spawnLaserWithSeed(self, laserVariant, subType, positionOrGridIndex, seedOrRNG, velocity, spawner)
22990
23001
  if velocity == nil then
22991
23002
  velocity = VectorZero
22992
23003
  end
@@ -22997,13 +23008,13 @@ function ____exports.spawnLaserWithSeed(self, laserVariant, subType, position, s
22997
23008
  nil,
22998
23009
  laserVariant,
22999
23010
  subType,
23000
- position,
23011
+ positionOrGridIndex,
23001
23012
  velocity,
23002
23013
  spawner,
23003
23014
  seedOrRNG
23004
23015
  )
23005
23016
  end
23006
- function ____exports.spawnNPC(self, entityType, variant, subType, position, velocity, spawner, seedOrRNG)
23017
+ function ____exports.spawnNPC(self, entityType, variant, subType, positionOrGridIndex, velocity, spawner, seedOrRNG)
23007
23018
  if velocity == nil then
23008
23019
  velocity = VectorZero
23009
23020
  end
@@ -23018,7 +23029,7 @@ function ____exports.spawnNPC(self, entityType, variant, subType, position, velo
23018
23029
  entityType,
23019
23030
  variant,
23020
23031
  subType,
23021
- position,
23032
+ positionOrGridIndex,
23022
23033
  velocity,
23023
23034
  spawner,
23024
23035
  seedOrRNG
@@ -23029,7 +23040,7 @@ function ____exports.spawnNPC(self, entityType, variant, subType, position, velo
23029
23040
  end
23030
23041
  return npc
23031
23042
  end
23032
- function ____exports.spawnNPCWithSeed(self, entityType, variant, subType, position, seedOrRNG, velocity, spawner)
23043
+ function ____exports.spawnNPCWithSeed(self, entityType, variant, subType, positionOrGridIndex, seedOrRNG, velocity, spawner)
23033
23044
  if velocity == nil then
23034
23045
  velocity = VectorZero
23035
23046
  end
@@ -23041,13 +23052,13 @@ function ____exports.spawnNPCWithSeed(self, entityType, variant, subType, positi
23041
23052
  entityType,
23042
23053
  variant,
23043
23054
  subType,
23044
- position,
23055
+ positionOrGridIndex,
23045
23056
  velocity,
23046
23057
  spawner,
23047
23058
  seedOrRNG
23048
23059
  )
23049
23060
  end
23050
- function ____exports.spawnPickup(self, pickupVariant, subType, position, velocity, spawner, seedOrRNG)
23061
+ function ____exports.spawnPickup(self, pickupVariant, subType, positionOrGridIndex, velocity, spawner, seedOrRNG)
23051
23062
  if velocity == nil then
23052
23063
  velocity = VectorZero
23053
23064
  end
@@ -23062,7 +23073,7 @@ function ____exports.spawnPickup(self, pickupVariant, subType, position, velocit
23062
23073
  EntityType.PICKUP,
23063
23074
  pickupVariant,
23064
23075
  subType,
23065
- position,
23076
+ positionOrGridIndex,
23066
23077
  velocity,
23067
23078
  spawner,
23068
23079
  seedOrRNG
@@ -23073,7 +23084,7 @@ function ____exports.spawnPickup(self, pickupVariant, subType, position, velocit
23073
23084
  end
23074
23085
  return pickup
23075
23086
  end
23076
- function ____exports.spawnPickupWithSeed(self, pickupVariant, subType, position, seedOrRNG, velocity, spawner)
23087
+ function ____exports.spawnPickupWithSeed(self, pickupVariant, subType, positionOrGridIndex, seedOrRNG, velocity, spawner)
23077
23088
  if velocity == nil then
23078
23089
  velocity = VectorZero
23079
23090
  end
@@ -23084,13 +23095,13 @@ function ____exports.spawnPickupWithSeed(self, pickupVariant, subType, position,
23084
23095
  nil,
23085
23096
  pickupVariant,
23086
23097
  subType,
23087
- position,
23098
+ positionOrGridIndex,
23088
23099
  velocity,
23089
23100
  spawner,
23090
23101
  seedOrRNG
23091
23102
  )
23092
23103
  end
23093
- function ____exports.spawnProjectile(self, projectileVariant, subType, position, velocity, spawner, seedOrRNG)
23104
+ function ____exports.spawnProjectile(self, projectileVariant, subType, positionOrGridIndex, velocity, spawner, seedOrRNG)
23094
23105
  if velocity == nil then
23095
23106
  velocity = VectorZero
23096
23107
  end
@@ -23105,7 +23116,7 @@ function ____exports.spawnProjectile(self, projectileVariant, subType, position,
23105
23116
  EntityType.PROJECTILE,
23106
23117
  projectileVariant,
23107
23118
  subType,
23108
- position,
23119
+ positionOrGridIndex,
23109
23120
  velocity,
23110
23121
  spawner,
23111
23122
  seedOrRNG
@@ -23116,7 +23127,7 @@ function ____exports.spawnProjectile(self, projectileVariant, subType, position,
23116
23127
  end
23117
23128
  return projectile
23118
23129
  end
23119
- function ____exports.spawnProjectileWithSeed(self, projectileVariant, subType, position, seedOrRNG, velocity, spawner)
23130
+ function ____exports.spawnProjectileWithSeed(self, projectileVariant, subType, positionOrGridIndex, seedOrRNG, velocity, spawner)
23120
23131
  if velocity == nil then
23121
23132
  velocity = VectorZero
23122
23133
  end
@@ -23127,13 +23138,13 @@ function ____exports.spawnProjectileWithSeed(self, projectileVariant, subType, p
23127
23138
  nil,
23128
23139
  projectileVariant,
23129
23140
  subType,
23130
- position,
23141
+ positionOrGridIndex,
23131
23142
  velocity,
23132
23143
  spawner,
23133
23144
  seedOrRNG
23134
23145
  )
23135
23146
  end
23136
- function ____exports.spawnSlot(self, slotVariant, subType, position, velocity, spawner, seedOrRNG)
23147
+ function ____exports.spawnSlot(self, slotVariant, subType, positionOrGridIndex, velocity, spawner, seedOrRNG)
23137
23148
  if velocity == nil then
23138
23149
  velocity = VectorZero
23139
23150
  end
@@ -23148,13 +23159,13 @@ function ____exports.spawnSlot(self, slotVariant, subType, position, velocity, s
23148
23159
  EntityType.SLOT,
23149
23160
  slotVariant,
23150
23161
  subType,
23151
- position,
23162
+ positionOrGridIndex,
23152
23163
  velocity,
23153
23164
  spawner,
23154
23165
  seedOrRNG
23155
23166
  )
23156
23167
  end
23157
- function ____exports.spawnSlotWithSeed(self, slotVariant, subType, position, seedOrRNG, velocity, spawner)
23168
+ function ____exports.spawnSlotWithSeed(self, slotVariant, subType, positionOrGridIndex, seedOrRNG, velocity, spawner)
23158
23169
  if velocity == nil then
23159
23170
  velocity = VectorZero
23160
23171
  end
@@ -23165,13 +23176,13 @@ function ____exports.spawnSlotWithSeed(self, slotVariant, subType, position, see
23165
23176
  nil,
23166
23177
  slotVariant,
23167
23178
  subType,
23168
- position,
23179
+ positionOrGridIndex,
23169
23180
  velocity,
23170
23181
  spawner,
23171
23182
  seedOrRNG
23172
23183
  )
23173
23184
  end
23174
- function ____exports.spawnTear(self, tearVariant, subType, position, velocity, spawner, seedOrRNG)
23185
+ function ____exports.spawnTear(self, tearVariant, subType, positionOrGridIndex, velocity, spawner, seedOrRNG)
23175
23186
  if velocity == nil then
23176
23187
  velocity = VectorZero
23177
23188
  end
@@ -23186,7 +23197,7 @@ function ____exports.spawnTear(self, tearVariant, subType, position, velocity, s
23186
23197
  EntityType.TEAR,
23187
23198
  tearVariant,
23188
23199
  subType,
23189
- position,
23200
+ positionOrGridIndex,
23190
23201
  velocity,
23191
23202
  spawner,
23192
23203
  seedOrRNG
@@ -23197,7 +23208,7 @@ function ____exports.spawnTear(self, tearVariant, subType, position, velocity, s
23197
23208
  end
23198
23209
  return tear
23199
23210
  end
23200
- function ____exports.spawnTearWithSeed(self, tearVariant, subType, position, seedOrRNG, velocity, spawner)
23211
+ function ____exports.spawnTearWithSeed(self, tearVariant, subType, positionOrGridIndex, seedOrRNG, velocity, spawner)
23201
23212
  if velocity == nil then
23202
23213
  velocity = VectorZero
23203
23214
  end
@@ -23208,7 +23219,7 @@ function ____exports.spawnTearWithSeed(self, tearVariant, subType, position, see
23208
23219
  nil,
23209
23220
  tearVariant,
23210
23221
  subType,
23211
- position,
23222
+ positionOrGridIndex,
23212
23223
  velocity,
23213
23224
  spawner,
23214
23225
  seedOrRNG
@@ -33729,7 +33740,7 @@ end
33729
33740
  function ____exports.removeAllTrinkets(self, trinketType, cap)
33730
33741
  return removeAllPickups(nil, PickupVariant.TRINKET, trinketType, cap)
33731
33742
  end
33732
- function ____exports.spawnBattery(self, batterySubType, position, velocity, spawner, seedOrRNG)
33743
+ function ____exports.spawnBattery(self, batterySubType, positionOrGridIndex, velocity, spawner, seedOrRNG)
33733
33744
  if velocity == nil then
33734
33745
  velocity = VectorZero
33735
33746
  end
@@ -33743,13 +33754,13 @@ function ____exports.spawnBattery(self, batterySubType, position, velocity, spaw
33743
33754
  nil,
33744
33755
  PickupVariant.LIL_BATTERY,
33745
33756
  batterySubType,
33746
- position,
33757
+ positionOrGridIndex,
33747
33758
  velocity,
33748
33759
  spawner,
33749
33760
  seedOrRNG
33750
33761
  )
33751
33762
  end
33752
- function ____exports.spawnBatteryWithSeed(self, batterySubType, position, seedOrRNG, velocity, spawner)
33763
+ function ____exports.spawnBatteryWithSeed(self, batterySubType, positionOrGridIndex, seedOrRNG, velocity, spawner)
33753
33764
  if velocity == nil then
33754
33765
  velocity = VectorZero
33755
33766
  end
@@ -33759,13 +33770,13 @@ function ____exports.spawnBatteryWithSeed(self, batterySubType, position, seedOr
33759
33770
  return ____exports.spawnBattery(
33760
33771
  nil,
33761
33772
  batterySubType,
33762
- position,
33773
+ positionOrGridIndex,
33763
33774
  velocity,
33764
33775
  spawner,
33765
33776
  seedOrRNG
33766
33777
  )
33767
33778
  end
33768
- function ____exports.spawnBombPickup(self, bombSubType, position, velocity, spawner, seedOrRNG)
33779
+ function ____exports.spawnBombPickup(self, bombSubType, positionOrGridIndex, velocity, spawner, seedOrRNG)
33769
33780
  if velocity == nil then
33770
33781
  velocity = VectorZero
33771
33782
  end
@@ -33779,13 +33790,13 @@ function ____exports.spawnBombPickup(self, bombSubType, position, velocity, spaw
33779
33790
  nil,
33780
33791
  PickupVariant.BOMB,
33781
33792
  bombSubType,
33782
- position,
33793
+ positionOrGridIndex,
33783
33794
  velocity,
33784
33795
  spawner,
33785
33796
  seedOrRNG
33786
33797
  )
33787
33798
  end
33788
- function ____exports.spawnBombPickupWithSeed(self, bombSubType, position, seedOrRNG, velocity, spawner)
33799
+ function ____exports.spawnBombPickupWithSeed(self, bombSubType, positionOrGridIndex, seedOrRNG, velocity, spawner)
33789
33800
  if velocity == nil then
33790
33801
  velocity = VectorZero
33791
33802
  end
@@ -33795,13 +33806,13 @@ function ____exports.spawnBombPickupWithSeed(self, bombSubType, position, seedOr
33795
33806
  return ____exports.spawnBombPickup(
33796
33807
  nil,
33797
33808
  bombSubType,
33798
- position,
33809
+ positionOrGridIndex,
33799
33810
  velocity,
33800
33811
  spawner,
33801
33812
  seedOrRNG
33802
33813
  )
33803
33814
  end
33804
- function ____exports.spawnCard(self, cardType, position, velocity, spawner, seedOrRNG)
33815
+ function ____exports.spawnCard(self, cardType, positionOrGridIndex, velocity, spawner, seedOrRNG)
33805
33816
  if velocity == nil then
33806
33817
  velocity = VectorZero
33807
33818
  end
@@ -33815,13 +33826,13 @@ function ____exports.spawnCard(self, cardType, position, velocity, spawner, seed
33815
33826
  nil,
33816
33827
  PickupVariant.TAROT_CARD,
33817
33828
  cardType,
33818
- position,
33829
+ positionOrGridIndex,
33819
33830
  velocity,
33820
33831
  spawner,
33821
33832
  seedOrRNG
33822
33833
  )
33823
33834
  end
33824
- function ____exports.spawnCardWithSeed(self, cardType, position, seedOrRNG, velocity, spawner)
33835
+ function ____exports.spawnCardWithSeed(self, cardType, positionOrGridIndex, seedOrRNG, velocity, spawner)
33825
33836
  if velocity == nil then
33826
33837
  velocity = VectorZero
33827
33838
  end
@@ -33831,13 +33842,13 @@ function ____exports.spawnCardWithSeed(self, cardType, position, seedOrRNG, velo
33831
33842
  return ____exports.spawnCard(
33832
33843
  nil,
33833
33844
  cardType,
33834
- position,
33845
+ positionOrGridIndex,
33835
33846
  velocity,
33836
33847
  spawner,
33837
33848
  seedOrRNG
33838
33849
  )
33839
33850
  end
33840
- function ____exports.spawnCoin(self, coinSubType, position, velocity, spawner, seedOrRNG)
33851
+ function ____exports.spawnCoin(self, coinSubType, positionOrGridIndex, velocity, spawner, seedOrRNG)
33841
33852
  if velocity == nil then
33842
33853
  velocity = VectorZero
33843
33854
  end
@@ -33851,13 +33862,13 @@ function ____exports.spawnCoin(self, coinSubType, position, velocity, spawner, s
33851
33862
  nil,
33852
33863
  PickupVariant.COIN,
33853
33864
  coinSubType,
33854
- position,
33865
+ positionOrGridIndex,
33855
33866
  velocity,
33856
33867
  spawner,
33857
33868
  seedOrRNG
33858
33869
  )
33859
33870
  end
33860
- function ____exports.spawnCoinWithSeed(self, coinSubType, position, seedOrRNG, velocity, spawner)
33871
+ function ____exports.spawnCoinWithSeed(self, coinSubType, positionOrGridIndex, seedOrRNG, velocity, spawner)
33861
33872
  if velocity == nil then
33862
33873
  velocity = VectorZero
33863
33874
  end
@@ -33867,13 +33878,13 @@ function ____exports.spawnCoinWithSeed(self, coinSubType, position, seedOrRNG, v
33867
33878
  return ____exports.spawnCoin(
33868
33879
  nil,
33869
33880
  coinSubType,
33870
- position,
33881
+ positionOrGridIndex,
33871
33882
  velocity,
33872
33883
  spawner,
33873
33884
  seedOrRNG
33874
33885
  )
33875
33886
  end
33876
- function ____exports.spawnHeart(self, heartSubType, position, velocity, spawner, seedOrRNG)
33887
+ function ____exports.spawnHeart(self, heartSubType, positionOrGridIndex, velocity, spawner, seedOrRNG)
33877
33888
  if velocity == nil then
33878
33889
  velocity = VectorZero
33879
33890
  end
@@ -33887,13 +33898,13 @@ function ____exports.spawnHeart(self, heartSubType, position, velocity, spawner,
33887
33898
  nil,
33888
33899
  PickupVariant.HEART,
33889
33900
  heartSubType,
33890
- position,
33901
+ positionOrGridIndex,
33891
33902
  velocity,
33892
33903
  spawner,
33893
33904
  seedOrRNG
33894
33905
  )
33895
33906
  end
33896
- function ____exports.spawnHeartWithSeed(self, heartSubType, position, seedOrRNG, velocity, spawner)
33907
+ function ____exports.spawnHeartWithSeed(self, heartSubType, positionOrGridIndex, seedOrRNG, velocity, spawner)
33897
33908
  if velocity == nil then
33898
33909
  velocity = VectorZero
33899
33910
  end
@@ -33903,13 +33914,13 @@ function ____exports.spawnHeartWithSeed(self, heartSubType, position, seedOrRNG,
33903
33914
  return ____exports.spawnHeart(
33904
33915
  nil,
33905
33916
  heartSubType,
33906
- position,
33917
+ positionOrGridIndex,
33907
33918
  velocity,
33908
33919
  spawner,
33909
33920
  seedOrRNG
33910
33921
  )
33911
33922
  end
33912
- function ____exports.spawnKey(self, keySubType, position, velocity, spawner, seedOrRNG)
33923
+ function ____exports.spawnKey(self, keySubType, positionOrGridIndex, velocity, spawner, seedOrRNG)
33913
33924
  if velocity == nil then
33914
33925
  velocity = VectorZero
33915
33926
  end
@@ -33923,13 +33934,13 @@ function ____exports.spawnKey(self, keySubType, position, velocity, spawner, see
33923
33934
  nil,
33924
33935
  PickupVariant.KEY,
33925
33936
  keySubType,
33926
- position,
33937
+ positionOrGridIndex,
33927
33938
  velocity,
33928
33939
  spawner,
33929
33940
  seedOrRNG
33930
33941
  )
33931
33942
  end
33932
- function ____exports.spawnKeyWithSeed(self, keySubType, position, seedOrRNG, velocity, spawner)
33943
+ function ____exports.spawnKeyWithSeed(self, keySubType, positionOrGridIndex, seedOrRNG, velocity, spawner)
33933
33944
  if velocity == nil then
33934
33945
  velocity = VectorZero
33935
33946
  end
@@ -33939,13 +33950,13 @@ function ____exports.spawnKeyWithSeed(self, keySubType, position, seedOrRNG, vel
33939
33950
  return ____exports.spawnKey(
33940
33951
  nil,
33941
33952
  keySubType,
33942
- position,
33953
+ positionOrGridIndex,
33943
33954
  velocity,
33944
33955
  spawner,
33945
33956
  seedOrRNG
33946
33957
  )
33947
33958
  end
33948
- function ____exports.spawnPill(self, pillColor, position, velocity, spawner, seedOrRNG)
33959
+ function ____exports.spawnPill(self, pillColor, positionOrGridIndex, velocity, spawner, seedOrRNG)
33949
33960
  if velocity == nil then
33950
33961
  velocity = VectorZero
33951
33962
  end
@@ -33959,13 +33970,13 @@ function ____exports.spawnPill(self, pillColor, position, velocity, spawner, see
33959
33970
  nil,
33960
33971
  PickupVariant.PILL,
33961
33972
  pillColor,
33962
- position,
33973
+ positionOrGridIndex,
33963
33974
  velocity,
33964
33975
  spawner,
33965
33976
  seedOrRNG
33966
33977
  )
33967
33978
  end
33968
- function ____exports.spawnPillWithSeed(self, pillColor, position, seedOrRNG, velocity, spawner)
33979
+ function ____exports.spawnPillWithSeed(self, pillColor, positionOrGridIndex, seedOrRNG, velocity, spawner)
33969
33980
  if velocity == nil then
33970
33981
  velocity = VectorZero
33971
33982
  end
@@ -33975,13 +33986,13 @@ function ____exports.spawnPillWithSeed(self, pillColor, position, seedOrRNG, vel
33975
33986
  return ____exports.spawnPill(
33976
33987
  nil,
33977
33988
  pillColor,
33978
- position,
33989
+ positionOrGridIndex,
33979
33990
  velocity,
33980
33991
  spawner,
33981
33992
  seedOrRNG
33982
33993
  )
33983
33994
  end
33984
- function ____exports.spawnSack(self, sackSubType, position, velocity, spawner, seedOrRNG)
33995
+ function ____exports.spawnSack(self, sackSubType, positionOrGridIndex, velocity, spawner, seedOrRNG)
33985
33996
  if velocity == nil then
33986
33997
  velocity = VectorZero
33987
33998
  end
@@ -33995,13 +34006,13 @@ function ____exports.spawnSack(self, sackSubType, position, velocity, spawner, s
33995
34006
  nil,
33996
34007
  PickupVariant.SACK,
33997
34008
  sackSubType,
33998
- position,
34009
+ positionOrGridIndex,
33999
34010
  velocity,
34000
34011
  spawner,
34001
34012
  seedOrRNG
34002
34013
  )
34003
34014
  end
34004
- function ____exports.spawnSackWithSeed(self, sackSubType, position, seedOrRNG, velocity, spawner)
34015
+ function ____exports.spawnSackWithSeed(self, sackSubType, positionOrGridIndex, seedOrRNG, velocity, spawner)
34005
34016
  if velocity == nil then
34006
34017
  velocity = VectorZero
34007
34018
  end
@@ -34011,13 +34022,13 @@ function ____exports.spawnSackWithSeed(self, sackSubType, position, seedOrRNG, v
34011
34022
  return ____exports.spawnSack(
34012
34023
  nil,
34013
34024
  sackSubType,
34014
- position,
34025
+ positionOrGridIndex,
34015
34026
  velocity,
34016
34027
  spawner,
34017
34028
  seedOrRNG
34018
34029
  )
34019
34030
  end
34020
- function ____exports.spawnTrinket(self, trinketType, position, velocity, spawner, seedOrRNG)
34031
+ function ____exports.spawnTrinket(self, trinketType, positionOrGridIndex, velocity, spawner, seedOrRNG)
34021
34032
  if velocity == nil then
34022
34033
  velocity = VectorZero
34023
34034
  end
@@ -34031,13 +34042,13 @@ function ____exports.spawnTrinket(self, trinketType, position, velocity, spawner
34031
34042
  nil,
34032
34043
  PickupVariant.TRINKET,
34033
34044
  trinketType,
34034
- position,
34045
+ positionOrGridIndex,
34035
34046
  velocity,
34036
34047
  spawner,
34037
34048
  seedOrRNG
34038
34049
  )
34039
34050
  end
34040
- function ____exports.spawnTrinketWithSeed(self, trinketType, position, seedOrRNG, velocity, spawner)
34051
+ function ____exports.spawnTrinketWithSeed(self, trinketType, positionOrGridIndex, seedOrRNG, velocity, spawner)
34041
34052
  if velocity == nil then
34042
34053
  velocity = VectorZero
34043
34054
  end
@@ -34047,7 +34058,7 @@ function ____exports.spawnTrinketWithSeed(self, trinketType, position, seedOrRNG
34047
34058
  return ____exports.spawnTrinket(
34048
34059
  nil,
34049
34060
  trinketType,
34050
- position,
34061
+ positionOrGridIndex,
34051
34062
  velocity,
34052
34063
  spawner,
34053
34064
  seedOrRNG
@@ -38526,7 +38537,7 @@ end
38526
38537
  function ____exports.isSin(self, npc)
38527
38538
  return SIN_ENTITY_TYPES_SET:has(npc.Type)
38528
38539
  end
38529
- function ____exports.spawnBoss(self, entityType, variant, subType, position, velocity, spawner, seedOrRNG, numSegments)
38540
+ function ____exports.spawnBoss(self, entityType, variant, subType, positionOrGridIndex, velocity, spawner, seedOrRNG, numSegments)
38530
38541
  if velocity == nil then
38531
38542
  velocity = VectorZero
38532
38543
  end
@@ -38542,7 +38553,7 @@ function ____exports.spawnBoss(self, entityType, variant, subType, position, vel
38542
38553
  entityType,
38543
38554
  variant,
38544
38555
  subType,
38545
- position,
38556
+ positionOrGridIndex,
38546
38557
  velocity,
38547
38558
  spawner,
38548
38559
  seed
@@ -38559,7 +38570,7 @@ function ____exports.spawnBoss(self, entityType, variant, subType, position, vel
38559
38570
  entityType,
38560
38571
  variant,
38561
38572
  subType,
38562
- position,
38573
+ positionOrGridIndex,
38563
38574
  velocity,
38564
38575
  spawner,
38565
38576
  seed
@@ -38569,7 +38580,7 @@ function ____exports.spawnBoss(self, entityType, variant, subType, position, vel
38569
38580
  end
38570
38581
  return npc
38571
38582
  end
38572
- function ____exports.spawnBossWithSeed(self, entityType, variant, subType, position, seedOrRNG, velocity, spawner, numSegments)
38583
+ function ____exports.spawnBossWithSeed(self, entityType, variant, subType, positionOrGridIndex, seedOrRNG, velocity, spawner, numSegments)
38573
38584
  if velocity == nil then
38574
38585
  velocity = VectorZero
38575
38586
  end
@@ -38582,7 +38593,7 @@ function ____exports.spawnBossWithSeed(self, entityType, variant, subType, posit
38582
38593
  entityType,
38583
38594
  variant,
38584
38595
  subType,
38585
- position,
38596
+ positionOrGridIndex,
38586
38597
  velocity,
38587
38598
  spawner,
38588
38599
  seed,
@@ -41383,7 +41394,7 @@ local anyPlayerIs = ____players.anyPlayerIs
41383
41394
  local ____rng = require("src.functions.rng")
41384
41395
  local getRandomSeed = ____rng.getRandomSeed
41385
41396
  local isRNG = ____rng.isRNG
41386
- function ____exports.spawnCollectibleUnsafe(self, collectibleType, position, seedOrRNG, options, forceFreeItem, spawner)
41397
+ function ____exports.spawnCollectibleUnsafe(self, collectibleType, positionOrGridIndex, seedOrRNG, options, forceFreeItem, spawner)
41387
41398
  if seedOrRNG == nil then
41388
41399
  seedOrRNG = getRandomSeed(nil)
41389
41400
  end
@@ -41398,7 +41409,7 @@ function ____exports.spawnCollectibleUnsafe(self, collectibleType, position, see
41398
41409
  nil,
41399
41410
  PickupVariant.COLLECTIBLE,
41400
41411
  collectibleType,
41401
- position,
41412
+ positionOrGridIndex,
41402
41413
  seed,
41403
41414
  VectorZero,
41404
41415
  spawner
@@ -41412,14 +41423,14 @@ function ____exports.spawnCollectibleUnsafe(self, collectibleType, position, see
41412
41423
  end
41413
41424
  return collectible
41414
41425
  end
41415
- function ____exports.spawnEmptyCollectible(self, position, seedOrRNG)
41426
+ function ____exports.spawnEmptyCollectible(self, positionOrGridIndex, seedOrRNG)
41416
41427
  if seedOrRNG == nil then
41417
41428
  seedOrRNG = getRandomSeed(nil)
41418
41429
  end
41419
41430
  local collectible = ____exports.spawnCollectibleUnsafe(
41420
41431
  nil,
41421
41432
  CollectibleType.SAD_ONION,
41422
- position,
41433
+ positionOrGridIndex,
41423
41434
  seedOrRNG,
41424
41435
  false,
41425
41436
  true
@@ -41527,7 +41538,7 @@ function SpawnCollectible.prototype.____constructor(self, preventCollectibleRota
41527
41538
  self.featuresUsed = {ISCFeature.PREVENT_COLLECTIBLE_ROTATION}
41528
41539
  self.preventCollectibleRotation = preventCollectibleRotation
41529
41540
  end
41530
- function SpawnCollectible.prototype.spawnCollectible(self, collectibleType, position, seedOrRNG, options, forceFreeItem, spawner)
41541
+ function SpawnCollectible.prototype.spawnCollectible(self, collectibleType, positionOrGridIndex, seedOrRNG, options, forceFreeItem, spawner)
41531
41542
  if seedOrRNG == nil then
41532
41543
  seedOrRNG = getRandomSeed(nil)
41533
41544
  end
@@ -41540,7 +41551,7 @@ function SpawnCollectible.prototype.spawnCollectible(self, collectibleType, posi
41540
41551
  local collectible = spawnCollectibleUnsafe(
41541
41552
  nil,
41542
41553
  collectibleType,
41543
- position,
41554
+ positionOrGridIndex,
41544
41555
  seedOrRNG,
41545
41556
  options,
41546
41557
  forceFreeItem,
@@ -41551,7 +41562,7 @@ function SpawnCollectible.prototype.spawnCollectible(self, collectibleType, posi
41551
41562
  end
41552
41563
  return collectible
41553
41564
  end
41554
- function SpawnCollectible.prototype.spawnCollectibleFromPool(self, itemPoolType, position, seedOrRNG, options, forceFreeItem, spawner)
41565
+ function SpawnCollectible.prototype.spawnCollectibleFromPool(self, itemPoolType, positionOrGridIndex, seedOrRNG, options, forceFreeItem, spawner)
41555
41566
  if seedOrRNG == nil then
41556
41567
  seedOrRNG = getRandomSeed(nil)
41557
41568
  end
@@ -41565,7 +41576,7 @@ function SpawnCollectible.prototype.spawnCollectibleFromPool(self, itemPoolType,
41565
41576
  local collectibleType = itemPool:GetCollectible(itemPoolType)
41566
41577
  return self:spawnCollectible(
41567
41578
  collectibleType,
41568
- position,
41579
+ positionOrGridIndex,
41569
41580
  seedOrRNG,
41570
41581
  options,
41571
41582
  forceFreeItem,
@@ -47992,6 +48003,7 @@ local ____utils = require("src.functions.utils")
47992
48003
  local ____repeat = ____utils["repeat"]
47993
48004
  local ____vector = require("src.functions.vector")
47994
48005
  local getRandomVector = ____vector.getRandomVector
48006
+ local isVector = ____vector.isVector
47995
48007
  local ____Feature = require("src.classes.private.Feature")
47996
48008
  local Feature = ____Feature.Feature
47997
48009
  local ROCK_ALT_CHANCES = {NOTHING = 0.68, BASIC_DROP = 0.0967, TRINKET = 0.025, COLLECTIBLE = 0.005}
@@ -48009,10 +48021,12 @@ function SpawnRockAltRewards.prototype.____constructor(self, itemPoolDetection)
48009
48021
  self.featuresUsed = {ISCFeature.ITEM_POOL_DETECTION}
48010
48022
  self.itemPoolDetection = itemPoolDetection
48011
48023
  end
48012
- function SpawnRockAltRewards.prototype.spawnRockAltReward(self, position, rockAltType, seedOrRNG)
48024
+ function SpawnRockAltRewards.prototype.spawnRockAltReward(self, positionOrGridIndex, rockAltType, seedOrRNG)
48013
48025
  if seedOrRNG == nil then
48014
48026
  seedOrRNG = getRandomSeed(nil)
48015
48027
  end
48028
+ local room = game:GetRoom()
48029
+ local position = isVector(nil, positionOrGridIndex) and positionOrGridIndex or room:GetGridPosition(positionOrGridIndex)
48016
48030
  local rng = isRNG(nil, seedOrRNG) and seedOrRNG or newRNG(nil, seedOrRNG)
48017
48031
  repeat
48018
48032
  local ____switch4 = rockAltType