isaacscript-common 17.1.0 → 17.2.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.d.ts +15 -2
- package/dist/isaacscript-common.lua +127 -1
- package/dist/src/functions/stage.d.ts +12 -0
- package/dist/src/functions/stage.d.ts.map +1 -1
- package/dist/src/functions/stage.lua +22 -0
- package/dist/src/objects/cardDescriptions.d.ts +1 -0
- package/dist/src/objects/cardDescriptions.d.ts.map +1 -1
- package/dist/src/objects/cardDescriptions.lua +1 -0
- package/dist/src/objects/cardNames.d.ts +1 -0
- package/dist/src/objects/cardNames.d.ts.map +1 -1
- package/dist/src/objects/cardNames.lua +1 -0
- package/dist/src/objects/englishLevelNames.d.ts +15 -0
- package/dist/src/objects/englishLevelNames.d.ts.map +1 -0
- package/dist/src/objects/englishLevelNames.lua +117 -0
- package/dist/src/types/HasAllEnumKeys.d.ts +2 -2
- package/dist/src/types/HasAllEnumKeys.d.ts.map +1 -1
- package/package.json +1 -1
- package/src/functions/stage.ts +31 -0
- package/src/objects/cardDescriptions.ts +1 -1
- package/src/objects/cardNames.ts +1 -1
- package/src/objects/englishLevelNames.ts +121 -0
- package/src/types/HasAllEnumKeys.ts +2 -2
package/dist/index.d.ts
CHANGED
|
@@ -4556,6 +4556,19 @@ export declare function getEffects(effectVariant?: EffectVariant, subType?: numb
|
|
|
4556
4556
|
*/
|
|
4557
4557
|
export declare function getEffectsList(player: EntityPlayer): TemporaryEffect[];
|
|
4558
4558
|
|
|
4559
|
+
/**
|
|
4560
|
+
* Helper function to get the English name of the level. For example, "Caves 1".
|
|
4561
|
+
*
|
|
4562
|
+
* This is useful because the `Level.GetName` method returns a localized version of the level name,
|
|
4563
|
+
* which will not display correctly on some fonts.
|
|
4564
|
+
*
|
|
4565
|
+
* Note that this returns "Blue Womb" instead of "???" for stage 9.
|
|
4566
|
+
*
|
|
4567
|
+
* @param stage Optional. If not specified, the current stage will be used.
|
|
4568
|
+
* @param stageType Optional. If not specified, the current stage type will be used.
|
|
4569
|
+
*/
|
|
4570
|
+
export declare function getEnglishLevelName(stage?: LevelStage, stageType?: StageType): string;
|
|
4571
|
+
|
|
4559
4572
|
/**
|
|
4560
4573
|
* Helper function to get all of the entities in the room or all of the entities that match a
|
|
4561
4574
|
* specific entity type / variant / sub-type.
|
|
@@ -6630,8 +6643,8 @@ export declare function gridPositionToWorldPosition(gridPosition: Vector): Vecto
|
|
|
6630
6643
|
* const value = MyEnumToString[MyEnum.Value2];
|
|
6631
6644
|
* ```
|
|
6632
6645
|
*/
|
|
6633
|
-
export declare type HasAllEnumKeys<
|
|
6634
|
-
readonly [key in
|
|
6646
|
+
export declare type HasAllEnumKeys<Enum extends string | number, T> = {
|
|
6647
|
+
readonly [key in Enum]: T;
|
|
6635
6648
|
};
|
|
6636
6649
|
|
|
6637
6650
|
/**
|
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
--[[
|
|
2
2
|
|
|
3
|
-
isaacscript-common 17.1
|
|
3
|
+
isaacscript-common 17.2.1
|
|
4
4
|
|
|
5
5
|
This is the "isaacscript-common" library, which was created with the IsaacScript tool.
|
|
6
6
|
|
|
@@ -25067,6 +25067,119 @@ function ____exports.reloadRoom(self)
|
|
|
25067
25067
|
local roomGridIndex = getRoomGridIndex(nil)
|
|
25068
25068
|
____exports.teleport(nil, roomGridIndex, Direction.NO_DIRECTION, RoomTransitionAnim.FADE)
|
|
25069
25069
|
end
|
|
25070
|
+
return ____exports
|
|
25071
|
+
end,
|
|
25072
|
+
["src.objects.englishLevelNames"] = function(...)
|
|
25073
|
+
local ____exports = {}
|
|
25074
|
+
local ____isaac_2Dtypescript_2Ddefinitions = require("lua_modules.isaac-typescript-definitions.dist.src.index")
|
|
25075
|
+
local LevelStage = ____isaac_2Dtypescript_2Ddefinitions.LevelStage
|
|
25076
|
+
local StageType = ____isaac_2Dtypescript_2Ddefinitions.StageType
|
|
25077
|
+
____exports.ENGLISH_LEVEL_NAMES = {
|
|
25078
|
+
[LevelStage.BASEMENT_1] = {
|
|
25079
|
+
[StageType.ORIGINAL] = "Basement 1",
|
|
25080
|
+
[StageType.WRATH_OF_THE_LAMB] = "Cellar 1",
|
|
25081
|
+
[StageType.AFTERBIRTH] = "Burning Basement 1",
|
|
25082
|
+
[StageType.GREED_MODE] = "Basement",
|
|
25083
|
+
[StageType.REPENTANCE] = "Downpour 1",
|
|
25084
|
+
[StageType.REPENTANCE_B] = "Dross 1"
|
|
25085
|
+
},
|
|
25086
|
+
[LevelStage.BASEMENT_2] = {
|
|
25087
|
+
[StageType.ORIGINAL] = "Basement 2",
|
|
25088
|
+
[StageType.WRATH_OF_THE_LAMB] = "Cellar 2",
|
|
25089
|
+
[StageType.AFTERBIRTH] = "Burning Basement 2",
|
|
25090
|
+
[StageType.GREED_MODE] = "Basement",
|
|
25091
|
+
[StageType.REPENTANCE] = "Downpour 2",
|
|
25092
|
+
[StageType.REPENTANCE_B] = "Dross 2"
|
|
25093
|
+
},
|
|
25094
|
+
[LevelStage.CAVES_1] = {
|
|
25095
|
+
[StageType.ORIGINAL] = "Caves 1",
|
|
25096
|
+
[StageType.WRATH_OF_THE_LAMB] = "Catacombs 1",
|
|
25097
|
+
[StageType.AFTERBIRTH] = "Flooded Caves 1",
|
|
25098
|
+
[StageType.GREED_MODE] = "Caves",
|
|
25099
|
+
[StageType.REPENTANCE] = "Mines 1",
|
|
25100
|
+
[StageType.REPENTANCE_B] = "Ashpit 1"
|
|
25101
|
+
},
|
|
25102
|
+
[LevelStage.CAVES_2] = {
|
|
25103
|
+
[StageType.ORIGINAL] = "Caves 2",
|
|
25104
|
+
[StageType.WRATH_OF_THE_LAMB] = "Catacombs 2",
|
|
25105
|
+
[StageType.AFTERBIRTH] = "Flooded Caves 2",
|
|
25106
|
+
[StageType.GREED_MODE] = "Caves",
|
|
25107
|
+
[StageType.REPENTANCE] = "Mines 2",
|
|
25108
|
+
[StageType.REPENTANCE_B] = "Ashpit 2"
|
|
25109
|
+
},
|
|
25110
|
+
[LevelStage.DEPTHS_1] = {
|
|
25111
|
+
[StageType.ORIGINAL] = "Depths 1",
|
|
25112
|
+
[StageType.WRATH_OF_THE_LAMB] = "Necropolis 1",
|
|
25113
|
+
[StageType.AFTERBIRTH] = "Dank Depths 1",
|
|
25114
|
+
[StageType.GREED_MODE] = "Depths",
|
|
25115
|
+
[StageType.REPENTANCE] = "Mausoleum 1",
|
|
25116
|
+
[StageType.REPENTANCE_B] = "Gehenna 1"
|
|
25117
|
+
},
|
|
25118
|
+
[LevelStage.DEPTHS_2] = {
|
|
25119
|
+
[StageType.ORIGINAL] = "Depths 2",
|
|
25120
|
+
[StageType.WRATH_OF_THE_LAMB] = "Necropolis 2",
|
|
25121
|
+
[StageType.AFTERBIRTH] = "Dank Depths 2",
|
|
25122
|
+
[StageType.GREED_MODE] = "Depths",
|
|
25123
|
+
[StageType.REPENTANCE] = "Mausoleum 2",
|
|
25124
|
+
[StageType.REPENTANCE_B] = "Gehenna 2"
|
|
25125
|
+
},
|
|
25126
|
+
[LevelStage.WOMB_1] = {
|
|
25127
|
+
[StageType.ORIGINAL] = "Womb 1",
|
|
25128
|
+
[StageType.WRATH_OF_THE_LAMB] = "Utero 1",
|
|
25129
|
+
[StageType.AFTERBIRTH] = "Scarred Womb 1",
|
|
25130
|
+
[StageType.GREED_MODE] = "Womb",
|
|
25131
|
+
[StageType.REPENTANCE] = "Corpse 1",
|
|
25132
|
+
[StageType.REPENTANCE_B] = "Mortis 1"
|
|
25133
|
+
},
|
|
25134
|
+
[LevelStage.WOMB_2] = {
|
|
25135
|
+
[StageType.ORIGINAL] = "Womb 2",
|
|
25136
|
+
[StageType.WRATH_OF_THE_LAMB] = "Utero 2",
|
|
25137
|
+
[StageType.AFTERBIRTH] = "Scarred Womb 2",
|
|
25138
|
+
[StageType.GREED_MODE] = "Womb",
|
|
25139
|
+
[StageType.REPENTANCE] = "Corpse 2",
|
|
25140
|
+
[StageType.REPENTANCE_B] = "Mortis 2"
|
|
25141
|
+
},
|
|
25142
|
+
[LevelStage.BLUE_WOMB] = {
|
|
25143
|
+
[StageType.ORIGINAL] = "Blue Womb",
|
|
25144
|
+
[StageType.WRATH_OF_THE_LAMB] = "Blue Womb",
|
|
25145
|
+
[StageType.AFTERBIRTH] = "Blue Womb",
|
|
25146
|
+
[StageType.GREED_MODE] = "Blue Womb",
|
|
25147
|
+
[StageType.REPENTANCE] = "Blue Womb",
|
|
25148
|
+
[StageType.REPENTANCE_B] = "Blue Womb"
|
|
25149
|
+
},
|
|
25150
|
+
[LevelStage.SHEOL_CATHEDRAL] = {
|
|
25151
|
+
[StageType.ORIGINAL] = "Sheol",
|
|
25152
|
+
[StageType.WRATH_OF_THE_LAMB] = "Cathedral",
|
|
25153
|
+
[StageType.AFTERBIRTH] = "Undefined",
|
|
25154
|
+
[StageType.GREED_MODE] = "Sheol",
|
|
25155
|
+
[StageType.REPENTANCE] = "Undefined",
|
|
25156
|
+
[StageType.REPENTANCE_B] = "Undefined"
|
|
25157
|
+
},
|
|
25158
|
+
[LevelStage.DARK_ROOM_CHEST] = {
|
|
25159
|
+
[StageType.ORIGINAL] = "Dark Room",
|
|
25160
|
+
[StageType.WRATH_OF_THE_LAMB] = "The Chest",
|
|
25161
|
+
[StageType.AFTERBIRTH] = "Undefined",
|
|
25162
|
+
[StageType.GREED_MODE] = "The Shop",
|
|
25163
|
+
[StageType.REPENTANCE] = "Undefined",
|
|
25164
|
+
[StageType.REPENTANCE_B] = "Undefined"
|
|
25165
|
+
},
|
|
25166
|
+
[LevelStage.THE_VOID] = {
|
|
25167
|
+
[StageType.ORIGINAL] = "The Void",
|
|
25168
|
+
[StageType.WRATH_OF_THE_LAMB] = "The Void",
|
|
25169
|
+
[StageType.AFTERBIRTH] = "The Void",
|
|
25170
|
+
[StageType.GREED_MODE] = "The Void",
|
|
25171
|
+
[StageType.REPENTANCE] = "The Void",
|
|
25172
|
+
[StageType.REPENTANCE_B] = "The Void"
|
|
25173
|
+
},
|
|
25174
|
+
[LevelStage.HOME] = {
|
|
25175
|
+
[StageType.ORIGINAL] = "Home",
|
|
25176
|
+
[StageType.WRATH_OF_THE_LAMB] = "Home",
|
|
25177
|
+
[StageType.AFTERBIRTH] = "Home",
|
|
25178
|
+
[StageType.GREED_MODE] = "Home",
|
|
25179
|
+
[StageType.REPENTANCE] = "Home",
|
|
25180
|
+
[StageType.REPENTANCE_B] = "Home"
|
|
25181
|
+
}
|
|
25182
|
+
}
|
|
25070
25183
|
return ____exports
|
|
25071
25184
|
end,
|
|
25072
25185
|
["src.objects.roomTypeGotoPrefixes"] = function(...)
|
|
@@ -25142,6 +25255,8 @@ local LevelStage = ____isaac_2Dtypescript_2Ddefinitions.LevelStage
|
|
|
25142
25255
|
local StageType = ____isaac_2Dtypescript_2Ddefinitions.StageType
|
|
25143
25256
|
local ____cachedClasses = require("src.core.cachedClasses")
|
|
25144
25257
|
local game = ____cachedClasses.game
|
|
25258
|
+
local ____englishLevelNames = require("src.objects.englishLevelNames")
|
|
25259
|
+
local ENGLISH_LEVEL_NAMES = ____englishLevelNames.ENGLISH_LEVEL_NAMES
|
|
25145
25260
|
local ____roomTypeGotoPrefixes = require("src.objects.roomTypeGotoPrefixes")
|
|
25146
25261
|
local ROOM_TYPE_GOTO_PREFIXES = ____roomTypeGotoPrefixes.ROOM_TYPE_GOTO_PREFIXES
|
|
25147
25262
|
local ____stageTypeSuffixes = require("src.objects.stageTypeSuffixes")
|
|
@@ -25197,6 +25312,17 @@ function ____exports.getEffectiveStage(self)
|
|
|
25197
25312
|
end
|
|
25198
25313
|
return stage
|
|
25199
25314
|
end
|
|
25315
|
+
function ____exports.getEnglishLevelName(self, stage, stageType)
|
|
25316
|
+
local level = game:GetLevel()
|
|
25317
|
+
if stage == nil then
|
|
25318
|
+
stage = level:GetStage()
|
|
25319
|
+
end
|
|
25320
|
+
if stageType == nil then
|
|
25321
|
+
stageType = level:GetStageType()
|
|
25322
|
+
end
|
|
25323
|
+
local stageNames = ENGLISH_LEVEL_NAMES[stage]
|
|
25324
|
+
return stageNames[stageType]
|
|
25325
|
+
end
|
|
25200
25326
|
function ____exports.getGotoCommand(self, roomType, roomVariant)
|
|
25201
25327
|
local prefix = ROOM_TYPE_GOTO_PREFIXES[roomType]
|
|
25202
25328
|
return (("goto " .. prefix) .. ".") .. tostring(roomVariant)
|
|
@@ -15,6 +15,18 @@ export declare function calculateStageTypeRepentance(stage: LevelStage): StageTy
|
|
|
15
15
|
* consider Downpour 2 to have a stage of 3.
|
|
16
16
|
*/
|
|
17
17
|
export declare function getEffectiveStage(): int;
|
|
18
|
+
/**
|
|
19
|
+
* Helper function to get the English name of the level. For example, "Caves 1".
|
|
20
|
+
*
|
|
21
|
+
* This is useful because the `Level.GetName` method returns a localized version of the level name,
|
|
22
|
+
* which will not display correctly on some fonts.
|
|
23
|
+
*
|
|
24
|
+
* Note that this returns "Blue Womb" instead of "???" for stage 9.
|
|
25
|
+
*
|
|
26
|
+
* @param stage Optional. If not specified, the current stage will be used.
|
|
27
|
+
* @param stageType Optional. If not specified, the current stage type will be used.
|
|
28
|
+
*/
|
|
29
|
+
export declare function getEnglishLevelName(stage?: LevelStage, stageType?: StageType): string;
|
|
18
30
|
/**
|
|
19
31
|
* Helper function to get the corresponding "goto" console command that would correspond to the
|
|
20
32
|
* provided room type and room variant.
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"stage.d.ts","sourceRoot":"","sources":["../../../src/functions/stage.ts"],"names":[],"mappings":"AAAA,OAAO,EAEL,UAAU,EACV,QAAQ,EACR,SAAS,EACV,MAAM,8BAA8B,CAAC;
|
|
1
|
+
{"version":3,"file":"stage.d.ts","sourceRoot":"","sources":["../../../src/functions/stage.ts"],"names":[],"mappings":"AAAA,OAAO,EAEL,UAAU,EACV,QAAQ,EACR,SAAS,EACV,MAAM,8BAA8B,CAAC;AAQtC;;;GAGG;AACH,wBAAgB,kBAAkB,CAAC,KAAK,EAAE,UAAU,GAAG,SAAS,CA6B/D;AAED;;;GAGG;AACH,wBAAgB,4BAA4B,CAAC,KAAK,EAAE,UAAU,GAAG,SAAS,CAmBzE;AAED;;;;GAIG;AACH,wBAAgB,iBAAiB,IAAI,GAAG,CASvC;AAGD;;;;;;;;;;GAUG;AACH,wBAAgB,mBAAmB,CACjC,KAAK,CAAC,EAAE,UAAU,EAClB,SAAS,CAAC,EAAE,SAAS,GACpB,MAAM,CAaR;AAED;;;GAGG;AACH,wBAAgB,cAAc,CAAC,QAAQ,EAAE,QAAQ,EAAE,WAAW,EAAE,GAAG,GAAG,MAAM,CAG3E;AAED,6CAA6C;AAC7C,wBAAgB,QAAQ,IAAI,UAAU,CAIrC;AAED,iDAAiD;AACjD,wBAAgB,YAAY,IAAI,SAAS,CAIxC;AAED,8FAA8F;AAC9F,wBAAgB,SAAS,CAAC,KAAK,EAAE,UAAU,EAAE,SAAS,EAAE,SAAS,GAAG,IAAI,CAIvE;AAED;;;GAGG;AACH,wBAAgB,iBAAiB,CAAC,SAAS,EAAE,SAAS,GAAG,OAAO,CAI/D;AAED,wBAAgB,QAAQ,IAAI,OAAO,CAElC;AAED,wBAAgB,WAAW,IAAI,OAAO,CASrC;AAED,wBAAgB,OAAO,IAAI,OAAO,CASjC;AAED,wBAAgB,UAAU,IAAI,OAAO,CAQpC;AAED;;;;;;;GAOG;AACH,wBAAgB,YAAY,IAAI,OAAO,CAUtC;AAED;;;;;GAKG;AACH,wBAAgB,YAAY,IAAI,OAAO,CAKtC;AAED;;;GAGG;AACH,wBAAgB,iBAAiB,IAAI,OAAO,CAK3C;AAED,wBAAgB,OAAO,IAAI,OAAO,CAQjC;AAED;;;;;;;;GAQG;AACH,wBAAgB,QAAQ,CACtB,KAAK,EAAE,UAAU,EACjB,SAAS,EAAE,SAAS,EACpB,MAAM,UAAQ,GACb,IAAI,CAUN;AAED;;;;;GAKG;AACH,wBAAgB,iBAAiB,CAAC,SAAS,EAAE,SAAS,GAAG,MAAM,CAE9D"}
|
|
@@ -5,6 +5,8 @@ local LevelStage = ____isaac_2Dtypescript_2Ddefinitions.LevelStage
|
|
|
5
5
|
local StageType = ____isaac_2Dtypescript_2Ddefinitions.StageType
|
|
6
6
|
local ____cachedClasses = require("src.core.cachedClasses")
|
|
7
7
|
local game = ____cachedClasses.game
|
|
8
|
+
local ____englishLevelNames = require("src.objects.englishLevelNames")
|
|
9
|
+
local ENGLISH_LEVEL_NAMES = ____englishLevelNames.ENGLISH_LEVEL_NAMES
|
|
8
10
|
local ____roomTypeGotoPrefixes = require("src.objects.roomTypeGotoPrefixes")
|
|
9
11
|
local ROOM_TYPE_GOTO_PREFIXES = ____roomTypeGotoPrefixes.ROOM_TYPE_GOTO_PREFIXES
|
|
10
12
|
local ____stageTypeSuffixes = require("src.objects.stageTypeSuffixes")
|
|
@@ -75,6 +77,26 @@ function ____exports.getEffectiveStage(self)
|
|
|
75
77
|
end
|
|
76
78
|
return stage
|
|
77
79
|
end
|
|
80
|
+
--- Helper function to get the English name of the level. For example, "Caves 1".
|
|
81
|
+
--
|
|
82
|
+
-- This is useful because the `Level.GetName` method returns a localized version of the level name,
|
|
83
|
+
-- which will not display correctly on some fonts.
|
|
84
|
+
--
|
|
85
|
+
-- Note that this returns "Blue Womb" instead of "???" for stage 9.
|
|
86
|
+
--
|
|
87
|
+
-- @param stage Optional. If not specified, the current stage will be used.
|
|
88
|
+
-- @param stageType Optional. If not specified, the current stage type will be used.
|
|
89
|
+
function ____exports.getEnglishLevelName(self, stage, stageType)
|
|
90
|
+
local level = game:GetLevel()
|
|
91
|
+
if stage == nil then
|
|
92
|
+
stage = level:GetStage()
|
|
93
|
+
end
|
|
94
|
+
if stageType == nil then
|
|
95
|
+
stageType = level:GetStageType()
|
|
96
|
+
end
|
|
97
|
+
local stageNames = ENGLISH_LEVEL_NAMES[stage]
|
|
98
|
+
return stageNames[stageType]
|
|
99
|
+
end
|
|
78
100
|
--- Helper function to get the corresponding "goto" console command that would correspond to the
|
|
79
101
|
-- provided room type and room variant.
|
|
80
102
|
function ____exports.getGotoCommand(self, roomType, roomVariant)
|
|
@@ -1,5 +1,6 @@
|
|
|
1
1
|
import { CardType } from "isaac-typescript-definitions";
|
|
2
2
|
export declare const DEFAULT_CARD_DESCRIPTION = "Unknown";
|
|
3
|
+
/** This is a temporary map due to missing features in the vanilla API. */
|
|
3
4
|
export declare const CARD_DESCRIPTIONS: {
|
|
4
5
|
readonly [key in CardType]: string;
|
|
5
6
|
};
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"cardDescriptions.d.ts","sourceRoot":"","sources":["../../../src/objects/cardDescriptions.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,QAAQ,EAAE,MAAM,8BAA8B,CAAC;AAExD,eAAO,MAAM,wBAAwB,YAAY,CAAC;
|
|
1
|
+
{"version":3,"file":"cardDescriptions.d.ts","sourceRoot":"","sources":["../../../src/objects/cardDescriptions.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,QAAQ,EAAE,MAAM,8BAA8B,CAAC;AAExD,eAAO,MAAM,wBAAwB,YAAY,CAAC;AAElD,0EAA0E;AAC1E,eAAO,MAAM,iBAAiB,EAAE;IAAE,QAAQ,EAAE,GAAG,IAAI,QAAQ,GAAG,MAAM;CAmG1D,CAAC"}
|
|
@@ -2,6 +2,7 @@ local ____exports = {}
|
|
|
2
2
|
local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
|
|
3
3
|
local CardType = ____isaac_2Dtypescript_2Ddefinitions.CardType
|
|
4
4
|
____exports.DEFAULT_CARD_DESCRIPTION = "Unknown"
|
|
5
|
+
--- This is a temporary map due to missing features in the vanilla API.
|
|
5
6
|
____exports.CARD_DESCRIPTIONS = {
|
|
6
7
|
[CardType.NULL] = ____exports.DEFAULT_CARD_DESCRIPTION,
|
|
7
8
|
[CardType.FOOL] = "Where journey begins",
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"cardNames.d.ts","sourceRoot":"","sources":["../../../src/objects/cardNames.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,QAAQ,EAAE,MAAM,8BAA8B,CAAC;AAExD,eAAO,MAAM,iBAAiB,YAAY,CAAC;
|
|
1
|
+
{"version":3,"file":"cardNames.d.ts","sourceRoot":"","sources":["../../../src/objects/cardNames.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,QAAQ,EAAE,MAAM,8BAA8B,CAAC;AAExD,eAAO,MAAM,iBAAiB,YAAY,CAAC;AAE3C,0EAA0E;AAC1E,eAAO,MAAM,UAAU,EAAE;IAAE,QAAQ,EAAE,GAAG,IAAI,QAAQ,GAAG,MAAM;CAmGnD,CAAC"}
|
|
@@ -2,6 +2,7 @@ local ____exports = {}
|
|
|
2
2
|
local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
|
|
3
3
|
local CardType = ____isaac_2Dtypescript_2Ddefinitions.CardType
|
|
4
4
|
____exports.DEFAULT_CARD_NAME = "Unknown"
|
|
5
|
+
--- This is a temporary map due to missing features in the vanilla API.
|
|
5
6
|
____exports.CARD_NAMES = {
|
|
6
7
|
[CardType.NULL] = ____exports.DEFAULT_CARD_NAME,
|
|
7
8
|
[CardType.FOOL] = "0 - The Fool",
|
|
@@ -0,0 +1,15 @@
|
|
|
1
|
+
import { LevelStage, StageType } from "isaac-typescript-definitions";
|
|
2
|
+
/**
|
|
3
|
+
* A mapping of stage and stage types to the corresponding English level name.
|
|
4
|
+
*
|
|
5
|
+
* This is useful because the `Level.GetName` method returns a localized version of the level name,
|
|
6
|
+
* which will not display correctly on some fonts.
|
|
7
|
+
*
|
|
8
|
+
* Note that this contains "Blue Womb" instead of "???" for stage 9.
|
|
9
|
+
*/
|
|
10
|
+
export declare const ENGLISH_LEVEL_NAMES: {
|
|
11
|
+
readonly [levelStage in LevelStage]: {
|
|
12
|
+
readonly [stageType in StageType]: string;
|
|
13
|
+
};
|
|
14
|
+
};
|
|
15
|
+
//# sourceMappingURL=englishLevelNames.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"englishLevelNames.d.ts","sourceRoot":"","sources":["../../../src/objects/englishLevelNames.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,UAAU,EAAE,SAAS,EAAE,MAAM,8BAA8B,CAAC;AAGrE;;;;;;;GAOG;AACH,eAAO,MAAM,mBAAmB,EAAE;IAChC,QAAQ,EAAE,UAAU,IAAI,UAAU,GAAG;QACnC,QAAQ,EAAE,SAAS,IAAI,SAAS,GAAG,MAAM;KAC1C;CA0GO,CAAC"}
|
|
@@ -0,0 +1,117 @@
|
|
|
1
|
+
local ____exports = {}
|
|
2
|
+
local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
|
|
3
|
+
local LevelStage = ____isaac_2Dtypescript_2Ddefinitions.LevelStage
|
|
4
|
+
local StageType = ____isaac_2Dtypescript_2Ddefinitions.StageType
|
|
5
|
+
--- A mapping of stage and stage types to the corresponding English level name.
|
|
6
|
+
--
|
|
7
|
+
-- This is useful because the `Level.GetName` method returns a localized version of the level name,
|
|
8
|
+
-- which will not display correctly on some fonts.
|
|
9
|
+
--
|
|
10
|
+
-- Note that this contains "Blue Womb" instead of "???" for stage 9.
|
|
11
|
+
____exports.ENGLISH_LEVEL_NAMES = {
|
|
12
|
+
[LevelStage.BASEMENT_1] = {
|
|
13
|
+
[StageType.ORIGINAL] = "Basement 1",
|
|
14
|
+
[StageType.WRATH_OF_THE_LAMB] = "Cellar 1",
|
|
15
|
+
[StageType.AFTERBIRTH] = "Burning Basement 1",
|
|
16
|
+
[StageType.GREED_MODE] = "Basement",
|
|
17
|
+
[StageType.REPENTANCE] = "Downpour 1",
|
|
18
|
+
[StageType.REPENTANCE_B] = "Dross 1"
|
|
19
|
+
},
|
|
20
|
+
[LevelStage.BASEMENT_2] = {
|
|
21
|
+
[StageType.ORIGINAL] = "Basement 2",
|
|
22
|
+
[StageType.WRATH_OF_THE_LAMB] = "Cellar 2",
|
|
23
|
+
[StageType.AFTERBIRTH] = "Burning Basement 2",
|
|
24
|
+
[StageType.GREED_MODE] = "Basement",
|
|
25
|
+
[StageType.REPENTANCE] = "Downpour 2",
|
|
26
|
+
[StageType.REPENTANCE_B] = "Dross 2"
|
|
27
|
+
},
|
|
28
|
+
[LevelStage.CAVES_1] = {
|
|
29
|
+
[StageType.ORIGINAL] = "Caves 1",
|
|
30
|
+
[StageType.WRATH_OF_THE_LAMB] = "Catacombs 1",
|
|
31
|
+
[StageType.AFTERBIRTH] = "Flooded Caves 1",
|
|
32
|
+
[StageType.GREED_MODE] = "Caves",
|
|
33
|
+
[StageType.REPENTANCE] = "Mines 1",
|
|
34
|
+
[StageType.REPENTANCE_B] = "Ashpit 1"
|
|
35
|
+
},
|
|
36
|
+
[LevelStage.CAVES_2] = {
|
|
37
|
+
[StageType.ORIGINAL] = "Caves 2",
|
|
38
|
+
[StageType.WRATH_OF_THE_LAMB] = "Catacombs 2",
|
|
39
|
+
[StageType.AFTERBIRTH] = "Flooded Caves 2",
|
|
40
|
+
[StageType.GREED_MODE] = "Caves",
|
|
41
|
+
[StageType.REPENTANCE] = "Mines 2",
|
|
42
|
+
[StageType.REPENTANCE_B] = "Ashpit 2"
|
|
43
|
+
},
|
|
44
|
+
[LevelStage.DEPTHS_1] = {
|
|
45
|
+
[StageType.ORIGINAL] = "Depths 1",
|
|
46
|
+
[StageType.WRATH_OF_THE_LAMB] = "Necropolis 1",
|
|
47
|
+
[StageType.AFTERBIRTH] = "Dank Depths 1",
|
|
48
|
+
[StageType.GREED_MODE] = "Depths",
|
|
49
|
+
[StageType.REPENTANCE] = "Mausoleum 1",
|
|
50
|
+
[StageType.REPENTANCE_B] = "Gehenna 1"
|
|
51
|
+
},
|
|
52
|
+
[LevelStage.DEPTHS_2] = {
|
|
53
|
+
[StageType.ORIGINAL] = "Depths 2",
|
|
54
|
+
[StageType.WRATH_OF_THE_LAMB] = "Necropolis 2",
|
|
55
|
+
[StageType.AFTERBIRTH] = "Dank Depths 2",
|
|
56
|
+
[StageType.GREED_MODE] = "Depths",
|
|
57
|
+
[StageType.REPENTANCE] = "Mausoleum 2",
|
|
58
|
+
[StageType.REPENTANCE_B] = "Gehenna 2"
|
|
59
|
+
},
|
|
60
|
+
[LevelStage.WOMB_1] = {
|
|
61
|
+
[StageType.ORIGINAL] = "Womb 1",
|
|
62
|
+
[StageType.WRATH_OF_THE_LAMB] = "Utero 1",
|
|
63
|
+
[StageType.AFTERBIRTH] = "Scarred Womb 1",
|
|
64
|
+
[StageType.GREED_MODE] = "Womb",
|
|
65
|
+
[StageType.REPENTANCE] = "Corpse 1",
|
|
66
|
+
[StageType.REPENTANCE_B] = "Mortis 1"
|
|
67
|
+
},
|
|
68
|
+
[LevelStage.WOMB_2] = {
|
|
69
|
+
[StageType.ORIGINAL] = "Womb 2",
|
|
70
|
+
[StageType.WRATH_OF_THE_LAMB] = "Utero 2",
|
|
71
|
+
[StageType.AFTERBIRTH] = "Scarred Womb 2",
|
|
72
|
+
[StageType.GREED_MODE] = "Womb",
|
|
73
|
+
[StageType.REPENTANCE] = "Corpse 2",
|
|
74
|
+
[StageType.REPENTANCE_B] = "Mortis 2"
|
|
75
|
+
},
|
|
76
|
+
[LevelStage.BLUE_WOMB] = {
|
|
77
|
+
[StageType.ORIGINAL] = "Blue Womb",
|
|
78
|
+
[StageType.WRATH_OF_THE_LAMB] = "Blue Womb",
|
|
79
|
+
[StageType.AFTERBIRTH] = "Blue Womb",
|
|
80
|
+
[StageType.GREED_MODE] = "Blue Womb",
|
|
81
|
+
[StageType.REPENTANCE] = "Blue Womb",
|
|
82
|
+
[StageType.REPENTANCE_B] = "Blue Womb"
|
|
83
|
+
},
|
|
84
|
+
[LevelStage.SHEOL_CATHEDRAL] = {
|
|
85
|
+
[StageType.ORIGINAL] = "Sheol",
|
|
86
|
+
[StageType.WRATH_OF_THE_LAMB] = "Cathedral",
|
|
87
|
+
[StageType.AFTERBIRTH] = "Undefined",
|
|
88
|
+
[StageType.GREED_MODE] = "Sheol",
|
|
89
|
+
[StageType.REPENTANCE] = "Undefined",
|
|
90
|
+
[StageType.REPENTANCE_B] = "Undefined"
|
|
91
|
+
},
|
|
92
|
+
[LevelStage.DARK_ROOM_CHEST] = {
|
|
93
|
+
[StageType.ORIGINAL] = "Dark Room",
|
|
94
|
+
[StageType.WRATH_OF_THE_LAMB] = "The Chest",
|
|
95
|
+
[StageType.AFTERBIRTH] = "Undefined",
|
|
96
|
+
[StageType.GREED_MODE] = "The Shop",
|
|
97
|
+
[StageType.REPENTANCE] = "Undefined",
|
|
98
|
+
[StageType.REPENTANCE_B] = "Undefined"
|
|
99
|
+
},
|
|
100
|
+
[LevelStage.THE_VOID] = {
|
|
101
|
+
[StageType.ORIGINAL] = "The Void",
|
|
102
|
+
[StageType.WRATH_OF_THE_LAMB] = "The Void",
|
|
103
|
+
[StageType.AFTERBIRTH] = "The Void",
|
|
104
|
+
[StageType.GREED_MODE] = "The Void",
|
|
105
|
+
[StageType.REPENTANCE] = "The Void",
|
|
106
|
+
[StageType.REPENTANCE_B] = "The Void"
|
|
107
|
+
},
|
|
108
|
+
[LevelStage.HOME] = {
|
|
109
|
+
[StageType.ORIGINAL] = "Home",
|
|
110
|
+
[StageType.WRATH_OF_THE_LAMB] = "Home",
|
|
111
|
+
[StageType.AFTERBIRTH] = "Home",
|
|
112
|
+
[StageType.GREED_MODE] = "Home",
|
|
113
|
+
[StageType.REPENTANCE] = "Home",
|
|
114
|
+
[StageType.REPENTANCE_B] = "Home"
|
|
115
|
+
}
|
|
116
|
+
}
|
|
117
|
+
return ____exports
|
|
@@ -20,7 +20,7 @@
|
|
|
20
20
|
* const value = MyEnumToString[MyEnum.Value2];
|
|
21
21
|
* ```
|
|
22
22
|
*/
|
|
23
|
-
export type HasAllEnumKeys<
|
|
24
|
-
readonly [key in
|
|
23
|
+
export type HasAllEnumKeys<Enum extends string | number, T> = {
|
|
24
|
+
readonly [key in Enum]: T;
|
|
25
25
|
};
|
|
26
26
|
//# sourceMappingURL=HasAllEnumKeys.d.ts.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"HasAllEnumKeys.d.ts","sourceRoot":"","sources":["../../../src/types/HasAllEnumKeys.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;;;;;;GAqBG;AACH,MAAM,MAAM,cAAc,CAAC,
|
|
1
|
+
{"version":3,"file":"HasAllEnumKeys.d.ts","sourceRoot":"","sources":["../../../src/types/HasAllEnumKeys.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;;;;;;GAqBG;AACH,MAAM,MAAM,cAAc,CAAC,IAAI,SAAS,MAAM,GAAG,MAAM,EAAE,CAAC,IAAI;IAC5D,QAAQ,EAAE,GAAG,IAAI,IAAI,GAAG,CAAC;CAC1B,CAAC"}
|
package/package.json
CHANGED
package/src/functions/stage.ts
CHANGED
|
@@ -5,6 +5,7 @@ import {
|
|
|
5
5
|
StageType,
|
|
6
6
|
} from "isaac-typescript-definitions";
|
|
7
7
|
import { game } from "../core/cachedClasses";
|
|
8
|
+
import { ENGLISH_LEVEL_NAMES } from "../objects/englishLevelNames";
|
|
8
9
|
import { ROOM_TYPE_GOTO_PREFIXES } from "../objects/roomTypeGotoPrefixes";
|
|
9
10
|
import { STAGE_TYPE_SUFFIXES } from "../objects/stageTypeSuffixes";
|
|
10
11
|
import { STAGE_TYPE_TO_LETTER } from "../objects/stageTypeToLetter";
|
|
@@ -86,6 +87,36 @@ export function getEffectiveStage(): int {
|
|
|
86
87
|
return stage;
|
|
87
88
|
}
|
|
88
89
|
|
|
90
|
+
// eslint-disable-next-line isaacscript/complete-sentences-jsdoc
|
|
91
|
+
/**
|
|
92
|
+
* Helper function to get the English name of the level. For example, "Caves 1".
|
|
93
|
+
*
|
|
94
|
+
* This is useful because the `Level.GetName` method returns a localized version of the level name,
|
|
95
|
+
* which will not display correctly on some fonts.
|
|
96
|
+
*
|
|
97
|
+
* Note that this returns "Blue Womb" instead of "???" for stage 9.
|
|
98
|
+
*
|
|
99
|
+
* @param stage Optional. If not specified, the current stage will be used.
|
|
100
|
+
* @param stageType Optional. If not specified, the current stage type will be used.
|
|
101
|
+
*/
|
|
102
|
+
export function getEnglishLevelName(
|
|
103
|
+
stage?: LevelStage,
|
|
104
|
+
stageType?: StageType,
|
|
105
|
+
): string {
|
|
106
|
+
const level = game.GetLevel();
|
|
107
|
+
|
|
108
|
+
if (stage === undefined) {
|
|
109
|
+
stage = level.GetStage();
|
|
110
|
+
}
|
|
111
|
+
|
|
112
|
+
if (stageType === undefined) {
|
|
113
|
+
stageType = level.GetStageType();
|
|
114
|
+
}
|
|
115
|
+
|
|
116
|
+
const stageNames = ENGLISH_LEVEL_NAMES[stage];
|
|
117
|
+
return stageNames[stageType];
|
|
118
|
+
}
|
|
119
|
+
|
|
89
120
|
/**
|
|
90
121
|
* Helper function to get the corresponding "goto" console command that would correspond to the
|
|
91
122
|
* provided room type and room variant.
|
|
@@ -2,7 +2,7 @@ import { CardType } from "isaac-typescript-definitions";
|
|
|
2
2
|
|
|
3
3
|
export const DEFAULT_CARD_DESCRIPTION = "Unknown";
|
|
4
4
|
|
|
5
|
-
|
|
5
|
+
/** This is a temporary map due to missing features in the vanilla API. */
|
|
6
6
|
export const CARD_DESCRIPTIONS: { readonly [key in CardType]: string } = {
|
|
7
7
|
[CardType.NULL]: DEFAULT_CARD_DESCRIPTION, // 0
|
|
8
8
|
[CardType.FOOL]: "Where journey begins", // 1
|
package/src/objects/cardNames.ts
CHANGED
|
@@ -2,7 +2,7 @@ import { CardType } from "isaac-typescript-definitions";
|
|
|
2
2
|
|
|
3
3
|
export const DEFAULT_CARD_NAME = "Unknown";
|
|
4
4
|
|
|
5
|
-
|
|
5
|
+
/** This is a temporary map due to missing features in the vanilla API. */
|
|
6
6
|
export const CARD_NAMES: { readonly [key in CardType]: string } = {
|
|
7
7
|
[CardType.NULL]: DEFAULT_CARD_NAME,
|
|
8
8
|
[CardType.FOOL]: "0 - The Fool",
|
|
@@ -0,0 +1,121 @@
|
|
|
1
|
+
import { LevelStage, StageType } from "isaac-typescript-definitions";
|
|
2
|
+
|
|
3
|
+
// eslint-disable-next-line isaacscript/complete-sentences-jsdoc
|
|
4
|
+
/**
|
|
5
|
+
* A mapping of stage and stage types to the corresponding English level name.
|
|
6
|
+
*
|
|
7
|
+
* This is useful because the `Level.GetName` method returns a localized version of the level name,
|
|
8
|
+
* which will not display correctly on some fonts.
|
|
9
|
+
*
|
|
10
|
+
* Note that this contains "Blue Womb" instead of "???" for stage 9.
|
|
11
|
+
*/
|
|
12
|
+
export const ENGLISH_LEVEL_NAMES: {
|
|
13
|
+
readonly [levelStage in LevelStage]: {
|
|
14
|
+
readonly [stageType in StageType]: string;
|
|
15
|
+
};
|
|
16
|
+
} = {
|
|
17
|
+
[LevelStage.BASEMENT_1]: {
|
|
18
|
+
[StageType.ORIGINAL]: "Basement 1",
|
|
19
|
+
[StageType.WRATH_OF_THE_LAMB]: "Cellar 1",
|
|
20
|
+
[StageType.AFTERBIRTH]: "Burning Basement 1",
|
|
21
|
+
[StageType.GREED_MODE]: "Basement",
|
|
22
|
+
[StageType.REPENTANCE]: "Downpour 1",
|
|
23
|
+
[StageType.REPENTANCE_B]: "Dross 1",
|
|
24
|
+
},
|
|
25
|
+
[LevelStage.BASEMENT_2]: {
|
|
26
|
+
[StageType.ORIGINAL]: "Basement 2",
|
|
27
|
+
[StageType.WRATH_OF_THE_LAMB]: "Cellar 2",
|
|
28
|
+
[StageType.AFTERBIRTH]: "Burning Basement 2",
|
|
29
|
+
[StageType.GREED_MODE]: "Basement",
|
|
30
|
+
[StageType.REPENTANCE]: "Downpour 2",
|
|
31
|
+
[StageType.REPENTANCE_B]: "Dross 2",
|
|
32
|
+
},
|
|
33
|
+
[LevelStage.CAVES_1]: {
|
|
34
|
+
[StageType.ORIGINAL]: "Caves 1",
|
|
35
|
+
[StageType.WRATH_OF_THE_LAMB]: "Catacombs 1",
|
|
36
|
+
[StageType.AFTERBIRTH]: "Flooded Caves 1",
|
|
37
|
+
[StageType.GREED_MODE]: "Caves",
|
|
38
|
+
[StageType.REPENTANCE]: "Mines 1",
|
|
39
|
+
[StageType.REPENTANCE_B]: "Ashpit 1",
|
|
40
|
+
},
|
|
41
|
+
[LevelStage.CAVES_2]: {
|
|
42
|
+
[StageType.ORIGINAL]: "Caves 2",
|
|
43
|
+
[StageType.WRATH_OF_THE_LAMB]: "Catacombs 2",
|
|
44
|
+
[StageType.AFTERBIRTH]: "Flooded Caves 2",
|
|
45
|
+
[StageType.GREED_MODE]: "Caves",
|
|
46
|
+
[StageType.REPENTANCE]: "Mines 2",
|
|
47
|
+
[StageType.REPENTANCE_B]: "Ashpit 2",
|
|
48
|
+
},
|
|
49
|
+
[LevelStage.DEPTHS_1]: {
|
|
50
|
+
[StageType.ORIGINAL]: "Depths 1",
|
|
51
|
+
[StageType.WRATH_OF_THE_LAMB]: "Necropolis 1",
|
|
52
|
+
[StageType.AFTERBIRTH]: "Dank Depths 1",
|
|
53
|
+
[StageType.GREED_MODE]: "Depths",
|
|
54
|
+
[StageType.REPENTANCE]: "Mausoleum 1",
|
|
55
|
+
[StageType.REPENTANCE_B]: "Gehenna 1",
|
|
56
|
+
},
|
|
57
|
+
[LevelStage.DEPTHS_2]: {
|
|
58
|
+
[StageType.ORIGINAL]: "Depths 2",
|
|
59
|
+
[StageType.WRATH_OF_THE_LAMB]: "Necropolis 2",
|
|
60
|
+
[StageType.AFTERBIRTH]: "Dank Depths 2",
|
|
61
|
+
[StageType.GREED_MODE]: "Depths",
|
|
62
|
+
[StageType.REPENTANCE]: "Mausoleum 2",
|
|
63
|
+
[StageType.REPENTANCE_B]: "Gehenna 2",
|
|
64
|
+
},
|
|
65
|
+
[LevelStage.WOMB_1]: {
|
|
66
|
+
[StageType.ORIGINAL]: "Womb 1",
|
|
67
|
+
[StageType.WRATH_OF_THE_LAMB]: "Utero 1",
|
|
68
|
+
[StageType.AFTERBIRTH]: "Scarred Womb 1",
|
|
69
|
+
[StageType.GREED_MODE]: "Womb",
|
|
70
|
+
[StageType.REPENTANCE]: "Corpse 1",
|
|
71
|
+
[StageType.REPENTANCE_B]: "Mortis 1",
|
|
72
|
+
},
|
|
73
|
+
[LevelStage.WOMB_2]: {
|
|
74
|
+
[StageType.ORIGINAL]: "Womb 2",
|
|
75
|
+
[StageType.WRATH_OF_THE_LAMB]: "Utero 2",
|
|
76
|
+
[StageType.AFTERBIRTH]: "Scarred Womb 2",
|
|
77
|
+
[StageType.GREED_MODE]: "Womb",
|
|
78
|
+
[StageType.REPENTANCE]: "Corpse 2",
|
|
79
|
+
[StageType.REPENTANCE_B]: "Mortis 2",
|
|
80
|
+
},
|
|
81
|
+
[LevelStage.BLUE_WOMB]: {
|
|
82
|
+
[StageType.ORIGINAL]: "Blue Womb",
|
|
83
|
+
[StageType.WRATH_OF_THE_LAMB]: "Blue Womb",
|
|
84
|
+
[StageType.AFTERBIRTH]: "Blue Womb",
|
|
85
|
+
[StageType.GREED_MODE]: "Blue Womb",
|
|
86
|
+
[StageType.REPENTANCE]: "Blue Womb",
|
|
87
|
+
[StageType.REPENTANCE_B]: "Blue Womb",
|
|
88
|
+
},
|
|
89
|
+
[LevelStage.SHEOL_CATHEDRAL]: {
|
|
90
|
+
[StageType.ORIGINAL]: "Sheol",
|
|
91
|
+
[StageType.WRATH_OF_THE_LAMB]: "Cathedral",
|
|
92
|
+
[StageType.AFTERBIRTH]: "Undefined",
|
|
93
|
+
[StageType.GREED_MODE]: "Sheol",
|
|
94
|
+
[StageType.REPENTANCE]: "Undefined",
|
|
95
|
+
[StageType.REPENTANCE_B]: "Undefined",
|
|
96
|
+
},
|
|
97
|
+
[LevelStage.DARK_ROOM_CHEST]: {
|
|
98
|
+
[StageType.ORIGINAL]: "Dark Room",
|
|
99
|
+
[StageType.WRATH_OF_THE_LAMB]: "The Chest",
|
|
100
|
+
[StageType.AFTERBIRTH]: "Undefined",
|
|
101
|
+
[StageType.GREED_MODE]: "The Shop",
|
|
102
|
+
[StageType.REPENTANCE]: "Undefined",
|
|
103
|
+
[StageType.REPENTANCE_B]: "Undefined",
|
|
104
|
+
},
|
|
105
|
+
[LevelStage.THE_VOID]: {
|
|
106
|
+
[StageType.ORIGINAL]: "The Void",
|
|
107
|
+
[StageType.WRATH_OF_THE_LAMB]: "The Void",
|
|
108
|
+
[StageType.AFTERBIRTH]: "The Void",
|
|
109
|
+
[StageType.GREED_MODE]: "The Void",
|
|
110
|
+
[StageType.REPENTANCE]: "The Void",
|
|
111
|
+
[StageType.REPENTANCE_B]: "The Void",
|
|
112
|
+
},
|
|
113
|
+
[LevelStage.HOME]: {
|
|
114
|
+
[StageType.ORIGINAL]: "Home",
|
|
115
|
+
[StageType.WRATH_OF_THE_LAMB]: "Home",
|
|
116
|
+
[StageType.AFTERBIRTH]: "Home",
|
|
117
|
+
[StageType.GREED_MODE]: "Home",
|
|
118
|
+
[StageType.REPENTANCE]: "Home",
|
|
119
|
+
[StageType.REPENTANCE_B]: "Home",
|
|
120
|
+
},
|
|
121
|
+
} as const;
|