isaacscript-common 15.6.0 → 15.6.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (159) hide show
  1. package/dist/index.d.ts +17 -11
  2. package/dist/isaacscript-common.lua +100 -90
  3. package/dist/src/callbacks.d.ts +1 -1
  4. package/dist/src/callbacks.d.ts.map +1 -1
  5. package/dist/src/classes/DefaultMap.d.ts +1 -1
  6. package/dist/src/classes/DefaultMap.d.ts.map +1 -1
  7. package/dist/src/classes/ModUpgradedBase.lua +1 -1
  8. package/dist/src/classes/callbacks/PostCollectibleEmpty.d.ts +1 -1
  9. package/dist/src/classes/callbacks/PostCollectibleEmpty.d.ts.map +1 -1
  10. package/dist/src/classes/callbacks/PostCustomRevive.d.ts +1 -1
  11. package/dist/src/classes/callbacks/PostCustomRevive.d.ts.map +1 -1
  12. package/dist/src/classes/callbacks/PostDiceRoomActivated.d.ts +1 -1
  13. package/dist/src/classes/callbacks/PostDiceRoomActivated.d.ts.map +1 -1
  14. package/dist/src/classes/callbacks/PostGridEntityCollision.d.ts +1 -1
  15. package/dist/src/classes/callbacks/PostGridEntityCollision.d.ts.map +1 -1
  16. package/dist/src/classes/callbacks/PostGridEntityCustomCollision.d.ts +1 -1
  17. package/dist/src/classes/callbacks/PostGridEntityCustomCollision.d.ts.map +1 -1
  18. package/dist/src/classes/callbacks/PostGridEntityCustomRemove.d.ts +1 -1
  19. package/dist/src/classes/callbacks/PostGridEntityCustomRemove.d.ts.map +1 -1
  20. package/dist/src/classes/callbacks/PostGridEntityRemove.d.ts +1 -1
  21. package/dist/src/classes/callbacks/PostGridEntityRemove.d.ts.map +1 -1
  22. package/dist/src/classes/callbacks/PostItemDischarge.d.ts +3 -3
  23. package/dist/src/classes/callbacks/PostItemDischarge.d.ts.map +1 -1
  24. package/dist/src/classes/callbacks/PostPurchase.d.ts +1 -1
  25. package/dist/src/classes/callbacks/PostPurchase.d.ts.map +1 -1
  26. package/dist/src/classes/callbacks/PostRoomClearChanged.d.ts +1 -1
  27. package/dist/src/classes/callbacks/PostRoomClearChanged.d.ts.map +1 -1
  28. package/dist/src/classes/callbacks/PostTransformation.d.ts +1 -1
  29. package/dist/src/classes/callbacks/PostTransformation.d.ts.map +1 -1
  30. package/dist/src/classes/features/callbackLogic/CustomRevive.lua +1 -1
  31. package/dist/src/classes/features/callbackLogic/GridEntityUpdateDetection.d.ts +1 -1
  32. package/dist/src/classes/features/callbackLogic/GridEntityUpdateDetection.d.ts.map +1 -1
  33. package/dist/src/classes/features/other/CustomHotkeys.lua +2 -2
  34. package/dist/src/classes/features/other/CustomStages.lua +4 -4
  35. package/dist/src/classes/features/other/ForgottenSwitch.d.ts +2 -1
  36. package/dist/src/classes/features/other/ForgottenSwitch.d.ts.map +1 -1
  37. package/dist/src/classes/features/other/ForgottenSwitch.lua +2 -2
  38. package/dist/src/classes/features/other/PickupIndexCreation.d.ts +2 -2
  39. package/dist/src/classes/features/other/PickupIndexCreation.d.ts.map +1 -1
  40. package/dist/src/classes/features/other/PickupIndexCreation.lua +33 -48
  41. package/dist/src/classes/features/other/PressInput.d.ts +1 -1
  42. package/dist/src/classes/features/other/PressInput.d.ts.map +1 -1
  43. package/dist/src/classes/features/other/PressInput.lua +28 -9
  44. package/dist/src/classes/features/other/RoomHistory.d.ts +2 -2
  45. package/dist/src/classes/features/other/extraConsoleCommands/commands.d.ts.map +1 -1
  46. package/dist/src/classes/features/other/extraConsoleCommands/commands.lua +1 -1
  47. package/dist/src/classes/private/CustomCallback.d.ts +2 -2
  48. package/dist/src/classes/private/CustomCallback.d.ts.map +1 -1
  49. package/dist/src/core/upgradeMod.d.ts +1 -1
  50. package/dist/src/core/upgradeMod.d.ts.map +1 -1
  51. package/dist/src/functions/bitSet128.d.ts +1 -1
  52. package/dist/src/functions/bitSet128.d.ts.map +1 -1
  53. package/dist/src/functions/color.d.ts +1 -1
  54. package/dist/src/functions/color.d.ts.map +1 -1
  55. package/dist/src/functions/flag.lua +5 -1
  56. package/dist/src/functions/gridIndex.lua +1 -1
  57. package/dist/src/functions/input.d.ts +1 -1
  58. package/dist/src/functions/input.d.ts.map +1 -1
  59. package/dist/src/functions/input.lua +0 -3
  60. package/dist/src/functions/kColor.d.ts +1 -1
  61. package/dist/src/functions/kColor.d.ts.map +1 -1
  62. package/dist/src/functions/logEntities.lua +9 -9
  63. package/dist/src/functions/logMisc.lua +1 -4
  64. package/dist/src/functions/pills.d.ts +3 -3
  65. package/dist/src/functions/pills.lua +3 -3
  66. package/dist/src/functions/rng.d.ts +1 -1
  67. package/dist/src/functions/rng.d.ts.map +1 -1
  68. package/dist/src/functions/roomShapeWalls.lua +2 -2
  69. package/dist/src/functions/run.lua +1 -1
  70. package/dist/src/functions/ui.d.ts +1 -1
  71. package/dist/src/functions/ui.lua +1 -1
  72. package/dist/src/functions/vector.d.ts +7 -1
  73. package/dist/src/functions/vector.d.ts.map +1 -1
  74. package/dist/src/functions/vector.lua +4 -0
  75. package/dist/src/interfaces/CustomStageTSConfig.d.ts +1 -1
  76. package/dist/src/interfaces/CustomStageTSConfig.d.ts.map +1 -1
  77. package/dist/src/interfaces/PlayerHealth.d.ts +1 -1
  78. package/dist/src/interfaces/PlayerHealth.d.ts.map +1 -1
  79. package/dist/src/interfaces/SaveData.d.ts +12 -12
  80. package/dist/src/interfaces/SaveData.d.ts.map +1 -1
  81. package/dist/src/interfaces/private/CustomStage.d.ts +3 -3
  82. package/dist/src/interfaces/private/CustomStage.d.ts.map +1 -1
  83. package/dist/src/objects/isaacAPIClassTypeToFunctions.d.ts +2 -2
  84. package/dist/src/objects/isaacAPIClassTypeToFunctions.d.ts.map +1 -1
  85. package/dist/src/types/AllButFirst.d.ts +1 -1
  86. package/dist/src/types/AllButFirst.d.ts.map +1 -1
  87. package/dist/src/types/AllButLast.d.ts +1 -1
  88. package/dist/src/types/AllButLast.d.ts.map +1 -1
  89. package/dist/src/types/AnyClass.d.ts +1 -1
  90. package/dist/src/types/AnyClass.d.ts.map +1 -1
  91. package/dist/src/types/AnyEntity.d.ts +1 -1
  92. package/dist/src/types/AnyEntity.d.ts.map +1 -1
  93. package/dist/src/types/AnyFunction.d.ts +1 -1
  94. package/dist/src/types/AnyFunction.d.ts.map +1 -1
  95. package/dist/src/types/AnyGridEntity.d.ts +1 -1
  96. package/dist/src/types/AnyGridEntity.d.ts.map +1 -1
  97. package/dist/src/types/CollectibleIndex.d.ts +1 -1
  98. package/dist/src/types/CollectibleIndex.d.ts.map +1 -1
  99. package/dist/src/types/ConversionHeartSubType.d.ts +1 -1
  100. package/dist/src/types/ConversionHeartSubType.d.ts.map +1 -1
  101. package/dist/src/types/EntityID.d.ts +1 -1
  102. package/dist/src/types/EntityID.d.ts.map +1 -1
  103. package/dist/src/types/FunctionTuple.d.ts +1 -1
  104. package/dist/src/types/FunctionTuple.d.ts.map +1 -1
  105. package/dist/src/types/GridEntityID.d.ts +1 -1
  106. package/dist/src/types/GridEntityID.d.ts.map +1 -1
  107. package/dist/src/types/HasAllEnumKeys.d.ts +1 -1
  108. package/dist/src/types/HasAllEnumKeys.d.ts.map +1 -1
  109. package/dist/src/types/HasFunction.d.ts +1 -1
  110. package/dist/src/types/HasFunction.d.ts.map +1 -1
  111. package/dist/src/types/Immutable.d.ts +6 -6
  112. package/dist/src/types/Immutable.d.ts.map +1 -1
  113. package/dist/src/types/LowercaseKeys.d.ts +1 -1
  114. package/dist/src/types/LowercaseKeys.d.ts.map +1 -1
  115. package/dist/src/types/ModUpgraded.d.ts +3 -3
  116. package/dist/src/types/ModUpgraded.d.ts.map +1 -1
  117. package/dist/src/types/PickingUpItem.d.ts +1 -1
  118. package/dist/src/types/PickingUpItem.d.ts.map +1 -1
  119. package/dist/src/types/PickupIndex.d.ts +1 -1
  120. package/dist/src/types/PickupIndex.d.ts.map +1 -1
  121. package/dist/src/types/PlayerIndex.d.ts +1 -1
  122. package/dist/src/types/PlayerIndex.d.ts.map +1 -1
  123. package/dist/src/types/PossibleStatType.d.ts +1 -1
  124. package/dist/src/types/PossibleStatType.d.ts.map +1 -1
  125. package/dist/src/types/PublicInterface.d.ts +1 -1
  126. package/dist/src/types/PublicInterface.d.ts.map +1 -1
  127. package/dist/src/types/StartsWithLowercase.d.ts +1 -1
  128. package/dist/src/types/StartsWithLowercase.d.ts.map +1 -1
  129. package/dist/src/types/StartsWithUppercase.d.ts +1 -1
  130. package/dist/src/types/StartsWithUppercase.d.ts.map +1 -1
  131. package/dist/src/types/TSTLClass.d.ts +1 -1
  132. package/dist/src/types/TSTLClass.d.ts.map +1 -1
  133. package/dist/src/types/TupleToIntersection.d.ts +1 -1
  134. package/dist/src/types/TupleToIntersection.d.ts.map +1 -1
  135. package/dist/src/types/TupleToUnion.d.ts +1 -1
  136. package/dist/src/types/TupleToUnion.d.ts.map +1 -1
  137. package/dist/src/types/UnionToIntersection.d.ts +1 -1
  138. package/dist/src/types/UnionToIntersection.d.ts.map +1 -1
  139. package/dist/src/types/UppercaseKeys.d.ts +1 -1
  140. package/dist/src/types/UppercaseKeys.d.ts.map +1 -1
  141. package/dist/src/types/WeightedArray.d.ts +1 -1
  142. package/dist/src/types/WeightedArray.d.ts.map +1 -1
  143. package/dist/src/types/Writable.d.ts +1 -1
  144. package/dist/src/types/Writable.d.ts.map +1 -1
  145. package/dist/src/types/private/AllButFirst.d.ts +1 -1
  146. package/dist/src/types/private/AllButFirst.d.ts.map +1 -1
  147. package/dist/src/types/private/CallbackTuple.d.ts +2 -2
  148. package/dist/src/types/private/CallbackTuple.d.ts.map +1 -1
  149. package/package.json +1 -1
  150. package/src/classes/features/other/ForgottenSwitch.ts +2 -2
  151. package/src/classes/features/other/PickupIndexCreation.ts +43 -53
  152. package/src/classes/features/other/PressInput.ts +29 -7
  153. package/src/classes/features/other/RoomHistory.ts +2 -2
  154. package/src/classes/features/other/extraConsoleCommands/commands.ts +2 -0
  155. package/src/functions/flag.ts +1 -1
  156. package/src/functions/input.ts +1 -5
  157. package/src/functions/pills.ts +3 -3
  158. package/src/functions/ui.ts +1 -1
  159. package/src/functions/vector.ts +6 -0
package/dist/index.d.ts CHANGED
@@ -1363,7 +1363,7 @@ export declare function combineSets<T>(...sets: Array<Set<T> | ReadonlySet<T>>):
1363
1363
  * Helper function to get the enum name for the specified `Controller` value. Note that this will
1364
1364
  * trim off the "BUTTON_" prefix.
1365
1365
  */
1366
- export declare function controllerToString(controller: Controller): string | undefined;
1366
+ export declare function controllerToString(controller: Controller): string;
1367
1367
 
1368
1368
  /**
1369
1369
  * This is the type that is fed to `registerCharacterHealthConversion` helper function to signify
@@ -3801,7 +3801,7 @@ declare class ForgottenSwitch extends Feature {
3801
3801
  *
3802
3802
  * In order to use this function, you must upgrade your mod with `ISCFeature.FORGOTTEN_SWITCH`.
3803
3803
  */
3804
- forgottenSwitch(): void;
3804
+ forgottenSwitch(player: EntityPlayer): void;
3805
3805
  }
3806
3806
 
3807
3807
  declare type FunctionIsNotSerializable = "Error: Functions are not serializable. For more information, see: https://isaacscript.github.io/main/gotchas#functions-are-not-serializable";
@@ -4865,7 +4865,7 @@ export declare function getHearts(heartSubType?: HeartSubType): EntityPickupHear
4865
4865
  /**
4866
4866
  * Helper function to get the width of the first player's hearts on the UI. This is useful for
4867
4867
  * drawing UI elements to the right of where the player's hearts are. Make sure to use this in
4868
- * combination with the the `getHUDOffsetVector` helper function.
4868
+ * combination with the `getHUDOffsetVector` helper function.
4869
4869
  */
4870
4870
  export declare function getHeartsUIWidth(): int;
4871
4871
 
@@ -5268,9 +5268,9 @@ export declare function getPillEffectName(pillEffect: PillEffect): string;
5268
5268
 
5269
5269
  /**
5270
5270
  * Helper function to get a pill effect type from a PillEffect enum value. In this context, the type
5271
- * is equal to positive, negative, or neutral. This is derived from the suffix of the the "class"
5272
- * tag in the "pocketitems.xml" file. Use the `getPillEffectClass` helper function to determine the
5273
- * "power" of the pill.
5271
+ * is equal to positive, negative, or neutral. This is derived from the suffix of the "class" tag in
5272
+ * the "pocketitems.xml" file. Use the `getPillEffectClass` helper function to determine the "power"
5273
+ * of the pill.
5274
5274
  *
5275
5275
  * Due to limitations in the API, this function will not work properly for modded pill effects, and
5276
5276
  * will always return `DEFAULT_PILL_EFFECT_TYPE` in those cases.
@@ -11322,7 +11322,8 @@ export declare type PickupIndex = int & {
11322
11322
  declare class PickupIndexCreation extends Feature {
11323
11323
  private roomHistory;
11324
11324
  private postPickupInit;
11325
- private trySetPickupIndex;
11325
+ private setPickupIndex;
11326
+ private getPickupIndexFromPreviousData;
11326
11327
  private postEntityRemovePickup;
11327
11328
  private checkDespawningFromPlayerLeavingRoom;
11328
11329
  /**
@@ -11330,7 +11331,6 @@ declare class PickupIndexCreation extends Feature {
11330
11331
  * Keep track of the metadata for later.
11331
11332
  */
11332
11333
  private trackDespawningPickupMetadata;
11333
- private postNewRoomReordered;
11334
11334
  private getPostAscentPickupIndex;
11335
11335
  /**
11336
11336
  * Mods often have to track variables relating to a pickups. Finding an index for these kinds of
@@ -11726,7 +11726,7 @@ declare class PressInput extends Feature {
11726
11726
  *
11727
11727
  * In order to use this function, you must upgrade your mod with `ISCFeature.PRESS_INPUT`.
11728
11728
  */
11729
- pressInput(buttonAction: ButtonAction): void;
11729
+ pressInput(player: EntityPlayer, buttonAction: ButtonAction): void;
11730
11730
  }
11731
11731
 
11732
11732
  declare class PreventChildEntities extends Feature {
@@ -12561,8 +12561,8 @@ declare class RoomHistory extends Feature {
12561
12561
  /**
12562
12562
  * Helper function to detect if the game is in the state where the room index has changed to a new
12563
12563
  * room, but the entities from the previous room are currently in the process of despawning. (At
12564
- * this point, the `POST_NEW_ROOM` callback will not have fired yet, and there will not be an
12565
- * entry in the room history array for the current room.)
12564
+ * this point, the `POST_NEW_ROOM` callback and the `POST_NEW_ROOM_EARLY` callback will not have
12565
+ * fired yet, and there will not be an entry in the room history array for the current room.)
12566
12566
  *
12567
12567
  * This function is intended to be used in the `POST_ENTITY_REMOVE` callback to detect when an
12568
12568
  * entity is despawning.
@@ -14505,6 +14505,12 @@ export declare function validateEnumContiguous<T>(transpiledEnumName: string, tr
14505
14505
  */
14506
14506
  export declare function validateInterfaceMatchesEnum<T extends Record<Enum, unknown>, Enum extends string | number>(): void;
14507
14507
 
14508
+ /**
14509
+ * Helper function to compare two vectors for equality.
14510
+ *
14511
+ * This function is useful because vectors are not directly comparable. In other words, `Vector(1.2)
14512
+ * === Vector(1.2)` will be equal to false.
14513
+ */
14508
14514
  export declare function vectorEquals(vector1: Vector, vector2: Vector): boolean;
14509
14515
 
14510
14516
  /**
@@ -1,6 +1,6 @@
1
1
  --[[
2
2
 
3
- isaacscript-common 15.6.0
3
+ isaacscript-common 15.6.2
4
4
 
5
5
  This is the "isaacscript-common" library, which was created with the IsaacScript tool.
6
6
 
@@ -25,7 +25,15 @@ information about using TypeScript, see the website: https://isaacscript.github.
25
25
 
26
26
  --]]
27
27
 
28
+ ---@diagnostic disable: assign-type-mismatch
28
29
  ---@diagnostic disable: deprecated
30
+ ---@diagnostic disable: lowercase-global
31
+ ---@diagnostic disable: need-check-nil
32
+ ---@diagnostic disable: redefined-local
33
+ ---@diagnostic disable: redundant-parameter
34
+ ---@diagnostic disable: unused-function
35
+ ---@diagnostic disable: unused-local
36
+ ---@diagnostic disable: unused-vararg
29
37
 
30
38
 
31
39
  local ____modules = {}
@@ -16788,6 +16796,8 @@ end
16788
16796
  return ____exports
16789
16797
  end,
16790
16798
  ["src.functions.flag"] = function(...)
16799
+ local ____lualib = require("lualib_bundle")
16800
+ local __TS__ObjectEntries = ____lualib.__TS__ObjectEntries
16791
16801
  local ____exports = {}
16792
16802
  local ____isaac_2Dtypescript_2Ddefinitions = require("lua_modules.isaac-typescript-definitions.dist.src.index")
16793
16803
  local DamageFlag = ____isaac_2Dtypescript_2Ddefinitions.DamageFlag
@@ -16803,7 +16813,9 @@ function ____exports.bitFlags(self, flag)
16803
16813
  return flag
16804
16814
  end
16805
16815
  function ____exports.getFlagName(self, flag, flagEnum)
16806
- for key, value in pairs(flagEnum) do
16816
+ for ____, ____value in ipairs(__TS__ObjectEntries(flagEnum)) do
16817
+ local key = ____value[1]
16818
+ local value = ____value[2]
16807
16819
  if value == flag then
16808
16820
  return key
16809
16821
  end
@@ -23256,7 +23268,7 @@ function ____exports.restart(self, character)
23256
23268
  local command = "restart " .. tostring(character)
23257
23269
  log(
23258
23270
  nil,
23259
- (((("Restarting the run as PlayerType." .. tostring(PlayerType[character])) .. " (") .. tostring(character)) .. ") with a console command of: ") .. command
23271
+ (((("Restarting the run as PlayerType." .. PlayerType[character]) .. " (") .. tostring(character)) .. ") with a console command of: ") .. command
23260
23272
  )
23261
23273
  Isaac.ExecuteCommand(command)
23262
23274
  end
@@ -27382,10 +27394,7 @@ function ____exports.logPlayerHealth(self, player)
27382
27394
  )
27383
27395
  log(nil, " Soul heart types: [")
27384
27396
  for ____, soulHeartType in ipairs(playerHealth.soulHeartTypes) do
27385
- log(
27386
- nil,
27387
- " HeartSubType." .. tostring(HeartSubType[soulHeartType])
27388
- )
27397
+ log(nil, " HeartSubType." .. HeartSubType[soulHeartType])
27389
27398
  end
27390
27399
  log(nil, " ]")
27391
27400
  end
@@ -31340,7 +31349,7 @@ function CustomRevive.prototype.logStateChanged(self)
31340
31349
  if DEBUG then
31341
31350
  log(
31342
31351
  nil,
31343
- ((("Custom revive state changed: " .. tostring(CustomReviveState[self.v.run.state])) .. " (") .. tostring(self.v.run.state)) .. ")"
31352
+ ((("Custom revive state changed: " .. CustomReviveState[self.v.run.state]) .. " (") .. tostring(self.v.run.state)) .. ")"
31344
31353
  )
31345
31354
  end
31346
31355
  end
@@ -33886,12 +33895,8 @@ local ____decorators = require("src.decorators")
33886
33895
  local Exported = ____decorators.Exported
33887
33896
  local ____ISCFeature = require("src.enums.ISCFeature")
33888
33897
  local ISCFeature = ____ISCFeature.ISCFeature
33889
- local ____ModCallbackCustom = require("src.enums.ModCallbackCustom")
33890
- local ModCallbackCustom = ____ModCallbackCustom.ModCallbackCustom
33891
33898
  local ____entities = require("src.functions.entities")
33892
33899
  local getEntityID = ____entities.getEntityID
33893
- local ____entitiesSpecific = require("src.functions.entitiesSpecific")
33894
- local getPickups = ____entitiesSpecific.getPickups
33895
33900
  local ____roomData = require("src.functions.roomData")
33896
33901
  local getRoomListIndex = ____roomData.getRoomListIndex
33897
33902
  local ____stage = require("src.functions.stage")
@@ -33931,53 +33936,41 @@ function PickupIndexCreation.prototype.____constructor(self, roomHistory)
33931
33936
  room = {pickupIndexes = __TS__New(Map)}
33932
33937
  }
33933
33938
  self.postPickupInit = function(____, pickup)
33934
- self:trySetPickupIndex(pickup)
33939
+ self:setPickupIndex(pickup)
33935
33940
  end
33936
33941
  self.postEntityRemovePickup = function(____, entity)
33937
33942
  self:checkDespawningFromPlayerLeavingRoom(entity)
33938
33943
  end
33939
- self.postNewRoomReordered = function()
33940
- local room = game:GetRoom()
33941
- local isFirstVisit = room:IsFirstVisit()
33942
- if isFirstVisit then
33943
- return
33944
- end
33945
- local roomListIndex = getRoomListIndex(nil)
33946
- local pickupDescriptions = self.v.level.pickupData:getAndSetDefault(roomListIndex)
33947
- for ____, pickup in ipairs(getPickups(nil)) do
33948
- local pickupIndex = getStoredPickupIndex(nil, pickup, pickupDescriptions)
33949
- if pickupIndex == nil then
33950
- pickupIndex = self:getPostAscentPickupIndex(pickup)
33951
- end
33952
- if pickupIndex == nil then
33953
- local ____self_v_run_0, ____pickupCounter_1 = self.v.run, "pickupCounter"
33954
- ____self_v_run_0[____pickupCounter_1] = ____self_v_run_0[____pickupCounter_1] + 1
33955
- pickupIndex = self.v.run.pickupCounter
33956
- end
33957
- local ptrHash = GetPtrHash(pickup)
33958
- self.v.room.pickupIndexes:set(ptrHash, pickupIndex)
33959
- end
33960
- end
33961
33944
  self.featuresUsed = {ISCFeature.ROOM_HISTORY}
33962
33945
  self.callbacksUsed = {{ModCallback.POST_PICKUP_INIT, {self.postPickupInit}}, {ModCallback.POST_ENTITY_REMOVE, {self.postEntityRemovePickup, EntityType.PICKUP}}}
33963
- self.customCallbacksUsed = {{ModCallbackCustom.POST_NEW_ROOM_REORDERED, {self.postNewRoomReordered}}}
33964
33946
  self.roomHistory = roomHistory
33965
33947
  end
33966
- function PickupIndexCreation.prototype.trySetPickupIndex(self, pickup)
33948
+ function PickupIndexCreation.prototype.setPickupIndex(self, pickup)
33967
33949
  local ptrHash = GetPtrHash(pickup)
33968
33950
  if self.v.room.pickupIndexes:has(ptrHash) then
33969
33951
  return
33970
33952
  end
33953
+ local pickupIndexFromLevelData = self:getPickupIndexFromPreviousData(pickup)
33971
33954
  local room = game:GetRoom()
33972
33955
  local isFirstVisit = room:IsFirstVisit()
33973
33956
  local roomFrameCount = room:GetFrameCount()
33974
- if not isFirstVisit and roomFrameCount <= 0 then
33957
+ if pickupIndexFromLevelData ~= nil and not isFirstVisit and roomFrameCount <= 0 then
33958
+ self.v.room.pickupIndexes:set(ptrHash, pickupIndexFromLevelData)
33975
33959
  return
33976
33960
  end
33977
- local ____self_v_run_2, ____pickupCounter_3 = self.v.run, "pickupCounter"
33978
- ____self_v_run_2[____pickupCounter_3] = ____self_v_run_2[____pickupCounter_3] + 1
33961
+ local ____self_v_run_0, ____pickupCounter_1 = self.v.run, "pickupCounter"
33962
+ ____self_v_run_0[____pickupCounter_1] = ____self_v_run_0[____pickupCounter_1] + 1
33979
33963
  self.v.room.pickupIndexes:set(ptrHash, self.v.run.pickupCounter)
33980
33964
  end
33965
+ function PickupIndexCreation.prototype.getPickupIndexFromPreviousData(self, pickup)
33966
+ local roomListIndex = getRoomListIndex(nil)
33967
+ local pickupDescriptions = self.v.level.pickupData:getAndSetDefault(roomListIndex)
33968
+ local pickupIndex = getStoredPickupIndex(nil, pickup, pickupDescriptions)
33969
+ if pickupIndex == nil then
33970
+ pickupIndex = self:getPostAscentPickupIndex(pickup)
33971
+ end
33972
+ return pickupIndex
33973
+ end
33981
33974
  function PickupIndexCreation.prototype.checkDespawningFromPlayerLeavingRoom(self, entity)
33982
33975
  local ptrHash = GetPtrHash(entity)
33983
33976
  local pickupIndex = self.v.room.pickupIndexes:get(ptrHash)
@@ -34004,16 +33997,16 @@ function PickupIndexCreation.prototype.trackDespawningPickupMetadata(self, entit
34004
33997
  local room = game:GetRoom()
34005
33998
  local roomType = room:GetType()
34006
33999
  repeat
34007
- local ____switch21 = roomType
34008
- local ____cond21 = ____switch21 == RoomType.TREASURE
34009
- if ____cond21 then
34000
+ local ____switch17 = roomType
34001
+ local ____cond17 = ____switch17 == RoomType.TREASURE
34002
+ if ____cond17 then
34010
34003
  do
34011
34004
  self.v.run.pickupDataTreasureRooms:set(pickupIndex, pickupDescription)
34012
34005
  break
34013
34006
  end
34014
34007
  end
34015
- ____cond21 = ____cond21 or ____switch21 == RoomType.BOSS
34016
- if ____cond21 then
34008
+ ____cond17 = ____cond17 or ____switch17 == RoomType.BOSS
34009
+ if ____cond17 then
34017
34010
  do
34018
34011
  self.v.run.pickupDataBossRooms:set(pickupIndex, pickupDescription)
34019
34012
  break
@@ -34033,15 +34026,15 @@ function PickupIndexCreation.prototype.getPostAscentPickupIndex(self, pickup)
34033
34026
  local room = game:GetRoom()
34034
34027
  local roomType = room:GetType()
34035
34028
  repeat
34036
- local ____switch27 = roomType
34037
- local ____cond27 = ____switch27 == RoomType.TREASURE
34038
- if ____cond27 then
34029
+ local ____switch23 = roomType
34030
+ local ____cond23 = ____switch23 == RoomType.TREASURE
34031
+ if ____cond23 then
34039
34032
  do
34040
34033
  return getStoredPickupIndex(nil, pickup, self.v.run.pickupDataTreasureRooms)
34041
34034
  end
34042
34035
  end
34043
- ____cond27 = ____cond27 or ____switch27 == RoomType.BOSS
34044
- if ____cond27 then
34036
+ ____cond23 = ____cond23 or ____switch23 == RoomType.BOSS
34037
+ if ____cond23 then
34045
34038
  do
34046
34039
  return getStoredPickupIndex(nil, pickup, self.v.run.pickupDataBossRooms)
34047
34040
  end
@@ -34056,15 +34049,16 @@ end
34056
34049
  function PickupIndexCreation.prototype.getPickupIndex(self, pickup)
34057
34050
  local ptrHash = GetPtrHash(pickup)
34058
34051
  local pickupIndexInitial = self.v.room.pickupIndexes:get(ptrHash)
34059
- if pickupIndexInitial == nil then
34060
- self:trySetPickupIndex(pickup)
34052
+ if pickupIndexInitial ~= nil then
34053
+ return pickupIndexInitial
34061
34054
  end
34055
+ self:setPickupIndex(pickup)
34062
34056
  local pickupIndex = self.v.room.pickupIndexes:get(ptrHash)
34063
- if pickupIndex == nil then
34064
- local entityID = getEntityID(nil, pickup)
34065
- error("Failed to generate a new pickup index for pickup: " .. entityID)
34057
+ if pickupIndex ~= nil then
34058
+ return pickupIndex
34066
34059
  end
34067
- return pickupIndex
34060
+ local entityID = getEntityID(nil, pickup)
34061
+ error("Failed to generate a new pickup index for pickup: " .. entityID)
34068
34062
  end
34069
34063
  __TS__Decorate({Exported}, PickupIndexCreation.prototype, "getPickupIndex", true)
34070
34064
  return ____exports
@@ -34230,9 +34224,6 @@ local SHOOTING_ACTIONS = {ButtonAction.SHOOT_LEFT, ButtonAction.SHOOT_RIGHT, But
34230
34224
  ____exports.SHOOTING_ACTIONS_SET = __TS__New(Set, SHOOTING_ACTIONS)
34231
34225
  function ____exports.controllerToString(self, controller)
34232
34226
  local key = Controller[controller]
34233
- if key == nil then
34234
- return nil
34235
- end
34236
34227
  return trimPrefix(nil, key, "BUTTON_")
34237
34228
  end
34238
34229
  function ____exports.getMoveActions(self)
@@ -34370,7 +34361,7 @@ function CustomHotkeys.prototype.setConditionalHotkey(self, getKeyFunc, triggerF
34370
34361
  end
34371
34362
  function CustomHotkeys.prototype.setHotkey(self, keyboard, triggerFunc)
34372
34363
  if self.staticHotkeyFunctionMap:has(keyboard) then
34373
- error(((("Failed to register a hotkey due to a hotkey already being defined for: Keyboard." .. tostring(Keyboard[keyboard])) .. " (") .. tostring(keyboard)) .. ")")
34364
+ error(((("Failed to register a hotkey due to a hotkey already being defined for: Keyboard." .. Keyboard[keyboard]) .. " (") .. tostring(keyboard)) .. ")")
34374
34365
  end
34375
34366
  self.staticHotkeyFunctionMap:set(keyboard, triggerFunc)
34376
34367
  end
@@ -34382,7 +34373,7 @@ function CustomHotkeys.prototype.unsetConditionalHotkey(self, getKeyFunc)
34382
34373
  end
34383
34374
  function CustomHotkeys.prototype.unsetHotkey(self, keyboard)
34384
34375
  if not self.staticHotkeyFunctionMap:has(keyboard) then
34385
- error(((("Failed to unregister a hotkey since there is no existing hotkey defined for: Keyboard." .. tostring(Keyboard[keyboard])) .. " (") .. tostring(keyboard)) .. ")")
34376
+ error(((("Failed to unregister a hotkey since there is no existing hotkey defined for: Keyboard." .. Keyboard[keyboard]) .. " (") .. tostring(keyboard)) .. ")")
34386
34377
  end
34387
34378
  self.staticHotkeyFunctionMap:delete(keyboard)
34388
34379
  end
@@ -39128,7 +39119,7 @@ function CustomStages.prototype.setStageRoomsData(self, customStage, rng, verbos
39128
39119
  if roomType == RoomType.DEFAULT then
39129
39120
  logError(
39130
39121
  nil,
39131
- (((("Failed to find any custom rooms for RoomType." .. tostring(RoomType[roomType])) .. " (") .. tostring(roomType)) .. ") for custom stage: ") .. customStage.name
39122
+ (((("Failed to find any custom rooms for RoomType." .. RoomType[roomType]) .. " (") .. tostring(roomType)) .. ") for custom stage: ") .. customStage.name
39132
39123
  )
39133
39124
  end
39134
39125
  goto __continue26
@@ -39138,7 +39129,7 @@ function CustomStages.prototype.setStageRoomsData(self, customStage, rng, verbos
39138
39129
  if roomDoorSlotFlagMap == nil then
39139
39130
  logError(
39140
39131
  nil,
39141
- (((((((("Failed to find any custom rooms for RoomType." .. tostring(RoomType[roomType])) .. " (") .. tostring(roomType)) .. ") + RoomShape.") .. tostring(RoomShape[roomShape])) .. " (") .. tostring(roomShape)) .. ") for custom stage: ") .. customStage.name
39132
+ (((((((("Failed to find any custom rooms for RoomType." .. RoomType[roomType]) .. " (") .. tostring(roomType)) .. ") + RoomShape.") .. RoomShape[roomShape]) .. " (") .. tostring(roomShape)) .. ") for custom stage: ") .. customStage.name
39142
39133
  )
39143
39134
  goto __continue26
39144
39135
  end
@@ -39147,13 +39138,13 @@ function CustomStages.prototype.setStageRoomsData(self, customStage, rng, verbos
39147
39138
  if roomsMetadata == nil then
39148
39139
  logError(
39149
39140
  nil,
39150
- (((((((((("Failed to find any custom rooms for RoomType." .. tostring(RoomType[roomType])) .. " (") .. tostring(roomType)) .. ") + RoomShape.") .. tostring(RoomShape[roomShape])) .. " (") .. tostring(roomShape)) .. ") + DoorSlotFlags ") .. tostring(doorSlotFlags)) .. " for custom stage: ") .. customStage.name
39141
+ (((((((((("Failed to find any custom rooms for RoomType." .. RoomType[roomType]) .. " (") .. tostring(roomType)) .. ") + RoomShape.") .. RoomShape[roomShape]) .. " (") .. tostring(roomShape)) .. ") + DoorSlotFlags ") .. tostring(doorSlotFlags)) .. " for custom stage: ") .. customStage.name
39151
39142
  )
39152
39143
  local header = ("For reference, a DoorSlotFlags of " .. tostring(doorSlotFlags)) .. " is equal to the following doors being enabled:\n"
39153
39144
  local doorSlots = doorSlotFlagsToDoorSlots(nil, doorSlotFlags)
39154
39145
  local doorSlotLines = __TS__ArrayMap(
39155
39146
  doorSlots,
39156
- function(____, doorSlot) return ((("- DoorSlot." .. tostring(DoorSlot[doorSlot])) .. " (") .. tostring(doorSlot)) .. ")" end
39147
+ function(____, doorSlot) return ((("- DoorSlot." .. DoorSlot[doorSlot]) .. " (") .. tostring(doorSlot)) .. ")" end
39157
39148
  )
39158
39149
  local explanation = header .. table.concat(doorSlotLines, "\n")
39159
39150
  logError(nil, explanation)
@@ -40015,7 +40006,7 @@ function ____exports.getGridIndexesBetween(self, gridIndex1, gridIndex2, roomSha
40015
40006
  if isOnVerticalLine then
40016
40007
  return iRange(nil, gridIndex1, gridIndex2, gridWidth)
40017
40008
  end
40018
- error(((((((("Failed to get the grid indexes between " .. tostring(gridIndex1)) .. " and ") .. tostring(gridIndex2)) .. " for RoomShape.") .. tostring(RoomShape[roomShape])) .. " (") .. tostring(roomShape)) .. ") since they are not on the same horizontal or vertical line.")
40009
+ error(((((((("Failed to get the grid indexes between " .. tostring(gridIndex1)) .. " and ") .. tostring(gridIndex2)) .. " for RoomShape.") .. RoomShape[roomShape]) .. " (") .. tostring(roomShape)) .. ") since they are not on the same horizontal or vertical line.")
40019
40010
  end
40020
40011
  return ____exports
40021
40012
  end,
@@ -40058,7 +40049,7 @@ function getVanillaWallGridIndexSetForRoomShape(self, roomShape)
40058
40049
  local corners = getRoomShapeCorners(nil, roomShape)
40059
40050
  local lRoom = isLRoom(nil, roomShape)
40060
40051
  if lRoom and #corners ~= 6 then
40061
- error(((("Failed to get the correct amount of corners for: RoomShape." .. tostring(RoomShape[roomShape])) .. " (") .. tostring(roomShape)) .. ")")
40052
+ error(((("Failed to get the correct amount of corners for: RoomShape." .. RoomShape[roomShape]) .. " (") .. tostring(roomShape)) .. ")")
40062
40053
  end
40063
40054
  repeat
40064
40055
  local ____switch7 = roomShape
@@ -40280,7 +40271,7 @@ function ____exports.isVanillaWallGridIndex(self, gridIndex)
40280
40271
  wallGridIndexSet = ROOM_SHAPE_TO_WALL_GRID_INDEX_SET:get(roomShape)
40281
40272
  end
40282
40273
  if wallGridIndexSet == nil then
40283
- error(((("Failed to find the wall grid index set for: RoomShape." .. tostring(RoomShape[roomShape])) .. " (") .. tostring(roomShape)) .. ")")
40274
+ error(((("Failed to find the wall grid index set for: RoomShape." .. RoomShape[roomShape]) .. " (") .. tostring(roomShape)) .. ")")
40284
40275
  end
40285
40276
  return wallGridIndexSet:has(gridIndex)
40286
40277
  end
@@ -44462,23 +44453,23 @@ function getEntityLogLine(self, entity, num)
44462
44453
  msg = msg .. getEntityID(nil, entity)
44463
44454
  local bomb = entity:ToBomb()
44464
44455
  if bomb ~= nil then
44465
- msg = msg .. (" (bomb - BombVariant." .. tostring(BombVariant[bomb.Variant])) .. ")"
44456
+ msg = msg .. (" (bomb - BombVariant." .. BombVariant[bomb.Variant]) .. ")"
44466
44457
  end
44467
44458
  local effect = entity:ToEffect()
44468
44459
  if effect ~= nil then
44469
- msg = msg .. (((" (effect - EffectVariant." .. tostring(EffectVariant[effect.Variant])) .. ") (State: ") .. tostring(effect.State)) .. ")"
44460
+ msg = msg .. (((" (effect - EffectVariant." .. EffectVariant[effect.Variant]) .. ") (State: ") .. tostring(effect.State)) .. ")"
44470
44461
  end
44471
44462
  local familiar = entity:ToFamiliar()
44472
44463
  if familiar ~= nil then
44473
- msg = msg .. (((" (familiar - FamiliarVariant." .. tostring(FamiliarVariant[familiar.Variant])) .. ") (State: ") .. tostring(familiar.State)) .. ")"
44464
+ msg = msg .. (((" (familiar - FamiliarVariant." .. FamiliarVariant[familiar.Variant]) .. ") (State: ") .. tostring(familiar.State)) .. ")"
44474
44465
  end
44475
44466
  local knife = entity:ToKnife()
44476
44467
  if knife ~= nil then
44477
- msg = msg .. (" (knife - KnifeVariant." .. tostring(KnifeVariant[knife.Variant])) .. ")"
44468
+ msg = msg .. (" (knife - KnifeVariant." .. KnifeVariant[knife.Variant]) .. ")"
44478
44469
  end
44479
44470
  local laser = entity:ToLaser()
44480
44471
  if laser ~= nil then
44481
- msg = msg .. (" (laser - LaserVariant." .. tostring(LaserVariant[laser.Variant])) .. ")"
44472
+ msg = msg .. (" (laser - LaserVariant." .. LaserVariant[laser.Variant]) .. ")"
44482
44473
  end
44483
44474
  local npc = entity:ToNPC()
44484
44475
  if npc ~= nil then
@@ -44486,19 +44477,19 @@ function getEntityLogLine(self, entity, num)
44486
44477
  end
44487
44478
  local pickup = entity:ToPickup()
44488
44479
  if pickup ~= nil then
44489
- msg = msg .. (((" (pickup - PickupVariant." .. tostring(PickupVariant[pickup.Variant])) .. ") (State: ") .. tostring(pickup.State)) .. ")"
44480
+ msg = msg .. (((" (pickup - PickupVariant." .. PickupVariant[pickup.Variant]) .. ") (State: ") .. tostring(pickup.State)) .. ")"
44490
44481
  end
44491
44482
  local player = entity:ToPlayer()
44492
44483
  if player ~= nil then
44493
- msg = msg .. (" (player - PlayerVariant." .. tostring(PlayerVariant[player.Variant])) .. ")"
44484
+ msg = msg .. (" (player - PlayerVariant." .. PlayerVariant[player.Variant]) .. ")"
44494
44485
  end
44495
44486
  local projectile = entity:ToProjectile()
44496
44487
  if projectile ~= nil then
44497
- msg = msg .. (" (projectile - ProjectileVariant." .. tostring(ProjectileVariant[projectile.Variant])) .. "))"
44488
+ msg = msg .. (" (projectile - ProjectileVariant." .. ProjectileVariant[projectile.Variant]) .. "))"
44498
44489
  end
44499
44490
  local tear = entity:ToTear()
44500
44491
  if tear ~= nil then
44501
- msg = msg .. (" (tear - TearVariant." .. tostring(TearVariant[tear.Variant])) .. "))"
44492
+ msg = msg .. (" (tear - TearVariant." .. TearVariant[tear.Variant]) .. "))"
44502
44493
  end
44503
44494
  msg = msg .. "\n"
44504
44495
  msg = msg .. (" - Index: " .. tostring(entity.Index)) .. "\n"
@@ -45410,7 +45401,7 @@ function ____exports.getCharge(self, params)
45410
45401
  local totalCharge = getTotalCharge(nil, player, activeSlot)
45411
45402
  printConsole(
45412
45403
  nil,
45413
- (((("Total charge for ActiveSlot." .. tostring(ActiveSlot[activeSlot])) .. " (") .. tostring(activeSlot)) .. ") is: ") .. tostring(totalCharge)
45404
+ (((("Total charge for ActiveSlot." .. ActiveSlot[activeSlot]) .. " (") .. tostring(activeSlot)) .. ") is: ") .. tostring(totalCharge)
45414
45405
  )
45415
45406
  end
45416
45407
  function ____exports.getPosition(self)
@@ -46295,8 +46286,7 @@ return ____exports
46295
46286
  local ____lualib = require("lualib_bundle")
46296
46287
  local __TS__Class = ____lualib.__TS__Class
46297
46288
  local __TS__ClassExtends = ____lualib.__TS__ClassExtends
46298
- local Set = ____lualib.Set
46299
- local __TS__New = ____lualib.__TS__New
46289
+ local __TS__ArraySplice = ____lualib.__TS__ArraySplice
46300
46290
  local __TS__Decorate = ____lualib.__TS__Decorate
46301
46291
  local ____exports = {}
46302
46292
  local ____isaac_2Dtypescript_2Ddefinitions = require("lua_modules.isaac-typescript-definitions.dist.src.index")
@@ -46304,6 +46294,8 @@ local InputHook = ____isaac_2Dtypescript_2Ddefinitions.InputHook
46304
46294
  local ModCallback = ____isaac_2Dtypescript_2Ddefinitions.ModCallback
46305
46295
  local ____decorators = require("src.decorators")
46306
46296
  local Exported = ____decorators.Exported
46297
+ local ____playerIndex = require("src.functions.playerIndex")
46298
+ local getPlayerIndex = ____playerIndex.getPlayerIndex
46307
46299
  local ____Feature = require("src.classes.private.Feature")
46308
46300
  local Feature = ____Feature.Feature
46309
46301
  ____exports.PressInput = __TS__Class()
@@ -46312,18 +46304,36 @@ PressInput.name = "PressInput"
46312
46304
  __TS__ClassExtends(PressInput, Feature)
46313
46305
  function PressInput.prototype.____constructor(self)
46314
46306
  Feature.prototype.____constructor(self)
46315
- self.v = {run = {pressButtonAction = __TS__New(Set)}}
46316
- self.isActionTriggered = function(____, _entity, _inputHook, buttonAction)
46317
- if not self.v.run.pressButtonAction:has(buttonAction) then
46307
+ self.v = {run = {buttonActionTuples = {}}}
46308
+ self.isActionTriggered = function(____, entity, _inputHook, buttonAction)
46309
+ if entity == nil then
46318
46310
  return nil
46319
46311
  end
46320
- self.v.run.pressButtonAction:delete(buttonAction)
46321
- return true
46312
+ local player = entity:ToPlayer()
46313
+ if player == nil then
46314
+ return nil
46315
+ end
46316
+ local playerIndex = getPlayerIndex(nil, player)
46317
+ do
46318
+ local i = #self.v.run.buttonActionTuples - 1
46319
+ while i >= 0 do
46320
+ local tuple = self.v.run.buttonActionTuples[i + 1]
46321
+ local tuplePlayerIndex, tupleButtonAction = table.unpack(tuple)
46322
+ if tuplePlayerIndex == playerIndex and tupleButtonAction == buttonAction then
46323
+ __TS__ArraySplice(self.v.run.buttonActionTuples, i)
46324
+ return true
46325
+ end
46326
+ i = i - 1
46327
+ end
46328
+ end
46329
+ return nil
46322
46330
  end
46323
46331
  self.callbacksUsed = {{ModCallback.INPUT_ACTION, {self.isActionTriggered, InputHook.IS_ACTION_TRIGGERED}}}
46324
46332
  end
46325
- function PressInput.prototype.pressInput(self, buttonAction)
46326
- self.v.run.pressButtonAction:add(buttonAction)
46333
+ function PressInput.prototype.pressInput(self, player, buttonAction)
46334
+ local playerIndex = getPlayerIndex(nil, player)
46335
+ local ____self_v_run_buttonActionTuples_0 = self.v.run.buttonActionTuples
46336
+ ____self_v_run_buttonActionTuples_0[#____self_v_run_buttonActionTuples_0 + 1] = {playerIndex, buttonAction}
46327
46337
  end
46328
46338
  __TS__Decorate({Exported}, PressInput.prototype, "pressInput", true)
46329
46339
  return ____exports
@@ -46352,8 +46362,8 @@ function ForgottenSwitch.prototype.____constructor(self, pressInput)
46352
46362
  self.featuresUsed = {ISCFeature.PRESS_INPUT}
46353
46363
  self.pressInput = pressInput
46354
46364
  end
46355
- function ForgottenSwitch.prototype.forgottenSwitch(self)
46356
- self.pressInput:pressInput(ButtonAction.DROP)
46365
+ function ForgottenSwitch.prototype.forgottenSwitch(self, player)
46366
+ self.pressInput:pressInput(player, ButtonAction.DROP)
46357
46367
  end
46358
46368
  __TS__Decorate({Exported}, ForgottenSwitch.prototype, "forgottenSwitch", true)
46359
46369
  return ____exports
@@ -48747,7 +48757,7 @@ function ModUpgradedBase.prototype.AddCallback(self, modCallback, ...)
48747
48757
  local callback = args[1]
48748
48758
  local optionalArg = args[2]
48749
48759
  local parentFunctionDescription = getParentFunctionDescription(nil)
48750
- local callbackName = "ModCallback." .. tostring(ModCallback[modCallback])
48760
+ local callbackName = "ModCallback." .. ModCallback[modCallback]
48751
48761
  local signature = parentFunctionDescription == nil and callbackName or (parentFunctionDescription .. " - ") .. callbackName
48752
48762
  local function callbackWithLogger(____, ...)
48753
48763
  local startTime = getTime(nil)
@@ -101,7 +101,7 @@ declare const MOD_CALLBACK_CUSTOM_TO_CLASS: {
101
101
  readonly 98: typeof cc.PreNPCCollisionFilter;
102
102
  readonly 99: typeof cc.PreNPCUpdateFilter;
103
103
  };
104
- export declare type ModCallbackCustomToClass = {
104
+ export type ModCallbackCustomToClass = {
105
105
  readonly [key in keyof typeof MOD_CALLBACK_CUSTOM_TO_CLASS]: InstanceType<typeof MOD_CALLBACK_CUSTOM_TO_CLASS[key]>;
106
106
  };
107
107
  export declare function getCallbacks(): ModCallbackCustomToClass;
@@ -1 +1 @@
1
- {"version":3,"file":"callbacks.d.ts","sourceRoot":"","sources":["../../src/callbacks.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,MAAM,mBAAmB,CAAC;AAKxC,QAAA,MAAM,4BAA4B;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;CAkHvB,CAAC;AAEZ,oBAAY,wBAAwB,GAAG;IACrC,QAAQ,EAAE,GAAG,IAAI,MAAM,OAAO,4BAA4B,GAAG,YAAY,CACvE,OAAO,4BAA4B,CAAC,GAAG,CAAC,CACzC;CACF,CAAC;AAEF,wBAAgB,YAAY,IAAI,wBAAwB,CASvD"}
1
+ {"version":3,"file":"callbacks.d.ts","sourceRoot":"","sources":["../../src/callbacks.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,MAAM,mBAAmB,CAAC;AAKxC,QAAA,MAAM,4BAA4B;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;CAkHvB,CAAC;AAEZ,MAAM,MAAM,wBAAwB,GAAG;IACrC,QAAQ,EAAE,GAAG,IAAI,MAAM,OAAO,4BAA4B,GAAG,YAAY,CACvE,OAAO,4BAA4B,CAAC,GAAG,CAAC,CACzC;CACF,CAAC;AAEF,wBAAgB,YAAY,IAAI,wBAAwB,CASvD"}
@@ -107,5 +107,5 @@ export declare class DefaultMap<Key, Value, Args extends unknown[] = []> extends
107
107
  * A function that creates the default value for your `DefaultMap`. For example, if it was a
108
108
  * `DefaultMap` containing maps, the factory function would be: `() => new Map()`
109
109
  */
110
- export declare type FactoryFunction<V, Args extends unknown[]> = (...args: Args) => V;
110
+ export type FactoryFunction<V, Args extends unknown[]> = (...args: Args) => V;
111
111
  //# sourceMappingURL=DefaultMap.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"DefaultMap.d.ts","sourceRoot":"","sources":["../../../src/classes/DefaultMap.ts"],"names":[],"mappings":"AAEA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAgFG;AACH,qBAAa,UAAU,CAAC,GAAG,EAAE,KAAK,EAAE,IAAI,SAAS,OAAO,EAAE,GAAG,EAAE,CAAE,SAAQ,GAAG,CAC1E,GAAG,EACH,KAAK,CACN;IACC,OAAO,CAAC,YAAY,CAAoB;IACxC,OAAO,CAAC,mBAAmB,CAA2C;IAEtE;;;OAGG;gBAED,6BAA6B,EAAE,KAAK,GAAG,eAAe,CAAC,KAAK,EAAE,IAAI,CAAC,EACnE,gBAAgB,CAAC,EAAE,QAAQ,CAAC,CAAC,GAAG,EAAE,KAAK,CAAC,CAAC;IAqB3C;;;OAGG;IACI,gBAAgB,CAAC,GAAG,EAAE,GAAG,EAAE,GAAG,IAAI,EAAE,IAAI,GAAG,KAAK;IAWvD;;;OAGG;IACI,eAAe,CAAC,GAAG,IAAI,EAAE,IAAI,GAAG,KAAK;IAY5C;;;OAGG;IACI,iBAAiB,IAAI,KAAK,GAAG,eAAe,CAAC,KAAK,EAAE,IAAI,CAAC;CAWjE;AAGD;;;GAGG;AACH,oBAAY,eAAe,CAAC,CAAC,EAAE,IAAI,SAAS,OAAO,EAAE,IAAI,CAAC,GAAG,IAAI,EAAE,IAAI,KAAK,CAAC,CAAC"}
1
+ {"version":3,"file":"DefaultMap.d.ts","sourceRoot":"","sources":["../../../src/classes/DefaultMap.ts"],"names":[],"mappings":"AAEA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAgFG;AACH,qBAAa,UAAU,CAAC,GAAG,EAAE,KAAK,EAAE,IAAI,SAAS,OAAO,EAAE,GAAG,EAAE,CAAE,SAAQ,GAAG,CAC1E,GAAG,EACH,KAAK,CACN;IACC,OAAO,CAAC,YAAY,CAAoB;IACxC,OAAO,CAAC,mBAAmB,CAA2C;IAEtE;;;OAGG;gBAED,6BAA6B,EAAE,KAAK,GAAG,eAAe,CAAC,KAAK,EAAE,IAAI,CAAC,EACnE,gBAAgB,CAAC,EAAE,QAAQ,CAAC,CAAC,GAAG,EAAE,KAAK,CAAC,CAAC;IAqB3C;;;OAGG;IACI,gBAAgB,CAAC,GAAG,EAAE,GAAG,EAAE,GAAG,IAAI,EAAE,IAAI,GAAG,KAAK;IAWvD;;;OAGG;IACI,eAAe,CAAC,GAAG,IAAI,EAAE,IAAI,GAAG,KAAK;IAY5C;;;OAGG;IACI,iBAAiB,IAAI,KAAK,GAAG,eAAe,CAAC,KAAK,EAAE,IAAI,CAAC;CAWjE;AAGD;;;GAGG;AACH,MAAM,MAAM,eAAe,CAAC,CAAC,EAAE,IAAI,SAAS,OAAO,EAAE,IAAI,CAAC,GAAG,IAAI,EAAE,IAAI,KAAK,CAAC,CAAC"}
@@ -72,7 +72,7 @@ function ModUpgradedBase.prototype.AddCallback(self, modCallback, ...)
72
72
  local callback = args[1]
73
73
  local optionalArg = args[2]
74
74
  local parentFunctionDescription = getParentFunctionDescription(nil)
75
- local callbackName = "ModCallback." .. tostring(ModCallback[modCallback])
75
+ local callbackName = "ModCallback." .. ModCallback[modCallback]
76
76
  local signature = parentFunctionDescription == nil and callbackName or (parentFunctionDescription .. " - ") .. callbackName
77
77
  --- We don't use the "log" helper function here since it will always show the same "unknown"
78
78
  -- prefix.
@@ -1,7 +1,7 @@
1
1
  import { CollectibleType } from "isaac-typescript-definitions";
2
2
  import { ModCallbackCustom } from "../../enums/ModCallbackCustom";
3
3
  import { CustomCallback, OptionalArgs } from "../private/CustomCallback";
4
- declare type T = ModCallbackCustom.POST_COLLECTIBLE_EMPTY;
4
+ type T = ModCallbackCustom.POST_COLLECTIBLE_EMPTY;
5
5
  export declare class PostCollectibleEmpty extends CustomCallback<T> {
6
6
  v: {
7
7
  room: {
@@ -1 +1 @@
1
- {"version":3,"file":"PostCollectibleEmpty.d.ts","sourceRoot":"","sources":["../../../../src/classes/callbacks/PostCollectibleEmpty.ts"],"names":[],"mappings":"AAAA,OAAO,EACL,eAAe,EAGhB,MAAM,8BAA8B,CAAC;AACtC,OAAO,EAAE,iBAAiB,EAAE,MAAM,+BAA+B,CAAC;AAClE,OAAO,EACL,cAAc,EAEd,YAAY,EACb,MAAM,2BAA2B,CAAC;AAEnC,aAAK,CAAC,GAAG,iBAAiB,CAAC,sBAAsB,CAAC;AAElD,qBAAa,oBAAqB,SAAQ,cAAc,CAAC,CAAC,CAAC;IACzC,CAAC;;;;MAIf;;IAcF,UAAmB,UAAU,wGAEb,aAAa,CAAC,CAAC,KAC5B,OAAO,CAQR;IAIF,OAAO,CAAC,2BAA2B,CAajC;IAEF,OAAO,CAAC,sBAAsB;CAQ/B"}
1
+ {"version":3,"file":"PostCollectibleEmpty.d.ts","sourceRoot":"","sources":["../../../../src/classes/callbacks/PostCollectibleEmpty.ts"],"names":[],"mappings":"AAAA,OAAO,EACL,eAAe,EAGhB,MAAM,8BAA8B,CAAC;AACtC,OAAO,EAAE,iBAAiB,EAAE,MAAM,+BAA+B,CAAC;AAClE,OAAO,EACL,cAAc,EAEd,YAAY,EACb,MAAM,2BAA2B,CAAC;AAEnC,KAAK,CAAC,GAAG,iBAAiB,CAAC,sBAAsB,CAAC;AAElD,qBAAa,oBAAqB,SAAQ,cAAc,CAAC,CAAC,CAAC;IACzC,CAAC;;;;MAIf;;IAcF,UAAmB,UAAU,wGAEb,aAAa,CAAC,CAAC,KAC5B,OAAO,CAQR;IAIF,OAAO,CAAC,2BAA2B,CAajC;IAEF,OAAO,CAAC,sBAAsB;CAQ/B"}
@@ -1,6 +1,6 @@
1
1
  import { ModCallbackCustom } from "../../enums/ModCallbackCustom";
2
2
  import { CustomCallback, OptionalArgs } from "../private/CustomCallback";
3
- declare type T = ModCallbackCustom.POST_CUSTOM_REVIVE;
3
+ type T = ModCallbackCustom.POST_CUSTOM_REVIVE;
4
4
  export declare class PostCustomRevive extends CustomCallback<ModCallbackCustom.POST_CUSTOM_REVIVE> {
5
5
  constructor();
6
6
  protected shouldFire: (fireArgs: [player: EntityPlayer, revivalType: number], optionalArgs: OptionalArgs<T>) => boolean;
@@ -1 +1 @@
1
- {"version":3,"file":"PostCustomRevive.d.ts","sourceRoot":"","sources":["../../../../src/classes/callbacks/PostCustomRevive.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,iBAAiB,EAAE,MAAM,+BAA+B,CAAC;AAClE,OAAO,EACL,cAAc,EAEd,YAAY,EACb,MAAM,2BAA2B,CAAC;AAEnC,aAAK,CAAC,GAAG,iBAAiB,CAAC,kBAAkB,CAAC;AAE9C,qBAAa,gBAAiB,SAAQ,cAAc,CAAC,iBAAiB,CAAC,kBAAkB,CAAC;;IAQxF,UAAmB,UAAU,wEAEb,aAAa,CAAC,CAAC,KAC5B,OAAO,CAOR;CACH"}
1
+ {"version":3,"file":"PostCustomRevive.d.ts","sourceRoot":"","sources":["../../../../src/classes/callbacks/PostCustomRevive.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,iBAAiB,EAAE,MAAM,+BAA+B,CAAC;AAClE,OAAO,EACL,cAAc,EAEd,YAAY,EACb,MAAM,2BAA2B,CAAC;AAEnC,KAAK,CAAC,GAAG,iBAAiB,CAAC,kBAAkB,CAAC;AAE9C,qBAAa,gBAAiB,SAAQ,cAAc,CAAC,iBAAiB,CAAC,kBAAkB,CAAC;;IAQxF,UAAmB,UAAU,wEAEb,aAAa,CAAC,CAAC,KAC5B,OAAO,CAOR;CACH"}
@@ -1,7 +1,7 @@
1
1
  import { DiceFloorSubType } from "isaac-typescript-definitions";
2
2
  import { ModCallbackCustom } from "../../enums/ModCallbackCustom";
3
3
  import { CustomCallback, OptionalArgs } from "../private/CustomCallback";
4
- declare type T = ModCallbackCustom.POST_DICE_ROOM_ACTIVATED;
4
+ type T = ModCallbackCustom.POST_DICE_ROOM_ACTIVATED;
5
5
  export declare class PostDiceRoomActivated extends CustomCallback<T> {
6
6
  v: {
7
7
  room: {
@@ -1 +1 @@
1
- {"version":3,"file":"PostDiceRoomActivated.d.ts","sourceRoot":"","sources":["../../../../src/classes/callbacks/PostDiceRoomActivated.ts"],"names":[],"mappings":"AAAA,OAAO,EACL,gBAAgB,EAGjB,MAAM,8BAA8B,CAAC;AACtC,OAAO,EAAE,iBAAiB,EAAE,MAAM,+BAA+B,CAAC;AAGlE,OAAO,EACL,cAAc,EAEd,YAAY,EACb,MAAM,2BAA2B,CAAC;AAEnC,aAAK,CAAC,GAAG,iBAAiB,CAAC,wBAAwB,CAAC;AAEpD,qBAAa,qBAAsB,SAAQ,cAAc,CAAC,CAAC,CAAC;IAC1C,CAAC;;;;MAIf;;IAcF,UAAmB,UAAU,uFAEb,aAAa,CAAC,CAAC,KAC5B,OAAO,CAQR;IAIF,OAAO,CAAC,yBAAyB,CAgB/B;CACH"}
1
+ {"version":3,"file":"PostDiceRoomActivated.d.ts","sourceRoot":"","sources":["../../../../src/classes/callbacks/PostDiceRoomActivated.ts"],"names":[],"mappings":"AAAA,OAAO,EACL,gBAAgB,EAGjB,MAAM,8BAA8B,CAAC;AACtC,OAAO,EAAE,iBAAiB,EAAE,MAAM,+BAA+B,CAAC;AAGlE,OAAO,EACL,cAAc,EAEd,YAAY,EACb,MAAM,2BAA2B,CAAC;AAEnC,KAAK,CAAC,GAAG,iBAAiB,CAAC,wBAAwB,CAAC;AAEpD,qBAAa,qBAAsB,SAAQ,cAAc,CAAC,CAAC,CAAC;IAC1C,CAAC;;;;MAIf;;IAcF,UAAmB,UAAU,uFAEb,aAAa,CAAC,CAAC,KAC5B,OAAO,CAQR;IAIF,OAAO,CAAC,yBAAyB,CAgB/B;CACH"}
@@ -1,6 +1,6 @@
1
1
  import { ModCallbackCustom } from "../../enums/ModCallbackCustom";
2
2
  import { CustomCallback } from "../private/CustomCallback";
3
- declare type T = ModCallbackCustom.POST_GRID_ENTITY_COLLISION;
3
+ type T = ModCallbackCustom.POST_GRID_ENTITY_COLLISION;
4
4
  export declare class PostGridEntityCollision extends CustomCallback<T> {
5
5
  constructor();
6
6
  protected shouldFire: (fireArgs: [gridEntity: GridEntity, entity: Entity], optionalArgs: [gridEntityType?: import("isaac-typescript-definitions").GridEntityType | undefined, gridEntityVariant?: number | undefined, entityType?: import("isaac-typescript-definitions").EntityType | undefined, entityVariant?: number | undefined, entitySubType?: number | undefined]) => boolean;