isaacscript-common 15.3.7 → 15.4.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (42) hide show
  1. package/dist/index.d.ts +190 -95
  2. package/dist/isaacscript-common.lua +399 -244
  3. package/dist/src/callbacks.d.ts +105 -95
  4. package/dist/src/callbacks.d.ts.map +1 -1
  5. package/dist/src/callbacks.lua +16 -1
  6. package/dist/src/classes/callbacks/EntityTakeDmgFilter.d.ts +9 -0
  7. package/dist/src/classes/callbacks/EntityTakeDmgFilter.d.ts.map +1 -0
  8. package/dist/src/classes/callbacks/EntityTakeDmgFilter.lua +27 -0
  9. package/dist/src/classes/callbacks/PostGridEntityCollision.lua +1 -1
  10. package/dist/src/classes/callbacks/PostGridEntityCustomCollision.lua +1 -1
  11. package/dist/src/classes/callbacks/PostNPCDeathFilter.d.ts +9 -0
  12. package/dist/src/classes/callbacks/PostNPCDeathFilter.d.ts.map +1 -0
  13. package/dist/src/classes/callbacks/PostNPCDeathFilter.lua +23 -0
  14. package/dist/src/classes/callbacks/PostNPCRenderFilter.d.ts +9 -0
  15. package/dist/src/classes/callbacks/PostNPCRenderFilter.d.ts.map +1 -0
  16. package/dist/src/classes/callbacks/PostNPCRenderFilter.lua +23 -0
  17. package/dist/src/classes/callbacks/PreNPCCollisionFilter.d.ts +9 -0
  18. package/dist/src/classes/callbacks/PreNPCCollisionFilter.d.ts.map +1 -0
  19. package/dist/src/classes/callbacks/PreNPCCollisionFilter.lua +21 -0
  20. package/dist/src/classes/callbacks/PreNPCUpdateFilter.d.ts +9 -0
  21. package/dist/src/classes/callbacks/PreNPCUpdateFilter.d.ts.map +1 -0
  22. package/dist/src/classes/callbacks/PreNPCUpdateFilter.lua +21 -0
  23. package/dist/src/enums/ModCallbackCustom.d.ts +160 -95
  24. package/dist/src/enums/ModCallbackCustom.d.ts.map +1 -1
  25. package/dist/src/enums/ModCallbackCustom.lua +105 -95
  26. package/dist/src/interfaces/private/AddCallbackParametersCustom.d.ts +30 -0
  27. package/dist/src/interfaces/private/AddCallbackParametersCustom.d.ts.map +1 -1
  28. package/dist/src/shouldFire.d.ts +8 -1
  29. package/dist/src/shouldFire.d.ts.map +1 -1
  30. package/dist/src/shouldFire.lua +5 -0
  31. package/package.json +2 -2
  32. package/src/callbacks.ts +10 -0
  33. package/src/classes/callbacks/EntityTakeDmgFilter.ts +25 -0
  34. package/src/classes/callbacks/PostGridEntityCollision.ts +1 -1
  35. package/src/classes/callbacks/PostGridEntityCustomCollision.ts +1 -1
  36. package/src/classes/callbacks/PostNPCDeathFilter.ts +21 -0
  37. package/src/classes/callbacks/PostNPCRenderFilter.ts +21 -0
  38. package/src/classes/callbacks/PreNPCCollisionFilter.ts +20 -0
  39. package/src/classes/callbacks/PreNPCUpdateFilter.ts +19 -0
  40. package/src/enums/ModCallbackCustom.ts +70 -0
  41. package/src/interfaces/private/AddCallbackParametersCustom.ts +45 -0
  42. package/src/shouldFire.ts +25 -1
@@ -1,6 +1,6 @@
1
1
  --[[
2
2
 
3
- isaacscript-common 15.3.7
3
+ isaacscript-common 15.4.0
4
4
 
5
5
  This is the "isaacscript-common" library, which was created with the IsaacScript tool.
6
6
 
@@ -2584,223 +2584,209 @@ return {
2584
2584
  __TS__Unpack = __TS__Unpack
2585
2585
  }
2586
2586
  end,
2587
- ["src.core.cachedClasses"] = function(...)
2588
- local ____exports = {}
2589
- ____exports.game = Game()
2590
- ____exports.itemConfig = Isaac.GetItemConfig()
2591
- ____exports.musicManager = MusicManager()
2592
- ____exports.sfxManager = SFXManager()
2593
- ____exports.fonts = {
2594
- droid = Font(),
2595
- pfTempestaSevenCondensed = Font(),
2596
- teamMeatFont10 = Font(),
2597
- teamMeatFont12 = Font(),
2598
- teamMeatFont16Bold = Font(),
2599
- terminus = Font(),
2600
- upheaval = Font()
2601
- }
2602
- ____exports.fonts.droid:Load("font/droid.fnt")
2603
- ____exports.fonts.pfTempestaSevenCondensed:Load("font/pftempestasevencondensed.fnt")
2604
- ____exports.fonts.teamMeatFont10:Load("font/teammeatfont10.fnt")
2605
- ____exports.fonts.teamMeatFont12:Load("font/teammeatfont12.fnt")
2606
- ____exports.fonts.teamMeatFont16Bold:Load("font/teammeatfont16bold.fnt")
2607
- ____exports.fonts.terminus:Load("font/terminus.fnt")
2608
- ____exports.fonts.upheaval:Load("font/upheaval.fnt")
2609
- return ____exports
2610
- end,
2611
2587
  ["src.enums.ModCallbackCustom"] = function(...)
2612
2588
  local ____exports = {}
2613
2589
  ____exports.ModCallbackCustom = {}
2614
- ____exports.ModCallbackCustom.POST_AMBUSH_FINISHED = 0
2590
+ ____exports.ModCallbackCustom.ENTITY_TAKE_DMG_FILTER = 0
2591
+ ____exports.ModCallbackCustom[____exports.ModCallbackCustom.ENTITY_TAKE_DMG_FILTER] = "ENTITY_TAKE_DMG_FILTER"
2592
+ ____exports.ModCallbackCustom.POST_AMBUSH_FINISHED = 1
2615
2593
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_AMBUSH_FINISHED] = "POST_AMBUSH_FINISHED"
2616
- ____exports.ModCallbackCustom.POST_AMBUSH_STARTED = 1
2594
+ ____exports.ModCallbackCustom.POST_AMBUSH_STARTED = 2
2617
2595
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_AMBUSH_STARTED] = "POST_AMBUSH_STARTED"
2618
- ____exports.ModCallbackCustom.POST_BOMB_EXPLODED = 2
2596
+ ____exports.ModCallbackCustom.POST_BOMB_EXPLODED = 3
2619
2597
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_BOMB_EXPLODED] = "POST_BOMB_EXPLODED"
2620
- ____exports.ModCallbackCustom.POST_BOMB_INIT_LATE = 3
2598
+ ____exports.ModCallbackCustom.POST_BOMB_INIT_LATE = 4
2621
2599
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_BOMB_INIT_LATE] = "POST_BOMB_INIT_LATE"
2622
- ____exports.ModCallbackCustom.POST_BONE_SWING = 4
2600
+ ____exports.ModCallbackCustom.POST_BONE_SWING = 5
2623
2601
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_BONE_SWING] = "POST_BONE_SWING"
2624
- ____exports.ModCallbackCustom.POST_COLLECTIBLE_EMPTY = 5
2602
+ ____exports.ModCallbackCustom.POST_COLLECTIBLE_EMPTY = 6
2625
2603
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_COLLECTIBLE_EMPTY] = "POST_COLLECTIBLE_EMPTY"
2626
- ____exports.ModCallbackCustom.POST_COLLECTIBLE_INIT_FIRST = 6
2604
+ ____exports.ModCallbackCustom.POST_COLLECTIBLE_INIT_FIRST = 7
2627
2605
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_COLLECTIBLE_INIT_FIRST] = "POST_COLLECTIBLE_INIT_FIRST"
2628
- ____exports.ModCallbackCustom.POST_CURSED_TELEPORT = 7
2606
+ ____exports.ModCallbackCustom.POST_CURSED_TELEPORT = 8
2629
2607
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_CURSED_TELEPORT] = "POST_CURSED_TELEPORT"
2630
- ____exports.ModCallbackCustom.POST_CUSTOM_REVIVE = 8
2608
+ ____exports.ModCallbackCustom.POST_CUSTOM_REVIVE = 9
2631
2609
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_CUSTOM_REVIVE] = "POST_CUSTOM_REVIVE"
2632
- ____exports.ModCallbackCustom.POST_DICE_ROOM_ACTIVATED = 9
2610
+ ____exports.ModCallbackCustom.POST_DICE_ROOM_ACTIVATED = 10
2633
2611
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_DICE_ROOM_ACTIVATED] = "POST_DICE_ROOM_ACTIVATED"
2634
- ____exports.ModCallbackCustom.POST_DOOR_RENDER = 10
2612
+ ____exports.ModCallbackCustom.POST_DOOR_RENDER = 11
2635
2613
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_DOOR_RENDER] = "POST_DOOR_RENDER"
2636
- ____exports.ModCallbackCustom.POST_DOOR_UPDATE = 11
2614
+ ____exports.ModCallbackCustom.POST_DOOR_UPDATE = 12
2637
2615
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_DOOR_UPDATE] = "POST_DOOR_UPDATE"
2638
- ____exports.ModCallbackCustom.POST_EFFECT_INIT_LATE = 12
2616
+ ____exports.ModCallbackCustom.POST_EFFECT_INIT_LATE = 13
2639
2617
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_EFFECT_INIT_LATE] = "POST_EFFECT_INIT_LATE"
2640
- ____exports.ModCallbackCustom.POST_EFFECT_STATE_CHANGED = 13
2618
+ ____exports.ModCallbackCustom.POST_EFFECT_STATE_CHANGED = 14
2641
2619
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_EFFECT_STATE_CHANGED] = "POST_EFFECT_STATE_CHANGED"
2642
- ____exports.ModCallbackCustom.POST_ESAU_JR = 14
2620
+ ____exports.ModCallbackCustom.POST_ESAU_JR = 15
2643
2621
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_ESAU_JR] = "POST_ESAU_JR"
2644
- ____exports.ModCallbackCustom.POST_FAMILIAR_INIT_LATE = 15
2622
+ ____exports.ModCallbackCustom.POST_FAMILIAR_INIT_LATE = 16
2645
2623
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_FAMILIAR_INIT_LATE] = "POST_FAMILIAR_INIT_LATE"
2646
- ____exports.ModCallbackCustom.POST_FAMILIAR_STATE_CHANGED = 16
2624
+ ____exports.ModCallbackCustom.POST_FAMILIAR_STATE_CHANGED = 17
2647
2625
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_FAMILIAR_STATE_CHANGED] = "POST_FAMILIAR_STATE_CHANGED"
2648
- ____exports.ModCallbackCustom.POST_FIRST_ESAU_JR = 17
2626
+ ____exports.ModCallbackCustom.POST_FIRST_ESAU_JR = 18
2649
2627
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_FIRST_ESAU_JR] = "POST_FIRST_ESAU_JR"
2650
- ____exports.ModCallbackCustom.POST_FIRST_FLIP = 18
2628
+ ____exports.ModCallbackCustom.POST_FIRST_FLIP = 19
2651
2629
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_FIRST_FLIP] = "POST_FIRST_FLIP"
2652
- ____exports.ModCallbackCustom.POST_FLIP = 19
2630
+ ____exports.ModCallbackCustom.POST_FLIP = 20
2653
2631
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_FLIP] = "POST_FLIP"
2654
- ____exports.ModCallbackCustom.POST_GAME_STARTED_REORDERED = 20
2632
+ ____exports.ModCallbackCustom.POST_GAME_STARTED_REORDERED = 21
2655
2633
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_GAME_STARTED_REORDERED] = "POST_GAME_STARTED_REORDERED"
2656
- ____exports.ModCallbackCustom.POST_GAME_STARTED_REORDERED_LAST = 21
2634
+ ____exports.ModCallbackCustom.POST_GAME_STARTED_REORDERED_LAST = 22
2657
2635
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_GAME_STARTED_REORDERED_LAST] = "POST_GAME_STARTED_REORDERED_LAST"
2658
- ____exports.ModCallbackCustom.POST_GREED_MODE_WAVE = 22
2636
+ ____exports.ModCallbackCustom.POST_GREED_MODE_WAVE = 23
2659
2637
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_GREED_MODE_WAVE] = "POST_GREED_MODE_WAVE"
2660
- ____exports.ModCallbackCustom.POST_GRID_ENTITY_BROKEN = 23
2638
+ ____exports.ModCallbackCustom.POST_GRID_ENTITY_BROKEN = 24
2661
2639
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_GRID_ENTITY_BROKEN] = "POST_GRID_ENTITY_BROKEN"
2662
- ____exports.ModCallbackCustom.POST_GRID_ENTITY_COLLISION = 24
2640
+ ____exports.ModCallbackCustom.POST_GRID_ENTITY_COLLISION = 25
2663
2641
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_GRID_ENTITY_COLLISION] = "POST_GRID_ENTITY_COLLISION"
2664
- ____exports.ModCallbackCustom.POST_GRID_ENTITY_CUSTOM_BROKEN = 25
2642
+ ____exports.ModCallbackCustom.POST_GRID_ENTITY_CUSTOM_BROKEN = 26
2665
2643
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_GRID_ENTITY_CUSTOM_BROKEN] = "POST_GRID_ENTITY_CUSTOM_BROKEN"
2666
- ____exports.ModCallbackCustom.POST_GRID_ENTITY_CUSTOM_COLLISION = 26
2644
+ ____exports.ModCallbackCustom.POST_GRID_ENTITY_CUSTOM_COLLISION = 27
2667
2645
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_GRID_ENTITY_CUSTOM_COLLISION] = "POST_GRID_ENTITY_CUSTOM_COLLISION"
2668
- ____exports.ModCallbackCustom.POST_GRID_ENTITY_CUSTOM_INIT = 27
2646
+ ____exports.ModCallbackCustom.POST_GRID_ENTITY_CUSTOM_INIT = 28
2669
2647
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_GRID_ENTITY_CUSTOM_INIT] = "POST_GRID_ENTITY_CUSTOM_INIT"
2670
- ____exports.ModCallbackCustom.POST_GRID_ENTITY_CUSTOM_REMOVE = 28
2648
+ ____exports.ModCallbackCustom.POST_GRID_ENTITY_CUSTOM_REMOVE = 29
2671
2649
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_GRID_ENTITY_CUSTOM_REMOVE] = "POST_GRID_ENTITY_CUSTOM_REMOVE"
2672
- ____exports.ModCallbackCustom.POST_GRID_ENTITY_CUSTOM_RENDER = 29
2650
+ ____exports.ModCallbackCustom.POST_GRID_ENTITY_CUSTOM_RENDER = 30
2673
2651
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_GRID_ENTITY_CUSTOM_RENDER] = "POST_GRID_ENTITY_CUSTOM_RENDER"
2674
- ____exports.ModCallbackCustom.POST_GRID_ENTITY_CUSTOM_STATE_CHANGED = 30
2652
+ ____exports.ModCallbackCustom.POST_GRID_ENTITY_CUSTOM_STATE_CHANGED = 31
2675
2653
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_GRID_ENTITY_CUSTOM_STATE_CHANGED] = "POST_GRID_ENTITY_CUSTOM_STATE_CHANGED"
2676
- ____exports.ModCallbackCustom.POST_GRID_ENTITY_CUSTOM_UPDATE = 31
2654
+ ____exports.ModCallbackCustom.POST_GRID_ENTITY_CUSTOM_UPDATE = 32
2677
2655
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_GRID_ENTITY_CUSTOM_UPDATE] = "POST_GRID_ENTITY_CUSTOM_UPDATE"
2678
- ____exports.ModCallbackCustom.POST_GRID_ENTITY_INIT = 32
2656
+ ____exports.ModCallbackCustom.POST_GRID_ENTITY_INIT = 33
2679
2657
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_GRID_ENTITY_INIT] = "POST_GRID_ENTITY_INIT"
2680
- ____exports.ModCallbackCustom.POST_GRID_ENTITY_REMOVE = 33
2658
+ ____exports.ModCallbackCustom.POST_GRID_ENTITY_REMOVE = 34
2681
2659
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_GRID_ENTITY_REMOVE] = "POST_GRID_ENTITY_REMOVE"
2682
- ____exports.ModCallbackCustom.POST_GRID_ENTITY_RENDER = 34
2660
+ ____exports.ModCallbackCustom.POST_GRID_ENTITY_RENDER = 35
2683
2661
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_GRID_ENTITY_RENDER] = "POST_GRID_ENTITY_RENDER"
2684
- ____exports.ModCallbackCustom.POST_GRID_ENTITY_STATE_CHANGED = 35
2662
+ ____exports.ModCallbackCustom.POST_GRID_ENTITY_STATE_CHANGED = 36
2685
2663
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_GRID_ENTITY_STATE_CHANGED] = "POST_GRID_ENTITY_STATE_CHANGED"
2686
- ____exports.ModCallbackCustom.POST_GRID_ENTITY_UPDATE = 36
2664
+ ____exports.ModCallbackCustom.POST_GRID_ENTITY_UPDATE = 37
2687
2665
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_GRID_ENTITY_UPDATE] = "POST_GRID_ENTITY_UPDATE"
2688
- ____exports.ModCallbackCustom.POST_HOLY_MANTLE_REMOVED = 37
2666
+ ____exports.ModCallbackCustom.POST_HOLY_MANTLE_REMOVED = 38
2689
2667
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_HOLY_MANTLE_REMOVED] = "POST_HOLY_MANTLE_REMOVED"
2690
- ____exports.ModCallbackCustom.POST_ITEM_DISCHARGE = 38
2668
+ ____exports.ModCallbackCustom.POST_ITEM_DISCHARGE = 39
2691
2669
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_ITEM_DISCHARGE] = "POST_ITEM_DISCHARGE"
2692
- ____exports.ModCallbackCustom.POST_ITEM_PICKUP = 39
2670
+ ____exports.ModCallbackCustom.POST_ITEM_PICKUP = 40
2693
2671
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_ITEM_PICKUP] = "POST_ITEM_PICKUP"
2694
- ____exports.ModCallbackCustom.POST_KNIFE_INIT_LATE = 40
2672
+ ____exports.ModCallbackCustom.POST_KNIFE_INIT_LATE = 41
2695
2673
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_KNIFE_INIT_LATE] = "POST_KNIFE_INIT_LATE"
2696
- ____exports.ModCallbackCustom.POST_LASER_INIT_LATE = 41
2674
+ ____exports.ModCallbackCustom.POST_LASER_INIT_LATE = 42
2697
2675
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_LASER_INIT_LATE] = "POST_LASER_INIT_LATE"
2698
- ____exports.ModCallbackCustom.POST_NEW_LEVEL_REORDERED = 42
2676
+ ____exports.ModCallbackCustom.POST_NEW_LEVEL_REORDERED = 43
2699
2677
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_NEW_LEVEL_REORDERED] = "POST_NEW_LEVEL_REORDERED"
2700
- ____exports.ModCallbackCustom.POST_NEW_ROOM_EARLY = 43
2678
+ ____exports.ModCallbackCustom.POST_NEW_ROOM_EARLY = 44
2701
2679
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_NEW_ROOM_EARLY] = "POST_NEW_ROOM_EARLY"
2702
- ____exports.ModCallbackCustom.POST_NEW_ROOM_REORDERED = 44
2680
+ ____exports.ModCallbackCustom.POST_NEW_ROOM_REORDERED = 45
2703
2681
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_NEW_ROOM_REORDERED] = "POST_NEW_ROOM_REORDERED"
2704
- ____exports.ModCallbackCustom.POST_NPC_INIT_FILTER = 45
2682
+ ____exports.ModCallbackCustom.POST_NPC_DEATH_FILTER = 46
2683
+ ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_NPC_DEATH_FILTER] = "POST_NPC_DEATH_FILTER"
2684
+ ____exports.ModCallbackCustom.POST_NPC_INIT_FILTER = 47
2705
2685
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_NPC_INIT_FILTER] = "POST_NPC_INIT_FILTER"
2706
- ____exports.ModCallbackCustom.POST_NPC_INIT_LATE = 46
2686
+ ____exports.ModCallbackCustom.POST_NPC_INIT_LATE = 48
2707
2687
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_NPC_INIT_LATE] = "POST_NPC_INIT_LATE"
2708
- ____exports.ModCallbackCustom.POST_NPC_STATE_CHANGED = 47
2688
+ ____exports.ModCallbackCustom.POST_NPC_RENDER_FILTER = 49
2689
+ ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_NPC_RENDER_FILTER] = "POST_NPC_RENDER_FILTER"
2690
+ ____exports.ModCallbackCustom.POST_NPC_STATE_CHANGED = 50
2709
2691
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_NPC_STATE_CHANGED] = "POST_NPC_STATE_CHANGED"
2710
- ____exports.ModCallbackCustom.POST_NPC_UPDATE_FILTER = 48
2692
+ ____exports.ModCallbackCustom.POST_NPC_UPDATE_FILTER = 51
2711
2693
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_NPC_UPDATE_FILTER] = "POST_NPC_UPDATE_FILTER"
2712
- ____exports.ModCallbackCustom.POST_PEFFECT_UPDATE_REORDERED = 49
2694
+ ____exports.ModCallbackCustom.POST_PEFFECT_UPDATE_REORDERED = 52
2713
2695
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_PEFFECT_UPDATE_REORDERED] = "POST_PEFFECT_UPDATE_REORDERED"
2714
- ____exports.ModCallbackCustom.POST_PICKUP_COLLECT = 50
2696
+ ____exports.ModCallbackCustom.POST_PICKUP_COLLECT = 53
2715
2697
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_PICKUP_COLLECT] = "POST_PICKUP_COLLECT"
2716
- ____exports.ModCallbackCustom.POST_PICKUP_INIT_FIRST = 51
2698
+ ____exports.ModCallbackCustom.POST_PICKUP_INIT_FIRST = 54
2717
2699
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_PICKUP_INIT_FIRST] = "POST_PICKUP_INIT_FIRST"
2718
- ____exports.ModCallbackCustom.POST_PICKUP_INIT_LATE = 52
2700
+ ____exports.ModCallbackCustom.POST_PICKUP_INIT_LATE = 55
2719
2701
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_PICKUP_INIT_LATE] = "POST_PICKUP_INIT_LATE"
2720
- ____exports.ModCallbackCustom.POST_PICKUP_STATE_CHANGED = 53
2702
+ ____exports.ModCallbackCustom.POST_PICKUP_STATE_CHANGED = 56
2721
2703
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_PICKUP_STATE_CHANGED] = "POST_PICKUP_STATE_CHANGED"
2722
- ____exports.ModCallbackCustom.POST_PIT_RENDER = 54
2704
+ ____exports.ModCallbackCustom.POST_PIT_RENDER = 57
2723
2705
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_PIT_RENDER] = "POST_PIT_RENDER"
2724
- ____exports.ModCallbackCustom.POST_PIT_UPDATE = 55
2706
+ ____exports.ModCallbackCustom.POST_PIT_UPDATE = 58
2725
2707
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_PIT_UPDATE] = "POST_PIT_UPDATE"
2726
- ____exports.ModCallbackCustom.POST_PLAYER_CHANGE_HEALTH = 56
2708
+ ____exports.ModCallbackCustom.POST_PLAYER_CHANGE_HEALTH = 59
2727
2709
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_PLAYER_CHANGE_HEALTH] = "POST_PLAYER_CHANGE_HEALTH"
2728
- ____exports.ModCallbackCustom.POST_PLAYER_CHANGE_STAT = 57
2710
+ ____exports.ModCallbackCustom.POST_PLAYER_CHANGE_STAT = 60
2729
2711
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_PLAYER_CHANGE_STAT] = "POST_PLAYER_CHANGE_STAT"
2730
- ____exports.ModCallbackCustom.POST_PLAYER_CHANGE_TYPE = 58
2712
+ ____exports.ModCallbackCustom.POST_PLAYER_CHANGE_TYPE = 61
2731
2713
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_PLAYER_CHANGE_TYPE] = "POST_PLAYER_CHANGE_TYPE"
2732
- ____exports.ModCallbackCustom.POST_PLAYER_COLLECTIBLE_ADDED = 59
2714
+ ____exports.ModCallbackCustom.POST_PLAYER_COLLECTIBLE_ADDED = 62
2733
2715
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_PLAYER_COLLECTIBLE_ADDED] = "POST_PLAYER_COLLECTIBLE_ADDED"
2734
- ____exports.ModCallbackCustom.POST_PLAYER_COLLECTIBLE_REMOVED = 60
2716
+ ____exports.ModCallbackCustom.POST_PLAYER_COLLECTIBLE_REMOVED = 63
2735
2717
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_PLAYER_COLLECTIBLE_REMOVED] = "POST_PLAYER_COLLECTIBLE_REMOVED"
2736
- ____exports.ModCallbackCustom.POST_PLAYER_FATAL_DAMAGE = 61
2718
+ ____exports.ModCallbackCustom.POST_PLAYER_FATAL_DAMAGE = 64
2737
2719
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_PLAYER_FATAL_DAMAGE] = "POST_PLAYER_FATAL_DAMAGE"
2738
- ____exports.ModCallbackCustom.POST_PLAYER_INIT_FIRST = 62
2720
+ ____exports.ModCallbackCustom.POST_PLAYER_INIT_FIRST = 65
2739
2721
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_PLAYER_INIT_FIRST] = "POST_PLAYER_INIT_FIRST"
2740
- ____exports.ModCallbackCustom.POST_PLAYER_INIT_LATE = 63
2722
+ ____exports.ModCallbackCustom.POST_PLAYER_INIT_LATE = 66
2741
2723
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_PLAYER_INIT_LATE] = "POST_PLAYER_INIT_LATE"
2742
- ____exports.ModCallbackCustom.POST_PLAYER_RENDER_REORDERED = 64
2724
+ ____exports.ModCallbackCustom.POST_PLAYER_RENDER_REORDERED = 67
2743
2725
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_PLAYER_RENDER_REORDERED] = "POST_PLAYER_RENDER_REORDERED"
2744
- ____exports.ModCallbackCustom.POST_PLAYER_UPDATE_REORDERED = 65
2726
+ ____exports.ModCallbackCustom.POST_PLAYER_UPDATE_REORDERED = 68
2745
2727
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_PLAYER_UPDATE_REORDERED] = "POST_PLAYER_UPDATE_REORDERED"
2746
- ____exports.ModCallbackCustom.POST_POOP_RENDER = 66
2728
+ ____exports.ModCallbackCustom.POST_POOP_RENDER = 69
2747
2729
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_POOP_RENDER] = "POST_POOP_RENDER"
2748
- ____exports.ModCallbackCustom.POST_POOP_UPDATE = 67
2730
+ ____exports.ModCallbackCustom.POST_POOP_UPDATE = 70
2749
2731
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_POOP_UPDATE] = "POST_POOP_UPDATE"
2750
- ____exports.ModCallbackCustom.POST_PRESSURE_PLATE_RENDER = 68
2732
+ ____exports.ModCallbackCustom.POST_PRESSURE_PLATE_RENDER = 71
2751
2733
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_PRESSURE_PLATE_RENDER] = "POST_PRESSURE_PLATE_RENDER"
2752
- ____exports.ModCallbackCustom.POST_PRESSURE_PLATE_UPDATE = 69
2734
+ ____exports.ModCallbackCustom.POST_PRESSURE_PLATE_UPDATE = 72
2753
2735
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_PRESSURE_PLATE_UPDATE] = "POST_PRESSURE_PLATE_UPDATE"
2754
- ____exports.ModCallbackCustom.POST_PROJECTILE_INIT_LATE = 70
2736
+ ____exports.ModCallbackCustom.POST_PROJECTILE_INIT_LATE = 73
2755
2737
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_PROJECTILE_INIT_LATE] = "POST_PROJECTILE_INIT_LATE"
2756
- ____exports.ModCallbackCustom.POST_PURCHASE = 71
2738
+ ____exports.ModCallbackCustom.POST_PURCHASE = 74
2757
2739
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_PURCHASE] = "POST_PURCHASE"
2758
- ____exports.ModCallbackCustom.POST_ROCK_RENDER = 72
2740
+ ____exports.ModCallbackCustom.POST_ROCK_RENDER = 75
2759
2741
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_ROCK_RENDER] = "POST_ROCK_RENDER"
2760
- ____exports.ModCallbackCustom.POST_ROCK_UPDATE = 73
2742
+ ____exports.ModCallbackCustom.POST_ROCK_UPDATE = 76
2761
2743
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_ROCK_UPDATE] = "POST_ROCK_UPDATE"
2762
- ____exports.ModCallbackCustom.POST_ROOM_CLEAR_CHANGED = 74
2744
+ ____exports.ModCallbackCustom.POST_ROOM_CLEAR_CHANGED = 77
2763
2745
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_ROOM_CLEAR_CHANGED] = "POST_ROOM_CLEAR_CHANGED"
2764
- ____exports.ModCallbackCustom.POST_SACRIFICE = 75
2746
+ ____exports.ModCallbackCustom.POST_SACRIFICE = 78
2765
2747
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_SACRIFICE] = "POST_SACRIFICE"
2766
- ____exports.ModCallbackCustom.POST_SLOT_ANIMATION_CHANGED = 76
2748
+ ____exports.ModCallbackCustom.POST_SLOT_ANIMATION_CHANGED = 79
2767
2749
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_SLOT_ANIMATION_CHANGED] = "POST_SLOT_ANIMATION_CHANGED"
2768
- ____exports.ModCallbackCustom.POST_SLOT_COLLISION = 77
2750
+ ____exports.ModCallbackCustom.POST_SLOT_COLLISION = 80
2769
2751
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_SLOT_COLLISION] = "POST_SLOT_COLLISION"
2770
- ____exports.ModCallbackCustom.POST_SLOT_DESTROYED = 78
2752
+ ____exports.ModCallbackCustom.POST_SLOT_DESTROYED = 81
2771
2753
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_SLOT_DESTROYED] = "POST_SLOT_DESTROYED"
2772
- ____exports.ModCallbackCustom.POST_SLOT_INIT = 79
2754
+ ____exports.ModCallbackCustom.POST_SLOT_INIT = 82
2773
2755
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_SLOT_INIT] = "POST_SLOT_INIT"
2774
- ____exports.ModCallbackCustom.POST_SLOT_RENDER = 80
2756
+ ____exports.ModCallbackCustom.POST_SLOT_RENDER = 83
2775
2757
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_SLOT_RENDER] = "POST_SLOT_RENDER"
2776
- ____exports.ModCallbackCustom.POST_SLOT_UPDATE = 81
2758
+ ____exports.ModCallbackCustom.POST_SLOT_UPDATE = 84
2777
2759
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_SLOT_UPDATE] = "POST_SLOT_UPDATE"
2778
- ____exports.ModCallbackCustom.POST_SPIKES_RENDER = 82
2760
+ ____exports.ModCallbackCustom.POST_SPIKES_RENDER = 85
2779
2761
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_SPIKES_RENDER] = "POST_SPIKES_RENDER"
2780
- ____exports.ModCallbackCustom.POST_SPIKES_UPDATE = 83
2762
+ ____exports.ModCallbackCustom.POST_SPIKES_UPDATE = 86
2781
2763
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_SPIKES_UPDATE] = "POST_SPIKES_UPDATE"
2782
- ____exports.ModCallbackCustom.POST_TEAR_INIT_LATE = 84
2764
+ ____exports.ModCallbackCustom.POST_TEAR_INIT_LATE = 87
2783
2765
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_TEAR_INIT_LATE] = "POST_TEAR_INIT_LATE"
2784
- ____exports.ModCallbackCustom.POST_TEAR_INIT_VERY_LATE = 85
2766
+ ____exports.ModCallbackCustom.POST_TEAR_INIT_VERY_LATE = 88
2785
2767
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_TEAR_INIT_VERY_LATE] = "POST_TEAR_INIT_VERY_LATE"
2786
- ____exports.ModCallbackCustom.POST_TNT_RENDER = 86
2768
+ ____exports.ModCallbackCustom.POST_TNT_RENDER = 89
2787
2769
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_TNT_RENDER] = "POST_TNT_RENDER"
2788
- ____exports.ModCallbackCustom.POST_TNT_UPDATE = 87
2770
+ ____exports.ModCallbackCustom.POST_TNT_UPDATE = 90
2789
2771
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_TNT_UPDATE] = "POST_TNT_UPDATE"
2790
- ____exports.ModCallbackCustom.POST_TRANSFORMATION = 88
2772
+ ____exports.ModCallbackCustom.POST_TRANSFORMATION = 91
2791
2773
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_TRANSFORMATION] = "POST_TRANSFORMATION"
2792
- ____exports.ModCallbackCustom.POST_TRINKET_BREAK = 89
2774
+ ____exports.ModCallbackCustom.POST_TRINKET_BREAK = 92
2793
2775
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_TRINKET_BREAK] = "POST_TRINKET_BREAK"
2794
- ____exports.ModCallbackCustom.PRE_BERSERK_DEATH = 90
2776
+ ____exports.ModCallbackCustom.PRE_BERSERK_DEATH = 93
2795
2777
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.PRE_BERSERK_DEATH] = "PRE_BERSERK_DEATH"
2796
- ____exports.ModCallbackCustom.PRE_CUSTOM_REVIVE = 91
2778
+ ____exports.ModCallbackCustom.PRE_CUSTOM_REVIVE = 94
2797
2779
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.PRE_CUSTOM_REVIVE] = "PRE_CUSTOM_REVIVE"
2798
- ____exports.ModCallbackCustom.PRE_GET_PEDESTAL = 92
2780
+ ____exports.ModCallbackCustom.PRE_GET_PEDESTAL = 95
2799
2781
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.PRE_GET_PEDESTAL] = "PRE_GET_PEDESTAL"
2800
- ____exports.ModCallbackCustom.PRE_ITEM_PICKUP = 93
2782
+ ____exports.ModCallbackCustom.PRE_ITEM_PICKUP = 96
2801
2783
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.PRE_ITEM_PICKUP] = "PRE_ITEM_PICKUP"
2802
- ____exports.ModCallbackCustom.PRE_NEW_LEVEL = 94
2784
+ ____exports.ModCallbackCustom.PRE_NEW_LEVEL = 97
2803
2785
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.PRE_NEW_LEVEL] = "PRE_NEW_LEVEL"
2786
+ ____exports.ModCallbackCustom.PRE_NPC_COLLISION_FILTER = 98
2787
+ ____exports.ModCallbackCustom[____exports.ModCallbackCustom.PRE_NPC_COLLISION_FILTER] = "PRE_NPC_COLLISION_FILTER"
2788
+ ____exports.ModCallbackCustom.PRE_NPC_UPDATE_FILTER = 99
2789
+ ____exports.ModCallbackCustom[____exports.ModCallbackCustom.PRE_NPC_UPDATE_FILTER] = "PRE_NPC_UPDATE_FILTER"
2804
2790
  return ____exports
2805
2791
  end,
2806
2792
  ["src.enums.AmbushType"] = function(...)
@@ -2812,37 +2798,95 @@ ____exports.AmbushType.BOSS_RUSH = 1
2812
2798
  ____exports.AmbushType[____exports.AmbushType.BOSS_RUSH] = "BOSS_RUSH"
2813
2799
  return ____exports
2814
2800
  end,
2815
- ["src.functions.ambush"] = function(...)
2801
+ ["src.enums.HealthType"] = function(...)
2802
+ local ____exports = {}
2803
+ ____exports.HealthType = {}
2804
+ ____exports.HealthType.RED = 0
2805
+ ____exports.HealthType[____exports.HealthType.RED] = "RED"
2806
+ ____exports.HealthType.SOUL = 1
2807
+ ____exports.HealthType[____exports.HealthType.SOUL] = "SOUL"
2808
+ ____exports.HealthType.ETERNAL = 2
2809
+ ____exports.HealthType[____exports.HealthType.ETERNAL] = "ETERNAL"
2810
+ ____exports.HealthType.BLACK = 3
2811
+ ____exports.HealthType[____exports.HealthType.BLACK] = "BLACK"
2812
+ ____exports.HealthType.GOLDEN = 4
2813
+ ____exports.HealthType[____exports.HealthType.GOLDEN] = "GOLDEN"
2814
+ ____exports.HealthType.BONE = 5
2815
+ ____exports.HealthType[____exports.HealthType.BONE] = "BONE"
2816
+ ____exports.HealthType.ROTTEN = 6
2817
+ ____exports.HealthType[____exports.HealthType.ROTTEN] = "ROTTEN"
2818
+ ____exports.HealthType.BROKEN = 7
2819
+ ____exports.HealthType[____exports.HealthType.BROKEN] = "BROKEN"
2820
+ ____exports.HealthType.MAX_HEARTS = 8
2821
+ ____exports.HealthType[____exports.HealthType.MAX_HEARTS] = "MAX_HEARTS"
2822
+ return ____exports
2823
+ end,
2824
+ ["src.enums.SlotDestructionType"] = function(...)
2825
+ local ____exports = {}
2826
+ ____exports.SlotDestructionType = {}
2827
+ ____exports.SlotDestructionType.NORMAL = 0
2828
+ ____exports.SlotDestructionType[____exports.SlotDestructionType.NORMAL] = "NORMAL"
2829
+ ____exports.SlotDestructionType.COLLECTIBLE_PAYOUT = 1
2830
+ ____exports.SlotDestructionType[____exports.SlotDestructionType.COLLECTIBLE_PAYOUT] = "COLLECTIBLE_PAYOUT"
2831
+ return ____exports
2832
+ end,
2833
+ ["src.enums.StatType"] = function(...)
2834
+ local ____exports = {}
2835
+ ____exports.StatType = {}
2836
+ ____exports.StatType.DAMAGE = 0
2837
+ ____exports.StatType[____exports.StatType.DAMAGE] = "DAMAGE"
2838
+ ____exports.StatType.FIRE_DELAY = 1
2839
+ ____exports.StatType[____exports.StatType.FIRE_DELAY] = "FIRE_DELAY"
2840
+ ____exports.StatType.SHOT_SPEED = 2
2841
+ ____exports.StatType[____exports.StatType.SHOT_SPEED] = "SHOT_SPEED"
2842
+ ____exports.StatType.TEAR_HEIGHT = 3
2843
+ ____exports.StatType[____exports.StatType.TEAR_HEIGHT] = "TEAR_HEIGHT"
2844
+ ____exports.StatType.TEAR_RANGE = 4
2845
+ ____exports.StatType[____exports.StatType.TEAR_RANGE] = "TEAR_RANGE"
2846
+ ____exports.StatType.TEAR_FALLING_ACCELERATION = 5
2847
+ ____exports.StatType[____exports.StatType.TEAR_FALLING_ACCELERATION] = "TEAR_FALLING_ACCELERATION"
2848
+ ____exports.StatType.TEAR_FALLING_SPEED = 6
2849
+ ____exports.StatType[____exports.StatType.TEAR_FALLING_SPEED] = "TEAR_FALLING_SPEED"
2850
+ ____exports.StatType.MOVE_SPEED = 7
2851
+ ____exports.StatType[____exports.StatType.MOVE_SPEED] = "MOVE_SPEED"
2852
+ ____exports.StatType.TEAR_FLAG = 8
2853
+ ____exports.StatType[____exports.StatType.TEAR_FLAG] = "TEAR_FLAG"
2854
+ ____exports.StatType.TEAR_COLOR = 9
2855
+ ____exports.StatType[____exports.StatType.TEAR_COLOR] = "TEAR_COLOR"
2856
+ ____exports.StatType.FLYING = 10
2857
+ ____exports.StatType[____exports.StatType.FLYING] = "FLYING"
2858
+ ____exports.StatType.LUCK = 11
2859
+ ____exports.StatType[____exports.StatType.LUCK] = "LUCK"
2860
+ ____exports.StatType.SIZE = 12
2861
+ ____exports.StatType[____exports.StatType.SIZE] = "SIZE"
2862
+ return ____exports
2863
+ end,
2864
+ ["src.types.PickingUpItem"] = function(...)
2865
+ local ____lualib = require("lualib_bundle")
2866
+ local Set = ____lualib.Set
2867
+ local __TS__New = ____lualib.__TS__New
2816
2868
  local ____exports = {}
2817
2869
  local ____isaac_2Dtypescript_2Ddefinitions = require("lua_modules.isaac-typescript-definitions.dist.src.index")
2818
- local RoomType = ____isaac_2Dtypescript_2Ddefinitions.RoomType
2819
- local ____cachedClasses = require("src.core.cachedClasses")
2820
- local game = ____cachedClasses.game
2821
- local ____AmbushType = require("src.enums.AmbushType")
2822
- local AmbushType = ____AmbushType.AmbushType
2823
- function ____exports.getAmbushType(self)
2824
- local room = game:GetRoom()
2825
- local roomType = room:GetType()
2826
- repeat
2827
- local ____switch3 = roomType
2828
- local ____cond3 = ____switch3 == RoomType.BOSS_RUSH
2829
- if ____cond3 then
2830
- do
2831
- return AmbushType.BOSS_RUSH
2832
- end
2833
- end
2834
- ____cond3 = ____cond3 or ____switch3 == RoomType.CHALLENGE
2835
- if ____cond3 then
2836
- do
2837
- return AmbushType.CHALLENGE_ROOM
2838
- end
2839
- end
2840
- do
2841
- do
2842
- return nil
2843
- end
2844
- end
2845
- until true
2870
+ local CollectibleType = ____isaac_2Dtypescript_2Ddefinitions.CollectibleType
2871
+ local ItemType = ____isaac_2Dtypescript_2Ddefinitions.ItemType
2872
+ local DEFAULT_ITEM_TYPE = ItemType.NULL
2873
+ local DEFAULT_SUB_TYPE = CollectibleType.NULL
2874
+ function ____exports.newPickingUpItem(self)
2875
+ return {itemType = DEFAULT_ITEM_TYPE, subType = DEFAULT_SUB_TYPE}
2876
+ end
2877
+ function ____exports.resetPickingUpItem(self, pickingUpItem)
2878
+ pickingUpItem.itemType = DEFAULT_ITEM_TYPE
2879
+ pickingUpItem.subType = DEFAULT_SUB_TYPE
2880
+ end
2881
+ local COLLECTIBLE_ITEM_TYPES = __TS__New(Set, {ItemType.PASSIVE, ItemType.ACTIVE, ItemType.FAMILIAR})
2882
+ function ____exports.isPickingUpItemNull(self, pickingUpItem)
2883
+ return pickingUpItem.itemType == ItemType.NULL
2884
+ end
2885
+ function ____exports.isPickingUpItemCollectible(self, pickingUpItem)
2886
+ return COLLECTIBLE_ITEM_TYPES:has(pickingUpItem.itemType)
2887
+ end
2888
+ function ____exports.isPickingUpItemTrinket(self, pickingUpItem)
2889
+ return pickingUpItem.itemType == ItemType.TRINKET
2846
2890
  end
2847
2891
  return ____exports
2848
2892
  end,
@@ -14952,98 +14996,6 @@ ____exports.WeaponType.FETUS = 14
14952
14996
  ____exports.WeaponType[____exports.WeaponType.FETUS] = "FETUS"
14953
14997
  ____exports.WeaponType.UMBILICAL_WHIP = 15
14954
14998
  ____exports.WeaponType[____exports.WeaponType.UMBILICAL_WHIP] = "UMBILICAL_WHIP"
14955
- return ____exports
14956
- end,
14957
- ["src.enums.HealthType"] = function(...)
14958
- local ____exports = {}
14959
- ____exports.HealthType = {}
14960
- ____exports.HealthType.RED = 0
14961
- ____exports.HealthType[____exports.HealthType.RED] = "RED"
14962
- ____exports.HealthType.SOUL = 1
14963
- ____exports.HealthType[____exports.HealthType.SOUL] = "SOUL"
14964
- ____exports.HealthType.ETERNAL = 2
14965
- ____exports.HealthType[____exports.HealthType.ETERNAL] = "ETERNAL"
14966
- ____exports.HealthType.BLACK = 3
14967
- ____exports.HealthType[____exports.HealthType.BLACK] = "BLACK"
14968
- ____exports.HealthType.GOLDEN = 4
14969
- ____exports.HealthType[____exports.HealthType.GOLDEN] = "GOLDEN"
14970
- ____exports.HealthType.BONE = 5
14971
- ____exports.HealthType[____exports.HealthType.BONE] = "BONE"
14972
- ____exports.HealthType.ROTTEN = 6
14973
- ____exports.HealthType[____exports.HealthType.ROTTEN] = "ROTTEN"
14974
- ____exports.HealthType.BROKEN = 7
14975
- ____exports.HealthType[____exports.HealthType.BROKEN] = "BROKEN"
14976
- ____exports.HealthType.MAX_HEARTS = 8
14977
- ____exports.HealthType[____exports.HealthType.MAX_HEARTS] = "MAX_HEARTS"
14978
- return ____exports
14979
- end,
14980
- ["src.enums.SlotDestructionType"] = function(...)
14981
- local ____exports = {}
14982
- ____exports.SlotDestructionType = {}
14983
- ____exports.SlotDestructionType.NORMAL = 0
14984
- ____exports.SlotDestructionType[____exports.SlotDestructionType.NORMAL] = "NORMAL"
14985
- ____exports.SlotDestructionType.COLLECTIBLE_PAYOUT = 1
14986
- ____exports.SlotDestructionType[____exports.SlotDestructionType.COLLECTIBLE_PAYOUT] = "COLLECTIBLE_PAYOUT"
14987
- return ____exports
14988
- end,
14989
- ["src.enums.StatType"] = function(...)
14990
- local ____exports = {}
14991
- ____exports.StatType = {}
14992
- ____exports.StatType.DAMAGE = 0
14993
- ____exports.StatType[____exports.StatType.DAMAGE] = "DAMAGE"
14994
- ____exports.StatType.FIRE_DELAY = 1
14995
- ____exports.StatType[____exports.StatType.FIRE_DELAY] = "FIRE_DELAY"
14996
- ____exports.StatType.SHOT_SPEED = 2
14997
- ____exports.StatType[____exports.StatType.SHOT_SPEED] = "SHOT_SPEED"
14998
- ____exports.StatType.TEAR_HEIGHT = 3
14999
- ____exports.StatType[____exports.StatType.TEAR_HEIGHT] = "TEAR_HEIGHT"
15000
- ____exports.StatType.TEAR_RANGE = 4
15001
- ____exports.StatType[____exports.StatType.TEAR_RANGE] = "TEAR_RANGE"
15002
- ____exports.StatType.TEAR_FALLING_ACCELERATION = 5
15003
- ____exports.StatType[____exports.StatType.TEAR_FALLING_ACCELERATION] = "TEAR_FALLING_ACCELERATION"
15004
- ____exports.StatType.TEAR_FALLING_SPEED = 6
15005
- ____exports.StatType[____exports.StatType.TEAR_FALLING_SPEED] = "TEAR_FALLING_SPEED"
15006
- ____exports.StatType.MOVE_SPEED = 7
15007
- ____exports.StatType[____exports.StatType.MOVE_SPEED] = "MOVE_SPEED"
15008
- ____exports.StatType.TEAR_FLAG = 8
15009
- ____exports.StatType[____exports.StatType.TEAR_FLAG] = "TEAR_FLAG"
15010
- ____exports.StatType.TEAR_COLOR = 9
15011
- ____exports.StatType[____exports.StatType.TEAR_COLOR] = "TEAR_COLOR"
15012
- ____exports.StatType.FLYING = 10
15013
- ____exports.StatType[____exports.StatType.FLYING] = "FLYING"
15014
- ____exports.StatType.LUCK = 11
15015
- ____exports.StatType[____exports.StatType.LUCK] = "LUCK"
15016
- ____exports.StatType.SIZE = 12
15017
- ____exports.StatType[____exports.StatType.SIZE] = "SIZE"
15018
- return ____exports
15019
- end,
15020
- ["src.types.PickingUpItem"] = function(...)
15021
- local ____lualib = require("lualib_bundle")
15022
- local Set = ____lualib.Set
15023
- local __TS__New = ____lualib.__TS__New
15024
- local ____exports = {}
15025
- local ____isaac_2Dtypescript_2Ddefinitions = require("lua_modules.isaac-typescript-definitions.dist.src.index")
15026
- local CollectibleType = ____isaac_2Dtypescript_2Ddefinitions.CollectibleType
15027
- local ItemType = ____isaac_2Dtypescript_2Ddefinitions.ItemType
15028
- local DEFAULT_ITEM_TYPE = ItemType.NULL
15029
- local DEFAULT_SUB_TYPE = CollectibleType.NULL
15030
- function ____exports.newPickingUpItem(self)
15031
- return {itemType = DEFAULT_ITEM_TYPE, subType = DEFAULT_SUB_TYPE}
15032
- end
15033
- function ____exports.resetPickingUpItem(self, pickingUpItem)
15034
- pickingUpItem.itemType = DEFAULT_ITEM_TYPE
15035
- pickingUpItem.subType = DEFAULT_SUB_TYPE
15036
- end
15037
- local COLLECTIBLE_ITEM_TYPES = __TS__New(Set, {ItemType.PASSIVE, ItemType.ACTIVE, ItemType.FAMILIAR})
15038
- function ____exports.isPickingUpItemNull(self, pickingUpItem)
15039
- return pickingUpItem.itemType == ItemType.NULL
15040
- end
15041
- function ____exports.isPickingUpItemCollectible(self, pickingUpItem)
15042
- return COLLECTIBLE_ITEM_TYPES:has(pickingUpItem.itemType)
15043
- end
15044
- function ____exports.isPickingUpItemTrinket(self, pickingUpItem)
15045
- return pickingUpItem.itemType == ItemType.TRINKET
15046
- end
15047
14999
  return ____exports
15048
15000
  end,
15049
15001
  ["src.types.PossibleStatType"] = function(...)
@@ -15083,6 +15035,11 @@ function ____exports.shouldFireEffect(self, fireArgs, optionalArgs)
15083
15035
  local callbackEffectVariant, callbackSubType = table.unpack(optionalArgs)
15084
15036
  return (callbackEffectVariant == nil or callbackEffectVariant == effect.Variant) and (callbackSubType == nil or callbackSubType == effect.SubType)
15085
15037
  end
15038
+ function ____exports.shouldFireEntity(self, fireArgs, optionalArgs)
15039
+ local entity = table.unpack(fireArgs)
15040
+ local callbackEntityType, callbackVariant, callbackSubType = table.unpack(optionalArgs)
15041
+ return (callbackEntityType == nil or callbackEntityType == entity.Type) and (callbackVariant == nil or callbackVariant == entity.Variant) and (callbackSubType == nil or callbackSubType == entity.SubType)
15042
+ end
15086
15043
  function ____exports.shouldFireFamiliar(self, fireArgs, optionalArgs)
15087
15044
  local familiar = table.unpack(fireArgs)
15088
15045
  local callbackFamiliarVariant, callbackSubType = table.unpack(optionalArgs)
@@ -15188,6 +15145,30 @@ function ____exports.shouldFireTrinketType(self, fireArgs, optionalArgs)
15188
15145
  local callbackTrinketType = table.unpack(optionalArgs)
15189
15146
  return callbackTrinketType == nil or callbackTrinketType == trinketType
15190
15147
  end
15148
+ return ____exports
15149
+ end,
15150
+ ["src.core.cachedClasses"] = function(...)
15151
+ local ____exports = {}
15152
+ ____exports.game = Game()
15153
+ ____exports.itemConfig = Isaac.GetItemConfig()
15154
+ ____exports.musicManager = MusicManager()
15155
+ ____exports.sfxManager = SFXManager()
15156
+ ____exports.fonts = {
15157
+ droid = Font(),
15158
+ pfTempestaSevenCondensed = Font(),
15159
+ teamMeatFont10 = Font(),
15160
+ teamMeatFont12 = Font(),
15161
+ teamMeatFont16Bold = Font(),
15162
+ terminus = Font(),
15163
+ upheaval = Font()
15164
+ }
15165
+ ____exports.fonts.droid:Load("font/droid.fnt")
15166
+ ____exports.fonts.pfTempestaSevenCondensed:Load("font/pftempestasevencondensed.fnt")
15167
+ ____exports.fonts.teamMeatFont10:Load("font/teammeatfont10.fnt")
15168
+ ____exports.fonts.teamMeatFont12:Load("font/teammeatfont12.fnt")
15169
+ ____exports.fonts.teamMeatFont16Bold:Load("font/teammeatfont16bold.fnt")
15170
+ ____exports.fonts.terminus:Load("font/terminus.fnt")
15171
+ ____exports.fonts.upheaval:Load("font/upheaval.fnt")
15191
15172
  return ____exports
15192
15173
  end,
15193
15174
  ["src.sets.consoleCommandsSet"] = function(...)
@@ -17266,6 +17247,69 @@ function CustomCallback.prototype.removeSubscriber(self, callback)
17266
17247
  __TS__ArraySplice(self.subscriptions, subscriptionIndexMatchingCallback, 1)
17267
17248
  end
17268
17249
  end
17250
+ return ____exports
17251
+ end,
17252
+ ["src.classes.callbacks.EntityTakeDmgFilter"] = function(...)
17253
+ local ____lualib = require("lualib_bundle")
17254
+ local __TS__Class = ____lualib.__TS__Class
17255
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
17256
+ local ____exports = {}
17257
+ local ____isaac_2Dtypescript_2Ddefinitions = require("lua_modules.isaac-typescript-definitions.dist.src.index")
17258
+ local ModCallback = ____isaac_2Dtypescript_2Ddefinitions.ModCallback
17259
+ local ____shouldFire = require("src.shouldFire")
17260
+ local shouldFireEntity = ____shouldFire.shouldFireEntity
17261
+ local ____CustomCallback = require("src.classes.private.CustomCallback")
17262
+ local CustomCallback = ____CustomCallback.CustomCallback
17263
+ ____exports.EntityTakeDmgFilter = __TS__Class()
17264
+ local EntityTakeDmgFilter = ____exports.EntityTakeDmgFilter
17265
+ EntityTakeDmgFilter.name = "EntityTakeDmgFilter"
17266
+ __TS__ClassExtends(EntityTakeDmgFilter, CustomCallback)
17267
+ function EntityTakeDmgFilter.prototype.____constructor(self)
17268
+ CustomCallback.prototype.____constructor(self)
17269
+ self.shouldFire = shouldFireEntity
17270
+ self.entityTakeDmg = function(____, entity, amount, damageFlags, source, countdownFrames) return self:fire(
17271
+ entity,
17272
+ amount,
17273
+ damageFlags,
17274
+ source,
17275
+ countdownFrames
17276
+ ) end
17277
+ self.callbacksUsed = {{ModCallback.ENTITY_TAKE_DMG, {self.entityTakeDmg}}}
17278
+ end
17279
+ return ____exports
17280
+ end,
17281
+ ["src.functions.ambush"] = function(...)
17282
+ local ____exports = {}
17283
+ local ____isaac_2Dtypescript_2Ddefinitions = require("lua_modules.isaac-typescript-definitions.dist.src.index")
17284
+ local RoomType = ____isaac_2Dtypescript_2Ddefinitions.RoomType
17285
+ local ____cachedClasses = require("src.core.cachedClasses")
17286
+ local game = ____cachedClasses.game
17287
+ local ____AmbushType = require("src.enums.AmbushType")
17288
+ local AmbushType = ____AmbushType.AmbushType
17289
+ function ____exports.getAmbushType(self)
17290
+ local room = game:GetRoom()
17291
+ local roomType = room:GetType()
17292
+ repeat
17293
+ local ____switch3 = roomType
17294
+ local ____cond3 = ____switch3 == RoomType.BOSS_RUSH
17295
+ if ____cond3 then
17296
+ do
17297
+ return AmbushType.BOSS_RUSH
17298
+ end
17299
+ end
17300
+ ____cond3 = ____cond3 or ____switch3 == RoomType.CHALLENGE
17301
+ if ____cond3 then
17302
+ do
17303
+ return AmbushType.CHALLENGE_ROOM
17304
+ end
17305
+ end
17306
+ do
17307
+ do
17308
+ return nil
17309
+ end
17310
+ end
17311
+ until true
17312
+ end
17269
17313
  return ____exports
17270
17314
  end,
17271
17315
  ["src.classes.callbacks.PostAmbushFinished"] = function(...)
@@ -23252,7 +23296,7 @@ function PostGridEntityCollision.prototype.____constructor(self)
23252
23296
  local gridEntityVariant = gridEntity:GetVariant()
23253
23297
  return (callbackGridEntityType == nil or callbackGridEntityType == gridEntityType) and (callbackGridEntityVariant == nil or callbackGridEntityVariant == gridEntityVariant) and (callbackEntityType == nil or callbackEntityType == entity.Type) and (callbackEntityVariant == nil or callbackEntityVariant == entity.Variant) and (callbackEntitySubType == nil or callbackEntitySubType == entity.SubType)
23254
23298
  end
23255
- self.featuresUsed = {ISCFeature.GRID_ENTITY_UPDATE_DETECTION}
23299
+ self.featuresUsed = {ISCFeature.GRID_ENTITY_COLLISION_DETECTION}
23256
23300
  end
23257
23301
  return ____exports
23258
23302
  end,
@@ -23298,7 +23342,7 @@ function PostGridEntityCustomCollision.prototype.____constructor(self)
23298
23342
  local callbackGridEntityTypeCustom, callbackEntityType, callbackEntityVariant, callbackEntitySubType = table.unpack(optionalArgs)
23299
23343
  return (callbackGridEntityTypeCustom == nil or callbackGridEntityTypeCustom == gridEntityTypeCustom) and (callbackEntityType == nil or callbackEntityType == entity.Type) and (callbackEntityVariant == nil or callbackEntityVariant == entity.Variant) and (callbackEntitySubType == nil or callbackEntitySubType == entity.SubType)
23300
23344
  end
23301
- self.featuresUsed = {ISCFeature.GRID_ENTITY_UPDATE_DETECTION}
23345
+ self.featuresUsed = {ISCFeature.GRID_ENTITY_COLLISION_DETECTION}
23302
23346
  end
23303
23347
  return ____exports
23304
23348
  end,
@@ -27601,6 +27645,31 @@ function PostNewRoomReordered.prototype.____constructor(self)
27601
27645
  CustomCallback.prototype.____constructor(self)
27602
27646
  self.featuresUsed = {ISCFeature.GAME_REORDERED_CALLBACKS}
27603
27647
  end
27648
+ return ____exports
27649
+ end,
27650
+ ["src.classes.callbacks.PostNPCDeathFilter"] = function(...)
27651
+ local ____lualib = require("lualib_bundle")
27652
+ local __TS__Class = ____lualib.__TS__Class
27653
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
27654
+ local ____exports = {}
27655
+ local ____isaac_2Dtypescript_2Ddefinitions = require("lua_modules.isaac-typescript-definitions.dist.src.index")
27656
+ local ModCallback = ____isaac_2Dtypescript_2Ddefinitions.ModCallback
27657
+ local ____shouldFire = require("src.shouldFire")
27658
+ local shouldFireNPC = ____shouldFire.shouldFireNPC
27659
+ local ____CustomCallback = require("src.classes.private.CustomCallback")
27660
+ local CustomCallback = ____CustomCallback.CustomCallback
27661
+ ____exports.PostNPCDeathFilter = __TS__Class()
27662
+ local PostNPCDeathFilter = ____exports.PostNPCDeathFilter
27663
+ PostNPCDeathFilter.name = "PostNPCDeathFilter"
27664
+ __TS__ClassExtends(PostNPCDeathFilter, CustomCallback)
27665
+ function PostNPCDeathFilter.prototype.____constructor(self)
27666
+ CustomCallback.prototype.____constructor(self)
27667
+ self.shouldFire = shouldFireNPC
27668
+ self.postNPCRender = function(____, npc)
27669
+ self:fire(npc)
27670
+ end
27671
+ self.callbacksUsed = {{ModCallback.POST_NPC_DEATH, {self.postNPCRender}}}
27672
+ end
27604
27673
  return ____exports
27605
27674
  end,
27606
27675
  ["src.classes.callbacks.PostNPCInitFilter"] = function(...)
@@ -27658,6 +27727,31 @@ function PostNPCInitLate.prototype.____constructor(self)
27658
27727
  end
27659
27728
  self.callbacksUsed = {{ModCallback.POST_NPC_UPDATE, {self.postNPCUpdate}}}
27660
27729
  end
27730
+ return ____exports
27731
+ end,
27732
+ ["src.classes.callbacks.PostNPCRenderFilter"] = function(...)
27733
+ local ____lualib = require("lualib_bundle")
27734
+ local __TS__Class = ____lualib.__TS__Class
27735
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
27736
+ local ____exports = {}
27737
+ local ____isaac_2Dtypescript_2Ddefinitions = require("lua_modules.isaac-typescript-definitions.dist.src.index")
27738
+ local ModCallback = ____isaac_2Dtypescript_2Ddefinitions.ModCallback
27739
+ local ____shouldFire = require("src.shouldFire")
27740
+ local shouldFireNPC = ____shouldFire.shouldFireNPC
27741
+ local ____CustomCallback = require("src.classes.private.CustomCallback")
27742
+ local CustomCallback = ____CustomCallback.CustomCallback
27743
+ ____exports.PostNPCRenderFilter = __TS__Class()
27744
+ local PostNPCRenderFilter = ____exports.PostNPCRenderFilter
27745
+ PostNPCRenderFilter.name = "PostNPCRenderFilter"
27746
+ __TS__ClassExtends(PostNPCRenderFilter, CustomCallback)
27747
+ function PostNPCRenderFilter.prototype.____constructor(self)
27748
+ CustomCallback.prototype.____constructor(self)
27749
+ self.shouldFire = shouldFireNPC
27750
+ self.postNPCRender = function(____, npc, renderOffset)
27751
+ self:fire(npc, renderOffset)
27752
+ end
27753
+ self.callbacksUsed = {{ModCallback.POST_NPC_RENDER, {self.postNPCRender}}}
27754
+ end
27661
27755
  return ____exports
27662
27756
  end,
27663
27757
  ["src.classes.callbacks.PostNPCStateChanged"] = function(...)
@@ -30002,12 +30096,60 @@ function PreNewLevel.prototype.____constructor(self)
30002
30096
  end
30003
30097
  self.callbacksUsed = {{ModCallback.POST_PLAYER_RENDER, {self.postPlayerRender}}}
30004
30098
  end
30099
+ return ____exports
30100
+ end,
30101
+ ["src.classes.callbacks.PreNPCCollisionFilter"] = function(...)
30102
+ local ____lualib = require("lualib_bundle")
30103
+ local __TS__Class = ____lualib.__TS__Class
30104
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
30105
+ local ____exports = {}
30106
+ local ____isaac_2Dtypescript_2Ddefinitions = require("lua_modules.isaac-typescript-definitions.dist.src.index")
30107
+ local ModCallback = ____isaac_2Dtypescript_2Ddefinitions.ModCallback
30108
+ local ____shouldFire = require("src.shouldFire")
30109
+ local shouldFireNPC = ____shouldFire.shouldFireNPC
30110
+ local ____CustomCallback = require("src.classes.private.CustomCallback")
30111
+ local CustomCallback = ____CustomCallback.CustomCallback
30112
+ ____exports.PreNPCCollisionFilter = __TS__Class()
30113
+ local PreNPCCollisionFilter = ____exports.PreNPCCollisionFilter
30114
+ PreNPCCollisionFilter.name = "PreNPCCollisionFilter"
30115
+ __TS__ClassExtends(PreNPCCollisionFilter, CustomCallback)
30116
+ function PreNPCCollisionFilter.prototype.____constructor(self)
30117
+ CustomCallback.prototype.____constructor(self)
30118
+ self.shouldFire = shouldFireNPC
30119
+ self.preNPCCollision = function(____, npc, collider, low) return self:fire(npc, collider, low) end
30120
+ self.callbacksUsed = {{ModCallback.PRE_NPC_COLLISION, {self.preNPCCollision}}}
30121
+ end
30122
+ return ____exports
30123
+ end,
30124
+ ["src.classes.callbacks.PreNPCUpdateFilter"] = function(...)
30125
+ local ____lualib = require("lualib_bundle")
30126
+ local __TS__Class = ____lualib.__TS__Class
30127
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
30128
+ local ____exports = {}
30129
+ local ____isaac_2Dtypescript_2Ddefinitions = require("lua_modules.isaac-typescript-definitions.dist.src.index")
30130
+ local ModCallback = ____isaac_2Dtypescript_2Ddefinitions.ModCallback
30131
+ local ____shouldFire = require("src.shouldFire")
30132
+ local shouldFireNPC = ____shouldFire.shouldFireNPC
30133
+ local ____CustomCallback = require("src.classes.private.CustomCallback")
30134
+ local CustomCallback = ____CustomCallback.CustomCallback
30135
+ ____exports.PreNPCUpdateFilter = __TS__Class()
30136
+ local PreNPCUpdateFilter = ____exports.PreNPCUpdateFilter
30137
+ PreNPCUpdateFilter.name = "PreNPCUpdateFilter"
30138
+ __TS__ClassExtends(PreNPCUpdateFilter, CustomCallback)
30139
+ function PreNPCUpdateFilter.prototype.____constructor(self)
30140
+ CustomCallback.prototype.____constructor(self)
30141
+ self.shouldFire = shouldFireNPC
30142
+ self.preNPCUpdate = function(____, npc) return self:fire(npc) end
30143
+ self.callbacksUsed = {{ModCallback.PRE_NPC_UPDATE, {self.preNPCUpdate}}}
30144
+ end
30005
30145
  return ____exports
30006
30146
  end,
30007
30147
  ["src.callbacks"] = function(...)
30008
30148
  local ____lualib = require("lualib_bundle")
30009
30149
  local __TS__New = ____lualib.__TS__New
30010
30150
  local ____exports = {}
30151
+ local ____EntityTakeDmgFilter = require("src.classes.callbacks.EntityTakeDmgFilter")
30152
+ local EntityTakeDmgFilter = ____EntityTakeDmgFilter.EntityTakeDmgFilter
30011
30153
  local ____PostAmbushFinished = require("src.classes.callbacks.PostAmbushFinished")
30012
30154
  local PostAmbushFinished = ____PostAmbushFinished.PostAmbushFinished
30013
30155
  local ____PostAmbushStarted = require("src.classes.callbacks.PostAmbushStarted")
@@ -30098,10 +30240,14 @@ local ____PostNewRoomEarly = require("src.classes.callbacks.PostNewRoomEarly")
30098
30240
  local PostNewRoomEarly = ____PostNewRoomEarly.PostNewRoomEarly
30099
30241
  local ____PostNewRoomReordered = require("src.classes.callbacks.PostNewRoomReordered")
30100
30242
  local PostNewRoomReordered = ____PostNewRoomReordered.PostNewRoomReordered
30243
+ local ____PostNPCDeathFilter = require("src.classes.callbacks.PostNPCDeathFilter")
30244
+ local PostNPCDeathFilter = ____PostNPCDeathFilter.PostNPCDeathFilter
30101
30245
  local ____PostNPCInitFilter = require("src.classes.callbacks.PostNPCInitFilter")
30102
30246
  local PostNPCInitFilter = ____PostNPCInitFilter.PostNPCInitFilter
30103
30247
  local ____PostNPCInitLate = require("src.classes.callbacks.PostNPCInitLate")
30104
30248
  local PostNPCInitLate = ____PostNPCInitLate.PostNPCInitLate
30249
+ local ____PostNPCRenderFilter = require("src.classes.callbacks.PostNPCRenderFilter")
30250
+ local PostNPCRenderFilter = ____PostNPCRenderFilter.PostNPCRenderFilter
30105
30251
  local ____PostNPCStateChanged = require("src.classes.callbacks.PostNPCStateChanged")
30106
30252
  local PostNPCStateChanged = ____PostNPCStateChanged.PostNPCStateChanged
30107
30253
  local ____PostNPCUpdateFilter = require("src.classes.callbacks.PostNPCUpdateFilter")
@@ -30198,6 +30344,10 @@ local ____PreItemPickup = require("src.classes.callbacks.PreItemPickup")
30198
30344
  local PreItemPickup = ____PreItemPickup.PreItemPickup
30199
30345
  local ____PreNewLevel = require("src.classes.callbacks.PreNewLevel")
30200
30346
  local PreNewLevel = ____PreNewLevel.PreNewLevel
30347
+ local ____PreNPCCollisionFilter = require("src.classes.callbacks.PreNPCCollisionFilter")
30348
+ local PreNPCCollisionFilter = ____PreNPCCollisionFilter.PreNPCCollisionFilter
30349
+ local ____PreNPCUpdateFilter = require("src.classes.callbacks.PreNPCUpdateFilter")
30350
+ local PreNPCUpdateFilter = ____PreNPCUpdateFilter.PreNPCUpdateFilter
30201
30351
  local ____ModCallbackCustom = require("src.enums.ModCallbackCustom")
30202
30352
  local ModCallbackCustom = ____ModCallbackCustom.ModCallbackCustom
30203
30353
  local ____enums = require("src.functions.enums")
@@ -30205,6 +30355,7 @@ local getEnumValues = ____enums.getEnumValues
30205
30355
  local ____utils = require("src.functions.utils")
30206
30356
  local newObjectWithEnumKeys = ____utils.newObjectWithEnumKeys
30207
30357
  local MOD_CALLBACK_CUSTOM_TO_CLASS = newObjectWithEnumKeys(nil, ModCallbackCustom, {
30358
+ [ModCallbackCustom.ENTITY_TAKE_DMG_FILTER] = EntityTakeDmgFilter,
30208
30359
  [ModCallbackCustom.POST_AMBUSH_FINISHED] = PostAmbushFinished,
30209
30360
  [ModCallbackCustom.POST_AMBUSH_STARTED] = PostAmbushStarted,
30210
30361
  [ModCallbackCustom.POST_BOMB_EXPLODED] = PostBombExploded,
@@ -30250,8 +30401,10 @@ local MOD_CALLBACK_CUSTOM_TO_CLASS = newObjectWithEnumKeys(nil, ModCallbackCusto
30250
30401
  [ModCallbackCustom.POST_NEW_LEVEL_REORDERED] = PostNewLevelReordered,
30251
30402
  [ModCallbackCustom.POST_NEW_ROOM_EARLY] = PostNewRoomEarly,
30252
30403
  [ModCallbackCustom.POST_NEW_ROOM_REORDERED] = PostNewRoomReordered,
30404
+ [ModCallbackCustom.POST_NPC_DEATH_FILTER] = PostNPCDeathFilter,
30253
30405
  [ModCallbackCustom.POST_NPC_INIT_FILTER] = PostNPCInitFilter,
30254
30406
  [ModCallbackCustom.POST_NPC_INIT_LATE] = PostNPCInitLate,
30407
+ [ModCallbackCustom.POST_NPC_RENDER_FILTER] = PostNPCRenderFilter,
30255
30408
  [ModCallbackCustom.POST_NPC_STATE_CHANGED] = PostNPCStateChanged,
30256
30409
  [ModCallbackCustom.POST_NPC_UPDATE_FILTER] = PostNPCUpdateFilter,
30257
30410
  [ModCallbackCustom.POST_PEFFECT_UPDATE_REORDERED] = PostPEffectUpdateReordered,
@@ -30299,7 +30452,9 @@ local MOD_CALLBACK_CUSTOM_TO_CLASS = newObjectWithEnumKeys(nil, ModCallbackCusto
30299
30452
  [ModCallbackCustom.PRE_CUSTOM_REVIVE] = PreCustomRevive,
30300
30453
  [ModCallbackCustom.PRE_GET_PEDESTAL] = PreGetPedestal,
30301
30454
  [ModCallbackCustom.PRE_ITEM_PICKUP] = PreItemPickup,
30302
- [ModCallbackCustom.PRE_NEW_LEVEL] = PreNewLevel
30455
+ [ModCallbackCustom.PRE_NEW_LEVEL] = PreNewLevel,
30456
+ [ModCallbackCustom.PRE_NPC_COLLISION_FILTER] = PreNPCCollisionFilter,
30457
+ [ModCallbackCustom.PRE_NPC_UPDATE_FILTER] = PreNPCUpdateFilter
30303
30458
  })
30304
30459
  function ____exports.getCallbacks(self)
30305
30460
  local instantiatedClasses = {}