isaacscript-common 14.2.0 → 15.0.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1955) hide show
  1. package/dist/index.d.ts +2834 -3284
  2. package/dist/isaacscript-common.lua +26564 -34344
  3. package/dist/src/callbacks.d.ts +9 -3
  4. package/dist/src/callbacks.d.ts.map +1 -1
  5. package/dist/src/callbacks.lua +103 -94
  6. package/dist/src/classes/ModFeature.d.ts +3 -3
  7. package/dist/src/classes/ModFeature.d.ts.map +1 -1
  8. package/dist/src/classes/ModFeature.lua +8 -8
  9. package/dist/src/classes/ModUpgradedBase.d.ts +86 -0
  10. package/dist/src/classes/ModUpgradedBase.d.ts.map +1 -0
  11. package/dist/src/classes/ModUpgradedBase.lua +264 -0
  12. package/dist/src/classes/callbacks/PostAmbushFinished.d.ts +5 -3
  13. package/dist/src/classes/callbacks/PostAmbushFinished.d.ts.map +1 -1
  14. package/dist/src/classes/callbacks/PostAmbushFinished.lua +7 -4
  15. package/dist/src/classes/callbacks/PostAmbushStarted.d.ts +5 -3
  16. package/dist/src/classes/callbacks/PostAmbushStarted.d.ts.map +1 -1
  17. package/dist/src/classes/callbacks/PostAmbushStarted.lua +7 -4
  18. package/dist/src/classes/callbacks/PostBombExploded.d.ts +5 -3
  19. package/dist/src/classes/callbacks/PostBombExploded.d.ts.map +1 -1
  20. package/dist/src/classes/callbacks/PostBombExploded.lua +7 -4
  21. package/dist/src/classes/callbacks/PostBombInitLate.d.ts +5 -3
  22. package/dist/src/classes/callbacks/PostBombInitLate.d.ts.map +1 -1
  23. package/dist/src/classes/callbacks/PostBombInitLate.lua +7 -4
  24. package/dist/src/classes/callbacks/PostBoneSwing.d.ts +2 -2
  25. package/dist/src/classes/callbacks/PostBoneSwing.d.ts.map +1 -1
  26. package/dist/src/classes/callbacks/PostCollectibleEmpty.d.ts +4 -4
  27. package/dist/src/classes/callbacks/PostCollectibleEmpty.d.ts.map +1 -1
  28. package/dist/src/classes/callbacks/PostCollectibleEmpty.lua +5 -8
  29. package/dist/src/classes/callbacks/PostCollectibleInitFirst.d.ts +5 -3
  30. package/dist/src/classes/callbacks/PostCollectibleInitFirst.d.ts.map +1 -1
  31. package/dist/src/classes/callbacks/PostCollectibleInitFirst.lua +7 -4
  32. package/dist/src/classes/callbacks/PostCursedTeleport.d.ts +5 -3
  33. package/dist/src/classes/callbacks/PostCursedTeleport.d.ts.map +1 -1
  34. package/dist/src/classes/callbacks/PostCursedTeleport.lua +7 -4
  35. package/dist/src/classes/callbacks/PostCustomRevive.d.ts +5 -5
  36. package/dist/src/classes/callbacks/PostCustomRevive.d.ts.map +1 -1
  37. package/dist/src/classes/callbacks/PostCustomRevive.lua +5 -8
  38. package/dist/src/classes/callbacks/PostDiceRoomActivated.d.ts +5 -4
  39. package/dist/src/classes/callbacks/PostDiceRoomActivated.d.ts.map +1 -1
  40. package/dist/src/classes/callbacks/PostDiceRoomActivated.lua +5 -8
  41. package/dist/src/classes/callbacks/PostDoorRender.d.ts +5 -3
  42. package/dist/src/classes/callbacks/PostDoorRender.d.ts.map +1 -1
  43. package/dist/src/classes/callbacks/PostDoorRender.lua +7 -4
  44. package/dist/src/classes/callbacks/PostDoorUpdate.d.ts +5 -3
  45. package/dist/src/classes/callbacks/PostDoorUpdate.d.ts.map +1 -1
  46. package/dist/src/classes/callbacks/PostDoorUpdate.lua +7 -4
  47. package/dist/src/classes/callbacks/PostEffectInitLate.d.ts +5 -3
  48. package/dist/src/classes/callbacks/PostEffectInitLate.d.ts.map +1 -1
  49. package/dist/src/classes/callbacks/PostEffectInitLate.lua +7 -4
  50. package/dist/src/classes/callbacks/PostEffectStateChanged.d.ts +5 -3
  51. package/dist/src/classes/callbacks/PostEffectStateChanged.d.ts.map +1 -1
  52. package/dist/src/classes/callbacks/PostEffectStateChanged.lua +7 -4
  53. package/dist/src/classes/callbacks/PostEsauJr.d.ts +2 -2
  54. package/dist/src/classes/callbacks/PostEsauJr.d.ts.map +1 -1
  55. package/dist/src/classes/callbacks/PostFamiliarInitLate.d.ts +5 -3
  56. package/dist/src/classes/callbacks/PostFamiliarInitLate.d.ts.map +1 -1
  57. package/dist/src/classes/callbacks/PostFamiliarInitLate.lua +7 -4
  58. package/dist/src/classes/callbacks/PostFamiliarStateChanged.d.ts +5 -3
  59. package/dist/src/classes/callbacks/PostFamiliarStateChanged.d.ts.map +1 -1
  60. package/dist/src/classes/callbacks/PostFamiliarStateChanged.lua +7 -4
  61. package/dist/src/classes/callbacks/PostFirstEsauJr.d.ts +2 -2
  62. package/dist/src/classes/callbacks/PostFirstEsauJr.d.ts.map +1 -1
  63. package/dist/src/classes/callbacks/PostFirstFlip.d.ts +2 -2
  64. package/dist/src/classes/callbacks/PostFirstFlip.d.ts.map +1 -1
  65. package/dist/src/classes/callbacks/PostFlip.d.ts +2 -2
  66. package/dist/src/classes/callbacks/PostFlip.d.ts.map +1 -1
  67. package/dist/src/classes/callbacks/PostGameStartedReordered.d.ts +2 -2
  68. package/dist/src/classes/callbacks/PostGameStartedReordered.d.ts.map +1 -1
  69. package/dist/src/classes/callbacks/PostGameStartedReorderedLast.d.ts +2 -2
  70. package/dist/src/classes/callbacks/PostGameStartedReorderedLast.d.ts.map +1 -1
  71. package/dist/src/classes/callbacks/PostGreedModeWave.d.ts +2 -2
  72. package/dist/src/classes/callbacks/PostGreedModeWave.d.ts.map +1 -1
  73. package/dist/src/classes/callbacks/PostGridEntityBroken.d.ts +5 -3
  74. package/dist/src/classes/callbacks/PostGridEntityBroken.d.ts.map +1 -1
  75. package/dist/src/classes/callbacks/PostGridEntityBroken.lua +7 -4
  76. package/dist/src/classes/callbacks/PostGridEntityCollision.d.ts +4 -4
  77. package/dist/src/classes/callbacks/PostGridEntityCollision.d.ts.map +1 -1
  78. package/dist/src/classes/callbacks/PostGridEntityCollision.lua +7 -19
  79. package/dist/src/classes/callbacks/PostGridEntityCustomBroken.d.ts +5 -3
  80. package/dist/src/classes/callbacks/PostGridEntityCustomBroken.d.ts.map +1 -1
  81. package/dist/src/classes/callbacks/PostGridEntityCustomBroken.lua +7 -4
  82. package/dist/src/classes/callbacks/PostGridEntityCustomCollision.d.ts +4 -4
  83. package/dist/src/classes/callbacks/PostGridEntityCustomCollision.d.ts.map +1 -1
  84. package/dist/src/classes/callbacks/PostGridEntityCustomCollision.lua +5 -14
  85. package/dist/src/classes/callbacks/PostGridEntityCustomInit.d.ts +5 -3
  86. package/dist/src/classes/callbacks/PostGridEntityCustomInit.d.ts.map +1 -1
  87. package/dist/src/classes/callbacks/PostGridEntityCustomInit.lua +7 -4
  88. package/dist/src/classes/callbacks/PostGridEntityCustomRemove.d.ts +4 -4
  89. package/dist/src/classes/callbacks/PostGridEntityCustomRemove.d.ts.map +1 -1
  90. package/dist/src/classes/callbacks/PostGridEntityCustomRemove.lua +5 -8
  91. package/dist/src/classes/callbacks/PostGridEntityCustomRender.d.ts +5 -3
  92. package/dist/src/classes/callbacks/PostGridEntityCustomRender.d.ts.map +1 -1
  93. package/dist/src/classes/callbacks/PostGridEntityCustomRender.lua +7 -4
  94. package/dist/src/classes/callbacks/PostGridEntityCustomStateChanged.d.ts +5 -3
  95. package/dist/src/classes/callbacks/PostGridEntityCustomStateChanged.d.ts.map +1 -1
  96. package/dist/src/classes/callbacks/PostGridEntityCustomStateChanged.lua +7 -4
  97. package/dist/src/classes/callbacks/PostGridEntityCustomUpdate.d.ts +5 -3
  98. package/dist/src/classes/callbacks/PostGridEntityCustomUpdate.d.ts.map +1 -1
  99. package/dist/src/classes/callbacks/PostGridEntityCustomUpdate.lua +7 -4
  100. package/dist/src/classes/callbacks/PostGridEntityInit.d.ts +5 -3
  101. package/dist/src/classes/callbacks/PostGridEntityInit.d.ts.map +1 -1
  102. package/dist/src/classes/callbacks/PostGridEntityInit.lua +7 -4
  103. package/dist/src/classes/callbacks/PostGridEntityRemove.d.ts +4 -4
  104. package/dist/src/classes/callbacks/PostGridEntityRemove.d.ts.map +1 -1
  105. package/dist/src/classes/callbacks/PostGridEntityRemove.lua +5 -11
  106. package/dist/src/classes/callbacks/PostGridEntityRender.d.ts +5 -3
  107. package/dist/src/classes/callbacks/PostGridEntityRender.d.ts.map +1 -1
  108. package/dist/src/classes/callbacks/PostGridEntityRender.lua +7 -4
  109. package/dist/src/classes/callbacks/PostGridEntityStateChanged.d.ts +5 -3
  110. package/dist/src/classes/callbacks/PostGridEntityStateChanged.d.ts.map +1 -1
  111. package/dist/src/classes/callbacks/PostGridEntityStateChanged.lua +7 -4
  112. package/dist/src/classes/callbacks/PostGridEntityUpdate.d.ts +5 -3
  113. package/dist/src/classes/callbacks/PostGridEntityUpdate.d.ts.map +1 -1
  114. package/dist/src/classes/callbacks/PostGridEntityUpdate.lua +7 -4
  115. package/dist/src/classes/callbacks/PostHolyMantleRemoved.d.ts +5 -3
  116. package/dist/src/classes/callbacks/PostHolyMantleRemoved.d.ts.map +1 -1
  117. package/dist/src/classes/callbacks/PostHolyMantleRemoved.lua +7 -3
  118. package/dist/src/classes/callbacks/PostItemDischarge.d.ts +10 -10
  119. package/dist/src/classes/callbacks/PostItemDischarge.d.ts.map +1 -1
  120. package/dist/src/classes/callbacks/PostItemDischarge.lua +26 -26
  121. package/dist/src/classes/callbacks/PostItemPickup.d.ts +5 -3
  122. package/dist/src/classes/callbacks/PostItemPickup.d.ts.map +1 -1
  123. package/dist/src/classes/callbacks/PostItemPickup.lua +7 -4
  124. package/dist/src/classes/callbacks/PostKnifeInitLate.d.ts +5 -3
  125. package/dist/src/classes/callbacks/PostKnifeInitLate.d.ts.map +1 -1
  126. package/dist/src/classes/callbacks/PostKnifeInitLate.lua +7 -4
  127. package/dist/src/classes/callbacks/PostLaserInitLate.d.ts +5 -3
  128. package/dist/src/classes/callbacks/PostLaserInitLate.d.ts.map +1 -1
  129. package/dist/src/classes/callbacks/PostLaserInitLate.lua +7 -4
  130. package/dist/src/classes/callbacks/PostNPCInitLate.d.ts +5 -3
  131. package/dist/src/classes/callbacks/PostNPCInitLate.d.ts.map +1 -1
  132. package/dist/src/classes/callbacks/PostNPCInitLate.lua +7 -4
  133. package/dist/src/classes/callbacks/PostNPCStateChanged.d.ts +5 -3
  134. package/dist/src/classes/callbacks/PostNPCStateChanged.d.ts.map +1 -1
  135. package/dist/src/classes/callbacks/PostNPCStateChanged.lua +7 -4
  136. package/dist/src/classes/callbacks/PostNewLevelReordered.d.ts +2 -2
  137. package/dist/src/classes/callbacks/PostNewLevelReordered.d.ts.map +1 -1
  138. package/dist/src/classes/callbacks/PostNewRoomEarly.d.ts +2 -2
  139. package/dist/src/classes/callbacks/PostNewRoomEarly.d.ts.map +1 -1
  140. package/dist/src/classes/callbacks/PostNewRoomReordered.d.ts +2 -2
  141. package/dist/src/classes/callbacks/PostNewRoomReordered.d.ts.map +1 -1
  142. package/dist/src/classes/callbacks/PostPEffectUpdateReordered.d.ts +5 -3
  143. package/dist/src/classes/callbacks/PostPEffectUpdateReordered.d.ts.map +1 -1
  144. package/dist/src/classes/callbacks/PostPEffectUpdateReordered.lua +7 -4
  145. package/dist/src/classes/callbacks/PostPickupCollect.d.ts +5 -3
  146. package/dist/src/classes/callbacks/PostPickupCollect.d.ts.map +1 -1
  147. package/dist/src/classes/callbacks/PostPickupCollect.lua +7 -4
  148. package/dist/src/classes/callbacks/PostPickupInitFirst.d.ts +5 -3
  149. package/dist/src/classes/callbacks/PostPickupInitFirst.d.ts.map +1 -1
  150. package/dist/src/classes/callbacks/PostPickupInitFirst.lua +7 -4
  151. package/dist/src/classes/callbacks/PostPickupInitLate.d.ts +5 -3
  152. package/dist/src/classes/callbacks/PostPickupInitLate.d.ts.map +1 -1
  153. package/dist/src/classes/callbacks/PostPickupInitLate.lua +7 -4
  154. package/dist/src/classes/callbacks/PostPickupStateChanged.d.ts +5 -3
  155. package/dist/src/classes/callbacks/PostPickupStateChanged.d.ts.map +1 -1
  156. package/dist/src/classes/callbacks/PostPickupStateChanged.lua +7 -4
  157. package/dist/src/classes/callbacks/PostPitRender.d.ts +5 -3
  158. package/dist/src/classes/callbacks/PostPitRender.d.ts.map +1 -1
  159. package/dist/src/classes/callbacks/PostPitRender.lua +7 -4
  160. package/dist/src/classes/callbacks/PostPitUpdate.d.ts +5 -3
  161. package/dist/src/classes/callbacks/PostPitUpdate.d.ts.map +1 -1
  162. package/dist/src/classes/callbacks/PostPitUpdate.lua +7 -4
  163. package/dist/src/classes/callbacks/PostPlayerChangeHealth.d.ts +6 -4
  164. package/dist/src/classes/callbacks/PostPlayerChangeHealth.d.ts.map +1 -1
  165. package/dist/src/classes/callbacks/PostPlayerChangeHealth.lua +11 -8
  166. package/dist/src/classes/callbacks/PostPlayerChangeStat.d.ts +6 -4
  167. package/dist/src/classes/callbacks/PostPlayerChangeStat.d.ts.map +1 -1
  168. package/dist/src/classes/callbacks/PostPlayerChangeStat.lua +11 -8
  169. package/dist/src/classes/callbacks/PostPlayerChangeType.d.ts +6 -4
  170. package/dist/src/classes/callbacks/PostPlayerChangeType.d.ts.map +1 -1
  171. package/dist/src/classes/callbacks/PostPlayerChangeType.lua +12 -11
  172. package/dist/src/classes/callbacks/PostPlayerCollectibleAdded.d.ts +5 -3
  173. package/dist/src/classes/callbacks/PostPlayerCollectibleAdded.d.ts.map +1 -1
  174. package/dist/src/classes/callbacks/PostPlayerCollectibleAdded.lua +7 -4
  175. package/dist/src/classes/callbacks/PostPlayerCollectibleRemoved.d.ts +5 -3
  176. package/dist/src/classes/callbacks/PostPlayerCollectibleRemoved.d.ts.map +1 -1
  177. package/dist/src/classes/callbacks/PostPlayerCollectibleRemoved.lua +7 -4
  178. package/dist/src/classes/callbacks/PostPlayerFatalDamage.d.ts +5 -3
  179. package/dist/src/classes/callbacks/PostPlayerFatalDamage.d.ts.map +1 -1
  180. package/dist/src/classes/callbacks/PostPlayerFatalDamage.lua +7 -4
  181. package/dist/src/classes/callbacks/PostPlayerInitFirst.d.ts +6 -4
  182. package/dist/src/classes/callbacks/PostPlayerInitFirst.d.ts.map +1 -1
  183. package/dist/src/classes/callbacks/PostPlayerInitFirst.lua +11 -11
  184. package/dist/src/classes/callbacks/PostPlayerInitLate.d.ts +6 -4
  185. package/dist/src/classes/callbacks/PostPlayerInitLate.d.ts.map +1 -1
  186. package/dist/src/classes/callbacks/PostPlayerInitLate.lua +11 -8
  187. package/dist/src/classes/callbacks/PostPlayerRenderReordered.d.ts +5 -3
  188. package/dist/src/classes/callbacks/PostPlayerRenderReordered.d.ts.map +1 -1
  189. package/dist/src/classes/callbacks/PostPlayerRenderReordered.lua +7 -4
  190. package/dist/src/classes/callbacks/PostPlayerUpdateReordered.d.ts +5 -3
  191. package/dist/src/classes/callbacks/PostPlayerUpdateReordered.d.ts.map +1 -1
  192. package/dist/src/classes/callbacks/PostPlayerUpdateReordered.lua +7 -4
  193. package/dist/src/classes/callbacks/PostPoopRender.d.ts +5 -3
  194. package/dist/src/classes/callbacks/PostPoopRender.d.ts.map +1 -1
  195. package/dist/src/classes/callbacks/PostPoopRender.lua +7 -4
  196. package/dist/src/classes/callbacks/PostPoopUpdate.d.ts +5 -3
  197. package/dist/src/classes/callbacks/PostPoopUpdate.d.ts.map +1 -1
  198. package/dist/src/classes/callbacks/PostPoopUpdate.lua +7 -4
  199. package/dist/src/classes/callbacks/PostPressurePlateRender.d.ts +5 -3
  200. package/dist/src/classes/callbacks/PostPressurePlateRender.d.ts.map +1 -1
  201. package/dist/src/classes/callbacks/PostPressurePlateRender.lua +7 -4
  202. package/dist/src/classes/callbacks/PostPressurePlateUpdate.d.ts +5 -3
  203. package/dist/src/classes/callbacks/PostPressurePlateUpdate.d.ts.map +1 -1
  204. package/dist/src/classes/callbacks/PostPressurePlateUpdate.lua +7 -4
  205. package/dist/src/classes/callbacks/PostProjectileInitLate.d.ts +5 -3
  206. package/dist/src/classes/callbacks/PostProjectileInitLate.d.ts.map +1 -1
  207. package/dist/src/classes/callbacks/PostProjectileInitLate.lua +7 -4
  208. package/dist/src/classes/callbacks/PostPurchase.d.ts +5 -5
  209. package/dist/src/classes/callbacks/PostPurchase.d.ts.map +1 -1
  210. package/dist/src/classes/callbacks/PostPurchase.lua +9 -15
  211. package/dist/src/classes/callbacks/PostRockRender.d.ts +5 -3
  212. package/dist/src/classes/callbacks/PostRockRender.d.ts.map +1 -1
  213. package/dist/src/classes/callbacks/PostRockRender.lua +7 -4
  214. package/dist/src/classes/callbacks/PostRockUpdate.d.ts +5 -3
  215. package/dist/src/classes/callbacks/PostRockUpdate.d.ts.map +1 -1
  216. package/dist/src/classes/callbacks/PostRockUpdate.lua +7 -4
  217. package/dist/src/classes/callbacks/PostRoomClearChanged.d.ts +7 -4
  218. package/dist/src/classes/callbacks/PostRoomClearChanged.d.ts.map +1 -1
  219. package/dist/src/classes/callbacks/PostRoomClearChanged.lua +10 -2
  220. package/dist/src/classes/callbacks/PostSacrifice.d.ts +5 -6
  221. package/dist/src/classes/callbacks/PostSacrifice.d.ts.map +1 -1
  222. package/dist/src/classes/callbacks/PostSacrifice.lua +3 -12
  223. package/dist/src/classes/callbacks/PostSlotAnimationChanged.d.ts +5 -3
  224. package/dist/src/classes/callbacks/PostSlotAnimationChanged.d.ts.map +1 -1
  225. package/dist/src/classes/callbacks/PostSlotAnimationChanged.lua +7 -4
  226. package/dist/src/classes/callbacks/PostSlotCollision.d.ts +5 -3
  227. package/dist/src/classes/callbacks/PostSlotCollision.d.ts.map +1 -1
  228. package/dist/src/classes/callbacks/PostSlotCollision.lua +7 -4
  229. package/dist/src/classes/callbacks/PostSlotDestroyed.d.ts +5 -3
  230. package/dist/src/classes/callbacks/PostSlotDestroyed.d.ts.map +1 -1
  231. package/dist/src/classes/callbacks/PostSlotDestroyed.lua +10 -7
  232. package/dist/src/classes/callbacks/PostSlotInit.d.ts +5 -3
  233. package/dist/src/classes/callbacks/PostSlotInit.d.ts.map +1 -1
  234. package/dist/src/classes/callbacks/PostSlotInit.lua +7 -4
  235. package/dist/src/classes/callbacks/PostSlotRender.d.ts +5 -3
  236. package/dist/src/classes/callbacks/PostSlotRender.d.ts.map +1 -1
  237. package/dist/src/classes/callbacks/PostSlotRender.lua +7 -4
  238. package/dist/src/classes/callbacks/PostSlotUpdate.d.ts +5 -3
  239. package/dist/src/classes/callbacks/PostSlotUpdate.d.ts.map +1 -1
  240. package/dist/src/classes/callbacks/PostSlotUpdate.lua +7 -4
  241. package/dist/src/classes/callbacks/PostSpikesRender.d.ts +5 -3
  242. package/dist/src/classes/callbacks/PostSpikesRender.d.ts.map +1 -1
  243. package/dist/src/classes/callbacks/PostSpikesRender.lua +7 -4
  244. package/dist/src/classes/callbacks/PostSpikesUpdate.d.ts +5 -3
  245. package/dist/src/classes/callbacks/PostSpikesUpdate.d.ts.map +1 -1
  246. package/dist/src/classes/callbacks/PostSpikesUpdate.lua +7 -4
  247. package/dist/src/classes/callbacks/PostTNTRender.d.ts +5 -3
  248. package/dist/src/classes/callbacks/PostTNTRender.d.ts.map +1 -1
  249. package/dist/src/classes/callbacks/PostTNTRender.lua +7 -4
  250. package/dist/src/classes/callbacks/PostTNTUpdate.d.ts +5 -3
  251. package/dist/src/classes/callbacks/PostTNTUpdate.d.ts.map +1 -1
  252. package/dist/src/classes/callbacks/PostTNTUpdate.lua +7 -4
  253. package/dist/src/classes/callbacks/PostTearInitLate.d.ts +5 -3
  254. package/dist/src/classes/callbacks/PostTearInitLate.d.ts.map +1 -1
  255. package/dist/src/classes/callbacks/PostTearInitLate.lua +7 -4
  256. package/dist/src/classes/callbacks/PostTearInitVeryLate.d.ts +5 -3
  257. package/dist/src/classes/callbacks/PostTearInitVeryLate.d.ts.map +1 -1
  258. package/dist/src/classes/callbacks/PostTearInitVeryLate.lua +7 -4
  259. package/dist/src/classes/callbacks/PostTransformation.d.ts +4 -4
  260. package/dist/src/classes/callbacks/PostTransformation.d.ts.map +1 -1
  261. package/dist/src/classes/callbacks/PostTransformation.lua +8 -11
  262. package/dist/src/classes/callbacks/PostTrinketBreak.d.ts +18 -0
  263. package/dist/src/classes/callbacks/PostTrinketBreak.d.ts.map +1 -0
  264. package/dist/src/classes/callbacks/PostTrinketBreak.lua +71 -0
  265. package/dist/src/classes/callbacks/PreBerserkDeath.d.ts +6 -4
  266. package/dist/src/classes/callbacks/PreBerserkDeath.d.ts.map +1 -1
  267. package/dist/src/classes/callbacks/PreBerserkDeath.lua +11 -7
  268. package/dist/src/classes/callbacks/PreCustomRevive.d.ts +5 -3
  269. package/dist/src/classes/callbacks/PreCustomRevive.d.ts.map +1 -1
  270. package/dist/src/classes/callbacks/PreCustomRevive.lua +7 -4
  271. package/dist/src/classes/callbacks/PreGetPedestal.d.ts +9 -0
  272. package/dist/src/classes/callbacks/PreGetPedestal.d.ts.map +1 -0
  273. package/dist/src/classes/callbacks/PreGetPedestal.lua +43 -0
  274. package/dist/src/classes/callbacks/PreItemPickup.d.ts +5 -3
  275. package/dist/src/classes/callbacks/PreItemPickup.d.ts.map +1 -1
  276. package/dist/src/classes/callbacks/PreItemPickup.lua +7 -4
  277. package/dist/src/classes/callbacks/PreNewLevel.d.ts +12 -0
  278. package/dist/src/classes/callbacks/PreNewLevel.d.ts.map +1 -0
  279. package/dist/src/classes/callbacks/PreNewLevel.lua +42 -0
  280. package/dist/src/classes/features/callbackLogic/CustomGridEntities.d.ts +17 -14
  281. package/dist/src/classes/features/callbackLogic/CustomGridEntities.d.ts.map +1 -1
  282. package/dist/src/classes/features/callbackLogic/CustomGridEntities.lua +8 -0
  283. package/dist/src/classes/features/callbackLogic/CustomRevive.d.ts +3 -1
  284. package/dist/src/classes/features/callbackLogic/CustomRevive.d.ts.map +1 -1
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  1764. package/src/callbacks/subscriptions/postCollectibleInitFirst.ts +0 -34
  1765. package/src/callbacks/subscriptions/postCursedTeleport.ts +0 -44
  1766. package/src/callbacks/subscriptions/postCustomRevive.ts +0 -33
  1767. package/src/callbacks/subscriptions/postDiceRoomActivated.ts +0 -35
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  1775. package/src/callbacks/subscriptions/postFirstEsauJr.ts +0 -21
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  1778. package/src/callbacks/subscriptions/postGameStartedReordered.ts +0 -21
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  1780. package/src/callbacks/subscriptions/postGreedModeWave.ts +0 -21
  1781. package/src/callbacks/subscriptions/postGridEntityBroken.ts +0 -45
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  1786. package/src/callbacks/subscriptions/postGridEntityCustomRemove.ts +0 -35
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  1795. package/src/callbacks/subscriptions/postHolyMantleRemoved.ts +0 -52
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  1797. package/src/callbacks/subscriptions/postItemPickup.ts +0 -61
  1798. package/src/callbacks/subscriptions/postKnifeInitLate.ts +0 -29
  1799. package/src/callbacks/subscriptions/postLaserInitLate.ts +0 -29
  1800. package/src/callbacks/subscriptions/postNPCInitLate.ts +0 -29
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  1827. package/src/callbacks/subscriptions/postPurchase.ts +0 -48
  1828. package/src/callbacks/subscriptions/postRockRender.ts +0 -31
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  1847. package/src/callbacks/subscriptions/preCustomRevive.ts +0 -43
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  1955. package/src/types/private/MatchingCallbackCustom.ts +0 -32
@@ -11,9 +11,9 @@ export declare enum ModCallbackCustom {
11
11
  * Fires from the `POST_UPDATE` callback when a Challenge Room or Boss Rush is started.
12
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  * Specifically, this happens on the first frame that `Room.IsAmbushDone` is true.
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  *
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- * When registering the callback with the `ModUpgraded.AddCallbackCustom` method, you can provide
15
- * an optional third argument that will make the callback only fire if it matches the `AmbushType`
16
- * provided.
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+ * When registering the callback with the `ModUpgraded.AddCallbackCustom` method:
15
+ * - You can provide an optional third argument that will make the callback only fire if it
16
+ * matches the `AmbushType` provided.
17
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  *
18
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  * ```ts
19
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  * function postAmbushFinished(ambushType: AmbushType): void {}
@@ -24,9 +24,9 @@ export declare enum ModCallbackCustom {
24
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  * Fires from the `POST_UPDATE` callback when a Challenge Room or Boss Rush is completed.
25
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  * Specifically, this happens on the first frame that `Room.IsAmbushActive` is true.
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  *
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- * When registering the callback with the `ModUpgraded.AddCallbackCustom` method, you can provide
28
- * an optional third argument that will make the callback only fire if it matches the `AmbushType`
29
- * provided.
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+ * When registering the callback with the `ModUpgraded.AddCallbackCustom` method:
28
+ * - You can provide an optional third argument that will make the callback only fire if it
29
+ * matches the `AmbushType` provided.
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  *
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  * ```ts
32
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  * function postAmbushStarted(ambushType: AmbushType): void {}
@@ -36,9 +36,11 @@ export declare enum ModCallbackCustom {
36
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  /**
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  * Fires on the `POST_BOMB_UPDATE` callback that it explodes.
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  *
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- * When registering the callback with the `ModUpgraded.AddCallbackCustom` method, you can provide
40
- * an optional third argument that will make the callback only fire if it matches the
41
- * `BombVariant` provided.
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+ * When registering the callback with the `ModUpgraded.AddCallbackCustom` method:
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+ * - You can provide an optional third argument that will make the callback only fire if it
41
+ * matches the `BombVariant` provided.
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+ * - You can provide an optional forth argument that will make the callback only fire if it
43
+ * matches the sub-type provided.
42
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  *
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  * ```ts
44
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  * function postBombDetonated(bomb: EntityBomb): void {}
@@ -51,9 +53,11 @@ export declare enum ModCallbackCustom {
51
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  * This callback is useful because many attributes cannot be set or retrieved properly in the
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  * normal `POST_BOMB_INIT` callback.
53
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  *
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- * When registering the callback with the `ModUpgraded.AddCallbackCustom` method, you can provide
55
- * an optional third argument that will make the callback only fire if it matches the
56
- * `BombVariant` provided.
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+ * When registering the callback with the `ModUpgraded.AddCallbackCustom` method:
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+ * - You can provide an optional third argument that will make the callback only fire if it
58
+ * matches the `BombVariant` provided.
59
+ * - You can provide an optional forth argument that will make the callback only fire if it
60
+ * matches the sub-type provided.
57
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  *
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  * ```ts
59
63
  * function postBombInitLate(bomb: EntityBomb): void {}
@@ -72,9 +76,9 @@ export declare enum ModCallbackCustom {
72
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  * Fires from the `POST_PICKUP_UPDATE` callback when a collectible goes from a non-zero sub-type
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  * to `CollectibleType.NULL` (i.e. an "empty" pedestal).
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  *
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- * When registering the callback with the `ModUpgraded.AddCallbackCustom` method, you can provide
76
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77
- * the `CollectibleType` provided.
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+ * When registering the callback with the `ModUpgraded.AddCallbackCustom` method:
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+ * - You can provide an optional third argument that will make the callback only fire if the
81
+ * pedestal changed from the `CollectibleType` provided.
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  *
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80
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@@ -93,9 +97,9 @@ export declare enum ModCallbackCustom {
93
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  * upon re-entering the room. Additionally, when playing as Tainted Isaac, the `POST_PICKUP_INIT`
94
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95
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  *
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97
- * an optional third argument that will make the callback only fire if it matches the
98
- * `CollectibleType` provided.
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+ * When registering the callback with the `ModUpgraded.AddCallbackCustom` method:
101
+ * - You can provide an optional third argument that will make the callback only fire if it
102
+ * matches the `CollectibleType` provided.
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  *
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101
105
  * function postCollectibleInitLate(collectible: EntityPickupCollectible): void {}
@@ -127,9 +131,9 @@ export declare enum ModCallbackCustom {
127
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  * `player.AnimateCollectible(CollectibleTypeCustom.COLLECTIBLE_MY_REVIVAL_ITEM);`, otherwise the
128
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  * animation for a 1-Up will play.
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  *
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131
- * an optional third argument that will make the callback only fire if the revival type matches
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- * the one provided.
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+ * When registering the callback with the `ModUpgraded.AddCallbackCustom` method:
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+ * - You can provide an optional third argument that will make the callback only fire if the
136
+ * revival type matches the one provided.
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  *
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  * function postCustomRevive(player: EntityPlayer, revivalType: int): void {}
@@ -140,9 +144,9 @@ export declare enum ModCallbackCustom {
140
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  * Fires from the `EFFECT_POST_UPDATE` callback after a player has entered the range of a Dice
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  * Room floor.
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  *
143
- * When registering the callback with the `ModUpgraded.AddCallbackCustom` method, you can provide
144
- * an optional third argument that will make the callback only fire if it matches the
145
- * `DiceFloorSubType` provided.
147
+ * When registering the callback with the `ModUpgraded.AddCallbackCustom` method:
148
+ * - You can provide an optional third argument that will make the callback only fire if it
149
+ * matches the `DiceFloorSubType` provided.
146
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  *
147
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  * ```ts
148
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  * function postDiceRoomActivated(
@@ -155,9 +159,9 @@ export declare enum ModCallbackCustom {
155
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  /**
156
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157
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  *
158
- * When registering the callback with the `ModUpgraded.AddCallbackCustom` method, you can provide
159
- * an optional third argument that will make the callback only fire if it matches the variant
160
- * provided.
162
+ * When registering the callback with the `ModUpgraded.AddCallbackCustom` method:
163
+ * - You can provide an optional third argument that will make the callback only fire if it
164
+ * matches the variant provided.
161
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  *
162
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  * ```ts
163
167
  * function postDoorRender(door: GridEntityDoor): void {}
@@ -167,9 +171,9 @@ export declare enum ModCallbackCustom {
167
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  /**
168
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  * Fires from the `POST_UPDATE` callback on every frame that a door exists.
169
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  *
170
- * When registering the callback with the `ModUpgraded.AddCallbackCustom` method, you can provide
171
- * an optional third argument that will make the callback only fire if it matches the variant
172
- * provided.
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+ * When registering the callback with the `ModUpgraded.AddCallbackCustom` method:
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+ * - You can provide an optional third argument that will make the callback only fire if it
176
+ * matches the variant provided.
173
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  *
174
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  * ```ts
175
179
  * function postDoorUpdate(door: GridEntityDoor): void {}
@@ -182,9 +186,11 @@ export declare enum ModCallbackCustom {
182
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  * This callback is useful because many attributes cannot be set or retrieved properly in the
183
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  * normal `POST_EFFECT_INIT` callback.
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  *
185
- * When registering the callback with the `ModUpgraded.AddCallbackCustom` method, you can provide
186
- * an optional third argument that will make the callback only fire if it matches the
187
- * `EffectVariant` provided.
189
+ * When registering the callback with the `ModUpgraded.AddCallbackCustom` method:
190
+ * - You can provide an optional third argument that will make the callback only fire if it
191
+ * matches the `EffectVariant` provided.
192
+ * - You can provide an optional forth argument that will make the callback only fire if it
193
+ * matches the sub-type provided.
188
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  *
189
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  * ```ts
190
196
  * function postEffectInitLate(effect: EntityEffect): void {}
@@ -195,9 +201,11 @@ export declare enum ModCallbackCustom {
195
201
  * Fires from the `POST_EFFECT_UPDATE` callback when an effect's state has changed from what it
196
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  * was on the previous frame. (In this context, "state" refers to the `EntityEffect.State` field.)
197
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  *
198
- * When registering the callback with the `ModUpgraded.AddCallbackCustom` method, you can provide
199
- * an optional third argument that will make the callback only fire if it matches the
200
- * `EffectVariant` provided.
204
+ * When registering the callback with the `ModUpgraded.AddCallbackCustom` method:
205
+ * - You can provide an optional third argument that will make the callback only fire if it
206
+ * matches the `EffectVariant` provided.
207
+ * - You can provide an optional forth argument that will make the callback only fire if it
208
+ * matches the sub-type provided.
201
209
  *
202
210
  * ```ts
203
211
  * function postEffectStateChanged(
@@ -223,9 +231,11 @@ export declare enum ModCallbackCustom {
223
231
  * This callback is useful because many attributes cannot be set or retrieved properly in the
224
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  * normal `POST_TEAR_INIT` callback.
225
233
  *
226
- * When registering the callback with the `ModUpgraded.AddCallbackCustom` method, you can provide
227
- * an optional third argument that will make the callback only fire if it matches the
228
- * `FamiliarVariant` provided.
234
+ * When registering the callback with the `ModUpgraded.AddCallbackCustom` method:
235
+ * - You can provide an optional third argument that will make the callback only fire if it
236
+ * matches the `FamiliarVariant` provided.
237
+ * - You can provide an optional forth argument that will make the callback only fire if it
238
+ * matches the sub-type provided.
229
239
  *
230
240
  * ```ts
231
241
  * function postFamiliarInitLate(familiar: EntityFamiliar): void {}
@@ -237,9 +247,11 @@ export declare enum ModCallbackCustom {
237
247
  * was on the previous frame. (In this context, "state" refers to the `EntityFamiliar.State`
238
248
  * field.)
239
249
  *
240
- * When registering the callback with the `ModUpgraded.AddCallbackCustom` method, you can provide
241
- * an optional third argument that will make the callback only fire if it matches the
242
- * `FamiliarVariant` provided.
250
+ * When registering the callback with the `ModUpgraded.AddCallbackCustom` method:
251
+ * - You can provide an optional third argument that will make the callback only fire if it
252
+ * matches the `FamiliarVariant` provided.
253
+ * - You can provide an optional forth argument that will make the callback only fire if it
254
+ * matches the sub-type provided.
243
255
  *
244
256
  * ```ts
245
257
  * function postFamiliarStateChanged(
@@ -354,6 +366,8 @@ export declare enum ModCallbackCustom {
354
366
  * colliding entity matches the `EntityType` provided.
355
367
  * - You can provide an optional sixth argument that will make the callback only fire if the
356
368
  * colliding entity matches the variant provided.
369
+ * - You can provide an optional seventh argument that will make the callback only fire if the
370
+ * colliding entity matches the sub-type provided.
357
371
  *
358
372
  * ```ts
359
373
  * function postGridEntityCollision(
@@ -367,10 +381,10 @@ export declare enum ModCallbackCustom {
367
381
  * The same as the `POST_GRID_ENTITY_BROKEN` callback, but only fires for grid entities created
368
382
  * with the `spawnCustomGridEntity` helper function.
369
383
  *
370
- * When registering the callback with the `ModUpgraded.AddCallbackCustom` method, you can provide
371
- * an optional third argument that will make the callback only fire if it matches the custom
372
- * `GridEntityType` provided. (Custom grid entities do not have variants, so there is no need for
373
- * an optional argument to filter by variant.)
384
+ * When registering the callback with the `ModUpgraded.AddCallbackCustom` method:
385
+ * - You can provide an optional third argument that will make the callback only fire if it
386
+ * matches the custom `GridEntityType` provided. (Custom grid entities do not have variants, so
387
+ * there is no need for an optional argument to filter by variant.)
374
388
  *
375
389
  * ```ts
376
390
  * function postGridEntityCustomBroken(
@@ -392,6 +406,8 @@ export declare enum ModCallbackCustom {
392
406
  * colliding entity matches the `EntityType` provided.
393
407
  * - You can provide an optional fifth argument that will make the callback only fire if the
394
408
  * colliding entity matches the variant provided.
409
+ * - You can provide an optional sixth argument that will make the callback only fire if the
410
+ * colliding entity matches the sub-type provided.
395
411
  *
396
412
  * ```ts
397
413
  * function postGridEntityCustomCollision(
@@ -406,10 +422,10 @@ export declare enum ModCallbackCustom {
406
422
  * The same as the `POST_GRID_ENTITY_INIT` callback, but only fires for grid entities created with
407
423
  * the `spawnCustomGridEntity` helper function.
408
424
  *
409
- * When registering the callback with the `ModUpgraded.AddCallbackCustom` method, you can provide
410
- * an optional third argument that will make the callback only fire if it matches the custom
411
- * `GridEntityType` provided. (Custom grid entities do not have variants, so there is no need for
412
- * an optional argument to filter by variant.)
425
+ * When registering the callback with the `ModUpgraded.AddCallbackCustom` method:
426
+ * - You can provide an optional third argument that will make the callback only fire if it
427
+ * matches the custom `GridEntityType` provided. (Custom grid entities do not have variants, so
428
+ * there is no need for an optional argument to filter by variant.)
413
429
  *
414
430
  * ```ts
415
431
  * function postGridEntityCustomInit(
@@ -423,10 +439,10 @@ export declare enum ModCallbackCustom {
423
439
  * The same as the `POST_GRID_ENTITY_REMOVE` callback, but only fires for grid entities created
424
440
  * with the `spawnCustomGridEntity` helper function.
425
441
  *
426
- * When registering the callback with the `ModUpgraded.AddCallbackCustom` method, you can provide
427
- * an optional third argument that will make the callback only fire if it matches the custom
428
- * `GridEntityType` provided. (Custom grid entities do not have variants, so there is no need for
429
- * an optional argument to filter by variant.)
442
+ * When registering the callback with the `ModUpgraded.AddCallbackCustom` method:
443
+ * - You can provide an optional third argument that will make the callback only fire if it
444
+ * matches the custom `GridEntityType` provided. (Custom grid entities do not have variants, so
445
+ * there is no need for an optional argument to filter by variant.)
430
446
  *
431
447
  * ```ts
432
448
  * function postGridEntityCustomRemove(
@@ -440,10 +456,10 @@ export declare enum ModCallbackCustom {
440
456
  * The same as the `POST_GRID_ENTITY_RENDER` callback, but only fires for grid entities created
441
457
  * with the `spawnCustomGridEntity` helper function.
442
458
  *
443
- * When registering the callback with the `ModUpgraded.AddCallbackCustom` method, you can provide
444
- * an optional third argument that will make the callback only fire if it matches the custom
445
- * `GridEntityType` provided. (Custom grid entities do not have variants, so there is no need for
446
- * an optional argument to filter by variant.)
459
+ * When registering the callback with the `ModUpgraded.AddCallbackCustom` method:
460
+ * - You can provide an optional third argument that will make the callback only fire if it
461
+ * matches the custom `GridEntityType` provided. (Custom grid entities do not have variants, so
462
+ * there is no need for an optional argument to filter by variant.)
447
463
  *
448
464
  * ```ts
449
465
  * function postGridEntityCustomRender(
@@ -457,10 +473,10 @@ export declare enum ModCallbackCustom {
457
473
  * The same as the `POST_GRID_ENTITY_STATE_CHANGED` callback, but only fires for grid entities
458
474
  * created with the `spawnCustomGridEntity` helper function.
459
475
  *
460
- * When registering the callback with the `ModUpgraded.AddCallbackCustom` method, you can provide
461
- * an optional third argument that will make the callback only fire if it matches the custom
462
- * `GridEntityType` provided. (Custom grid entities do not have variants, so there is no need for
463
- * an optional argument to filter by variant.)
476
+ * When registering the callback with the `ModUpgraded.AddCallbackCustom` method:
477
+ * - You can provide an optional third argument that will make the callback only fire if it
478
+ * matches the custom `GridEntityType` provided. (Custom grid entities do not have variants, so
479
+ * there is no need for an optional argument to filter by variant.)
464
480
  *
465
481
  * ```ts
466
482
  * function postGridEntityCustomStateChanged(
@@ -476,10 +492,10 @@ export declare enum ModCallbackCustom {
476
492
  * The same as the `POST_GRID_ENTITY_UPDATE` callback, but only fires for grid entities created
477
493
  * with the `spawnCustomGridEntity` helper function.
478
494
  *
479
- * When registering the callback with the `ModUpgraded.AddCallbackCustom` method, you can provide
480
- * an optional third argument that will make the callback only fire if it matches the custom
481
- * `GridEntityType` provided. (Custom grid entities do not have variants, so there is no need for
482
- * an optional argument to filter by variant.)
495
+ * When registering the callback with the `ModUpgraded.AddCallbackCustom` method:
496
+ * - You can provide an optional third argument that will make the callback only fire if it
497
+ * matches the custom `GridEntityType` provided. (Custom grid entities do not have variants, so
498
+ * there is no need for an optional argument to filter by variant.)
483
499
  *
484
500
  * ```ts
485
501
  * function postGridEntityCustomUpdate(
@@ -625,9 +641,9 @@ export declare enum ModCallbackCustom {
625
641
  * Note that this callback will not fire if the active item is both discharged and swapped for
626
642
  * another item / discharged on the same frame, like in the case of Alabaster Box.
627
643
  *
628
- * When registering the callback with the `ModUpgraded.AddCallbackCustom` method, you can provide
629
- * an optional third argument that will make the callback only fire if it matches the
630
- * `CollectibleType` provided.
644
+ * When registering the callback with the `ModUpgraded.AddCallbackCustom` method:
645
+ * - You can provide an optional third argument that will make the callback only fire if it
646
+ * matches the `CollectibleType` provided.
631
647
  *
632
648
  * ```ts
633
649
  * function postItemDischarge(
@@ -665,9 +681,11 @@ export declare enum ModCallbackCustom {
665
681
  * This callback is useful because many attributes cannot be set or retrieved properly in the
666
682
  * normal `POST_KNIFE_INIT` callback.
667
683
  *
668
- * When registering the callback with the `ModUpgraded.AddCallbackCustom` method, you can provide
669
- * an optional third argument that will make the callback only fire if it matches the
670
- * `KnifeVariant` provided.
684
+ * When registering the callback with the `ModUpgraded.AddCallbackCustom` method:
685
+ * - You can provide an optional third argument that will make the callback only fire if it
686
+ * matches the `KnifeVariant` provided.
687
+ * - You can provide an optional forth argument that will make the callback only fire if it
688
+ * matches the sub-type provided.
671
689
  *
672
690
  * ```ts
673
691
  * function postKnifeInitLate(knife: EntityKnife): void {}
@@ -680,9 +698,11 @@ export declare enum ModCallbackCustom {
680
698
  * This callback is useful because many attributes cannot be set or retrieved properly in the
681
699
  * normal `POST_LASER_INIT` callback.
682
700
  *
683
- * When registering the callback with the `ModUpgraded.AddCallbackCustom` method, you can provide
684
- * an optional third argument that will make the callback only fire if it matches the
685
- * `LaserVariant` provided.
701
+ * When registering the callback with the `ModUpgraded.AddCallbackCustom` method:
702
+ * - You can provide an optional third argument that will make the callback only fire if it
703
+ * matches the `LaserVariant` provided.
704
+ * - You can provide an optional forth argument that will make the callback only fire if it
705
+ * matches the sub-type provided.
686
706
  *
687
707
  * ```ts
688
708
  * function postLaserInitLate(laser: EntityLaser): void {}
@@ -745,6 +765,8 @@ export declare enum ModCallbackCustom {
745
765
  * matches the `EntityType` provided.
746
766
  * - You can provide an optional fourth argument that will make the callback only fire if it
747
767
  * matches the variant provided.
768
+ * - You can provide an optional fifth argument that will make the callback only fire if it
769
+ * matches the sub-type provided.
748
770
  *
749
771
  * ```ts
750
772
  * function postNPCInitLate(npc: EntityNPC): void {}
@@ -760,6 +782,8 @@ export declare enum ModCallbackCustom {
760
782
  * matches the `EntityType` provided.
761
783
  * - You can provide an optional fourth argument that will make the callback only fire if it
762
784
  * matches the variant provided.
785
+ * - You can provide an optional fifth argument that will make the callback only fire if it
786
+ * matches the sub-type provided.
763
787
  *
764
788
  * ```ts
765
789
  * function postNPCStateChanged(
@@ -868,9 +892,9 @@ export declare enum ModCallbackCustom {
868
892
  /**
869
893
  * Fires from the `POST_RENDER` callback on every frame that a pit exists.
870
894
  *
871
- * When registering the callback with the `ModUpgraded.AddCallbackCustom` method, you can provide
872
- * an optional third argument that will make the callback only fire if it matches the variant
873
- * provided.
895
+ * When registering the callback with the `ModUpgraded.AddCallbackCustom` method:
896
+ * - You can provide an optional third argument that will make the callback only fire if it
897
+ * matches the variant provided.
874
898
  *
875
899
  * ```ts
876
900
  * function postPitRender(pit: GridEntityPit): void {}
@@ -880,9 +904,9 @@ export declare enum ModCallbackCustom {
880
904
  /**
881
905
  * Fires from the `POST_UPDATE` callback on every frame that a pit exists.
882
906
  *
883
- * When registering the callback with the `ModUpgraded.AddCallbackCustom` method, you can provide
884
- * an optional third argument that will make the callback only fire if it matches the variant
885
- * provided.
907
+ * When registering the callback with the `ModUpgraded.AddCallbackCustom` method:
908
+ * - You can provide an optional third argument that will make the callback only fire if it
909
+ * matches the variant provided.
886
910
  *
887
911
  * ```ts
888
912
  * function postPitUpdate(pit: GridEntityPit): void {}
@@ -949,9 +973,9 @@ export declare enum ModCallbackCustom {
949
973
  * those items cause separate player entities to be created. Use the `POST_FLIP` and
950
974
  * `POST_ESAU_JR` callbacks to handle those situations.
951
975
  *
952
- * When registering the callback with the `ModUpgraded.AddCallbackCustom` method, you can provide
953
- * an optional third argument that will make the callback only fire if it matches the
954
- * `PlayerVariant` provided.
976
+ * When registering the callback with the `ModUpgraded.AddCallbackCustom` method:
977
+ * - You can provide an optional third argument that will make the callback only fire if it
978
+ * matches the `PlayerVariant` provided.
955
979
  *
956
980
  * ```ts
957
981
  * function postPlayerChangeType(
@@ -967,9 +991,9 @@ export declare enum ModCallbackCustom {
967
991
  * what it was on the previous frame, or when the active items change, or when the build is
968
992
  * rerolled.
969
993
  *
970
- * When registering the callback with the `ModUpgraded.AddCallbackCustom` method, you can provide
971
- * an optional third argument that will make the callback only fire if the collectible matches the
972
- * `CollectibleType` provided.
994
+ * When registering the callback with the `ModUpgraded.AddCallbackCustom` method:
995
+ * - You can provide an optional third argument that will make the callback only fire if the
996
+ * collectible matches the `CollectibleType` provided.
973
997
  *
974
998
  * ```ts
975
999
  * function postPlayerCollectibleAdded(
@@ -984,9 +1008,9 @@ export declare enum ModCallbackCustom {
984
1008
  * what it was on the previous frame, or when the active items change, or when the build is
985
1009
  * rerolled.
986
1010
  *
987
- * When registering the callback with the `ModUpgraded.AddCallbackCustom` method, you can provide
988
- * an optional third argument that will make the callback only fire if the collectible matches the
989
- * `CollectibleType` provided.
1011
+ * When registering the callback with the `ModUpgraded.AddCallbackCustom` method:
1012
+ * - You can provide an optional third argument that will make the callback only fire if the
1013
+ * collectible matches the `CollectibleType` provided.
990
1014
  *
991
1015
  * ```ts
992
1016
  * function postPlayerCollectibleRemoved(
@@ -1108,9 +1132,9 @@ export declare enum ModCallbackCustom {
1108
1132
  /**
1109
1133
  * Fires from the `POST_RENDER` callback on every frame that a poop exists.
1110
1134
  *
1111
- * When registering the callback with the `ModUpgraded.AddCallbackCustom` method, you can provide
1112
- * an optional third argument that will make the callback only fire if it matches the variant
1113
- * provided.
1135
+ * When registering the callback with the `ModUpgraded.AddCallbackCustom` method:
1136
+ * - You can provide an optional third argument that will make the callback only fire if it
1137
+ * matches the variant provided.
1114
1138
  *
1115
1139
  * ```ts
1116
1140
  * function postPoopRender(poop: GridEntityPoop): void {}
@@ -1120,9 +1144,9 @@ export declare enum ModCallbackCustom {
1120
1144
  /**
1121
1145
  * Fires from the `POST_UPDATE` callback on every frame that a poop exists.
1122
1146
  *
1123
- * When registering the callback with the `ModUpgraded.AddCallbackCustom` method, you can provide
1124
- * an optional third argument that will make the callback only fire if it matches the variant
1125
- * provided.
1147
+ * When registering the callback with the `ModUpgraded.AddCallbackCustom` method:
1148
+ * - You can provide an optional third argument that will make the callback only fire if it
1149
+ * matches the variant provided.
1126
1150
  *
1127
1151
  * ```ts
1128
1152
  * function postPoopUpdate(poop: GridEntityPoop): void {}
@@ -1132,9 +1156,9 @@ export declare enum ModCallbackCustom {
1132
1156
  /**
1133
1157
  * Fires from the `POST_RENDER` callback on every frame that a pressure plate exists.
1134
1158
  *
1135
- * When registering the callback with the `ModUpgraded.AddCallbackCustom` method, you can provide
1136
- * an optional third argument that will make the callback only fire if it matches the variant
1137
- * provided.
1159
+ * When registering the callback with the `ModUpgraded.AddCallbackCustom` method:
1160
+ * - You can provide an optional third argument that will make the callback only fire if it
1161
+ * matches the variant provided.
1138
1162
  *
1139
1163
  * ```ts
1140
1164
  * function postPressurePlateRender(pressurePlate: GridEntityPressurePlate): void {}
@@ -1144,9 +1168,9 @@ export declare enum ModCallbackCustom {
1144
1168
  /**
1145
1169
  * Fires from the `POST_UPDATE` callback on every frame that a pressure plate exists.
1146
1170
  *
1147
- * When registering the callback with the `ModUpgraded.AddCallbackCustom` method, you can provide
1148
- * an optional third argument that will make the callback only fire if it matches the variant
1149
- * provided.
1171
+ * When registering the callback with the `ModUpgraded.AddCallbackCustom` method:
1172
+ * - You can provide an optional third argument that will make the callback only fire if it
1173
+ * matches the variant provided.
1150
1174
  *
1151
1175
  * ```ts
1152
1176
  * function postPressurePlateUpdate(pressurePlate: GridEntityPressurePlate): void {}
@@ -1159,9 +1183,11 @@ export declare enum ModCallbackCustom {
1159
1183
  * This callback is useful because many attributes cannot be set or retrieved properly in the
1160
1184
  * normal `POST_PROJECTILE_INIT` callback.
1161
1185
  *
1162
- * When registering the callback with the `ModUpgraded.AddCallbackCustom` method, you can provide
1163
- * an optional third argument that will make the callback only fire if matches the
1164
- * `ProjectileVariant` provided.
1186
+ * When registering the callback with the `ModUpgraded.AddCallbackCustom` method:
1187
+ * - You can provide an optional third argument that will make the callback only fire if matches
1188
+ * the `ProjectileVariant` provided.
1189
+ * - You can provide an optional fourth argument that will make the callback only fire if it
1190
+ * matches the sub-type provided.
1165
1191
  *
1166
1192
  * ```ts
1167
1193
  * function postProjectileInitLate(projectile: EntityProjectile): void {}
@@ -1186,9 +1212,11 @@ export declare enum ModCallbackCustom {
1186
1212
  /**
1187
1213
  * Fires from the `POST_RENDER` callback on every frame that a rock exists.
1188
1214
  *
1189
- * When registering the callback with the `ModUpgraded.AddCallbackCustom` method, you can provide
1190
- * an optional third argument that will make the callback only fire if it matches the variant
1191
- * provided.
1215
+ * When registering the callback with the `ModUpgraded.AddCallbackCustom` method:
1216
+ * - You can provide an optional third argument that will make the callback only fire if it
1217
+ * matches the `GridEntityType` provided.
1218
+ * - You can provide an optional fourth argument that will make the callback only fire if it
1219
+ * matches the variant provided.
1192
1220
  *
1193
1221
  * ```ts
1194
1222
  * function postRockRender(rock: GridEntityRock): void {}
@@ -1198,9 +1226,11 @@ export declare enum ModCallbackCustom {
1198
1226
  /**
1199
1227
  * Fires from the `POST_UPDATE` callback on every frame that a rock exists.
1200
1228
  *
1201
- * When registering the callback with the `ModUpgraded.AddCallbackCustom` method, you can provide
1202
- * an optional third argument that will make the callback only fire if it matches the variant
1203
- * provided.
1229
+ * When registering the callback with the `ModUpgraded.AddCallbackCustom` method:
1230
+ * - You can provide an optional third argument that will make the callback only fire if it
1231
+ * matches the `GridEntityType` provided.
1232
+ * - You can provide an optional fourth argument that will make the callback only fire if it
1233
+ * matches the variant provided.
1204
1234
  *
1205
1235
  * ```ts
1206
1236
  * function postRockUpdate(rock: GridEntityRock): void {}
@@ -1215,9 +1245,9 @@ export declare enum ModCallbackCustom {
1215
1245
  * clear) or when you bomb an angel statue (not clear --> clear). This callback does not fire when
1216
1246
  * you travel between a cleared room and an uncleared room.
1217
1247
  *
1218
- * When registering the callback with the `ModUpgraded.AddCallbackCustom` method, you can provide
1219
- * an optional third argument that will make the callback only fire if the room clear state
1220
- * matches the boolean provided.
1248
+ * When registering the callback with the `ModUpgraded.AddCallbackCustom` method:
1249
+ * - You can provide an optional third argument that will make the callback only fire if the room
1250
+ * clear state matches the boolean provided.
1221
1251
  *
1222
1252
  * ```ts
1223
1253
  * function postRoomClearChanged(roomClear: boolean): void {}
@@ -1242,9 +1272,11 @@ export declare enum ModCallbackCustom {
1242
1272
  /**
1243
1273
  * Fires from the `POST_RENDER` callback when a slot entity's animation changes.
1244
1274
  *
1245
- * When registering the callback with the `ModUpgraded.AddCallbackCustom` method, you can provide
1246
- * an optional third argument that will make the callback only fire if it matches the
1247
- * `SlotVariant` provided.
1275
+ * When registering the callback with the `ModUpgraded.AddCallbackCustom` method:
1276
+ * - You can provide an optional third argument that will make the callback only fire if it
1277
+ * matches the `SlotVariant` provided.
1278
+ * - You can provide an optional fourth argument that will make the callback only fire if it
1279
+ * matches the sub-type provided.
1248
1280
  *
1249
1281
  * ```ts
1250
1282
  * function postSlotAnimationChanged(slot: Entity): void {}
@@ -1259,10 +1291,13 @@ export declare enum ModCallbackCustom {
1259
1291
  * colliding with it on every frame. Thus, you should only perform actions in this callback under
1260
1292
  * certain conditions, like if the slot entity is playing the "Idle" animation, and so on.
1261
1293
  *
1262
- * When registering the callback with the `ModUpgraded.AddCallbackCustom` method, you can provide
1263
- * an optional third argument that will make the callback only fire if it matches the
1264
- * `SlotVariant` provided. (Only players will cause this callback to fire, so there is no need for
1265
- * an optional argument to filter by `EntityType`.)
1294
+ * When registering the callback with the `ModUpgraded.AddCallbackCustom` method:
1295
+ * - You can provide an optional third argument that will make the callback only fire if it
1296
+ * matches the `SlotVariant` provided.
1297
+ * - You can provide an optional fourth argument that will make the callback only fire if it
1298
+ * matches the sub-type provided.
1299
+ * - (Only players will cause this callback to fire, so there is no need for an optional argument
1300
+ * to filter by `EntityType`.)
1266
1301
  *
1267
1302
  * ```ts
1268
1303
  * function postSlotCollision(
@@ -1280,7 +1315,7 @@ export declare enum ModCallbackCustom {
1280
1315
  * - You can provide an optional third argument that will make the callback only fire if it
1281
1316
  * matches the `SlotVariant` provided.
1282
1317
  * - You can provide an optional fourth argument that will make the callback only fire if it
1283
- * matches the `SlotDestructionType` provided.
1318
+ * matches the sub-type provided.
1284
1319
  *
1285
1320
  * ```ts
1286
1321
  * function postSlotDestroyed(slot: Entity, slotDestructionType: SlotDestructionType): void {}
@@ -1295,9 +1330,11 @@ export declare enum ModCallbackCustom {
1295
1330
  * - in the `POST_UPDATE` callback (if the entity appeared mid-way through the room, like when a
1296
1331
  * Wheel of Fortune card is used)
1297
1332
  *
1298
- * When registering the callback with the `ModUpgraded.AddCallbackCustom` method, you can provide
1299
- * an optional third argument that will make the callback only fire if it matches the
1300
- * `SlotVariant` provided.
1333
+ * When registering the callback with the `ModUpgraded.AddCallbackCustom` method:
1334
+ * - You can provide an optional third argument that will make the callback only fire if it
1335
+ * matches the `SlotVariant` provided.
1336
+ * - You can provide an optional fourth argument that will make the callback only fire if it
1337
+ * matches the sub-type provided.
1301
1338
  *
1302
1339
  * ```ts
1303
1340
  * function postSlotInit(slot: Entity): void {}
@@ -1307,9 +1344,11 @@ export declare enum ModCallbackCustom {
1307
1344
  /**
1308
1345
  * Fires from the `POST_RENDER` callback on every frame that a slot entity exists.
1309
1346
  *
1310
- * When registering the callback with the `ModUpgraded.AddCallbackCustom` method, you can provide
1311
- * an optional third argument that will make the callback only fire if it matches the
1312
- * `SlotVariant` provided.
1347
+ * When registering the callback with the `ModUpgraded.AddCallbackCustom` method:
1348
+ * - You can provide an optional third argument that will make the callback only fire if it
1349
+ * matches the `SlotVariant` provided.
1350
+ * - You can provide an optional fourth argument that will make the callback only fire if it
1351
+ * matches the sub-type provided.
1313
1352
  *
1314
1353
  * ```ts
1315
1354
  * function postSlotRender(slot: Entity): void {}
@@ -1319,9 +1358,11 @@ export declare enum ModCallbackCustom {
1319
1358
  /**
1320
1359
  * Fires from the `POST_UPDATE` callback on every frame that a slot entity exists.
1321
1360
  *
1322
- * When registering the callback with the `ModUpgraded.AddCallbackCustom` method, you can provide
1323
- * an optional third argument that will make the callback only fire if it matches the
1324
- * `SlotVariant` provided.
1361
+ * When registering the callback with the `ModUpgraded.AddCallbackCustom` method:
1362
+ * - You can provide an optional third argument that will make the callback only fire if it
1363
+ * matches the `SlotVariant` provided.
1364
+ * - You can provide an optional fourth argument that will make the callback only fire if it
1365
+ * matches the sub-type provided.
1325
1366
  *
1326
1367
  * ```ts
1327
1368
  * function postSlotUpdate(slot: Entity): void {}
@@ -1331,9 +1372,9 @@ export declare enum ModCallbackCustom {
1331
1372
  /**
1332
1373
  * Fires from the `POST_RENDER` callback on every frame that spikes exist.
1333
1374
  *
1334
- * When registering the callback with the `ModUpgraded.AddCallbackCustom` method, you can provide
1335
- * an optional third argument that will make the callback only fire if it matches the variant
1336
- * provided.
1375
+ * When registering the callback with the `ModUpgraded.AddCallbackCustom` method:
1376
+ * - You can provide an optional third argument that will make the callback only fire if it
1377
+ * matches the variant provided.
1337
1378
  *
1338
1379
  * ```ts
1339
1380
  * function postSpikesRender(spikes: GridEntitySpikes): void {}
@@ -1343,9 +1384,9 @@ export declare enum ModCallbackCustom {
1343
1384
  /**
1344
1385
  * Fires from the `POST_UPDATE` callback on every frame that spikes exist.
1345
1386
  *
1346
- * When registering the callback with the `ModUpgraded.AddCallbackCustom` method, you can provide
1347
- * an optional third argument that will make the callback only fire if it matches the variant
1348
- * provided.
1387
+ * When registering the callback with the `ModUpgraded.AddCallbackCustom` method:
1388
+ * - You can provide an optional third argument that will make the callback only fire if it
1389
+ * matches the variant provided.
1349
1390
  *
1350
1391
  * ```ts
1351
1392
  * function postSpikesUpdate(spikes: GridEntitySpikes): void {}
@@ -1359,9 +1400,11 @@ export declare enum ModCallbackCustom {
1359
1400
  * This callback is useful because many attributes cannot be set or retrieved properly in the
1360
1401
  * normal `POST_TEAR_INIT` callback.
1361
1402
  *
1362
- * When registering the callback with the `ModUpgraded.AddCallbackCustom` method, you can provide
1363
- * an optional third argument that will make the callback only fire if it matches the
1364
- * `TearVariant` provided.
1403
+ * When registering the callback with the `ModUpgraded.AddCallbackCustom` method:
1404
+ * - You can provide an optional third argument that will make the callback only fire if it
1405
+ * matches the `TearVariant` provided.
1406
+ * - You can provide an optional fourth argument that will make the callback only fire if it
1407
+ * matches the sub-type provided.
1365
1408
  *
1366
1409
  * ```ts
1367
1410
  * function postTearInitLate(tear: EntityTear): void {}
@@ -1374,9 +1417,11 @@ export declare enum ModCallbackCustom {
1374
1417
  *
1375
1418
  * This callback is useful because Incubus tears are not distinguishable until the second frame.
1376
1419
  *
1377
- * When registering the callback with the `ModUpgraded.AddCallbackCustom` method, you can provide
1378
- * an optional third argument that will make the callback only fire if it matches the
1379
- * `TearVariant` provided.
1420
+ * When registering the callback with the `ModUpgraded.AddCallbackCustom` method:
1421
+ * - You can provide an optional third argument that will make the callback only fire if it
1422
+ * matches the `TearVariant` provided.
1423
+ * - You can provide an optional fourth argument that will make the callback only fire if it
1424
+ * matches the sub-type provided.
1380
1425
  *
1381
1426
  * ```ts
1382
1427
  * function postTearInitVeryLate(tear: EntityTear): void {}
@@ -1386,9 +1431,9 @@ export declare enum ModCallbackCustom {
1386
1431
  /**
1387
1432
  * Fires from the `POST_RENDER` callback on every frame that a TNT exists.
1388
1433
  *
1389
- * When registering the callback with the `ModUpgraded.AddCallbackCustom` method, you can provide
1390
- * an optional third argument that will make the callback only fire if it matches the variant
1391
- * provided.
1434
+ * When registering the callback with the `ModUpgraded.AddCallbackCustom` method:
1435
+ * - You can provide an optional third argument that will make the callback only fire if it
1436
+ * matches the variant provided.
1392
1437
  *
1393
1438
  * ```ts
1394
1439
  * function postTNTRender(tnt: GridEntityTNT): void {}
@@ -1398,9 +1443,9 @@ export declare enum ModCallbackCustom {
1398
1443
  /**
1399
1444
  * Fires from the `POST_UPDATE` callback on every frame that a TNT exists.
1400
1445
  *
1401
- * When registering the callback with the `ModUpgraded.AddCallbackCustom` method, you can provide
1402
- * an optional third argument that will make the callback only fire if it matches the variant
1403
- * provided.
1446
+ * When registering the callback with the `ModUpgraded.AddCallbackCustom` method:
1447
+ * - You can provide an optional third argument that will make the callback only fire if it
1448
+ * matches the variant provided.
1404
1449
  *
1405
1450
  * ```ts
1406
1451
  * function postTNTUpdate(tnt: GridEntityTNT): void {}
@@ -1413,9 +1458,9 @@ export declare enum ModCallbackCustom {
1413
1458
  *
1414
1459
  * Note that this callback will only fire once per Forgotten/Soul pair.
1415
1460
  *
1416
- * When registering the callback with the `ModUpgraded.AddCallbackCustom` method, you can provide
1417
- * an optional third argument that will make the callback only fire if it matches the `PlayerForm`
1418
- * provided.
1461
+ * When registering the callback with the `ModUpgraded.AddCallbackCustom` method:
1462
+ * - You can provide an optional third argument that will make the callback only fire if it
1463
+ * matches the `PlayerForm` provided.
1419
1464
  *
1420
1465
  * ```ts
1421
1466
  * function postTransformation(
@@ -1429,9 +1474,9 @@ export declare enum ModCallbackCustom {
1429
1474
  /**
1430
1475
  * Fires from `ENTITY_TAKE_DMG` callback when a Wishbone or a Walnut breaks.
1431
1476
  *
1432
- * When registering the callback with the `ModUpgraded.AddCallbackCustom` method, you can provide
1433
- * an optional third argument that will make the callback only fire if it matches the
1434
- * `TrinketType` provided.
1477
+ * When registering the callback with the `ModUpgraded.AddCallbackCustom` method:
1478
+ * - You can provide an optional third argument that will make the callback only fire if it
1479
+ * matches the `TrinketType` provided.
1435
1480
  *
1436
1481
  * ```ts
1437
1482
  * function postTrinketBreak(