isaacscript-common 13.3.3 → 14.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.d.ts +586 -407
- package/dist/isaacscript-common.lua +15849 -15070
- package/dist/src/callbacks/postAmbush.d.ts.map +1 -1
- package/dist/src/callbacks/postAmbush.lua +7 -12
- package/dist/src/callbacks/postBombExploded.lua +3 -3
- package/dist/src/callbacks/postRoomClearChanged.d.ts.map +1 -1
- package/dist/src/callbacks/postRoomClearChanged.lua +3 -5
- package/dist/src/callbacks/subscriptions/{postBoneExploded.d.ts → postBombExploded.d.ts} +1 -1
- package/dist/src/callbacks/subscriptions/{postBoneExploded.d.ts.map → postBombExploded.d.ts.map} +1 -1
- package/dist/src/callbacks/subscriptions/{postBoneExploded.lua → postBombExploded.lua} +0 -0
- package/dist/src/callbacks/subscriptions/postCollectibleEmpty.d.ts +1 -1
- package/dist/src/callbacks/subscriptions/postCollectibleEmpty.d.ts.map +1 -1
- package/dist/src/callbacks/subscriptions/postCollectibleInitFirst.d.ts +1 -1
- package/dist/src/callbacks/subscriptions/postCollectibleInitFirst.d.ts.map +1 -1
- package/dist/src/callbacks/subscriptions/postCursedTeleport.d.ts +4 -2
- package/dist/src/callbacks/subscriptions/postCursedTeleport.d.ts.map +1 -1
- package/dist/src/callbacks/subscriptions/postCursedTeleport.lua +13 -1
- package/dist/src/callbacks/subscriptions/postHolyMantleRemoved.d.ts.map +1 -1
- package/dist/src/callbacks/subscriptions/postHolyMantleRemoved.lua +2 -2
- package/dist/src/callbacks/subscriptions/postPEffectUpdateReordered.d.ts.map +1 -1
- package/dist/src/callbacks/subscriptions/postPEffectUpdateReordered.lua +2 -2
- package/dist/src/classes/ModUpgraded.d.ts +18 -10
- package/dist/src/classes/ModUpgraded.d.ts.map +1 -1
- package/dist/src/classes/ModUpgraded.lua +105 -16
- package/dist/src/classes/callbacks/PostAmbushFinished.d.ts +12 -0
- package/dist/src/classes/callbacks/PostAmbushFinished.d.ts.map +1 -0
- package/dist/src/classes/callbacks/PostAmbushFinished.lua +37 -0
- package/dist/src/classes/callbacks/PostAmbushStarted.d.ts +12 -0
- package/dist/src/classes/callbacks/PostAmbushStarted.d.ts.map +1 -0
- package/dist/src/classes/callbacks/PostAmbushStarted.lua +37 -0
- package/dist/src/classes/callbacks/PostBombExploded.d.ts +7 -0
- package/dist/src/classes/callbacks/PostBombExploded.d.ts.map +1 -0
- package/dist/src/classes/callbacks/PostBombExploded.lua +24 -0
- package/dist/src/classes/callbacks/PostBombInitLate.d.ts +12 -0
- package/dist/src/classes/callbacks/PostBombInitLate.d.ts.map +1 -0
- package/dist/src/classes/callbacks/PostBombInitLate.lua +27 -0
- package/dist/src/classes/callbacks/PostBoneSwing.d.ts +15 -0
- package/dist/src/classes/callbacks/PostBoneSwing.d.ts.map +1 -0
- package/dist/src/classes/callbacks/PostBoneSwing.lua +43 -0
- package/dist/src/classes/callbacks/PostCollectibleEmpty.d.ts +17 -0
- package/dist/src/classes/callbacks/PostCollectibleEmpty.d.ts.map +1 -0
- package/dist/src/classes/callbacks/PostCollectibleEmpty.lua +47 -0
- package/dist/src/classes/callbacks/PostCollectibleInitFirst.d.ts +13 -0
- package/dist/src/classes/callbacks/PostCollectibleInitFirst.d.ts.map +1 -0
- package/dist/src/classes/callbacks/PostCollectibleInitFirst.lua +32 -0
- package/dist/src/classes/callbacks/PostCursedTeleport.d.ts +21 -0
- package/dist/src/classes/callbacks/PostCursedTeleport.d.ts.map +1 -0
- package/dist/src/classes/callbacks/PostCursedTeleport.lua +113 -0
- package/dist/src/classes/callbacks/PostKnifeInitLate.d.ts +12 -0
- package/dist/src/classes/callbacks/PostKnifeInitLate.d.ts.map +1 -0
- package/dist/src/classes/callbacks/PostKnifeInitLate.lua +27 -0
- package/dist/src/classes/callbacks/PostNewRoomEarly.d.ts +14 -0
- package/dist/src/classes/callbacks/PostNewRoomEarly.d.ts.map +1 -0
- package/dist/src/classes/callbacks/PostNewRoomEarly.lua +65 -0
- package/dist/src/classes/callbacks/PostPitRender.d.ts +7 -0
- package/dist/src/classes/callbacks/PostPitRender.d.ts.map +1 -0
- package/dist/src/classes/callbacks/PostPitRender.lua +24 -0
- package/dist/src/classes/callbacks/PostRoomClearChanged.d.ts +13 -0
- package/dist/src/classes/callbacks/PostRoomClearChanged.d.ts.map +1 -0
- package/dist/src/classes/callbacks/PostRoomClearChanged.lua +33 -0
- package/dist/src/classes/callbacks/PostSpikesRender.d.ts +7 -0
- package/dist/src/classes/callbacks/PostSpikesRender.d.ts.map +1 -0
- package/dist/src/classes/callbacks/PostSpikesRender.lua +24 -0
- package/dist/src/classes/callbacks/validation/CustomCallbackAmbush.d.ts +10 -0
- package/dist/src/classes/callbacks/validation/CustomCallbackAmbush.d.ts.map +1 -0
- package/dist/src/classes/callbacks/validation/CustomCallbackAmbush.lua +19 -0
- package/dist/src/classes/callbacks/validation/CustomCallbackBomb.d.ts +10 -0
- package/dist/src/classes/callbacks/validation/CustomCallbackBomb.d.ts.map +1 -0
- package/dist/src/classes/callbacks/validation/CustomCallbackBomb.lua +19 -0
- package/dist/src/classes/callbacks/validation/CustomCallbackCollectible.d.ts +10 -0
- package/dist/src/classes/callbacks/validation/CustomCallbackCollectible.d.ts.map +1 -0
- package/dist/src/classes/callbacks/validation/CustomCallbackCollectible.lua +19 -0
- package/dist/src/classes/callbacks/validation/CustomCallbackKnife.d.ts +10 -0
- package/dist/src/classes/callbacks/validation/CustomCallbackKnife.d.ts.map +1 -0
- package/dist/src/classes/callbacks/validation/CustomCallbackKnife.lua +19 -0
- package/dist/src/classes/callbacks/validation/CustomCallbackPit.d.ts +10 -0
- package/dist/src/classes/callbacks/validation/CustomCallbackPit.d.ts.map +1 -0
- package/dist/src/classes/callbacks/validation/CustomCallbackPit.lua +20 -0
- package/dist/src/classes/callbacks/validation/CustomCallbackPlayer.d.ts +10 -0
- package/dist/src/classes/callbacks/validation/CustomCallbackPlayer.d.ts.map +1 -0
- package/dist/src/classes/callbacks/validation/CustomCallbackPlayer.lua +23 -0
- package/dist/src/classes/callbacks/validation/CustomCallbackSpikes.d.ts +10 -0
- package/dist/src/classes/callbacks/validation/CustomCallbackSpikes.d.ts.map +1 -0
- package/dist/src/classes/callbacks/validation/CustomCallbackSpikes.lua +20 -0
- package/dist/src/classes/private/CustomCallback.d.ts +32 -0
- package/dist/src/classes/private/CustomCallback.d.ts.map +1 -0
- package/dist/src/classes/private/CustomCallback.lua +53 -0
- package/dist/src/core/upgradeMod.d.ts.map +1 -1
- package/dist/src/core/upgradeMod.lua +16 -0
- package/dist/src/enums/IsaacScriptCommonFeature.d.ts +35 -0
- package/dist/src/enums/IsaacScriptCommonFeature.d.ts.map +1 -0
- package/dist/src/enums/IsaacScriptCommonFeature.lua +35 -0
- package/dist/src/enums/LadderSubTypeCustom.d.ts +17 -0
- package/dist/src/enums/LadderSubTypeCustom.d.ts.map +1 -0
- package/dist/src/enums/LadderSubTypeCustom.lua +19 -0
- package/dist/src/enums/ModCallbackCustom.d.ts +399 -327
- package/dist/src/enums/ModCallbackCustom.d.ts.map +1 -1
- package/dist/src/enums/ModCallbackCustom.lua +85 -87
- package/dist/src/enums/ModCallbackCustom2.d.ts +17 -0
- package/dist/src/enums/ModCallbackCustom2.d.ts.map +1 -0
- package/dist/src/enums/ModCallbackCustom2.lua +30 -0
- package/dist/src/features/{setHotkey.d.ts → customHotkeys.d.ts} +1 -1
- package/dist/src/features/customHotkeys.d.ts.map +1 -0
- package/dist/src/features/{setHotkey.lua → customHotkeys.lua} +2 -2
- package/dist/src/features/customPickup.d.ts.map +1 -1
- package/dist/src/features/customPickup.lua +6 -2
- package/dist/src/features/customStage/backdrop.d.ts.map +1 -1
- package/dist/src/features/customStage/backdrop.lua +3 -1
- package/dist/src/features/customStage/shadows.d.ts.map +1 -1
- package/dist/src/features/customStage/shadows.lua +3 -1
- package/dist/src/features/customTrapdoor/init.lua +1 -7
- package/dist/src/features/firstLast.d.ts.map +1 -1
- package/dist/src/features/firstLast.lua +3 -3
- package/dist/src/features/saveDataManager/main.d.ts +5 -2
- package/dist/src/features/saveDataManager/main.d.ts.map +1 -1
- package/dist/src/features/saveDataManager/main.lua +3 -5
- package/dist/src/functions/ambush.d.ts +6 -0
- package/dist/src/functions/ambush.d.ts.map +1 -1
- package/dist/src/functions/ambush.lua +31 -0
- package/dist/src/functions/minimap.d.ts +4 -0
- package/dist/src/functions/minimap.d.ts.map +1 -1
- package/dist/src/functions/minimap.lua +4 -0
- package/dist/src/functions/roomTransition.d.ts +3 -4
- package/dist/src/functions/roomTransition.d.ts.map +1 -1
- package/dist/src/functions/roomTransition.lua +4 -32
- package/dist/src/functions/spawnCollectible.d.ts +24 -5
- package/dist/src/functions/spawnCollectible.d.ts.map +1 -1
- package/dist/src/functions/spawnCollectible.lua +44 -4
- package/dist/src/functions/utils.d.ts +7 -2
- package/dist/src/functions/utils.d.ts.map +1 -1
- package/dist/src/functions/utils.lua +7 -2
- package/dist/src/index.d.ts +4 -2
- package/dist/src/index.d.ts.map +1 -1
- package/dist/src/index.lua +26 -10
- package/dist/src/initCustomCallbacks.d.ts.map +1 -1
- package/dist/src/initCustomCallbacks.lua +0 -3
- package/dist/src/initFeatures.lua +3 -3
- package/dist/src/interfaces/private/{AddCallbackParameterCustom.d.ts → AddCallbackParametersCustom.d.ts} +4 -6
- package/dist/src/interfaces/private/AddCallbackParametersCustom.d.ts.map +1 -0
- package/dist/src/interfaces/private/{AddCallbackParameterCustom.lua → AddCallbackParametersCustom.lua} +0 -0
- package/dist/src/interfaces/private/AddCallbackParametersCustom2.d.ts +55 -0
- package/dist/src/interfaces/private/AddCallbackParametersCustom2.d.ts.map +1 -0
- package/dist/src/interfaces/private/AddCallbackParametersCustom2.lua +4 -0
- package/dist/src/objects/callbackRegisterFunctions.d.ts +2 -2
- package/dist/src/objects/callbackRegisterFunctions.d.ts.map +1 -1
- package/dist/src/objects/callbackRegisterFunctions.lua +2 -5
- package/dist/src/types/private/AllButFirst.d.ts +5 -0
- package/dist/src/types/private/AllButFirst.d.ts.map +1 -0
- package/dist/src/types/private/AllButFirst.lua +2 -0
- package/dist/src/types/private/CallbackTuple.d.ts +20 -0
- package/dist/src/types/private/CallbackTuple.d.ts.map +1 -0
- package/dist/src/types/private/CallbackTuple.lua +2 -0
- package/dist/src/types/private/MatchingCallbackCustom.d.ts +14 -0
- package/dist/src/types/private/MatchingCallbackCustom.d.ts.map +1 -0
- package/dist/src/types/private/MatchingCallbackCustom.lua +2 -0
- package/package.json +2 -2
- package/src/callbacks/postAmbush.ts +7 -14
- package/src/callbacks/postBombExploded.ts +1 -1
- package/src/callbacks/postBoneSwing.ts +2 -1
- package/src/callbacks/postCollectibleEmpty.ts +2 -0
- package/src/callbacks/postCollectibleInitFirst.ts +2 -0
- package/src/callbacks/postNewRoomEarly.ts +1 -1
- package/src/callbacks/postRoomClearChanged.ts +3 -7
- package/src/callbacks/subscriptions/{postBoneExploded.ts → postBombExploded.ts} +0 -0
- package/src/callbacks/subscriptions/postCollectibleEmpty.ts +1 -1
- package/src/callbacks/subscriptions/postCollectibleInitFirst.ts +1 -1
- package/src/callbacks/subscriptions/postCursedTeleport.ts +24 -1
- package/src/callbacks/subscriptions/postHolyMantleRemoved.ts +9 -2
- package/src/callbacks/subscriptions/postPEffectUpdateReordered.ts +9 -2
- package/src/classes/ModUpgraded.ts +132 -31
- package/src/classes/callbacks/PostAmbushFinished.ts +39 -0
- package/src/classes/callbacks/PostAmbushStarted.ts +39 -0
- package/src/classes/callbacks/PostBombExploded.ts +21 -0
- package/src/classes/callbacks/PostBombInitLate.ts +28 -0
- package/src/classes/callbacks/PostBoneSwing.ts +58 -0
- package/src/classes/callbacks/PostCollectibleEmpty.ts +72 -0
- package/src/classes/callbacks/PostCollectibleInitFirst.ts +37 -0
- package/src/classes/callbacks/PostCursedTeleport.ts +183 -0
- package/src/classes/callbacks/PostKnifeInitLate.ts +28 -0
- package/src/classes/callbacks/PostNewRoomEarly.ts +93 -0
- package/src/classes/callbacks/PostPitRender.ts +21 -0
- package/src/classes/callbacks/PostRoomClearChanged.ts +40 -0
- package/src/classes/callbacks/PostSpikesRender.ts +21 -0
- package/src/classes/callbacks/validation/CustomCallbackAmbush.ts +28 -0
- package/src/classes/callbacks/validation/CustomCallbackBomb.ts +27 -0
- package/src/classes/callbacks/validation/CustomCallbackCollectible.ts +30 -0
- package/src/classes/callbacks/validation/CustomCallbackKnife.ts +27 -0
- package/src/classes/callbacks/validation/CustomCallbackPit.ts +28 -0
- package/src/classes/callbacks/validation/CustomCallbackPlayer.ts +37 -0
- package/src/classes/callbacks/validation/CustomCallbackSpikes.ts +28 -0
- package/src/classes/private/CustomCallback.ts +79 -0
- package/src/core/upgradeMod.ts +16 -2
- package/src/enums/IsaacScriptCommonFeature.ts +34 -0
- package/src/enums/LadderSubTypeCustom.ts +17 -0
- package/src/enums/ModCallbackCustom.ts +314 -243
- package/src/enums/ModCallbackCustom2.ts +17 -0
- package/src/features/{setHotkey.ts → customHotkeys.ts} +2 -2
- package/src/features/customPickup.ts +4 -2
- package/src/features/customStage/backdrop.ts +2 -1
- package/src/features/customStage/shadows.ts +2 -1
- package/src/features/customTrapdoor/init.ts +0 -1
- package/src/features/firstLast.ts +3 -7
- package/src/features/saveDataManager/main.ts +32 -21
- package/src/functions/ambush.ts +26 -1
- package/src/functions/minimap.ts +4 -0
- package/src/functions/roomTransition.ts +3 -27
- package/src/functions/spawnCollectible.ts +44 -4
- package/src/functions/utils.ts +7 -2
- package/src/index.ts +4 -2
- package/src/initCustomCallbacks.ts +1 -2
- package/src/initFeatures.ts +2 -2
- package/src/interfaces/private/{AddCallbackParameterCustom.ts → AddCallbackParametersCustom.ts} +3 -25
- package/src/interfaces/private/AddCallbackParametersCustom2.ts +79 -0
- package/src/objects/callbackRegisterFunctions.ts +3 -5
- package/src/types/private/AllButFirst.ts +6 -0
- package/src/types/private/CallbackTuple.ts +21 -0
- package/src/types/private/MatchingCallbackCustom.ts +26 -0
- package/dist/src/callbacks/postCustomDoorEnter.d.ts +0 -6
- package/dist/src/callbacks/postCustomDoorEnter.d.ts.map +0 -1
- package/dist/src/callbacks/postCustomDoorEnter.lua +0 -199
- package/dist/src/callbacks/subscriptions/postCustomDoorEnter.d.ts +0 -9
- package/dist/src/callbacks/subscriptions/postCustomDoorEnter.d.ts.map +0 -1
- package/dist/src/callbacks/subscriptions/postCustomDoorEnter.lua +0 -29
- package/dist/src/features/customDoor.d.ts +0 -51
- package/dist/src/features/customDoor.d.ts.map +0 -1
- package/dist/src/features/customDoor.lua +0 -53
- package/dist/src/features/setHotkey.d.ts.map +0 -1
- package/dist/src/indexLua.d.ts +0 -186
- package/dist/src/indexLua.d.ts.map +0 -1
- package/dist/src/indexLua.lua +0 -1322
- package/dist/src/interfaces/private/AddCallbackParameterCustom.d.ts.map +0 -1
- package/src/callbacks/postCustomDoorEnter.ts +0 -250
- package/src/callbacks/subscriptions/postCustomDoorEnter.ts +0 -42
- package/src/features/customDoor.ts +0 -66
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@@ -2,7 +2,12 @@ local ____lualib = require("lualib_bundle")
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local __TS__ArrayFilter = ____lualib.__TS__ArrayFilter
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local ____exports = {}
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local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
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local RoomType = ____isaac_2Dtypescript_2Ddefinitions.RoomType
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local SackSubType = ____isaac_2Dtypescript_2Ddefinitions.SackSubType
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local ____cachedClasses = require("src.core.cachedClasses")
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local game = ____cachedClasses.game
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local ____AmbushType = require("src.enums.AmbushType")
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local AmbushType = ____AmbushType.AmbushType
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local runNextGameFrame = ____runInNFrames.runNextGameFrame
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local ____entities = require("src.functions.entities")
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--- Helper function to get the corresponding ambush type for the current room. Returns undefined if
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do
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end
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end
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if ____cond3 then
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do
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end
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end
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do
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do
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return nil
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end
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end
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until true
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end
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--
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-- Specifically, this is performed by spawning a sack on top of the player, waiting a game frame,
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*
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* @param displayFlagsMap A map of the display flags that is indexed by the room's safe grid index.
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*/
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export declare function setDisplayFlags(displayFlagsMap: Map<int, BitFlags<DisplayFlag>>): void;
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{"version":3,"file":"minimap.d.ts","sourceRoot":"","sources":["../../../src/functions/minimap.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,WAAW,EAAmB,MAAM,8BAA8B,CAAC;AAM5E
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{"version":3,"file":"minimap.d.ts","sourceRoot":"","sources":["../../../src/functions/minimap.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,WAAW,EAAmB,MAAM,8BAA8B,CAAC;AAM5E;;;;;;;;;;GAUG;AACH,wBAAgB,kBAAkB,CAChC,aAAa,EAAE,GAAG,GAAG,SAAS,EAC9B,WAAW,EAAE,WAAW,EACxB,gBAAgB,UAAO,GACtB,IAAI,CAwBN;AAED;;;;;GAKG;AACH,wBAAgB,sBAAsB,IAAI,IAAI,CAS7C;AAED;;;GAGG;AACH,wBAAgB,oBAAoB,IAAI,GAAG,CAAC,GAAG,EAAE,QAAQ,CAAC,WAAW,CAAC,CAAC,CAYtE;AAED;;;;;GAKG;AACH,wBAAgB,mBAAmB,CACjC,aAAa,CAAC,EAAE,GAAG,GAClB,QAAQ,CAAC,WAAW,CAAC,CAGvB;AAED;;;;;;;;;GASG;AACH,wBAAgB,eAAe,CAC7B,eAAe,EAAE,GAAG,CAAC,GAAG,EAAE,QAAQ,CAAC,WAAW,CAAC,CAAC,GAC/C,IAAI,CAiBN;AAED,gDAAgD;AAChD,wBAAgB,oBAAoB,CAClC,eAAe,EAAE,GAAG,CAAC,GAAG,EAAE,QAAQ,CAAC,WAAW,CAAC,CAAC,GAC/C,IAAI,CAEN;AAED;;;;;;;;GAQG;AACH,wBAAgB,mBAAmB,CACjC,aAAa,EAAE,GAAG,GAAG,SAAS,EAC9B,YAAY,EAAE,QAAQ,CAAC,WAAW,CAAC,EACnC,gBAAgB,UAAO,GACtB,IAAI,CAkBN;AAED;;;;;;;GAOG;AACH,wBAAgB,cAAc,CAC5B,aAAa,EAAE,GAAG,GAAG,SAAS,EAC9B,gBAAgB,UAAO,GACtB,IAAI,CAEN"}
|
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@@ -46,6 +46,8 @@ end
|
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46
46
|
--- Helper function to add a `DisplayFlag` to a particular room's minimap display flags (e.g. whether
|
|
47
47
|
-- or not it is visible and so on).
|
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48
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--
|
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+
-- This function automatically accounts for whether or not MinimapAPI is being used.
|
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|
+
--
|
|
49
51
|
-- @param roomGridIndex Set to undefined to use the current room index.
|
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|
-- @param displayFlag The `DisplayFlag` to set. (See the `DisplayFlag` enum.)
|
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-- @param updateVisibility Optional. Whether to call the `Level.UpdateVisibility` method in order to
|
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@@ -105,6 +107,8 @@ end
|
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-- This function automatically calls the `Level.UpdateVisibility` after setting the flags so that
|
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-- the changes will be immediately visible.
|
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--
|
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+
-- This function automatically accounts for whether or not MinimapAPI is being used.
|
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|
+
--
|
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-- @param displayFlagsMap A map of the display flags that is indexed by the room's safe grid index.
|
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|
function ____exports.setDisplayFlags(self, displayFlagsMap)
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local level = game:GetLevel()
|
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@@ -14,13 +14,12 @@ export declare function reloadRoom(): void;
|
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14
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|
* Use this function instead of invoking the `Game.StartRoomTransition` method directly so that:
|
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15
15
|
* - you do not forget to set the `Level.LeaveDoor` field
|
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16
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* - to prevent crashing on invalid room grid indexes
|
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-
*
|
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+
*
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+
* Note that if the current floor has Curse of the Maze, it may redirect the intended teleport.
|
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*
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* @param roomGridIndex The room grid index of the destination room.
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* @param direction Optional. Default is `Direction.NO_DIRECTION`.
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* @param roomTransitionAnim Optional. Default is `RoomTransitionAnim.TELEPORT`.
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|
-
* @param force Optional. Whether to temporarily disable Curse of the Maze. Default is false. If set
|
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23
|
-
* to false, then this function may not go to the provided room grid index.
|
|
24
23
|
*/
|
|
25
|
-
export declare function teleport(roomGridIndex: int, direction?: Direction, roomTransitionAnim?: RoomTransitionAnim
|
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24
|
+
export declare function teleport(roomGridIndex: int, direction?: Direction, roomTransitionAnim?: RoomTransitionAnim): void;
|
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|
//# sourceMappingURL=roomTransition.d.ts.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"roomTransition.d.ts","sourceRoot":"","sources":["../../../src/functions/roomTransition.ts"],"names":[],"mappings":"AAAA,OAAO,EACL,SAAS,
|
|
1
|
+
{"version":3,"file":"roomTransition.d.ts","sourceRoot":"","sources":["../../../src/functions/roomTransition.ts"],"names":[],"mappings":"AAAA,OAAO,EACL,SAAS,EAET,kBAAkB,EACnB,MAAM,8BAA8B,CAAC;AAItC;;;;;GAKG;AACH,wBAAgB,UAAU,IAAI,IAAI,CAGjC;AAED;;;;;;;;;;;;;;GAcG;AACH,wBAAgB,QAAQ,CACtB,aAAa,EAAE,GAAG,EAClB,SAAS,YAAyB,EAClC,kBAAkB,qBAA8B,GAC/C,IAAI,CAeN"}
|
|
@@ -2,14 +2,9 @@ local ____exports = {}
|
|
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2
2
|
local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
|
|
3
3
|
local Direction = ____isaac_2Dtypescript_2Ddefinitions.Direction
|
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4
4
|
local DoorSlot = ____isaac_2Dtypescript_2Ddefinitions.DoorSlot
|
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5
|
-
local LevelCurse = ____isaac_2Dtypescript_2Ddefinitions.LevelCurse
|
|
6
5
|
local RoomTransitionAnim = ____isaac_2Dtypescript_2Ddefinitions.RoomTransitionAnim
|
|
7
6
|
local ____cachedClasses = require("src.core.cachedClasses")
|
|
8
7
|
local game = ____cachedClasses.game
|
|
9
|
-
local ____runNextRoom = require("src.features.runNextRoom")
|
|
10
|
-
local runNextRoom = ____runNextRoom.runNextRoom
|
|
11
|
-
local ____curses = require("src.functions.curses")
|
|
12
|
-
local hasCurse = ____curses.hasCurse
|
|
13
8
|
local ____roomData = require("src.functions.roomData")
|
|
14
9
|
local getRoomData = ____roomData.getRoomData
|
|
15
10
|
local getRoomGridIndex = ____roomData.getRoomGridIndex
|
|
@@ -20,43 +15,26 @@ local getRoomGridIndex = ____roomData.getRoomGridIndex
|
|
|
20
15
|
-- Use this function instead of invoking the `Game.StartRoomTransition` method directly so that:
|
|
21
16
|
-- - you do not forget to set the `Level.LeaveDoor` field
|
|
22
17
|
-- - to prevent crashing on invalid room grid indexes
|
|
23
|
-
--
|
|
18
|
+
--
|
|
19
|
+
-- Note that if the current floor has Curse of the Maze, it may redirect the intended teleport.
|
|
24
20
|
--
|
|
25
21
|
-- @param roomGridIndex The room grid index of the destination room.
|
|
26
22
|
-- @param direction Optional. Default is `Direction.NO_DIRECTION`.
|
|
27
23
|
-- @param roomTransitionAnim Optional. Default is `RoomTransitionAnim.TELEPORT`.
|
|
28
|
-
|
|
29
|
-
-- to false, then this function may not go to the provided room grid index.
|
|
30
|
-
function ____exports.teleport(self, roomGridIndex, direction, roomTransitionAnim, force)
|
|
24
|
+
function ____exports.teleport(self, roomGridIndex, direction, roomTransitionAnim)
|
|
31
25
|
if direction == nil then
|
|
32
26
|
direction = Direction.NO_DIRECTION
|
|
33
27
|
end
|
|
34
28
|
if roomTransitionAnim == nil then
|
|
35
29
|
roomTransitionAnim = RoomTransitionAnim.TELEPORT
|
|
36
30
|
end
|
|
37
|
-
if force == nil then
|
|
38
|
-
force = false
|
|
39
|
-
end
|
|
40
31
|
local level = game:GetLevel()
|
|
41
|
-
local shouldTempDisableCurse = force and hasCurse(nil, LevelCurse.MAZE)
|
|
42
|
-
if shouldTempDisableCurse then
|
|
43
|
-
level:RemoveCurses(LevelCurse.MAZE)
|
|
44
|
-
end
|
|
45
32
|
local roomData = getRoomData(nil, roomGridIndex)
|
|
46
33
|
if roomData == nil then
|
|
47
34
|
error(("Failed to change the room to grid index " .. tostring(roomGridIndex)) .. " because that room does not exist.")
|
|
48
35
|
end
|
|
49
36
|
level.LeaveDoor = DoorSlot.NO_DOOR_SLOT
|
|
50
37
|
game:StartRoomTransition(roomGridIndex, direction, roomTransitionAnim)
|
|
51
|
-
if shouldTempDisableCurse then
|
|
52
|
-
runNextRoom(
|
|
53
|
-
nil,
|
|
54
|
-
function()
|
|
55
|
-
local futureLevel = game:GetLevel()
|
|
56
|
-
futureLevel:AddCurse(LevelCurse.MAZE, false)
|
|
57
|
-
end
|
|
58
|
-
)
|
|
59
|
-
end
|
|
60
38
|
end
|
|
61
39
|
--- Helper function to reload the current room using `Game.StartRoomTransition`.
|
|
62
40
|
--
|
|
@@ -64,12 +42,6 @@ end
|
|
|
64
42
|
-- take effect.
|
|
65
43
|
function ____exports.reloadRoom(self)
|
|
66
44
|
local roomGridIndex = getRoomGridIndex(nil)
|
|
67
|
-
____exports.teleport(
|
|
68
|
-
nil,
|
|
69
|
-
roomGridIndex,
|
|
70
|
-
Direction.NO_DIRECTION,
|
|
71
|
-
RoomTransitionAnim.FADE,
|
|
72
|
-
true
|
|
73
|
-
)
|
|
45
|
+
____exports.teleport(nil, roomGridIndex, Direction.NO_DIRECTION, RoomTransitionAnim.FADE)
|
|
74
46
|
end
|
|
75
47
|
return ____exports
|
|
@@ -1,9 +1,10 @@
|
|
|
1
|
-
import { CollectibleType } from "isaac-typescript-definitions";
|
|
1
|
+
import { CollectibleType, ItemPoolType } from "isaac-typescript-definitions";
|
|
2
2
|
/**
|
|
3
|
-
* Helper function to spawn a collectible.
|
|
4
|
-
*
|
|
5
|
-
*
|
|
6
|
-
*
|
|
3
|
+
* Helper function to spawn a collectible.
|
|
4
|
+
*
|
|
5
|
+
* Use this instead of the `Game.Spawn` method because it handles the cases of Tainted Keeper
|
|
6
|
+
* collectibles costing coins and preventing quest items from being rotated by Tainted Isaac's
|
|
7
|
+
* rotation mechanic. (Rotation prevention will only occur in upgraded mods.)
|
|
7
8
|
*
|
|
8
9
|
* @param collectibleType The collectible type to spawn.
|
|
9
10
|
* @param position The position to spawn the collectible at.
|
|
@@ -16,6 +17,24 @@ import { CollectibleType } from "isaac-typescript-definitions";
|
|
|
16
17
|
* @param spawner Optional.
|
|
17
18
|
*/
|
|
18
19
|
export declare function spawnCollectible(collectibleType: CollectibleType, position: Vector, seedOrRNG?: Seed | RNG, options?: boolean, forceFreeItem?: boolean, spawner?: Entity): EntityPickupCollectible;
|
|
20
|
+
/**
|
|
21
|
+
* Helper function to spawn a collectible from a specific item pool.
|
|
22
|
+
*
|
|
23
|
+
* Use this instead of the `Game.Spawn` method because it handles the cases of Tainted Keeper
|
|
24
|
+
* collectibles costing coins and preventing quest items from being rotated by Tainted Isaac's
|
|
25
|
+
* rotation mechanic. (Rotation prevention will only occur in upgraded mods.)
|
|
26
|
+
*
|
|
27
|
+
* @param itemPoolType The item pool to draw the collectible type from.
|
|
28
|
+
* @param position The position to spawn the collectible at.
|
|
29
|
+
* @param seedOrRNG Optional. The `Seed` or `RNG` object to use. If an `RNG` object is provided, the
|
|
30
|
+
* `RNG.Next` method will be called. Default is `getRandomSeed()`.
|
|
31
|
+
* @param options Optional. Set to true to make the collectible a "There's Options" style
|
|
32
|
+
* collectible. Default is false.
|
|
33
|
+
* @param forceFreeItem Optional. Set to true to disable the logic that gives the item a price for
|
|
34
|
+
* Tainted Keeper. Default is false.
|
|
35
|
+
* @param spawner Optional.
|
|
36
|
+
*/
|
|
37
|
+
export declare function spawnCollectibleFromPool(itemPoolType: ItemPoolType, position: Vector, seedOrRNG?: Seed | RNG, options?: boolean, forceFreeItem?: boolean, spawner?: Entity): EntityPickupCollectible;
|
|
19
38
|
/**
|
|
20
39
|
* Helper function to spawn an empty collectible. Doing this is tricky since spawning a collectible
|
|
21
40
|
* with `CollectibleType.NULL` will result in spawning a collectible with a random type from the
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"spawnCollectible.d.ts","sourceRoot":"","sources":["../../../src/functions/spawnCollectible.ts"],"names":[],"mappings":"AAAA,OAAO,EACL,eAAe,
|
|
1
|
+
{"version":3,"file":"spawnCollectible.d.ts","sourceRoot":"","sources":["../../../src/functions/spawnCollectible.ts"],"names":[],"mappings":"AAAA,OAAO,EACL,eAAe,EACf,YAAY,EAGb,MAAM,8BAA8B,CAAC;AAWtC;;;;;;;;;;;;;;;;GAgBG;AACH,wBAAgB,gBAAgB,CAC9B,eAAe,EAAE,eAAe,EAChC,QAAQ,EAAE,MAAM,EAChB,SAAS,GAAE,IAAI,GAAG,GAAqB,EACvC,OAAO,UAAQ,EACf,aAAa,UAAQ,EACrB,OAAO,CAAC,EAAE,MAAM,GACf,uBAAuB,CAqCzB;AAED;;;;;;;;;;;;;;;;GAgBG;AACH,wBAAgB,wBAAwB,CACtC,YAAY,EAAE,YAAY,EAC1B,QAAQ,EAAE,MAAM,EAChB,SAAS,GAAE,IAAI,GAAG,GAAqB,EACvC,OAAO,UAAQ,EACf,aAAa,UAAQ,EACrB,OAAO,CAAC,EAAE,MAAM,GACf,uBAAuB,CAWzB;AAED;;;;;;;;;;;GAWG;AACH,wBAAgB,qBAAqB,CACnC,QAAQ,EAAE,MAAM,EAChB,SAAS,GAAE,IAAI,GAAG,GAAqB,GACtC,YAAY,CAWd"}
|
|
@@ -3,6 +3,8 @@ local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitio
|
|
|
3
3
|
local CollectibleType = ____isaac_2Dtypescript_2Ddefinitions.CollectibleType
|
|
4
4
|
local PickupVariant = ____isaac_2Dtypescript_2Ddefinitions.PickupVariant
|
|
5
5
|
local PlayerType = ____isaac_2Dtypescript_2Ddefinitions.PlayerType
|
|
6
|
+
local ____cachedClasses = require("src.core.cachedClasses")
|
|
7
|
+
local game = ____cachedClasses.game
|
|
6
8
|
local ____constants = require("src.core.constants")
|
|
7
9
|
local VectorZero = ____constants.VectorZero
|
|
8
10
|
local ____preventCollectibleRotation = require("src.features.preventCollectibleRotation")
|
|
@@ -20,10 +22,11 @@ local anyPlayerIs = ____players.anyPlayerIs
|
|
|
20
22
|
local ____rng = require("src.functions.rng")
|
|
21
23
|
local getRandomSeed = ____rng.getRandomSeed
|
|
22
24
|
local isRNG = ____rng.isRNG
|
|
23
|
-
--- Helper function to spawn a collectible.
|
|
24
|
-
--
|
|
25
|
-
--
|
|
26
|
-
--
|
|
25
|
+
--- Helper function to spawn a collectible.
|
|
26
|
+
--
|
|
27
|
+
-- Use this instead of the `Game.Spawn` method because it handles the cases of Tainted Keeper
|
|
28
|
+
-- collectibles costing coins and preventing quest items from being rotated by Tainted Isaac's
|
|
29
|
+
-- rotation mechanic. (Rotation prevention will only occur in upgraded mods.)
|
|
27
30
|
--
|
|
28
31
|
-- @param collectibleType The collectible type to spawn.
|
|
29
32
|
-- @param position The position to spawn the collectible at.
|
|
@@ -66,6 +69,43 @@ function ____exports.spawnCollectible(self, collectibleType, position, seedOrRNG
|
|
|
66
69
|
end
|
|
67
70
|
return collectible
|
|
68
71
|
end
|
|
72
|
+
--- Helper function to spawn a collectible from a specific item pool.
|
|
73
|
+
--
|
|
74
|
+
-- Use this instead of the `Game.Spawn` method because it handles the cases of Tainted Keeper
|
|
75
|
+
-- collectibles costing coins and preventing quest items from being rotated by Tainted Isaac's
|
|
76
|
+
-- rotation mechanic. (Rotation prevention will only occur in upgraded mods.)
|
|
77
|
+
--
|
|
78
|
+
-- @param itemPoolType The item pool to draw the collectible type from.
|
|
79
|
+
-- @param position The position to spawn the collectible at.
|
|
80
|
+
-- @param seedOrRNG Optional. The `Seed` or `RNG` object to use. If an `RNG` object is provided, the
|
|
81
|
+
-- `RNG.Next` method will be called. Default is `getRandomSeed()`.
|
|
82
|
+
-- @param options Optional. Set to true to make the collectible a "There's Options" style
|
|
83
|
+
-- collectible. Default is false.
|
|
84
|
+
-- @param forceFreeItem Optional. Set to true to disable the logic that gives the item a price for
|
|
85
|
+
-- Tainted Keeper. Default is false.
|
|
86
|
+
-- @param spawner Optional.
|
|
87
|
+
function ____exports.spawnCollectibleFromPool(self, itemPoolType, position, seedOrRNG, options, forceFreeItem, spawner)
|
|
88
|
+
if seedOrRNG == nil then
|
|
89
|
+
seedOrRNG = getRandomSeed(nil)
|
|
90
|
+
end
|
|
91
|
+
if options == nil then
|
|
92
|
+
options = false
|
|
93
|
+
end
|
|
94
|
+
if forceFreeItem == nil then
|
|
95
|
+
forceFreeItem = false
|
|
96
|
+
end
|
|
97
|
+
local itemPool = game:GetItemPool()
|
|
98
|
+
local collectibleType = itemPool:GetCollectible(itemPoolType)
|
|
99
|
+
return ____exports.spawnCollectible(
|
|
100
|
+
nil,
|
|
101
|
+
collectibleType,
|
|
102
|
+
position,
|
|
103
|
+
seedOrRNG,
|
|
104
|
+
options,
|
|
105
|
+
forceFreeItem,
|
|
106
|
+
spawner
|
|
107
|
+
)
|
|
108
|
+
end
|
|
69
109
|
--- Helper function to spawn an empty collectible. Doing this is tricky since spawning a collectible
|
|
70
110
|
-- with `CollectibleType.NULL` will result in spawning a collectible with a random type from the
|
|
71
111
|
-- current room's item pool.
|
|
@@ -31,8 +31,13 @@ export declare function getTraversalDescription(key: unknown, traversalDescripti
|
|
|
31
31
|
*/
|
|
32
32
|
export declare function iRange(start: int, end?: int, increment?: number): int[];
|
|
33
33
|
/**
|
|
34
|
-
*
|
|
35
|
-
*
|
|
34
|
+
* Helper function to see if the current render callback is rendering a water reflection.
|
|
35
|
+
*
|
|
36
|
+
* When the player is in a room with water, things will be rendered twice: once for the normal
|
|
37
|
+
* rendering, and once for the reflecting rendering. Thus, any mod code in a render callback will
|
|
38
|
+
* run twice per frame in these situations, which may be unexpected or cause bugs.
|
|
39
|
+
*
|
|
40
|
+
* This function is typically used to early return from a render function if it returns true.
|
|
36
41
|
*/
|
|
37
42
|
export declare function isReflectionRender(): boolean;
|
|
38
43
|
/**
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"utils.d.ts","sourceRoot":"","sources":["../../../src/functions/utils.ts"],"names":[],"mappings":";AAIA;;;;;;;;;;;GAWG;AACH,wBAAgB,MAAM,CAAC,KAAK,EAAE,GAAG,EAAE,GAAG,CAAC,EAAE,GAAG,EAAE,SAAS,SAAI,GAAG,GAAG,EAAE,CAYlE;AAED;;;GAGG;AACH,wBAAgB,uBAAuB,CACrC,GAAG,EAAE,OAAO,EACZ,oBAAoB,EAAE,MAAM,GAC3B,MAAM,CAQR;AAED;;;;;;;;;;;GAWG;AACH,wBAAgB,MAAM,CAAC,KAAK,EAAE,GAAG,EAAE,GAAG,CAAC,EAAE,GAAG,EAAE,SAAS,SAAI,GAAG,GAAG,EAAE,CAYlE;AAED
|
|
1
|
+
{"version":3,"file":"utils.d.ts","sourceRoot":"","sources":["../../../src/functions/utils.ts"],"names":[],"mappings":";AAIA;;;;;;;;;;;GAWG;AACH,wBAAgB,MAAM,CAAC,KAAK,EAAE,GAAG,EAAE,GAAG,CAAC,EAAE,GAAG,EAAE,SAAS,SAAI,GAAG,GAAG,EAAE,CAYlE;AAED;;;GAGG;AACH,wBAAgB,uBAAuB,CACrC,GAAG,EAAE,OAAO,EACZ,oBAAoB,EAAE,MAAM,GAC3B,MAAM,CAQR;AAED;;;;;;;;;;;GAWG;AACH,wBAAgB,MAAM,CAAC,KAAK,EAAE,GAAG,EAAE,GAAG,CAAC,EAAE,GAAG,EAAE,SAAS,SAAI,GAAG,GAAG,EAAE,CAYlE;AAED;;;;;;;;GAQG;AACH,wBAAgB,kBAAkB,IAAI,OAAO,CAI5C;AAED;;;GAGG;AACH,wBAAgB,uBAAuB,CAAC,WAAW,EAAE,MAAM,GAAG,OAAO,CAEpE;AAED;;;;GAIG;AACH,wBAAgB,YAAY,CAAC,GAAG,EAAE,MAAM,GAAG,IAAI,CAE9C;AAED,iGAAiG;AACjG,wBAAgB,YAAY,CAAC,OAAO,EAAE,OAAO,EAAE,WAAW,EAAE,MAAM,GAAG,IAAI,CAGxE;AAED;;;;;;;;;;;;;;;;;;;GAmBG;AACH,wBAAgB,MAAM,CAAC,CAAC,EAAE,GAAG,EAAE,IAAI,EAAE,CAAC,CAAC,EAAE,GAAG,KAAK,IAAI,GAAG,IAAI,CAI3D;AAED;;;;;;;;;;;;GAYG;AAEH,wBAAgB,IAAI,CAAC,GAAG,IAAI,EAAE,OAAO,EAAE,GAAG,IAAI,CAAG;AAEjD;;;;;;;;;;;;GAYG;AACH,wBAAgB,kBAAkB,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,EAAE,MAAM,EAAE,CAAC,EAAE,GAAG,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAqB1E"}
|
|
@@ -70,8 +70,13 @@ function ____exports.iRange(self, start, ____end, increment)
|
|
|
70
70
|
end
|
|
71
71
|
return array
|
|
72
72
|
end
|
|
73
|
-
---
|
|
74
|
-
--
|
|
73
|
+
--- Helper function to see if the current render callback is rendering a water reflection.
|
|
74
|
+
--
|
|
75
|
+
-- When the player is in a room with water, things will be rendered twice: once for the normal
|
|
76
|
+
-- rendering, and once for the reflecting rendering. Thus, any mod code in a render callback will
|
|
77
|
+
-- run twice per frame in these situations, which may be unexpected or cause bugs.
|
|
78
|
+
--
|
|
79
|
+
-- This function is typically used to early return from a render function if it returns true.
|
|
75
80
|
function ____exports.isReflectionRender(self)
|
|
76
81
|
local room = game:GetRoom()
|
|
77
82
|
local renderMode = room:GetRenderMode()
|
package/dist/src/index.d.ts
CHANGED
|
@@ -7,7 +7,10 @@ export * from "./core/upgradeMod";
|
|
|
7
7
|
export * from "./enums/AmbushType";
|
|
8
8
|
export * from "./enums/CornerType";
|
|
9
9
|
export * from "./enums/HealthType";
|
|
10
|
+
export * from "./enums/IsaacScriptCommonFeature";
|
|
11
|
+
export * from "./enums/LadderSubTypeCustom";
|
|
10
12
|
export * from "./enums/ModCallbackCustom";
|
|
13
|
+
export * from "./enums/ModCallbackCustom2";
|
|
11
14
|
export * from "./enums/PocketItemType";
|
|
12
15
|
export * from "./enums/RockAltType";
|
|
13
16
|
export * from "./enums/SaveDataKey";
|
|
@@ -17,8 +20,8 @@ export * from "./enums/StatType";
|
|
|
17
20
|
export * from "./features/characterHealthConversion";
|
|
18
21
|
export * from "./features/characterStats";
|
|
19
22
|
export * from "./features/collectibleItemPoolType";
|
|
20
|
-
export * from "./features/customDoor";
|
|
21
23
|
export * from "./features/customGridEntity";
|
|
24
|
+
export * from "./features/customHotkeys";
|
|
22
25
|
export * from "./features/customPickup";
|
|
23
26
|
export * from "./features/customStage/exports";
|
|
24
27
|
export * from "./features/customTrapdoor/exports";
|
|
@@ -42,7 +45,6 @@ export * from "./features/roomClearFrame";
|
|
|
42
45
|
export * from "./features/roomHistory";
|
|
43
46
|
export * from "./features/runInNFrames";
|
|
44
47
|
export * from "./features/saveDataManager/exports";
|
|
45
|
-
export * from "./features/setHotkey";
|
|
46
48
|
export * from "./features/sirenHelpers";
|
|
47
49
|
export * from "./features/stageHistory";
|
|
48
50
|
export * from "./features/taintedLazarusPlayers";
|
package/dist/src/index.d.ts.map
CHANGED
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../src/index.ts"],"names":[],"mappings":"AAAA,cAAc,sBAAsB,CAAC;AACrC,cAAc,uBAAuB,CAAC;AACtC,cAAc,sBAAsB,CAAC;AACrC,cAAc,kBAAkB,CAAC;AACjC,cAAc,2BAA2B,CAAC;AAC1C,cAAc,mBAAmB,CAAC;AAClC,cAAc,oBAAoB,CAAC;AACnC,cAAc,oBAAoB,CAAC;AACnC,cAAc,oBAAoB,CAAC;AACnC,cAAc,2BAA2B,CAAC;AAC1C,cAAc,wBAAwB,CAAC;AACvC,cAAc,qBAAqB,CAAC;AACpC,cAAc,qBAAqB,CAAC;AACpC,cAAc,2BAA2B,CAAC;AAC1C,cAAc,6BAA6B,CAAC;AAC5C,cAAc,kBAAkB,CAAC;AACjC,cAAc,sCAAsC,CAAC;AACrD,cAAc,2BAA2B,CAAC;AAC1C,cAAc,oCAAoC,CAAC;AACnD,cAAc,
|
|
1
|
+
{"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../src/index.ts"],"names":[],"mappings":"AAAA,cAAc,sBAAsB,CAAC;AACrC,cAAc,uBAAuB,CAAC;AACtC,cAAc,sBAAsB,CAAC;AACrC,cAAc,kBAAkB,CAAC;AACjC,cAAc,2BAA2B,CAAC;AAC1C,cAAc,mBAAmB,CAAC;AAClC,cAAc,oBAAoB,CAAC;AACnC,cAAc,oBAAoB,CAAC;AACnC,cAAc,oBAAoB,CAAC;AACnC,cAAc,kCAAkC,CAAC;AACjD,cAAc,6BAA6B,CAAC;AAC5C,cAAc,2BAA2B,CAAC;AAC1C,cAAc,4BAA4B,CAAC;AAC3C,cAAc,wBAAwB,CAAC;AACvC,cAAc,qBAAqB,CAAC;AACpC,cAAc,qBAAqB,CAAC;AACpC,cAAc,2BAA2B,CAAC;AAC1C,cAAc,6BAA6B,CAAC;AAC5C,cAAc,kBAAkB,CAAC;AACjC,cAAc,sCAAsC,CAAC;AACrD,cAAc,2BAA2B,CAAC;AAC1C,cAAc,oCAAoC,CAAC;AACnD,cAAc,6BAA6B,CAAC;AAC5C,cAAc,0BAA0B,CAAC;AACzC,cAAc,yBAAyB,CAAC;AACxC,cAAc,gCAAgC,CAAC;AAC/C,cAAc,mCAAmC,CAAC;AAClD,cAAc,iCAAiC,CAAC;AAChD,cAAc,2BAA2B,CAAC;AAC1C,cAAc,4BAA4B,CAAC;AAC3C,cAAc,0BAA0B,CAAC;AACzC,cAAc,yCAAyC,CAAC;AACxD,cAAc,0BAA0B,CAAC;AACzC,cAAc,sBAAsB,CAAC;AACrC,cAAc,sBAAsB,CAAC;AACrC,cAAc,4BAA4B,CAAC;AAC3C,cAAc,kBAAkB,CAAC;AACjC,cAAc,+BAA+B,CAAC;AAC9C,cAAc,wBAAwB,CAAC;AACvC,cAAc,4BAA4B,CAAC;AAC3C,cAAc,0BAA0B,CAAC;AACzC,cAAc,iCAAiC,CAAC;AAChD,cAAc,uCAAuC,CAAC;AACtD,cAAc,2BAA2B,CAAC;AAC1C,cAAc,wBAAwB,CAAC;AACvC,cAAc,yBAAyB,CAAC;AACxC,cAAc,oCAAoC,CAAC;AACnD,cAAc,yBAAyB,CAAC;AACxC,cAAc,yBAAyB,CAAC;AACxC,cAAc,kCAAkC,CAAC;AACjD,cAAc,oBAAoB,CAAC;AACnC,cAAc,mBAAmB,CAAC;AAClC,cAAc,sBAAsB,CAAC;AACrC,cAAc,uBAAuB,CAAC;AACtC,cAAc,uBAAuB,CAAC;AACtC,cAAc,qBAAqB,CAAC;AACpC,cAAc,mBAAmB,CAAC;AAClC,cAAc,oBAAoB,CAAC;AACnC,cAAc,mBAAmB,CAAC;AAClC,cAAc,wBAAwB,CAAC;AACvC,cAAc,wBAAwB,CAAC;AACvC,cAAc,oBAAoB,CAAC;AACnC,cAAc,uBAAuB,CAAC;AACtC,cAAc,kCAAkC,CAAC;AACjD,cAAc,0BAA0B,CAAC;AACzC,cAAc,4BAA4B,CAAC;AAC3C,cAAc,4BAA4B,CAAC;AAC3C,cAAc,mBAAmB,CAAC;AAClC,cAAc,oBAAoB,CAAC;AACnC,cAAc,4BAA4B,CAAC;AAC3C,cAAc,sBAAsB,CAAC;AACrC,cAAc,2BAA2B,CAAC;AAC1C,cAAc,iBAAiB,CAAC;AAChC,cAAc,wBAAwB,CAAC;AACvC,cAAc,uBAAuB,CAAC;AACtC,cAAc,mBAAmB,CAAC;AAClC,cAAc,oBAAoB,CAAC;AACnC,cAAc,kBAAkB,CAAC;AACjC,cAAc,qBAAqB,CAAC;AACpC,cAAc,uBAAuB,CAAC;AACtC,cAAc,sBAAsB,CAAC;AACrC,cAAc,8BAA8B,CAAC;AAC7C,cAAc,yBAAyB,CAAC;AACxC,cAAc,mBAAmB,CAAC;AAClC,cAAc,uBAAuB,CAAC;AACtC,cAAc,kBAAkB,CAAC;AACjC,cAAc,oBAAoB,CAAC;AACnC,cAAc,qBAAqB,CAAC;AACpC,cAAc,0BAA0B,CAAC;AACzC,cAAc,kCAAkC,CAAC;AACjD,cAAc,uBAAuB,CAAC;AACtC,cAAc,iBAAiB,CAAC;AAChC,cAAc,uBAAuB,CAAC;AACtC,cAAc,mBAAmB,CAAC;AAClC,cAAc,2BAA2B,CAAC;AAC1C,cAAc,sBAAsB,CAAC;AACrC,cAAc,yBAAyB,CAAC;AACxC,cAAc,sBAAsB,CAAC;AACrC,cAAc,oBAAoB,CAAC;AACnC,cAAc,sBAAsB,CAAC;AACrC,cAAc,mBAAmB,CAAC;AAClC,cAAc,uBAAuB,CAAC;AACtC,cAAc,iBAAiB,CAAC;AAChC,cAAc,yBAAyB,CAAC;AACxC,cAAc,qBAAqB,CAAC;AACpC,cAAc,iBAAiB,CAAC;AAChC,cAAc,kBAAkB,CAAC;AACjC,cAAc,wBAAwB,CAAC;AACvC,cAAc,qBAAqB,CAAC;AACpC,cAAc,uBAAuB,CAAC;AACtC,cAAc,kBAAkB,CAAC;AACjC,cAAc,qBAAqB,CAAC;AACpC,cAAc,6BAA6B,CAAC;AAC5C,cAAc,4BAA4B,CAAC;AAC3C,cAAc,mBAAmB,CAAC;AAClC,cAAc,0BAA0B,CAAC;AACzC,cAAc,kCAAkC,CAAC;AACjD,cAAc,0BAA0B,CAAC;AACzC,cAAc,yBAAyB,CAAC;AACxC,cAAc,qBAAqB,CAAC;AACpC,cAAc,yBAAyB,CAAC;AACxC,cAAc,yBAAyB,CAAC;AACxC,cAAc,8BAA8B,CAAC;AAC7C,cAAc,2BAA2B,CAAC;AAC1C,cAAc,yBAAyB,CAAC;AACxC,cAAc,oBAAoB,CAAC;AACnC,cAAc,gCAAgC,CAAC;AAC/C,cAAc,oBAAoB,CAAC;AACnC,cAAc,iBAAiB,CAAC;AAChC,cAAc,qBAAqB,CAAC;AACpC,cAAc,sBAAsB,CAAC;AACrC,cAAc,sBAAsB,CAAC;AACrC,cAAc,mBAAmB,CAAC;AAClC,cAAc,uBAAuB,CAAC;AACtC,cAAc,4BAA4B,CAAC;AAC3C,cAAc,4BAA4B,CAAC;AAC3C,cAAc,iBAAiB,CAAC;AAChC,cAAc,sBAAsB,CAAC;AACrC,cAAc,mBAAmB,CAAC;AAClC,cAAc,2BAA2B,CAAC;AAC1C,cAAc,iBAAiB,CAAC;AAChC,cAAc,mBAAmB,CAAC;AAClC,cAAc,8BAA8B,CAAC;AAC7C,cAAc,qBAAqB,CAAC;AACpC,cAAc,mBAAmB,CAAC;AAClC,cAAc,oBAAoB,CAAC;AACnC,cAAc,mBAAmB,CAAC;AAClC,cAAc,mBAAmB,CAAC;AAClC,cAAc,6BAA6B,CAAC;AAC5C,cAAc,8BAA8B,CAAC;AAC7C,cAAc,yBAAyB,CAAC;AACxC,cAAc,sBAAsB,CAAC;AACrC,cAAc,wBAAwB,CAAC;AACvC,cAAc,uBAAuB,CAAC;AACtC,cAAc,mBAAmB,CAAC;AAClC,cAAc,gBAAgB,CAAC;AAC/B,cAAc,mBAAmB,CAAC;AAClC,cAAc,oBAAoB,CAAC;AACnC,cAAc,sBAAsB,CAAC;AACrC,cAAc,+BAA+B,CAAC;AAC9C,cAAc,qBAAqB,CAAC;AACpC,cAAc,kCAAkC,CAAC;AACjD,cAAc,mCAAmC,CAAC;AAClD,cAAc,4BAA4B,CAAC;AAC3C,cAAc,2BAA2B,CAAC;AAC1C,cAAc,oCAAoC,CAAC;AACnD,cAAc,8BAA8B,CAAC;AAC7C,cAAc,uBAAuB,CAAC;AACtC,cAAc,2BAA2B,CAAC;AAC1C,cAAc,+BAA+B,CAAC;AAC9C,cAAc,0BAA0B,CAAC;AACzC,cAAc,+BAA+B,CAAC;AAC9C,cAAc,4BAA4B,CAAC;AAC3C,cAAc,0BAA0B,CAAC;AACzC,cAAc,kBAAkB,CAAC;AACjC,cAAc,mBAAmB,CAAC;AAClC,cAAc,mBAAmB,CAAC;AAClC,cAAc,uBAAuB,CAAC;AACtC,cAAc,0BAA0B,CAAC;AACzC,cAAc,mBAAmB,CAAC;AAClC,cAAc,uBAAuB,CAAC;AACtC,cAAc,qBAAqB,CAAC;AACpC,cAAc,qBAAqB,CAAC;AACpC,cAAc,0BAA0B,CAAC;AACzC,cAAc,mBAAmB,CAAC;AAClC,cAAc,uBAAuB,CAAC"}
|
package/dist/src/index.lua
CHANGED
|
@@ -71,6 +71,22 @@ do
|
|
|
71
71
|
end
|
|
72
72
|
end
|
|
73
73
|
end
|
|
74
|
+
do
|
|
75
|
+
local ____export = require("src.enums.IsaacScriptCommonFeature")
|
|
76
|
+
for ____exportKey, ____exportValue in pairs(____export) do
|
|
77
|
+
if ____exportKey ~= "default" then
|
|
78
|
+
____exports[____exportKey] = ____exportValue
|
|
79
|
+
end
|
|
80
|
+
end
|
|
81
|
+
end
|
|
82
|
+
do
|
|
83
|
+
local ____export = require("src.enums.LadderSubTypeCustom")
|
|
84
|
+
for ____exportKey, ____exportValue in pairs(____export) do
|
|
85
|
+
if ____exportKey ~= "default" then
|
|
86
|
+
____exports[____exportKey] = ____exportValue
|
|
87
|
+
end
|
|
88
|
+
end
|
|
89
|
+
end
|
|
74
90
|
do
|
|
75
91
|
local ____export = require("src.enums.ModCallbackCustom")
|
|
76
92
|
for ____exportKey, ____exportValue in pairs(____export) do
|
|
@@ -79,6 +95,14 @@ do
|
|
|
79
95
|
end
|
|
80
96
|
end
|
|
81
97
|
end
|
|
98
|
+
do
|
|
99
|
+
local ____export = require("src.enums.ModCallbackCustom2")
|
|
100
|
+
for ____exportKey, ____exportValue in pairs(____export) do
|
|
101
|
+
if ____exportKey ~= "default" then
|
|
102
|
+
____exports[____exportKey] = ____exportValue
|
|
103
|
+
end
|
|
104
|
+
end
|
|
105
|
+
end
|
|
82
106
|
do
|
|
83
107
|
local ____export = require("src.enums.PocketItemType")
|
|
84
108
|
for ____exportKey, ____exportValue in pairs(____export) do
|
|
@@ -152,7 +176,7 @@ do
|
|
|
152
176
|
end
|
|
153
177
|
end
|
|
154
178
|
do
|
|
155
|
-
local ____export = require("src.features.
|
|
179
|
+
local ____export = require("src.features.customGridEntity")
|
|
156
180
|
for ____exportKey, ____exportValue in pairs(____export) do
|
|
157
181
|
if ____exportKey ~= "default" then
|
|
158
182
|
____exports[____exportKey] = ____exportValue
|
|
@@ -160,7 +184,7 @@ do
|
|
|
160
184
|
end
|
|
161
185
|
end
|
|
162
186
|
do
|
|
163
|
-
local ____export = require("src.features.
|
|
187
|
+
local ____export = require("src.features.customHotkeys")
|
|
164
188
|
for ____exportKey, ____exportValue in pairs(____export) do
|
|
165
189
|
if ____exportKey ~= "default" then
|
|
166
190
|
____exports[____exportKey] = ____exportValue
|
|
@@ -351,14 +375,6 @@ do
|
|
|
351
375
|
end
|
|
352
376
|
end
|
|
353
377
|
end
|
|
354
|
-
do
|
|
355
|
-
local ____export = require("src.features.setHotkey")
|
|
356
|
-
for ____exportKey, ____exportValue in pairs(____export) do
|
|
357
|
-
if ____exportKey ~= "default" then
|
|
358
|
-
____exports[____exportKey] = ____exportValue
|
|
359
|
-
end
|
|
360
|
-
end
|
|
361
|
-
end
|
|
362
378
|
do
|
|
363
379
|
local ____export = require("src.features.sirenHelpers")
|
|
364
380
|
for ____exportKey, ____exportValue in pairs(____export) do
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"initCustomCallbacks.d.ts","sourceRoot":"","sources":["../../src/initCustomCallbacks.ts"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"initCustomCallbacks.d.ts","sourceRoot":"","sources":["../../src/initCustomCallbacks.ts"],"names":[],"mappings":"AAuEA,OAAO,EAAE,WAAW,EAAE,MAAM,uBAAuB,CAAC;AAEpD,wBAAgB,mBAAmB,CAAC,GAAG,EAAE,WAAW,GAAG,IAAI,CAyE1D"}
|
|
@@ -17,8 +17,6 @@ local ____postCollectibleInitFirst = require("src.callbacks.postCollectibleInitF
|
|
|
17
17
|
local postCollectibleInitFirstInit = ____postCollectibleInitFirst.postCollectibleInitFirstInit
|
|
18
18
|
local ____postCursedTeleport = require("src.callbacks.postCursedTeleport")
|
|
19
19
|
local postCursedTeleportInit = ____postCursedTeleport.postCursedTeleportInit
|
|
20
|
-
local ____postCustomDoorEnter = require("src.callbacks.postCustomDoorEnter")
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local postCustomDoorEnterInit = ____postCustomDoorEnter.postCustomDoorEnterInit
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local ____postDiceRoomActivated = require("src.callbacks.postDiceRoomActivated")
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local postDiceRoomActivatedInit = ____postDiceRoomActivated.postDiceRoomActivatedInit
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local ____postDoorRender = require("src.callbacks.postDoorRender")
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@@ -153,7 +151,6 @@ function ____exports.initCustomCallbacks(self, mod)
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postCollectibleEmptyInit(nil, mod)
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postCollectibleInitFirstInit(nil, mod)
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postCursedTeleportInit(nil, mod)
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postCustomDoorEnterInit(nil)
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postDiceRoomActivatedInit(nil, mod)
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postDoorRenderInit(nil, mod)
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postDoorUpdateInit(nil, mod)
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@@ -8,6 +8,8 @@ local ____collectibleItemPoolType = require("src.features.collectibleItemPoolTyp
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8
8
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local collectibleItemPoolTypeInit = ____collectibleItemPoolType.collectibleItemPoolTypeInit
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local ____customGridEntity = require("src.features.customGridEntity")
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10
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local customGridEntityInit = ____customGridEntity.customGridEntityInit
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+
local ____customHotkeys = require("src.features.customHotkeys")
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+
local customHotkeysInit = ____customHotkeys.customHotkeysInit
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13
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local ____customPickup = require("src.features.customPickup")
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14
|
local customPickupInit = ____customPickup.customPickupInit
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|
local ____init = require("src.features.customStage.init")
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@@ -50,8 +52,6 @@ local ____runInNFrames = require("src.features.runInNFrames")
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52
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local runInNFramesInit = ____runInNFrames.runInNFramesInit
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53
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local ____runNextRoom = require("src.features.runNextRoom")
|
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54
|
local runNextRoomInit = ____runNextRoom.runNextRoomInit
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53
|
-
local ____setHotkey = require("src.features.setHotkey")
|
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|
-
local setHotkeyInit = ____setHotkey.setHotkeyInit
|
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55
|
local ____sirenHelpers = require("src.features.sirenHelpers")
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56
|
local sirenHelpersInit = ____sirenHelpers.sirenHelpersInit
|
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57
|
local ____stageHistory = require("src.features.stageHistory")
|
|
@@ -67,6 +67,7 @@ function initFeaturesMajor(self, mod)
|
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67
67
|
customGridEntityInit(nil, mod)
|
|
68
68
|
end
|
|
69
69
|
function initFeaturesMinor(self, mod)
|
|
70
|
+
customHotkeysInit(nil, mod)
|
|
70
71
|
customPickupInit(nil, mod)
|
|
71
72
|
customTrapdoorInit(nil, mod)
|
|
72
73
|
disableAllSoundInit(nil, mod)
|
|
@@ -86,7 +87,6 @@ function initFeaturesMinor(self, mod)
|
|
|
86
87
|
roomClearFrameInit(nil, mod)
|
|
87
88
|
roomHistoryInit(nil, mod)
|
|
88
89
|
runNextRoomInit(nil, mod)
|
|
89
|
-
setHotkeyInit(nil, mod)
|
|
90
90
|
sirenHelpersInit(nil, mod)
|
|
91
91
|
stageHistoryInit(nil, mod)
|
|
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92
|
taintedLazarusPlayersInit(nil, mod)
|
|
@@ -1,12 +1,11 @@
|
|
|
1
1
|
import { PostAmbushFinishedRegisterParameters } from "../../callbacks/subscriptions/postAmbushFinished";
|
|
2
2
|
import { PostAmbushStartedRegisterParameters } from "../../callbacks/subscriptions/postAmbushStarted";
|
|
3
|
+
import { PostBombExplodedRegisterParameters } from "../../callbacks/subscriptions/postBombExploded";
|
|
3
4
|
import { PostBombInitRegisterParameters } from "../../callbacks/subscriptions/postBombInitLate";
|
|
4
|
-
import { PostBombExplodedRegisterParameters } from "../../callbacks/subscriptions/postBoneExploded";
|
|
5
5
|
import { PostBoneSwingRegisterParameters } from "../../callbacks/subscriptions/postBoneSwing";
|
|
6
6
|
import { PostCollectibleEmptyRegisterParameters } from "../../callbacks/subscriptions/postCollectibleEmpty";
|
|
7
7
|
import { PostCollectibleInitFirstRegisterParameters } from "../../callbacks/subscriptions/postCollectibleInitFirst";
|
|
8
8
|
import { PostCursedTeleportRegisterParameters } from "../../callbacks/subscriptions/postCursedTeleport";
|
|
9
|
-
import { PostCustomDoorEnterRegisterParameters } from "../../callbacks/subscriptions/postCustomDoorEnter";
|
|
10
9
|
import { PostCustomReviveRegisterParameters } from "../../callbacks/subscriptions/postCustomRevive";
|
|
11
10
|
import { PostDiceRoomActivatedRegisterParameters } from "../../callbacks/subscriptions/postDiceRoomActivated";
|
|
12
11
|
import { PostDoorRenderRegisterParameters } from "../../callbacks/subscriptions/postDoorRender";
|
|
@@ -93,7 +92,7 @@ import { PreGetPedestalRegisterParameters } from "../../callbacks/subscriptions/
|
|
|
93
92
|
import { PreItemPickupRegisterParameters } from "../../callbacks/subscriptions/preItemPickup";
|
|
94
93
|
import { PreNewLevelRegisterParameters } from "../../callbacks/subscriptions/preNewLevel";
|
|
95
94
|
import { ModCallbackCustom } from "../../enums/ModCallbackCustom";
|
|
96
|
-
export interface
|
|
95
|
+
export interface AddCallbackParametersCustom {
|
|
97
96
|
[ModCallbackCustom.POST_AMBUSH_FINISHED]: PostAmbushFinishedRegisterParameters;
|
|
98
97
|
[ModCallbackCustom.POST_AMBUSH_STARTED]: PostAmbushStartedRegisterParameters;
|
|
99
98
|
[ModCallbackCustom.POST_BOMB_EXPLODED]: PostBombExplodedRegisterParameters;
|
|
@@ -102,7 +101,6 @@ export interface AddCallbackParameterCustom {
|
|
|
102
101
|
[ModCallbackCustom.POST_COLLECTIBLE_EMPTY]: PostCollectibleEmptyRegisterParameters;
|
|
103
102
|
[ModCallbackCustom.POST_COLLECTIBLE_INIT_FIRST]: PostCollectibleInitFirstRegisterParameters;
|
|
104
103
|
[ModCallbackCustom.POST_CURSED_TELEPORT]: PostCursedTeleportRegisterParameters;
|
|
105
|
-
[ModCallbackCustom.POST_CUSTOM_DOOR_ENTER]: PostCustomDoorEnterRegisterParameters;
|
|
106
104
|
[ModCallbackCustom.POST_CUSTOM_REVIVE]: PostCustomReviveRegisterParameters;
|
|
107
105
|
[ModCallbackCustom.POST_DICE_ROOM_ACTIVATED]: PostDiceRoomActivatedRegisterParameters;
|
|
108
106
|
[ModCallbackCustom.POST_DOOR_RENDER]: PostDoorRenderRegisterParameters;
|
|
@@ -147,7 +145,6 @@ export interface AddCallbackParameterCustom {
|
|
|
147
145
|
[ModCallbackCustom.POST_PICKUP_INIT_FIRST]: PostPickupInitFirstRegisterParameters;
|
|
148
146
|
[ModCallbackCustom.POST_PICKUP_INIT_LATE]: PostPickupInitLateRegisterParameters;
|
|
149
147
|
[ModCallbackCustom.POST_PICKUP_STATE_CHANGED]: PostPickupStateChangedRegisterParameters;
|
|
150
|
-
[ModCallbackCustom.POST_PIT_RENDER]: PostPitRenderRegisterParameters;
|
|
151
148
|
[ModCallbackCustom.POST_PIT_UPDATE]: PostPitUpdateRegisterParameters;
|
|
152
149
|
[ModCallbackCustom.POST_PLAYER_CHANGE_HEALTH]: PostPlayerChangeHealthRegisterParameters;
|
|
153
150
|
[ModCallbackCustom.POST_PLAYER_CHANGE_STAT]: PostPlayerChangeStatRegisterParameters;
|
|
@@ -159,6 +156,7 @@ export interface AddCallbackParameterCustom {
|
|
|
159
156
|
[ModCallbackCustom.POST_PLAYER_INIT_LATE]: PostPlayerInitLateRegisterParameters;
|
|
160
157
|
[ModCallbackCustom.POST_PLAYER_RENDER_REORDERED]: PostPlayerRenderReorderedRegisterParameters;
|
|
161
158
|
[ModCallbackCustom.POST_PLAYER_UPDATE_REORDERED]: PostPlayerUpdateReorderedRegisterParameters;
|
|
159
|
+
[ModCallbackCustom.POST_PIT_RENDER]: PostPitRenderRegisterParameters;
|
|
162
160
|
[ModCallbackCustom.POST_POOP_RENDER]: PostPoopRenderRegisterParameters;
|
|
163
161
|
[ModCallbackCustom.POST_POOP_UPDATE]: PostPoopUpdateRegisterParameters;
|
|
164
162
|
[ModCallbackCustom.POST_PRESSURE_PLATE_RENDER]: PostPressurePlateRenderRegisterParameters;
|
|
@@ -189,4 +187,4 @@ export interface AddCallbackParameterCustom {
|
|
|
189
187
|
[ModCallbackCustom.PRE_ITEM_PICKUP]: PreItemPickupRegisterParameters;
|
|
190
188
|
[ModCallbackCustom.PRE_NEW_LEVEL]: PreNewLevelRegisterParameters;
|
|
191
189
|
}
|
|
192
|
-
//# sourceMappingURL=
|
|
190
|
+
//# sourceMappingURL=AddCallbackParametersCustom.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
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