isaacscript-common 13.2.0 → 13.3.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.d.ts +37 -8
- package/dist/isaacscript-common.lua +6695 -6631
- package/dist/src/callbacks/customRevive.d.ts.map +1 -1
- package/dist/src/callbacks/customRevive.lua +2 -1
- package/dist/src/callbacks/postNewRoomEarly.lua +2 -2
- package/dist/src/classes/ModUpgraded.d.ts +5 -2
- package/dist/src/classes/ModUpgraded.d.ts.map +1 -1
- package/dist/src/classes/ModUpgraded.lua +39 -3
- package/dist/src/core/upgradeMod.d.ts +6 -1
- package/dist/src/core/upgradeMod.d.ts.map +1 -1
- package/dist/src/core/upgradeMod.lua +9 -2
- package/dist/src/features/customStage/exports.lua +2 -2
- package/dist/src/features/extraConsoleCommands/listCommands.lua +5 -5
- package/dist/src/features/pause.lua +2 -2
- package/dist/src/features/saveDataManager/load.d.ts.map +1 -1
- package/dist/src/features/saveDataManager/load.lua +2 -1
- package/dist/src/features/saveDataManager/main.lua +2 -2
- package/dist/src/features/taintedLazarusPlayers.lua +2 -2
- package/dist/src/functions/benchmark.d.ts +12 -0
- package/dist/src/functions/benchmark.d.ts.map +1 -1
- package/dist/src/functions/benchmark.lua +19 -0
- package/dist/src/functions/debugFunctions.d.ts +1 -0
- package/dist/src/functions/debugFunctions.d.ts.map +1 -1
- package/dist/src/functions/debugFunctions.lua +15 -23
- package/dist/src/functions/globals.lua +1 -1
- package/dist/src/functions/hex.lua +2 -2
- package/dist/src/functions/jsonHelpers.lua +2 -2
- package/dist/src/functions/log.d.ts +9 -70
- package/dist/src/functions/log.d.ts.map +1 -1
- package/dist/src/functions/log.lua +18 -504
- package/dist/src/functions/logMisc.d.ts +69 -0
- package/dist/src/functions/logMisc.d.ts.map +1 -0
- package/dist/src/functions/logMisc.lua +498 -0
- package/dist/src/index.d.ts +1 -0
- package/dist/src/index.d.ts.map +1 -1
- package/dist/src/index.lua +8 -0
- package/dist/src/indexLua.d.ts +185 -0
- package/dist/src/indexLua.d.ts.map +1 -0
- package/dist/src/indexLua.lua +1314 -0
- package/package.json +2 -2
- package/src/callbacks/customRevive.ts +2 -1
- package/src/callbacks/postNewRoomEarly.ts +1 -1
- package/src/classes/ModUpgraded.ts +50 -4
- package/src/core/upgradeMod.ts +10 -2
- package/src/features/customStage/exports.ts +1 -1
- package/src/features/extraConsoleCommands/listCommands.ts +1 -1
- package/src/features/pause.ts +1 -1
- package/src/features/saveDataManager/load.ts +2 -1
- package/src/features/saveDataManager/main.ts +1 -1
- package/src/features/taintedLazarusPlayers.ts +1 -1
- package/src/functions/benchmark.ts +23 -0
- package/src/functions/debugFunctions.ts +15 -25
- package/src/functions/globals.ts +1 -1
- package/src/functions/hex.ts +1 -1
- package/src/functions/jsonHelpers.ts +1 -1
- package/src/functions/log.ts +24 -455
- package/src/functions/logMisc.ts +441 -0
- package/src/index.ts +1 -0
package/dist/index.d.ts
CHANGED
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@@ -2977,11 +2977,6 @@ data: GridEntityCustomData
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*/
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export declare function getCustomGridEntityType(gridEntityOrGridIndex: GridEntity | int): GridEntityType | undefined;
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/**
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* Helper function to prefix the name of the function and the line number before a debug message.
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*/
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export declare function getDebugPrependString(msg: string, numParentFunctions?: number): string;
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-
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/**
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* Helper function to get a set containing all of the global variable names that are contained
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* within the Isaac environment by default.
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@@ -3963,6 +3958,18 @@ export declare function getOppositeDoorSlot(doorSlot: DoorSlot): DoorSlot | unde
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*/
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export declare function getOtherPlayers(player: EntityPlayer): EntityPlayer[];
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/**
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* Helper function to get the name and the line number of the current calling function.
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*
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* For this function to work properly, the "--luadebug" flag must be enabled. Otherwise, it will
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* always return undefined.
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*
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* @param levels Optional. The amount of levels to look backwards in the call stack. Default is 3
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* (because the first level is this function, the second level is the calling
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* function, and the third level is the parent of the calling function).
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*/
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export declare function getParentFunctionDescription(levels?: number): string | undefined;
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/**
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* Helper function to get the closest value from an array of strings based on partial search text.
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* For the purposes of this function, both search text and the array are converted to lowercase
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@@ -5195,6 +5202,19 @@ export declare function getTearsStat(fireDelay: float): float;
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*/
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export declare function getTeleporters(variant?: number): GridEntity[];
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/**
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* Helper function to get the current time in seconds for benchmarking / profiling purposes.
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*
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* - If the "--luadebug" flag is enabled, then this function will use the `socket.gettime` method,
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* which returns the epoch timestamp in seconds (e.g. "1640320492.5779"). This is preferable over
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* the `Isaac.GetTime` method, since it has one extra decimal point of precision.
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* - If the "--luadebug" flag is disabled, then this function will use the `Isaac.GetTime` method,
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* which returns the number of seconds since the computer's operating system was started (e.g.
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* "739454.963"). (The milliseconds return value of `Isaac.GetTime` is converted to seconds to
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* align with the return value of `socket.gettime`.)
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*/
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export declare function getTime(): float;
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/** Helper function to get all of the `GridEntityTNT` in the room. */
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export declare function getTNT(variant?: number): GridEntityTNT[];
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@@ -8593,7 +8613,8 @@ export declare enum ModCallbackCustom {
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/**
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* `isaacscript-common` has many custom callbacks that you can use in your mods. Instead of
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* hijacking the vanilla `Mod` object, we provide a `ModUpgraded` object for you to use, which
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* extends the base class and adds a new method of `AddCallbackCustom`.
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* extends the base class and adds a new method of `AddCallbackCustom`. (There is no corresponding
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* `RemoveCallbackCustom`.)
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*
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* To upgrade your mod, use the `upgradeMod` helper function.
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*/
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@@ -8605,7 +8626,9 @@ export declare class ModUpgraded implements Mod {
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Name: string;
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/** We store a copy of the original mod object so that we can re-implement its functions. */
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Mod: Mod;
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-
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Debug: boolean;
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TimeThreshold: float | undefined;
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constructor(mod: Mod, debug: boolean, timeThreshold?: float);
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AddCallback<T extends ModCallback>(modCallback: T, ...args: AddCallbackParameter[T]): void;
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HasData(): boolean;
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LoadData(): string;
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@@ -11219,6 +11242,8 @@ export declare function setTNTDisplay(textCallback: (tnt: GridEntityTNT) => stri
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/** Helper function to convert a set of flags to a single `BitFlags` object. */
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export declare function setToBitFlags<T extends BitFlag | BitFlag128>(set: Set<T> | ReadonlySet<T>): BitFlags<T>;
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export declare function setTracebackFunctionsGlobal(): void;
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/**
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* Helper function to change the sprite of a trinket entity.
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*
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@@ -12239,9 +12264,13 @@ export declare function unsetHotkey(keyboard: Keyboard): void;
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* ```
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*
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* @param modVanilla The mod object returned by the `RegisterMod` function.
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* @param debug Optional. Whether to log additional output when a callback is fired. Default is
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* false.
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* @param timeThreshold Optional. If provided, will only log callbacks that take longer than the
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* specified number of seconds.
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* @returns The upgraded mod object.
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*/
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export declare function upgradeMod(modVanilla: Mod): ModUpgraded;
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export declare function upgradeMod(modVanilla: Mod, debug?: boolean, timeThreshold?: float): ModUpgraded;
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/**
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* Helper function to use an active item without showing an animation, keeping the item, or adding
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