isaacscript-common 11.2.4 → 12.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.d.ts +8 -3
- package/dist/isaacscript-common.lua +138 -62
- package/dist/package.lua +1 -1
- package/dist/src/features/customStage/backdrop.lua +2 -2
- package/dist/src/features/customStage/{customStageConstants.d.ts → constants.d.ts} +1 -1
- package/dist/src/features/customStage/constants.d.ts.map +1 -0
- package/dist/src/features/customStage/{customStageConstants.lua → constants.lua} +0 -0
- package/dist/src/features/customStage/init.lua +2 -2
- package/dist/src/features/customStage/shadows.lua +2 -2
- package/dist/src/features/customStage/streakText.d.ts.map +1 -1
- package/dist/src/features/customStage/streakText.lua +3 -3
- package/dist/src/features/customStage/v.d.ts +1 -1
- package/dist/src/features/customStage/v.d.ts.map +1 -1
- package/dist/src/features/customStage/v.lua +2 -2
- package/dist/src/features/customStage/versusScreen.lua +3 -3
- package/dist/src/features/customTrapdoor/{customTrapdoorConstants.d.ts → constants.d.ts} +1 -1
- package/dist/src/features/customTrapdoor/constants.d.ts.map +1 -0
- package/dist/src/features/customTrapdoor/{customTrapdoorConstants.lua → constants.lua} +0 -0
- package/dist/src/features/customTrapdoor/exports.lua +2 -2
- package/dist/src/features/customTrapdoor/init.lua +4 -4
- package/dist/src/features/customTrapdoor/openClose.lua +4 -4
- package/dist/src/features/customTrapdoor/spawn.lua +2 -2
- package/dist/src/features/customTrapdoor/touched.lua +6 -6
- package/dist/src/features/saveDataManager/constants.d.ts +10 -0
- package/dist/src/features/saveDataManager/constants.d.ts.map +1 -0
- package/dist/src/features/saveDataManager/constants.lua +10 -0
- package/dist/src/features/saveDataManager/exports.d.ts +8 -3
- package/dist/src/features/saveDataManager/exports.d.ts.map +1 -1
- package/dist/src/features/saveDataManager/exports.lua +10 -5
- package/dist/src/features/saveDataManager/load.d.ts.map +1 -1
- package/dist/src/features/saveDataManager/load.lua +9 -9
- package/dist/src/features/saveDataManager/main.d.ts.map +1 -1
- package/dist/src/features/saveDataManager/main.lua +67 -4
- package/dist/src/features/saveDataManager/maps.d.ts +5 -0
- package/dist/src/features/saveDataManager/maps.d.ts.map +1 -1
- package/dist/src/features/saveDataManager/maps.lua +3 -0
- package/dist/src/features/saveDataManager/merge.lua +2 -2
- package/dist/src/features/saveDataManager/save.lua +3 -3
- package/dist/src/functions/deepCopy.lua +2 -2
- package/package.json +1 -1
- package/src/features/customStage/backdrop.ts +1 -1
- package/src/features/customStage/{customStageConstants.ts → constants.ts} +0 -0
- package/src/features/customStage/init.ts +1 -1
- package/src/features/customStage/shadows.ts +1 -1
- package/src/features/customStage/streakText.ts +1 -4
- package/src/features/customStage/v.ts +1 -1
- package/src/features/customStage/versusScreen.ts +1 -1
- package/src/features/customTrapdoor/{customTrapdoorConstants.ts → constants.ts} +0 -0
- package/src/features/customTrapdoor/exports.ts +1 -1
- package/src/features/customTrapdoor/init.ts +1 -1
- package/src/features/customTrapdoor/openClose.ts +1 -1
- package/src/features/customTrapdoor/spawn.ts +1 -1
- package/src/features/customTrapdoor/touched.ts +1 -1
- package/src/features/saveDataManager/constants.ts +15 -0
- package/src/features/saveDataManager/exports.ts +9 -4
- package/src/features/saveDataManager/load.ts +13 -9
- package/src/features/saveDataManager/main.ts +78 -4
- package/src/features/saveDataManager/maps.ts +6 -0
- package/src/features/saveDataManager/merge.ts +1 -1
- package/src/features/saveDataManager/save.ts +1 -1
- package/src/functions/deepCopy.ts +1 -1
- package/dist/src/features/customStage/customStageConstants.d.ts.map +0 -1
- package/dist/src/features/customTrapdoor/customTrapdoorConstants.d.ts.map +0 -1
- package/dist/src/features/saveDataManager/saveDataManagerConstants.d.ts +0 -4
- package/dist/src/features/saveDataManager/saveDataManagerConstants.d.ts.map +0 -1
- package/dist/src/features/saveDataManager/saveDataManagerConstants.lua +0 -5
- package/src/features/saveDataManager/saveDataManagerConstants.ts +0 -4
package/dist/index.d.ts
CHANGED
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@@ -10414,9 +10414,14 @@ export declare enum SaveDataKey {
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10414
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* data manager cannot do this on its own because it cannot know when your mod features are finished
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* initializing.)
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*
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-
*
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-
*
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-
*
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+
* Some features may have variables that need to be automatically reset per run/level, but not saved
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* to disk on game exit. (For example, if they contain functions or other non-serializable data.)
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* For these cases, set the second argument to `() => false`.
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*
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* Note that when the player uses Glowing Hour Glass, the save data manager will automatically
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* restore any variables on a "run" or "level" object with a backup that was created when the room
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* was entered. Thus, you should not have to explicitly program support for Glowing Hour Glass into
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* your mod features that use the save data manager.
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*
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* @param key The name of the file or feature that is submitting data to be managed by the save data
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* manager. The save data manager will throw an error if the key is already registered.
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@@ -1,6 +1,6 @@
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1
1
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--[[
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2
2
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3
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-
isaacscript-common
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3
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+
isaacscript-common 12.0.0
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4
4
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This is the "isaacscript-common" library, which was created with the IsaacScript tool.
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@@ -26923,11 +26923,16 @@ ____exports.SerializationType.DESERIALIZE = 2
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____exports.SerializationType[____exports.SerializationType.DESERIALIZE] = "DESERIALIZE"
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return ____exports
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end,
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-
["src.features.saveDataManager.
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+
["src.features.saveDataManager.constants"] = function(...)
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local ____exports = {}
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local ____SaveDataKey = require("src.enums.SaveDataKey")
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local SaveDataKey = ____SaveDataKey.SaveDataKey
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--- Set this to true to enable more verbosity in the save data manger.
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____exports.SAVE_DATA_MANAGER_DEBUG = false
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____exports.SAVE_DATA_MANAGER_FEATURE_NAME = "save data manager"
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--- When the Glowing Hour Glass is used, certain save data keys will automatically be restored to a
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-- backup.
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____exports.SAVE_DATA_MANAGER_GLOWING_HOUR_GLASS_BACKUP_KEYS = {SaveDataKey.RUN, SaveDataKey.LEVEL}
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return ____exports
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end,
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["src.features.saveDataManager.serializationBrands"] = function(...)
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@@ -30051,8 +30056,8 @@ local ____SerializationBrand = require("src.enums.private.SerializationBrand")
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local SerializationBrand = ____SerializationBrand.SerializationBrand
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local ____SerializationType = require("src.enums.SerializationType")
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local SerializationType = ____SerializationType.SerializationType
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-
local
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-
local SAVE_DATA_MANAGER_DEBUG =
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+
local ____constants = require("src.features.saveDataManager.constants")
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local SAVE_DATA_MANAGER_DEBUG = ____constants.SAVE_DATA_MANAGER_DEBUG
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local ____serializationBrands = require("src.features.saveDataManager.serializationBrands")
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local isSerializationBrand = ____serializationBrands.isSerializationBrand
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local ____array = require("src.functions.array")
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@@ -31355,8 +31360,8 @@ local ____types = require("src.functions.types")
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local isTable = ____types.isTable
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local ____utils = require("src.functions.utils")
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local getTraversalDescription = ____utils.getTraversalDescription
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-
local
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-
local SAVE_DATA_MANAGER_DEBUG =
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+
local ____constants = require("src.features.saveDataManager.constants")
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local SAVE_DATA_MANAGER_DEBUG = ____constants.SAVE_DATA_MANAGER_DEBUG
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local ____serializationBrands = require("src.features.saveDataManager.serializationBrands")
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local isSerializationBrand = ____serializationBrands.isSerializationBrand
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--- `merge` takes the values from a new table and recursively merges them into an old object (while
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@@ -31496,11 +31501,11 @@ local iterateTableInOrder = ____table.iterateTableInOrder
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local ____types = require("src.functions.types")
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local isString = ____types.isString
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local isTable = ____types.isTable
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+
local ____constants = require("src.features.saveDataManager.constants")
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local SAVE_DATA_MANAGER_DEBUG = ____constants.SAVE_DATA_MANAGER_DEBUG
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local SAVE_DATA_MANAGER_FEATURE_NAME = ____constants.SAVE_DATA_MANAGER_FEATURE_NAME
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local ____merge = require("src.features.saveDataManager.merge")
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local merge = ____merge.merge
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31501
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-
local ____saveDataManagerConstants = require("src.features.saveDataManager.saveDataManagerConstants")
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31502
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-
local SAVE_DATA_MANAGER_DEBUG = ____saveDataManagerConstants.SAVE_DATA_MANAGER_DEBUG
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31503
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-
local SAVE_DATA_MANAGER_FEATURE_NAME = ____saveDataManagerConstants.SAVE_DATA_MANAGER_FEATURE_NAME
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31504
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function readSaveDatFile(self, mod)
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local renderFrameCount = Isaac.GetFrameCount()
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local ok, jsonStringOrErrMsg = pcall(tryLoadModData, mod)
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@@ -31536,21 +31541,21 @@ function ____exports.loadFromDisk(self, mod, oldSaveData)
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31536
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iterateTableInOrder(
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nil,
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newSaveData,
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31539
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-
function(____,
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31540
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-
if not isString(nil,
|
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31544
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+
function(____, subscriberName, saveData)
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31545
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+
if not isString(nil, subscriberName) then
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31541
31546
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return
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31542
31547
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end
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31543
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-
if not isTable(nil,
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31548
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+
if not isTable(nil, saveData) then
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31544
31549
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return
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31545
31550
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end
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31546
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-
local oldSaveDataForSubscriber = oldSaveData[
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+
local oldSaveDataForSubscriber = oldSaveData[subscriberName]
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31547
31552
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if oldSaveDataForSubscriber == nil then
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31548
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return
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31549
31554
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end
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31550
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if SAVE_DATA_MANAGER_DEBUG then
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-
log(nil, "Merging in stored data for feature: " ..
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+
log(nil, "Merging in stored data for feature: " .. subscriberName)
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31557
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end
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-
merge(nil, oldSaveDataForSubscriber,
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+
merge(nil, oldSaveDataForSubscriber, saveData, subscriberName)
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end,
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31555
31560
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SAVE_DATA_MANAGER_DEBUG
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)
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@@ -31566,6 +31571,9 @@ local ____exports = {}
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31566
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____exports.saveDataMap = {}
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31567
31572
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____exports.saveDataDefaultsMap = {}
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____exports.saveDataConditionalFuncMap = {}
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31574
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+
--- We backup some save data keys on every new room for the purposes of restoring it when Glowing
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31575
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+
-- Hour Glass is used.
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31576
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+
____exports.saveDataGlowingHourGlassMap = {}
|
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31569
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return ____exports
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end,
|
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31571
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["src.features.saveDataManager.save"] = function(...)
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@@ -31583,9 +31591,9 @@ local ____log = require("src.functions.log")
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local log = ____log.log
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local ____table = require("src.functions.table")
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local iterateTableInOrder = ____table.iterateTableInOrder
|
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31586
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-
local
|
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31587
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-
local SAVE_DATA_MANAGER_DEBUG =
|
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31588
|
-
local SAVE_DATA_MANAGER_FEATURE_NAME =
|
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31594
|
+
local ____constants = require("src.features.saveDataManager.constants")
|
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31595
|
+
local SAVE_DATA_MANAGER_DEBUG = ____constants.SAVE_DATA_MANAGER_DEBUG
|
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31596
|
+
local SAVE_DATA_MANAGER_FEATURE_NAME = ____constants.SAVE_DATA_MANAGER_FEATURE_NAME
|
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31589
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function getAllSaveDataToWriteToDisk(self, saveDataMap, saveDataConditionalFuncMap)
|
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31598
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local allSaveData = {}
|
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31591
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iterateTableInOrder(
|
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@@ -31623,7 +31631,7 @@ local ____lualib = require("lualib_bundle")
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31623
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local Set = ____lualib.Set
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31624
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local __TS__New = ____lualib.__TS__New
|
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31625
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local ____exports = {}
|
|
31626
|
-
local postUseItemGlowingHourGlass, postPlayerInit, preGameExit, postNewLevel, postNewRoomEarly, restoreDefaultsAll, restoreDefaults, clearAndCopyAllElements, RESETTABLE_SAVE_DATA_KEYS, mod, loadedDataOnThisRun
|
|
31634
|
+
local postUseItemGlowingHourGlass, postPlayerInit, preGameExit, postNewLevel, postNewRoomEarly, makeGlowingHourGlassBackup, restoreGlowingHourGlassBackup, restoreDefaultsAll, restoreDefaults, clearAndCopyAllElements, RESETTABLE_SAVE_DATA_KEYS, mod, loadedDataOnThisRun, restoreGlowingHourGlassDataOnNextRoom
|
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31627
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local ____isaac_2Dtypescript_2Ddefinitions = require("lua_modules.isaac-typescript-definitions.dist.src.index")
|
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31628
31636
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local CollectibleType = ____isaac_2Dtypescript_2Ddefinitions.CollectibleType
|
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31629
31637
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local ModCallback = ____isaac_2Dtypescript_2Ddefinitions.ModCallback
|
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@@ -31644,18 +31652,23 @@ local onFirstFloor = ____stage.onFirstFloor
|
|
|
31644
31652
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local ____table = require("src.functions.table")
|
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31645
31653
|
local clearTable = ____table.clearTable
|
|
31646
31654
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local iterateTableInOrder = ____table.iterateTableInOrder
|
|
31655
|
+
local ____constants = require("src.features.saveDataManager.constants")
|
|
31656
|
+
local SAVE_DATA_MANAGER_DEBUG = ____constants.SAVE_DATA_MANAGER_DEBUG
|
|
31657
|
+
local SAVE_DATA_MANAGER_FEATURE_NAME = ____constants.SAVE_DATA_MANAGER_FEATURE_NAME
|
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31658
|
+
local SAVE_DATA_MANAGER_GLOWING_HOUR_GLASS_BACKUP_KEYS = ____constants.SAVE_DATA_MANAGER_GLOWING_HOUR_GLASS_BACKUP_KEYS
|
|
31647
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local ____load = require("src.features.saveDataManager.load")
|
|
31648
31660
|
local loadFromDisk = ____load.loadFromDisk
|
|
31649
31661
|
local ____maps = require("src.features.saveDataManager.maps")
|
|
31650
31662
|
local saveDataConditionalFuncMap = ____maps.saveDataConditionalFuncMap
|
|
31651
31663
|
local saveDataDefaultsMap = ____maps.saveDataDefaultsMap
|
|
31664
|
+
local saveDataGlowingHourGlassMap = ____maps.saveDataGlowingHourGlassMap
|
|
31652
31665
|
local saveDataMap = ____maps.saveDataMap
|
|
31666
|
+
local ____merge = require("src.features.saveDataManager.merge")
|
|
31667
|
+
local merge = ____merge.merge
|
|
31653
31668
|
local ____save = require("src.features.saveDataManager.save")
|
|
31654
31669
|
local saveToDisk = ____save.saveToDisk
|
|
31655
|
-
local ____saveDataManagerConstants = require("src.features.saveDataManager.saveDataManagerConstants")
|
|
31656
|
-
local SAVE_DATA_MANAGER_DEBUG = ____saveDataManagerConstants.SAVE_DATA_MANAGER_DEBUG
|
|
31657
|
-
local SAVE_DATA_MANAGER_FEATURE_NAME = ____saveDataManagerConstants.SAVE_DATA_MANAGER_FEATURE_NAME
|
|
31658
31670
|
function postUseItemGlowingHourGlass(self)
|
|
31671
|
+
restoreGlowingHourGlassDataOnNextRoom = true
|
|
31659
31672
|
return nil
|
|
31660
31673
|
end
|
|
31661
31674
|
function postPlayerInit(self)
|
|
@@ -31692,6 +31705,63 @@ function postNewLevel(self)
|
|
|
31692
31705
|
end
|
|
31693
31706
|
function postNewRoomEarly(self)
|
|
31694
31707
|
restoreDefaults(nil, SaveDataKey.ROOM)
|
|
31708
|
+
if restoreGlowingHourGlassDataOnNextRoom then
|
|
31709
|
+
restoreGlowingHourGlassDataOnNextRoom = false
|
|
31710
|
+
restoreGlowingHourGlassBackup(nil)
|
|
31711
|
+
else
|
|
31712
|
+
makeGlowingHourGlassBackup(nil)
|
|
31713
|
+
end
|
|
31714
|
+
end
|
|
31715
|
+
function makeGlowingHourGlassBackup(self)
|
|
31716
|
+
iterateTableInOrder(
|
|
31717
|
+
nil,
|
|
31718
|
+
saveDataMap,
|
|
31719
|
+
function(____, subscriberName, saveData)
|
|
31720
|
+
for ____, saveDataKey in ipairs(SAVE_DATA_MANAGER_GLOWING_HOUR_GLASS_BACKUP_KEYS) do
|
|
31721
|
+
do
|
|
31722
|
+
local childTable = saveData[saveDataKey]
|
|
31723
|
+
if childTable == nil then
|
|
31724
|
+
goto __continue18
|
|
31725
|
+
end
|
|
31726
|
+
local saveDataGlowingHourGlass = saveDataGlowingHourGlassMap[subscriberName]
|
|
31727
|
+
if saveDataGlowingHourGlass == nil then
|
|
31728
|
+
saveDataGlowingHourGlass = {}
|
|
31729
|
+
end
|
|
31730
|
+
local copiedChildTable = deepCopy(nil, childTable)
|
|
31731
|
+
saveDataGlowingHourGlass[saveDataKey] = copiedChildTable
|
|
31732
|
+
end
|
|
31733
|
+
::__continue18::
|
|
31734
|
+
end
|
|
31735
|
+
end,
|
|
31736
|
+
SAVE_DATA_MANAGER_DEBUG
|
|
31737
|
+
)
|
|
31738
|
+
end
|
|
31739
|
+
function restoreGlowingHourGlassBackup(self)
|
|
31740
|
+
iterateTableInOrder(
|
|
31741
|
+
nil,
|
|
31742
|
+
saveDataMap,
|
|
31743
|
+
function(____, subscriberName, saveData)
|
|
31744
|
+
for ____, saveDataKey in ipairs(SAVE_DATA_MANAGER_GLOWING_HOUR_GLASS_BACKUP_KEYS) do
|
|
31745
|
+
do
|
|
31746
|
+
local childTable = saveData[saveDataKey]
|
|
31747
|
+
if childTable == nil then
|
|
31748
|
+
goto __continue24
|
|
31749
|
+
end
|
|
31750
|
+
local saveDataGlowingHourGlass = saveDataGlowingHourGlassMap[subscriberName]
|
|
31751
|
+
if saveDataGlowingHourGlass == nil then
|
|
31752
|
+
goto __continue24
|
|
31753
|
+
end
|
|
31754
|
+
local childTableBackup = saveDataGlowingHourGlass[saveDataKey]
|
|
31755
|
+
if childTableBackup == nil then
|
|
31756
|
+
goto __continue24
|
|
31757
|
+
end
|
|
31758
|
+
merge(nil, childTable, childTableBackup, subscriberName .. "__glowingHourGlass")
|
|
31759
|
+
end
|
|
31760
|
+
::__continue24::
|
|
31761
|
+
end
|
|
31762
|
+
end,
|
|
31763
|
+
SAVE_DATA_MANAGER_DEBUG
|
|
31764
|
+
)
|
|
31695
31765
|
end
|
|
31696
31766
|
function restoreDefaultsAll(self)
|
|
31697
31767
|
restoreDefaults(nil, SaveDataKey.RUN)
|
|
@@ -31738,6 +31808,7 @@ end
|
|
|
31738
31808
|
RESETTABLE_SAVE_DATA_KEYS = __TS__New(Set, {SaveDataKey.RUN, SaveDataKey.LEVEL, SaveDataKey.ROOM})
|
|
31739
31809
|
mod = nil
|
|
31740
31810
|
loadedDataOnThisRun = false
|
|
31811
|
+
restoreGlowingHourGlassDataOnNextRoom = false
|
|
31741
31812
|
function ____exports.saveDataManagerInit(self, incomingMod)
|
|
31742
31813
|
mod = incomingMod
|
|
31743
31814
|
mod:AddCallback(ModCallback.POST_USE_ITEM, postUseItemGlowingHourGlass, CollectibleType.GLOWING_HOUR_GLASS)
|
|
@@ -31773,6 +31844,8 @@ local ____deepCopy = require("src.functions.deepCopy")
|
|
|
31773
31844
|
local deepCopy = ____deepCopy.deepCopy
|
|
31774
31845
|
local ____types = require("src.functions.types")
|
|
31775
31846
|
local isString = ____types.isString
|
|
31847
|
+
local ____constants = require("src.features.saveDataManager.constants")
|
|
31848
|
+
local SAVE_DATA_MANAGER_FEATURE_NAME = ____constants.SAVE_DATA_MANAGER_FEATURE_NAME
|
|
31776
31849
|
local ____main = require("src.features.saveDataManager.main")
|
|
31777
31850
|
local forceSaveDataManagerLoad = ____main.forceSaveDataManagerLoad
|
|
31778
31851
|
local forceSaveDataManagerSave = ____main.forceSaveDataManagerSave
|
|
@@ -31781,8 +31854,6 @@ local ____maps = require("src.features.saveDataManager.maps")
|
|
|
31781
31854
|
local saveDataConditionalFuncMap = ____maps.saveDataConditionalFuncMap
|
|
31782
31855
|
local saveDataDefaultsMap = ____maps.saveDataDefaultsMap
|
|
31783
31856
|
local saveDataMap = ____maps.saveDataMap
|
|
31784
|
-
local ____saveDataManagerConstants = require("src.features.saveDataManager.saveDataManagerConstants")
|
|
31785
|
-
local SAVE_DATA_MANAGER_FEATURE_NAME = ____saveDataManagerConstants.SAVE_DATA_MANAGER_FEATURE_NAME
|
|
31786
31857
|
--- This is the entry point to the save data manager, a system which provides two major features:
|
|
31787
31858
|
--
|
|
31788
31859
|
-- 1. automatic resetting of variables on a new run, on a new level, or on a new room (as desired)
|
|
@@ -31854,9 +31925,14 @@ local SAVE_DATA_MANAGER_FEATURE_NAME = ____saveDataManagerConstants.SAVE_DATA_MA
|
|
|
31854
31925
|
-- data manager cannot do this on its own because it cannot know when your mod features are finished
|
|
31855
31926
|
-- initializing.)
|
|
31856
31927
|
--
|
|
31857
|
-
--
|
|
31858
|
-
--
|
|
31859
|
-
--
|
|
31928
|
+
-- Some features may have variables that need to be automatically reset per run/level, but not saved
|
|
31929
|
+
-- to disk on game exit. (For example, if they contain functions or other non-serializable data.)
|
|
31930
|
+
-- For these cases, set the second argument to `() => false`.
|
|
31931
|
+
--
|
|
31932
|
+
-- Note that when the player uses Glowing Hour Glass, the save data manager will automatically
|
|
31933
|
+
-- restore any variables on a "run" or "level" object with a backup that was created when the room
|
|
31934
|
+
-- was entered. Thus, you should not have to explicitly program support for Glowing Hour Glass into
|
|
31935
|
+
-- your mod features that use the save data manager.
|
|
31860
31936
|
--
|
|
31861
31937
|
-- @param key The name of the file or feature that is submitting data to be managed by the save data
|
|
31862
31938
|
-- manager. The save data manager will throw an error if the key is already registered.
|
|
@@ -39625,7 +39701,7 @@ return ____exports
|
|
|
39625
39701
|
local ____exports = {}
|
|
39626
39702
|
return ____exports
|
|
39627
39703
|
end,
|
|
39628
|
-
["src.features.customStage.
|
|
39704
|
+
["src.features.customStage.constants"] = function(...)
|
|
39629
39705
|
local ____exports = {}
|
|
39630
39706
|
____exports.CUSTOM_STAGE_FEATURE_NAME = "customStage"
|
|
39631
39707
|
____exports.ISAACSCRIPT_CUSTOM_STAGE_GFX_PATH = "gfx/isaacscript-custom-stage"
|
|
@@ -39671,8 +39747,8 @@ local trimPrefix = ____string.trimPrefix
|
|
|
39671
39747
|
local ____utils = require("src.functions.utils")
|
|
39672
39748
|
local erange = ____utils.erange
|
|
39673
39749
|
local irange = ____utils.irange
|
|
39674
|
-
local
|
|
39675
|
-
local ISAACSCRIPT_CUSTOM_STAGE_GFX_PATH =
|
|
39750
|
+
local ____constants = require("src.features.customStage.constants")
|
|
39751
|
+
local ISAACSCRIPT_CUSTOM_STAGE_GFX_PATH = ____constants.ISAACSCRIPT_CUSTOM_STAGE_GFX_PATH
|
|
39676
39752
|
function getBackdropPNGPath(self, customStage, backdropKind, rng)
|
|
39677
39753
|
local backdrop = customStage.backdropPNGPaths == nil and DEFAULT_BACKDROP or customStage.backdropPNGPaths
|
|
39678
39754
|
local pathArray = backdrop[backdropKind]
|
|
@@ -40164,7 +40240,7 @@ return ____exports
|
|
|
40164
40240
|
local ____exports = {}
|
|
40165
40241
|
return ____exports
|
|
40166
40242
|
end,
|
|
40167
|
-
["src.features.customTrapdoor.
|
|
40243
|
+
["src.features.customTrapdoor.constants"] = function(...)
|
|
40168
40244
|
local ____lualib = require("lualib_bundle")
|
|
40169
40245
|
local Set = ____lualib.Set
|
|
40170
40246
|
local __TS__New = ____lualib.__TS__New
|
|
@@ -40247,10 +40323,10 @@ local ____positionVelocity = require("src.functions.positionVelocity")
|
|
|
40247
40323
|
local anyPlayerCloserThan = ____positionVelocity.anyPlayerCloserThan
|
|
40248
40324
|
local ____roomClearFrame = require("src.features.roomClearFrame")
|
|
40249
40325
|
local getRoomClearGameFrame = ____roomClearFrame.getRoomClearGameFrame
|
|
40250
|
-
local
|
|
40251
|
-
local TRAPDOOR_BOSS_REACTION_FRAMES =
|
|
40252
|
-
local TRAPDOOR_OPEN_DISTANCE =
|
|
40253
|
-
local TRAPDOOR_OPEN_DISTANCE_AFTER_BOSS =
|
|
40326
|
+
local ____constants = require("src.features.customTrapdoor.constants")
|
|
40327
|
+
local TRAPDOOR_BOSS_REACTION_FRAMES = ____constants.TRAPDOOR_BOSS_REACTION_FRAMES
|
|
40328
|
+
local TRAPDOOR_OPEN_DISTANCE = ____constants.TRAPDOOR_OPEN_DISTANCE
|
|
40329
|
+
local TRAPDOOR_OPEN_DISTANCE_AFTER_BOSS = ____constants.TRAPDOOR_OPEN_DISTANCE_AFTER_BOSS
|
|
40254
40330
|
function shouldTrapdoorOpen(self, gridEntity, firstSpawn)
|
|
40255
40331
|
local room = game:GetRoom()
|
|
40256
40332
|
local roomClear = room:IsClear()
|
|
@@ -40350,8 +40426,8 @@ local ____vector = require("src.functions.vector")
|
|
|
40350
40426
|
local isVector = ____vector.isVector
|
|
40351
40427
|
local ____customGridEntity = require("src.features.customGridEntity")
|
|
40352
40428
|
local spawnCustomGridEntity = ____customGridEntity.spawnCustomGridEntity
|
|
40353
|
-
local
|
|
40354
|
-
local GridEntityTypeCustom =
|
|
40429
|
+
local ____constants = require("src.features.customTrapdoor.constants")
|
|
40430
|
+
local GridEntityTypeCustom = ____constants.GridEntityTypeCustom
|
|
40355
40431
|
local ____openClose = require("src.features.customTrapdoor.openClose")
|
|
40356
40432
|
local shouldTrapdoorSpawnOpen = ____openClose.shouldTrapdoorSpawnOpen
|
|
40357
40433
|
local ____v = require("src.features.customTrapdoor.v")
|
|
@@ -40394,8 +40470,8 @@ local errorIfFeaturesNotInitialized = ____featuresInitialized.errorIfFeaturesNot
|
|
|
40394
40470
|
local ____nextStage = require("src.functions.nextStage")
|
|
40395
40471
|
local getNextStage = ____nextStage.getNextStage
|
|
40396
40472
|
local getNextStageType = ____nextStage.getNextStageType
|
|
40397
|
-
local
|
|
40398
|
-
local CUSTOM_TRAPDOOR_FEATURE_NAME =
|
|
40473
|
+
local ____constants = require("src.features.customTrapdoor.constants")
|
|
40474
|
+
local CUSTOM_TRAPDOOR_FEATURE_NAME = ____constants.CUSTOM_TRAPDOOR_FEATURE_NAME
|
|
40399
40475
|
local ____spawn = require("src.features.customTrapdoor.spawn")
|
|
40400
40476
|
local spawnCustomTrapdoorToDestination = ____spawn.spawnCustomTrapdoorToDestination
|
|
40401
40477
|
--- Helper function to spawn a trapdoor grid entity that will take a player to a custom stage. If you
|
|
@@ -40570,8 +40646,8 @@ local ____lualib = require("lualib_bundle")
|
|
|
40570
40646
|
local Map = ____lualib.Map
|
|
40571
40647
|
local __TS__New = ____lualib.__TS__New
|
|
40572
40648
|
local ____exports = {}
|
|
40573
|
-
local
|
|
40574
|
-
local UIStreakAnimation =
|
|
40649
|
+
local ____constants = require("src.features.customStage.constants")
|
|
40650
|
+
local UIStreakAnimation = ____constants.UIStreakAnimation
|
|
40575
40651
|
local v = {
|
|
40576
40652
|
run = {
|
|
40577
40653
|
currentCustomStage = nil,
|
|
@@ -41087,8 +41163,8 @@ local ____entitiesSpecific = require("src.functions.entitiesSpecific")
|
|
|
41087
41163
|
local spawnEffectWithSeed = ____entitiesSpecific.spawnEffectWithSeed
|
|
41088
41164
|
local ____string = require("src.functions.string")
|
|
41089
41165
|
local removeCharactersBefore = ____string.removeCharactersBefore
|
|
41090
|
-
local
|
|
41091
|
-
local ISAACSCRIPT_CUSTOM_STAGE_GFX_PATH =
|
|
41166
|
+
local ____constants = require("src.features.customStage.constants")
|
|
41167
|
+
local ISAACSCRIPT_CUSTOM_STAGE_GFX_PATH = ____constants.ISAACSCRIPT_CUSTOM_STAGE_GFX_PATH
|
|
41092
41168
|
local ____v = require("src.features.customStage.v")
|
|
41093
41169
|
local v = ____v.default
|
|
41094
41170
|
--- Normally, we would make a custom entity to represent a shadow effect, but we don't want to
|
|
@@ -41288,9 +41364,9 @@ local getEnumValues = ____enums.getEnumValues
|
|
|
41288
41364
|
local ____ui = require("src.functions.ui")
|
|
41289
41365
|
local getScreenBottomCenterPos = ____ui.getScreenBottomCenterPos
|
|
41290
41366
|
local getScreenTopCenterPos = ____ui.getScreenTopCenterPos
|
|
41291
|
-
local
|
|
41292
|
-
local UIStreakAnimation =
|
|
41293
|
-
local UI_STREAK_ANIMATION_END_FRAMES =
|
|
41367
|
+
local ____constants = require("src.features.customStage.constants")
|
|
41368
|
+
local UIStreakAnimation = ____constants.UIStreakAnimation
|
|
41369
|
+
local UI_STREAK_ANIMATION_END_FRAMES = ____constants.UI_STREAK_ANIMATION_END_FRAMES
|
|
41294
41370
|
local ____v = require("src.features.customStage.v")
|
|
41295
41371
|
local v = ____v.default
|
|
41296
41372
|
function checkEndTopStreakText(self)
|
|
@@ -43522,9 +43598,9 @@ local pause = ____pause.pause
|
|
|
43522
43598
|
local unpause = ____pause.unpause
|
|
43523
43599
|
local ____runInNFrames = require("src.features.runInNFrames")
|
|
43524
43600
|
local runNextGameFrame = ____runInNFrames.runNextGameFrame
|
|
43525
|
-
local
|
|
43526
|
-
local CUSTOM_STAGE_FEATURE_NAME =
|
|
43527
|
-
local ISAACSCRIPT_CUSTOM_STAGE_GFX_PATH =
|
|
43601
|
+
local ____constants = require("src.features.customStage.constants")
|
|
43602
|
+
local CUSTOM_STAGE_FEATURE_NAME = ____constants.CUSTOM_STAGE_FEATURE_NAME
|
|
43603
|
+
local ISAACSCRIPT_CUSTOM_STAGE_GFX_PATH = ____constants.ISAACSCRIPT_CUSTOM_STAGE_GFX_PATH
|
|
43528
43604
|
local ____exports = require("src.features.customStage.exports")
|
|
43529
43605
|
local CUSTOM_FLOOR_STAGE = ____exports.CUSTOM_FLOOR_STAGE
|
|
43530
43606
|
local CUSTOM_FLOOR_STAGE_TYPE = ____exports.CUSTOM_FLOOR_STAGE_TYPE
|
|
@@ -43764,8 +43840,8 @@ local ____exports = require("src.features.saveDataManager.exports")
|
|
|
43764
43840
|
local saveDataManager = ____exports.saveDataManager
|
|
43765
43841
|
local ____backdrop = require("src.features.customStage.backdrop")
|
|
43766
43842
|
local setCustomStageBackdrop = ____backdrop.setCustomStageBackdrop
|
|
43767
|
-
local
|
|
43768
|
-
local CUSTOM_STAGE_FEATURE_NAME =
|
|
43843
|
+
local ____constants = require("src.features.customStage.constants")
|
|
43844
|
+
local CUSTOM_STAGE_FEATURE_NAME = ____constants.CUSTOM_STAGE_FEATURE_NAME
|
|
43769
43845
|
local ____customStageGridEntities = require("src.features.customStage.customStageGridEntities")
|
|
43770
43846
|
local convertVanillaTrapdoors = ____customStageGridEntities.convertVanillaTrapdoors
|
|
43771
43847
|
local removeUrnRewards = ____customStageGridEntities.removeUrnRewards
|
|
@@ -44318,12 +44394,12 @@ local isPlayerUsingPony = ____ponyDetection.isPlayerUsingPony
|
|
|
44318
44394
|
local ____runInNFrames = require("src.features.runInNFrames")
|
|
44319
44395
|
local runInNGameFrames = ____runInNFrames.runInNGameFrames
|
|
44320
44396
|
local runNextRenderFrame = ____runInNFrames.runNextRenderFrame
|
|
44321
|
-
local
|
|
44322
|
-
local ANIMATIONS_THAT_PREVENT_STAGE_TRAVEL =
|
|
44323
|
-
local CUSTOM_TRAPDOOR_FEATURE_NAME =
|
|
44324
|
-
local OTHER_PLAYER_TRAPDOOR_JUMP_DELAY_GAME_FRAMES =
|
|
44325
|
-
local OTHER_PLAYER_TRAPDOOR_JUMP_DURATION_GAME_FRAMES =
|
|
44326
|
-
local TRAPDOOR_TOUCH_DISTANCE =
|
|
44397
|
+
local ____constants = require("src.features.customTrapdoor.constants")
|
|
44398
|
+
local ANIMATIONS_THAT_PREVENT_STAGE_TRAVEL = ____constants.ANIMATIONS_THAT_PREVENT_STAGE_TRAVEL
|
|
44399
|
+
local CUSTOM_TRAPDOOR_FEATURE_NAME = ____constants.CUSTOM_TRAPDOOR_FEATURE_NAME
|
|
44400
|
+
local OTHER_PLAYER_TRAPDOOR_JUMP_DELAY_GAME_FRAMES = ____constants.OTHER_PLAYER_TRAPDOOR_JUMP_DELAY_GAME_FRAMES
|
|
44401
|
+
local OTHER_PLAYER_TRAPDOOR_JUMP_DURATION_GAME_FRAMES = ____constants.OTHER_PLAYER_TRAPDOOR_JUMP_DURATION_GAME_FRAMES
|
|
44402
|
+
local TRAPDOOR_TOUCH_DISTANCE = ____constants.TRAPDOOR_TOUCH_DISTANCE
|
|
44327
44403
|
local ____v = require("src.features.customTrapdoor.v")
|
|
44328
44404
|
local v = ____v.default
|
|
44329
44405
|
function canPlayerInteractWithTrapdoor(self, player)
|
|
@@ -44491,10 +44567,10 @@ local ____exports = require("src.features.saveDataManager.exports")
|
|
|
44491
44567
|
local saveDataManager = ____exports.saveDataManager
|
|
44492
44568
|
local ____blackSprite = require("src.features.customTrapdoor.blackSprite")
|
|
44493
44569
|
local drawBlackSprite = ____blackSprite.drawBlackSprite
|
|
44494
|
-
local
|
|
44495
|
-
local CUSTOM_TRAPDOOR_FEATURE_NAME =
|
|
44496
|
-
local GridEntityTypeCustom =
|
|
44497
|
-
local PIXELATION_TO_BLACK_FRAMES =
|
|
44570
|
+
local ____constants = require("src.features.customTrapdoor.constants")
|
|
44571
|
+
local CUSTOM_TRAPDOOR_FEATURE_NAME = ____constants.CUSTOM_TRAPDOOR_FEATURE_NAME
|
|
44572
|
+
local GridEntityTypeCustom = ____constants.GridEntityTypeCustom
|
|
44573
|
+
local PIXELATION_TO_BLACK_FRAMES = ____constants.PIXELATION_TO_BLACK_FRAMES
|
|
44498
44574
|
local ____openClose = require("src.features.customTrapdoor.openClose")
|
|
44499
44575
|
local checkCustomTrapdoorOpenClose = ____openClose.checkCustomTrapdoorOpenClose
|
|
44500
44576
|
local ____touched = require("src.features.customTrapdoor.touched")
|
|
@@ -46959,7 +47035,7 @@ return ____exports
|
|
|
46959
47035
|
["package"] = function(...)
|
|
46960
47036
|
return {
|
|
46961
47037
|
name = "isaacscript-common",
|
|
46962
|
-
version = "
|
|
47038
|
+
version = "12.0.0",
|
|
46963
47039
|
description = "Helper functions and features for IsaacScript mods.",
|
|
46964
47040
|
keywords = {"isaac", "rebirth", "afterbirth", "repentance"},
|
|
46965
47041
|
homepage = "https://isaacscript.github.io/",
|
package/dist/package.lua
CHANGED
|
@@ -27,8 +27,8 @@ local trimPrefix = ____string.trimPrefix
|
|
|
27
27
|
local ____utils = require("src.functions.utils")
|
|
28
28
|
local erange = ____utils.erange
|
|
29
29
|
local irange = ____utils.irange
|
|
30
|
-
local
|
|
31
|
-
local ISAACSCRIPT_CUSTOM_STAGE_GFX_PATH =
|
|
30
|
+
local ____constants = require("src.features.customStage.constants")
|
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31
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+
local ISAACSCRIPT_CUSTOM_STAGE_GFX_PATH = ____constants.ISAACSCRIPT_CUSTOM_STAGE_GFX_PATH
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32
|
function getBackdropPNGPath(self, customStage, backdropKind, rng)
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local backdrop = customStage.backdropPNGPaths == nil and DEFAULT_BACKDROP or customStage.backdropPNGPaths
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local pathArray = backdrop[backdropKind]
|
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@@ -0,0 +1 @@
|
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1
|
+
{"version":3,"file":"constants.d.ts","sourceRoot":"","sources":["../../../../src/features/customStage/constants.ts"],"names":[],"mappings":";AAAA,eAAO,MAAM,yBAAyB,gBAAgB,CAAC;AAEvD,eAAO,MAAM,iCAAiC,iCAAiC,CAAC;AAEhF,uCAAuC;AACvC,oBAAY,iBAAiB;IAC3B,IAAI,IAAA;IACJ,IAAI,IAAA;IACJ,SAAS,IAAA;CACV;AAED,uCAAuC;AACvC,eAAO,MAAM,8BAA8B,EAAE;IAC3C,QAAQ,EAAE,GAAG,IAAI,iBAAiB,GAAG,GAAG;CAKhC,CAAC"}
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File without changes
|
|
@@ -19,8 +19,8 @@ local ____exports = require("src.features.saveDataManager.exports")
|
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19
19
|
local saveDataManager = ____exports.saveDataManager
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20
20
|
local ____backdrop = require("src.features.customStage.backdrop")
|
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21
|
local setCustomStageBackdrop = ____backdrop.setCustomStageBackdrop
|
|
22
|
-
local
|
|
23
|
-
local CUSTOM_STAGE_FEATURE_NAME =
|
|
22
|
+
local ____constants = require("src.features.customStage.constants")
|
|
23
|
+
local CUSTOM_STAGE_FEATURE_NAME = ____constants.CUSTOM_STAGE_FEATURE_NAME
|
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24
24
|
local ____customStageGridEntities = require("src.features.customStage.customStageGridEntities")
|
|
25
25
|
local convertVanillaTrapdoors = ____customStageGridEntities.convertVanillaTrapdoors
|
|
26
26
|
local removeUrnRewards = ____customStageGridEntities.removeUrnRewards
|
|
@@ -10,8 +10,8 @@ local ____entitiesSpecific = require("src.functions.entitiesSpecific")
|
|
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10
10
|
local spawnEffectWithSeed = ____entitiesSpecific.spawnEffectWithSeed
|
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11
11
|
local ____string = require("src.functions.string")
|
|
12
12
|
local removeCharactersBefore = ____string.removeCharactersBefore
|
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13
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-
local
|
|
14
|
-
local ISAACSCRIPT_CUSTOM_STAGE_GFX_PATH =
|
|
13
|
+
local ____constants = require("src.features.customStage.constants")
|
|
14
|
+
local ISAACSCRIPT_CUSTOM_STAGE_GFX_PATH = ____constants.ISAACSCRIPT_CUSTOM_STAGE_GFX_PATH
|
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15
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|
local ____v = require("src.features.customStage.v")
|
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|
local v = ____v.default
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|
--- Normally, we would make a custom entity to represent a shadow effect, but we don't want to
|
|
@@ -1 +1 @@
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|
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1
|
-
{"version":3,"file":"streakText.d.ts","sourceRoot":"","sources":["../../../../src/features/customStage/streakText.ts"],"names":[],"mappings":"AAQA,OAAO,EAAE,WAAW,EAAE,MAAM,sCAAsC,CAAC;
|
|
1
|
+
{"version":3,"file":"streakText.d.ts","sourceRoot":"","sources":["../../../../src/features/customStage/streakText.ts"],"names":[],"mappings":"AAQA,OAAO,EAAE,WAAW,EAAE,MAAM,sCAAsC,CAAC;AAoEnE,wBAAgB,oBAAoB,IAAI,IAAI,CAS3C;AA0FD,wBAAgB,yBAAyB,CACvC,WAAW,EAAE,WAAW,EACxB,UAAU,EAAE,MAAM,GACjB,IAAI,CAYN;AA0ED,wBAAgB,kBAAkB,IAAI,IAAI,CAWzC"}
|
|
@@ -16,9 +16,9 @@ local getEnumValues = ____enums.getEnumValues
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|
local ____ui = require("src.functions.ui")
|
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|
local getScreenBottomCenterPos = ____ui.getScreenBottomCenterPos
|
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|
local getScreenTopCenterPos = ____ui.getScreenTopCenterPos
|
|
19
|
-
local
|
|
20
|
-
local UIStreakAnimation =
|
|
21
|
-
local UI_STREAK_ANIMATION_END_FRAMES =
|
|
19
|
+
local ____constants = require("src.features.customStage.constants")
|
|
20
|
+
local UIStreakAnimation = ____constants.UIStreakAnimation
|
|
21
|
+
local UI_STREAK_ANIMATION_END_FRAMES = ____constants.UI_STREAK_ANIMATION_END_FRAMES
|
|
22
22
|
local ____v = require("src.features.customStage.v")
|
|
23
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|
local v = ____v.default
|
|
24
24
|
function checkEndTopStreakText(self)
|
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
import { ControllerIndex } from "isaac-typescript-definitions";
|
|
2
2
|
import { CustomStage } from "../../interfaces/private/CustomStage";
|
|
3
|
-
import { UIStreakAnimation } from "./
|
|
3
|
+
import { UIStreakAnimation } from "./constants";
|
|
4
4
|
declare const v: {
|
|
5
5
|
run: {
|
|
6
6
|
currentCustomStage: CustomStage | null;
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"v.d.ts","sourceRoot":"","sources":["../../../../src/features/customStage/v.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,eAAe,EAAE,MAAM,8BAA8B,CAAC;AAC/D,OAAO,EAAE,WAAW,EAAE,MAAM,sCAAsC,CAAC;AACnE,OAAO,EAAE,iBAAiB,EAAE,MAAM,
|
|
1
|
+
{"version":3,"file":"v.d.ts","sourceRoot":"","sources":["../../../../src/features/customStage/v.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,eAAe,EAAE,MAAM,8BAA8B,CAAC;AAC/D,OAAO,EAAE,WAAW,EAAE,MAAM,sCAAsC,CAAC;AACnE,OAAO,EAAE,iBAAiB,EAAE,MAAM,aAAa,CAAC;AAEhD,QAAA,MAAM,CAAC;;;QAIH,iDAAiD;;;QAKjD,oFAAoF;;;;;;;;;;;;;;;;;CAqBvF,CAAC;AACF,eAAe,CAAC,CAAC;AAEjB,oCAAoC;AACpC,eAAO,MAAM,eAAe,0BAAiC,CAAC;AAE9D,+BAA+B;AAC/B,eAAO,MAAM,yBAAyB,mCAAuC,CAAC"}
|
|
@@ -2,8 +2,8 @@ local ____lualib = require("lualib_bundle")
|
|
|
2
2
|
local Map = ____lualib.Map
|
|
3
3
|
local __TS__New = ____lualib.__TS__New
|
|
4
4
|
local ____exports = {}
|
|
5
|
-
local
|
|
6
|
-
local UIStreakAnimation =
|
|
5
|
+
local ____constants = require("src.features.customStage.constants")
|
|
6
|
+
local UIStreakAnimation = ____constants.UIStreakAnimation
|
|
7
7
|
local v = {
|
|
8
8
|
run = {
|
|
9
9
|
currentCustomStage = nil,
|
|
@@ -42,9 +42,9 @@ local pause = ____pause.pause
|
|
|
42
42
|
local unpause = ____pause.unpause
|
|
43
43
|
local ____runInNFrames = require("src.features.runInNFrames")
|
|
44
44
|
local runNextGameFrame = ____runInNFrames.runNextGameFrame
|
|
45
|
-
local
|
|
46
|
-
local CUSTOM_STAGE_FEATURE_NAME =
|
|
47
|
-
local ISAACSCRIPT_CUSTOM_STAGE_GFX_PATH =
|
|
45
|
+
local ____constants = require("src.features.customStage.constants")
|
|
46
|
+
local CUSTOM_STAGE_FEATURE_NAME = ____constants.CUSTOM_STAGE_FEATURE_NAME
|
|
47
|
+
local ISAACSCRIPT_CUSTOM_STAGE_GFX_PATH = ____constants.ISAACSCRIPT_CUSTOM_STAGE_GFX_PATH
|
|
48
48
|
local ____exports = require("src.features.customStage.exports")
|
|
49
49
|
local CUSTOM_FLOOR_STAGE = ____exports.CUSTOM_FLOOR_STAGE
|
|
50
50
|
local CUSTOM_FLOOR_STAGE_TYPE = ____exports.CUSTOM_FLOOR_STAGE_TYPE
|
|
@@ -16,4 +16,4 @@ export declare const ANIMATIONS_THAT_PREVENT_STAGE_TRAVEL: ReadonlySet<string>;
|
|
|
16
16
|
export declare const PIXELATION_TO_BLACK_FRAMES = 52;
|
|
17
17
|
export declare const OTHER_PLAYER_TRAPDOOR_JUMP_DELAY_GAME_FRAMES = 6;
|
|
18
18
|
export declare const OTHER_PLAYER_TRAPDOOR_JUMP_DURATION_GAME_FRAMES = 5;
|
|
19
|
-
//# sourceMappingURL=
|
|
19
|
+
//# sourceMappingURL=constants.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"constants.d.ts","sourceRoot":"","sources":["../../../../src/features/customTrapdoor/constants.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,cAAc,EAAE,MAAM,8BAA8B,CAAC;AAE9D,eAAO,MAAM,4BAA4B,mBAAmB,CAAC;AAE7D,eAAO,MAAM,oBAAoB;IAC/B;;;OAGG;;CAEK,CAAC;AAEX,2FAA2F;AAC3F,eAAO,MAAM,sBAAsB,KAAK,CAAC;AAEzC,eAAO,MAAM,iCAAiC,QAA+B,CAAC;AAC9E,eAAO,MAAM,6BAA6B,KAAK,CAAC;AAEhD,eAAO,MAAM,uBAAuB,OAAO,CAAC;AAE5C,eAAO,MAAM,oCAAoC,EAAE,WAAW,CAAC,MAAM,CAClC,CAAC;AAEpC,eAAO,MAAM,0BAA0B,KAAK,CAAC;AAE7C,eAAO,MAAM,4CAA4C,IAAI,CAAC;AAC9D,eAAO,MAAM,+CAA+C,IAAI,CAAC"}
|
|
File without changes
|
|
@@ -4,8 +4,8 @@ local errorIfFeaturesNotInitialized = ____featuresInitialized.errorIfFeaturesNot
|
|
|
4
4
|
local ____nextStage = require("src.functions.nextStage")
|
|
5
5
|
local getNextStage = ____nextStage.getNextStage
|
|
6
6
|
local getNextStageType = ____nextStage.getNextStageType
|
|
7
|
-
local
|
|
8
|
-
local CUSTOM_TRAPDOOR_FEATURE_NAME =
|
|
7
|
+
local ____constants = require("src.features.customTrapdoor.constants")
|
|
8
|
+
local CUSTOM_TRAPDOOR_FEATURE_NAME = ____constants.CUSTOM_TRAPDOOR_FEATURE_NAME
|
|
9
9
|
local ____spawn = require("src.features.customTrapdoor.spawn")
|
|
10
10
|
local spawnCustomTrapdoorToDestination = ____spawn.spawnCustomTrapdoorToDestination
|
|
11
11
|
--- Helper function to spawn a trapdoor grid entity that will take a player to a custom stage. If you
|
|
@@ -41,10 +41,10 @@ local ____exports = require("src.features.saveDataManager.exports")
|
|
|
41
41
|
local saveDataManager = ____exports.saveDataManager
|
|
42
42
|
local ____blackSprite = require("src.features.customTrapdoor.blackSprite")
|
|
43
43
|
local drawBlackSprite = ____blackSprite.drawBlackSprite
|
|
44
|
-
local
|
|
45
|
-
local CUSTOM_TRAPDOOR_FEATURE_NAME =
|
|
46
|
-
local GridEntityTypeCustom =
|
|
47
|
-
local PIXELATION_TO_BLACK_FRAMES =
|
|
44
|
+
local ____constants = require("src.features.customTrapdoor.constants")
|
|
45
|
+
local CUSTOM_TRAPDOOR_FEATURE_NAME = ____constants.CUSTOM_TRAPDOOR_FEATURE_NAME
|
|
46
|
+
local GridEntityTypeCustom = ____constants.GridEntityTypeCustom
|
|
47
|
+
local PIXELATION_TO_BLACK_FRAMES = ____constants.PIXELATION_TO_BLACK_FRAMES
|
|
48
48
|
local ____openClose = require("src.features.customTrapdoor.openClose")
|
|
49
49
|
local checkCustomTrapdoorOpenClose = ____openClose.checkCustomTrapdoorOpenClose
|
|
50
50
|
local ____touched = require("src.features.customTrapdoor.touched")
|
|
@@ -10,10 +10,10 @@ local ____positionVelocity = require("src.functions.positionVelocity")
|
|
|
10
10
|
local anyPlayerCloserThan = ____positionVelocity.anyPlayerCloserThan
|
|
11
11
|
local ____roomClearFrame = require("src.features.roomClearFrame")
|
|
12
12
|
local getRoomClearGameFrame = ____roomClearFrame.getRoomClearGameFrame
|
|
13
|
-
local
|
|
14
|
-
local TRAPDOOR_BOSS_REACTION_FRAMES =
|
|
15
|
-
local TRAPDOOR_OPEN_DISTANCE =
|
|
16
|
-
local TRAPDOOR_OPEN_DISTANCE_AFTER_BOSS =
|
|
13
|
+
local ____constants = require("src.features.customTrapdoor.constants")
|
|
14
|
+
local TRAPDOOR_BOSS_REACTION_FRAMES = ____constants.TRAPDOOR_BOSS_REACTION_FRAMES
|
|
15
|
+
local TRAPDOOR_OPEN_DISTANCE = ____constants.TRAPDOOR_OPEN_DISTANCE
|
|
16
|
+
local TRAPDOOR_OPEN_DISTANCE_AFTER_BOSS = ____constants.TRAPDOOR_OPEN_DISTANCE_AFTER_BOSS
|
|
17
17
|
function shouldTrapdoorOpen(self, gridEntity, firstSpawn)
|
|
18
18
|
local room = game:GetRoom()
|
|
19
19
|
local roomClear = room:IsClear()
|