isaacscript-common 11.2.3 → 12.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.d.ts +18 -3
- package/dist/isaacscript-common.lua +161 -96
- package/dist/package.lua +1 -1
- package/dist/src/features/customStage/backdrop.lua +2 -2
- package/dist/src/features/customStage/{customStageConstants.d.ts → constants.d.ts} +1 -1
- package/dist/src/features/customStage/constants.d.ts.map +1 -0
- package/dist/src/features/customStage/{customStageConstants.lua → constants.lua} +0 -0
- package/dist/src/features/customStage/init.lua +2 -2
- package/dist/src/features/customStage/shadows.lua +2 -2
- package/dist/src/features/customStage/streakText.d.ts.map +1 -1
- package/dist/src/features/customStage/streakText.lua +3 -3
- package/dist/src/features/customStage/v.d.ts +1 -1
- package/dist/src/features/customStage/v.d.ts.map +1 -1
- package/dist/src/features/customStage/v.lua +2 -2
- package/dist/src/features/customStage/versusScreen.lua +3 -3
- package/dist/src/features/customTrapdoor/{customTrapdoorConstants.d.ts → constants.d.ts} +1 -1
- package/dist/src/features/customTrapdoor/constants.d.ts.map +1 -0
- package/dist/src/features/customTrapdoor/{customTrapdoorConstants.lua → constants.lua} +0 -0
- package/dist/src/features/customTrapdoor/exports.lua +2 -2
- package/dist/src/features/customTrapdoor/init.lua +4 -4
- package/dist/src/features/customTrapdoor/openClose.lua +4 -4
- package/dist/src/features/customTrapdoor/spawn.lua +2 -2
- package/dist/src/features/customTrapdoor/touched.lua +6 -6
- package/dist/src/features/saveDataManager/constants.d.ts +10 -0
- package/dist/src/features/saveDataManager/constants.d.ts.map +1 -0
- package/dist/src/features/saveDataManager/constants.lua +10 -0
- package/dist/src/features/saveDataManager/exports.d.ts +8 -3
- package/dist/src/features/saveDataManager/exports.d.ts.map +1 -1
- package/dist/src/features/saveDataManager/exports.lua +10 -5
- package/dist/src/features/saveDataManager/load.d.ts.map +1 -1
- package/dist/src/features/saveDataManager/load.lua +9 -9
- package/dist/src/features/saveDataManager/main.d.ts.map +1 -1
- package/dist/src/features/saveDataManager/main.lua +67 -4
- package/dist/src/features/saveDataManager/maps.d.ts +5 -0
- package/dist/src/features/saveDataManager/maps.d.ts.map +1 -1
- package/dist/src/features/saveDataManager/maps.lua +3 -0
- package/dist/src/features/saveDataManager/merge.lua +2 -2
- package/dist/src/features/saveDataManager/save.lua +3 -3
- package/dist/src/functions/charge.d.ts +9 -0
- package/dist/src/functions/charge.d.ts.map +1 -1
- package/dist/src/functions/charge.lua +23 -34
- package/dist/src/functions/deepCopy.lua +2 -2
- package/package.json +1 -1
- package/src/features/customStage/backdrop.ts +1 -1
- package/src/features/customStage/{customStageConstants.ts → constants.ts} +0 -0
- package/src/features/customStage/init.ts +1 -1
- package/src/features/customStage/shadows.ts +1 -1
- package/src/features/customStage/streakText.ts +1 -4
- package/src/features/customStage/v.ts +1 -1
- package/src/features/customStage/versusScreen.ts +1 -1
- package/src/features/customTrapdoor/{customTrapdoorConstants.ts → constants.ts} +0 -0
- package/src/features/customTrapdoor/exports.ts +1 -1
- package/src/features/customTrapdoor/init.ts +1 -1
- package/src/features/customTrapdoor/openClose.ts +1 -1
- package/src/features/customTrapdoor/spawn.ts +1 -1
- package/src/features/customTrapdoor/touched.ts +1 -1
- package/src/features/saveDataManager/constants.ts +15 -0
- package/src/features/saveDataManager/exports.ts +9 -4
- package/src/features/saveDataManager/load.ts +13 -9
- package/src/features/saveDataManager/main.ts +78 -4
- package/src/features/saveDataManager/maps.ts +6 -0
- package/src/features/saveDataManager/merge.ts +1 -1
- package/src/features/saveDataManager/save.ts +1 -1
- package/src/functions/charge.ts +39 -54
- package/src/functions/deepCopy.ts +1 -1
- package/dist/src/features/customStage/customStageConstants.d.ts.map +0 -1
- package/dist/src/features/customTrapdoor/customTrapdoorConstants.d.ts.map +0 -1
- package/dist/src/features/saveDataManager/saveDataManagerConstants.d.ts +0 -4
- package/dist/src/features/saveDataManager/saveDataManagerConstants.d.ts.map +0 -1
- package/dist/src/features/saveDataManager/saveDataManagerConstants.lua +0 -5
- package/src/features/saveDataManager/saveDataManagerConstants.ts +0 -4
package/dist/index.d.ts
CHANGED
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@@ -2627,6 +2627,16 @@ export declare function getCharacterName(character: PlayerType): string;
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/** Helper function to get an array containing the characters of all of the current players. */
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export declare function getCharacters(): PlayerType[];
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/**
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* Helper function to get the amount of charges away from the maximum charge that a particular
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* player is.
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*
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* This function accounts for The Battery. For example, if the player has 2/6 charges on a D6, this
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* function will return 10 (because there are 4 charges remaining on the base charge and 6 charges
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* remaining on The Battery charge).
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*/
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export declare function getChargesAwayFromMax(player: EntityPlayer, activeSlot: ActiveSlot): int;
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+
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/**
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* Helper function to get an array of equidistant points on the circumference around a circle.
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* Useful for equally distributing things in a circle pattern.
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@@ -10404,9 +10414,14 @@ export declare enum SaveDataKey {
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* data manager cannot do this on its own because it cannot know when your mod features are finished
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* initializing.)
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*
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*
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*
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*
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* Some features may have variables that need to be automatically reset per run/level, but not saved
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* to disk on game exit. (For example, if they contain functions or other non-serializable data.)
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* For these cases, set the second argument to `() => false`.
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*
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* Note that when the player uses Glowing Hour Glass, the save data manager will automatically
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* restore any variables on a "run" or "level" object with a backup that was created when the room
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* was entered. Thus, you should not have to explicitly program support for Glowing Hour Glass into
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* your mod features that use the save data manager.
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*
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* @param key The name of the file or feature that is submitting data to be managed by the save data
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* manager. The save data manager will throw an error if the key is already registered.
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@@ -1,6 +1,6 @@
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1
1
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--[[
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2
2
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-
isaacscript-common
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+
isaacscript-common 12.0.0
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This is the "isaacscript-common" library, which was created with the IsaacScript tool.
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@@ -26923,11 +26923,16 @@ ____exports.SerializationType.DESERIALIZE = 2
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____exports.SerializationType[____exports.SerializationType.DESERIALIZE] = "DESERIALIZE"
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return ____exports
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end,
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-
["src.features.saveDataManager.
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["src.features.saveDataManager.constants"] = function(...)
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local ____exports = {}
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local ____SaveDataKey = require("src.enums.SaveDataKey")
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local SaveDataKey = ____SaveDataKey.SaveDataKey
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--- Set this to true to enable more verbosity in the save data manger.
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____exports.SAVE_DATA_MANAGER_DEBUG = false
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____exports.SAVE_DATA_MANAGER_FEATURE_NAME = "save data manager"
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--- When the Glowing Hour Glass is used, certain save data keys will automatically be restored to a
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-- backup.
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____exports.SAVE_DATA_MANAGER_GLOWING_HOUR_GLASS_BACKUP_KEYS = {SaveDataKey.RUN, SaveDataKey.LEVEL}
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return ____exports
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end,
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["src.features.saveDataManager.serializationBrands"] = function(...)
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@@ -27608,7 +27613,7 @@ return ____exports
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end,
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["src.functions.charge"] = function(...)
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local ____exports = {}
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-
local
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local getChargesToAddWithAAAModifier, shouldPlayFullRechargeSound
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local ____isaac_2Dtypescript_2Ddefinitions = require("lua_modules.isaac-typescript-definitions.dist.src.index")
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local ActiveSlot = ____isaac_2Dtypescript_2Ddefinitions.ActiveSlot
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local CollectibleType = ____isaac_2Dtypescript_2Ddefinitions.CollectibleType
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@@ -27650,7 +27655,8 @@ function ____exports.addCharge(self, player, activeSlot, numCharges, playSoundEf
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playSoundEffect = true
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end
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local hud = game:GetHUD()
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-
local
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local chargesAwayFromMax = ____exports.getChargesAwayFromMax(nil, player, activeSlot)
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local chargesToAdd = numCharges > chargesAwayFromMax and chargesAwayFromMax or numCharges
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local modifiedChargesToAdd = getChargesToAddWithAAAModifier(nil, player, activeSlot, chargesToAdd)
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local totalCharge = ____exports.getTotalCharge(nil, player, activeSlot)
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local newCharge = totalCharge + modifiedChargesToAdd
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@@ -27697,6 +27703,9 @@ function ____exports.addRoomClearChargeToSlot(self, player, activeSlot, bigRoomD
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local room = game:GetRoom()
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local roomShape = room:GetRoomShape()
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local numCharges = bigRoomDoubleCharge and getRoomShapeCharges(nil, roomShape) or 1
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if chargeType == ItemConfigChargeType.TIMED then
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numCharges = getCollectibleMaxCharges(nil, activeItem)
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end
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____exports.addCharge(
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nil,
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player,
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@@ -27705,43 +27714,28 @@ function ____exports.addRoomClearChargeToSlot(self, player, activeSlot, bigRoomD
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playSoundEffect
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)
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end
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-
function getClampedChargesToAdd(self, player, activeSlot, numCharges)
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-
local activeItem = player:GetActiveItem(activeSlot)
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local activeCharge = player:GetActiveCharge(activeSlot)
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-
local batteryCharge = player:GetBatteryCharge(activeSlot)
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local hasBattery = player:HasCollectible(CollectibleType.BATTERY)
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local maxCharges = getCollectibleMaxCharges(nil, activeItem)
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-
if not hasBattery and activeCharge == maxCharges then
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return 0
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-
end
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if hasBattery and batteryCharge == maxCharges then
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return 0
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end
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if not hasBattery and activeCharge + 1 == maxCharges then
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return 1
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end
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if hasBattery and batteryCharge + 1 == maxCharges then
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return 1
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end
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return numCharges
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end
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function getChargesToAddWithAAAModifier(self, player, activeSlot, chargesToAdd)
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local activeItem = player:GetActiveItem(activeSlot)
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-
local activeCharge = player:GetActiveCharge(activeSlot)
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local batteryCharge = player:GetBatteryCharge(activeSlot)
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local hasBattery = player:HasCollectible(CollectibleType.BATTERY)
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local hasAAABattery = player:HasTrinket(TrinketType.AAA_BATTERY)
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-
local maxCharges = getCollectibleMaxCharges(nil, activeItem)
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if not hasAAABattery then
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return chargesToAdd
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end
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-
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-
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-
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-
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local chargesAwayFromMax = ____exports.getChargesAwayFromMax(nil, player, activeSlot)
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local AAABatteryShouldApply = chargesToAdd == chargesAwayFromMax - 1
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return AAABatteryShouldApply and chargesToAdd + 1 or chargesToAdd
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end
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--- Helper function to get the amount of charges away from the maximum charge that a particular
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-- player is.
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--
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-- This function accounts for The Battery. For example, if the player has 2/6 charges on a D6, this
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-- function will return 10 (because there are 4 charges remaining on the base charge and 6 charges
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-- remaining on The Battery charge).
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function ____exports.getChargesAwayFromMax(self, player, activeSlot)
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local totalCharge = ____exports.getTotalCharge(nil, player, activeSlot)
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local activeItem = player:GetActiveItem(activeSlot)
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local hasBattery = player:HasCollectible(CollectibleType.BATTERY)
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local maxCharges = getCollectibleMaxCharges(nil, activeItem)
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local effectiveMaxCharges = hasBattery and maxCharges * 2 or maxCharges
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return effectiveMaxCharges - totalCharge
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end
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--- Helper function to get the combined normal charge and the battery charge for the player's active
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-- item. This is useful because you have to add these two values together when setting the active
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@@ -30062,8 +30056,8 @@ local ____SerializationBrand = require("src.enums.private.SerializationBrand")
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local SerializationBrand = ____SerializationBrand.SerializationBrand
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local ____SerializationType = require("src.enums.SerializationType")
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local SerializationType = ____SerializationType.SerializationType
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-
local
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local SAVE_DATA_MANAGER_DEBUG =
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local ____constants = require("src.features.saveDataManager.constants")
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local SAVE_DATA_MANAGER_DEBUG = ____constants.SAVE_DATA_MANAGER_DEBUG
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local ____serializationBrands = require("src.features.saveDataManager.serializationBrands")
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local isSerializationBrand = ____serializationBrands.isSerializationBrand
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local ____array = require("src.functions.array")
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local isTable = ____types.isTable
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local ____utils = require("src.functions.utils")
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local getTraversalDescription = ____utils.getTraversalDescription
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local
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local SAVE_DATA_MANAGER_DEBUG =
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local ____constants = require("src.features.saveDataManager.constants")
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local SAVE_DATA_MANAGER_DEBUG = ____constants.SAVE_DATA_MANAGER_DEBUG
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local ____serializationBrands = require("src.features.saveDataManager.serializationBrands")
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local isSerializationBrand = ____serializationBrands.isSerializationBrand
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--- `merge` takes the values from a new table and recursively merges them into an old object (while
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local ____types = require("src.functions.types")
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local isString = ____types.isString
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local isTable = ____types.isTable
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local ____constants = require("src.features.saveDataManager.constants")
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local SAVE_DATA_MANAGER_DEBUG = ____constants.SAVE_DATA_MANAGER_DEBUG
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local SAVE_DATA_MANAGER_FEATURE_NAME = ____constants.SAVE_DATA_MANAGER_FEATURE_NAME
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local ____merge = require("src.features.saveDataManager.merge")
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local merge = ____merge.merge
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local ____saveDataManagerConstants = require("src.features.saveDataManager.saveDataManagerConstants")
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local SAVE_DATA_MANAGER_DEBUG = ____saveDataManagerConstants.SAVE_DATA_MANAGER_DEBUG
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local SAVE_DATA_MANAGER_FEATURE_NAME = ____saveDataManagerConstants.SAVE_DATA_MANAGER_FEATURE_NAME
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function readSaveDatFile(self, mod)
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local renderFrameCount = Isaac.GetFrameCount()
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local ok, jsonStringOrErrMsg = pcall(tryLoadModData, mod)
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@@ -31547,21 +31541,21 @@ function ____exports.loadFromDisk(self, mod, oldSaveData)
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iterateTableInOrder(
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nil,
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newSaveData,
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function(____,
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-
if not isString(nil,
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function(____, subscriberName, saveData)
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if not isString(nil, subscriberName) then
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return
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end
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-
if not isTable(nil,
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if not isTable(nil, saveData) then
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return
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end
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-
local oldSaveDataForSubscriber = oldSaveData[
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+
local oldSaveDataForSubscriber = oldSaveData[subscriberName]
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if oldSaveDataForSubscriber == nil then
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return
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end
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if SAVE_DATA_MANAGER_DEBUG then
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-
log(nil, "Merging in stored data for feature: " ..
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log(nil, "Merging in stored data for feature: " .. subscriberName)
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end
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merge(nil, oldSaveDataForSubscriber,
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|
+
merge(nil, oldSaveDataForSubscriber, saveData, subscriberName)
|
|
31565
31559
|
end,
|
|
31566
31560
|
SAVE_DATA_MANAGER_DEBUG
|
|
31567
31561
|
)
|
|
@@ -31577,6 +31571,9 @@ local ____exports = {}
|
|
|
31577
31571
|
____exports.saveDataMap = {}
|
|
31578
31572
|
____exports.saveDataDefaultsMap = {}
|
|
31579
31573
|
____exports.saveDataConditionalFuncMap = {}
|
|
31574
|
+
--- We backup some save data keys on every new room for the purposes of restoring it when Glowing
|
|
31575
|
+
-- Hour Glass is used.
|
|
31576
|
+
____exports.saveDataGlowingHourGlassMap = {}
|
|
31580
31577
|
return ____exports
|
|
31581
31578
|
end,
|
|
31582
31579
|
["src.features.saveDataManager.save"] = function(...)
|
|
@@ -31594,9 +31591,9 @@ local ____log = require("src.functions.log")
|
|
|
31594
31591
|
local log = ____log.log
|
|
31595
31592
|
local ____table = require("src.functions.table")
|
|
31596
31593
|
local iterateTableInOrder = ____table.iterateTableInOrder
|
|
31597
|
-
local
|
|
31598
|
-
local SAVE_DATA_MANAGER_DEBUG =
|
|
31599
|
-
local SAVE_DATA_MANAGER_FEATURE_NAME =
|
|
31594
|
+
local ____constants = require("src.features.saveDataManager.constants")
|
|
31595
|
+
local SAVE_DATA_MANAGER_DEBUG = ____constants.SAVE_DATA_MANAGER_DEBUG
|
|
31596
|
+
local SAVE_DATA_MANAGER_FEATURE_NAME = ____constants.SAVE_DATA_MANAGER_FEATURE_NAME
|
|
31600
31597
|
function getAllSaveDataToWriteToDisk(self, saveDataMap, saveDataConditionalFuncMap)
|
|
31601
31598
|
local allSaveData = {}
|
|
31602
31599
|
iterateTableInOrder(
|
|
@@ -31634,7 +31631,7 @@ local ____lualib = require("lualib_bundle")
|
|
|
31634
31631
|
local Set = ____lualib.Set
|
|
31635
31632
|
local __TS__New = ____lualib.__TS__New
|
|
31636
31633
|
local ____exports = {}
|
|
31637
|
-
local postUseItemGlowingHourGlass, postPlayerInit, preGameExit, postNewLevel, postNewRoomEarly, restoreDefaultsAll, restoreDefaults, clearAndCopyAllElements, RESETTABLE_SAVE_DATA_KEYS, mod, loadedDataOnThisRun
|
|
31634
|
+
local postUseItemGlowingHourGlass, postPlayerInit, preGameExit, postNewLevel, postNewRoomEarly, makeGlowingHourGlassBackup, restoreGlowingHourGlassBackup, restoreDefaultsAll, restoreDefaults, clearAndCopyAllElements, RESETTABLE_SAVE_DATA_KEYS, mod, loadedDataOnThisRun, restoreGlowingHourGlassDataOnNextRoom
|
|
31638
31635
|
local ____isaac_2Dtypescript_2Ddefinitions = require("lua_modules.isaac-typescript-definitions.dist.src.index")
|
|
31639
31636
|
local CollectibleType = ____isaac_2Dtypescript_2Ddefinitions.CollectibleType
|
|
31640
31637
|
local ModCallback = ____isaac_2Dtypescript_2Ddefinitions.ModCallback
|
|
@@ -31655,18 +31652,23 @@ local onFirstFloor = ____stage.onFirstFloor
|
|
|
31655
31652
|
local ____table = require("src.functions.table")
|
|
31656
31653
|
local clearTable = ____table.clearTable
|
|
31657
31654
|
local iterateTableInOrder = ____table.iterateTableInOrder
|
|
31655
|
+
local ____constants = require("src.features.saveDataManager.constants")
|
|
31656
|
+
local SAVE_DATA_MANAGER_DEBUG = ____constants.SAVE_DATA_MANAGER_DEBUG
|
|
31657
|
+
local SAVE_DATA_MANAGER_FEATURE_NAME = ____constants.SAVE_DATA_MANAGER_FEATURE_NAME
|
|
31658
|
+
local SAVE_DATA_MANAGER_GLOWING_HOUR_GLASS_BACKUP_KEYS = ____constants.SAVE_DATA_MANAGER_GLOWING_HOUR_GLASS_BACKUP_KEYS
|
|
31658
31659
|
local ____load = require("src.features.saveDataManager.load")
|
|
31659
31660
|
local loadFromDisk = ____load.loadFromDisk
|
|
31660
31661
|
local ____maps = require("src.features.saveDataManager.maps")
|
|
31661
31662
|
local saveDataConditionalFuncMap = ____maps.saveDataConditionalFuncMap
|
|
31662
31663
|
local saveDataDefaultsMap = ____maps.saveDataDefaultsMap
|
|
31664
|
+
local saveDataGlowingHourGlassMap = ____maps.saveDataGlowingHourGlassMap
|
|
31663
31665
|
local saveDataMap = ____maps.saveDataMap
|
|
31666
|
+
local ____merge = require("src.features.saveDataManager.merge")
|
|
31667
|
+
local merge = ____merge.merge
|
|
31664
31668
|
local ____save = require("src.features.saveDataManager.save")
|
|
31665
31669
|
local saveToDisk = ____save.saveToDisk
|
|
31666
|
-
local ____saveDataManagerConstants = require("src.features.saveDataManager.saveDataManagerConstants")
|
|
31667
|
-
local SAVE_DATA_MANAGER_DEBUG = ____saveDataManagerConstants.SAVE_DATA_MANAGER_DEBUG
|
|
31668
|
-
local SAVE_DATA_MANAGER_FEATURE_NAME = ____saveDataManagerConstants.SAVE_DATA_MANAGER_FEATURE_NAME
|
|
31669
31670
|
function postUseItemGlowingHourGlass(self)
|
|
31671
|
+
restoreGlowingHourGlassDataOnNextRoom = true
|
|
31670
31672
|
return nil
|
|
31671
31673
|
end
|
|
31672
31674
|
function postPlayerInit(self)
|
|
@@ -31703,6 +31705,63 @@ function postNewLevel(self)
|
|
|
31703
31705
|
end
|
|
31704
31706
|
function postNewRoomEarly(self)
|
|
31705
31707
|
restoreDefaults(nil, SaveDataKey.ROOM)
|
|
31708
|
+
if restoreGlowingHourGlassDataOnNextRoom then
|
|
31709
|
+
restoreGlowingHourGlassDataOnNextRoom = false
|
|
31710
|
+
restoreGlowingHourGlassBackup(nil)
|
|
31711
|
+
else
|
|
31712
|
+
makeGlowingHourGlassBackup(nil)
|
|
31713
|
+
end
|
|
31714
|
+
end
|
|
31715
|
+
function makeGlowingHourGlassBackup(self)
|
|
31716
|
+
iterateTableInOrder(
|
|
31717
|
+
nil,
|
|
31718
|
+
saveDataMap,
|
|
31719
|
+
function(____, subscriberName, saveData)
|
|
31720
|
+
for ____, saveDataKey in ipairs(SAVE_DATA_MANAGER_GLOWING_HOUR_GLASS_BACKUP_KEYS) do
|
|
31721
|
+
do
|
|
31722
|
+
local childTable = saveData[saveDataKey]
|
|
31723
|
+
if childTable == nil then
|
|
31724
|
+
goto __continue18
|
|
31725
|
+
end
|
|
31726
|
+
local saveDataGlowingHourGlass = saveDataGlowingHourGlassMap[subscriberName]
|
|
31727
|
+
if saveDataGlowingHourGlass == nil then
|
|
31728
|
+
saveDataGlowingHourGlass = {}
|
|
31729
|
+
end
|
|
31730
|
+
local copiedChildTable = deepCopy(nil, childTable)
|
|
31731
|
+
saveDataGlowingHourGlass[saveDataKey] = copiedChildTable
|
|
31732
|
+
end
|
|
31733
|
+
::__continue18::
|
|
31734
|
+
end
|
|
31735
|
+
end,
|
|
31736
|
+
SAVE_DATA_MANAGER_DEBUG
|
|
31737
|
+
)
|
|
31738
|
+
end
|
|
31739
|
+
function restoreGlowingHourGlassBackup(self)
|
|
31740
|
+
iterateTableInOrder(
|
|
31741
|
+
nil,
|
|
31742
|
+
saveDataMap,
|
|
31743
|
+
function(____, subscriberName, saveData)
|
|
31744
|
+
for ____, saveDataKey in ipairs(SAVE_DATA_MANAGER_GLOWING_HOUR_GLASS_BACKUP_KEYS) do
|
|
31745
|
+
do
|
|
31746
|
+
local childTable = saveData[saveDataKey]
|
|
31747
|
+
if childTable == nil then
|
|
31748
|
+
goto __continue24
|
|
31749
|
+
end
|
|
31750
|
+
local saveDataGlowingHourGlass = saveDataGlowingHourGlassMap[subscriberName]
|
|
31751
|
+
if saveDataGlowingHourGlass == nil then
|
|
31752
|
+
goto __continue24
|
|
31753
|
+
end
|
|
31754
|
+
local childTableBackup = saveDataGlowingHourGlass[saveDataKey]
|
|
31755
|
+
if childTableBackup == nil then
|
|
31756
|
+
goto __continue24
|
|
31757
|
+
end
|
|
31758
|
+
merge(nil, childTable, childTableBackup, subscriberName .. "__glowingHourGlass")
|
|
31759
|
+
end
|
|
31760
|
+
::__continue24::
|
|
31761
|
+
end
|
|
31762
|
+
end,
|
|
31763
|
+
SAVE_DATA_MANAGER_DEBUG
|
|
31764
|
+
)
|
|
31706
31765
|
end
|
|
31707
31766
|
function restoreDefaultsAll(self)
|
|
31708
31767
|
restoreDefaults(nil, SaveDataKey.RUN)
|
|
@@ -31749,6 +31808,7 @@ end
|
|
|
31749
31808
|
RESETTABLE_SAVE_DATA_KEYS = __TS__New(Set, {SaveDataKey.RUN, SaveDataKey.LEVEL, SaveDataKey.ROOM})
|
|
31750
31809
|
mod = nil
|
|
31751
31810
|
loadedDataOnThisRun = false
|
|
31811
|
+
restoreGlowingHourGlassDataOnNextRoom = false
|
|
31752
31812
|
function ____exports.saveDataManagerInit(self, incomingMod)
|
|
31753
31813
|
mod = incomingMod
|
|
31754
31814
|
mod:AddCallback(ModCallback.POST_USE_ITEM, postUseItemGlowingHourGlass, CollectibleType.GLOWING_HOUR_GLASS)
|
|
@@ -31784,6 +31844,8 @@ local ____deepCopy = require("src.functions.deepCopy")
|
|
|
31784
31844
|
local deepCopy = ____deepCopy.deepCopy
|
|
31785
31845
|
local ____types = require("src.functions.types")
|
|
31786
31846
|
local isString = ____types.isString
|
|
31847
|
+
local ____constants = require("src.features.saveDataManager.constants")
|
|
31848
|
+
local SAVE_DATA_MANAGER_FEATURE_NAME = ____constants.SAVE_DATA_MANAGER_FEATURE_NAME
|
|
31787
31849
|
local ____main = require("src.features.saveDataManager.main")
|
|
31788
31850
|
local forceSaveDataManagerLoad = ____main.forceSaveDataManagerLoad
|
|
31789
31851
|
local forceSaveDataManagerSave = ____main.forceSaveDataManagerSave
|
|
@@ -31792,8 +31854,6 @@ local ____maps = require("src.features.saveDataManager.maps")
|
|
|
31792
31854
|
local saveDataConditionalFuncMap = ____maps.saveDataConditionalFuncMap
|
|
31793
31855
|
local saveDataDefaultsMap = ____maps.saveDataDefaultsMap
|
|
31794
31856
|
local saveDataMap = ____maps.saveDataMap
|
|
31795
|
-
local ____saveDataManagerConstants = require("src.features.saveDataManager.saveDataManagerConstants")
|
|
31796
|
-
local SAVE_DATA_MANAGER_FEATURE_NAME = ____saveDataManagerConstants.SAVE_DATA_MANAGER_FEATURE_NAME
|
|
31797
31857
|
--- This is the entry point to the save data manager, a system which provides two major features:
|
|
31798
31858
|
--
|
|
31799
31859
|
-- 1. automatic resetting of variables on a new run, on a new level, or on a new room (as desired)
|
|
@@ -31865,9 +31925,14 @@ local SAVE_DATA_MANAGER_FEATURE_NAME = ____saveDataManagerConstants.SAVE_DATA_MA
|
|
|
31865
31925
|
-- data manager cannot do this on its own because it cannot know when your mod features are finished
|
|
31866
31926
|
-- initializing.)
|
|
31867
31927
|
--
|
|
31868
|
-
--
|
|
31869
|
-
--
|
|
31870
|
-
--
|
|
31928
|
+
-- Some features may have variables that need to be automatically reset per run/level, but not saved
|
|
31929
|
+
-- to disk on game exit. (For example, if they contain functions or other non-serializable data.)
|
|
31930
|
+
-- For these cases, set the second argument to `() => false`.
|
|
31931
|
+
--
|
|
31932
|
+
-- Note that when the player uses Glowing Hour Glass, the save data manager will automatically
|
|
31933
|
+
-- restore any variables on a "run" or "level" object with a backup that was created when the room
|
|
31934
|
+
-- was entered. Thus, you should not have to explicitly program support for Glowing Hour Glass into
|
|
31935
|
+
-- your mod features that use the save data manager.
|
|
31871
31936
|
--
|
|
31872
31937
|
-- @param key The name of the file or feature that is submitting data to be managed by the save data
|
|
31873
31938
|
-- manager. The save data manager will throw an error if the key is already registered.
|
|
@@ -39636,7 +39701,7 @@ return ____exports
|
|
|
39636
39701
|
local ____exports = {}
|
|
39637
39702
|
return ____exports
|
|
39638
39703
|
end,
|
|
39639
|
-
["src.features.customStage.
|
|
39704
|
+
["src.features.customStage.constants"] = function(...)
|
|
39640
39705
|
local ____exports = {}
|
|
39641
39706
|
____exports.CUSTOM_STAGE_FEATURE_NAME = "customStage"
|
|
39642
39707
|
____exports.ISAACSCRIPT_CUSTOM_STAGE_GFX_PATH = "gfx/isaacscript-custom-stage"
|
|
@@ -39682,8 +39747,8 @@ local trimPrefix = ____string.trimPrefix
|
|
|
39682
39747
|
local ____utils = require("src.functions.utils")
|
|
39683
39748
|
local erange = ____utils.erange
|
|
39684
39749
|
local irange = ____utils.irange
|
|
39685
|
-
local
|
|
39686
|
-
local ISAACSCRIPT_CUSTOM_STAGE_GFX_PATH =
|
|
39750
|
+
local ____constants = require("src.features.customStage.constants")
|
|
39751
|
+
local ISAACSCRIPT_CUSTOM_STAGE_GFX_PATH = ____constants.ISAACSCRIPT_CUSTOM_STAGE_GFX_PATH
|
|
39687
39752
|
function getBackdropPNGPath(self, customStage, backdropKind, rng)
|
|
39688
39753
|
local backdrop = customStage.backdropPNGPaths == nil and DEFAULT_BACKDROP or customStage.backdropPNGPaths
|
|
39689
39754
|
local pathArray = backdrop[backdropKind]
|
|
@@ -40175,7 +40240,7 @@ return ____exports
|
|
|
40175
40240
|
local ____exports = {}
|
|
40176
40241
|
return ____exports
|
|
40177
40242
|
end,
|
|
40178
|
-
["src.features.customTrapdoor.
|
|
40243
|
+
["src.features.customTrapdoor.constants"] = function(...)
|
|
40179
40244
|
local ____lualib = require("lualib_bundle")
|
|
40180
40245
|
local Set = ____lualib.Set
|
|
40181
40246
|
local __TS__New = ____lualib.__TS__New
|
|
@@ -40258,10 +40323,10 @@ local ____positionVelocity = require("src.functions.positionVelocity")
|
|
|
40258
40323
|
local anyPlayerCloserThan = ____positionVelocity.anyPlayerCloserThan
|
|
40259
40324
|
local ____roomClearFrame = require("src.features.roomClearFrame")
|
|
40260
40325
|
local getRoomClearGameFrame = ____roomClearFrame.getRoomClearGameFrame
|
|
40261
|
-
local
|
|
40262
|
-
local TRAPDOOR_BOSS_REACTION_FRAMES =
|
|
40263
|
-
local TRAPDOOR_OPEN_DISTANCE =
|
|
40264
|
-
local TRAPDOOR_OPEN_DISTANCE_AFTER_BOSS =
|
|
40326
|
+
local ____constants = require("src.features.customTrapdoor.constants")
|
|
40327
|
+
local TRAPDOOR_BOSS_REACTION_FRAMES = ____constants.TRAPDOOR_BOSS_REACTION_FRAMES
|
|
40328
|
+
local TRAPDOOR_OPEN_DISTANCE = ____constants.TRAPDOOR_OPEN_DISTANCE
|
|
40329
|
+
local TRAPDOOR_OPEN_DISTANCE_AFTER_BOSS = ____constants.TRAPDOOR_OPEN_DISTANCE_AFTER_BOSS
|
|
40265
40330
|
function shouldTrapdoorOpen(self, gridEntity, firstSpawn)
|
|
40266
40331
|
local room = game:GetRoom()
|
|
40267
40332
|
local roomClear = room:IsClear()
|
|
@@ -40361,8 +40426,8 @@ local ____vector = require("src.functions.vector")
|
|
|
40361
40426
|
local isVector = ____vector.isVector
|
|
40362
40427
|
local ____customGridEntity = require("src.features.customGridEntity")
|
|
40363
40428
|
local spawnCustomGridEntity = ____customGridEntity.spawnCustomGridEntity
|
|
40364
|
-
local
|
|
40365
|
-
local GridEntityTypeCustom =
|
|
40429
|
+
local ____constants = require("src.features.customTrapdoor.constants")
|
|
40430
|
+
local GridEntityTypeCustom = ____constants.GridEntityTypeCustom
|
|
40366
40431
|
local ____openClose = require("src.features.customTrapdoor.openClose")
|
|
40367
40432
|
local shouldTrapdoorSpawnOpen = ____openClose.shouldTrapdoorSpawnOpen
|
|
40368
40433
|
local ____v = require("src.features.customTrapdoor.v")
|
|
@@ -40405,8 +40470,8 @@ local errorIfFeaturesNotInitialized = ____featuresInitialized.errorIfFeaturesNot
|
|
|
40405
40470
|
local ____nextStage = require("src.functions.nextStage")
|
|
40406
40471
|
local getNextStage = ____nextStage.getNextStage
|
|
40407
40472
|
local getNextStageType = ____nextStage.getNextStageType
|
|
40408
|
-
local
|
|
40409
|
-
local CUSTOM_TRAPDOOR_FEATURE_NAME =
|
|
40473
|
+
local ____constants = require("src.features.customTrapdoor.constants")
|
|
40474
|
+
local CUSTOM_TRAPDOOR_FEATURE_NAME = ____constants.CUSTOM_TRAPDOOR_FEATURE_NAME
|
|
40410
40475
|
local ____spawn = require("src.features.customTrapdoor.spawn")
|
|
40411
40476
|
local spawnCustomTrapdoorToDestination = ____spawn.spawnCustomTrapdoorToDestination
|
|
40412
40477
|
--- Helper function to spawn a trapdoor grid entity that will take a player to a custom stage. If you
|
|
@@ -40581,8 +40646,8 @@ local ____lualib = require("lualib_bundle")
|
|
|
40581
40646
|
local Map = ____lualib.Map
|
|
40582
40647
|
local __TS__New = ____lualib.__TS__New
|
|
40583
40648
|
local ____exports = {}
|
|
40584
|
-
local
|
|
40585
|
-
local UIStreakAnimation =
|
|
40649
|
+
local ____constants = require("src.features.customStage.constants")
|
|
40650
|
+
local UIStreakAnimation = ____constants.UIStreakAnimation
|
|
40586
40651
|
local v = {
|
|
40587
40652
|
run = {
|
|
40588
40653
|
currentCustomStage = nil,
|
|
@@ -41098,8 +41163,8 @@ local ____entitiesSpecific = require("src.functions.entitiesSpecific")
|
|
|
41098
41163
|
local spawnEffectWithSeed = ____entitiesSpecific.spawnEffectWithSeed
|
|
41099
41164
|
local ____string = require("src.functions.string")
|
|
41100
41165
|
local removeCharactersBefore = ____string.removeCharactersBefore
|
|
41101
|
-
local
|
|
41102
|
-
local ISAACSCRIPT_CUSTOM_STAGE_GFX_PATH =
|
|
41166
|
+
local ____constants = require("src.features.customStage.constants")
|
|
41167
|
+
local ISAACSCRIPT_CUSTOM_STAGE_GFX_PATH = ____constants.ISAACSCRIPT_CUSTOM_STAGE_GFX_PATH
|
|
41103
41168
|
local ____v = require("src.features.customStage.v")
|
|
41104
41169
|
local v = ____v.default
|
|
41105
41170
|
--- Normally, we would make a custom entity to represent a shadow effect, but we don't want to
|
|
@@ -41299,9 +41364,9 @@ local getEnumValues = ____enums.getEnumValues
|
|
|
41299
41364
|
local ____ui = require("src.functions.ui")
|
|
41300
41365
|
local getScreenBottomCenterPos = ____ui.getScreenBottomCenterPos
|
|
41301
41366
|
local getScreenTopCenterPos = ____ui.getScreenTopCenterPos
|
|
41302
|
-
local
|
|
41303
|
-
local UIStreakAnimation =
|
|
41304
|
-
local UI_STREAK_ANIMATION_END_FRAMES =
|
|
41367
|
+
local ____constants = require("src.features.customStage.constants")
|
|
41368
|
+
local UIStreakAnimation = ____constants.UIStreakAnimation
|
|
41369
|
+
local UI_STREAK_ANIMATION_END_FRAMES = ____constants.UI_STREAK_ANIMATION_END_FRAMES
|
|
41305
41370
|
local ____v = require("src.features.customStage.v")
|
|
41306
41371
|
local v = ____v.default
|
|
41307
41372
|
function checkEndTopStreakText(self)
|
|
@@ -43533,9 +43598,9 @@ local pause = ____pause.pause
|
|
|
43533
43598
|
local unpause = ____pause.unpause
|
|
43534
43599
|
local ____runInNFrames = require("src.features.runInNFrames")
|
|
43535
43600
|
local runNextGameFrame = ____runInNFrames.runNextGameFrame
|
|
43536
|
-
local
|
|
43537
|
-
local CUSTOM_STAGE_FEATURE_NAME =
|
|
43538
|
-
local ISAACSCRIPT_CUSTOM_STAGE_GFX_PATH =
|
|
43601
|
+
local ____constants = require("src.features.customStage.constants")
|
|
43602
|
+
local CUSTOM_STAGE_FEATURE_NAME = ____constants.CUSTOM_STAGE_FEATURE_NAME
|
|
43603
|
+
local ISAACSCRIPT_CUSTOM_STAGE_GFX_PATH = ____constants.ISAACSCRIPT_CUSTOM_STAGE_GFX_PATH
|
|
43539
43604
|
local ____exports = require("src.features.customStage.exports")
|
|
43540
43605
|
local CUSTOM_FLOOR_STAGE = ____exports.CUSTOM_FLOOR_STAGE
|
|
43541
43606
|
local CUSTOM_FLOOR_STAGE_TYPE = ____exports.CUSTOM_FLOOR_STAGE_TYPE
|
|
@@ -43775,8 +43840,8 @@ local ____exports = require("src.features.saveDataManager.exports")
|
|
|
43775
43840
|
local saveDataManager = ____exports.saveDataManager
|
|
43776
43841
|
local ____backdrop = require("src.features.customStage.backdrop")
|
|
43777
43842
|
local setCustomStageBackdrop = ____backdrop.setCustomStageBackdrop
|
|
43778
|
-
local
|
|
43779
|
-
local CUSTOM_STAGE_FEATURE_NAME =
|
|
43843
|
+
local ____constants = require("src.features.customStage.constants")
|
|
43844
|
+
local CUSTOM_STAGE_FEATURE_NAME = ____constants.CUSTOM_STAGE_FEATURE_NAME
|
|
43780
43845
|
local ____customStageGridEntities = require("src.features.customStage.customStageGridEntities")
|
|
43781
43846
|
local convertVanillaTrapdoors = ____customStageGridEntities.convertVanillaTrapdoors
|
|
43782
43847
|
local removeUrnRewards = ____customStageGridEntities.removeUrnRewards
|
|
@@ -44329,12 +44394,12 @@ local isPlayerUsingPony = ____ponyDetection.isPlayerUsingPony
|
|
|
44329
44394
|
local ____runInNFrames = require("src.features.runInNFrames")
|
|
44330
44395
|
local runInNGameFrames = ____runInNFrames.runInNGameFrames
|
|
44331
44396
|
local runNextRenderFrame = ____runInNFrames.runNextRenderFrame
|
|
44332
|
-
local
|
|
44333
|
-
local ANIMATIONS_THAT_PREVENT_STAGE_TRAVEL =
|
|
44334
|
-
local CUSTOM_TRAPDOOR_FEATURE_NAME =
|
|
44335
|
-
local OTHER_PLAYER_TRAPDOOR_JUMP_DELAY_GAME_FRAMES =
|
|
44336
|
-
local OTHER_PLAYER_TRAPDOOR_JUMP_DURATION_GAME_FRAMES =
|
|
44337
|
-
local TRAPDOOR_TOUCH_DISTANCE =
|
|
44397
|
+
local ____constants = require("src.features.customTrapdoor.constants")
|
|
44398
|
+
local ANIMATIONS_THAT_PREVENT_STAGE_TRAVEL = ____constants.ANIMATIONS_THAT_PREVENT_STAGE_TRAVEL
|
|
44399
|
+
local CUSTOM_TRAPDOOR_FEATURE_NAME = ____constants.CUSTOM_TRAPDOOR_FEATURE_NAME
|
|
44400
|
+
local OTHER_PLAYER_TRAPDOOR_JUMP_DELAY_GAME_FRAMES = ____constants.OTHER_PLAYER_TRAPDOOR_JUMP_DELAY_GAME_FRAMES
|
|
44401
|
+
local OTHER_PLAYER_TRAPDOOR_JUMP_DURATION_GAME_FRAMES = ____constants.OTHER_PLAYER_TRAPDOOR_JUMP_DURATION_GAME_FRAMES
|
|
44402
|
+
local TRAPDOOR_TOUCH_DISTANCE = ____constants.TRAPDOOR_TOUCH_DISTANCE
|
|
44338
44403
|
local ____v = require("src.features.customTrapdoor.v")
|
|
44339
44404
|
local v = ____v.default
|
|
44340
44405
|
function canPlayerInteractWithTrapdoor(self, player)
|
|
@@ -44502,10 +44567,10 @@ local ____exports = require("src.features.saveDataManager.exports")
|
|
|
44502
44567
|
local saveDataManager = ____exports.saveDataManager
|
|
44503
44568
|
local ____blackSprite = require("src.features.customTrapdoor.blackSprite")
|
|
44504
44569
|
local drawBlackSprite = ____blackSprite.drawBlackSprite
|
|
44505
|
-
local
|
|
44506
|
-
local CUSTOM_TRAPDOOR_FEATURE_NAME =
|
|
44507
|
-
local GridEntityTypeCustom =
|
|
44508
|
-
local PIXELATION_TO_BLACK_FRAMES =
|
|
44570
|
+
local ____constants = require("src.features.customTrapdoor.constants")
|
|
44571
|
+
local CUSTOM_TRAPDOOR_FEATURE_NAME = ____constants.CUSTOM_TRAPDOOR_FEATURE_NAME
|
|
44572
|
+
local GridEntityTypeCustom = ____constants.GridEntityTypeCustom
|
|
44573
|
+
local PIXELATION_TO_BLACK_FRAMES = ____constants.PIXELATION_TO_BLACK_FRAMES
|
|
44509
44574
|
local ____openClose = require("src.features.customTrapdoor.openClose")
|
|
44510
44575
|
local checkCustomTrapdoorOpenClose = ____openClose.checkCustomTrapdoorOpenClose
|
|
44511
44576
|
local ____touched = require("src.features.customTrapdoor.touched")
|
|
@@ -46970,7 +47035,7 @@ return ____exports
|
|
|
46970
47035
|
["package"] = function(...)
|
|
46971
47036
|
return {
|
|
46972
47037
|
name = "isaacscript-common",
|
|
46973
|
-
version = "
|
|
47038
|
+
version = "12.0.0",
|
|
46974
47039
|
description = "Helper functions and features for IsaacScript mods.",
|
|
46975
47040
|
keywords = {"isaac", "rebirth", "afterbirth", "repentance"},
|
|
46976
47041
|
homepage = "https://isaacscript.github.io/",
|
package/dist/package.lua
CHANGED
|
@@ -27,8 +27,8 @@ local trimPrefix = ____string.trimPrefix
|
|
|
27
27
|
local ____utils = require("src.functions.utils")
|
|
28
28
|
local erange = ____utils.erange
|
|
29
29
|
local irange = ____utils.irange
|
|
30
|
-
local
|
|
31
|
-
local ISAACSCRIPT_CUSTOM_STAGE_GFX_PATH =
|
|
30
|
+
local ____constants = require("src.features.customStage.constants")
|
|
31
|
+
local ISAACSCRIPT_CUSTOM_STAGE_GFX_PATH = ____constants.ISAACSCRIPT_CUSTOM_STAGE_GFX_PATH
|
|
32
32
|
function getBackdropPNGPath(self, customStage, backdropKind, rng)
|
|
33
33
|
local backdrop = customStage.backdropPNGPaths == nil and DEFAULT_BACKDROP or customStage.backdropPNGPaths
|
|
34
34
|
local pathArray = backdrop[backdropKind]
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"constants.d.ts","sourceRoot":"","sources":["../../../../src/features/customStage/constants.ts"],"names":[],"mappings":";AAAA,eAAO,MAAM,yBAAyB,gBAAgB,CAAC;AAEvD,eAAO,MAAM,iCAAiC,iCAAiC,CAAC;AAEhF,uCAAuC;AACvC,oBAAY,iBAAiB;IAC3B,IAAI,IAAA;IACJ,IAAI,IAAA;IACJ,SAAS,IAAA;CACV;AAED,uCAAuC;AACvC,eAAO,MAAM,8BAA8B,EAAE;IAC3C,QAAQ,EAAE,GAAG,IAAI,iBAAiB,GAAG,GAAG;CAKhC,CAAC"}
|
|
File without changes
|
|
@@ -19,8 +19,8 @@ local ____exports = require("src.features.saveDataManager.exports")
|
|
|
19
19
|
local saveDataManager = ____exports.saveDataManager
|
|
20
20
|
local ____backdrop = require("src.features.customStage.backdrop")
|
|
21
21
|
local setCustomStageBackdrop = ____backdrop.setCustomStageBackdrop
|
|
22
|
-
local
|
|
23
|
-
local CUSTOM_STAGE_FEATURE_NAME =
|
|
22
|
+
local ____constants = require("src.features.customStage.constants")
|
|
23
|
+
local CUSTOM_STAGE_FEATURE_NAME = ____constants.CUSTOM_STAGE_FEATURE_NAME
|
|
24
24
|
local ____customStageGridEntities = require("src.features.customStage.customStageGridEntities")
|
|
25
25
|
local convertVanillaTrapdoors = ____customStageGridEntities.convertVanillaTrapdoors
|
|
26
26
|
local removeUrnRewards = ____customStageGridEntities.removeUrnRewards
|
|
@@ -10,8 +10,8 @@ local ____entitiesSpecific = require("src.functions.entitiesSpecific")
|
|
|
10
10
|
local spawnEffectWithSeed = ____entitiesSpecific.spawnEffectWithSeed
|
|
11
11
|
local ____string = require("src.functions.string")
|
|
12
12
|
local removeCharactersBefore = ____string.removeCharactersBefore
|
|
13
|
-
local
|
|
14
|
-
local ISAACSCRIPT_CUSTOM_STAGE_GFX_PATH =
|
|
13
|
+
local ____constants = require("src.features.customStage.constants")
|
|
14
|
+
local ISAACSCRIPT_CUSTOM_STAGE_GFX_PATH = ____constants.ISAACSCRIPT_CUSTOM_STAGE_GFX_PATH
|
|
15
15
|
local ____v = require("src.features.customStage.v")
|
|
16
16
|
local v = ____v.default
|
|
17
17
|
--- Normally, we would make a custom entity to represent a shadow effect, but we don't want to
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"streakText.d.ts","sourceRoot":"","sources":["../../../../src/features/customStage/streakText.ts"],"names":[],"mappings":"AAQA,OAAO,EAAE,WAAW,EAAE,MAAM,sCAAsC,CAAC;
|
|
1
|
+
{"version":3,"file":"streakText.d.ts","sourceRoot":"","sources":["../../../../src/features/customStage/streakText.ts"],"names":[],"mappings":"AAQA,OAAO,EAAE,WAAW,EAAE,MAAM,sCAAsC,CAAC;AAoEnE,wBAAgB,oBAAoB,IAAI,IAAI,CAS3C;AA0FD,wBAAgB,yBAAyB,CACvC,WAAW,EAAE,WAAW,EACxB,UAAU,EAAE,MAAM,GACjB,IAAI,CAYN;AA0ED,wBAAgB,kBAAkB,IAAI,IAAI,CAWzC"}
|
|
@@ -16,9 +16,9 @@ local getEnumValues = ____enums.getEnumValues
|
|
|
16
16
|
local ____ui = require("src.functions.ui")
|
|
17
17
|
local getScreenBottomCenterPos = ____ui.getScreenBottomCenterPos
|
|
18
18
|
local getScreenTopCenterPos = ____ui.getScreenTopCenterPos
|
|
19
|
-
local
|
|
20
|
-
local UIStreakAnimation =
|
|
21
|
-
local UI_STREAK_ANIMATION_END_FRAMES =
|
|
19
|
+
local ____constants = require("src.features.customStage.constants")
|
|
20
|
+
local UIStreakAnimation = ____constants.UIStreakAnimation
|
|
21
|
+
local UI_STREAK_ANIMATION_END_FRAMES = ____constants.UI_STREAK_ANIMATION_END_FRAMES
|
|
22
22
|
local ____v = require("src.features.customStage.v")
|
|
23
23
|
local v = ____v.default
|
|
24
24
|
function checkEndTopStreakText(self)
|
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
import { ControllerIndex } from "isaac-typescript-definitions";
|
|
2
2
|
import { CustomStage } from "../../interfaces/private/CustomStage";
|
|
3
|
-
import { UIStreakAnimation } from "./
|
|
3
|
+
import { UIStreakAnimation } from "./constants";
|
|
4
4
|
declare const v: {
|
|
5
5
|
run: {
|
|
6
6
|
currentCustomStage: CustomStage | null;
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"v.d.ts","sourceRoot":"","sources":["../../../../src/features/customStage/v.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,eAAe,EAAE,MAAM,8BAA8B,CAAC;AAC/D,OAAO,EAAE,WAAW,EAAE,MAAM,sCAAsC,CAAC;AACnE,OAAO,EAAE,iBAAiB,EAAE,MAAM,
|
|
1
|
+
{"version":3,"file":"v.d.ts","sourceRoot":"","sources":["../../../../src/features/customStage/v.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,eAAe,EAAE,MAAM,8BAA8B,CAAC;AAC/D,OAAO,EAAE,WAAW,EAAE,MAAM,sCAAsC,CAAC;AACnE,OAAO,EAAE,iBAAiB,EAAE,MAAM,aAAa,CAAC;AAEhD,QAAA,MAAM,CAAC;;;QAIH,iDAAiD;;;QAKjD,oFAAoF;;;;;;;;;;;;;;;;;CAqBvF,CAAC;AACF,eAAe,CAAC,CAAC;AAEjB,oCAAoC;AACpC,eAAO,MAAM,eAAe,0BAAiC,CAAC;AAE9D,+BAA+B;AAC/B,eAAO,MAAM,yBAAyB,mCAAuC,CAAC"}
|