isaacscript-common 11.1.0 → 11.2.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.d.ts +8 -0
- package/dist/isaacscript-common.lua +92 -56
- package/dist/package.lua +2 -2
- package/dist/src/features/extraConsoleCommands/init.d.ts.map +1 -1
- package/dist/src/features/extraConsoleCommands/init.lua +14 -21
- package/dist/src/features/extraConsoleCommands/listCommands.d.ts +15 -7
- package/dist/src/features/extraConsoleCommands/listCommands.d.ts.map +1 -1
- package/dist/src/features/extraConsoleCommands/listCommands.lua +51 -23
- package/dist/src/features/extraConsoleCommands/v.d.ts +7 -6
- package/dist/src/features/extraConsoleCommands/v.d.ts.map +1 -1
- package/dist/src/features/extraConsoleCommands/v.lua +9 -7
- package/dist/src/features/saveDataManager/main.d.ts.map +1 -1
- package/dist/src/features/saveDataManager/main.lua +6 -1
- package/dist/src/functions/collectibles.d.ts +4 -0
- package/dist/src/functions/collectibles.d.ts.map +1 -1
- package/dist/src/functions/collectibles.lua +4 -0
- package/dist/src/functions/trinkets.d.ts +4 -0
- package/dist/src/functions/trinkets.d.ts.map +1 -1
- package/dist/src/functions/trinkets.lua +4 -0
- package/package.json +2 -2
- package/src/features/extraConsoleCommands/init.ts +20 -26
- package/src/features/extraConsoleCommands/listCommands.ts +61 -23
- package/src/features/extraConsoleCommands/v.ts +11 -7
- package/src/features/saveDataManager/main.ts +12 -1
- package/src/functions/collectibles.ts +4 -0
- package/src/functions/trinkets.ts +4 -0
package/dist/index.d.ts
CHANGED
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@@ -2692,6 +2692,8 @@ export declare function getCollectibleChargeType(collectibleType: CollectibleTyp
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/**
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* Helper function to get the in-game description for a collectible. Returns "Unknown" if the
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* provided collectible type was not valid.
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+
*
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* This function works for both vanilla and modded collectibles.
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*/
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export declare function getCollectibleDescription(collectibleType: CollectibleType): string;
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@@ -2799,6 +2801,8 @@ export declare function getCollectibleMaxCharges(collectibleType: CollectibleTyp
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* type is not valid.
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*
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* For example, `getCollectibleName(CollectibleType.SAD_ONION)` would return "Sad Onion".
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*
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* This function works for both vanilla and modded collectibles.
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*/
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export declare function getCollectibleName(collectibleType: CollectibleType): string;
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@@ -5210,6 +5214,8 @@ export declare function getTrinketArray(): readonly TrinketType[];
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/**
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* Helper function to get the in-game description for a trinket. Returns "Unknown" if the provided
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* trinket type was not valid.
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*
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* This function works for both vanilla and modded trinkets.
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*/
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export declare function getTrinketDescription(trinketType: TrinketType): string;
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@@ -5228,6 +5234,8 @@ export declare function getTrinketGfxFilename(trinketType: TrinketType): string;
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* not valid.
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*
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* For example, `getTrinketName(TrinketType.SWALLOWED_PENNY)` would return "Swallowed Penny".
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*
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* This function works for both vanilla and modded trinkets.
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*/
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export declare function getTrinketName(trinketType: TrinketType): string;
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@@ -1,6 +1,6 @@
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1
1
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--[[
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2
2
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-
isaacscript-common 11.
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+
isaacscript-common 11.2.0
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This is the "isaacscript-common" library, which was created with the IsaacScript tool.
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@@ -4861,7 +4861,7 @@ return ____exports
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["lua_modules.isaac-typescript-definitions.dist.package"] = function(...)
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return {
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name = "isaac-typescript-definitions",
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-
version = "7.2.
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version = "7.2.3",
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description = "TypeScript definitions for The Binding of Isaac: Repentance.",
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keywords = {"isaac", "rebirth", "afterbirth", "repentance"},
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homepage = "https://isaacscript.github.io/",
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@@ -25272,6 +25272,8 @@ function ____exports.getCollectibleChargeType(self, collectibleType)
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end
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--- Helper function to get the in-game description for a collectible. Returns "Unknown" if the
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-- provided collectible type was not valid.
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--
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-- This function works for both vanilla and modded collectibles.
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function ____exports.getCollectibleDescription(self, collectibleType)
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local collectibleDescription = COLLECTIBLE_DESCRIPTION_MAP:get(collectibleType)
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if collectibleDescription ~= nil then
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@@ -25423,6 +25425,8 @@ end
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-- type is not valid.
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--
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-- For example, `getCollectibleName(CollectibleType.SAD_ONION)` would return "Sad Onion".
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--
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-- This function works for both vanilla and modded collectibles.
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function ____exports.getCollectibleName(self, collectibleType)
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local collectibleName = COLLECTIBLE_TYPE_TO_NAME_MAP:get(collectibleType)
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if collectibleName ~= nil then
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@@ -29016,6 +29020,8 @@ function ____exports.getOpenTrinketSlot(self, player)
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end
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--- Helper function to get the in-game description for a trinket. Returns "Unknown" if the provided
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-- trinket type was not valid.
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--
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-- This function works for both vanilla and modded trinkets.
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function ____exports.getTrinketDescription(self, trinketType)
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local trinketDescription = TRINKET_DESCRIPTION_MAP:get(trinketType)
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if trinketDescription ~= nil then
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@@ -29044,6 +29050,8 @@ end
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-- not valid.
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--
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-- For example, `getTrinketName(TrinketType.SWALLOWED_PENNY)` would return "Swallowed Penny".
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+
--
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29054
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-- This function works for both vanilla and modded trinkets.
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function ____exports.getTrinketName(self, trinketType)
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local trinketName = TRINKET_TYPE_TO_NAME_MAP:get(trinketType)
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if trinketName ~= nil then
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@@ -31625,8 +31633,9 @@ local ____lualib = require("lualib_bundle")
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local Set = ____lualib.Set
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local __TS__New = ____lualib.__TS__New
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local ____exports = {}
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-
local postPlayerInit, preGameExit, postNewLevel, postNewRoomEarly, restoreDefaultsAll, restoreDefaults, clearAndCopyAllElements, RESETTABLE_SAVE_DATA_KEYS, mod, loadedDataOnThisRun
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+
local postUseItemGlowingHourGlass, postPlayerInit, preGameExit, postNewLevel, postNewRoomEarly, restoreDefaultsAll, restoreDefaults, clearAndCopyAllElements, RESETTABLE_SAVE_DATA_KEYS, mod, loadedDataOnThisRun
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local ____isaac_2Dtypescript_2Ddefinitions = require("lua_modules.isaac-typescript-definitions.dist.src.index")
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local CollectibleType = ____isaac_2Dtypescript_2Ddefinitions.CollectibleType
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local ModCallback = ____isaac_2Dtypescript_2Ddefinitions.ModCallback
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local ____cachedClasses = require("src.core.cachedClasses")
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local game = ____cachedClasses.game
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@@ -31656,6 +31665,9 @@ local saveToDisk = ____save.saveToDisk
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local ____saveDataManagerConstants = require("src.features.saveDataManager.saveDataManagerConstants")
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local SAVE_DATA_MANAGER_DEBUG = ____saveDataManagerConstants.SAVE_DATA_MANAGER_DEBUG
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local SAVE_DATA_MANAGER_FEATURE_NAME = ____saveDataManagerConstants.SAVE_DATA_MANAGER_FEATURE_NAME
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function postUseItemGlowingHourGlass(self)
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return nil
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end
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function postPlayerInit(self)
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if mod == nil then
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error(("The mod for the " .. SAVE_DATA_MANAGER_FEATURE_NAME) .. " was not initialized.")
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@@ -31738,6 +31750,7 @@ mod = nil
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loadedDataOnThisRun = false
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function ____exports.saveDataManagerInit(self, incomingMod)
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mod = incomingMod
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+
mod:AddCallback(ModCallback.POST_USE_ITEM, postUseItemGlowingHourGlass, CollectibleType.GLOWING_HOUR_GLASS)
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mod:AddCallback(ModCallback.POST_PLAYER_INIT, postPlayerInit)
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mod:AddCallback(ModCallback.PRE_GAME_EXIT, preGameExit)
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mod:AddCallback(ModCallback.POST_NEW_LEVEL, postNewLevel)
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@@ -46956,7 +46969,7 @@ return ____exports
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["package"] = function(...)
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return {
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name = "isaacscript-common",
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-
version = "11.
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+
version = "11.2.0",
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description = "Helper functions and features for IsaacScript mods.",
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keywords = {"isaac", "rebirth", "afterbirth", "repentance"},
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homepage = "https://isaacscript.github.io/",
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@@ -46967,7 +46980,7 @@ return {
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type = "commonjs",
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main = "dist/src/index",
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types = "dist/src/index.d.ts",
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-
dependencies = {["isaac-typescript-definitions"] = "^7.2.
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dependencies = {["isaac-typescript-definitions"] = "^7.2.3"}
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}
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end,
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["src.functions.map"] = function(...)
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@@ -50907,14 +50920,16 @@ local v = {persistent = {
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maze = false,
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blind = false,
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giant = false,
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disableCurses = false
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-
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disableCurses = false,
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damage = false,
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damageAmount = 500,
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speed = false,
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speedAmount = 2,
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+
tears = false,
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tearsAmount = 1,
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flight = false,
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chaosCardTears = false,
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-
spamBloodRights = false
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maxDamage = false,
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-
maxSpeed = false,
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maxTears = false,
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flight = false
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+
spamBloodRights = false
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}}
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50919
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____exports.default = v
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--- The contents of the map are initialized in the "init.ts" file.
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@@ -51073,8 +51088,8 @@ end
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--- Toggles Chaos Card tears for the player. Useful for killing enemies very fast without using
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-- "debug 10".
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function ____exports.chaosCardTears(self)
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-
v.
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printEnabled(nil, v.
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v.persistent.chaosCardTears = not v.persistent.chaosCardTears
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+
printEnabled(nil, v.persistent.chaosCardTears, "Chaos Card tears")
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end
|
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51079
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--- Warps to the Devil Room for the floor. If the Angel Room has already been visited or initialized,
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-- this will uninitialize it and make an Devil Room instead.
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@@ -51513,10 +51528,19 @@ function ____exports.dadsNote(self)
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setStage(nil, LevelStage.DEPTHS_2, StageType.REPENTANCE)
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____exports.bossRoom(nil)
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end
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-
--- Toggles
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51517
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-
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51518
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-
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-
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+
--- Toggles a set damage stat for the player. You can provide an optional argument to this command in
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-- order to set the damage to a specific amount. Default is 500.
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+
function ____exports.damage(self, params)
|
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51534
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+
if params ~= "" then
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+
local num = tonumber(params)
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|
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if num == nil then
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printConsole(nil, "The provided damage amount is invalid: " .. params)
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return
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end
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v.persistent.damageAmount = num
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end
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v.persistent.damage = not v.persistent.damage
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printEnabled(nil, v.persistent.damage, "debug damage")
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end
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--- Toggles permanent Curse of Darkness.
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function ____exports.darkness(self)
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@@ -51562,21 +51586,21 @@ end
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--- Toggles flight for the player.
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function ____exports.flight(self, params)
|
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local player = Isaac.GetPlayer()
|
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-
v.
|
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+
v.persistent.flight = not v.persistent.flight
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if params == "true" then
|
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-
v.
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v.persistent.flight = true
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elseif params == "false" then
|
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-
v.
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v.persistent.flight = false
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end
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player:AddCacheFlags(CacheFlag.FLYING)
|
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player:EvaluateItems()
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local collectibleUsedToShowFlight = CollectibleType.FATE
|
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51574
|
-
if v.
|
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+
if v.persistent.flight then
|
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addCollectibleCostume(nil, player, collectibleUsedToShowFlight)
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else
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removeCollectibleCostume(nil, player, collectibleUsedToShowFlight)
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end
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-
printEnabled(nil, v.
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|
+
printEnabled(nil, v.persistent.speed, "max speed")
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end
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--- Alias for the "startingRoom" command.
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function ____exports.fool(self)
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@@ -52102,8 +52126,8 @@ end
|
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--- Toggles spamming Blood Rights on every frame. Useful for killing enemies very fast without using
|
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-- "debug 10".
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function ____exports.spam(self)
|
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52105
|
-
v.
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-
printEnabled(nil, v.
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|
+
v.persistent.spamBloodRights = not v.persistent.spamBloodRights
|
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|
+
printEnabled(nil, v.persistent.spamBloodRights, "spamming Blood Rights")
|
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end
|
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function ____exports.spawnCollectible(self, params)
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if params == "" then
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@@ -52170,15 +52194,25 @@ function ____exports.spawnTrinket(self, params)
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local centerPos = roomClass:GetCenterPos()
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spawnTrinketFunction(nil, trinketType, centerPos)
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end
|
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52173
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-
--- Toggles
|
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52174
|
-
|
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52197
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+
--- Toggles a set movement speed and flight for the player. You can provide an optional argument to
|
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52198
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+
-- this command in order to set the speed to a specific amount. Default is 2.0 (which is the maximum
|
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+
-- that the stat can be set to).
|
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52200
|
+
function ____exports.speed(self, params)
|
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local player = Isaac.GetPlayer()
|
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52176
|
-
|
|
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|
+
if params ~= "" then
|
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|
+
local num = tonumber(params)
|
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52204
|
+
if num == nil then
|
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|
+
printConsole(nil, "The provided speed amount is invalid: " .. params)
|
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52206
|
+
return
|
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52207
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+
end
|
|
52208
|
+
v.persistent.damageAmount = num
|
|
52209
|
+
end
|
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52210
|
+
v.persistent.speed = not v.persistent.speed
|
|
52177
52211
|
player:AddCacheFlags(CacheFlag.SPEED)
|
|
52178
52212
|
player:EvaluateItems()
|
|
52179
|
-
local value = tostring(v.
|
|
52213
|
+
local value = tostring(v.persistent.speed)
|
|
52180
52214
|
____exports.flight(nil, value)
|
|
52181
|
-
printEnabled(nil, v.
|
|
52215
|
+
printEnabled(nil, v.persistent.speed, "max speed and flight")
|
|
52182
52216
|
end
|
|
52183
52217
|
--- Alias for the "startingRoom" command.
|
|
52184
52218
|
function ____exports.startRoom(self)
|
|
@@ -52188,14 +52222,23 @@ end
|
|
|
52188
52222
|
function ____exports.superSecretRoom(self)
|
|
52189
52223
|
warpToRoomType(nil, RoomType.SUPER_SECRET)
|
|
52190
52224
|
end
|
|
52191
|
-
--- Toggles
|
|
52192
|
-
--
|
|
52193
|
-
|
|
52194
|
-
|
|
52225
|
+
--- Toggles a set tear delay (e.g. fire rate) for the player. You can provide an optional argument to
|
|
52226
|
+
-- this command in order to set the tear delay to a specific amount. Default is 1 (which is
|
|
52227
|
+
-- equivalent to the Soy Milk tear rate).
|
|
52228
|
+
function ____exports.tears(self, params)
|
|
52229
|
+
if params ~= "" then
|
|
52230
|
+
local num = tonumber(params)
|
|
52231
|
+
if num == nil then
|
|
52232
|
+
printConsole(nil, "The provided tear delay amount is invalid: " .. params)
|
|
52233
|
+
return
|
|
52234
|
+
end
|
|
52235
|
+
v.persistent.tearsAmount = num
|
|
52236
|
+
end
|
|
52237
|
+
v.persistent.tears = not v.persistent.tears
|
|
52195
52238
|
local player = Isaac.GetPlayer()
|
|
52196
52239
|
player:AddCacheFlags(CacheFlag.FIRE_DELAY)
|
|
52197
52240
|
player:EvaluateItems()
|
|
52198
|
-
printEnabled(nil, v.
|
|
52241
|
+
printEnabled(nil, v.persistent.damage, "debug tear-rate")
|
|
52199
52242
|
end
|
|
52200
52243
|
--- Alias for the "runTests" command.
|
|
52201
52244
|
function ____exports.tests(self)
|
|
@@ -52270,16 +52313,13 @@ local ____lualib = require("lualib_bundle")
|
|
|
52270
52313
|
local Map = ____lualib.Map
|
|
52271
52314
|
local __TS__ObjectEntries = ____lualib.__TS__ObjectEntries
|
|
52272
52315
|
local ____exports = {}
|
|
52273
|
-
local initCommandMap, initCallbacks, postUpdate, evaluateCacheFireDelay, evaluateCacheSpeed, evaluateCacheFlying, entityTakeDmgPlayer, postCurseEval, executeCmd
|
|
52316
|
+
local initCommandMap, initCallbacks, postUpdate, evaluateCacheDamage, evaluateCacheFireDelay, evaluateCacheSpeed, evaluateCacheFlying, entityTakeDmgPlayer, postCurseEval, executeCmd
|
|
52274
52317
|
local ____isaac_2Dtypescript_2Ddefinitions = require("lua_modules.isaac-typescript-definitions.dist.src.index")
|
|
52275
52318
|
local CacheFlag = ____isaac_2Dtypescript_2Ddefinitions.CacheFlag
|
|
52276
52319
|
local CollectibleType = ____isaac_2Dtypescript_2Ddefinitions.CollectibleType
|
|
52277
52320
|
local EntityType = ____isaac_2Dtypescript_2Ddefinitions.EntityType
|
|
52278
52321
|
local LevelCurse = ____isaac_2Dtypescript_2Ddefinitions.LevelCurse
|
|
52279
52322
|
local ModCallback = ____isaac_2Dtypescript_2Ddefinitions.ModCallback
|
|
52280
|
-
local TearVariant = ____isaac_2Dtypescript_2Ddefinitions.TearVariant
|
|
52281
|
-
local ____constants = require("src.core.constants")
|
|
52282
|
-
local MAX_SPEED_STAT = ____constants.MAX_SPEED_STAT
|
|
52283
52323
|
local ____flag = require("src.functions.flag")
|
|
52284
52324
|
local addFlag = ____flag.addFlag
|
|
52285
52325
|
local bitFlags = ____flag.bitFlags
|
|
@@ -52310,37 +52350,42 @@ function initCommandMap(self)
|
|
|
52310
52350
|
end
|
|
52311
52351
|
function initCallbacks(self, mod)
|
|
52312
52352
|
mod:AddCallback(ModCallback.POST_UPDATE, postUpdate)
|
|
52353
|
+
mod:AddCallback(ModCallback.EVALUATE_CACHE, evaluateCacheDamage, CacheFlag.DAMAGE)
|
|
52313
52354
|
mod:AddCallback(ModCallback.EVALUATE_CACHE, evaluateCacheFireDelay, CacheFlag.FIRE_DELAY)
|
|
52314
52355
|
mod:AddCallback(ModCallback.EVALUATE_CACHE, evaluateCacheSpeed, CacheFlag.SPEED)
|
|
52315
52356
|
mod:AddCallback(ModCallback.EVALUATE_CACHE, evaluateCacheFlying, CacheFlag.FLYING)
|
|
52316
52357
|
mod:AddCallback(ModCallback.ENTITY_TAKE_DMG, entityTakeDmgPlayer, EntityType.PLAYER)
|
|
52317
52358
|
mod:AddCallback(ModCallback.POST_CURSE_EVAL, postCurseEval)
|
|
52318
52359
|
mod:AddCallback(ModCallback.EXECUTE_CMD, executeCmd)
|
|
52319
|
-
mod:AddCallback(ModCallback.POST_FIRE_TEAR, postFireTear)
|
|
52320
52360
|
end
|
|
52321
52361
|
function postUpdate(self)
|
|
52322
|
-
if v.
|
|
52362
|
+
if v.persistent.spamBloodRights then
|
|
52323
52363
|
local player = Isaac.GetPlayer()
|
|
52324
52364
|
player:UseActiveItem(CollectibleType.BLOOD_RIGHTS)
|
|
52325
52365
|
end
|
|
52326
52366
|
end
|
|
52367
|
+
function evaluateCacheDamage(self, player)
|
|
52368
|
+
if v.persistent.damage then
|
|
52369
|
+
player.Damage = v.persistent.damageAmount
|
|
52370
|
+
end
|
|
52371
|
+
end
|
|
52327
52372
|
function evaluateCacheFireDelay(self, player)
|
|
52328
|
-
if v.
|
|
52329
|
-
player.FireDelay =
|
|
52373
|
+
if v.persistent.tears then
|
|
52374
|
+
player.FireDelay = v.persistent.tearsAmount
|
|
52330
52375
|
end
|
|
52331
52376
|
end
|
|
52332
52377
|
function evaluateCacheSpeed(self, player)
|
|
52333
|
-
if v.
|
|
52334
|
-
player.MoveSpeed =
|
|
52378
|
+
if v.persistent.speed then
|
|
52379
|
+
player.MoveSpeed = v.persistent.speedAmount
|
|
52335
52380
|
end
|
|
52336
52381
|
end
|
|
52337
52382
|
function evaluateCacheFlying(self, player)
|
|
52338
|
-
if v.
|
|
52383
|
+
if v.persistent.flight then
|
|
52339
52384
|
player.CanFly = true
|
|
52340
52385
|
end
|
|
52341
52386
|
end
|
|
52342
52387
|
function entityTakeDmgPlayer(self, _entity, _damageAmount, _damageFlags, _damageSource, _damageCountdownFrames)
|
|
52343
|
-
if v.
|
|
52388
|
+
if v.persistent.spamBloodRights then
|
|
52344
52389
|
return false
|
|
52345
52390
|
end
|
|
52346
52391
|
return nil
|
|
@@ -52392,15 +52437,6 @@ function executeCmd(self, command, params)
|
|
|
52392
52437
|
printConsole(nil, "Command: " .. commandName)
|
|
52393
52438
|
commandFunction(nil, params)
|
|
52394
52439
|
end
|
|
52395
|
-
function postFireTear(self, tear)
|
|
52396
|
-
if v.run.chaosCardTears then
|
|
52397
|
-
tear:ChangeVariant(TearVariant.CHAOS_CARD)
|
|
52398
|
-
end
|
|
52399
|
-
if v.run.maxDamage then
|
|
52400
|
-
tear.CollisionDamage = tear.CollisionDamage * 1000
|
|
52401
|
-
tear:ChangeVariant(TearVariant.TOOTH)
|
|
52402
|
-
end
|
|
52403
|
-
end
|
|
52404
52440
|
function ____exports.extraConsoleCommandsInit(self, mod)
|
|
52405
52441
|
saveDataManager(nil, "extraConsoleCommands", v, false)
|
|
52406
52442
|
initCommandMap(nil)
|
package/dist/package.lua
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
return {
|
|
2
2
|
name = "isaacscript-common",
|
|
3
|
-
version = "11.
|
|
3
|
+
version = "11.2.0",
|
|
4
4
|
description = "Helper functions and features for IsaacScript mods.",
|
|
5
5
|
keywords = {"isaac", "rebirth", "afterbirth", "repentance"},
|
|
6
6
|
homepage = "https://isaacscript.github.io/",
|
|
@@ -11,5 +11,5 @@ return {
|
|
|
11
11
|
type = "commonjs",
|
|
12
12
|
main = "dist/src/index",
|
|
13
13
|
types = "dist/src/index.d.ts",
|
|
14
|
-
dependencies = {["isaac-typescript-definitions"] = "^7.2.
|
|
14
|
+
dependencies = {["isaac-typescript-definitions"] = "^7.2.3"}
|
|
15
15
|
}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"init.d.ts","sourceRoot":"","sources":["../../../../src/features/extraConsoleCommands/init.ts"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"init.d.ts","sourceRoot":"","sources":["../../../../src/features/extraConsoleCommands/init.ts"],"names":[],"mappings":"AAQA,OAAO,EAAE,WAAW,EAAE,MAAM,2BAA2B,CAAC;AAUxD,wBAAgB,wBAAwB,CAAC,GAAG,EAAE,WAAW,GAAG,IAAI,CAK/D"}
|
|
@@ -2,16 +2,13 @@ local ____lualib = require("lualib_bundle")
|
|
|
2
2
|
local Map = ____lualib.Map
|
|
3
3
|
local __TS__ObjectEntries = ____lualib.__TS__ObjectEntries
|
|
4
4
|
local ____exports = {}
|
|
5
|
-
local initCommandMap, initCallbacks, postUpdate, evaluateCacheFireDelay, evaluateCacheSpeed, evaluateCacheFlying, entityTakeDmgPlayer, postCurseEval, executeCmd
|
|
5
|
+
local initCommandMap, initCallbacks, postUpdate, evaluateCacheDamage, evaluateCacheFireDelay, evaluateCacheSpeed, evaluateCacheFlying, entityTakeDmgPlayer, postCurseEval, executeCmd
|
|
6
6
|
local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
|
|
7
7
|
local CacheFlag = ____isaac_2Dtypescript_2Ddefinitions.CacheFlag
|
|
8
8
|
local CollectibleType = ____isaac_2Dtypescript_2Ddefinitions.CollectibleType
|
|
9
9
|
local EntityType = ____isaac_2Dtypescript_2Ddefinitions.EntityType
|
|
10
10
|
local LevelCurse = ____isaac_2Dtypescript_2Ddefinitions.LevelCurse
|
|
11
11
|
local ModCallback = ____isaac_2Dtypescript_2Ddefinitions.ModCallback
|
|
12
|
-
local TearVariant = ____isaac_2Dtypescript_2Ddefinitions.TearVariant
|
|
13
|
-
local ____constants = require("src.core.constants")
|
|
14
|
-
local MAX_SPEED_STAT = ____constants.MAX_SPEED_STAT
|
|
15
12
|
local ____flag = require("src.functions.flag")
|
|
16
13
|
local addFlag = ____flag.addFlag
|
|
17
14
|
local bitFlags = ____flag.bitFlags
|
|
@@ -42,37 +39,42 @@ function initCommandMap(self)
|
|
|
42
39
|
end
|
|
43
40
|
function initCallbacks(self, mod)
|
|
44
41
|
mod:AddCallback(ModCallback.POST_UPDATE, postUpdate)
|
|
42
|
+
mod:AddCallback(ModCallback.EVALUATE_CACHE, evaluateCacheDamage, CacheFlag.DAMAGE)
|
|
45
43
|
mod:AddCallback(ModCallback.EVALUATE_CACHE, evaluateCacheFireDelay, CacheFlag.FIRE_DELAY)
|
|
46
44
|
mod:AddCallback(ModCallback.EVALUATE_CACHE, evaluateCacheSpeed, CacheFlag.SPEED)
|
|
47
45
|
mod:AddCallback(ModCallback.EVALUATE_CACHE, evaluateCacheFlying, CacheFlag.FLYING)
|
|
48
46
|
mod:AddCallback(ModCallback.ENTITY_TAKE_DMG, entityTakeDmgPlayer, EntityType.PLAYER)
|
|
49
47
|
mod:AddCallback(ModCallback.POST_CURSE_EVAL, postCurseEval)
|
|
50
48
|
mod:AddCallback(ModCallback.EXECUTE_CMD, executeCmd)
|
|
51
|
-
mod:AddCallback(ModCallback.POST_FIRE_TEAR, postFireTear)
|
|
52
49
|
end
|
|
53
50
|
function postUpdate(self)
|
|
54
|
-
if v.
|
|
51
|
+
if v.persistent.spamBloodRights then
|
|
55
52
|
local player = Isaac.GetPlayer()
|
|
56
53
|
player:UseActiveItem(CollectibleType.BLOOD_RIGHTS)
|
|
57
54
|
end
|
|
58
55
|
end
|
|
56
|
+
function evaluateCacheDamage(self, player)
|
|
57
|
+
if v.persistent.damage then
|
|
58
|
+
player.Damage = v.persistent.damageAmount
|
|
59
|
+
end
|
|
60
|
+
end
|
|
59
61
|
function evaluateCacheFireDelay(self, player)
|
|
60
|
-
if v.
|
|
61
|
-
player.FireDelay =
|
|
62
|
+
if v.persistent.tears then
|
|
63
|
+
player.FireDelay = v.persistent.tearsAmount
|
|
62
64
|
end
|
|
63
65
|
end
|
|
64
66
|
function evaluateCacheSpeed(self, player)
|
|
65
|
-
if v.
|
|
66
|
-
player.MoveSpeed =
|
|
67
|
+
if v.persistent.speed then
|
|
68
|
+
player.MoveSpeed = v.persistent.speedAmount
|
|
67
69
|
end
|
|
68
70
|
end
|
|
69
71
|
function evaluateCacheFlying(self, player)
|
|
70
|
-
if v.
|
|
72
|
+
if v.persistent.flight then
|
|
71
73
|
player.CanFly = true
|
|
72
74
|
end
|
|
73
75
|
end
|
|
74
76
|
function entityTakeDmgPlayer(self, _entity, _damageAmount, _damageFlags, _damageSource, _damageCountdownFrames)
|
|
75
|
-
if v.
|
|
77
|
+
if v.persistent.spamBloodRights then
|
|
76
78
|
return false
|
|
77
79
|
end
|
|
78
80
|
return nil
|
|
@@ -124,15 +126,6 @@ function executeCmd(self, command, params)
|
|
|
124
126
|
printConsole(nil, "Command: " .. commandName)
|
|
125
127
|
commandFunction(nil, params)
|
|
126
128
|
end
|
|
127
|
-
function postFireTear(self, tear)
|
|
128
|
-
if v.run.chaosCardTears then
|
|
129
|
-
tear:ChangeVariant(TearVariant.CHAOS_CARD)
|
|
130
|
-
end
|
|
131
|
-
if v.run.maxDamage then
|
|
132
|
-
tear.CollisionDamage = tear.CollisionDamage * 1000
|
|
133
|
-
tear:ChangeVariant(TearVariant.TOOTH)
|
|
134
|
-
end
|
|
135
|
-
end
|
|
136
129
|
function ____exports.extraConsoleCommandsInit(self, mod)
|
|
137
130
|
saveDataManager(nil, "extraConsoleCommands", v, false)
|
|
138
131
|
initCommandMap(nil)
|
|
@@ -107,8 +107,11 @@ export declare function d20(): void;
|
|
|
107
107
|
export declare function d6(): void;
|
|
108
108
|
/** Warps to the Mausoleum 2 Boss Room that has Dad's Note in it. */
|
|
109
109
|
export declare function dadsNote(): void;
|
|
110
|
-
/**
|
|
111
|
-
|
|
110
|
+
/**
|
|
111
|
+
* Toggles a set damage stat for the player. You can provide an optional argument to this command in
|
|
112
|
+
* order to set the damage to a specific amount. Default is 500.
|
|
113
|
+
*/
|
|
114
|
+
export declare function damage(params: string): void;
|
|
112
115
|
/** Toggles permanent Curse of Darkness. */
|
|
113
116
|
export declare function darkness(): void;
|
|
114
117
|
/** Alias for the "devil" command. */
|
|
@@ -360,8 +363,12 @@ export declare function spawnCollectible(params: string): void;
|
|
|
360
363
|
/** Spawns a golden version of the specified trinket type. */
|
|
361
364
|
export declare function spawnGoldenTrinket(params: string): void;
|
|
362
365
|
export declare function spawnTrinket(params: string): void;
|
|
363
|
-
/**
|
|
364
|
-
|
|
366
|
+
/**
|
|
367
|
+
* Toggles a set movement speed and flight for the player. You can provide an optional argument to
|
|
368
|
+
* this command in order to set the speed to a specific amount. Default is 2.0 (which is the maximum
|
|
369
|
+
* that the stat can be set to).
|
|
370
|
+
*/
|
|
371
|
+
export declare function speed(params: string): void;
|
|
365
372
|
/** Alias for the "startingRoom" command. */
|
|
366
373
|
export declare function startRoom(): void;
|
|
367
374
|
/** Warps to the starting room of the floor. */
|
|
@@ -369,10 +376,11 @@ export declare function startingRoom(): void;
|
|
|
369
376
|
/** Warps to the first Super Secret Room on the floor. */
|
|
370
377
|
export declare function superSecretRoom(): void;
|
|
371
378
|
/**
|
|
372
|
-
* Toggles
|
|
373
|
-
*
|
|
379
|
+
* Toggles a set tear delay (e.g. fire rate) for the player. You can provide an optional argument to
|
|
380
|
+
* this command in order to set the tear delay to a specific amount. Default is 1 (which is
|
|
381
|
+
* equivalent to the Soy Milk tear rate).
|
|
374
382
|
*/
|
|
375
|
-
export declare function tears(): void;
|
|
383
|
+
export declare function tears(params: string): void;
|
|
376
384
|
/** Alias for the "runTests" command. */
|
|
377
385
|
export declare function tests(): void;
|
|
378
386
|
/**
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"listCommands.d.ts","sourceRoot":"","sources":["../../../../src/features/extraConsoleCommands/listCommands.ts"],"names":[],"mappings":"AAwIA;;;;GAIG;AACH,wBAAgB,UAAU,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CA2C/C;AAED;;;GAGG;AACH,wBAAgB,SAAS,IAAI,IAAI,CAEhC;AAED,gEAAgE;AAChE,wBAAgB,MAAM,IAAI,IAAI,CAK7B;AAED,sEAAsE;AACtE,wBAAgB,OAAO,IAAI,IAAI,CAkB9B;AAED;;;GAGG;AACH,wBAAgB,WAAW,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAEhD;AAED,+CAA+C;AAC/C,wBAAgB,WAAW,IAAI,IAAI,CAElC;AAED,4CAA4C;AAC5C,wBAAgB,KAAK,IAAI,IAAI,CAG5B;AAED;;;GAGG;AACH,wBAAgB,YAAY,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAcjD;AAED,2CAA2C;AAC3C,wBAAgB,EAAE,IAAI,IAAI,CAEzB;AAED;;;GAGG;AACH,wBAAgB,IAAI,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAczC;AAED;;;GAGG;AACH,wBAAgB,KAAK,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAc1C;AAED;;;GAGG;AACH,wBAAgB,UAAU,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAE/C;AAED,wCAAwC;AACxC,wBAAgB,IAAI,IAAI,IAAI,CAE3B;AAED,kEAAkE;AAClE,wBAAgB,YAAY,IAAI,IAAI,CAEnC;AAED,iDAAiD;AACjD,wBAAgB,QAAQ,IAAI,IAAI,CAE/B;AAED,4CAA4C;AAC5C,wBAAgB,QAAQ,IAAI,IAAI,CAE/B;AAED;;;GAGG;AACH,wBAAgB,YAAY,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAEjD;AAED;;;;;;GAMG;AACH,wBAAgB,IAAI,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CA6BzC;AAED,2EAA2E;AAC3E,wBAAgB,KAAK,IAAI,IAAI,CAe5B;AAED,8CAA8C;AAC9C,wBAAgB,EAAE,IAAI,IAAI,CAEzB;AAED;;;GAGG;AACH,wBAAgB,cAAc,IAAI,IAAI,CAGrC;AAED;;;;;;;GAOG;AACH,wBAAgB,SAAS,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CA4B9C;AAED,0CAA0C;AAC1C,wBAAgB,MAAM,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAE3C;AAED,qDAAqD;AACrD,wBAAgB,YAAY,IAAI,IAAI,CAEnC;AAED;;;GAGG;AACH,wBAAgB,IAAI,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAczC;AAED;;;GAGG;AACH,wBAAgB,KAAK,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAc1C;AAED,gDAAgD;AAChD,wBAAgB,UAAU,IAAI,IAAI,CAEjC;AAED,6CAA6C;AAC7C,wBAAgB,MAAM,IAAI,IAAI,CAG7B;AAED,oBAAoB;AACpB,wBAAgB,GAAG,IAAI,IAAI,CAG1B;AAED,mBAAmB;AACnB,wBAAgB,EAAE,IAAI,IAAI,CAGzB;AAED,oEAAoE;AACpE,wBAAgB,QAAQ,IAAI,IAAI,CAI/B;AAED
|
|
1
|
+
{"version":3,"file":"listCommands.d.ts","sourceRoot":"","sources":["../../../../src/features/extraConsoleCommands/listCommands.ts"],"names":[],"mappings":"AAwIA;;;;GAIG;AACH,wBAAgB,UAAU,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CA2C/C;AAED;;;GAGG;AACH,wBAAgB,SAAS,IAAI,IAAI,CAEhC;AAED,gEAAgE;AAChE,wBAAgB,MAAM,IAAI,IAAI,CAK7B;AAED,sEAAsE;AACtE,wBAAgB,OAAO,IAAI,IAAI,CAkB9B;AAED;;;GAGG;AACH,wBAAgB,WAAW,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAEhD;AAED,+CAA+C;AAC/C,wBAAgB,WAAW,IAAI,IAAI,CAElC;AAED,4CAA4C;AAC5C,wBAAgB,KAAK,IAAI,IAAI,CAG5B;AAED;;;GAGG;AACH,wBAAgB,YAAY,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAcjD;AAED,2CAA2C;AAC3C,wBAAgB,EAAE,IAAI,IAAI,CAEzB;AAED;;;GAGG;AACH,wBAAgB,IAAI,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAczC;AAED;;;GAGG;AACH,wBAAgB,KAAK,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAc1C;AAED;;;GAGG;AACH,wBAAgB,UAAU,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAE/C;AAED,wCAAwC;AACxC,wBAAgB,IAAI,IAAI,IAAI,CAE3B;AAED,kEAAkE;AAClE,wBAAgB,YAAY,IAAI,IAAI,CAEnC;AAED,iDAAiD;AACjD,wBAAgB,QAAQ,IAAI,IAAI,CAE/B;AAED,4CAA4C;AAC5C,wBAAgB,QAAQ,IAAI,IAAI,CAE/B;AAED;;;GAGG;AACH,wBAAgB,YAAY,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAEjD;AAED;;;;;;GAMG;AACH,wBAAgB,IAAI,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CA6BzC;AAED,2EAA2E;AAC3E,wBAAgB,KAAK,IAAI,IAAI,CAe5B;AAED,8CAA8C;AAC9C,wBAAgB,EAAE,IAAI,IAAI,CAEzB;AAED;;;GAGG;AACH,wBAAgB,cAAc,IAAI,IAAI,CAGrC;AAED;;;;;;;GAOG;AACH,wBAAgB,SAAS,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CA4B9C;AAED,0CAA0C;AAC1C,wBAAgB,MAAM,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAE3C;AAED,qDAAqD;AACrD,wBAAgB,YAAY,IAAI,IAAI,CAEnC;AAED;;;GAGG;AACH,wBAAgB,IAAI,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAczC;AAED;;;GAGG;AACH,wBAAgB,KAAK,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAc1C;AAED,gDAAgD;AAChD,wBAAgB,UAAU,IAAI,IAAI,CAEjC;AAED,6CAA6C;AAC7C,wBAAgB,MAAM,IAAI,IAAI,CAG7B;AAED,oBAAoB;AACpB,wBAAgB,GAAG,IAAI,IAAI,CAG1B;AAED,mBAAmB;AACnB,wBAAgB,EAAE,IAAI,IAAI,CAGzB;AAED,oEAAoE;AACpE,wBAAgB,QAAQ,IAAI,IAAI,CAI/B;AAED;;;GAGG;AACH,wBAAgB,MAAM,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAa3C;AAED,2CAA2C;AAC3C,wBAAgB,QAAQ,IAAI,IAAI,CAG/B;AAED,qCAAqC;AACrC,wBAAgB,EAAE,IAAI,IAAI,CAEzB;AAED;;;GAGG;AACH,wBAAgB,SAAS,IAAI,IAAI,CAEhC;AAED,qDAAqD;AACrD,wBAAgB,YAAY,IAAI,IAAI,CAEnC;AAED,gDAAgD;AAChD,wBAAgB,aAAa,IAAI,IAAI,CAGpC;AAED,0FAA0F;AAC1F,wBAAgB,IAAI,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAEzC;AAED,sEAAsE;AACtE,wBAAgB,OAAO,IAAI,IAAI,CAE9B;AAED,yEAAyE;AACzE,wBAAgB,OAAO,IAAI,IAAI,CAI9B;AAED,wCAAwC;AACxC,wBAAgB,SAAS,IAAI,IAAI,CAEhC;AAED;;;GAGG;AACH,wBAAgB,aAAa,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAElD;AAED,qCAAqC;AACrC,wBAAgB,MAAM,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAuB3C;AAED,4CAA4C;AAC5C,wBAAgB,IAAI,IAAI,IAAI,CAE3B;AAED,8CAA8C;AAC9C,wBAAgB,YAAY,IAAI,IAAI,CAQnC;AAED,kDAAkD;AAClD,wBAAgB,WAAW,IAAI,IAAI,CAOlC;AAED,4CAA4C;AAC5C,wBAAgB,KAAK,IAAI,IAAI,CAG5B;AAED;;;GAGG;AACH,wBAAgB,QAAQ,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAc7C;AAED,0CAA0C;AAC1C,wBAAgB,QAAQ,IAAI,IAAI,CAE/B;AAED,4CAA4C;AAC5C,wBAAgB,UAAU,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAE/C;AAED,yCAAyC;AACzC,wBAAgB,OAAO,IAAI,IAAI,CAE9B;AAED,sCAAsC;AACtC,wBAAgB,UAAU,IAAI,IAAI,CAGjC;AAED;;;GAGG;AACH,wBAAgB,YAAY,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAEjD;AAED,qCAAqC;AACrC,wBAAgB,SAAS,IAAI,IAAI,CAGhC;AAED;;;GAGG;AACH,wBAAgB,IAAI,IAAI,IAAI,CAE3B;AAED,yCAAyC;AACzC,wBAAgB,KAAK,IAAI,IAAI,CAE5B;AAED,kGAAkG;AAClG,wBAAgB,SAAS,IAAI,IAAI,CAEhC;AAED,oEAAoE;AACpE,wBAAgB,YAAY,IAAI,IAAI,CAgBnC;AAED;;;GAGG;AACH,wBAAgB,MAAM,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAE3C;AAED,uCAAuC;AACvC,wBAAgB,QAAQ,IAAI,IAAI,CAE/B;AAED,wCAAwC;AACxC,wBAAgB,IAAI,IAAI,IAAI,CAG3B;AAED,kDAAkD;AAClD,wBAAgB,YAAY,IAAI,IAAI,CAEnC;AAED;;;GAGG;AACH,wBAAgB,GAAG,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAcxC;AAED;;;GAGG;AACH,wBAAgB,IAAI,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAczC;AAED,gDAAgD;AAChD,wBAAgB,SAAS,IAAI,IAAI,CAGhC;AAED,0FAA0F;AAC1F,wBAAgB,IAAI,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAEzC;AAED,+CAA+C;AAC/C,wBAAgB,OAAO,IAAI,IAAI,CAE9B;AAED;;;;;;GAMG;AACH,wBAAgB,IAAI,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAEzC;AAED;;;GAGG;AACH,wBAAgB,OAAO,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAE5C;AAED;;;;;;GAMG;AACH,wBAAgB,QAAQ,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAE7C;AAED;;;GAGG;AACH,wBAAgB,WAAW,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAEhD;AAED,2CAA2C;AAC3C,wBAAgB,IAAI,IAAI,IAAI,CAG3B;AAED,mCAAmC;AACnC,wBAAgB,KAAK,IAAI,IAAI,CAE5B;AAED,2BAA2B;AAC3B,wBAAgB,IAAI,IAAI,IAAI,CAE3B;AAED,wCAAwC;AACxC,wBAAgB,IAAI,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAEzC;AAED,0EAA0E;AAC1E,wBAAgB,GAAG,IAAI,IAAI,CAgB1B;AAED;;;GAGG;AACH,wBAAgB,SAAS,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAE9C;AAED,2CAA2C;AAC3C,wBAAgB,IAAI,IAAI,IAAI,CAG3B;AAED,qDAAqD;AACrD,wBAAgB,QAAQ,IAAI,IAAI,CAE/B;AAED,6CAA6C;AAC7C,wBAAgB,QAAQ,IAAI,IAAI,CAE/B;AAED,0CAA0C;AAC1C,wBAAgB,KAAK,IAAI,IAAI,CAM5B;AAED;;;;;;;;GAQG;AACH,wBAAgB,IAAI,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CA6BzC;AAED,2EAA2E;AAC3E,wBAAgB,KAAK,IAAI,IAAI,CAkB5B;AAED,mDAAmD;AACnD,wBAAgB,WAAW,IAAI,IAAI,CAElC;AAED,qCAAqC;AACrC,wBAAgB,SAAS,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAE9C;AAED,8CAA8C;AAC9C,wBAAgB,UAAU,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAE/C;AAED,uEAAuE;AACvE,wBAAgB,MAAM,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAqB3C;AAED;;;GAGG;AACH,wBAAgB,QAAQ,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAc7C;AAED,2CAA2C;AAC3C,wBAAgB,QAAQ,IAAI,IAAI,CAE/B;AAED,sCAAsC;AACtC,wBAAgB,SAAS,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAE9C;AAED,yEAAyE;AACzE,wBAAgB,UAAU,IAAI,IAAI,CAEjC;AAED,2FAA2F;AAC3F,wBAAgB,KAAK,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAE1C;AAED,6DAA6D;AAC7D,wBAAgB,IAAI,IAAI,IAAI,CAG3B;AAED;;;GAGG;AACH,wBAAgB,YAAY,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAEjD;AAED;;;;;;GAMG;AACH,wBAAgB,QAAQ,IAAI,IAAI,CAG/B;AAED;;;;;;GAMG;AACH,wBAAgB,CAAC,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAsCtC;AAED,sDAAsD;AACtD,wBAAgB,aAAa,IAAI,IAAI,CAEpC;AAED,mDAAmD;AACnD,wBAAgB,UAAU,IAAI,IAAI,CAEjC;AAED,kEAAkE;AAClE,wBAAgB,SAAS,IAAI,IAAI,CAIhC;AAED,wEAAwE;AACxE,wBAAgB,KAAK,IAAI,IAAI,CAG5B;AAED;;;GAGG;AACH,wBAAgB,UAAU,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CA+C/C;AAED;;;;;GAKG;AACH,wBAAgB,WAAW,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CA6BhD;AAED,4CAA4C;AAC5C,wBAAgB,IAAI,IAAI,IAAI,CAE3B;AAED,8DAA8D;AAC9D,wBAAgB,KAAK,IAAI,IAAI,CAG5B;AAED;;;GAGG;AACH,wBAAgB,WAAW,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAchD;AAED;;;GAGG;AACH,wBAAgB,UAAU,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAE/C;AAED;;;;;GAKG;AACH,wBAAgB,KAAK,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAQ1C;AAED,6EAA6E;AAC7E,wBAAgB,MAAM,IAAI,IAAI,CAK7B;AAED;;;GAGG;AACH,wBAAgB,IAAI,IAAI,IAAI,CAG3B;AAED,wBAAgB,gBAAgB,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAyBrD;AAED,6DAA6D;AAC7D,wBAAgB,kBAAkB,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CA0BvD;AAED,wBAAgB,YAAY,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAyBjD;AAED;;;;GAIG;AACH,wBAAgB,KAAK,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAsB1C;AAED,4CAA4C;AAC5C,wBAAgB,SAAS,IAAI,IAAI,CAEhC;AAED,+CAA+C;AAC/C,wBAAgB,YAAY,IAAI,IAAI,CAInC;AAED,yDAAyD;AACzD,wBAAgB,eAAe,IAAI,IAAI,CAEtC;AAED;;;;GAIG;AACH,wBAAgB,KAAK,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAkB1C;AAED,wCAAwC;AACxC,wBAAgB,KAAK,IAAI,IAAI,CAE5B;AAED;;;;;;;GAOG;AACH,wBAAgB,cAAc,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CA4CnD;AAED,6CAA6C;AAC7C,wBAAgB,QAAQ,IAAI,IAAI,CAE/B;AAED,qDAAqD;AACrD,wBAAgB,YAAY,IAAI,IAAI,CAEnC;AAED,yDAAyD;AACzD,wBAAgB,eAAe,IAAI,IAAI,CAEtC;AAED,8CAA8C;AAC9C,wBAAgB,OAAO,IAAI,IAAI,CAG9B;AAED,sFAAsF;AACtF,wBAAgB,MAAM,IAAI,IAAI,CAQ7B;AAED,wFAAwF;AACxF,wBAAgB,EAAE,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAEvC;AAED;;;;;;;GAOG;AACH,wBAAgB,IAAI,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CA0BzC"}
|
|
@@ -143,8 +143,8 @@ end
|
|
|
143
143
|
--- Toggles Chaos Card tears for the player. Useful for killing enemies very fast without using
|
|
144
144
|
-- "debug 10".
|
|
145
145
|
function ____exports.chaosCardTears(self)
|
|
146
|
-
v.
|
|
147
|
-
printEnabled(nil, v.
|
|
146
|
+
v.persistent.chaosCardTears = not v.persistent.chaosCardTears
|
|
147
|
+
printEnabled(nil, v.persistent.chaosCardTears, "Chaos Card tears")
|
|
148
148
|
end
|
|
149
149
|
--- Warps to the Devil Room for the floor. If the Angel Room has already been visited or initialized,
|
|
150
150
|
-- this will uninitialize it and make an Devil Room instead.
|
|
@@ -583,10 +583,19 @@ function ____exports.dadsNote(self)
|
|
|
583
583
|
setStage(nil, LevelStage.DEPTHS_2, StageType.REPENTANCE)
|
|
584
584
|
____exports.bossRoom(nil)
|
|
585
585
|
end
|
|
586
|
-
--- Toggles
|
|
587
|
-
|
|
588
|
-
|
|
589
|
-
|
|
586
|
+
--- Toggles a set damage stat for the player. You can provide an optional argument to this command in
|
|
587
|
+
-- order to set the damage to a specific amount. Default is 500.
|
|
588
|
+
function ____exports.damage(self, params)
|
|
589
|
+
if params ~= "" then
|
|
590
|
+
local num = tonumber(params)
|
|
591
|
+
if num == nil then
|
|
592
|
+
printConsole(nil, "The provided damage amount is invalid: " .. params)
|
|
593
|
+
return
|
|
594
|
+
end
|
|
595
|
+
v.persistent.damageAmount = num
|
|
596
|
+
end
|
|
597
|
+
v.persistent.damage = not v.persistent.damage
|
|
598
|
+
printEnabled(nil, v.persistent.damage, "debug damage")
|
|
590
599
|
end
|
|
591
600
|
--- Toggles permanent Curse of Darkness.
|
|
592
601
|
function ____exports.darkness(self)
|
|
@@ -632,21 +641,21 @@ end
|
|
|
632
641
|
--- Toggles flight for the player.
|
|
633
642
|
function ____exports.flight(self, params)
|
|
634
643
|
local player = Isaac.GetPlayer()
|
|
635
|
-
v.
|
|
644
|
+
v.persistent.flight = not v.persistent.flight
|
|
636
645
|
if params == "true" then
|
|
637
|
-
v.
|
|
646
|
+
v.persistent.flight = true
|
|
638
647
|
elseif params == "false" then
|
|
639
|
-
v.
|
|
648
|
+
v.persistent.flight = false
|
|
640
649
|
end
|
|
641
650
|
player:AddCacheFlags(CacheFlag.FLYING)
|
|
642
651
|
player:EvaluateItems()
|
|
643
652
|
local collectibleUsedToShowFlight = CollectibleType.FATE
|
|
644
|
-
if v.
|
|
653
|
+
if v.persistent.flight then
|
|
645
654
|
addCollectibleCostume(nil, player, collectibleUsedToShowFlight)
|
|
646
655
|
else
|
|
647
656
|
removeCollectibleCostume(nil, player, collectibleUsedToShowFlight)
|
|
648
657
|
end
|
|
649
|
-
printEnabled(nil, v.
|
|
658
|
+
printEnabled(nil, v.persistent.speed, "max speed")
|
|
650
659
|
end
|
|
651
660
|
--- Alias for the "startingRoom" command.
|
|
652
661
|
function ____exports.fool(self)
|
|
@@ -1172,8 +1181,8 @@ end
|
|
|
1172
1181
|
--- Toggles spamming Blood Rights on every frame. Useful for killing enemies very fast without using
|
|
1173
1182
|
-- "debug 10".
|
|
1174
1183
|
function ____exports.spam(self)
|
|
1175
|
-
v.
|
|
1176
|
-
printEnabled(nil, v.
|
|
1184
|
+
v.persistent.spamBloodRights = not v.persistent.spamBloodRights
|
|
1185
|
+
printEnabled(nil, v.persistent.spamBloodRights, "spamming Blood Rights")
|
|
1177
1186
|
end
|
|
1178
1187
|
function ____exports.spawnCollectible(self, params)
|
|
1179
1188
|
if params == "" then
|
|
@@ -1240,15 +1249,25 @@ function ____exports.spawnTrinket(self, params)
|
|
|
1240
1249
|
local centerPos = roomClass:GetCenterPos()
|
|
1241
1250
|
spawnTrinketFunction(nil, trinketType, centerPos)
|
|
1242
1251
|
end
|
|
1243
|
-
--- Toggles
|
|
1244
|
-
|
|
1252
|
+
--- Toggles a set movement speed and flight for the player. You can provide an optional argument to
|
|
1253
|
+
-- this command in order to set the speed to a specific amount. Default is 2.0 (which is the maximum
|
|
1254
|
+
-- that the stat can be set to).
|
|
1255
|
+
function ____exports.speed(self, params)
|
|
1245
1256
|
local player = Isaac.GetPlayer()
|
|
1246
|
-
|
|
1257
|
+
if params ~= "" then
|
|
1258
|
+
local num = tonumber(params)
|
|
1259
|
+
if num == nil then
|
|
1260
|
+
printConsole(nil, "The provided speed amount is invalid: " .. params)
|
|
1261
|
+
return
|
|
1262
|
+
end
|
|
1263
|
+
v.persistent.damageAmount = num
|
|
1264
|
+
end
|
|
1265
|
+
v.persistent.speed = not v.persistent.speed
|
|
1247
1266
|
player:AddCacheFlags(CacheFlag.SPEED)
|
|
1248
1267
|
player:EvaluateItems()
|
|
1249
|
-
local value = tostring(v.
|
|
1268
|
+
local value = tostring(v.persistent.speed)
|
|
1250
1269
|
____exports.flight(nil, value)
|
|
1251
|
-
printEnabled(nil, v.
|
|
1270
|
+
printEnabled(nil, v.persistent.speed, "max speed and flight")
|
|
1252
1271
|
end
|
|
1253
1272
|
--- Alias for the "startingRoom" command.
|
|
1254
1273
|
function ____exports.startRoom(self)
|
|
@@ -1258,14 +1277,23 @@ end
|
|
|
1258
1277
|
function ____exports.superSecretRoom(self)
|
|
1259
1278
|
warpToRoomType(nil, RoomType.SUPER_SECRET)
|
|
1260
1279
|
end
|
|
1261
|
-
--- Toggles
|
|
1262
|
-
--
|
|
1263
|
-
|
|
1264
|
-
|
|
1280
|
+
--- Toggles a set tear delay (e.g. fire rate) for the player. You can provide an optional argument to
|
|
1281
|
+
-- this command in order to set the tear delay to a specific amount. Default is 1 (which is
|
|
1282
|
+
-- equivalent to the Soy Milk tear rate).
|
|
1283
|
+
function ____exports.tears(self, params)
|
|
1284
|
+
if params ~= "" then
|
|
1285
|
+
local num = tonumber(params)
|
|
1286
|
+
if num == nil then
|
|
1287
|
+
printConsole(nil, "The provided tear delay amount is invalid: " .. params)
|
|
1288
|
+
return
|
|
1289
|
+
end
|
|
1290
|
+
v.persistent.tearsAmount = num
|
|
1291
|
+
end
|
|
1292
|
+
v.persistent.tears = not v.persistent.tears
|
|
1265
1293
|
local player = Isaac.GetPlayer()
|
|
1266
1294
|
player:AddCacheFlags(CacheFlag.FIRE_DELAY)
|
|
1267
1295
|
player:EvaluateItems()
|
|
1268
|
-
printEnabled(nil, v.
|
|
1296
|
+
printEnabled(nil, v.persistent.damage, "debug tear-rate")
|
|
1269
1297
|
end
|
|
1270
1298
|
--- Alias for the "runTests" command.
|
|
1271
1299
|
function ____exports.tests(self)
|
|
@@ -9,14 +9,15 @@ declare const v: {
|
|
|
9
9
|
blind: boolean;
|
|
10
10
|
giant: boolean;
|
|
11
11
|
disableCurses: boolean;
|
|
12
|
-
|
|
13
|
-
|
|
12
|
+
damage: boolean;
|
|
13
|
+
damageAmount: number;
|
|
14
|
+
speed: boolean;
|
|
15
|
+
speedAmount: number;
|
|
16
|
+
tears: boolean;
|
|
17
|
+
tearsAmount: number;
|
|
18
|
+
flight: boolean;
|
|
14
19
|
chaosCardTears: boolean;
|
|
15
20
|
spamBloodRights: boolean;
|
|
16
|
-
maxDamage: boolean;
|
|
17
|
-
maxSpeed: boolean;
|
|
18
|
-
maxTears: boolean;
|
|
19
|
-
flight: boolean;
|
|
20
21
|
};
|
|
21
22
|
};
|
|
22
23
|
export default v;
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"v.d.ts","sourceRoot":"","sources":["../../../../src/features/extraConsoleCommands/v.ts"],"names":[],"mappings":"AAAA,QAAA,MAAM,CAAC
|
|
1
|
+
{"version":3,"file":"v.d.ts","sourceRoot":"","sources":["../../../../src/features/extraConsoleCommands/v.ts"],"names":[],"mappings":"AAAA,QAAA,MAAM,CAAC;;;;;;;;;;;;;;;;;;;;;CA0BN,CAAC;AACF,eAAe,CAAC,CAAC;AAEjB,qEAAqE;AACrE,eAAO,MAAM,+BAA+B,uBAEjC,MAAM,KAAK,IAAI,CACvB,CAAC;AAEJ;;;;GAIG;AACH,wBAAgB,iCAAiC,IAAI,OAAO,CAE3D"}
|
|
@@ -11,14 +11,16 @@ local v = {persistent = {
|
|
|
11
11
|
maze = false,
|
|
12
12
|
blind = false,
|
|
13
13
|
giant = false,
|
|
14
|
-
disableCurses = false
|
|
15
|
-
|
|
14
|
+
disableCurses = false,
|
|
15
|
+
damage = false,
|
|
16
|
+
damageAmount = 500,
|
|
17
|
+
speed = false,
|
|
18
|
+
speedAmount = 2,
|
|
19
|
+
tears = false,
|
|
20
|
+
tearsAmount = 1,
|
|
21
|
+
flight = false,
|
|
16
22
|
chaosCardTears = false,
|
|
17
|
-
spamBloodRights = false
|
|
18
|
-
maxDamage = false,
|
|
19
|
-
maxSpeed = false,
|
|
20
|
-
maxTears = false,
|
|
21
|
-
flight = false
|
|
23
|
+
spamBloodRights = false
|
|
22
24
|
}}
|
|
23
25
|
____exports.default = v
|
|
24
26
|
--- The contents of the map are initialized in the "init.ts" file.
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"main.d.ts","sourceRoot":"","sources":["../../../../src/features/saveDataManager/main.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,WAAW,EAAE,MAAM,2BAA2B,CAAC;AAGxD,OAAO,EAAE,WAAW,EAAE,MAAM,yBAAyB,CAAC;AAMtD,OAAO,EAAE,QAAQ,EAAE,MAAM,2BAA2B,CAAC;AAsBrD,wBAAgB,mBAAmB,CAAC,WAAW,EAAE,WAAW,GAAG,IAAI,
|
|
1
|
+
{"version":3,"file":"main.d.ts","sourceRoot":"","sources":["../../../../src/features/saveDataManager/main.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,WAAW,EAAE,MAAM,2BAA2B,CAAC;AAGxD,OAAO,EAAE,WAAW,EAAE,MAAM,yBAAyB,CAAC;AAMtD,OAAO,EAAE,QAAQ,EAAE,MAAM,2BAA2B,CAAC;AAsBrD,wBAAgB,mBAAmB,CAAC,WAAW,EAAE,WAAW,GAAG,IAAI,CAelE;AA2FD,wBAAgB,sBAAsB,CACpC,cAAc,EAAE,MAAM,EACtB,QAAQ,EAAE,QAAQ,EAClB,WAAW,EAAE,WAAW,GACvB,IAAI,CA4CN;AAiBD,wBAAgB,wBAAwB,IAAI,IAAI,CAM/C;AAED,wBAAgB,wBAAwB,IAAI,IAAI,CAM/C"}
|
|
@@ -2,8 +2,9 @@ local ____lualib = require("lualib_bundle")
|
|
|
2
2
|
local Set = ____lualib.Set
|
|
3
3
|
local __TS__New = ____lualib.__TS__New
|
|
4
4
|
local ____exports = {}
|
|
5
|
-
local postPlayerInit, preGameExit, postNewLevel, postNewRoomEarly, restoreDefaultsAll, restoreDefaults, clearAndCopyAllElements, RESETTABLE_SAVE_DATA_KEYS, mod, loadedDataOnThisRun
|
|
5
|
+
local postUseItemGlowingHourGlass, postPlayerInit, preGameExit, postNewLevel, postNewRoomEarly, restoreDefaultsAll, restoreDefaults, clearAndCopyAllElements, RESETTABLE_SAVE_DATA_KEYS, mod, loadedDataOnThisRun
|
|
6
6
|
local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
|
|
7
|
+
local CollectibleType = ____isaac_2Dtypescript_2Ddefinitions.CollectibleType
|
|
7
8
|
local ModCallback = ____isaac_2Dtypescript_2Ddefinitions.ModCallback
|
|
8
9
|
local ____cachedClasses = require("src.core.cachedClasses")
|
|
9
10
|
local game = ____cachedClasses.game
|
|
@@ -33,6 +34,9 @@ local saveToDisk = ____save.saveToDisk
|
|
|
33
34
|
local ____saveDataManagerConstants = require("src.features.saveDataManager.saveDataManagerConstants")
|
|
34
35
|
local SAVE_DATA_MANAGER_DEBUG = ____saveDataManagerConstants.SAVE_DATA_MANAGER_DEBUG
|
|
35
36
|
local SAVE_DATA_MANAGER_FEATURE_NAME = ____saveDataManagerConstants.SAVE_DATA_MANAGER_FEATURE_NAME
|
|
37
|
+
function postUseItemGlowingHourGlass(self)
|
|
38
|
+
return nil
|
|
39
|
+
end
|
|
36
40
|
function postPlayerInit(self)
|
|
37
41
|
if mod == nil then
|
|
38
42
|
error(("The mod for the " .. SAVE_DATA_MANAGER_FEATURE_NAME) .. " was not initialized.")
|
|
@@ -115,6 +119,7 @@ mod = nil
|
|
|
115
119
|
loadedDataOnThisRun = false
|
|
116
120
|
function ____exports.saveDataManagerInit(self, incomingMod)
|
|
117
121
|
mod = incomingMod
|
|
122
|
+
mod:AddCallback(ModCallback.POST_USE_ITEM, postUseItemGlowingHourGlass, CollectibleType.GLOWING_HOUR_GLASS)
|
|
118
123
|
mod:AddCallback(ModCallback.POST_PLAYER_INIT, postPlayerInit)
|
|
119
124
|
mod:AddCallback(ModCallback.PRE_GAME_EXIT, preGameExit)
|
|
120
125
|
mod:AddCallback(ModCallback.POST_NEW_LEVEL, postNewLevel)
|
|
@@ -11,6 +11,8 @@ export declare function getCollectibleChargeType(collectibleType: CollectibleTyp
|
|
|
11
11
|
/**
|
|
12
12
|
* Helper function to get the in-game description for a collectible. Returns "Unknown" if the
|
|
13
13
|
* provided collectible type was not valid.
|
|
14
|
+
*
|
|
15
|
+
* This function works for both vanilla and modded collectibles.
|
|
14
16
|
*/
|
|
15
17
|
export declare function getCollectibleDescription(collectibleType: CollectibleType): string;
|
|
16
18
|
/**
|
|
@@ -103,6 +105,8 @@ export declare function getCollectibleMaxCharges(collectibleType: CollectibleTyp
|
|
|
103
105
|
* type is not valid.
|
|
104
106
|
*
|
|
105
107
|
* For example, `getCollectibleName(CollectibleType.SAD_ONION)` would return "Sad Onion".
|
|
108
|
+
*
|
|
109
|
+
* This function works for both vanilla and modded collectibles.
|
|
106
110
|
*/
|
|
107
111
|
export declare function getCollectibleName(collectibleType: CollectibleType): string;
|
|
108
112
|
/**
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"collectibles.d.ts","sourceRoot":"","sources":["../../../src/functions/collectibles.ts"],"names":[],"mappings":"AAAA,OAAO,EACL,uBAAuB,EAEvB,eAAe,EAEf,oBAAoB,EACpB,aAAa,EAEb,QAAQ,EACR,WAAW,EAGZ,MAAM,8BAA8B,CAAC;AAgBtC,OAAO,EAAE,gBAAgB,EAAE,MAAM,2BAA2B,CAAC;AAwB7D,wBAAgB,sBAAsB,CAAC,WAAW,EAAE,YAAY,GAAG,IAAI,CAEtE;AAED,6FAA6F;AAC7F,wBAAgB,uBAAuB,CACrC,OAAO,EAAE,MAAM,EACf,OAAO,EAAE,MAAM,GACd,OAAO,CAsBT;AAED;;;GAGG;AACH,wBAAgB,wBAAwB,CACtC,eAAe,EAAE,eAAe,GAC/B,oBAAoB,CAOtB;AAED
|
|
1
|
+
{"version":3,"file":"collectibles.d.ts","sourceRoot":"","sources":["../../../src/functions/collectibles.ts"],"names":[],"mappings":"AAAA,OAAO,EACL,uBAAuB,EAEvB,eAAe,EAEf,oBAAoB,EACpB,aAAa,EAEb,QAAQ,EACR,WAAW,EAGZ,MAAM,8BAA8B,CAAC;AAgBtC,OAAO,EAAE,gBAAgB,EAAE,MAAM,2BAA2B,CAAC;AAwB7D,wBAAgB,sBAAsB,CAAC,WAAW,EAAE,YAAY,GAAG,IAAI,CAEtE;AAED,6FAA6F;AAC7F,wBAAgB,uBAAuB,CACrC,OAAO,EAAE,MAAM,EACf,OAAO,EAAE,MAAM,GACd,OAAO,CAsBT;AAED;;;GAGG;AACH,wBAAgB,wBAAwB,CACtC,eAAe,EAAE,eAAe,GAC/B,oBAAoB,CAOtB;AAED;;;;;GAKG;AACH,wBAAgB,yBAAyB,CACvC,eAAe,EAAE,eAAe,GAC/B,MAAM,CAeR;AAED;;;GAGG;AACH,wBAAgB,4BAA4B,CAC1C,eAAe,EAAE,eAAe,GAC/B,GAAG,CAYL;AAED;;;GAGG;AACH,wBAAgB,6BAA6B,CAC3C,eAAe,EAAE,eAAe,EAChC,MAAM,EAAE,YAAY,GACnB,WAAW,CAyBb;AAED;;;;;;;GAOG;AACH,wBAAgB,yBAAyB,CACvC,eAAe,EAAE,eAAe,GAC/B,MAAM,CAOR;AAED;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAiDG;AACH,wBAAgB,mBAAmB,CACjC,WAAW,EAAE,YAAY,GACxB,gBAAgB,CAsBlB;AAED;;;GAGG;AACH,wBAAgB,wBAAwB,CACtC,eAAe,EAAE,eAAe,GAC/B,GAAG,CAOL;AAED;;;GAGG;AACH,wBAAgB,sBAAsB,CACpC,eAAe,EAAE,eAAe,GAC/B,QAAQ,CAOV;AAED;;;GAGG;AACH,wBAAgB,wBAAwB,CACtC,eAAe,EAAE,eAAe,GAC/B,GAAG,CAOL;AAED;;;;;;;GAOG;AACH,wBAAgB,kBAAkB,CAAC,eAAe,EAAE,eAAe,GAAG,MAAM,CAc3E;AAED;;;GAGG;AACH,wBAAgB,0BAA0B,CACxC,WAAW,EAAE,YAAY,GACxB,uBAAuB,CAUzB;AAED;;;GAGG;AACH,wBAAgB,qBAAqB,CAAC,eAAe,EAAE,eAAe,GAAG,GAAG,CAO3E;AAED;;;;;;;;;;GAUG;AACH,wBAAgB,kBAAkB,CAChC,eAAe,EAAE,eAAe,GAC/B,QAAQ,CAAC,aAAa,CAAC,CAGzB;AAED;;;;;;;;GAQG;AACH,wBAAgB,8BAA8B,IAAI,eAAe,EAAE,CAElE;AAED,2FAA2F;AAC3F,wBAAgB,mBAAmB,CAAC,eAAe,EAAE,eAAe,GAAG,OAAO,CAG7E;AAED,sEAAsE;AACtE,wBAAgB,kBAAkB,CAAC,WAAW,EAAE,YAAY,GAAG,OAAO,CAcrE;AAED;;;;GAIG;AACH,wBAAgB,qBAAqB,CAAC,MAAM,EAAE,YAAY,GAAG,OAAO,CAKnE;AAED;;;;GAIG;AACH,wBAAgB,mBAAmB,CAAC,eAAe,EAAE,eAAe,GAAG,OAAO,CAG7E;AAED,wBAAgB,uBAAuB,CACrC,eAAe,EAAE,eAAe,GAC/B,OAAO,CAET;AAED;;;GAGG;AACH,wBAAgB,oBAAoB,CAClC,eAAe,EAAE,eAAe,GAC/B,OAAO,CAGT;AAED;;;;GAIG;AACH,wBAAgB,sBAAsB,CACpC,eAAe,EAAE,eAAe,GAC/B,OAAO,CAET;AAED,wBAAgB,sBAAsB,CACpC,eAAe,EAAE,eAAe,GAC/B,OAAO,CAGT;AAED,wBAAgB,wBAAwB,CACtC,eAAe,EAAE,eAAe,GAC/B,OAAO,CAET;AAED;;;GAGG;AACH,wBAAgB,oBAAoB,CAAC,eAAe,EAAE,eAAe,GAAG,MAAM,CAa7E;AAED;;;;;;;;;;;GAWG;AACH,wBAAgB,gCAAgC,CAC9C,eAAe,EAAE,eAAe,GAC/B,IAAI,CAQN;AAED;;;GAGG;AACH,wBAAgB,4BAA4B,CAAC,WAAW,EAAE,YAAY,GAAG,IAAI,CAS5E;AAED;;;GAGG;AACH,wBAAgB,mBAAmB,CAAC,WAAW,EAAE,YAAY,GAAG,IAAI,CASnE;AAED;;;;;;GAMG;AACH,wBAAgB,mBAAmB,CAAC,WAAW,EAAE,YAAY,GAAG,IAAI,CAUnE;AAED;;;GAGG;AACH,wBAAgB,sBAAsB,CAAC,WAAW,EAAE,YAAY,GAAG,IAAI,CAuBtE;AAED;;;;;;;;;;;GAWG;AACH,wBAAgB,oBAAoB,CAClC,WAAW,EAAE,YAAY,EACzB,OAAO,EAAE,MAAM,GAAG,SAAS,GAC1B,IAAI,CAqBN;AAED;;;GAGG;AACH,wBAAgB,qBAAqB,CACnC,WAAW,EAAE,YAAY,EACzB,kBAAkB,EAAE,eAAe,GAClC,IAAI,CA2BN;AAED;;;GAGG;AACH,wBAAgB,qCAAqC,IAAI,IAAI,CAK5D"}
|
|
@@ -142,6 +142,8 @@ function ____exports.getCollectibleChargeType(self, collectibleType)
|
|
|
142
142
|
end
|
|
143
143
|
--- Helper function to get the in-game description for a collectible. Returns "Unknown" if the
|
|
144
144
|
-- provided collectible type was not valid.
|
|
145
|
+
--
|
|
146
|
+
-- This function works for both vanilla and modded collectibles.
|
|
145
147
|
function ____exports.getCollectibleDescription(self, collectibleType)
|
|
146
148
|
local collectibleDescription = COLLECTIBLE_DESCRIPTION_MAP:get(collectibleType)
|
|
147
149
|
if collectibleDescription ~= nil then
|
|
@@ -293,6 +295,8 @@ end
|
|
|
293
295
|
-- type is not valid.
|
|
294
296
|
--
|
|
295
297
|
-- For example, `getCollectibleName(CollectibleType.SAD_ONION)` would return "Sad Onion".
|
|
298
|
+
--
|
|
299
|
+
-- This function works for both vanilla and modded collectibles.
|
|
296
300
|
function ____exports.getCollectibleName(self, collectibleType)
|
|
297
301
|
local collectibleName = COLLECTIBLE_TYPE_TO_NAME_MAP:get(collectibleType)
|
|
298
302
|
if collectibleName ~= nil then
|
|
@@ -24,6 +24,8 @@ export declare function getOpenTrinketSlot(player: EntityPlayer): int | undefine
|
|
|
24
24
|
/**
|
|
25
25
|
* Helper function to get the in-game description for a trinket. Returns "Unknown" if the provided
|
|
26
26
|
* trinket type was not valid.
|
|
27
|
+
*
|
|
28
|
+
* This function works for both vanilla and modded trinkets.
|
|
27
29
|
*/
|
|
28
30
|
export declare function getTrinketDescription(trinketType: TrinketType): string;
|
|
29
31
|
/**
|
|
@@ -40,6 +42,8 @@ export declare function getTrinketGfxFilename(trinketType: TrinketType): string;
|
|
|
40
42
|
* not valid.
|
|
41
43
|
*
|
|
42
44
|
* For example, `getTrinketName(TrinketType.SWALLOWED_PENNY)` would return "Swallowed Penny".
|
|
45
|
+
*
|
|
46
|
+
* This function works for both vanilla and modded trinkets.
|
|
43
47
|
*/
|
|
44
48
|
export declare function getTrinketName(trinketType: TrinketType): string;
|
|
45
49
|
/** Helper function to get an array that represents every vanilla trinket type. */
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"trinkets.d.ts","sourceRoot":"","sources":["../../../src/functions/trinkets.ts"],"names":[],"mappings":"AAAA,OAAO,EAGL,WAAW,EACZ,MAAM,8BAA8B,CAAC;AAkCtC;;;;;GAKG;AACH,wBAAgB,oBAAoB,CAAC,WAAW,EAAE,WAAW,GAAG,WAAW,CAE1E;AAED;;;;;;;;;;;;;GAaG;AACH,wBAAgB,kBAAkB,CAAC,MAAM,EAAE,YAAY,GAAG,GAAG,GAAG,SAAS,CAkBxE;AAED
|
|
1
|
+
{"version":3,"file":"trinkets.d.ts","sourceRoot":"","sources":["../../../src/functions/trinkets.ts"],"names":[],"mappings":"AAAA,OAAO,EAGL,WAAW,EACZ,MAAM,8BAA8B,CAAC;AAkCtC;;;;;GAKG;AACH,wBAAgB,oBAAoB,CAAC,WAAW,EAAE,WAAW,GAAG,WAAW,CAE1E;AAED;;;;;;;;;;;;;GAaG;AACH,wBAAgB,kBAAkB,CAAC,MAAM,EAAE,YAAY,GAAG,GAAG,GAAG,SAAS,CAkBxE;AAED;;;;;GAKG;AACH,wBAAgB,qBAAqB,CAAC,WAAW,EAAE,WAAW,GAAG,MAAM,CActE;AAED;;;;;;;GAOG;AACH,wBAAgB,qBAAqB,CAAC,WAAW,EAAE,WAAW,GAAG,MAAM,CAOtE;AAED;;;;;;;GAOG;AACH,wBAAgB,cAAc,CAAC,WAAW,EAAE,WAAW,GAAG,MAAM,CAc/D;AAED,kFAAkF;AAClF,wBAAgB,sBAAsB,IAAI,WAAW,EAAE,CAEtD;AAED;;;;;;GAMG;AACH,wBAAgB,kBAAkB,CAAC,MAAM,EAAE,YAAY,GAAG,OAAO,CAOhE;AAED,wBAAgB,mBAAmB,CAAC,WAAW,EAAE,WAAW,GAAG,OAAO,CAErE;AAED,wBAAgB,mBAAmB,CAAC,WAAW,EAAE,WAAW,GAAG,OAAO,CAErE;AAED,wBAAgB,oBAAoB,CAAC,WAAW,EAAE,WAAW,GAAG,OAAO,CAEtE;AAED;;;GAGG;AACH,wBAAgB,gBAAgB,CAAC,WAAW,EAAE,WAAW,GAAG,MAAM,CASjE;AAED;;;;;;;;;;;GAWG;AACH,wBAAgB,gBAAgB,CAC9B,OAAO,EAAE,YAAY,EACrB,OAAO,EAAE,MAAM,GAAG,SAAS,GAC1B,IAAI,CAeN"}
|
|
@@ -75,6 +75,8 @@ function ____exports.getOpenTrinketSlot(self, player)
|
|
|
75
75
|
end
|
|
76
76
|
--- Helper function to get the in-game description for a trinket. Returns "Unknown" if the provided
|
|
77
77
|
-- trinket type was not valid.
|
|
78
|
+
--
|
|
79
|
+
-- This function works for both vanilla and modded trinkets.
|
|
78
80
|
function ____exports.getTrinketDescription(self, trinketType)
|
|
79
81
|
local trinketDescription = TRINKET_DESCRIPTION_MAP:get(trinketType)
|
|
80
82
|
if trinketDescription ~= nil then
|
|
@@ -103,6 +105,8 @@ end
|
|
|
103
105
|
-- not valid.
|
|
104
106
|
--
|
|
105
107
|
-- For example, `getTrinketName(TrinketType.SWALLOWED_PENNY)` would return "Swallowed Penny".
|
|
108
|
+
--
|
|
109
|
+
-- This function works for both vanilla and modded trinkets.
|
|
106
110
|
function ____exports.getTrinketName(self, trinketType)
|
|
107
111
|
local trinketName = TRINKET_TYPE_TO_NAME_MAP:get(trinketType)
|
|
108
112
|
if trinketName ~= nil then
|
package/package.json
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "isaacscript-common",
|
|
3
|
-
"version": "11.
|
|
3
|
+
"version": "11.2.0",
|
|
4
4
|
"description": "Helper functions and features for IsaacScript mods.",
|
|
5
5
|
"keywords": [
|
|
6
6
|
"isaac",
|
|
@@ -22,6 +22,6 @@
|
|
|
22
22
|
"main": "dist/src/index",
|
|
23
23
|
"types": "dist/src/index.d.ts",
|
|
24
24
|
"dependencies": {
|
|
25
|
-
"isaac-typescript-definitions": "^7.2.
|
|
25
|
+
"isaac-typescript-definitions": "^7.2.3"
|
|
26
26
|
}
|
|
27
27
|
}
|
|
@@ -5,10 +5,8 @@ import {
|
|
|
5
5
|
EntityType,
|
|
6
6
|
LevelCurse,
|
|
7
7
|
ModCallback,
|
|
8
|
-
TearVariant,
|
|
9
8
|
} from "isaac-typescript-definitions";
|
|
10
9
|
import { ModUpgraded } from "../../classes/ModUpgraded";
|
|
11
|
-
import { MAX_SPEED_STAT } from "../../core/constants";
|
|
12
10
|
import { addFlag, bitFlags } from "../../functions/flag";
|
|
13
11
|
import { getMapPartialMatch } from "../../functions/map";
|
|
14
12
|
import { printConsole } from "../../functions/utils";
|
|
@@ -37,6 +35,11 @@ function initCommandMap() {
|
|
|
37
35
|
|
|
38
36
|
function initCallbacks(mod: ModUpgraded) {
|
|
39
37
|
mod.AddCallback(ModCallback.POST_UPDATE, postUpdate); // 1
|
|
38
|
+
mod.AddCallback(
|
|
39
|
+
ModCallback.EVALUATE_CACHE,
|
|
40
|
+
evaluateCacheDamage,
|
|
41
|
+
CacheFlag.DAMAGE, // 1 << 0
|
|
42
|
+
); // 8
|
|
40
43
|
mod.AddCallback(
|
|
41
44
|
ModCallback.EVALUATE_CACHE,
|
|
42
45
|
evaluateCacheFireDelay,
|
|
@@ -59,37 +62,44 @@ function initCallbacks(mod: ModUpgraded) {
|
|
|
59
62
|
); // 11
|
|
60
63
|
mod.AddCallback(ModCallback.POST_CURSE_EVAL, postCurseEval); // 12
|
|
61
64
|
mod.AddCallback(ModCallback.EXECUTE_CMD, executeCmd); // 22
|
|
62
|
-
mod.AddCallback(ModCallback.POST_FIRE_TEAR, postFireTear); // 61
|
|
63
65
|
}
|
|
64
66
|
|
|
65
67
|
// ModCallback.POST_UPDATE (1)
|
|
66
68
|
function postUpdate() {
|
|
67
|
-
if (v.
|
|
69
|
+
if (v.persistent.spamBloodRights) {
|
|
68
70
|
const player = Isaac.GetPlayer();
|
|
69
71
|
player.UseActiveItem(CollectibleType.BLOOD_RIGHTS);
|
|
70
72
|
}
|
|
71
73
|
}
|
|
72
74
|
|
|
75
|
+
// ModCallback.EVALUATE_CACHE (8)
|
|
76
|
+
// CacheFlag.DAMAGE (1 << 0)
|
|
77
|
+
function evaluateCacheDamage(player: EntityPlayer) {
|
|
78
|
+
if (v.persistent.damage) {
|
|
79
|
+
player.Damage = v.persistent.damageAmount;
|
|
80
|
+
}
|
|
81
|
+
}
|
|
82
|
+
|
|
73
83
|
// ModCallback.EVALUATE_CACHE (8)
|
|
74
84
|
// CacheFlag.FIRE_DELAY (1 << 1)
|
|
75
85
|
function evaluateCacheFireDelay(player: EntityPlayer) {
|
|
76
|
-
if (v.
|
|
77
|
-
player.FireDelay =
|
|
86
|
+
if (v.persistent.tears) {
|
|
87
|
+
player.FireDelay = v.persistent.tearsAmount; // Equivalent to Soy Milk
|
|
78
88
|
}
|
|
79
89
|
}
|
|
80
90
|
|
|
81
91
|
// ModCallback.EVALUATE_CACHE (8)
|
|
82
92
|
// CacheFlag.SPEED (1 << 4)
|
|
83
93
|
function evaluateCacheSpeed(player: EntityPlayer) {
|
|
84
|
-
if (v.
|
|
85
|
-
player.MoveSpeed =
|
|
94
|
+
if (v.persistent.speed) {
|
|
95
|
+
player.MoveSpeed = v.persistent.speedAmount;
|
|
86
96
|
}
|
|
87
97
|
}
|
|
88
98
|
|
|
89
99
|
// ModCallback.EVALUATE_CACHE (8)
|
|
90
100
|
// CacheFlag.FLYING (1 << 7)
|
|
91
101
|
function evaluateCacheFlying(player: EntityPlayer) {
|
|
92
|
-
if (v.
|
|
102
|
+
if (v.persistent.flight) {
|
|
93
103
|
player.CanFly = true;
|
|
94
104
|
}
|
|
95
105
|
}
|
|
@@ -103,7 +113,7 @@ function entityTakeDmgPlayer(
|
|
|
103
113
|
_damageSource: EntityRef,
|
|
104
114
|
_damageCountdownFrames: int,
|
|
105
115
|
) {
|
|
106
|
-
if (v.
|
|
116
|
+
if (v.persistent.spamBloodRights) {
|
|
107
117
|
return false;
|
|
108
118
|
}
|
|
109
119
|
|
|
@@ -178,19 +188,3 @@ function executeCmd(command: string, params: string) {
|
|
|
178
188
|
printConsole(`Command: ${commandName}`);
|
|
179
189
|
commandFunction(params);
|
|
180
190
|
}
|
|
181
|
-
|
|
182
|
-
// ModCallback.POST_FIRE_TEAR (61)
|
|
183
|
-
function postFireTear(tear: EntityTear) {
|
|
184
|
-
if (v.run.chaosCardTears) {
|
|
185
|
-
tear.ChangeVariant(TearVariant.CHAOS_CARD);
|
|
186
|
-
}
|
|
187
|
-
|
|
188
|
-
if (v.run.maxDamage) {
|
|
189
|
-
// If we increase the damage stat too high, then the tears will become bigger than the screen.
|
|
190
|
-
// Instead, increase the collision damage of the tear.
|
|
191
|
-
tear.CollisionDamage *= 1000;
|
|
192
|
-
|
|
193
|
-
// Change the visual of the tear so that it is more clear that we have debug-damage turned on.
|
|
194
|
-
tear.ChangeVariant(TearVariant.TOOTH);
|
|
195
|
-
}
|
|
196
|
-
}
|
|
@@ -407,8 +407,8 @@ export function cc(): void {
|
|
|
407
407
|
* "debug 10".
|
|
408
408
|
*/
|
|
409
409
|
export function chaosCardTears(): void {
|
|
410
|
-
v.
|
|
411
|
-
printEnabled(v.
|
|
410
|
+
v.persistent.chaosCardTears = !v.persistent.chaosCardTears;
|
|
411
|
+
printEnabled(v.persistent.chaosCardTears, "Chaos Card tears");
|
|
412
412
|
}
|
|
413
413
|
|
|
414
414
|
/**
|
|
@@ -529,10 +529,23 @@ export function dadsNote(): void {
|
|
|
529
529
|
bossRoom();
|
|
530
530
|
}
|
|
531
531
|
|
|
532
|
-
/**
|
|
533
|
-
|
|
534
|
-
|
|
535
|
-
|
|
532
|
+
/**
|
|
533
|
+
* Toggles a set damage stat for the player. You can provide an optional argument to this command in
|
|
534
|
+
* order to set the damage to a specific amount. Default is 500.
|
|
535
|
+
*/
|
|
536
|
+
export function damage(params: string): void {
|
|
537
|
+
if (params !== "") {
|
|
538
|
+
const num = tonumber(params);
|
|
539
|
+
if (num === undefined) {
|
|
540
|
+
printConsole(`The provided damage amount is invalid: ${params}`);
|
|
541
|
+
return;
|
|
542
|
+
}
|
|
543
|
+
|
|
544
|
+
v.persistent.damageAmount = num;
|
|
545
|
+
}
|
|
546
|
+
|
|
547
|
+
v.persistent.damage = !v.persistent.damage;
|
|
548
|
+
printEnabled(v.persistent.damage, "debug damage");
|
|
536
549
|
}
|
|
537
550
|
|
|
538
551
|
/** Toggles permanent Curse of Darkness. */
|
|
@@ -599,26 +612,26 @@ export function eternalHearts(params: string): void {
|
|
|
599
612
|
export function flight(params: string): void {
|
|
600
613
|
const player = Isaac.GetPlayer();
|
|
601
614
|
|
|
602
|
-
v.
|
|
615
|
+
v.persistent.flight = !v.persistent.flight;
|
|
603
616
|
|
|
604
617
|
// Optionally, allow the toggle to be overridden by a parameter.
|
|
605
618
|
if (params === "true") {
|
|
606
|
-
v.
|
|
619
|
+
v.persistent.flight = true;
|
|
607
620
|
} else if (params === "false") {
|
|
608
|
-
v.
|
|
621
|
+
v.persistent.flight = false;
|
|
609
622
|
}
|
|
610
623
|
|
|
611
624
|
player.AddCacheFlags(CacheFlag.FLYING);
|
|
612
625
|
player.EvaluateItems();
|
|
613
626
|
|
|
614
627
|
const collectibleUsedToShowFlight = CollectibleType.FATE;
|
|
615
|
-
if (v.
|
|
628
|
+
if (v.persistent.flight) {
|
|
616
629
|
addCollectibleCostume(player, collectibleUsedToShowFlight);
|
|
617
630
|
} else {
|
|
618
631
|
removeCollectibleCostume(player, collectibleUsedToShowFlight);
|
|
619
632
|
}
|
|
620
633
|
|
|
621
|
-
printEnabled(v.
|
|
634
|
+
printEnabled(v.persistent.speed, "max speed");
|
|
622
635
|
}
|
|
623
636
|
|
|
624
637
|
/** Alias for the "startingRoom" command. */
|
|
@@ -1330,8 +1343,8 @@ export function sounds(): void {
|
|
|
1330
1343
|
* "debug 10".
|
|
1331
1344
|
*/
|
|
1332
1345
|
export function spam(): void {
|
|
1333
|
-
v.
|
|
1334
|
-
printEnabled(v.
|
|
1346
|
+
v.persistent.spamBloodRights = !v.persistent.spamBloodRights;
|
|
1347
|
+
printEnabled(v.persistent.spamBloodRights, "spamming Blood Rights");
|
|
1335
1348
|
}
|
|
1336
1349
|
|
|
1337
1350
|
export function spawnCollectible(params: string): void {
|
|
@@ -1417,19 +1430,33 @@ export function spawnTrinket(params: string): void {
|
|
|
1417
1430
|
spawnTrinketFunction(trinketType, centerPos);
|
|
1418
1431
|
}
|
|
1419
1432
|
|
|
1420
|
-
/**
|
|
1421
|
-
|
|
1433
|
+
/**
|
|
1434
|
+
* Toggles a set movement speed and flight for the player. You can provide an optional argument to
|
|
1435
|
+
* this command in order to set the speed to a specific amount. Default is 2.0 (which is the maximum
|
|
1436
|
+
* that the stat can be set to).
|
|
1437
|
+
*/
|
|
1438
|
+
export function speed(params: string): void {
|
|
1422
1439
|
const player = Isaac.GetPlayer();
|
|
1423
1440
|
|
|
1424
|
-
|
|
1441
|
+
if (params !== "") {
|
|
1442
|
+
const num = tonumber(params);
|
|
1443
|
+
if (num === undefined) {
|
|
1444
|
+
printConsole(`The provided speed amount is invalid: ${params}`);
|
|
1445
|
+
return;
|
|
1446
|
+
}
|
|
1447
|
+
|
|
1448
|
+
v.persistent.damageAmount = num;
|
|
1449
|
+
}
|
|
1450
|
+
|
|
1451
|
+
v.persistent.speed = !v.persistent.speed;
|
|
1425
1452
|
|
|
1426
1453
|
player.AddCacheFlags(CacheFlag.SPEED);
|
|
1427
1454
|
player.EvaluateItems();
|
|
1428
1455
|
|
|
1429
|
-
const value = tostring(v.
|
|
1456
|
+
const value = tostring(v.persistent.speed);
|
|
1430
1457
|
flight(value);
|
|
1431
1458
|
|
|
1432
|
-
printEnabled(v.
|
|
1459
|
+
printEnabled(v.persistent.speed, "max speed and flight");
|
|
1433
1460
|
}
|
|
1434
1461
|
|
|
1435
1462
|
/** Alias for the "startingRoom" command. */
|
|
@@ -1450,17 +1477,28 @@ export function superSecretRoom(): void {
|
|
|
1450
1477
|
}
|
|
1451
1478
|
|
|
1452
1479
|
/**
|
|
1453
|
-
* Toggles
|
|
1454
|
-
*
|
|
1480
|
+
* Toggles a set tear delay (e.g. fire rate) for the player. You can provide an optional argument to
|
|
1481
|
+
* this command in order to set the tear delay to a specific amount. Default is 1 (which is
|
|
1482
|
+
* equivalent to the Soy Milk tear rate).
|
|
1455
1483
|
*/
|
|
1456
|
-
export function tears(): void {
|
|
1457
|
-
|
|
1484
|
+
export function tears(params: string): void {
|
|
1485
|
+
if (params !== "") {
|
|
1486
|
+
const num = tonumber(params);
|
|
1487
|
+
if (num === undefined) {
|
|
1488
|
+
printConsole(`The provided tear delay amount is invalid: ${params}`);
|
|
1489
|
+
return;
|
|
1490
|
+
}
|
|
1491
|
+
|
|
1492
|
+
v.persistent.tearsAmount = num;
|
|
1493
|
+
}
|
|
1494
|
+
|
|
1495
|
+
v.persistent.tears = !v.persistent.tears;
|
|
1458
1496
|
|
|
1459
1497
|
const player = Isaac.GetPlayer();
|
|
1460
1498
|
player.AddCacheFlags(CacheFlag.FIRE_DELAY);
|
|
1461
1499
|
player.EvaluateItems();
|
|
1462
1500
|
|
|
1463
|
-
printEnabled(v.
|
|
1501
|
+
printEnabled(v.persistent.damage, "debug tear-rate");
|
|
1464
1502
|
}
|
|
1465
1503
|
|
|
1466
1504
|
/** Alias for the "runTests" command. */
|
|
@@ -1,5 +1,6 @@
|
|
|
1
1
|
const v = {
|
|
2
2
|
persistent: {
|
|
3
|
+
// Curses
|
|
3
4
|
darkness: false, // 1
|
|
4
5
|
labyrinth: false, // 2
|
|
5
6
|
lost: false, // 3
|
|
@@ -8,17 +9,20 @@ const v = {
|
|
|
8
9
|
maze: false, // 6
|
|
9
10
|
blind: false, // 7
|
|
10
11
|
giant: false, // 8
|
|
11
|
-
|
|
12
12
|
disableCurses: false,
|
|
13
|
-
},
|
|
14
13
|
|
|
15
|
-
|
|
14
|
+
// Stats
|
|
15
|
+
damage: false,
|
|
16
|
+
damageAmount: 500,
|
|
17
|
+
speed: false,
|
|
18
|
+
speedAmount: 2.0,
|
|
19
|
+
tears: false,
|
|
20
|
+
tearsAmount: 1, // In tear delay, not tears stat
|
|
21
|
+
flight: false,
|
|
22
|
+
|
|
23
|
+
// Other
|
|
16
24
|
chaosCardTears: false,
|
|
17
25
|
spamBloodRights: false,
|
|
18
|
-
maxDamage: false,
|
|
19
|
-
maxSpeed: false,
|
|
20
|
-
maxTears: false,
|
|
21
|
-
flight: false,
|
|
22
26
|
},
|
|
23
27
|
};
|
|
24
28
|
export default v;
|
|
@@ -1,4 +1,4 @@
|
|
|
1
|
-
import { ModCallback } from "isaac-typescript-definitions";
|
|
1
|
+
import { CollectibleType, ModCallback } from "isaac-typescript-definitions";
|
|
2
2
|
import { ModUpgraded } from "../../classes/ModUpgraded";
|
|
3
3
|
import { game } from "../../core/cachedClasses";
|
|
4
4
|
import { ModCallbackCustom } from "../../enums/ModCallbackCustom";
|
|
@@ -33,6 +33,11 @@ let loadedDataOnThisRun = false;
|
|
|
33
33
|
export function saveDataManagerInit(incomingMod: ModUpgraded): void {
|
|
34
34
|
mod = incomingMod;
|
|
35
35
|
|
|
36
|
+
mod.AddCallback(
|
|
37
|
+
ModCallback.POST_USE_ITEM,
|
|
38
|
+
postUseItemGlowingHourGlass,
|
|
39
|
+
CollectibleType.GLOWING_HOUR_GLASS,
|
|
40
|
+
); // 3
|
|
36
41
|
mod.AddCallback(ModCallback.POST_PLAYER_INIT, postPlayerInit); // 9
|
|
37
42
|
mod.AddCallback(ModCallback.PRE_GAME_EXIT, preGameExit); // 17
|
|
38
43
|
mod.AddCallback(ModCallback.POST_NEW_LEVEL, postNewLevel); // 18
|
|
@@ -42,6 +47,12 @@ export function saveDataManagerInit(incomingMod: ModUpgraded): void {
|
|
|
42
47
|
); // 19
|
|
43
48
|
}
|
|
44
49
|
|
|
50
|
+
// ModCallback.POST_USE_ITEM (3)
|
|
51
|
+
// CollectibleType.GLOWING_HOUR_GLASS (422)
|
|
52
|
+
function postUseItemGlowingHourGlass() {
|
|
53
|
+
return undefined;
|
|
54
|
+
}
|
|
55
|
+
|
|
45
56
|
// ModCallback.POST_PLAYER_INIT (9)
|
|
46
57
|
function postPlayerInit() {
|
|
47
58
|
if (mod === null) {
|
|
@@ -100,6 +100,8 @@ export function getCollectibleChargeType(
|
|
|
100
100
|
/**
|
|
101
101
|
* Helper function to get the in-game description for a collectible. Returns "Unknown" if the
|
|
102
102
|
* provided collectible type was not valid.
|
|
103
|
+
*
|
|
104
|
+
* This function works for both vanilla and modded collectibles.
|
|
103
105
|
*/
|
|
104
106
|
export function getCollectibleDescription(
|
|
105
107
|
collectibleType: CollectibleType,
|
|
@@ -319,6 +321,8 @@ export function getCollectibleMaxCharges(
|
|
|
319
321
|
* type is not valid.
|
|
320
322
|
*
|
|
321
323
|
* For example, `getCollectibleName(CollectibleType.SAD_ONION)` would return "Sad Onion".
|
|
324
|
+
*
|
|
325
|
+
* This function works for both vanilla and modded collectibles.
|
|
322
326
|
*/
|
|
323
327
|
export function getCollectibleName(collectibleType: CollectibleType): string {
|
|
324
328
|
// "ItemConfigItem.Name" is bugged with vanilla items on patch v1.7.6, so we use a hard-coded map
|
|
@@ -83,6 +83,8 @@ export function getOpenTrinketSlot(player: EntityPlayer): int | undefined {
|
|
|
83
83
|
/**
|
|
84
84
|
* Helper function to get the in-game description for a trinket. Returns "Unknown" if the provided
|
|
85
85
|
* trinket type was not valid.
|
|
86
|
+
*
|
|
87
|
+
* This function works for both vanilla and modded trinkets.
|
|
86
88
|
*/
|
|
87
89
|
export function getTrinketDescription(trinketType: TrinketType): string {
|
|
88
90
|
// "ItemConfigItem.Description" is bugged with vanilla items on patch v1.7.6, so we use a
|
|
@@ -122,6 +124,8 @@ export function getTrinketGfxFilename(trinketType: TrinketType): string {
|
|
|
122
124
|
* not valid.
|
|
123
125
|
*
|
|
124
126
|
* For example, `getTrinketName(TrinketType.SWALLOWED_PENNY)` would return "Swallowed Penny".
|
|
127
|
+
*
|
|
128
|
+
* This function works for both vanilla and modded trinkets.
|
|
125
129
|
*/
|
|
126
130
|
export function getTrinketName(trinketType: TrinketType): string {
|
|
127
131
|
// "ItemConfigItem.Name" is bugged with vanilla items on patch v1.7.6, so we use a hard-coded map
|