isaacscript-common 1.2.95 → 1.2.98

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (148) hide show
  1. package/dist/callbacks/itemPickup.lua +1 -2
  2. package/dist/callbacks/postBombInitLate.lua +1 -3
  3. package/dist/callbacks/postBoneSwing.lua +1 -4
  4. package/dist/callbacks/postCursedTeleport.lua +1 -3
  5. package/dist/callbacks/postEffectInitLate.lua +1 -3
  6. package/dist/callbacks/postEsauJr.lua +1 -2
  7. package/dist/callbacks/postFamiliarInitLate.lua +1 -3
  8. package/dist/callbacks/postFlip.lua +1 -2
  9. package/dist/callbacks/postGridEntity.lua +1 -4
  10. package/dist/callbacks/postGridEntityCollision.lua +1 -6
  11. package/dist/callbacks/postKnifeInitLate.lua +1 -3
  12. package/dist/callbacks/postLaserInitLate.lua +1 -3
  13. package/dist/callbacks/postNPCInitLate.lua +1 -3
  14. package/dist/callbacks/postPickupCollect.lua +1 -3
  15. package/dist/callbacks/postPickupInitLate.lua +1 -3
  16. package/dist/callbacks/postPlayerChangeHealth.lua +15 -9
  17. package/dist/callbacks/postPlayerChangeType.lua +1 -3
  18. package/dist/callbacks/postPlayerFatalDamage.lua +1 -2
  19. package/dist/callbacks/postPlayerInitLate.lua +1 -3
  20. package/dist/callbacks/postPlayerReordered.lua +1 -2
  21. package/dist/callbacks/postProjectileInitLate.lua +1 -3
  22. package/dist/callbacks/postPurchase.lua +1 -6
  23. package/dist/callbacks/postSlotInitUpdate.lua +1 -3
  24. package/dist/callbacks/postSlotRenderBroken.lua +1 -3
  25. package/dist/callbacks/postTearInitLate.lua +1 -3
  26. package/dist/callbacks/postTearInitVeryLate.lua +1 -3
  27. package/dist/callbacks/postTransformation.lua +1 -4
  28. package/dist/callbacks/postTrinketBreak.lua +1 -2
  29. package/dist/callbacks/preNewLevel.lua +1 -3
  30. package/dist/callbacks/subscriptions/postBombInitLate.lua +1 -2
  31. package/dist/callbacks/subscriptions/postBoneSwing.lua +1 -2
  32. package/dist/callbacks/subscriptions/postCursedTeleport.lua +1 -2
  33. package/dist/callbacks/subscriptions/postCustomRevive.lua +1 -2
  34. package/dist/callbacks/subscriptions/postEffectInitLate.lua +1 -2
  35. package/dist/callbacks/subscriptions/postEsauJr.lua +1 -2
  36. package/dist/callbacks/subscriptions/postFamiliarInitLate.lua +1 -2
  37. package/dist/callbacks/subscriptions/postFirstEsauJr.lua +1 -2
  38. package/dist/callbacks/subscriptions/postFirstFlip.lua +1 -2
  39. package/dist/callbacks/subscriptions/postFlip.lua +1 -2
  40. package/dist/callbacks/subscriptions/postGameStartedReordered.lua +1 -2
  41. package/dist/callbacks/subscriptions/postGridEntityBroken.lua +1 -2
  42. package/dist/callbacks/subscriptions/postGridEntityCollision.lua +1 -2
  43. package/dist/callbacks/subscriptions/postGridEntityInit.lua +1 -2
  44. package/dist/callbacks/subscriptions/postGridEntityRemove.lua +1 -2
  45. package/dist/callbacks/subscriptions/postGridEntityStateChange.lua +1 -2
  46. package/dist/callbacks/subscriptions/postGridEntityUpdate.lua +1 -2
  47. package/dist/callbacks/subscriptions/postItemPickup.lua +1 -2
  48. package/dist/callbacks/subscriptions/postKnifeInitLate.lua +1 -2
  49. package/dist/callbacks/subscriptions/postLaserInitLate.lua +1 -2
  50. package/dist/callbacks/subscriptions/postNPCInitLate.lua +1 -2
  51. package/dist/callbacks/subscriptions/postNewLevelReordered.lua +1 -2
  52. package/dist/callbacks/subscriptions/postNewRoomEarly.lua +1 -2
  53. package/dist/callbacks/subscriptions/postNewRoomReordered.lua +1 -2
  54. package/dist/callbacks/subscriptions/postPEffectUpdateReordered.lua +1 -2
  55. package/dist/callbacks/subscriptions/postPickupCollect.lua +1 -2
  56. package/dist/callbacks/subscriptions/postPickupInitLate.lua +1 -2
  57. package/dist/callbacks/subscriptions/postPlayerChangeHealth.lua +1 -2
  58. package/dist/callbacks/subscriptions/postPlayerChangeType.lua +1 -2
  59. package/dist/callbacks/subscriptions/postPlayerFatalDamage.lua +1 -2
  60. package/dist/callbacks/subscriptions/postPlayerInitLate.lua +1 -2
  61. package/dist/callbacks/subscriptions/postPlayerInitReordered.lua +1 -2
  62. package/dist/callbacks/subscriptions/postPlayerRenderReordered.lua +1 -2
  63. package/dist/callbacks/subscriptions/postPlayerUpdateReordered.lua +1 -2
  64. package/dist/callbacks/subscriptions/postProjectileInitLate.lua +1 -2
  65. package/dist/callbacks/subscriptions/postPurchase.lua +1 -2
  66. package/dist/callbacks/subscriptions/postSacrifice.lua +1 -2
  67. package/dist/callbacks/subscriptions/postSlotDestroyed.lua +1 -2
  68. package/dist/callbacks/subscriptions/postSlotInit.lua +1 -2
  69. package/dist/callbacks/subscriptions/postSlotRender.lua +1 -2
  70. package/dist/callbacks/subscriptions/postSlotUpdate.lua +1 -2
  71. package/dist/callbacks/subscriptions/postTearInitLate.lua +1 -2
  72. package/dist/callbacks/subscriptions/postTearInitVeryLate.lua +1 -2
  73. package/dist/callbacks/subscriptions/postTransformation.lua +1 -2
  74. package/dist/callbacks/subscriptions/postTrinketBreak.lua +1 -2
  75. package/dist/callbacks/subscriptions/preBerserkDeath.lua +1 -2
  76. package/dist/callbacks/subscriptions/preCustomRevive.lua +1 -2
  77. package/dist/callbacks/subscriptions/preItemPickup.lua +1 -2
  78. package/dist/callbacks/subscriptions/preNewLevel.lua +1 -2
  79. package/dist/constants.lua +1 -3
  80. package/dist/features/deployJSONRoom.lua +1 -6
  81. package/dist/features/disableInputs.lua +1 -5
  82. package/dist/features/getCollectibleItemPoolType.lua +1 -3
  83. package/dist/features/isPonyActive.lua +1 -3
  84. package/dist/features/preventCollectibleRotate.lua +1 -3
  85. package/dist/features/runInNFrames.lua +1 -4
  86. package/dist/features/saveDataManager/exports.lua +1 -3
  87. package/dist/features/saveDataManager/load.lua +1 -2
  88. package/dist/features/saveDataManager/main.lua +0 -2
  89. package/dist/features/saveDataManager/maps.lua +1 -3
  90. package/dist/features/saveDataManager/merge.lua +1 -4
  91. package/dist/features/saveDataManager/save.lua +1 -3
  92. package/dist/features/sirenHelpers.lua +1 -3
  93. package/dist/functions/array.lua +1 -8
  94. package/dist/functions/bitwise.d.ts +1 -0
  95. package/dist/functions/bitwise.lua +8 -0
  96. package/dist/functions/cards.lua +1 -2
  97. package/dist/functions/collectibleCacheFlag.lua +1 -6
  98. package/dist/functions/collectibleSet.lua +1 -3
  99. package/dist/functions/deepCopy.lua +1 -6
  100. package/dist/functions/deepCopyTests.lua +1 -5
  101. package/dist/functions/doors.lua +1 -6
  102. package/dist/functions/entity.lua +1 -6
  103. package/dist/functions/entitySpecific.lua +1 -2
  104. package/dist/functions/familiars.lua +1 -3
  105. package/dist/functions/flying.lua +1 -4
  106. package/dist/functions/globals.lua +1 -6
  107. package/dist/functions/gridEntity.lua +1 -7
  108. package/dist/functions/input.lua +1 -7
  109. package/dist/functions/jsonRoom.lua +1 -3
  110. package/dist/functions/log.lua +1 -6
  111. package/dist/functions/map.lua +1 -4
  112. package/dist/functions/math.d.ts +0 -1
  113. package/dist/functions/math.lua +12 -21
  114. package/dist/functions/npc.lua +1 -5
  115. package/dist/functions/player.d.ts +9 -0
  116. package/dist/functions/player.lua +37 -41
  117. package/dist/functions/playerHealth.lua +1 -3
  118. package/dist/functions/pocketItems.lua +1 -4
  119. package/dist/functions/positionVelocity.lua +1 -3
  120. package/dist/functions/rooms.lua +2 -10
  121. package/dist/functions/set.lua +1 -4
  122. package/dist/functions/string.lua +1 -4
  123. package/dist/functions/transformations.lua +1 -5
  124. package/dist/functions/trinketCacheFlag.lua +1 -5
  125. package/dist/functions/trinketSet.lua +1 -3
  126. package/dist/functions/utils.lua +1 -5
  127. package/dist/lualib_bundle.lua +1027 -1158
  128. package/dist/maps/cardDescriptionMap.lua +1 -3
  129. package/dist/maps/cardNameMap.lua +1 -3
  130. package/dist/maps/challengeNameMap.lua +1 -3
  131. package/dist/maps/collectibleDescriptionMap.lua +1 -3
  132. package/dist/maps/collectibleNameMap.lua +1 -3
  133. package/dist/maps/gridEntityTypeToBrokenStateMap.lua +1 -3
  134. package/dist/maps/gridEntityXMLMap.lua +1 -3
  135. package/dist/maps/pillEffectClassMap.lua +1 -3
  136. package/dist/maps/pillEffectNameMap.lua +1 -3
  137. package/dist/maps/pillEffectTypeMap.lua +1 -3
  138. package/dist/maps/roomShapeToTopLeftWallGridIndexMap.lua +1 -3
  139. package/dist/maps/transformationNameMap.lua +1 -3
  140. package/dist/maps/trinketDescriptionMap.lua +1 -3
  141. package/dist/maps/trinketNameMap.lua +1 -3
  142. package/dist/patchErrorFunctions.lua +1 -4
  143. package/dist/sets/cards.lua +1 -3
  144. package/dist/types/DefaultMap.lua +1 -5
  145. package/dist/types/ModUpgraded.lua +1 -4
  146. package/dist/types/SerializationBrand.lua +1 -3
  147. package/dist/upgradeMod.lua +1 -2
  148. package/package.json +5 -5
@@ -1,9 +1,5 @@
1
1
  --[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
2
- local ____lualib = require("lualib_bundle")
3
- local Set = ____lualib.Set
4
- local __TS__New = ____lualib.__TS__New
5
- local __TS__ArrayFilter = ____lualib.__TS__ArrayFilter
6
- local __TS__ArrayPush = ____lualib.__TS__ArrayPush
2
+ require("lualib_bundle");
7
3
  local ____exports = {}
8
4
  local NON_ALIVE_NPCS_TYPE_VARIANT, NON_ALIVE_NPCS_TYPE_VARIANT_SUBTYPE
9
5
  local ____constants = require("constants")
@@ -81,6 +81,15 @@ export declare function getEffectsList(player: EntityPlayer): TemporaryEffect[];
81
81
  * method.
82
82
  */
83
83
  export declare function getFinalPlayer(): EntityPlayer;
84
+ /**
85
+ * Returns the number of red hearts that the player has, excluding any rotten hearts. For example,
86
+ * if the player has one full black heart, one full soul heart, and one half black heart, this
87
+ * function returns 3.
88
+ *
89
+ * This is different from the `EntityPlayer.GetHearts` method, since that returns a value that
90
+ * includes rotten hearts.
91
+ */
92
+ export declare function getHearts(player: EntityPlayer): int;
84
93
  /**
85
94
  * Helper function that returns the type of the rightmost heart, not including golden hearts since
86
95
  * they can't be damaged directly.
@@ -1,14 +1,5 @@
1
1
  --[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
2
- local ____lualib = require("lualib_bundle")
3
- local Set = ____lualib.Set
4
- local __TS__New = ____lualib.__TS__New
5
- local __TS__ArraySome = ____lualib.__TS__ArraySome
6
- local __TS__ArrayPush = ____lualib.__TS__ArrayPush
7
- local __TS__ArrayMap = ____lualib.__TS__ArrayMap
8
- local __TS__ArrayFind = ____lualib.__TS__ArrayFind
9
- local Map = ____lualib.Map
10
- local __TS__Iterator = ____lualib.__TS__Iterator
11
- local __TS__ArrayFilter = ____lualib.__TS__ArrayFilter
2
+ require("lualib_bundle");
12
3
  local ____exports = {}
13
4
  local getPlayerIndexCollectibleType, getAdjustedPlayerName, isTaintedModded, DEFAULT_COLLECTIBLE_TYPE, EXCLUDED_CHARACTERS
14
5
  local ____constants = require("constants")
@@ -25,14 +16,13 @@ local ____array = require("functions.array")
25
16
  local getLastElement = ____array.getLastElement
26
17
  local sumArray = ____array.sumArray
27
18
  local ____bitwise = require("functions.bitwise")
19
+ local countSetBits = ____bitwise.countSetBits
28
20
  local getKBitOfN = ____bitwise.getKBitOfN
29
21
  local getNumBitsOfN = ____bitwise.getNumBitsOfN
30
22
  local ____collectibles = require("functions.collectibles")
31
23
  local getCollectibleMaxCharges = ____collectibles.getCollectibleMaxCharges
32
24
  local ____collectibleSet = require("functions.collectibleSet")
33
25
  local getCollectibleSet = ____collectibleSet.getCollectibleSet
34
- local ____math = require("functions.math")
35
- local countSetBits = ____math.countSetBits
36
26
  local ____string = require("functions.string")
37
27
  local stringContains = ____string.stringContains
38
28
  local trimPrefix = ____string.trimPrefix
@@ -92,15 +82,15 @@ end
92
82
  function getPlayerIndexCollectibleType(self, player, differentiateForgottenAndSoul)
93
83
  local character = player:GetPlayerType()
94
84
  repeat
95
- local ____switch65 = character
96
- local ____cond65 = ____switch65 == PlayerType.PLAYER_THESOUL
97
- if ____cond65 then
85
+ local ____switch66 = character
86
+ local ____cond66 = ____switch66 == PlayerType.PLAYER_THESOUL
87
+ if ____cond66 then
98
88
  do
99
89
  return differentiateForgottenAndSoul and CollectibleType.COLLECTIBLE_SPOON_BENDER or DEFAULT_COLLECTIBLE_TYPE
100
90
  end
101
91
  end
102
- ____cond65 = ____cond65 or ____switch65 == PlayerType.PLAYER_LAZARUS2_B
103
- if ____cond65 then
92
+ ____cond66 = ____cond66 or ____switch66 == PlayerType.PLAYER_LAZARUS2_B
93
+ if ____cond66 then
104
94
  do
105
95
  return CollectibleType.COLLECTIBLE_INNER_EYE
106
96
  end
@@ -128,39 +118,39 @@ end
128
118
  function getAdjustedPlayerName(self, player)
129
119
  local character = player:GetPlayerType()
130
120
  repeat
131
- local ____switch78 = character
132
- local ____cond78 = ____switch78 == PlayerType.PLAYER_BLUEBABY or ____switch78 == PlayerType.PLAYER_BLUEBABY_B
133
- if ____cond78 then
121
+ local ____switch79 = character
122
+ local ____cond79 = ____switch79 == PlayerType.PLAYER_BLUEBABY or ____switch79 == PlayerType.PLAYER_BLUEBABY_B
123
+ if ____cond79 then
134
124
  do
135
125
  return "Blue Baby"
136
126
  end
137
127
  end
138
- ____cond78 = ____cond78 or ____switch78 == PlayerType.PLAYER_LAZARUS2
139
- if ____cond78 then
128
+ ____cond79 = ____cond79 or ____switch79 == PlayerType.PLAYER_LAZARUS2
129
+ if ____cond79 then
140
130
  do
141
131
  return "Lazarus II"
142
132
  end
143
133
  end
144
- ____cond78 = ____cond78 or ____switch78 == PlayerType.PLAYER_BLACKJUDAS
145
- if ____cond78 then
134
+ ____cond79 = ____cond79 or ____switch79 == PlayerType.PLAYER_BLACKJUDAS
135
+ if ____cond79 then
146
136
  do
147
137
  return "Dark Judas"
148
138
  end
149
139
  end
150
- ____cond78 = ____cond78 or ____switch78 == PlayerType.PLAYER_JACOB
151
- if ____cond78 then
140
+ ____cond79 = ____cond79 or ____switch79 == PlayerType.PLAYER_JACOB
141
+ if ____cond79 then
152
142
  do
153
143
  return "Jacob & Esau"
154
144
  end
155
145
  end
156
- ____cond78 = ____cond78 or ____switch78 == PlayerType.PLAYER_LAZARUS2_B
157
- if ____cond78 then
146
+ ____cond79 = ____cond79 or ____switch79 == PlayerType.PLAYER_LAZARUS2_B
147
+ if ____cond79 then
158
148
  do
159
149
  return "Dead Tainted Lazarus"
160
150
  end
161
151
  end
162
- ____cond78 = ____cond78 or ____switch78 == PlayerType.PLAYER_JACOB2_B
163
- if ____cond78 then
152
+ ____cond79 = ____cond79 or ____switch79 == PlayerType.PLAYER_JACOB2_B
153
+ if ____cond79 then
164
154
  do
165
155
  return "Dead Tainted Jacob"
166
156
  end
@@ -297,8 +287,9 @@ function ____exports.getAzazelBrimstoneDistance(self, playerOrTearHeight)
297
287
  return 32 - 2.5 * tearHeight
298
288
  end
299
289
  function ____exports.getBlackHearts(self, player)
300
- local blackHearts = player:GetBlackHearts()
301
- return countSetBits(nil, blackHearts)
290
+ local blackHeartsBitmask = player:GetBlackHearts()
291
+ local blackHeartBits = countSetBits(nil, blackHeartsBitmask)
292
+ return blackHeartBits * 2
302
293
  end
303
294
  function ____exports.getClosestPlayer(self, position)
304
295
  local closestPlayer = nil
@@ -345,6 +336,11 @@ function ____exports.getFinalPlayer(self)
345
336
  local players = ____exports.getPlayers(nil)
346
337
  return getLastElement(nil, players)
347
338
  end
339
+ function ____exports.getHearts(self, player)
340
+ local rottenHearts = player:GetRottenHearts()
341
+ local hearts = player:GetHearts()
342
+ return hearts - rottenHearts * 2
343
+ end
348
344
  function ____exports.getLastHeart(self, player)
349
345
  local hearts = player:GetHearts()
350
346
  local effectiveMaxHearts = player:GetEffectiveMaxHearts()
@@ -584,9 +580,9 @@ function ____exports.setActiveItem(self, player, collectibleType, activeSlot, ch
584
580
  itemPool:RemoveCollectible(collectibleType)
585
581
  end
586
582
  repeat
587
- local ____switch124 = activeSlot
588
- local ____cond124 = ____switch124 == ActiveSlot.SLOT_PRIMARY
589
- if ____cond124 then
583
+ local ____switch125 = activeSlot
584
+ local ____cond125 = ____switch125 == ActiveSlot.SLOT_PRIMARY
585
+ if ____cond125 then
590
586
  do
591
587
  if primaryCollectibleType ~= CollectibleType.COLLECTIBLE_NULL then
592
588
  player:RemoveCollectible(primaryCollectibleType)
@@ -595,8 +591,8 @@ function ____exports.setActiveItem(self, player, collectibleType, activeSlot, ch
595
591
  break
596
592
  end
597
593
  end
598
- ____cond124 = ____cond124 or ____switch124 == ActiveSlot.SLOT_SECONDARY
599
- if ____cond124 then
594
+ ____cond125 = ____cond125 or ____switch125 == ActiveSlot.SLOT_SECONDARY
595
+ if ____cond125 then
600
596
  do
601
597
  if primaryCollectibleType ~= CollectibleType.COLLECTIBLE_NULL then
602
598
  player:RemoveCollectible(primaryCollectibleType)
@@ -611,16 +607,16 @@ function ____exports.setActiveItem(self, player, collectibleType, activeSlot, ch
611
607
  break
612
608
  end
613
609
  end
614
- ____cond124 = ____cond124 or ____switch124 == ActiveSlot.SLOT_POCKET
615
- if ____cond124 then
610
+ ____cond125 = ____cond125 or ____switch125 == ActiveSlot.SLOT_POCKET
611
+ if ____cond125 then
616
612
  do
617
613
  player:SetPocketActiveItem(collectibleType, activeSlot, keepInPools)
618
614
  player:SetActiveCharge(charge, activeSlot)
619
615
  break
620
616
  end
621
617
  end
622
- ____cond124 = ____cond124 or ____switch124 == ActiveSlot.SLOT_POCKET2
623
- if ____cond124 then
618
+ ____cond125 = ____cond125 or ____switch125 == ActiveSlot.SLOT_POCKET2
619
+ if ____cond125 then
624
620
  do
625
621
  player:SetPocketActiveItem(collectibleType, activeSlot, keepInPools)
626
622
  break
@@ -1,7 +1,5 @@
1
1
  --[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
2
- local ____lualib = require("lualib_bundle")
3
- local __TS__ArrayPush = ____lualib.__TS__ArrayPush
4
- local __TS__ArrayForEach = ____lualib.__TS__ArrayForEach
2
+ require("lualib_bundle");
5
3
  local ____exports = {}
6
4
  local ____constants = require("constants")
7
5
  local MAX_PLAYER_HEART_CONTAINERS = ____constants.MAX_PLAYER_HEART_CONTAINERS
@@ -1,8 +1,5 @@
1
1
  --[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
2
- local ____lualib = require("lualib_bundle")
3
- local __TS__ArrayFind = ____lualib.__TS__ArrayFind
4
- local __TS__ArrayPush = ____lualib.__TS__ArrayPush
5
- local __TS__ArraySome = ____lualib.__TS__ArraySome
2
+ require("lualib_bundle");
6
3
  local ____exports = {}
7
4
  local ____constants = require("constants")
8
5
  local MAX_PLAYER_POCKET_ITEM_SLOTS = ____constants.MAX_PLAYER_POCKET_ITEM_SLOTS
@@ -1,7 +1,5 @@
1
1
  --[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
2
- local ____lualib = require("lualib_bundle")
3
- local Map = ____lualib.Map
4
- local __TS__New = ____lualib.__TS__New
2
+ require("lualib_bundle");
5
3
  local ____exports = {}
6
4
  local ____constants = require("constants")
7
5
  local DISTANCE_OF_GRID_TILE = ____constants.DISTANCE_OF_GRID_TILE
@@ -1,13 +1,5 @@
1
1
  --[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
2
- local ____lualib = require("lualib_bundle")
3
- local __TS__ArrayMap = ____lualib.__TS__ArrayMap
4
- local __TS__ArrayIncludes = ____lualib.__TS__ArrayIncludes
5
- local __TS__ArrayFilter = ____lualib.__TS__ArrayFilter
6
- local __TS__ArrayPush = ____lualib.__TS__ArrayPush
7
- local Set = ____lualib.Set
8
- local __TS__New = ____lualib.__TS__New
9
- local __TS__ArrayEvery = ____lualib.__TS__ArrayEvery
10
- local Map = ____lualib.Map
2
+ require("lualib_bundle");
11
3
  local ____exports = {}
12
4
  local ____constants = require("constants")
13
5
  local GENESIS_ROOM_SUBTYPE = ____constants.GENESIS_ROOM_SUBTYPE
@@ -214,7 +206,7 @@ function ____exports.inCrawlspace(self)
214
206
  local room = game:GetRoom()
215
207
  local roomType = room:GetType()
216
208
  local roomSubType = ____exports.getRoomSubType(nil)
217
- return roomType == RoomType.ROOM_DUNGEON and roomSubType ~= 4
209
+ return roomType == RoomType.ROOM_DUNGEON and roomSubType == 0
218
210
  end
219
211
  function ____exports.inDevilsCrownTreasureRoom(self)
220
212
  local roomDescriptor = ____exports.getCurrentRoomDescriptorReadOnly(nil)
@@ -1,8 +1,5 @@
1
1
  --[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
2
- local ____lualib = require("lualib_bundle")
3
- local Set = ____lualib.Set
4
- local __TS__Iterator = ____lualib.__TS__Iterator
5
- local __TS__New = ____lualib.__TS__New
2
+ require("lualib_bundle");
6
3
  local ____exports = {}
7
4
  function ____exports.addSetsToSet(self, mainSet, ...)
8
5
  local setsToAdd = {...}
@@ -1,8 +1,5 @@
1
1
  --[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
2
- local ____lualib = require("lualib_bundle")
3
- local __TS__StringStartsWith = ____lualib.__TS__StringStartsWith
4
- local __TS__StringSlice = ____lualib.__TS__StringSlice
5
- local __TS__StringEndsWith = ____lualib.__TS__StringEndsWith
2
+ require("lualib_bundle");
6
3
  local ____exports = {}
7
4
  function ____exports.stringContains(self, ____string, searchString)
8
5
  return (string.find(____string, searchString, nil, true) or 0) - 1 ~= -1
@@ -1,9 +1,5 @@
1
1
  --[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
2
- local ____lualib = require("lualib_bundle")
3
- local Map = ____lualib.Map
4
- local __TS__New = ____lualib.__TS__New
5
- local Set = ____lualib.Set
6
- local __TS__Iterator = ____lualib.__TS__Iterator
2
+ require("lualib_bundle");
7
3
  local ____exports = {}
8
4
  local ____transformationNameMap = require("maps.transformationNameMap")
9
5
  local TRANSFORMATION_NAME_MAP = ____transformationNameMap.TRANSFORMATION_NAME_MAP
@@ -1,9 +1,5 @@
1
1
  --[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
2
- local ____lualib = require("lualib_bundle")
3
- local Map = ____lualib.Map
4
- local __TS__New = ____lualib.__TS__New
5
- local Set = ____lualib.Set
6
- local __TS__Iterator = ____lualib.__TS__Iterator
2
+ require("lualib_bundle");
7
3
  local ____exports = {}
8
4
  local ____math = require("functions.math")
9
5
  local range = ____math.range
@@ -1,7 +1,5 @@
1
1
  --[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
2
- local ____lualib = require("lualib_bundle")
3
- local Set = ____lualib.Set
4
- local __TS__New = ____lualib.__TS__New
2
+ require("lualib_bundle");
5
3
  local ____exports = {}
6
4
  local ____math = require("functions.math")
7
5
  local range = ____math.range
@@ -1,9 +1,5 @@
1
1
  --[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
2
- local ____lualib = require("lualib_bundle")
3
- local __TS__ArrayPush = ____lualib.__TS__ArrayPush
4
- local __TS__ArraySort = ____lualib.__TS__ArraySort
5
- local __TS__StringReplace = ____lualib.__TS__StringReplace
6
- local __TS__StringSubstr = ____lualib.__TS__StringSubstr
2
+ require("lualib_bundle");
7
3
  local ____exports = {}
8
4
  local HEX_STRING_LENGTH = 6
9
5
  ____exports.ensureAllCases = function(____, obj) return obj end