isaacscript-common 1.2.88 → 1.2.89

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@@ -147,8 +147,8 @@ export declare function inBeastRoom(): boolean;
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  export declare function inBossRoomOf(bossID: BossID): boolean;
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  /**
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  * Helper function for determining whether the current room is a crawlspace. Use this function over
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- * comparing to `GridRooms.ROOM_DUNGEON_IDX` directly since there is a special case of the player
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- * being in The Beast room.
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+ * comparing to `RoomType.ROOM_DUNGEON` or `GridRooms.ROOM_DUNGEON_IDX` since there is a special
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+ * case of the player being in a boss fight that take place in a dungeon.
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  */
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  export declare function inCrawlspace(): boolean;
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  /**
@@ -92,7 +92,7 @@ end
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  function ____exports.inDeathCertificateArea(self)
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  local roomStageID = ____exports.getRoomStageID(nil)
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  local roomSubType = ____exports.getRoomSubType(nil)
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- return roomStageID == 35 and (roomSubType == 33 or roomSubType == 33)
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+ return roomStageID == 35 and (roomSubType == 33 or roomSubType == 34)
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  end
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  function ____exports.changeRoom(self, roomGridIndex)
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  local game = Game()
@@ -195,9 +195,11 @@ function ____exports.inAngelShop(self)
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  return roomType == RoomType.ROOM_ANGEL and roomSubType == 1
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  end
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  function ____exports.inBeastRoom(self)
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- local roomSafeGridIndex = ____exports.getRoomSafeGridIndex(nil)
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+ local game = Game()
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+ local room = game:GetRoom()
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+ local roomType = room:GetType()
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  local roomSubType = ____exports.getRoomSubType(nil)
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- return roomSafeGridIndex == GridRooms.ROOM_DUNGEON_IDX and roomSubType == 4
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+ return roomType == RoomType.ROOM_DUNGEON and roomSubType == 4
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  end
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  function ____exports.inBossRoomOf(self, bossID)
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  local game = Game()
@@ -208,9 +210,11 @@ function ____exports.inBossRoomOf(self, bossID)
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  return roomType == RoomType.ROOM_BOSS and roomStageID == 0 and roomSubType == bossID
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  end
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  function ____exports.inCrawlspace(self)
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- local roomSafeGridIndex = ____exports.getRoomSafeGridIndex(nil)
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+ local game = Game()
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+ local room = game:GetRoom()
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+ local roomType = room:GetType()
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  local roomSubType = ____exports.getRoomSubType(nil)
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- return roomSafeGridIndex == GridRooms.ROOM_DUNGEON_IDX and roomSubType ~= 4
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+ return roomType == RoomType.ROOM_DUNGEON and roomSubType ~= 4
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  end
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  function ____exports.inDevilsCrownTreasureRoom(self)
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  local roomDescriptor = ____exports.getCurrentRoomDescriptorReadOnly(nil)
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "isaacscript-common",
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- "version": "1.2.88",
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+ "version": "1.2.89",
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  "description": "Helper functions for IsaacScript mods",
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  "keywords": [
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  "isaac",
@@ -26,7 +26,7 @@
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  ],
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  "devDependencies": {
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  "@zamiell/typescript-to-lua": "^1.4.0",
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- "isaac-typescript-definitions": "^1.0.354",
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+ "isaac-typescript-definitions": "^1.0.355",
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  "isaacscript-lint": "^1.0.81",
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  "isaacscript-tsconfig": "^1.1.8",
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  "typedoc": "^0.22.12",