isaacscript-common 1.2.73 → 1.2.74

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@@ -39,7 +39,7 @@ export declare function getSurroundingGridEntities(gridEntity: GridEntity): Grid
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  * Returns true if there are no pressure plates in the room.
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  */
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  export declare function isAllPressurePlatesPushed(): boolean;
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- export declare function isBreakableGridEntityByExplosion(gridEntity: GridEntity): boolean;
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+ export declare function isGridEntityBreakableByExplosion(gridEntity: GridEntity): boolean;
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  /**
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  * Helper function to see if the provided gridEntity is in its respective broken state. See the
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  * `GRID_ENTITY_TYPE_TO_BROKEN_STATE_MAP` constant for more details.
@@ -186,7 +186,7 @@ function ____exports.isAllPressurePlatesPushed(self)
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  end
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  )
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  end
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- function ____exports.isBreakableGridEntityByExplosion(self, gridEntity)
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+ function ____exports.isGridEntityBreakableByExplosion(self, gridEntity)
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  local gridEntityType = gridEntity:GetType()
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  local gridEntityVariant = gridEntity:GetVariant()
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  local gridEntityTypeVariant = (tostring(gridEntityType) .. ".") .. tostring(gridEntityVariant)
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "isaacscript-common",
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- "version": "1.2.73",
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+ "version": "1.2.74",
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  "description": "Helper functions for IsaacScript mods",
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  "keywords": [
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  "isaac",