isaacscript-common 1.2.41 → 1.2.42

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -8,9 +8,9 @@ local ____exports = require("features.saveDataManager.exports")
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  local saveDataManager = ____exports.saveDataManager
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  local ____player = require("functions.player")
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  local getPlayerIndex = ____player.getPlayerIndex
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- local ____util = require("functions.util")
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- local ensureAllCases = ____util.ensureAllCases
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- local getEnumValues = ____util.getEnumValues
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+ local ____utils = require("functions.utils")
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+ local ensureAllCases = ____utils.ensureAllCases
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+ local getEnumValues = ____utils.getEnumValues
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  local ____HealthType = require("types.HealthType")
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  local HealthType = ____HealthType.HealthType
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  local ____ModCallbacksCustom = require("types.ModCallbacksCustom")
@@ -93,8 +93,7 @@ function getCurrentHealthValue(self, player, healthType)
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  end
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  do
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  do
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- ensureAllCases(nil, healthType)
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- return 0
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+ return ensureAllCases(nil, healthType)
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  end
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  end
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  until true
@@ -8,8 +8,8 @@ local getUpgradeErrorMsg = ____errors.getUpgradeErrorMsg
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  local ____deepCopy = require("functions.deepCopy")
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  local deepCopy = ____deepCopy.deepCopy
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  local SerializationType = ____deepCopy.SerializationType
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- local ____util = require("functions.util")
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- local tableClear = ____util.tableClear
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+ local ____table = require("functions.table")
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+ local tableClear = ____table.tableClear
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  local ____ModCallbacksCustom = require("types.ModCallbacksCustom")
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  local ModCallbacksCustom = ____ModCallbacksCustom.ModCallbacksCustom
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  local ____SaveData = require("types.SaveData")
@@ -20,8 +20,8 @@ local isSerializedVector = ____deepCopy.isSerializedVector
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  local SerializationType = ____deepCopy.SerializationType
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  local ____log = require("functions.log")
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  local log = ____log.log
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- local ____util = require("functions.util")
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- local tableClear = ____util.tableClear
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+ local ____table = require("functions.table")
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+ local tableClear = ____table.tableClear
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  function ____exports.merge(self, oldObject, newTable, traversalDescription)
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  local oldObjectType = type(oldObject)
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  if oldObjectType ~= "table" then
@@ -11,8 +11,8 @@ local collectibleHasCacheFlag = ____collectibles.collectibleHasCacheFlag
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  local getMaxCollectibleID = ____collectibles.getMaxCollectibleID
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  local ____set = require("functions.set")
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  local copySet = ____set.copySet
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- local ____util = require("functions.util")
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- local getEnumValues = ____util.getEnumValues
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+ local ____utils = require("functions.utils")
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+ local getEnumValues = ____utils.getEnumValues
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  local CACHE_FLAG_TO_COLLECTIBLES_MAP = __TS__New(Map)
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  local function initCacheFlagMap(self)
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  local maxCollectibleID = getMaxCollectibleID(nil)
@@ -2,8 +2,8 @@
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  /**
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  * Helper function to add and remove familiars based on a target amount that you specify. Use this
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  * instead of the `EntityPlayer.CheckFamiliar` method so that the InitSeed of the spawned familiar
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- * will be set properly. Note that when using this function, you need to automatically account for
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- * Box of Friends.
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+ * will be set properly. Note that when using this function, you need to manually account for Box of
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+ * Friends (by looking at the number of collectible effects on the player for Box of Friends).
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  *
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  * This function is meant to be called in the EvaluateCache callback (when the cache flag is equal
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  * to `CacheFlag.CACHE_FAMILIARS`).
@@ -27,7 +27,7 @@ export declare function checkFamiliar(player: EntityPlayer, collectibleType: int
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  /**
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  * Helper function to add and remove familiars based on the amount of associated collectibles that a
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  * player has. Use this instead of the `EntityPlayer.CheckFamiliar` method so that the InitSeed of
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- * the spawned familiar will be set properly and Box of Friends functions correctly.
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+ * the spawned familiar will be set properly and Box of Friends is handled automatically.
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  *
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  * This function is meant to be called in the EvaluateCache callback (when the cache flag is equal
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  * to `CacheFlag.CACHE_FAMILIARS`).
@@ -11,8 +11,8 @@ local log = ____log.log
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  local ____set = require("functions.set")
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  local addSetsToSet = ____set.addSetsToSet
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  local copySet = ____set.copySet
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- local ____util = require("functions.util")
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- local isLuaDebugEnabled = ____util.isLuaDebugEnabled
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+ local ____utils = require("functions.utils")
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+ local isLuaDebugEnabled = ____utils.isLuaDebugEnabled
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  function twoDimensionalSort(self, a, b)
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  if a[1] == b[1] then
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  return 0
@@ -0,0 +1,2 @@
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+ /** Helper function to copy a map. (You can also use a Map constructor to accomplish this task.) */
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+ export declare function copyMap<K, V>(oldMap: Map<K, V>): Map<K, V>;
@@ -0,0 +1,16 @@
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+ --[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
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+ local ____lualib = require("lualib_bundle")
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+ local Map = ____lualib.Map
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+ local __TS__New = ____lualib.__TS__New
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+ local __TS__Iterator = ____lualib.__TS__Iterator
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+ local ____exports = {}
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+ function ____exports.copyMap(self, oldMap)
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+ local newMap = __TS__New(Map)
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+ for ____, ____value in __TS__Iterator(oldMap:entries()) do
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+ local key = ____value[1]
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+ local value = ____value[2]
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+ newMap:set(key, value)
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+ end
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+ return newMap
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+ end
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+ return ____exports
@@ -3,8 +3,8 @@ local ____lualib = require("lualib_bundle")
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  local __TS__ArrayPush = ____lualib.__TS__ArrayPush
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  local ____exports = {}
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  local getCircleInitialPosition
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- local ____util = require("functions.util")
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- local ensureAllCases = ____util.ensureAllCases
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+ local ____utils = require("functions.utils")
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+ local ensureAllCases = ____utils.ensureAllCases
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  function getCircleInitialPosition(self, direction, radius)
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  repeat
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  local ____switch6 = direction
@@ -40,8 +40,7 @@ function getCircleInitialPosition(self, direction, radius)
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  end
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  do
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  do
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- ensureAllCases(nil, direction)
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- return Vector.Zero
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+ return ensureAllCases(nil, direction)
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  end
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  end
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  until true
@@ -5,8 +5,8 @@ local __TS__New = ____lualib.__TS__New
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  local ____exports = {}
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  local ____array = require("functions.array")
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  local getRandomArrayElement = ____array.getRandomArrayElement
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- local ____util = require("functions.util")
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- local getEnumValues = ____util.getEnumValues
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+ local ____utils = require("functions.utils")
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+ local getEnumValues = ____utils.getEnumValues
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  function ____exports.getRandomHeartSubType(self, seed, exceptions)
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  if seed == nil then
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  seed = Random()
@@ -29,10 +29,11 @@ local ____collectibles = require("functions.collectibles")
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  local getCollectibleMaxCharges = ____collectibles.getCollectibleMaxCharges
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  local ____collectibleSet = require("functions.collectibleSet")
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  local getCollectibleSet = ____collectibleSet.getCollectibleSet
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- local ____util = require("functions.util")
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- local ensureAllCases = ____util.ensureAllCases
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- local stringContains = ____util.stringContains
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- local trimPrefix = ____util.trimPrefix
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+ local ____string = require("functions.string")
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+ local stringContains = ____string.stringContains
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+ local trimPrefix = ____string.trimPrefix
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+ local ____utils = require("functions.utils")
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+ local ensureAllCases = ____utils.ensureAllCases
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  function ____exports.getCharacterMaxHeartContainers(self, character)
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  if character == PlayerType.PLAYER_KEEPER then
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  return 3
@@ -1,7 +1,7 @@
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  --[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
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  local ____exports = {}
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- local ____util = require("functions.util")
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- local getEnumValues = ____util.getEnumValues
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+ local ____utils = require("functions.utils")
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+ local getEnumValues = ____utils.getEnumValues
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  function ____exports.stopAllSoundEffects(self)
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  local sfxManager = SFXManager()
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  for ____, soundEffect in ipairs(getEnumValues(nil, SoundEffect)) do
@@ -1,7 +1,7 @@
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  --[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
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  local ____exports = {}
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- local ____util = require("functions.util")
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- local ensureAllCases = ____util.ensureAllCases
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+ local ____utils = require("functions.utils")
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+ local ensureAllCases = ____utils.ensureAllCases
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  function ____exports.isRepentanceStage(self, stageType)
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  return stageType == StageType.STAGETYPE_REPENTANCE or stageType == StageType.STAGETYPE_REPENTANCE_B
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  end
@@ -52,8 +52,7 @@ function ____exports.stageTypeToLetter(self, stageType)
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  end
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  do
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  do
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- ensureAllCases(nil, stageType)
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- return ""
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+ return ensureAllCases(nil, stageType)
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  end
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  end
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  until true
@@ -0,0 +1,5 @@
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+ export declare function stringContains(string: string, searchString: string): boolean;
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+ /** Helper function to trim a prefix from a string, if it exists. Returns the trimmed string. */
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+ export declare function trimPrefix(string: string, prefix: string): string;
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+ /** Helper function to trim a suffix from a string, if it exists. Returns the trimmed string. */
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+ export declare function trimSuffix(string: string, prefix: string): string;
@@ -0,0 +1,23 @@
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+ --[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
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+ local ____lualib = require("lualib_bundle")
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+ local __TS__StringStartsWith = ____lualib.__TS__StringStartsWith
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+ local __TS__StringSlice = ____lualib.__TS__StringSlice
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+ local __TS__StringEndsWith = ____lualib.__TS__StringEndsWith
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+ local ____exports = {}
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+ function ____exports.stringContains(self, ____string, searchString)
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+ return (string.find(____string, searchString, nil, true) or 0) - 1 ~= -1
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+ end
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+ function ____exports.trimPrefix(self, ____string, prefix)
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+ if not __TS__StringStartsWith(____string, prefix) then
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+ return ____string
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+ end
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+ return __TS__StringSlice(____string, #prefix)
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+ end
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+ function ____exports.trimSuffix(self, ____string, prefix)
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+ if not __TS__StringEndsWith(____string, prefix) then
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+ return ____string
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+ end
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+ local endCharacter = #____string - #prefix
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+ return __TS__StringSlice(____string, 0, endCharacter)
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+ end
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+ return ____exports
@@ -0,0 +1,6 @@
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+ /// <reference types="typescript-to-lua/language-extensions" />
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+ /**
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+ * In a Map, you can use the `clear` method to delete every element. However, in a LuaTable, the
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+ * `clear` method does not exist. Use this helper function as a drop-in replacement for this.
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+ */
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+ export declare function tableClear(table: LuaTable): void;
@@ -0,0 +1,8 @@
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+ --[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
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+ local ____exports = {}
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+ function ____exports.tableClear(self, ____table)
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+ for key in pairs(____table) do
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+ ____table[key] = nil
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+ end
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+ end
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+ return ____exports
@@ -10,8 +10,8 @@ local copySet = ____set.copySet
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  local ____trinkets = require("functions.trinkets")
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  local getMaxTrinketID = ____trinkets.getMaxTrinketID
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  local trinketHasCacheFlag = ____trinkets.trinketHasCacheFlag
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- local ____util = require("functions.util")
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- local getEnumValues = ____util.getEnumValues
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+ local ____utils = require("functions.utils")
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+ local getEnumValues = ____utils.getEnumValues
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  local CACHE_FLAG_TO_TRINKETS_MAP = __TS__New(Map)
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  local function initCacheFlagMap(self)
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  local maxTrinketID = getMaxTrinketID(nil)
@@ -0,0 +1,76 @@
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+ /// <reference types="isaac-typescript-definitions" />
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+ /**
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+ * Helper function to get type safety on a switch statement.
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+ * Very useful to be future-safe against people adding values to a type or an enum.
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+ *
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+ * Example:
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+ * ```
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+ * enum Situations {
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+ * Situation1,
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+ * Situation2,
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+ * Situation3,
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+ * // Situation4, // If we uncomment this line, the program will no longer compile
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+ * }
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+ *
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+ * function doThingBasedOnSituation(situation: Situation) {
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+ * switch (situation) {
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+ * case Situation1: {
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+ * return 41;
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+ * }
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+ *
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+ * case Situation2: {
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+ * return 68;
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+ * }
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+ *
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+ * case Situation3: {
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+ * return 12;
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+ * }
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+ *
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+ * default: {
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+ * ensureAllCases(situation);
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+ * return 0;
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+ * }
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+ * }
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+ * }
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+ * ```
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+ */
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+ export declare const ensureAllCases: (obj: never) => never;
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+ /**
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+ * TypeScriptToLua will transpile TypeScript enums to Lua tables that have a double mapping. Thus,
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+ * when you iterate over them, you will get both the names of the enums and the values of the enums,
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+ * in a random order. If all you need are the values of an enum, use this helper function.
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+ *
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+ * For a more in depth explanation, see:
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+ * https://isaacscript.github.io/docs/gotchas#iterating-over-enums
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+ */
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+ export declare function getEnumValues(transpiledEnum: unknown): int[];
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+ /**
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+ * Converts a hex string like "#33aa33" to a KColor object.
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+ *
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+ * @param hexString A hex string like "#ffffff" or "ffffff". (The "#" character is optional.)
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+ */
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+ export declare function hexToKColor(hexString: string, alpha: float): KColor;
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+ /**
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+ * Players can boot the game with an launch option called "--luadebug", which will enable additional
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+ * functionality that is considered to be unsafe. For more information about this flag, see the
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+ * wiki: https://bindingofisaacrebirth.fandom.com/wiki/Launch_Options
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+ *
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+ * When this flag is enabled, the global environment will be slightly different. The differences are
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+ * documented here: https://wofsauge.github.io/IsaacDocs/rep/Globals.html
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+ *
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+ * This function uses the `package` global variable as a proxy to determine if the "--luadebug" flag
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+ * is enabled or not.
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+ */
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+ export declare function isLuaDebugEnabled(): boolean;
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+ /**
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+ * Whether or not the player is playing on a set seed (i.e. that they entered in a specific seed by
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+ * pressing tab on the character selection screen). When the player resets the game on a set seed,
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+ * the game will not switch to a different seed.
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+ */
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+ export declare function onSetSeed(): boolean;
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+ /**
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+ * Helper function to print something to the in-game console. Use this instead of invoking
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+ * `Isaac.ConsoleOutput()` directly because it will automatically insert a newline at the end of the
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+ * message (which `Isaac.ConsoleOutput()` does not do by default).
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+ */
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+ export declare function printConsole(msg: string): void;
@@ -0,0 +1,56 @@
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+ --[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
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+ local ____lualib = require("lualib_bundle")
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+ local __TS__ArrayPush = ____lualib.__TS__ArrayPush
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+ local __TS__ArraySort = ____lualib.__TS__ArraySort
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+ local __TS__StringReplace = ____lualib.__TS__StringReplace
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+ local __TS__StringSubstr = ____lualib.__TS__StringSubstr
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+ local ____exports = {}
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+ local HEX_STRING_LENGTH = 6
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+ ____exports.ensureAllCases = function(____, obj) return obj end
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+ function ____exports.getEnumValues(self, transpiledEnum)
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+ local enumValues = {}
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+ for key, value in pairs(transpiledEnum) do
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+ if type(key) == "string" then
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+ __TS__ArrayPush(enumValues, value)
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+ end
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+ end
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+ __TS__ArraySort(enumValues)
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+ return enumValues
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+ end
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+ function ____exports.hexToKColor(self, hexString, alpha)
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+ hexString = __TS__StringReplace(hexString, "#", "")
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+ if #hexString ~= HEX_STRING_LENGTH then
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+ error(("Hex strings must be of length " .. tostring(HEX_STRING_LENGTH)) .. ".")
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+ end
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+ local rString = __TS__StringSubstr(hexString, 0, 2)
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+ local R = tonumber("0x" .. rString)
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+ if R == nil then
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+ error(("Failed to convert `0x" .. rString) .. "` to a number.")
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+ end
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+ local gString = __TS__StringSubstr(hexString, 2, 2)
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+ local G = tonumber("0x" .. gString)
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+ if G == nil then
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+ error(("Failed to convert `0x" .. gString) .. "` to a number.")
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+ end
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+ local bString = __TS__StringSubstr(hexString, 4, 2)
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+ local B = tonumber("0x" .. bString)
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+ if B == nil then
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+ error(("Failed to convert `0x" .. bString) .. "` to a number.")
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+ end
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+ local base = 255
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+ return KColor(R / base, G / base, B / base, alpha)
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+ end
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+ function ____exports.isLuaDebugEnabled(self)
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+ return package ~= nil
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+ end
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+ function ____exports.onSetSeed(self)
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+ local game = Game()
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+ local seeds = game:GetSeeds()
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+ local customRun = seeds:IsCustomRun()
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+ local challenge = Isaac.GetChallenge()
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+ return challenge == Challenge.CHALLENGE_NULL and customRun
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+ end
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+ function ____exports.printConsole(self, msg)
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+ Isaac.ConsoleOutput(msg .. "\n")
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+ end
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+ return ____exports
@@ -1,7 +1,7 @@
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  --[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
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  local ____exports = {}
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- local ____util = require("functions.util")
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- local ensureAllCases = ____util.ensureAllCases
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+ local ____utils = require("functions.utils")
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+ local ensureAllCases = ____utils.ensureAllCases
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  function ____exports.copyVector(self, vector)
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  return Vector(vector.X, vector.Y)
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  end
@@ -40,8 +40,7 @@ function ____exports.directionToVector(self, direction)
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  end
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  do
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  do
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- ensureAllCases(nil, direction)
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- return Vector.Zero
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+ return ensureAllCases(nil, direction)
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  end
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  end
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  until true
package/dist/index.d.ts CHANGED
@@ -32,6 +32,7 @@ export * from "./functions/json";
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  export * from "./functions/jsonRoom";
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  export * from "./functions/language";
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  export * from "./functions/log";
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+ export * from "./functions/map";
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  export * from "./functions/math";
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  export * from "./functions/npc";
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  export * from "./functions/pickups";
@@ -49,6 +50,8 @@ export * from "./functions/sound";
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  export * from "./functions/spawnCollectible";
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  export * from "./functions/sprite";
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  export * from "./functions/stage";
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+ export * from "./functions/string";
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+ export * from "./functions/table";
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  export * from "./functions/tears";
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  export * from "./functions/transformations";
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  export * from "./functions/trinketCacheFlag";
@@ -56,7 +59,7 @@ export * from "./functions/trinketGive";
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  export * from "./functions/trinkets";
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  export * from "./functions/trinketSet";
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  export * from "./functions/ui";
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- export * from "./functions/util";
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+ export * from "./functions/utils";
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  export * from "./functions/vector";
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  export * from "./maps/cardNameMap";
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  export * from "./maps/collectibleNameMap";
package/dist/index.lua CHANGED
@@ -266,6 +266,14 @@ do
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  end
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  end
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  end
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+ do
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+ local ____export = require("functions.map")
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+ for ____exportKey, ____exportValue in pairs(____export) do
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+ if ____exportKey ~= "default" then
273
+ ____exports[____exportKey] = ____exportValue
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+ end
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+ end
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+ end
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  do
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  local ____export = require("functions.math")
271
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  for ____exportKey, ____exportValue in pairs(____export) do
@@ -402,6 +410,22 @@ do
402
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  end
403
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  end
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412
  end
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+ do
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+ local ____export = require("functions.string")
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+ for ____exportKey, ____exportValue in pairs(____export) do
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+ if ____exportKey ~= "default" then
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+ ____exports[____exportKey] = ____exportValue
418
+ end
419
+ end
420
+ end
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+ do
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+ local ____export = require("functions.table")
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+ for ____exportKey, ____exportValue in pairs(____export) do
424
+ if ____exportKey ~= "default" then
425
+ ____exports[____exportKey] = ____exportValue
426
+ end
427
+ end
428
+ end
405
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  do
406
430
  local ____export = require("functions.tears")
407
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  for ____exportKey, ____exportValue in pairs(____export) do
@@ -459,7 +483,7 @@ do
459
483
  end
460
484
  end
461
485
  do
462
- local ____export = require("functions.util")
486
+ local ____export = require("functions.utils")
463
487
  for ____exportKey, ____exportValue in pairs(____export) do
464
488
  if ____exportKey ~= "default" then
465
489
  ____exports[____exportKey] = ____exportValue
@@ -7,8 +7,8 @@ local ____exports = {}
7
7
  local errorWithTraceback, slimTracebackOutput, removeAnyLineThatContains, LINE_SEPARATOR, USELESS_TRACEBACK_MESSAGES, vanillaError
8
8
  local ____debug = require("functions.debug")
9
9
  local getTraceback = ____debug.getTraceback
10
- local ____util = require("functions.util")
11
- local isLuaDebugEnabled = ____util.isLuaDebugEnabled
10
+ local ____utils = require("functions.utils")
11
+ local isLuaDebugEnabled = ____utils.isLuaDebugEnabled
12
12
  function errorWithTraceback(message, level)
13
13
  if vanillaError == nil then
14
14
  error(message, level)
@@ -99,8 +99,8 @@ local ____preNewLevel = require("callbacks.subscriptions.preNewLevel")
99
99
  local preNewLevelRegister = ____preNewLevel.preNewLevelRegister
100
100
  local ____log = require("functions.log")
101
101
  local getDebugPrependString = ____log.getDebugPrependString
102
- local ____util = require("functions.util")
103
- local ensureAllCases = ____util.ensureAllCases
102
+ local ____utils = require("functions.utils")
103
+ local ensureAllCases = ____utils.ensureAllCases
104
104
  local ____ModCallbacksCustom = require("types.ModCallbacksCustom")
105
105
  local ModCallbacksCustom = ____ModCallbacksCustom.ModCallbacksCustom
106
106
  function getCallbackName(self, callbackID)
@@ -394,8 +394,7 @@ function getCallbackRegisterFunction(self, callbackID)
394
394
  end
395
395
  do
396
396
  do
397
- ensureAllCases(nil, callbackID)
398
- return error(("The custom callback ID of \"" .. tostring(callbackID)) .. "\" is not valid.")
397
+ return ensureAllCases(nil, callbackID)
399
398
  end
400
399
  end
401
400
  until true
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "isaacscript-common",
3
- "version": "1.2.41",
3
+ "version": "1.2.42",
4
4
  "description": "Helper functions for IsaacScript mods",
5
5
  "keywords": [
6
6
  "isaac",