isaacscript-common 1.2.4 → 1.2.5
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- package/dist/constants.d.ts +2 -0
- package/dist/constants.lua +2 -0
- package/package.json +1 -1
package/dist/constants.d.ts
CHANGED
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@@ -102,6 +102,8 @@ export declare const MAX_PLAYER_TRINKET_SLOTS = 2;
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102
102
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export declare const MAX_ROOM_INDEX = 168;
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103
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export declare const MAX_VANILLA_CHARACTER = PlayerType.PLAYER_THESOUL_B;
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export declare const MAX_VANILLA_COLLECTIBLE_TYPE = CollectibleType.COLLECTIBLE_MOMS_RING;
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105
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+
export declare const SECOND_IN_MILLISECONDS = 1000;
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106
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+
export declare const MINUTE_IN_MILLISECONDS: number;
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export declare const MOVEMENT_ACTIONS: Set<ButtonAction>;
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export declare const ONE_BY_ONE_ROOM_GRID_SIZE = 135;
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export declare const SINGLE_USE_ACTIVE_COLLECTIBLE_TYPES: Set<CollectibleType>;
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package/dist/constants.lua
CHANGED
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@@ -88,6 +88,8 @@ ____exports.MAX_PLAYER_TRINKET_SLOTS = 2
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____exports.MAX_ROOM_INDEX = 168
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____exports.MAX_VANILLA_CHARACTER = PlayerType.PLAYER_THESOUL_B
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____exports.MAX_VANILLA_COLLECTIBLE_TYPE = CollectibleType.COLLECTIBLE_MOMS_RING
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91
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+
____exports.SECOND_IN_MILLISECONDS = 1000
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92
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____exports.MINUTE_IN_MILLISECONDS = 60 * ____exports.SECOND_IN_MILLISECONDS
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____exports.MOVEMENT_ACTIONS = __TS__New(Set, {ButtonAction.ACTION_LEFT, ButtonAction.ACTION_RIGHT, ButtonAction.ACTION_UP, ButtonAction.ACTION_DOWN})
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____exports.ONE_BY_ONE_ROOM_GRID_SIZE = 135
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____exports.SINGLE_USE_ACTIVE_COLLECTIBLE_TYPES = __TS__New(Set, {
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