isaacscript-common 1.2.291 → 2.0.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (487) hide show
  1. package/README.md +2 -2
  2. package/dist/cachedClasses.d.ts +1 -1
  3. package/dist/cachedClasses.lua +0 -1
  4. package/dist/callbacks/customRevive.lua +13 -8
  5. package/dist/callbacks/itemPickup.lua +3 -1
  6. package/dist/callbacks/postBombInitLate.lua +3 -1
  7. package/dist/callbacks/postBoneSwing.lua +5 -2
  8. package/dist/callbacks/postCollectibleInitFirst.lua +4 -1
  9. package/dist/callbacks/postCursedTeleport.lua +16 -8
  10. package/dist/callbacks/postCustomDoorEnter.d.ts +1 -1
  11. package/dist/callbacks/postCustomDoorEnter.lua +20 -14
  12. package/dist/callbacks/postEffectInitLate.lua +3 -1
  13. package/dist/callbacks/postEffectStateChanged.lua +3 -1
  14. package/dist/callbacks/postEsauJr.lua +5 -2
  15. package/dist/callbacks/postFamiliarInitLate.lua +3 -1
  16. package/dist/callbacks/postFamiliarStateChanged.lua +3 -1
  17. package/dist/callbacks/postFlip.lua +9 -5
  18. package/dist/callbacks/postGreedModeWave.d.ts +1 -0
  19. package/dist/callbacks/postGreedModeWave.lua +32 -0
  20. package/dist/callbacks/postGreedWave.d.ts +1 -0
  21. package/dist/callbacks/postGreedWave.lua +31 -0
  22. package/dist/callbacks/postGridEntity.lua +9 -7
  23. package/dist/callbacks/postGridEntityCollision.lua +5 -2
  24. package/dist/callbacks/postHolyMantleRemoved.d.ts +1 -0
  25. package/dist/callbacks/postHolyMantleRemoved.lua +39 -0
  26. package/dist/callbacks/postItemDischarged.lua +10 -5
  27. package/dist/callbacks/postKnifeInitLate.lua +3 -1
  28. package/dist/callbacks/postLaserInitLate.lua +3 -1
  29. package/dist/callbacks/postNPCInitLate.lua +3 -1
  30. package/dist/callbacks/postNPCStateChanged.lua +3 -1
  31. package/dist/callbacks/postNewRoomEarly.lua +7 -5
  32. package/dist/callbacks/postPickupCollect.lua +3 -1
  33. package/dist/callbacks/postPickupInitLate.lua +3 -1
  34. package/dist/callbacks/postPickupStateChanged.lua +3 -1
  35. package/dist/callbacks/postPlayerChangeHealth.lua +2 -2
  36. package/dist/callbacks/postPlayerFatalDamage.lua +4 -1
  37. package/dist/callbacks/postPlayerInitLate.lua +3 -1
  38. package/dist/callbacks/postPlayerReordered.lua +7 -6
  39. package/dist/callbacks/postProjectileInitLate.lua +3 -1
  40. package/dist/callbacks/postRoomClearChanged.d.ts +1 -0
  41. package/dist/callbacks/postRoomClearChanged.lua +40 -0
  42. package/dist/callbacks/postSacrifice.lua +8 -4
  43. package/dist/callbacks/postSlotInitUpdate.lua +4 -2
  44. package/dist/callbacks/postSlotRender.lua +3 -1
  45. package/dist/callbacks/postTearInitLate.lua +3 -1
  46. package/dist/callbacks/postTearInitVeryLate.lua +3 -1
  47. package/dist/callbacks/postTransformation.lua +7 -12
  48. package/dist/callbacks/postTrinketBreak.lua +8 -3
  49. package/dist/callbacks/preBerserkDeath.lua +3 -2
  50. package/dist/callbacks/preNewLevel.lua +5 -3
  51. package/dist/callbacks/reorderedCallbacks.lua +7 -5
  52. package/dist/callbacks/subscriptions/postBombInitLate.d.ts +5 -2
  53. package/dist/callbacks/subscriptions/postBombInitLate.lua +3 -3
  54. package/dist/callbacks/subscriptions/postBoneSwing.d.ts +3 -1
  55. package/dist/callbacks/subscriptions/postBoneSwing.lua +3 -3
  56. package/dist/callbacks/subscriptions/postCollectibleInitFirst.d.ts +5 -2
  57. package/dist/callbacks/subscriptions/postCollectibleInitFirst.lua +3 -3
  58. package/dist/callbacks/subscriptions/postCursedTeleport.d.ts +3 -1
  59. package/dist/callbacks/subscriptions/postCursedTeleport.lua +3 -3
  60. package/dist/callbacks/subscriptions/postCustomDoorEnter.d.ts +5 -2
  61. package/dist/callbacks/subscriptions/postCustomDoorEnter.lua +3 -3
  62. package/dist/callbacks/subscriptions/postCustomRevive.d.ts +4 -1
  63. package/dist/callbacks/subscriptions/postCustomRevive.lua +3 -3
  64. package/dist/callbacks/subscriptions/postEffectInitLate.d.ts +5 -2
  65. package/dist/callbacks/subscriptions/postEffectInitLate.lua +3 -3
  66. package/dist/callbacks/subscriptions/postEffectStateChanged.d.ts +5 -2
  67. package/dist/callbacks/subscriptions/postEffectStateChanged.lua +3 -3
  68. package/dist/callbacks/subscriptions/postEsauJr.d.ts +3 -1
  69. package/dist/callbacks/subscriptions/postEsauJr.lua +3 -3
  70. package/dist/callbacks/subscriptions/postFamiliarInitLate.d.ts +5 -2
  71. package/dist/callbacks/subscriptions/postFamiliarInitLate.lua +3 -3
  72. package/dist/callbacks/subscriptions/postFamiliarStateChanged.d.ts +5 -2
  73. package/dist/callbacks/subscriptions/postFamiliarStateChanged.lua +3 -3
  74. package/dist/callbacks/subscriptions/postFirstEsauJr.d.ts +3 -1
  75. package/dist/callbacks/subscriptions/postFirstEsauJr.lua +3 -3
  76. package/dist/callbacks/subscriptions/postFirstFlip.d.ts +3 -1
  77. package/dist/callbacks/subscriptions/postFirstFlip.lua +3 -3
  78. package/dist/callbacks/subscriptions/postFlip.d.ts +3 -1
  79. package/dist/callbacks/subscriptions/postFlip.lua +3 -3
  80. package/dist/callbacks/subscriptions/postGameStartedReordered.d.ts +3 -1
  81. package/dist/callbacks/subscriptions/postGameStartedReordered.lua +3 -3
  82. package/dist/callbacks/subscriptions/postGreedModeWave.d.ts +4 -0
  83. package/dist/callbacks/subscriptions/postGreedModeWave.lua +16 -0
  84. package/dist/callbacks/subscriptions/postGreedWave.d.ts +2 -0
  85. package/dist/callbacks/subscriptions/postGreedWave.lua +16 -0
  86. package/dist/callbacks/subscriptions/postGridEntityBroken.d.ts +5 -2
  87. package/dist/callbacks/subscriptions/postGridEntityBroken.lua +3 -3
  88. package/dist/callbacks/subscriptions/postGridEntityCollision.d.ts +5 -2
  89. package/dist/callbacks/subscriptions/postGridEntityCollision.lua +3 -3
  90. package/dist/callbacks/subscriptions/postGridEntityInit.d.ts +5 -2
  91. package/dist/callbacks/subscriptions/postGridEntityInit.lua +3 -3
  92. package/dist/callbacks/subscriptions/postGridEntityRemove.d.ts +5 -2
  93. package/dist/callbacks/subscriptions/postGridEntityRemove.lua +3 -3
  94. package/dist/callbacks/subscriptions/postGridEntityStateChanged.d.ts +5 -0
  95. package/dist/callbacks/subscriptions/postGridEntityStateChanged.lua +23 -0
  96. package/dist/callbacks/subscriptions/postGridEntityUpdate.d.ts +5 -2
  97. package/dist/callbacks/subscriptions/postGridEntityUpdate.lua +3 -3
  98. package/dist/callbacks/subscriptions/postHolyMantleRemoved.d.ts +6 -0
  99. package/dist/callbacks/subscriptions/postHolyMantleRemoved.lua +28 -0
  100. package/dist/callbacks/subscriptions/postItemDischarged.d.ts +5 -2
  101. package/dist/callbacks/subscriptions/postItemDischarged.lua +3 -3
  102. package/dist/callbacks/subscriptions/postItemPickup.d.ts +6 -2
  103. package/dist/callbacks/subscriptions/postItemPickup.lua +3 -3
  104. package/dist/callbacks/subscriptions/postKnifeInitLate.d.ts +5 -2
  105. package/dist/callbacks/subscriptions/postKnifeInitLate.lua +3 -3
  106. package/dist/callbacks/subscriptions/postLaserInitLate.d.ts +5 -2
  107. package/dist/callbacks/subscriptions/postLaserInitLate.lua +3 -3
  108. package/dist/callbacks/subscriptions/postNPCInitLate.d.ts +5 -2
  109. package/dist/callbacks/subscriptions/postNPCInitLate.lua +3 -3
  110. package/dist/callbacks/subscriptions/postNPCStateChanged.d.ts +6 -2
  111. package/dist/callbacks/subscriptions/postNPCStateChanged.lua +3 -3
  112. package/dist/callbacks/subscriptions/postNewLevelReordered.d.ts +1 -1
  113. package/dist/callbacks/subscriptions/postNewLevelReordered.lua +3 -3
  114. package/dist/callbacks/subscriptions/postNewRoomEarly.d.ts +1 -1
  115. package/dist/callbacks/subscriptions/postNewRoomEarly.lua +3 -3
  116. package/dist/callbacks/subscriptions/postNewRoomReordered.d.ts +1 -1
  117. package/dist/callbacks/subscriptions/postNewRoomReordered.lua +3 -3
  118. package/dist/callbacks/subscriptions/postPEffectUpdateReordered.d.ts +6 -2
  119. package/dist/callbacks/subscriptions/postPEffectUpdateReordered.lua +8 -4
  120. package/dist/callbacks/subscriptions/postPickupCollect.d.ts +5 -2
  121. package/dist/callbacks/subscriptions/postPickupCollect.lua +3 -3
  122. package/dist/callbacks/subscriptions/postPickupInitLate.d.ts +5 -2
  123. package/dist/callbacks/subscriptions/postPickupInitLate.lua +3 -3
  124. package/dist/callbacks/subscriptions/postPickupStateChanged.d.ts +5 -2
  125. package/dist/callbacks/subscriptions/postPickupStateChanged.lua +3 -3
  126. package/dist/callbacks/subscriptions/postPlayerChangeHealth.d.ts +5 -2
  127. package/dist/callbacks/subscriptions/postPlayerChangeHealth.lua +3 -3
  128. package/dist/callbacks/subscriptions/postPlayerChangeType.d.ts +4 -2
  129. package/dist/callbacks/subscriptions/postPlayerChangeType.lua +3 -3
  130. package/dist/callbacks/subscriptions/postPlayerFatalDamage.d.ts +5 -2
  131. package/dist/callbacks/subscriptions/postPlayerFatalDamage.lua +3 -3
  132. package/dist/callbacks/subscriptions/postPlayerInitLate.d.ts +5 -2
  133. package/dist/callbacks/subscriptions/postPlayerInitLate.lua +3 -3
  134. package/dist/callbacks/subscriptions/postPlayerInitReordered.d.ts +5 -2
  135. package/dist/callbacks/subscriptions/postPlayerInitReordered.lua +3 -3
  136. package/dist/callbacks/subscriptions/postPlayerRenderReordered.d.ts +5 -2
  137. package/dist/callbacks/subscriptions/postPlayerRenderReordered.lua +3 -3
  138. package/dist/callbacks/subscriptions/postPlayerUpdateReordered.d.ts +5 -2
  139. package/dist/callbacks/subscriptions/postPlayerUpdateReordered.lua +3 -3
  140. package/dist/callbacks/subscriptions/postProjectileInitLate.d.ts +5 -2
  141. package/dist/callbacks/subscriptions/postProjectileInitLate.lua +3 -3
  142. package/dist/callbacks/subscriptions/postPurchase.d.ts +6 -2
  143. package/dist/callbacks/subscriptions/postPurchase.lua +3 -3
  144. package/dist/callbacks/subscriptions/postRoomClearChanged.d.ts +3 -0
  145. package/dist/callbacks/subscriptions/postRoomClearChanged.lua +16 -0
  146. package/dist/callbacks/subscriptions/postSacrifice.d.ts +3 -1
  147. package/dist/callbacks/subscriptions/postSacrifice.lua +3 -3
  148. package/dist/callbacks/subscriptions/postSlotAnimationChanged.d.ts +5 -2
  149. package/dist/callbacks/subscriptions/postSlotAnimationChanged.lua +3 -3
  150. package/dist/callbacks/subscriptions/postSlotDestroyed.d.ts +5 -2
  151. package/dist/callbacks/subscriptions/postSlotDestroyed.lua +3 -3
  152. package/dist/callbacks/subscriptions/postSlotInit.d.ts +5 -2
  153. package/dist/callbacks/subscriptions/postSlotInit.lua +3 -3
  154. package/dist/callbacks/subscriptions/postSlotRender.d.ts +5 -2
  155. package/dist/callbacks/subscriptions/postSlotRender.lua +3 -3
  156. package/dist/callbacks/subscriptions/postSlotUpdate.d.ts +5 -2
  157. package/dist/callbacks/subscriptions/postSlotUpdate.lua +3 -3
  158. package/dist/callbacks/subscriptions/postTearInitLate.d.ts +5 -2
  159. package/dist/callbacks/subscriptions/postTearInitLate.lua +3 -3
  160. package/dist/callbacks/subscriptions/postTearInitVeryLate.d.ts +5 -2
  161. package/dist/callbacks/subscriptions/postTearInitVeryLate.lua +3 -3
  162. package/dist/callbacks/subscriptions/postTransformation.d.ts +5 -2
  163. package/dist/callbacks/subscriptions/postTransformation.lua +3 -3
  164. package/dist/callbacks/subscriptions/postTrinketBreak.d.ts +5 -2
  165. package/dist/callbacks/subscriptions/postTrinketBreak.lua +3 -3
  166. package/dist/callbacks/subscriptions/preBerserkDeath.d.ts +5 -2
  167. package/dist/callbacks/subscriptions/preBerserkDeath.lua +3 -3
  168. package/dist/callbacks/subscriptions/preCustomRevive.d.ts +3 -1
  169. package/dist/callbacks/subscriptions/preCustomRevive.lua +3 -3
  170. package/dist/callbacks/subscriptions/preItemPickup.d.ts +6 -2
  171. package/dist/callbacks/subscriptions/preItemPickup.lua +3 -3
  172. package/dist/callbacks/subscriptions/preNewLevel.d.ts +3 -1
  173. package/dist/callbacks/subscriptions/preNewLevel.lua +3 -3
  174. package/dist/classes/ModUpgraded.d.ts +5 -5
  175. package/dist/constants.d.ts +9 -43
  176. package/dist/constants.lua +16 -13
  177. package/dist/constantsMax.d.ts +16 -0
  178. package/dist/constantsMax.lua +27 -0
  179. package/dist/enums/CardType.lua +1 -1
  180. package/dist/enums/CollectiblePedestalType.lua +1 -1
  181. package/dist/enums/HealthType.d.ts +3 -3
  182. package/dist/enums/HealthType.lua +1 -2
  183. package/dist/enums/ModCallbacksCustom.d.ts +89 -59
  184. package/dist/enums/ModCallbacksCustom.lua +110 -107
  185. package/dist/enums/PillEffectClass.lua +1 -1
  186. package/dist/enums/PillEffectType.lua +1 -1
  187. package/dist/enums/PocketItemType.lua +1 -2
  188. package/dist/enums/SerializationType.lua +1 -2
  189. package/dist/enums/private/CopyableIsaacAPIClassType.d.ts +1 -1
  190. package/dist/enums/private/CopyableIsaacAPIClassType.lua +2 -3
  191. package/dist/enums/private/SaveDataKeys.d.ts +4 -4
  192. package/dist/enums/private/SaveDataKeys.lua +5 -6
  193. package/dist/enums/private/SerializationBrand.d.ts +3 -4
  194. package/dist/enums/private/SerializationBrand.lua +2 -15
  195. package/dist/features/characterHealthConversion.d.ts +2 -2
  196. package/dist/features/characterHealthConversion.lua +8 -4
  197. package/dist/features/characterStats.d.ts +4 -4
  198. package/dist/features/characterStats.lua +3 -1
  199. package/dist/features/debugDisplay.lua +12 -11
  200. package/dist/features/deployJSONRoom.d.ts +3 -3
  201. package/dist/features/deployJSONRoom.lua +35 -21
  202. package/dist/features/disableInputs.d.ts +1 -1
  203. package/dist/features/disableInputs.lua +6 -3
  204. package/dist/features/disableSound.lua +3 -1
  205. package/dist/features/extraConsoleCommands/commands.d.ts +5 -3
  206. package/dist/features/extraConsoleCommands/commands.lua +96 -56
  207. package/dist/features/extraConsoleCommands/commandsDisplay.lua +0 -1
  208. package/dist/features/extraConsoleCommands/commandsSubroutines.d.ts +1 -1
  209. package/dist/features/extraConsoleCommands/commandsSubroutines.lua +13 -10
  210. package/dist/features/extraConsoleCommands/init.lua +17 -9
  211. package/dist/features/extraConsoleCommands/v.lua +0 -1
  212. package/dist/features/fadeInRemover.lua +3 -2
  213. package/dist/features/fastReset.lua +7 -5
  214. package/dist/features/forgottenSwitch.lua +6 -3
  215. package/dist/features/getCollectibleItemPoolType.d.ts +1 -1
  216. package/dist/features/getCollectibleItemPoolType.lua +6 -2
  217. package/dist/features/isPonyActive.lua +5 -2
  218. package/dist/features/playerInventory.d.ts +1 -1
  219. package/dist/features/playerInventory.lua +7 -3
  220. package/dist/features/preventCollectibleRotate.d.ts +1 -1
  221. package/dist/features/preventCollectibleRotate.lua +9 -4
  222. package/dist/features/runInNFrames.lua +4 -2
  223. package/dist/features/saveDataManager/constants.lua +0 -1
  224. package/dist/features/saveDataManager/exports.d.ts +9 -8
  225. package/dist/features/saveDataManager/main.lua +11 -9
  226. package/dist/features/saveDataManager/maps.d.ts +5 -0
  227. package/dist/features/saveDataManager/merge.d.ts +1 -1
  228. package/dist/features/saveDataManager/merge.lua +2 -1
  229. package/dist/features/saveDataManager/serializationBrand.d.ts +1 -0
  230. package/dist/features/saveDataManager/serializationBrand.lua +17 -0
  231. package/dist/features/sirenHelpers.d.ts +1 -1
  232. package/dist/features/sirenHelpers.lua +5 -2
  233. package/dist/features/taintedLazarusPlayers.lua +6 -3
  234. package/dist/featuresInitialized.lua +0 -1
  235. package/dist/functions/array.d.ts +18 -2
  236. package/dist/functions/array.lua +29 -3
  237. package/dist/functions/bitwise.lua +0 -1
  238. package/dist/functions/boss.d.ts +1 -1
  239. package/dist/functions/boss.lua +12 -9
  240. package/dist/functions/cacheFlag.d.ts +2 -2
  241. package/dist/functions/cacheFlag.lua +0 -1
  242. package/dist/functions/cards.d.ts +9 -17
  243. package/dist/functions/cards.lua +22 -23
  244. package/dist/functions/challenges.d.ts +1 -1
  245. package/dist/functions/challenges.lua +0 -1
  246. package/dist/functions/character.d.ts +6 -4
  247. package/dist/functions/character.lua +16 -7
  248. package/dist/functions/charge.d.ts +1 -1
  249. package/dist/functions/charge.lua +14 -9
  250. package/dist/functions/chargeBar.lua +0 -1
  251. package/dist/functions/collectibleCacheFlag.d.ts +4 -4
  252. package/dist/functions/collectibleCacheFlag.lua +8 -5
  253. package/dist/functions/collectibleSet.d.ts +1 -1
  254. package/dist/functions/collectibleSet.lua +4 -5
  255. package/dist/functions/collectibleTag.d.ts +1 -2
  256. package/dist/functions/collectibleTag.lua +12 -10
  257. package/dist/functions/collectibles.d.ts +21 -28
  258. package/dist/functions/collectibles.lua +29 -26
  259. package/dist/functions/color.lua +9 -1
  260. package/dist/functions/debug.d.ts +12 -0
  261. package/dist/functions/debug.lua +3 -1
  262. package/dist/functions/deepCopy.d.ts +1 -1
  263. package/dist/functions/deepCopy.lua +4 -2
  264. package/dist/functions/direction.d.ts +4 -0
  265. package/dist/functions/direction.lua +17 -0
  266. package/dist/functions/doors.d.ts +12 -16
  267. package/dist/functions/doors.lua +34 -26
  268. package/dist/functions/easing.lua +0 -1
  269. package/dist/functions/entity.d.ts +4 -5
  270. package/dist/functions/entity.lua +4 -12
  271. package/dist/functions/entitySpecific.d.ts +35 -33
  272. package/dist/functions/entitySpecific.lua +20 -19
  273. package/dist/functions/enums.d.ts +70 -0
  274. package/dist/functions/enums.lua +71 -0
  275. package/dist/functions/familiars.d.ts +2 -2
  276. package/dist/functions/familiars.lua +0 -1
  277. package/dist/functions/flag.d.ts +42 -10
  278. package/dist/functions/flag.lua +31 -13
  279. package/dist/functions/flying.d.ts +2 -2
  280. package/dist/functions/flying.lua +20 -14
  281. package/dist/functions/globals.lua +5 -2
  282. package/dist/functions/gridEntity.d.ts +18 -16
  283. package/dist/functions/gridEntity.lua +39 -26
  284. package/dist/functions/input.d.ts +14 -4
  285. package/dist/functions/input.lua +38 -80
  286. package/dist/functions/jsonHelpers.d.ts +9 -7
  287. package/dist/functions/jsonHelpers.lua +0 -1
  288. package/dist/functions/kColor.lua +14 -3
  289. package/dist/functions/language.lua +9 -8
  290. package/dist/functions/log.d.ts +21 -15
  291. package/dist/functions/log.lua +61 -36
  292. package/dist/functions/math.d.ts +19 -8
  293. package/dist/functions/math.lua +33 -22
  294. package/dist/functions/mergeTests.lua +0 -1
  295. package/dist/functions/npc.d.ts +1 -1
  296. package/dist/functions/npc.lua +32 -16
  297. package/dist/functions/pickups.d.ts +10 -26
  298. package/dist/functions/pickups.lua +31 -29
  299. package/dist/functions/pills.d.ts +14 -13
  300. package/dist/functions/pills.lua +9 -3
  301. package/dist/functions/player.d.ts +11 -11
  302. package/dist/functions/player.lua +79 -66
  303. package/dist/functions/playerHealth.lua +19 -16
  304. package/dist/functions/playerIndex.d.ts +3 -3
  305. package/dist/functions/playerIndex.lua +9 -6
  306. package/dist/functions/pocketItems.d.ts +3 -3
  307. package/dist/functions/pocketItems.lua +21 -12
  308. package/dist/functions/positionVelocity.lua +4 -1
  309. package/dist/functions/random.d.ts +2 -3
  310. package/dist/functions/random.lua +0 -1
  311. package/dist/functions/revive.lua +18 -13
  312. package/dist/functions/roomData.d.ts +2 -2
  313. package/dist/functions/roomData.lua +11 -13
  314. package/dist/functions/roomGrid.d.ts +2 -2
  315. package/dist/functions/roomGrid.lua +0 -1
  316. package/dist/functions/roomShape.d.ts +2 -2
  317. package/dist/functions/rooms.d.ts +19 -14
  318. package/dist/functions/rooms.lua +42 -22
  319. package/dist/functions/run.d.ts +1 -1
  320. package/dist/functions/run.lua +3 -2
  321. package/dist/functions/seeds.d.ts +7 -0
  322. package/dist/functions/seeds.lua +7 -1
  323. package/dist/functions/sound.lua +4 -3
  324. package/dist/functions/spawnCollectible.d.ts +5 -5
  325. package/dist/functions/spawnCollectible.lua +7 -4
  326. package/dist/functions/sprite.d.ts +1 -1
  327. package/dist/functions/sprite.lua +3 -4
  328. package/dist/functions/stage.d.ts +4 -4
  329. package/dist/functions/stage.lua +3 -2
  330. package/dist/functions/string.d.ts +8 -1
  331. package/dist/functions/string.lua +10 -2
  332. package/dist/functions/tears.d.ts +4 -4
  333. package/dist/functions/tears.lua +0 -1
  334. package/dist/functions/transformations.d.ts +5 -3
  335. package/dist/functions/transformations.lua +31 -20
  336. package/dist/functions/trinketCacheFlag.d.ts +1 -1
  337. package/dist/functions/trinketCacheFlag.lua +8 -6
  338. package/dist/functions/trinketGive.d.ts +14 -3
  339. package/dist/functions/trinketGive.lua +46 -28
  340. package/dist/functions/trinketSet.d.ts +1 -1
  341. package/dist/functions/trinketSet.lua +4 -5
  342. package/dist/functions/trinkets.d.ts +8 -17
  343. package/dist/functions/trinkets.lua +17 -34
  344. package/dist/functions/ui.lua +7 -5
  345. package/dist/functions/utils.d.ts +1 -61
  346. package/dist/functions/utils.lua +3 -50
  347. package/dist/functions/vector.d.ts +1 -2
  348. package/dist/functions/vector.lua +8 -6
  349. package/dist/index.d.ts +4 -6
  350. package/dist/index.lua +17 -34
  351. package/dist/initCustomCallbacks.d.ts +2 -0
  352. package/dist/initCustomCallbacks.lua +133 -0
  353. package/dist/initFeatures.d.ts +3 -0
  354. package/dist/initFeatures.lua +54 -0
  355. package/dist/lualib_bundle.lua +14 -1
  356. package/dist/maps/cardMap.d.ts +1 -1
  357. package/dist/maps/characterMap.d.ts +1 -1
  358. package/dist/maps/collectibleDescriptionMap.d.ts +1 -1
  359. package/dist/maps/collectibleNameMap.d.ts +1 -1
  360. package/dist/maps/defaultPlayerStatMap.d.ts +1 -1
  361. package/dist/maps/defaultPlayerStatMap.lua +8 -6
  362. package/dist/maps/gridEntityTypeToBrokenStateMap.d.ts +1 -1
  363. package/dist/maps/gridEntityTypeToBrokenStateMap.lua +19 -12
  364. package/dist/maps/gridEntityXMLMap.d.ts +1 -1
  365. package/dist/maps/gridEntityXMLMap.lua +44 -34
  366. package/dist/maps/pillEffectMap.d.ts +1 -1
  367. package/dist/maps/roomShapeToTopLeftWallGridIndexMap.d.ts +1 -1
  368. package/dist/maps/roomShapeToTopLeftWallGridIndexMap.lua +7 -5
  369. package/dist/maps/roomTypeMap.d.ts +1 -1
  370. package/dist/maps/roomTypeMap.lua +37 -35
  371. package/dist/maps/trinketDescriptionMap.d.ts +1 -1
  372. package/dist/maps/trinketNameMap.d.ts +1 -1
  373. package/dist/objects/LRoomShapeToRectangles.d.ts +1 -1
  374. package/dist/objects/LRoomShapeToRectangles.lua +6 -5
  375. package/dist/objects/callbackRegisterFunctions.d.ts +2 -2
  376. package/dist/objects/callbackRegisterFunctions.lua +57 -52
  377. package/dist/objects/cardDescriptions.d.ts +1 -1
  378. package/dist/objects/cardDescriptions.lua +89 -90
  379. package/dist/objects/cardNames.d.ts +1 -1
  380. package/dist/objects/cardNames.lua +89 -90
  381. package/dist/objects/cardTypes.d.ts +3 -4
  382. package/dist/objects/cardTypes.lua +102 -104
  383. package/dist/objects/challengeNames.d.ts +1 -1
  384. package/dist/objects/challengeNames.lua +48 -48
  385. package/dist/objects/characterNames.d.ts +1 -1
  386. package/dist/objects/characterNames.lua +44 -44
  387. package/dist/objects/coinSubTypeToValue.d.ts +1 -1
  388. package/dist/objects/coinSubTypeToValue.lua +10 -8
  389. package/dist/objects/colors.lua +0 -1
  390. package/dist/objects/directionNames.d.ts +1 -1
  391. package/dist/objects/directionNames.lua +2 -1
  392. package/dist/objects/directionToDegrees.d.ts +1 -1
  393. package/dist/objects/directionToDegrees.lua +2 -1
  394. package/dist/objects/directionToVector.d.ts +1 -1
  395. package/dist/objects/directionToVector.lua +2 -1
  396. package/dist/objects/doorSlotFlagToDoorSlot.d.ts +5 -0
  397. package/dist/objects/doorSlotFlagToDoorSlot.lua +16 -0
  398. package/dist/objects/doorSlotToDirection.d.ts +1 -1
  399. package/dist/objects/doorSlotToDirection.lua +11 -10
  400. package/dist/objects/isaacAPIClassTypeToBrand.lua +1 -2
  401. package/dist/objects/isaacAPIClassTypeToCopyFunction.lua +1 -2
  402. package/dist/objects/pillEffectClasses.d.ts +3 -4
  403. package/dist/objects/pillEffectClasses.lua +55 -57
  404. package/dist/objects/pillEffectNames.d.ts +1 -1
  405. package/dist/objects/pillEffectNames.lua +52 -53
  406. package/dist/objects/pillEffectTypes.d.ts +3 -4
  407. package/dist/objects/pillEffectTypes.lua +54 -56
  408. package/dist/objects/roomShapeBounds.d.ts +1 -1
  409. package/dist/objects/roomShapeBounds.lua +14 -16
  410. package/dist/objects/roomShapeLayoutSizes.d.ts +1 -1
  411. package/dist/objects/roomShapeLayoutSizes.lua +14 -14
  412. package/dist/objects/roomShapeToBottomRightPosition.d.ts +1 -1
  413. package/dist/objects/roomShapeToBottomRightPosition.lua +14 -16
  414. package/dist/objects/roomShapeToDoorSlots.d.ts +1 -1
  415. package/dist/objects/roomShapeToDoorSlots.lua +35 -33
  416. package/dist/objects/roomShapeToDoorSlotsToGridIndexDelta.d.ts +2 -2
  417. package/dist/objects/roomShapeToDoorSlotsToGridIndexDelta.lua +68 -66
  418. package/dist/objects/roomShapeToGridWidth.d.ts +1 -1
  419. package/dist/objects/roomShapeToGridWidth.lua +14 -14
  420. package/dist/objects/roomShapeToTopLeftPosition.d.ts +1 -1
  421. package/dist/objects/roomShapeToTopLeftPosition.lua +14 -14
  422. package/dist/objects/roomShapeVolumes.d.ts +1 -1
  423. package/dist/objects/roomShapeVolumes.lua +14 -14
  424. package/dist/objects/roomTypeNames.d.ts +1 -1
  425. package/dist/objects/roomTypeNames.lua +32 -32
  426. package/dist/objects/serializedIsaacAPIClassTypeToIdentityFunction.lua +1 -2
  427. package/dist/objects/stageTypeToLetter.d.ts +1 -1
  428. package/dist/objects/stageTypeToLetter.lua +8 -7
  429. package/dist/objects/transformationNames.d.ts +1 -1
  430. package/dist/objects/transformationNames.lua +16 -17
  431. package/dist/patchErrorFunctions.lua +1 -2
  432. package/dist/sets/LRoomShapesSet.d.ts +1 -1
  433. package/dist/sets/LRoomShapesSet.lua +3 -1
  434. package/dist/sets/bossSets.lua +241 -211
  435. package/dist/sets/charactersThatStartWithAnActiveItemSet.d.ts +1 -1
  436. package/dist/sets/charactersThatStartWithAnActiveItemSet.lua +13 -11
  437. package/dist/sets/charactersWithBlackHeartFromEternalHeartSet.d.ts +1 -1
  438. package/dist/sets/charactersWithBlackHeartFromEternalHeartSet.lua +3 -1
  439. package/dist/sets/charactersWithFreeDevilDealsSet.d.ts +1 -1
  440. package/dist/sets/charactersWithFreeDevilDealsSet.lua +3 -1
  441. package/dist/sets/charactersWithNoRedHeartsSet.d.ts +1 -1
  442. package/dist/sets/charactersWithNoRedHeartsSet.lua +10 -8
  443. package/dist/sets/charactersWithNoSoulHeartsSet.d.ts +1 -1
  444. package/dist/sets/charactersWithNoSoulHeartsSet.lua +7 -5
  445. package/dist/sets/chestPickupVariantsSet.d.ts +1 -1
  446. package/dist/sets/chestPickupVariantsSet.lua +14 -12
  447. package/dist/sets/familiarsThatShootPlayerTearsSet.d.ts +1 -1
  448. package/dist/sets/familiarsThatShootPlayerTearsSet.lua +2 -0
  449. package/dist/sets/lostStyleCharactersSet.d.ts +1 -1
  450. package/dist/sets/lostStyleCharactersSet.lua +7 -5
  451. package/dist/sets/redHeartSubTypesSet.d.ts +1 -1
  452. package/dist/sets/redHeartSubTypesSet.lua +3 -1
  453. package/dist/sets/sinEntityTypesSet.d.ts +1 -1
  454. package/dist/sets/sinEntityTypesSet.lua +9 -7
  455. package/dist/sets/singleUseActiveCollectibleTypesSet.d.ts +1 -1
  456. package/dist/sets/singleUseActiveCollectibleTypesSet.lua +10 -8
  457. package/dist/sets/storyBossesSet.d.ts +1 -1
  458. package/dist/sets/storyBossesSet.lua +15 -13
  459. package/dist/types/AddCallbackParameterCustom.d.ts +123 -0
  460. package/dist/types/AddCallbackParameterCustom.lua +4 -0
  461. package/dist/types/AddCallbackParametersCustom.d.ts +120 -271
  462. package/dist/types/AnyEntity.lua +0 -1
  463. package/dist/types/CollectibleIndex.lua +0 -1
  464. package/dist/types/EntityTypeNonNPC.lua +0 -1
  465. package/dist/types/JSONDoor.lua +0 -1
  466. package/dist/types/JSONEntity.lua +0 -1
  467. package/dist/types/JSONRoom.lua +0 -1
  468. package/dist/types/JSONRooms.lua +0 -1
  469. package/dist/types/JSONSpawn.lua +0 -1
  470. package/dist/types/PickingUpItem.d.ts +1 -1
  471. package/dist/types/PickingUpItem.lua +5 -3
  472. package/dist/types/PlayerHealth.d.ts +1 -1
  473. package/dist/types/PlayerHealth.lua +0 -1
  474. package/dist/types/PlayerIndex.lua +0 -1
  475. package/dist/types/PocketItemDescription.d.ts +1 -1
  476. package/dist/types/PocketItemDescription.lua +0 -1
  477. package/dist/types/Primitive.lua +0 -1
  478. package/dist/types/TrinketSituation.d.ts +1 -1
  479. package/dist/types/TrinketSituation.lua +0 -1
  480. package/dist/types/private/IsaacAPIClass.lua +0 -1
  481. package/dist/types/private/SaveData.lua +0 -1
  482. package/dist/types/private/SerializedIsaacAPIClass.lua +0 -1
  483. package/dist/types/private/TSTLClass.lua +0 -1
  484. package/dist/types/private/TSTLClassMetatable.lua +0 -1
  485. package/dist/upgradeMod.d.ts +1 -1
  486. package/dist/upgradeMod.lua +5 -178
  487. package/package.json +9 -6
@@ -1,29 +1,47 @@
1
- --[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
2
1
  local ____exports = {}
2
+ local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
3
+ local DamageFlag = ____isaac_2Dtypescript_2Ddefinitions.DamageFlag
3
4
  function ____exports.addFlag(self, flags, ...)
4
- local flag = {...}
5
- for ____, f in ipairs(flag) do
6
- flags = flags | f
5
+ local flagsToAdd = {...}
6
+ local flagsAsInt = flags
7
+ for ____, flagToAdd in ipairs(flagsToAdd) do
8
+ flagsAsInt = flagsAsInt | flagToAdd
7
9
  end
8
- return flags
10
+ return flagsAsInt
11
+ end
12
+ function ____exports.bitFlags(self, flag)
13
+ return flag
14
+ end
15
+ function ____exports.getFlagName(self, flag, flagEnum)
16
+ for key, value in pairs(flagEnum) do
17
+ if value == flag then
18
+ return key
19
+ end
20
+ end
21
+ return nil
9
22
  end
10
23
  function ____exports.hasFlag(self, flags, ...)
11
- local flag = {...}
12
- for ____, f in ipairs(flag) do
13
- if not (flags & f == f) then
24
+ local flagsToCheck = {...}
25
+ local flagsAsInt = flags
26
+ for ____, flagToCheck in ipairs(flagsToCheck) do
27
+ if not (flagsAsInt & flagToCheck == flagToCheck) then
14
28
  return false
15
29
  end
16
30
  end
17
31
  return true
18
32
  end
33
+ function ____exports.isEmptyFlag(self, flag)
34
+ return flag == 0
35
+ end
19
36
  function ____exports.isSelfDamage(self, damageFlags)
20
- return ____exports.hasFlag(nil, damageFlags, DamageFlag.DAMAGE_NO_PENALTIES) or ____exports.hasFlag(nil, damageFlags, DamageFlag.DAMAGE_RED_HEARTS)
37
+ return ____exports.hasFlag(nil, damageFlags, DamageFlag.NO_PENALTIES) or ____exports.hasFlag(nil, damageFlags, DamageFlag.RED_HEARTS)
21
38
  end
22
39
  function ____exports.removeFlag(self, flags, ...)
23
- local flag = {...}
24
- for ____, f in ipairs(flag) do
25
- flags = flags & ~f
40
+ local flagsToRemove = {...}
41
+ local flagsAsInt = flags
42
+ for ____, flagToRemove in ipairs(flagsToRemove) do
43
+ flagsAsInt = flagsAsInt & ~flagToRemove
26
44
  end
27
- return flags
45
+ return flagsAsInt
28
46
  end
29
47
  return ____exports
@@ -1,7 +1,7 @@
1
- /// <reference types="isaac-typescript-definitions" />
1
+ import { CollectibleType } from "isaac-typescript-definitions";
2
2
  /**
3
3
  * Returns a set of all of the collectibles that grant flight. This is derived from collectibles
4
- * that have `CacheFlag.CACHE_FLYING` set in the "items.xml" file.
4
+ * that have `CacheFlag.FLYING` set in the "items.xml" file.
5
5
  *
6
6
  * Collectibles that only grant flight conditionally are manually pruned. Collectibles such as Empty
7
7
  * Vessel should be checked for via the `hasFlyingTemporaryEffect` function.
@@ -3,30 +3,36 @@ local Set = ____lualib.Set
3
3
  local __TS__New = ____lualib.__TS__New
4
4
  local __TS__Iterator = ____lualib.__TS__Iterator
5
5
  local ____exports = {}
6
+ local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
7
+ local CacheFlag = ____isaac_2Dtypescript_2Ddefinitions.CacheFlag
8
+ local CollectibleType = ____isaac_2Dtypescript_2Ddefinitions.CollectibleType
9
+ local NullItemID = ____isaac_2Dtypescript_2Ddefinitions.NullItemID
10
+ local PlayerType = ____isaac_2Dtypescript_2Ddefinitions.PlayerType
11
+ local TrinketType = ____isaac_2Dtypescript_2Ddefinitions.TrinketType
6
12
  local ____collectibleCacheFlag = require("functions.collectibleCacheFlag")
7
13
  local getCollectiblesForCacheFlag = ____collectibleCacheFlag.getCollectiblesForCacheFlag
8
14
  local ____set = require("functions.set")
9
15
  local copySet = ____set.copySet
10
16
  local deleteSetsFromSet = ____set.deleteSetsFromSet
11
17
  local FLYING_CHARACTERS = __TS__New(Set, {
12
- PlayerType.PLAYER_AZAZEL,
13
- PlayerType.PLAYER_THELOST,
14
- PlayerType.PLAYER_THESOUL,
15
- PlayerType.PLAYER_THELOST_B,
16
- PlayerType.PLAYER_JACOB2_B,
17
- PlayerType.PLAYER_THESOUL_B
18
+ PlayerType.AZAZEL,
19
+ PlayerType.THE_LOST,
20
+ PlayerType.THE_SOUL,
21
+ PlayerType.THE_LOST_B,
22
+ PlayerType.JACOB_2_B,
23
+ PlayerType.THE_SOUL_B
18
24
  })
19
- local FLYING_TRINKETS = __TS__New(Set, {TrinketType.TRINKET_BAT_WING, TrinketType.TRINKET_AZAZELS_STUMP})
20
- local FLYING_NULL_ITEMS = {NullItemID.ID_REVERSE_SUN, NullItemID.ID_SPIRIT_SHACKLES_SOUL, NullItemID.ID_LOST_CURSE}
25
+ local FLYING_TRINKETS = __TS__New(Set, {TrinketType.BAT_WING, TrinketType.AZAZELS_STUMP})
26
+ local FLYING_NULL_ITEMS = {NullItemID.REVERSE_SUN, NullItemID.SPIRIT_SHACKLES_SOUL, NullItemID.LOST_CURSE}
27
+ local CONDITIONAL_FLYING_COLLECTIBLE_TYPES = {CollectibleType.BIBLE, CollectibleType.EMPTY_VESSEL, CollectibleType.ASTRAL_PROJECTION, CollectibleType.RECALL}
21
28
  function ____exports.getFlyingCollectibles(self, pruneConditionalItems)
22
- local collectiblesWithFlyingCacheFlag = getCollectiblesForCacheFlag(nil, CacheFlag.CACHE_FLYING)
23
- local collectiblesWithAllCacheFlag = getCollectiblesForCacheFlag(nil, CacheFlag.CACHE_ALL)
29
+ local collectiblesWithFlyingCacheFlag = getCollectiblesForCacheFlag(nil, CacheFlag.FLYING)
30
+ local collectiblesWithAllCacheFlag = getCollectiblesForCacheFlag(nil, CacheFlag.ALL)
24
31
  deleteSetsFromSet(nil, collectiblesWithFlyingCacheFlag, collectiblesWithAllCacheFlag)
25
32
  if pruneConditionalItems then
26
- collectiblesWithFlyingCacheFlag:delete(CollectibleType.COLLECTIBLE_BIBLE)
27
- collectiblesWithFlyingCacheFlag:delete(CollectibleType.COLLECTIBLE_EMPTY_VESSEL)
28
- collectiblesWithFlyingCacheFlag:delete(CollectibleType.COLLECTIBLE_ASTRAL_PROJECTION)
29
- collectiblesWithFlyingCacheFlag:delete(CollectibleType.COLLECTIBLE_RECALL)
33
+ for ____, collectibleType in ipairs(CONDITIONAL_FLYING_COLLECTIBLE_TYPES) do
34
+ collectiblesWithFlyingCacheFlag:delete(collectibleType)
35
+ end
30
36
  end
31
37
  return collectiblesWithFlyingCacheFlag
32
38
  end
@@ -5,14 +5,17 @@ local __TS__ArraySort = ____lualib.__TS__ArraySort
5
5
  local __TS__ArrayForEach = ____lualib.__TS__ArrayForEach
6
6
  local ____exports = {}
7
7
  local twoDimensionalSort
8
+ local ____debug = require("functions.debug")
9
+ local isLuaDebugEnabled = ____debug.isLuaDebugEnabled
8
10
  local ____log = require("functions.log")
9
11
  local log = ____log.log
10
12
  local ____set = require("functions.set")
11
13
  local addSetsToSet = ____set.addSetsToSet
12
14
  local copySet = ____set.copySet
13
- local ____utils = require("functions.utils")
14
- local isLuaDebugEnabled = ____utils.isLuaDebugEnabled
15
15
  function twoDimensionalSort(self, a, b)
16
+ if a[1] == nil or b[1] == nil then
17
+ error("Failed to two-dimensional sort since the first element of the array was undefined.")
18
+ end
16
19
  if a[1] == b[1] then
17
20
  return 0
18
21
  end
@@ -1,8 +1,8 @@
1
- /// <reference types="isaac-typescript-definitions" />
1
+ import { GridEntityType } from "isaac-typescript-definitions";
2
2
  /**
3
3
  * Helper function to convert the grid entity type found in a room XML file to the corresponding
4
4
  * grid entity type and variant normally used by the game. For example, a rock is represented as
5
- * 1000.0 in a room XML file, but `GridEntityType.GRID_ROCK` is equal to 2.
5
+ * 1000.0 in a room XML file, but `GridEntityType.ROCK` is equal to 2.
6
6
  */
7
7
  export declare function convertXMLGridEntityType(gridEntityXMLType: int, gridEntityXMLVariant: int): [int, int] | undefined;
8
8
  /**
@@ -29,9 +29,9 @@ export declare function getCollidingEntitiesWithGridEntity(gridEntity: GridEntit
29
29
  * Example:
30
30
  * ```ts
31
31
  * const rocks = getGridEntities(
32
- * GridEntityType.GRID_ROCK,
33
- * GridEntityType.GRID_ROCKB,
34
- * GridEntityType.GRID_ROCKT,
32
+ * GridEntityType.ROCK,
33
+ * GridEntityType.BLOCK,
34
+ * GridEntityType.ROCK_TINTED,
35
35
  * );
36
36
  * ```
37
37
  */
@@ -44,11 +44,13 @@ export declare function getGridEntities(...gridEntityTypes: GridEntityType[]): G
44
44
  * arguments to match specific grid entity types.
45
45
  */
46
46
  export declare function getGridEntitiesMap(...gridEntityTypes: GridEntityType[]): Map<int, GridEntity>;
47
+ /** Helper function to return a string containing the grid entity's type and variant. */
48
+ export declare function getGridEntityID(gridEntity: GridEntity): string;
47
49
  export declare function getSurroundingGridEntities(gridEntity: GridEntity): GridEntity[];
48
50
  export declare function getTopLeftWall(): GridEntity | undefined;
49
51
  /**
50
- * Helper function to get the grid index of the top left wall.
51
- * (This will depend on what the current room shape is.)
52
+ * Helper function to get the grid index of the top left wall. (This will depend on what the current
53
+ * room shape is.)
52
54
  */
53
55
  export declare function getTopLeftWallGridIndex(): int;
54
56
  /**
@@ -61,8 +63,8 @@ export declare function isGridEntityBreakableByExplosion(gridEntity: GridEntity)
61
63
  * Helper function to see if the provided gridEntity is in its respective broken state. See the
62
64
  * `GRID_ENTITY_TYPE_TO_BROKEN_STATE_MAP` constant for more details.
63
65
  *
64
- * Note that in the case of `GridEntityType.GRID_LOCK` (11), the state will turn to being broken
65
- * before the actual collision for the entity is removed.
66
+ * Note that in the case of `GridEntityType.LOCK` (11), the state will turn to being broken before
67
+ * the actual collision for the entity is removed.
66
68
  */
67
69
  export declare function isGridEntityBroken(gridEntity: GridEntity): boolean;
68
70
  /**
@@ -78,8 +80,8 @@ export declare function isPostBossVoidPortal(gridEntity: GridEntity): boolean;
78
80
  * Example:
79
81
  * ```ts
80
82
  * removeAllGridEntitiesExceptFor(
81
- * GridEntityType.GRID_WALL,
82
- * GridEntityType.GRID_DOOR,
83
+ * GridEntityType.WALL,
84
+ * GridEntityType.DOOR,
83
85
  * );
84
86
  * ```
85
87
  *
@@ -93,9 +95,9 @@ export declare function removeAllGridExcept(...gridEntityTypes: GridEntityType[]
93
95
  * Example:
94
96
  * ```ts
95
97
  * removeAllMatchingGridEntities(
96
- * GridEntityType.GRID_ROCK,
97
- * GridEntityType.GRID_ROCKB,
98
- * GridEntityType.GRID_ROCKT,
98
+ * GridEntityType.ROCK,
99
+ * GridEntityType.BLOCK,
100
+ * GridEntityType.ROCK_TINTED,
99
101
  * );
100
102
  * ```
101
103
  *
@@ -114,8 +116,8 @@ export declare function removeAllMatchingGridEntities(...gridEntityType: GridEnt
114
116
  */
115
117
  export declare function removeGrid(gridEntity: GridEntity, updateRoom?: boolean): void;
116
118
  /**
117
- * Helper function to make a grid entity invisible. This is accomplished by setting its sprite to
118
- * an empty/missing PNG file.
119
+ * Helper function to make a grid entity invisible. This is accomplished by setting its sprite to an
120
+ * empty/missing PNG file.
119
121
  *
120
122
  * For more information, see the documentation for the `clearSprite` helper function.
121
123
  */
@@ -6,6 +6,14 @@ local Map = ____lualib.Map
6
6
  local __TS__ArrayEvery = ____lualib.__TS__ArrayEvery
7
7
  local ____exports = {}
8
8
  local getAllGridEntities
9
+ local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
10
+ local EntityType = ____isaac_2Dtypescript_2Ddefinitions.EntityType
11
+ local GridCollisionClass = ____isaac_2Dtypescript_2Ddefinitions.GridCollisionClass
12
+ local GridEntityType = ____isaac_2Dtypescript_2Ddefinitions.GridEntityType
13
+ local PoopGridEntityVariant = ____isaac_2Dtypescript_2Ddefinitions.PoopGridEntityVariant
14
+ local PressurePlateState = ____isaac_2Dtypescript_2Ddefinitions.PressurePlateState
15
+ local StatueVariant = ____isaac_2Dtypescript_2Ddefinitions.StatueVariant
16
+ local TrapdoorVariant = ____isaac_2Dtypescript_2Ddefinitions.TrapdoorVariant
9
17
  local ____cachedClasses = require("cachedClasses")
10
18
  local game = ____cachedClasses.game
11
19
  local ____constants = require("constants")
@@ -18,8 +26,8 @@ local ____roomShapeToTopLeftWallGridIndexMap = require("maps.roomShapeToTopLeftW
18
26
  local DEFAULT_TOP_LEFT_WALL_GRID_INDEX = ____roomShapeToTopLeftWallGridIndexMap.DEFAULT_TOP_LEFT_WALL_GRID_INDEX
19
27
  local ROOM_SHAPE_TO_TOP_LEFT_WALL_GRID_INDEX_MAP = ____roomShapeToTopLeftWallGridIndexMap.ROOM_SHAPE_TO_TOP_LEFT_WALL_GRID_INDEX_MAP
20
28
  local ____math = require("functions.math")
29
+ local erange = ____math.erange
21
30
  local isCircleIntersectingRectangle = ____math.isCircleIntersectingRectangle
22
- local range = ____math.range
23
31
  local ____rooms = require("functions.rooms")
24
32
  local roomUpdateSafe = ____rooms.roomUpdateSafe
25
33
  local ____sprite = require("functions.sprite")
@@ -30,7 +38,7 @@ function getAllGridEntities(self)
30
38
  local room = game:GetRoom()
31
39
  local gridSize = room:GetGridSize()
32
40
  local gridEntities = {}
33
- for ____, gridIndex in ipairs(range(nil, gridSize - 1)) do
41
+ for ____, gridIndex in ipairs(erange(nil, gridSize)) do
34
42
  local gridEntity = room:GetGridEntity(gridIndex)
35
43
  if gridEntity ~= nil then
36
44
  gridEntities[#gridEntities + 1] = gridEntity
@@ -72,35 +80,35 @@ function ____exports.spawnGridWithVariant(self, gridEntityType, variant, gridInd
72
80
  if gridEntity == nil then
73
81
  return gridEntity
74
82
  end
75
- if gridEntityType == GridEntityType.GRID_PIT then
83
+ if gridEntityType == GridEntityType.PIT then
76
84
  local pit = gridEntity:ToPit()
77
85
  if pit ~= nil then
78
86
  pit:UpdateCollision()
79
87
  end
80
- elseif gridEntityType == GridEntityType.GRID_WALL then
81
- gridEntity.CollisionClass = GridCollisionClass.COLLISION_WALL
88
+ elseif gridEntityType == GridEntityType.WALL then
89
+ gridEntity.CollisionClass = GridCollisionClass.WALL
82
90
  end
83
91
  return gridEntity
84
92
  end
85
93
  local BREAKABLE_GRID_ENTITY_TYPES_BY_EXPLOSIONS = __TS__New(Set, {
86
- GridEntityType.GRID_ROCK,
87
- GridEntityType.GRID_ROCKT,
88
- GridEntityType.GRID_ROCK_BOMB,
89
- GridEntityType.GRID_ROCK_ALT,
90
- GridEntityType.GRID_SPIDERWEB,
91
- GridEntityType.GRID_TNT,
92
- GridEntityType.GRID_POOP,
93
- GridEntityType.GRID_ROCK_SS,
94
- GridEntityType.GRID_ROCK_SPIKED,
95
- GridEntityType.GRID_ROCK_ALT2,
96
- GridEntityType.GRID_ROCK_GOLD
94
+ GridEntityType.ROCK,
95
+ GridEntityType.ROCK_TINTED,
96
+ GridEntityType.ROCK_BOMB,
97
+ GridEntityType.ROCK_ALT,
98
+ GridEntityType.SPIDER_WEB,
99
+ GridEntityType.TNT,
100
+ GridEntityType.POOP,
101
+ GridEntityType.ROCK_SUPER_SPECIAL,
102
+ GridEntityType.ROCK_SPIKED,
103
+ GridEntityType.ROCK_ALT_2,
104
+ GridEntityType.ROCK_GOLD
97
105
  })
98
106
  local BREAKABLE_GRID_ENTITY_TYPES_VARIANTS_BY_EXPLOSIONS = __TS__New(
99
107
  Set,
100
- {(tostring(GridEntityType.GRID_STATUE) .. ".") .. 1}
108
+ {(tostring(GridEntityType.STATUE) .. ".") .. tostring(StatueVariant.ANGEL)}
101
109
  )
102
110
  function ____exports.convertXMLGridEntityType(self, gridEntityXMLType, gridEntityXMLVariant)
103
- if gridEntityXMLType == EntityType.ENTITY_TRIGGER_OUTPUT then
111
+ if gridEntityXMLType == EntityType.TRIGGER_OUTPUT then
104
112
  return nil
105
113
  end
106
114
  local gridEntityArray = GRID_ENTITY_XML_MAP:get(gridEntityXMLType)
@@ -109,7 +117,7 @@ function ____exports.convertXMLGridEntityType(self, gridEntityXMLType, gridEntit
109
117
  end
110
118
  local gridEntityType = gridEntityArray[1]
111
119
  local gridEntityVariant = gridEntityArray[2]
112
- if gridEntityType == GridEntityType.GRID_SPIKES_ONOFF or gridEntityType == GridEntityType.GRID_PRESSURE_PLATE or gridEntityType == GridEntityType.GRID_TELEPORTER then
120
+ if gridEntityType == GridEntityType.SPIKES_ON_OFF or gridEntityType == GridEntityType.PRESSURE_PLATE or gridEntityType == GridEntityType.TELEPORTER then
113
121
  gridEntityVariant = gridEntityXMLVariant
114
122
  end
115
123
  return {gridEntityType, gridEntityVariant}
@@ -153,6 +161,11 @@ function ____exports.getGridEntitiesMap(self, ...)
153
161
  end
154
162
  return gridEntityMap
155
163
  end
164
+ function ____exports.getGridEntityID(self, gridEntity)
165
+ local gridEntityType = gridEntity:GetType()
166
+ local gridEntityVariant = gridEntity:GetVariant()
167
+ return (tostring(gridEntityType) .. ".") .. tostring(gridEntityVariant)
168
+ end
156
169
  function ____exports.getSurroundingGridEntities(self, gridEntity)
157
170
  local room = game:GetRoom()
158
171
  local gridWidth = room:GetGridWidth()
@@ -187,10 +200,10 @@ function ____exports.isAllPressurePlatesPushed(self)
187
200
  if not hasPressurePlates then
188
201
  return true
189
202
  end
190
- local pressurePlates = ____exports.getGridEntities(nil, GridEntityType.GRID_PRESSURE_PLATE)
203
+ local pressurePlates = ____exports.getGridEntities(nil, GridEntityType.PRESSURE_PLATE)
191
204
  return __TS__ArrayEvery(
192
205
  pressurePlates,
193
- function(____, pressurePlate) return pressurePlate.State == 3 end
206
+ function(____, pressurePlate) return pressurePlate.State == PressurePlateState.PRESSURE_PLATE_PRESSED end
194
207
  )
195
208
  end
196
209
  function ____exports.isGridEntityBreakableByExplosion(self, gridEntity)
@@ -246,16 +259,16 @@ function ____exports.spawnGiantPoop(self, topLeftGridIndex)
246
259
  local topRightGridIndex = topLeftGridIndex + 1
247
260
  local bottomLeftGridIndex = topLeftGridIndex + gridWidth
248
261
  local bottomRightGridIndex = bottomLeftGridIndex + 1
249
- ____exports.spawnGridWithVariant(nil, GridEntityType.GRID_POOP, 7, topLeftGridIndex)
250
- ____exports.spawnGridWithVariant(nil, GridEntityType.GRID_POOP, 8, topRightGridIndex)
251
- ____exports.spawnGridWithVariant(nil, GridEntityType.GRID_POOP, 9, bottomLeftGridIndex)
252
- ____exports.spawnGridWithVariant(nil, GridEntityType.GRID_POOP, 10, bottomRightGridIndex)
262
+ ____exports.spawnGridWithVariant(nil, GridEntityType.POOP, PoopGridEntityVariant.GIGA_TOP_LEFT, topLeftGridIndex)
263
+ ____exports.spawnGridWithVariant(nil, GridEntityType.POOP, PoopGridEntityVariant.GIGA_TOP_RIGHT, topRightGridIndex)
264
+ ____exports.spawnGridWithVariant(nil, GridEntityType.POOP, PoopGridEntityVariant.GIGA_BOTTOM_LEFT, bottomLeftGridIndex)
265
+ ____exports.spawnGridWithVariant(nil, GridEntityType.POOP, PoopGridEntityVariant.GIGA_BOTTOM_RIGHT, bottomRightGridIndex)
253
266
  end
254
267
  function ____exports.spawnGrid(self, gridEntityType, gridIndexOrPosition)
255
268
  return ____exports.spawnGridWithVariant(nil, gridEntityType, 0, gridIndexOrPosition)
256
269
  end
257
270
  function ____exports.spawnVoidPortal(self, gridIndex)
258
- local voidPortal = ____exports.spawnGridWithVariant(nil, GridEntityType.GRID_TRAPDOOR, 1, gridIndex)
271
+ local voidPortal = ____exports.spawnGridWithVariant(nil, GridEntityType.TRAPDOOR, TrapdoorVariant.VOID_PORTAL, gridIndex)
259
272
  if voidPortal == nil then
260
273
  return voidPortal
261
274
  end
@@ -1,4 +1,4 @@
1
- /// <reference types="isaac-typescript-definitions" />
1
+ import { ButtonAction, Controller, Keyboard } from "isaac-typescript-definitions";
2
2
  /** Helper function to get the enum name for the specified `Controller` value. */
3
3
  export declare function controllerToString(controller: Controller): string;
4
4
  export declare function getMoveActions(): Set<ButtonAction>;
@@ -10,12 +10,22 @@ export declare function isActionPressedOnAnyInput(buttonAction: ButtonAction): b
10
10
  * then released).
11
11
  */
12
12
  export declare function isActionTriggeredOnAnyInput(buttonAction: ButtonAction): boolean;
13
- export declare function isKeyboardPressed(key: Keyboard): boolean;
13
+ /**
14
+ * Helper function to see if a particular keyboard key is being pressed down by the player.
15
+ *
16
+ * This function is variadic, meaning you can pass as many keyboard values as you want to check for.
17
+ * This function will return true if any of the values are pressed.
18
+ */
19
+ export declare function isKeyboardPressed(...keys: Keyboard[]): boolean;
20
+ /**
21
+ * Helper function to check if one or more modifier keys are being pressed down on the keyboard.
22
+ *
23
+ * A modifier key is defined as shift, control, alt, or Windows.
24
+ */
25
+ export declare function isModifierKeyPressed(): boolean;
14
26
  export declare function isMoveAction(buttonAction: ButtonAction): boolean;
15
27
  export declare function isMoveActionPressedOnAnyInput(): boolean;
16
28
  export declare function isMoveActionTriggeredOnAnyInput(): boolean;
17
29
  export declare function isShootAction(buttonAction: ButtonAction): boolean;
18
30
  export declare function isShootActionPressedOnAnyInput(): boolean;
19
31
  export declare function isShootActionTriggeredOnAnyInput(): boolean;
20
- /** Helper function to get the enum name for the specified `Keyboard` value. */
21
- export declare function keyboardToString(keyboard: Keyboard): string;
@@ -1,81 +1,41 @@
1
1
  local ____lualib = require("lualib_bundle")
2
2
  local Set = ____lualib.Set
3
3
  local __TS__New = ____lualib.__TS__New
4
- local __TS__StringReplace = ____lualib.__TS__StringReplace
5
- local __TS__ObjectEntries = ____lualib.__TS__ObjectEntries
6
4
  local __TS__ArraySome = ____lualib.__TS__ArraySome
7
- local __TS__StringSlice = ____lualib.__TS__StringSlice
8
5
  local ____exports = {}
6
+ local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
7
+ local ButtonAction = ____isaac_2Dtypescript_2Ddefinitions.ButtonAction
8
+ local Controller = ____isaac_2Dtypescript_2Ddefinitions.Controller
9
+ local ControllerIndex = ____isaac_2Dtypescript_2Ddefinitions.ControllerIndex
10
+ local Keyboard = ____isaac_2Dtypescript_2Ddefinitions.Keyboard
9
11
  local ____constants = require("constants")
10
12
  local MAX_NUM_INPUTS = ____constants.MAX_NUM_INPUTS
11
13
  local ____math = require("functions.math")
12
- local range = ____math.range
14
+ local erange = ____math.erange
13
15
  local ____set = require("functions.set")
14
16
  local copySet = ____set.copySet
15
- local ControllerLiteral = ControllerLiteral or ({})
16
- ControllerLiteral.DPAD_LEFT = 0
17
- ControllerLiteral[ControllerLiteral.DPAD_LEFT] = "DPAD_LEFT"
18
- ControllerLiteral.DPAD_RIGHT = 1
19
- ControllerLiteral[ControllerLiteral.DPAD_RIGHT] = "DPAD_RIGHT"
20
- ControllerLiteral.DPAD_UP = 2
21
- ControllerLiteral[ControllerLiteral.DPAD_UP] = "DPAD_UP"
22
- ControllerLiteral.DPAD_DOWN = 3
23
- ControllerLiteral[ControllerLiteral.DPAD_DOWN] = "DPAD_DOWN"
24
- ControllerLiteral.BUTTON_A = 4
25
- ControllerLiteral[ControllerLiteral.BUTTON_A] = "BUTTON_A"
26
- ControllerLiteral.BUTTON_B = 5
27
- ControllerLiteral[ControllerLiteral.BUTTON_B] = "BUTTON_B"
28
- ControllerLiteral.BUTTON_X = 6
29
- ControllerLiteral[ControllerLiteral.BUTTON_X] = "BUTTON_X"
30
- ControllerLiteral.BUTTON_Y = 7
31
- ControllerLiteral[ControllerLiteral.BUTTON_Y] = "BUTTON_Y"
32
- ControllerLiteral.BUMPER_LEFT = 8
33
- ControllerLiteral[ControllerLiteral.BUMPER_LEFT] = "BUMPER_LEFT"
34
- ControllerLiteral.TRIGGER_LEFT = 9
35
- ControllerLiteral[ControllerLiteral.TRIGGER_LEFT] = "TRIGGER_LEFT"
36
- ControllerLiteral.STICK_LEFT = 10
37
- ControllerLiteral[ControllerLiteral.STICK_LEFT] = "STICK_LEFT"
38
- ControllerLiteral.BUMPER_RIGHT = 11
39
- ControllerLiteral[ControllerLiteral.BUMPER_RIGHT] = "BUMPER_RIGHT"
40
- ControllerLiteral.TRIGGER_RIGHT = 12
41
- ControllerLiteral[ControllerLiteral.TRIGGER_RIGHT] = "TRIGGER_RIGHT"
42
- ControllerLiteral.STICK_RIGHT = 13
43
- ControllerLiteral[ControllerLiteral.STICK_RIGHT] = "STICK_RIGHT"
44
- ControllerLiteral.BUTTON_BACK = 14
45
- ControllerLiteral[ControllerLiteral.BUTTON_BACK] = "BUTTON_BACK"
46
- ControllerLiteral.BUTTON_START = 15
47
- ControllerLiteral[ControllerLiteral.BUTTON_START] = "BUTTON_START"
48
- local MOVEMENT_ACTIONS = {ButtonAction.ACTION_LEFT, ButtonAction.ACTION_RIGHT, ButtonAction.ACTION_UP, ButtonAction.ACTION_DOWN}
17
+ local ____string = require("functions.string")
18
+ local trimPrefix = ____string.trimPrefix
19
+ local MODIFIER_KEYS = {
20
+ Keyboard.LEFT_SHIFT,
21
+ Keyboard.LEFT_CONTROL,
22
+ Keyboard.LEFT_ALT,
23
+ Keyboard.LEFT_SUPER,
24
+ Keyboard.RIGHT_SHIFT,
25
+ Keyboard.RIGHT_CONTROL,
26
+ Keyboard.RIGHT_ALT,
27
+ Keyboard.RIGHT_SUPER
28
+ }
29
+ local MOVEMENT_ACTIONS = {ButtonAction.LEFT, ButtonAction.RIGHT, ButtonAction.UP, ButtonAction.DOWN}
49
30
  local MOVEMENT_ACTIONS_SET = __TS__New(Set, MOVEMENT_ACTIONS)
50
- local SHOOTING_ACTIONS = {ButtonAction.ACTION_SHOOTLEFT, ButtonAction.ACTION_SHOOTRIGHT, ButtonAction.ACTION_SHOOTUP, ButtonAction.ACTION_SHOOTDOWN}
31
+ local SHOOTING_ACTIONS = {ButtonAction.SHOOT_LEFT, ButtonAction.SHOOT_RIGHT, ButtonAction.SHOOT_UP, ButtonAction.SHOOT_DOWN}
51
32
  local SHOOTING_ACTIONS_SET = __TS__New(Set, SHOOTING_ACTIONS)
52
33
  function ____exports.controllerToString(self, controller)
53
- for ____, ____value in ipairs(__TS__ObjectEntries(ControllerLiteral)) do
54
- local key = ____value[1]
55
- local controllerLiteralCode = ____value[2]
56
- do
57
- if type(key) ~= "string" then
58
- goto __continue3
59
- end
60
- local controllerCode = controllerLiteralCode
61
- if controllerCode ~= controller then
62
- goto __continue3
63
- end
64
- local controllerName = key
65
- for ____, prefix in ipairs({
66
- "DPAD_",
67
- "BUTTON_",
68
- "BUMPER_",
69
- "TRIGGER_",
70
- "STICK_"
71
- }) do
72
- controllerName = __TS__StringReplace(controllerName, prefix, "")
73
- end
74
- return controllerName
75
- end
76
- ::__continue3::
34
+ local key = Controller[controller]
35
+ if key == nil then
36
+ return "unknown"
77
37
  end
78
- return "unknown"
38
+ return trimPrefix(nil, key, "BUTTON_")
79
39
  end
80
40
  function ____exports.getMoveActions(self)
81
41
  return copySet(nil, MOVEMENT_ACTIONS_SET)
@@ -84,21 +44,31 @@ function ____exports.getShootActions(self)
84
44
  return copySet(nil, SHOOTING_ACTIONS_SET)
85
45
  end
86
46
  function ____exports.isActionPressedOnAnyInput(self, buttonAction)
87
- local validInputs = range(nil, MAX_NUM_INPUTS - 1)
47
+ local validInputs = erange(nil, MAX_NUM_INPUTS)
88
48
  return __TS__ArraySome(
89
49
  validInputs,
90
50
  function(____, input) return Input.IsActionPressed(buttonAction, input) end
91
51
  )
92
52
  end
93
53
  function ____exports.isActionTriggeredOnAnyInput(self, buttonAction)
94
- local validInputs = range(nil, MAX_NUM_INPUTS - 1)
54
+ local validInputs = erange(nil, MAX_NUM_INPUTS)
95
55
  return __TS__ArraySome(
96
56
  validInputs,
97
57
  function(____, input) return Input.IsActionTriggered(buttonAction, input) end
98
58
  )
99
59
  end
100
- function ____exports.isKeyboardPressed(self, key)
101
- return Input.IsButtonPressed(key, 0)
60
+ function ____exports.isKeyboardPressed(self, ...)
61
+ local keys = {...}
62
+ return __TS__ArraySome(
63
+ keys,
64
+ function(____, key) return Input.IsButtonPressed(key, ControllerIndex.KEYBOARD) end
65
+ )
66
+ end
67
+ function ____exports.isModifierKeyPressed(self)
68
+ return ____exports.isKeyboardPressed(
69
+ nil,
70
+ table.unpack(MODIFIER_KEYS)
71
+ )
102
72
  end
103
73
  function ____exports.isMoveAction(self, buttonAction)
104
74
  return MOVEMENT_ACTIONS_SET:has(buttonAction)
@@ -130,16 +100,4 @@ function ____exports.isShootActionTriggeredOnAnyInput(self)
130
100
  function(____, shootAction) return ____exports.isActionTriggeredOnAnyInput(nil, shootAction) end
131
101
  )
132
102
  end
133
- function ____exports.keyboardToString(self, keyboard)
134
- for ____, ____value in ipairs(__TS__ObjectEntries(Keyboard)) do
135
- local keyName = ____value[1]
136
- local keyCode = ____value[2]
137
- if keyCode == keyboard then
138
- local withoutPrefix = __TS__StringSlice(keyName, #"KEY_")
139
- local withoutUnderscores = string.gsub(withoutPrefix, "_", " ")
140
- return withoutUnderscores
141
- end
142
- end
143
- return "unknown"
144
- end
145
103
  return ____exports
@@ -1,16 +1,18 @@
1
1
  /// <reference types="typescript-to-lua/language-extensions" />
2
2
  /**
3
3
  * Converts a JSON string to a Lua table.
4
- * In most cases, this function will be used for reading data from a "save#.dat" file.
5
- * If decoding fails, it will return a blank Lua table instead of throwing an error.
6
- * (This allows execution to continue in cases where users have no current save data or have
7
- * manually removed their existing save data.)
4
+ *
5
+ * In most cases, this function will be used for reading data from a "save#.dat" file. If decoding
6
+ * fails, it will return a blank Lua table instead of throwing an error. (This allows execution to
7
+ * continue in cases where users have no current save data or have manually removed their existing
8
+ * save data.)
8
9
  */
9
10
  export declare function jsonDecode(jsonString: string): LuaTable<AnyNotNil, unknown>;
10
11
  /**
11
12
  * Converts a Lua table to a JSON string.
12
- * In most cases, this function will be used for writing data to a "save#.dat" file.
13
- * If encoding fails, it will throw an error to prevent writing a blank string or corrupted data to
14
- * a user's "save#.dat" file.
13
+ *
14
+ * In most cases, this function will be used for writing data to a "save#.dat" file. If encoding
15
+ * fails, it will throw an error to prevent writing a blank string or corrupted data to a user's
16
+ * "save#.dat" file.
15
17
  */
16
18
  export declare function jsonEncode(table: unknown): string;
@@ -1,4 +1,3 @@
1
- --[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
2
1
  local ____exports = {}
3
2
  local json = require("@NoResolution:json")
4
3
  local ____log = require("functions.log")
@@ -1,4 +1,3 @@
1
- --[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
2
1
  local ____exports = {}
3
2
  local OBJECT_NAME
4
3
  local ____SerializationBrand = require("enums.private.SerializationBrand")
@@ -42,7 +41,7 @@ function ____exports.copyKColor(self, kColor, serializationType)
42
41
  end
43
42
  local kColorTable = {}
44
43
  copyValuesToTable(nil, kColor, KEYS, kColorTable)
45
- kColorTable[SerializationBrand.KCOLOR] = ""
44
+ kColorTable[SerializationBrand.K_COLOR] = ""
46
45
  return kColorTable
47
46
  end
48
47
  end
@@ -59,6 +58,18 @@ function ____exports.copyKColor(self, kColor, serializationType)
59
58
  OBJECT_NAME,
60
59
  table.unpack(KEYS)
61
60
  ))
61
+ if r == nil then
62
+ error(("Failed to deserialize a " .. OBJECT_NAME) .. " object since the provided object did not have a value for: r")
63
+ end
64
+ if g == nil then
65
+ error(("Failed to deserialize a " .. OBJECT_NAME) .. " object since the provided object did not have a value for: g")
66
+ end
67
+ if b == nil then
68
+ error(("Failed to deserialize a " .. OBJECT_NAME) .. " object since the provided object did not have a value for: b")
69
+ end
70
+ if a == nil then
71
+ error(("Failed to deserialize a " .. OBJECT_NAME) .. " object since the provided object did not have a value for: a")
72
+ end
62
73
  return KColor(r, g, b, a)
63
74
  end
64
75
  end
@@ -82,7 +93,7 @@ function ____exports.isSerializedKColor(self, object)
82
93
  nil,
83
94
  ____table,
84
95
  table.unpack(KEYS)
85
- ) and ____table[SerializationBrand.KCOLOR] ~= nil
96
+ ) and ____table[SerializationBrand.K_COLOR] ~= nil
86
97
  end
87
98
  function ____exports.kColorEquals(self, kColor1, kColor2)
88
99
  return isaacAPIClassEquals(nil, kColor1, kColor2, KEYS)