isaacscript-common 1.2.291 → 1.2.292

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -3,7 +3,7 @@ local Set = ____lualib.Set
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  local __TS__New = ____lualib.__TS__New
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  local Map = ____lualib.Map
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  local ____exports = {}
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- local hasSubscriptions, postEffectUpdaterCustomEntity, doorChangedState, getAnimationForCustomDoor, postEffectRenderCustomEntity, isPlayerPastDoorThreshold, roomClearChange, getPositionOffset, POSITION_OFFSET_MULTIPLIER, v
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+ local hasSubscriptions, postEffectUpdaterCustomEntity, doorChangedState, getAnimationForCustomDoor, postEffectRenderCustomEntity, isPlayerPastDoorThreshold, postRoomClearChanged, getPositionOffset, POSITION_OFFSET_MULTIPLIER, v
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  local ____cachedClasses = require("cachedClasses")
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  local game = ____cachedClasses.game
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  local ____ModCallbacksCustom = require("enums.ModCallbacksCustom")
@@ -131,7 +131,7 @@ function isPlayerPastDoorThreshold(self, effect, player, direction)
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  end
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  until true
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  end
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- function roomClearChange(self, roomClear, effectVariant)
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+ function postRoomClearChanged(self, roomClear, effectVariant)
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  local state = roomClear and DoorState.STATE_OPEN or DoorState.STATE_CLOSED
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  local customDoors = getEffects(nil, effectVariant)
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  for ____, customDoor in ipairs(customDoors) do
@@ -157,9 +157,9 @@ function ____exports.initCustomDoor(self, mod, effectVariant)
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  mod:AddCallback(ModCallbacks.MC_POST_EFFECT_UPDATE, postEffectUpdaterCustomEntity, effectVariant)
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  mod:AddCallback(ModCallbacks.MC_POST_EFFECT_RENDER, postEffectRenderCustomEntity, effectVariant)
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  mod:AddCallbackCustom(
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- ModCallbacksCustom.MC_ROOM_CLEAR_CHANGE,
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+ ModCallbacksCustom.MC_POST_ROOM_CLEAR_CHANGED,
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  function(____, roomClear)
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- roomClearChange(nil, roomClear, effectVariant)
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+ postRoomClearChanged(nil, roomClear, effectVariant)
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  end
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  )
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  end
@@ -18,14 +18,14 @@ local postGridEntityInitHasSubscriptions = ____postGridEntityInit.postGridEntity
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  local ____postGridEntityRemove = require("callbacks.subscriptions.postGridEntityRemove")
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  local postGridEntityRemoveFire = ____postGridEntityRemove.postGridEntityRemoveFire
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  local postGridEntityRemoveHasSubscriptions = ____postGridEntityRemove.postGridEntityRemoveHasSubscriptions
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- local ____postGridEntityStateChange = require("callbacks.subscriptions.postGridEntityStateChange")
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- local postGridEntityStateChangeFire = ____postGridEntityStateChange.postGridEntityStateChangeFire
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- local postGridEntityStateChangeHasSubscriptions = ____postGridEntityStateChange.postGridEntityStateChangeHasSubscriptions
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+ local ____postGridEntityStateChanged = require("callbacks.subscriptions.postGridEntityStateChanged")
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+ local postGridEntityStateChangedFire = ____postGridEntityStateChanged.postGridEntityStateChangedFire
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+ local postGridEntityStateChangedHasSubscriptions = ____postGridEntityStateChanged.postGridEntityStateChangedHasSubscriptions
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  local ____postGridEntityUpdate = require("callbacks.subscriptions.postGridEntityUpdate")
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  local postGridEntityUpdateFire = ____postGridEntityUpdate.postGridEntityUpdateFire
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  local postGridEntityUpdateHasSubscriptions = ____postGridEntityUpdate.postGridEntityUpdateHasSubscriptions
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  function hasSubscriptions(self)
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- return postGridEntityInitHasSubscriptions(nil) or postGridEntityUpdateHasSubscriptions(nil) or postGridEntityRemoveHasSubscriptions(nil) or postGridEntityStateChangeHasSubscriptions(nil) or postGridEntityBrokenHasSubscriptions(nil)
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+ return postGridEntityInitHasSubscriptions(nil) or postGridEntityUpdateHasSubscriptions(nil) or postGridEntityRemoveHasSubscriptions(nil) or postGridEntityStateChangedHasSubscriptions(nil) or postGridEntityBrokenHasSubscriptions(nil)
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  end
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  function postUpdate(self)
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  if not hasSubscriptions(nil) then
@@ -62,7 +62,7 @@ function checkGridEntityStateChanged(self, gridIndex, gridEntity)
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  local newState = gridEntity.State
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  if oldState ~= newState then
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  updateTupleInMap(nil, gridEntity)
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- postGridEntityStateChangeFire(nil, gridEntity, oldState, newState)
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+ postGridEntityStateChangedFire(nil, gridEntity, oldState, newState)
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  if isGridEntityBroken(nil, gridEntity) then
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  postGridEntityBrokenFire(nil, gridEntity)
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  end
@@ -0,0 +1 @@
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+ export {};
@@ -0,0 +1,37 @@
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+ local ____lualib = require("lualib_bundle")
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+ local __TS__New = ____lualib.__TS__New
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+ local ____exports = {}
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+ local hasSubscriptions, postPEffectUpdateReordered, v
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+ local ____DefaultMap = require("classes.DefaultMap")
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+ local DefaultMap = ____DefaultMap.DefaultMap
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+ local ____ModCallbacksCustom = require("enums.ModCallbacksCustom")
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+ local ModCallbacksCustom = ____ModCallbacksCustom.ModCallbacksCustom
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+ local ____exports = require("features.saveDataManager.exports")
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+ local saveDataManager = ____exports.saveDataManager
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+ local ____playerDataStructures = require("functions.playerDataStructures")
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+ local defaultMapGetPlayer = ____playerDataStructures.defaultMapGetPlayer
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+ local defaultMapSetPlayer = ____playerDataStructures.defaultMapSetPlayer
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+ local ____postHolyMantleRemoved = require("callbacks.subscriptions.postHolyMantleRemoved")
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+ local postHolyMantleRemovedFire = ____postHolyMantleRemoved.postHolyMantleRemovedFire
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+ local postHolyMantleRemovedHasSubscriptions = ____postHolyMantleRemoved.postHolyMantleRemovedHasSubscriptions
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+ function hasSubscriptions(self)
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+ return postHolyMantleRemovedHasSubscriptions(nil)
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+ end
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+ function postPEffectUpdateReordered(self, player)
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+ if not hasSubscriptions(nil) then
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+ return
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+ end
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+ local effects = player:GetEffects()
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+ local newNumHolyMantles = effects:GetCollectibleEffectNum(CollectibleType.COLLECTIBLE_HOLY_MANTLE)
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+ local oldNumHolyMantles = defaultMapGetPlayer(nil, v.run.playersHolyMantleMap, player)
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+ defaultMapSetPlayer(nil, v.run.playersHolyMantleMap, player, newNumHolyMantles)
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+ if newNumHolyMantles < oldNumHolyMantles then
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+ postHolyMantleRemovedFire(nil, player, oldNumHolyMantles, newNumHolyMantles)
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+ end
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+ end
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+ v = {run = {playersHolyMantleMap = __TS__New(DefaultMap, 0)}}
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+ function ____exports.postHolyMantleRemovedCallbackInit(self, mod)
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+ saveDataManager(nil, "postHolyMantleRemoved", v, hasSubscriptions)
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+ mod:AddCallbackCustom(ModCallbacksCustom.MC_POST_PEFFECT_UPDATE_REORDERED, postPEffectUpdateReordered)
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+ end
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+ return ____exports
@@ -0,0 +1 @@
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+ export {};
@@ -0,0 +1,39 @@
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+ --[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
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+ local ____exports = {}
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+ local hasSubscriptions, postUpdate, postNewRoom, v
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+ local ____cachedClasses = require("cachedClasses")
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+ local game = ____cachedClasses.game
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+ local ____exports = require("features.saveDataManager.exports")
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+ local saveDataManager = ____exports.saveDataManager
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+ local ____postRoomClearChanged = require("callbacks.subscriptions.postRoomClearChanged")
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+ local postRoomClearChangedFire = ____postRoomClearChanged.postRoomClearChangedFire
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+ local postRoomClearChangedHasSubscriptions = ____postRoomClearChanged.postRoomClearChangedHasSubscriptions
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+ function hasSubscriptions(self)
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+ return postRoomClearChangedHasSubscriptions(nil)
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+ end
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+ function postUpdate(self)
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+ if not hasSubscriptions(nil) then
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+ return
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+ end
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+ local room = game:GetRoom()
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+ local roomClear = room:IsClear()
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+ if roomClear ~= v.room.cleared then
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+ v.room.cleared = roomClear
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+ postRoomClearChangedFire(nil, roomClear)
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+ end
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+ end
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+ function postNewRoom(self)
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+ if not hasSubscriptions(nil) then
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+ return
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+ end
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+ local room = game:GetRoom()
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+ local roomClear = room:IsClear()
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+ v.room.cleared = roomClear
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+ end
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+ v = {room = {cleared = false}}
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+ function ____exports.postRoomClearChangedCallbackInit(self, mod)
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+ saveDataManager(nil, "postRoomClearChanged", v, hasSubscriptions)
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+ mod:AddCallback(ModCallbacks.MC_POST_UPDATE, postUpdate)
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+ mod:AddCallback(ModCallbacks.MC_POST_NEW_ROOM, postNewRoom)
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+ end
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+ return ____exports
@@ -0,0 +1,2 @@
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+ /// <reference types="isaac-typescript-definitions" />
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+ export declare type PostGridEntityStateChangedCallbackType = (gridEntity: GridEntity, oldState: int, newState: int) => void;
@@ -0,0 +1,23 @@
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+ --[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
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+ local ____exports = {}
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+ local subscriptions = {}
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+ function ____exports.postGridEntityStateChangedHasSubscriptions(self)
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+ return #subscriptions > 0
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+ end
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+ function ____exports.postGridEntityStateChangedRegister(self, callback, gridEntityType)
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+ subscriptions[#subscriptions + 1] = {callback, gridEntityType}
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+ end
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+ function ____exports.postGridEntityStateChangedFire(self, gridEntity, oldState, newState)
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+ for ____, ____value in ipairs(subscriptions) do
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+ local callback = ____value[1]
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+ local gridEntityType = ____value[2]
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+ do
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+ if gridEntityType ~= nil and gridEntityType ~= gridEntity:GetType() then
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+ goto __continue5
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+ end
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+ callback(nil, gridEntity, oldState, newState)
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+ end
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+ ::__continue5::
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+ end
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+ end
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+ return ____exports
@@ -0,0 +1,2 @@
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+ /// <reference types="isaac-typescript-definitions" />
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+ export declare type PostHolyMantleRemovedCallbackType = (player: EntityPlayer, oldNumHolyMantles: int, newNumHolyMantles: int) => void;
@@ -0,0 +1,16 @@
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+ --[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
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+ local ____exports = {}
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+ local subscriptions = {}
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+ function ____exports.postHolyMantleRemovedHasSubscriptions(self)
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+ return #subscriptions > 0
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+ end
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+ function ____exports.postHolyMantleRemovedRegister(self, callback, playerVariant, character)
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+ subscriptions[#subscriptions + 1] = {callback, playerVariant, character}
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+ end
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+ function ____exports.postHolyMantleRemovedFire(self, player, oldNumHolyMantles, newNumHolyMantles)
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+ for ____, ____value in ipairs(subscriptions) do
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+ local callback = ____value[1]
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+ callback(nil, player, oldNumHolyMantles, newNumHolyMantles)
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+ end
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+ end
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+ return ____exports
@@ -0,0 +1 @@
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+ export declare type PostRoomClearChangedCallbackType = (roomClear: boolean) => void;
@@ -0,0 +1,16 @@
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+ --[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
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+ local ____exports = {}
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+ local subscriptions = {}
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+ function ____exports.postRoomClearChangedHasSubscriptions(self)
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+ return #subscriptions > 0
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+ end
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+ function ____exports.postRoomClearChangedRegister(self, callback)
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+ subscriptions[#subscriptions + 1] = {callback}
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+ end
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+ function ____exports.postRoomClearChangedFire(self, roomClear)
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+ for ____, ____value in ipairs(subscriptions) do
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+ local callback = ____value[1]
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+ callback(nil, roomClear)
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+ end
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+ end
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+ return ____exports
@@ -6,62 +6,84 @@
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  * [Function Signatures](https://isaacscript.github.io/docs/function-signatures#custom-callbacks).
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  */
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  export declare enum ModCallbacksCustom {
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- MC_POST_GAME_STARTED_REORDERED = 0,
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- MC_POST_NEW_LEVEL_REORDERED = 1,
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- MC_POST_NEW_ROOM_REORDERED = 2,
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- MC_POST_PLAYER_INIT_REORDERED = 3,
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- MC_POST_PEFFECT_UPDATE_REORDERED = 4,
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- MC_POST_PLAYER_UPDATE_REORDERED = 5,
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- MC_POST_PLAYER_RENDER_REORDERED = 6,
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- MC_POST_NEW_ROOM_EARLY = 7,
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- MC_PRE_NEW_LEVEL = 8,
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- MC_ROOM_CLEAR_CHANGE = 9,
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- MC_POST_PLAYER_INIT_LATE = 10,
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- MC_POST_TEAR_INIT_LATE = 11,
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- MC_POST_TEAR_INIT_VERY_LATE = 12,
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- MC_POST_FAMILIAR_INIT_LATE = 13,
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- MC_POST_BOMB_INIT_LATE = 14,
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- MC_POST_PICKUP_INIT_LATE = 15,
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- MC_POST_LASER_INIT_LATE = 16,
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- MC_POST_KNIFE_INIT_LATE = 17,
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- MC_POST_PROJECTILE_INIT_LATE = 18,
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- MC_POST_NPC_INIT_LATE = 19,
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- MC_POST_EFFECT_INIT_LATE = 20,
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- MC_POST_COLLECTIBLE_INIT_FIRST = 21,
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- MC_POST_PICKUP_COLLECT = 22,
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- MC_PRE_ITEM_PICKUP = 23,
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- MC_POST_ITEM_PICKUP = 24,
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- MC_POST_PLAYER_CHANGE_TYPE = 25,
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- MC_POST_PLAYER_CHANGE_HEALTH = 26,
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- MC_POST_PLAYER_FATAL_DAMAGE = 27,
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- MC_PRE_BERSERK_DEATH = 28,
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- MC_PRE_CUSTOM_REVIVE = 29,
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- MC_POST_CUSTOM_REVIVE = 30,
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- MC_POST_FLIP = 31,
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- MC_POST_FIRST_FLIP = 32,
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- MC_POST_ESAU_JR = 33,
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- MC_POST_FIRST_ESAU_JR = 34,
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- MC_POST_TRANSFORMATION = 35,
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- MC_POST_PURCHASE = 36,
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- MC_POST_SACRIFICE = 37,
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- MC_POST_CURSED_TELEPORT = 38,
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- MC_POST_TRINKET_BREAK = 39,
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- MC_POST_ITEM_DISCHARGE = 40,
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- MC_POST_SLOT_INIT = 41,
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- MC_POST_SLOT_UPDATE = 42,
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- MC_POST_SLOT_RENDER = 43,
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- MC_POST_SLOT_ANIMATION_CHANGED = 44,
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- MC_POST_SLOT_DESTROYED = 45,
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- MC_POST_FAMILIAR_STATE_CHANGED = 46,
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- MC_POST_PICKUP_STATE_CHANGED = 47,
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- MC_POST_EFFECT_STATE_CHANGED = 48,
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- MC_POST_NPC_STATE_CHANGED = 49,
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- MC_POST_GRID_ENTITY_INIT = 50,
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- MC_POST_GRID_ENTITY_UPDATE = 51,
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- MC_POST_GRID_ENTITY_REMOVE = 52,
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- MC_POST_GRID_ENTITY_STATE_CHANGE = 53,
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- MC_POST_GRID_ENTITY_BROKEN = 54,
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- MC_POST_GRID_ENTITY_COLLISION = 55,
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- MC_POST_BONE_SWING = 56,
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- MC_POST_CUSTOM_DOOR_ENTER = 57
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+ MC_POST_BOMB_INIT_LATE = 0,
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+ MC_POST_BONE_SWING = 1,
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+ MC_POST_COLLECTIBLE_INIT_FIRST = 2,
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+ MC_POST_CURSED_TELEPORT = 3,
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+ MC_POST_CUSTOM_DOOR_ENTER = 4,
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+ MC_POST_CUSTOM_REVIVE = 5,
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+ MC_POST_EFFECT_INIT_LATE = 6,
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+ MC_POST_EFFECT_STATE_CHANGED = 7,
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+ MC_POST_ESAU_JR = 8,
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+ MC_POST_FAMILIAR_INIT_LATE = 9,
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+ MC_POST_FAMILIAR_STATE_CHANGED = 10,
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+ MC_POST_FIRST_ESAU_JR = 11,
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+ MC_POST_FIRST_FLIP = 12,
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+ MC_POST_FLIP = 13,
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+ MC_POST_GAME_STARTED_REORDERED = 14,
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+ MC_POST_GRID_ENTITY_BROKEN = 15,
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+ MC_POST_GRID_ENTITY_COLLISION = 16,
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+ MC_POST_GRID_ENTITY_INIT = 17,
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+ MC_POST_GRID_ENTITY_REMOVE = 18,
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+ MC_POST_GRID_ENTITY_STATE_CHANGED = 19,
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+ MC_POST_GRID_ENTITY_UPDATE = 20,
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+ /**
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+ * Fires from the `MC_POST_PEFFECT_UPDATE` callback when the player loses a Holy Mantle temporary
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+ * collectible effect.
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+ *
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+ * This callback is useful because you might want to have code that happens when the player is hit
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+ * from an enemy. Normally, you would accomplish this via the `MC_ENTITY_TAKE_DMG` callback, but
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+ * that callback never fires if the player has a Holy Mantle shield.
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+ *
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+ * - When registering the callback, takes an optional second argument that will make the callback
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+ * only fire if the player matches the `PlayerVariant` provided.
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+ * - When registering the callback, takes an optional third argument that will make the callback
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+ * only fire if the player matches the `PlayerType` provided.
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+ *
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+ * ```ts
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+ * function postPlayerInitReordered(
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+ * player: EntityPlayer,
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+ * oldNumHolyMantles: int,
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+ * newNumHolyMantles: int,
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+ * ): void {}
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+ * ```
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+ */
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+ MC_POST_HOLY_MANTLE_REMOVED = 21,
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+ MC_POST_ITEM_DISCHARGE = 22,
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+ MC_POST_ITEM_PICKUP = 23,
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+ MC_POST_KNIFE_INIT_LATE = 24,
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+ MC_POST_LASER_INIT_LATE = 25,
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+ MC_POST_NEW_LEVEL_REORDERED = 26,
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+ MC_POST_NEW_ROOM_EARLY = 27,
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+ MC_POST_NEW_ROOM_REORDERED = 28,
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+ MC_POST_NPC_INIT_LATE = 29,
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+ MC_POST_NPC_STATE_CHANGED = 30,
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+ MC_POST_PEFFECT_UPDATE_REORDERED = 31,
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+ MC_POST_PICKUP_COLLECT = 32,
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+ MC_POST_PICKUP_INIT_LATE = 33,
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+ MC_POST_PICKUP_STATE_CHANGED = 34,
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+ MC_POST_PLAYER_CHANGE_HEALTH = 35,
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+ MC_POST_PLAYER_CHANGE_TYPE = 36,
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+ MC_POST_PLAYER_FATAL_DAMAGE = 37,
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+ MC_POST_PLAYER_INIT_LATE = 38,
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+ MC_POST_PLAYER_INIT_REORDERED = 39,
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+ MC_POST_PLAYER_RENDER_REORDERED = 40,
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+ MC_POST_PLAYER_UPDATE_REORDERED = 41,
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+ MC_POST_PROJECTILE_INIT_LATE = 42,
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+ MC_POST_PURCHASE = 43,
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+ MC_POST_ROOM_CLEAR_CHANGED = 44,
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+ MC_POST_SACRIFICE = 45,
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+ MC_POST_SLOT_ANIMATION_CHANGED = 46,
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+ MC_POST_SLOT_DESTROYED = 47,
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+ MC_POST_SLOT_INIT = 48,
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+ MC_POST_SLOT_RENDER = 49,
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+ MC_POST_SLOT_UPDATE = 50,
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+ MC_POST_TEAR_INIT_LATE = 51,
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+ MC_POST_TEAR_INIT_VERY_LATE = 52,
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+ MC_POST_TRANSFORMATION = 53,
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+ MC_POST_TRINKET_BREAK = 54,
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+ MC_PRE_BERSERK_DEATH = 55,
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+ MC_PRE_CUSTOM_REVIVE = 56,
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+ MC_PRE_ITEM_PICKUP = 57,
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+ MC_PRE_NEW_LEVEL = 58
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  }
@@ -1,120 +1,122 @@
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  --[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
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  local ____exports = {}
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  ____exports.ModCallbacksCustom = ModCallbacksCustom or ({})
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- ____exports.ModCallbacksCustom.MC_POST_GAME_STARTED_REORDERED = 0
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+ ____exports.ModCallbacksCustom.MC_POST_BOMB_INIT_LATE = 0
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+ ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_BOMB_INIT_LATE] = "MC_POST_BOMB_INIT_LATE"
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+ ____exports.ModCallbacksCustom.MC_POST_BONE_SWING = 1
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+ ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_BONE_SWING] = "MC_POST_BONE_SWING"
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+ ____exports.ModCallbacksCustom.MC_POST_COLLECTIBLE_INIT_FIRST = 2
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+ ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_COLLECTIBLE_INIT_FIRST] = "MC_POST_COLLECTIBLE_INIT_FIRST"
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+ ____exports.ModCallbacksCustom.MC_POST_CURSED_TELEPORT = 3
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+ ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_CURSED_TELEPORT] = "MC_POST_CURSED_TELEPORT"
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+ ____exports.ModCallbacksCustom.MC_POST_CUSTOM_DOOR_ENTER = 4
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+ ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_CUSTOM_DOOR_ENTER] = "MC_POST_CUSTOM_DOOR_ENTER"
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+ ____exports.ModCallbacksCustom.MC_POST_CUSTOM_REVIVE = 5
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+ ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_CUSTOM_REVIVE] = "MC_POST_CUSTOM_REVIVE"
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+ ____exports.ModCallbacksCustom.MC_POST_EFFECT_INIT_LATE = 6
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+ ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_EFFECT_INIT_LATE] = "MC_POST_EFFECT_INIT_LATE"
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+ ____exports.ModCallbacksCustom.MC_POST_EFFECT_STATE_CHANGED = 7
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+ ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_EFFECT_STATE_CHANGED] = "MC_POST_EFFECT_STATE_CHANGED"
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+ ____exports.ModCallbacksCustom.MC_POST_ESAU_JR = 8
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+ ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_ESAU_JR] = "MC_POST_ESAU_JR"
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+ ____exports.ModCallbacksCustom.MC_POST_FAMILIAR_INIT_LATE = 9
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+ ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_FAMILIAR_INIT_LATE] = "MC_POST_FAMILIAR_INIT_LATE"
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+ ____exports.ModCallbacksCustom.MC_POST_FAMILIAR_STATE_CHANGED = 10
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+ ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_FAMILIAR_STATE_CHANGED] = "MC_POST_FAMILIAR_STATE_CHANGED"
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+ ____exports.ModCallbacksCustom.MC_POST_FIRST_ESAU_JR = 11
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+ ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_FIRST_ESAU_JR] = "MC_POST_FIRST_ESAU_JR"
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+ ____exports.ModCallbacksCustom.MC_POST_FIRST_FLIP = 12
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+ ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_FIRST_FLIP] = "MC_POST_FIRST_FLIP"
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+ ____exports.ModCallbacksCustom.MC_POST_FLIP = 13
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+ ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_FLIP] = "MC_POST_FLIP"
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+ ____exports.ModCallbacksCustom.MC_POST_GAME_STARTED_REORDERED = 14
5
33
  ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_GAME_STARTED_REORDERED] = "MC_POST_GAME_STARTED_REORDERED"
6
- ____exports.ModCallbacksCustom.MC_POST_NEW_LEVEL_REORDERED = 1
34
+ ____exports.ModCallbacksCustom.MC_POST_GRID_ENTITY_BROKEN = 15
35
+ ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_GRID_ENTITY_BROKEN] = "MC_POST_GRID_ENTITY_BROKEN"
36
+ ____exports.ModCallbacksCustom.MC_POST_GRID_ENTITY_COLLISION = 16
37
+ ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_GRID_ENTITY_COLLISION] = "MC_POST_GRID_ENTITY_COLLISION"
38
+ ____exports.ModCallbacksCustom.MC_POST_GRID_ENTITY_INIT = 17
39
+ ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_GRID_ENTITY_INIT] = "MC_POST_GRID_ENTITY_INIT"
40
+ ____exports.ModCallbacksCustom.MC_POST_GRID_ENTITY_REMOVE = 18
41
+ ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_GRID_ENTITY_REMOVE] = "MC_POST_GRID_ENTITY_REMOVE"
42
+ ____exports.ModCallbacksCustom.MC_POST_GRID_ENTITY_STATE_CHANGED = 19
43
+ ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_GRID_ENTITY_STATE_CHANGED] = "MC_POST_GRID_ENTITY_STATE_CHANGED"
44
+ ____exports.ModCallbacksCustom.MC_POST_GRID_ENTITY_UPDATE = 20
45
+ ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_GRID_ENTITY_UPDATE] = "MC_POST_GRID_ENTITY_UPDATE"
46
+ ____exports.ModCallbacksCustom.MC_POST_HOLY_MANTLE_REMOVED = 21
47
+ ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_HOLY_MANTLE_REMOVED] = "MC_POST_HOLY_MANTLE_REMOVED"
48
+ ____exports.ModCallbacksCustom.MC_POST_ITEM_DISCHARGE = 22
49
+ ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_ITEM_DISCHARGE] = "MC_POST_ITEM_DISCHARGE"
50
+ ____exports.ModCallbacksCustom.MC_POST_ITEM_PICKUP = 23
51
+ ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_ITEM_PICKUP] = "MC_POST_ITEM_PICKUP"
52
+ ____exports.ModCallbacksCustom.MC_POST_KNIFE_INIT_LATE = 24
53
+ ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_KNIFE_INIT_LATE] = "MC_POST_KNIFE_INIT_LATE"
54
+ ____exports.ModCallbacksCustom.MC_POST_LASER_INIT_LATE = 25
55
+ ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_LASER_INIT_LATE] = "MC_POST_LASER_INIT_LATE"
56
+ ____exports.ModCallbacksCustom.MC_POST_NEW_LEVEL_REORDERED = 26
7
57
  ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_NEW_LEVEL_REORDERED] = "MC_POST_NEW_LEVEL_REORDERED"
8
- ____exports.ModCallbacksCustom.MC_POST_NEW_ROOM_REORDERED = 2
9
- ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_NEW_ROOM_REORDERED] = "MC_POST_NEW_ROOM_REORDERED"
10
- ____exports.ModCallbacksCustom.MC_POST_PLAYER_INIT_REORDERED = 3
11
- ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_PLAYER_INIT_REORDERED] = "MC_POST_PLAYER_INIT_REORDERED"
12
- ____exports.ModCallbacksCustom.MC_POST_PEFFECT_UPDATE_REORDERED = 4
13
- ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_PEFFECT_UPDATE_REORDERED] = "MC_POST_PEFFECT_UPDATE_REORDERED"
14
- ____exports.ModCallbacksCustom.MC_POST_PLAYER_UPDATE_REORDERED = 5
15
- ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_PLAYER_UPDATE_REORDERED] = "MC_POST_PLAYER_UPDATE_REORDERED"
16
- ____exports.ModCallbacksCustom.MC_POST_PLAYER_RENDER_REORDERED = 6
17
- ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_PLAYER_RENDER_REORDERED] = "MC_POST_PLAYER_RENDER_REORDERED"
18
- ____exports.ModCallbacksCustom.MC_POST_NEW_ROOM_EARLY = 7
58
+ ____exports.ModCallbacksCustom.MC_POST_NEW_ROOM_EARLY = 27
19
59
  ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_NEW_ROOM_EARLY] = "MC_POST_NEW_ROOM_EARLY"
20
- ____exports.ModCallbacksCustom.MC_PRE_NEW_LEVEL = 8
21
- ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_PRE_NEW_LEVEL] = "MC_PRE_NEW_LEVEL"
22
- ____exports.ModCallbacksCustom.MC_ROOM_CLEAR_CHANGE = 9
23
- ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_ROOM_CLEAR_CHANGE] = "MC_ROOM_CLEAR_CHANGE"
24
- ____exports.ModCallbacksCustom.MC_POST_PLAYER_INIT_LATE = 10
25
- ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_PLAYER_INIT_LATE] = "MC_POST_PLAYER_INIT_LATE"
26
- ____exports.ModCallbacksCustom.MC_POST_TEAR_INIT_LATE = 11
27
- ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_TEAR_INIT_LATE] = "MC_POST_TEAR_INIT_LATE"
28
- ____exports.ModCallbacksCustom.MC_POST_TEAR_INIT_VERY_LATE = 12
29
- ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_TEAR_INIT_VERY_LATE] = "MC_POST_TEAR_INIT_VERY_LATE"
30
- ____exports.ModCallbacksCustom.MC_POST_FAMILIAR_INIT_LATE = 13
31
- ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_FAMILIAR_INIT_LATE] = "MC_POST_FAMILIAR_INIT_LATE"
32
- ____exports.ModCallbacksCustom.MC_POST_BOMB_INIT_LATE = 14
33
- ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_BOMB_INIT_LATE] = "MC_POST_BOMB_INIT_LATE"
34
- ____exports.ModCallbacksCustom.MC_POST_PICKUP_INIT_LATE = 15
35
- ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_PICKUP_INIT_LATE] = "MC_POST_PICKUP_INIT_LATE"
36
- ____exports.ModCallbacksCustom.MC_POST_LASER_INIT_LATE = 16
37
- ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_LASER_INIT_LATE] = "MC_POST_LASER_INIT_LATE"
38
- ____exports.ModCallbacksCustom.MC_POST_KNIFE_INIT_LATE = 17
39
- ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_KNIFE_INIT_LATE] = "MC_POST_KNIFE_INIT_LATE"
40
- ____exports.ModCallbacksCustom.MC_POST_PROJECTILE_INIT_LATE = 18
41
- ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_PROJECTILE_INIT_LATE] = "MC_POST_PROJECTILE_INIT_LATE"
42
- ____exports.ModCallbacksCustom.MC_POST_NPC_INIT_LATE = 19
60
+ ____exports.ModCallbacksCustom.MC_POST_NEW_ROOM_REORDERED = 28
61
+ ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_NEW_ROOM_REORDERED] = "MC_POST_NEW_ROOM_REORDERED"
62
+ ____exports.ModCallbacksCustom.MC_POST_NPC_INIT_LATE = 29
43
63
  ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_NPC_INIT_LATE] = "MC_POST_NPC_INIT_LATE"
44
- ____exports.ModCallbacksCustom.MC_POST_EFFECT_INIT_LATE = 20
45
- ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_EFFECT_INIT_LATE] = "MC_POST_EFFECT_INIT_LATE"
46
- ____exports.ModCallbacksCustom.MC_POST_COLLECTIBLE_INIT_FIRST = 21
47
- ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_COLLECTIBLE_INIT_FIRST] = "MC_POST_COLLECTIBLE_INIT_FIRST"
48
- ____exports.ModCallbacksCustom.MC_POST_PICKUP_COLLECT = 22
64
+ ____exports.ModCallbacksCustom.MC_POST_NPC_STATE_CHANGED = 30
65
+ ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_NPC_STATE_CHANGED] = "MC_POST_NPC_STATE_CHANGED"
66
+ ____exports.ModCallbacksCustom.MC_POST_PEFFECT_UPDATE_REORDERED = 31
67
+ ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_PEFFECT_UPDATE_REORDERED] = "MC_POST_PEFFECT_UPDATE_REORDERED"
68
+ ____exports.ModCallbacksCustom.MC_POST_PICKUP_COLLECT = 32
49
69
  ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_PICKUP_COLLECT] = "MC_POST_PICKUP_COLLECT"
50
- ____exports.ModCallbacksCustom.MC_PRE_ITEM_PICKUP = 23
51
- ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_PRE_ITEM_PICKUP] = "MC_PRE_ITEM_PICKUP"
52
- ____exports.ModCallbacksCustom.MC_POST_ITEM_PICKUP = 24
53
- ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_ITEM_PICKUP] = "MC_POST_ITEM_PICKUP"
54
- ____exports.ModCallbacksCustom.MC_POST_PLAYER_CHANGE_TYPE = 25
55
- ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_PLAYER_CHANGE_TYPE] = "MC_POST_PLAYER_CHANGE_TYPE"
56
- ____exports.ModCallbacksCustom.MC_POST_PLAYER_CHANGE_HEALTH = 26
70
+ ____exports.ModCallbacksCustom.MC_POST_PICKUP_INIT_LATE = 33
71
+ ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_PICKUP_INIT_LATE] = "MC_POST_PICKUP_INIT_LATE"
72
+ ____exports.ModCallbacksCustom.MC_POST_PICKUP_STATE_CHANGED = 34
73
+ ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_PICKUP_STATE_CHANGED] = "MC_POST_PICKUP_STATE_CHANGED"
74
+ ____exports.ModCallbacksCustom.MC_POST_PLAYER_CHANGE_HEALTH = 35
57
75
  ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_PLAYER_CHANGE_HEALTH] = "MC_POST_PLAYER_CHANGE_HEALTH"
58
- ____exports.ModCallbacksCustom.MC_POST_PLAYER_FATAL_DAMAGE = 27
76
+ ____exports.ModCallbacksCustom.MC_POST_PLAYER_CHANGE_TYPE = 36
77
+ ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_PLAYER_CHANGE_TYPE] = "MC_POST_PLAYER_CHANGE_TYPE"
78
+ ____exports.ModCallbacksCustom.MC_POST_PLAYER_FATAL_DAMAGE = 37
59
79
  ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_PLAYER_FATAL_DAMAGE] = "MC_POST_PLAYER_FATAL_DAMAGE"
60
- ____exports.ModCallbacksCustom.MC_PRE_BERSERK_DEATH = 28
61
- ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_PRE_BERSERK_DEATH] = "MC_PRE_BERSERK_DEATH"
62
- ____exports.ModCallbacksCustom.MC_PRE_CUSTOM_REVIVE = 29
63
- ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_PRE_CUSTOM_REVIVE] = "MC_PRE_CUSTOM_REVIVE"
64
- ____exports.ModCallbacksCustom.MC_POST_CUSTOM_REVIVE = 30
65
- ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_CUSTOM_REVIVE] = "MC_POST_CUSTOM_REVIVE"
66
- ____exports.ModCallbacksCustom.MC_POST_FLIP = 31
67
- ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_FLIP] = "MC_POST_FLIP"
68
- ____exports.ModCallbacksCustom.MC_POST_FIRST_FLIP = 32
69
- ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_FIRST_FLIP] = "MC_POST_FIRST_FLIP"
70
- ____exports.ModCallbacksCustom.MC_POST_ESAU_JR = 33
71
- ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_ESAU_JR] = "MC_POST_ESAU_JR"
72
- ____exports.ModCallbacksCustom.MC_POST_FIRST_ESAU_JR = 34
73
- ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_FIRST_ESAU_JR] = "MC_POST_FIRST_ESAU_JR"
74
- ____exports.ModCallbacksCustom.MC_POST_TRANSFORMATION = 35
75
- ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_TRANSFORMATION] = "MC_POST_TRANSFORMATION"
76
- ____exports.ModCallbacksCustom.MC_POST_PURCHASE = 36
80
+ ____exports.ModCallbacksCustom.MC_POST_PLAYER_INIT_LATE = 38
81
+ ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_PLAYER_INIT_LATE] = "MC_POST_PLAYER_INIT_LATE"
82
+ ____exports.ModCallbacksCustom.MC_POST_PLAYER_INIT_REORDERED = 39
83
+ ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_PLAYER_INIT_REORDERED] = "MC_POST_PLAYER_INIT_REORDERED"
84
+ ____exports.ModCallbacksCustom.MC_POST_PLAYER_RENDER_REORDERED = 40
85
+ ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_PLAYER_RENDER_REORDERED] = "MC_POST_PLAYER_RENDER_REORDERED"
86
+ ____exports.ModCallbacksCustom.MC_POST_PLAYER_UPDATE_REORDERED = 41
87
+ ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_PLAYER_UPDATE_REORDERED] = "MC_POST_PLAYER_UPDATE_REORDERED"
88
+ ____exports.ModCallbacksCustom.MC_POST_PROJECTILE_INIT_LATE = 42
89
+ ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_PROJECTILE_INIT_LATE] = "MC_POST_PROJECTILE_INIT_LATE"
90
+ ____exports.ModCallbacksCustom.MC_POST_PURCHASE = 43
77
91
  ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_PURCHASE] = "MC_POST_PURCHASE"
78
- ____exports.ModCallbacksCustom.MC_POST_SACRIFICE = 37
92
+ ____exports.ModCallbacksCustom.MC_POST_ROOM_CLEAR_CHANGED = 44
93
+ ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_ROOM_CLEAR_CHANGED] = "MC_POST_ROOM_CLEAR_CHANGED"
94
+ ____exports.ModCallbacksCustom.MC_POST_SACRIFICE = 45
79
95
  ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_SACRIFICE] = "MC_POST_SACRIFICE"
80
- ____exports.ModCallbacksCustom.MC_POST_CURSED_TELEPORT = 38
81
- ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_CURSED_TELEPORT] = "MC_POST_CURSED_TELEPORT"
82
- ____exports.ModCallbacksCustom.MC_POST_TRINKET_BREAK = 39
83
- ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_TRINKET_BREAK] = "MC_POST_TRINKET_BREAK"
84
- ____exports.ModCallbacksCustom.MC_POST_ITEM_DISCHARGE = 40
85
- ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_ITEM_DISCHARGE] = "MC_POST_ITEM_DISCHARGE"
86
- ____exports.ModCallbacksCustom.MC_POST_SLOT_INIT = 41
87
- ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_SLOT_INIT] = "MC_POST_SLOT_INIT"
88
- ____exports.ModCallbacksCustom.MC_POST_SLOT_UPDATE = 42
89
- ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_SLOT_UPDATE] = "MC_POST_SLOT_UPDATE"
90
- ____exports.ModCallbacksCustom.MC_POST_SLOT_RENDER = 43
91
- ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_SLOT_RENDER] = "MC_POST_SLOT_RENDER"
92
- ____exports.ModCallbacksCustom.MC_POST_SLOT_ANIMATION_CHANGED = 44
96
+ ____exports.ModCallbacksCustom.MC_POST_SLOT_ANIMATION_CHANGED = 46
93
97
  ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_SLOT_ANIMATION_CHANGED] = "MC_POST_SLOT_ANIMATION_CHANGED"
94
- ____exports.ModCallbacksCustom.MC_POST_SLOT_DESTROYED = 45
98
+ ____exports.ModCallbacksCustom.MC_POST_SLOT_DESTROYED = 47
95
99
  ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_SLOT_DESTROYED] = "MC_POST_SLOT_DESTROYED"
96
- ____exports.ModCallbacksCustom.MC_POST_FAMILIAR_STATE_CHANGED = 46
97
- ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_FAMILIAR_STATE_CHANGED] = "MC_POST_FAMILIAR_STATE_CHANGED"
98
- ____exports.ModCallbacksCustom.MC_POST_PICKUP_STATE_CHANGED = 47
99
- ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_PICKUP_STATE_CHANGED] = "MC_POST_PICKUP_STATE_CHANGED"
100
- ____exports.ModCallbacksCustom.MC_POST_EFFECT_STATE_CHANGED = 48
101
- ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_EFFECT_STATE_CHANGED] = "MC_POST_EFFECT_STATE_CHANGED"
102
- ____exports.ModCallbacksCustom.MC_POST_NPC_STATE_CHANGED = 49
103
- ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_NPC_STATE_CHANGED] = "MC_POST_NPC_STATE_CHANGED"
104
- ____exports.ModCallbacksCustom.MC_POST_GRID_ENTITY_INIT = 50
105
- ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_GRID_ENTITY_INIT] = "MC_POST_GRID_ENTITY_INIT"
106
- ____exports.ModCallbacksCustom.MC_POST_GRID_ENTITY_UPDATE = 51
107
- ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_GRID_ENTITY_UPDATE] = "MC_POST_GRID_ENTITY_UPDATE"
108
- ____exports.ModCallbacksCustom.MC_POST_GRID_ENTITY_REMOVE = 52
109
- ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_GRID_ENTITY_REMOVE] = "MC_POST_GRID_ENTITY_REMOVE"
110
- ____exports.ModCallbacksCustom.MC_POST_GRID_ENTITY_STATE_CHANGE = 53
111
- ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_GRID_ENTITY_STATE_CHANGE] = "MC_POST_GRID_ENTITY_STATE_CHANGE"
112
- ____exports.ModCallbacksCustom.MC_POST_GRID_ENTITY_BROKEN = 54
113
- ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_GRID_ENTITY_BROKEN] = "MC_POST_GRID_ENTITY_BROKEN"
114
- ____exports.ModCallbacksCustom.MC_POST_GRID_ENTITY_COLLISION = 55
115
- ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_GRID_ENTITY_COLLISION] = "MC_POST_GRID_ENTITY_COLLISION"
116
- ____exports.ModCallbacksCustom.MC_POST_BONE_SWING = 56
117
- ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_BONE_SWING] = "MC_POST_BONE_SWING"
118
- ____exports.ModCallbacksCustom.MC_POST_CUSTOM_DOOR_ENTER = 57
119
- ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_CUSTOM_DOOR_ENTER] = "MC_POST_CUSTOM_DOOR_ENTER"
100
+ ____exports.ModCallbacksCustom.MC_POST_SLOT_INIT = 48
101
+ ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_SLOT_INIT] = "MC_POST_SLOT_INIT"
102
+ ____exports.ModCallbacksCustom.MC_POST_SLOT_RENDER = 49
103
+ ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_SLOT_RENDER] = "MC_POST_SLOT_RENDER"
104
+ ____exports.ModCallbacksCustom.MC_POST_SLOT_UPDATE = 50
105
+ ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_SLOT_UPDATE] = "MC_POST_SLOT_UPDATE"
106
+ ____exports.ModCallbacksCustom.MC_POST_TEAR_INIT_LATE = 51
107
+ ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_TEAR_INIT_LATE] = "MC_POST_TEAR_INIT_LATE"
108
+ ____exports.ModCallbacksCustom.MC_POST_TEAR_INIT_VERY_LATE = 52
109
+ ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_TEAR_INIT_VERY_LATE] = "MC_POST_TEAR_INIT_VERY_LATE"
110
+ ____exports.ModCallbacksCustom.MC_POST_TRANSFORMATION = 53
111
+ ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_TRANSFORMATION] = "MC_POST_TRANSFORMATION"
112
+ ____exports.ModCallbacksCustom.MC_POST_TRINKET_BREAK = 54
113
+ ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_TRINKET_BREAK] = "MC_POST_TRINKET_BREAK"
114
+ ____exports.ModCallbacksCustom.MC_PRE_BERSERK_DEATH = 55
115
+ ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_PRE_BERSERK_DEATH] = "MC_PRE_BERSERK_DEATH"
116
+ ____exports.ModCallbacksCustom.MC_PRE_CUSTOM_REVIVE = 56
117
+ ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_PRE_CUSTOM_REVIVE] = "MC_PRE_CUSTOM_REVIVE"
118
+ ____exports.ModCallbacksCustom.MC_PRE_ITEM_PICKUP = 57
119
+ ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_PRE_ITEM_PICKUP] = "MC_PRE_ITEM_PICKUP"
120
+ ____exports.ModCallbacksCustom.MC_PRE_NEW_LEVEL = 58
121
+ ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_PRE_NEW_LEVEL] = "MC_PRE_NEW_LEVEL"
120
122
  return ____exports
@@ -1,8 +1,8 @@
1
1
  /// <reference types="isaac-typescript-definitions" />
2
2
  import { PocketItemDescription } from "../types/PocketItemDescription";
3
3
  /**
4
- * Helper function to get the `PocketItemSlot` that the player's pocket active item is in, if any.
5
- * Returns undefined if the player does not have a pocket active item.
4
+ * Helper function to get the `PocketItemSlot` that the player's pocket active collectible item is
5
+ * in, if any. Returns undefined if the player does not have a pocket active item.
6
6
  */
7
7
  export declare function getActivePocketItemSlot(player: EntityPlayer): PocketItemSlot | undefined;
8
8
  export declare function getFirstCardOrPill(player: EntityPlayer): PocketItemDescription | undefined;
@@ -0,0 +1,2 @@
1
+ import { ModUpgraded } from "./classes/ModUpgraded";
2
+ export declare function initCustomCallbacks(mod: ModUpgraded): void;