isaacscript-common 1.2.278 → 1.2.279

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@@ -5,9 +5,9 @@ import { AnyEntity } from "../types/AnyEntity";
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  * `Isaac.CountEntities` method to avoid having to specify a spawner and to handle ignoring charmed
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  * enemies.
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  *
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- * @param entityType Default is -1.
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- * @param variant Default is -1.
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- * @param subType Default is -1.
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+ * @param entityType Default is -1. -1 matches every entity type.
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+ * @param variant Default is -1. -1 matches every variant.
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+ * @param subType Default is -1. -1 matches every sub-type.
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  * @param ignoreFriendly Default is false.
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  */
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  export declare function countEntities(entityType?: EntityType | int, variant?: number, subType?: number, ignoreFriendly?: boolean): int;
@@ -41,8 +41,10 @@ export declare function getClosestEntityTo<T extends AnyEntity>(referenceEntity:
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  *
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  * @param entityType Optional. If specified, will only return NPCs that match this entity
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  * type.
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- * @param variant Optional. If specified, will only return NPCs that match this variant.
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- * @param subType Optional. If specified, will only return NPCs that match this sub-type.
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+ * @param variant Optional. If specified, will only return NPCs that match this variant. Default is
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+ * -1. -1 matches every variant.
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+ * @param subType Optional. If specified, will only return NPCs that match this sub-type. Default is
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+ * -1. -1 matches every sub-type.
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  * @param ignoreFriendly Optional. If set to true, it will exclude friendly NPCs from being
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  * returned. Default is false. Will only be taken into account if `matchingEntityType` is specified.
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  */
@@ -89,10 +91,8 @@ export declare function parseEntityTypeVariantString(entityTypeVariantString: st
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  * Helper function to remove all of the matching entities in the room.
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  *
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  * @param entityType The entity type to match.
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- * @param entityVariant Optional. The variant to match. Default is -1 (which will match every
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- * variant).
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- * @param entitySubType Optional. The sub-type to match. Default is -1 (which will match every
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- * sub-type).
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+ * @param entityVariant Optional. The variant to match. Default is -1. -1 matches every variant.
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+ * @param entitySubType Optional. The sub-type to match. Default is -1. -1 matches every sub-type.
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  * @param cap Optional. If specified, will only remove the given amount of collectibles.
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  * @returns True if one or more entities were removed, false otherwise.
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  */
@@ -39,6 +39,11 @@ export declare function getRoomItemPoolType(): ItemPoolType;
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  * `RoomList`. Default is false.
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  */
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  export declare function getRooms(includeExtraDimensionalRooms?: boolean): RoomDescriptor[];
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+ /**
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+ * Helper function to get the room descriptor for every room on the level in a specific dimension.
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+ * Uses the `Level.GetRooms` method to accomplish this.
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+ */
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+ export declare function getRoomsOfDimension(dimension: Dimension): RoomDescriptor[];
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  /**
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  * Helper function to determine if the current room shape is equal to `RoomShape.ROOMSHAPE_1x2` or
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  * `RoomShape.ROOMSHAPE_2x1`.
@@ -134,6 +134,21 @@ function ____exports.getRoomItemPoolType(self)
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  local roomSeed = room:GetSpawnSeed()
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  return itemPool:GetPoolForRoom(roomType, roomSeed)
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  end
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+ function ____exports.getRoomsOfDimension(self, dimension)
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+ local level = game:GetLevel()
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+ local rooms = {}
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+ do
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+ local i = 0
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+ while i <= MAX_ROOM_INDEX do
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+ local roomDescriptor = level:GetRoomByIdx(i, dimension)
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+ if roomDescriptor ~= nil then
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+ rooms[#rooms + 1] = roomDescriptor
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+ end
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+ i = i + 1
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+ end
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+ end
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+ return rooms
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+ end
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  function ____exports.in2x1Room(self)
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  local room = game:GetRoom()
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  local roomShape = room:GetRoomShape()
@@ -274,12 +289,12 @@ function ____exports.setRoomCleared(self)
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  for ____, door in ipairs(getDoors(nil)) do
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  do
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  if isHiddenSecretRoomDoor(nil, door) then
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- goto __continue52
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+ goto __continue55
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  end
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  openDoorFast(nil, door)
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  door.ExtraVisible = false
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  end
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- ::__continue52::
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+ ::__continue55::
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  end
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  sfxManager:Stop(SoundEffect.SOUND_DOOR_HEAVY_OPEN)
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  game:ShakeScreen(0)
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "isaacscript-common",
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- "version": "1.2.278",
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+ "version": "1.2.279",
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  "description": "Helper functions for IsaacScript mods",
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  "keywords": [
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  "isaac",
@@ -25,9 +25,9 @@
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  "dist/**/*.d.ts"
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  ],
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  "devDependencies": {
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- "isaac-typescript-definitions": "^1.0.392",
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+ "isaac-typescript-definitions": "^1.0.393",
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  "isaacscript-lint": "^1.0.99",
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- "isaacscript-tsconfig": "^1.1.8",
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+ "isaacscript-tsconfig": "^1.1.9",
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  "typedoc": "^0.22.15",
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  "typescript": "4.6.3",
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  "typescript-to-lua": "^1.4.3"