isaacscript-common 1.2.257 → 1.2.258
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/callbacks/postPlayerReordered.lua +9 -6
- package/dist/callbacks/subscriptions/postBombInitLate.lua +2 -3
- package/dist/callbacks/subscriptions/postBoneSwing.lua +2 -3
- package/dist/callbacks/subscriptions/postCollectibleInitFirst.lua +2 -3
- package/dist/callbacks/subscriptions/postCursedTeleport.lua +2 -3
- package/dist/callbacks/subscriptions/postCustomDoorEnter.lua +2 -3
- package/dist/callbacks/subscriptions/postCustomRevive.lua +2 -3
- package/dist/callbacks/subscriptions/postEffectInitLate.lua +2 -3
- package/dist/callbacks/subscriptions/postEsauJr.lua +2 -3
- package/dist/callbacks/subscriptions/postFamiliarInitLate.lua +2 -3
- package/dist/callbacks/subscriptions/postFirstEsauJr.lua +2 -3
- package/dist/callbacks/subscriptions/postFirstFlip.lua +2 -3
- package/dist/callbacks/subscriptions/postFlip.lua +2 -3
- package/dist/callbacks/subscriptions/postGameStartedReordered.lua +2 -3
- package/dist/callbacks/subscriptions/postGridEntityBroken.lua +2 -3
- package/dist/callbacks/subscriptions/postGridEntityCollision.lua +2 -3
- package/dist/callbacks/subscriptions/postGridEntityInit.lua +2 -3
- package/dist/callbacks/subscriptions/postGridEntityRemove.lua +2 -3
- package/dist/callbacks/subscriptions/postGridEntityStateChange.lua +2 -3
- package/dist/callbacks/subscriptions/postGridEntityUpdate.lua +2 -3
- package/dist/callbacks/subscriptions/postItemPickup.lua +2 -3
- package/dist/callbacks/subscriptions/postKnifeInitLate.lua +2 -3
- package/dist/callbacks/subscriptions/postLaserInitLate.lua +2 -3
- package/dist/callbacks/subscriptions/postNPCInitLate.lua +2 -3
- package/dist/callbacks/subscriptions/postNewLevelReordered.lua +2 -3
- package/dist/callbacks/subscriptions/postNewRoomEarly.lua +2 -3
- package/dist/callbacks/subscriptions/postNewRoomReordered.lua +2 -3
- package/dist/callbacks/subscriptions/postPEffectUpdateReordered.lua +2 -3
- package/dist/callbacks/subscriptions/postPickupCollect.lua +2 -3
- package/dist/callbacks/subscriptions/postPickupInitLate.lua +2 -3
- package/dist/callbacks/subscriptions/postPlayerChangeHealth.lua +2 -3
- package/dist/callbacks/subscriptions/postPlayerChangeType.lua +2 -3
- package/dist/callbacks/subscriptions/postPlayerFatalDamage.lua +2 -3
- package/dist/callbacks/subscriptions/postPlayerInitLate.lua +2 -3
- package/dist/callbacks/subscriptions/postPlayerInitReordered.lua +2 -3
- package/dist/callbacks/subscriptions/postPlayerRenderReordered.lua +2 -3
- package/dist/callbacks/subscriptions/postPlayerUpdateReordered.lua +2 -3
- package/dist/callbacks/subscriptions/postProjectileInitLate.lua +2 -3
- package/dist/callbacks/subscriptions/postPurchase.lua +2 -3
- package/dist/callbacks/subscriptions/postSacrifice.lua +2 -3
- package/dist/callbacks/subscriptions/postSlotAnimationChanged.lua +2 -3
- package/dist/callbacks/subscriptions/postSlotDestroyed.lua +2 -3
- package/dist/callbacks/subscriptions/postSlotInit.lua +2 -3
- package/dist/callbacks/subscriptions/postSlotRender.lua +2 -3
- package/dist/callbacks/subscriptions/postSlotUpdate.lua +2 -3
- package/dist/callbacks/subscriptions/postTearInitLate.lua +2 -3
- package/dist/callbacks/subscriptions/postTearInitVeryLate.lua +2 -3
- package/dist/callbacks/subscriptions/postTransformation.lua +2 -3
- package/dist/callbacks/subscriptions/postTrinketBreak.lua +2 -3
- package/dist/callbacks/subscriptions/preBerserkDeath.lua +2 -3
- package/dist/callbacks/subscriptions/preCustomRevive.lua +2 -3
- package/dist/callbacks/subscriptions/preItemPickup.lua +2 -3
- package/dist/callbacks/subscriptions/preNewLevel.lua +2 -3
- package/dist/callbacks/subscriptions/roomClearChange.lua +2 -3
- package/dist/features/deployJSONRoom.lua +2 -3
- package/dist/features/playerInventory.lua +3 -4
- package/dist/features/runInNFrames.lua +6 -5
- package/dist/features/sirenHelpers.lua +2 -2
- package/dist/features/taintedLazarusPlayers.lua +6 -6
- package/dist/functions/array.lua +5 -6
- package/dist/functions/benchmark.lua +1 -2
- package/dist/functions/collectibleCacheFlag.lua +1 -2
- package/dist/functions/deepCopy.lua +4 -5
- package/dist/functions/doors.lua +1 -2
- package/dist/functions/entity.d.ts +1 -1
- package/dist/functions/entity.lua +2 -6
- package/dist/functions/entitySpecific.lua +10 -11
- package/dist/functions/globals.lua +1 -2
- package/dist/functions/gridEntity.lua +2 -3
- package/dist/functions/log.lua +1 -1
- package/dist/functions/math.lua +3 -4
- package/dist/functions/player.lua +1 -2
- package/dist/functions/playerHealth.lua +3 -4
- package/dist/functions/playerIndex.lua +1 -2
- package/dist/functions/pocketItems.lua +6 -7
- package/dist/functions/rooms.lua +2 -3
- package/dist/functions/table.lua +5 -6
- package/dist/functions/utils.lua +2 -3
- package/dist/lualib_bundle.lua +358 -388
- package/package.json +4 -4
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@@ -1,5 +1,4 @@
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-
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-
local __TS__ArrayPush = ____lualib.__TS__ArrayPush
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--[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
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local ____exports = {}
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local ____constants = require("constants")
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local VectorZero = ____constants.VectorZero
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@@ -19,7 +18,7 @@ function ____exports.getBombs(self, matchingVariant, matchingSubType)
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for ____, entity in ipairs(entities) do
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local bomb = entity:ToBomb()
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if bomb ~= nil then
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-
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bombs[#bombs + 1] = bomb
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end
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end
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return bombs
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@@ -36,7 +35,7 @@ function ____exports.getEffects(self, matchingVariant, matchingSubType)
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for ____, entity in ipairs(entities) do
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local effect = entity:ToEffect()
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if effect ~= nil then
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-
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effects[#effects + 1] = effect
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end
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end
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return effects
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@@ -53,7 +52,7 @@ function ____exports.getFamiliars(self, matchingVariant, matchingSubType)
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for ____, entity in ipairs(entities) do
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local familiar = entity:ToFamiliar()
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if familiar ~= nil then
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-
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familiars[#familiars + 1] = familiar
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end
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end
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return familiars
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@@ -70,7 +69,7 @@ function ____exports.getKnives(self, matchingVariant, matchingSubType)
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for ____, entity in ipairs(entities) do
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local knife = entity:ToKnife()
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if knife ~= nil then
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-
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knives[#knives + 1] = knife
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end
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end
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return knives
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@@ -87,7 +86,7 @@ function ____exports.getLasers(self, matchingVariant, matchingSubType)
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for ____, entity in ipairs(entities) do
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local laser = entity:ToLaser()
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if laser ~= nil then
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-
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lasers[#lasers + 1] = laser
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end
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end
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return lasers
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@@ -107,7 +106,7 @@ function ____exports.getNPCs(self, matchingEntityType, matchingVariant, matching
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for ____, entity in ipairs(entities) do
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local npc = entity:ToNPC()
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if npc ~= nil then
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-
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npcs[#npcs + 1] = npc
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end
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end
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return npcs
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@@ -124,7 +123,7 @@ function ____exports.getPickups(self, matchingVariant, matchingSubType)
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for ____, entity in ipairs(entities) do
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local pickup = entity:ToPickup()
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if pickup ~= nil then
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-
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pickups[#pickups + 1] = pickup
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end
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end
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return pickups
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@@ -141,7 +140,7 @@ function ____exports.getProjectiles(self, matchingVariant, matchingSubType)
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for ____, entity in ipairs(entities) do
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local projectile = entity:ToProjectile()
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if projectile ~= nil then
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-
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projectiles[#projectiles + 1] = projectile
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end
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end
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return projectiles
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@@ -168,7 +167,7 @@ function ____exports.getTears(self, matchingVariant, matchingSubType)
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for ____, entity in ipairs(entities) do
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local tear = entity:ToTear()
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if tear ~= nil then
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-
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tears[#tears + 1] = tear
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end
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end
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return tears
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local ____lualib = require("lualib_bundle")
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local Set = ____lualib.Set
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local __TS__New = ____lualib.__TS__New
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local __TS__ArrayPush = ____lualib.__TS__ArrayPush
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local __TS__ArraySort = ____lualib.__TS__ArraySort
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local __TS__ArrayForEach = ____lualib.__TS__ArrayForEach
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local ____exports = {}
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@@ -202,7 +201,7 @@ function ____exports.getNewGlobals(self)
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for key, value in pairs(_G) do
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if not defaultGlobals:has(key) then
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local keyValueTuple = {key, value}
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-
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newGlobals[#newGlobals + 1] = keyValueTuple
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end
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end
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__TS__ArraySort(newGlobals, twoDimensionalSort)
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local Set = ____lualib.Set
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local __TS__New = ____lualib.__TS__New
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local __TS__ArrayFilter = ____lualib.__TS__ArrayFilter
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local __TS__ArrayPush = ____lualib.__TS__ArrayPush
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local Map = ____lualib.Map
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local __TS__ArrayEvery = ____lualib.__TS__ArrayEvery
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local ____exports = {}
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@@ -34,7 +33,7 @@ function getAllGridEntities(self)
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for ____, gridIndex in ipairs(range(nil, gridSize - 1)) do
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local gridEntity = room:GetGridEntity(gridIndex)
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if gridEntity ~= nil then
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gridEntities[#gridEntities + 1] = gridEntity
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end
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end
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return gridEntities
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for ____, surroundingGridIndex in ipairs(surroundingGridIndexes) do
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local surroundingGridEntity = room:GetGridEntity(surroundingGridIndex)
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if surroundingGridEntity ~= nil then
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surroundingGridEntities[#surroundingGridEntities + 1] = surroundingGridEntity
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end
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end
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return surroundingGridEntities
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package/dist/functions/log.lua
CHANGED
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____exports.log(" Broken hearts: " .. tostring(playerHealth.brokenHearts))
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____exports.log(" Soul charges: " .. tostring(playerHealth.soulCharges))
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____exports.log(" Blood charges: " .. tostring(playerHealth.bloodCharges))
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____exports.log((" Soul heart types: [" .. table.concat(playerHealth.soulHeartTypes, ","
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____exports.log((" Soul heart types: [" .. table.concat(playerHealth.soulHeartTypes, ",")) .. "]")
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end
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function ____exports.logProjectileFlags(flags)
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____exports.logFlags(flags, ProjectileFlags, "projectile")
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package/dist/functions/math.lua
CHANGED
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local __TS__ArrayPush = ____lualib.__TS__ArrayPush
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--[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
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local ____exports = {}
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local ____directionToDegrees = require("objects.directionToDegrees")
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local DIRECTION_TO_DEGREES = ____directionToDegrees.DIRECTION_TO_DEGREES
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rotatedPosition.X = rotatedPosition.X * xMultiplier
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rotatedPosition.Y = rotatedPosition.Y * yMultiplier
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local positionFromCenter = centerPos + rotatedPosition
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positions[#positions + 1] = positionFromCenter
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end
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end
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do
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local i = start
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while i <= ____end do
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array[#array + 1] = i
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i = i + 1
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end
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end
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while i < effectsList.Size do
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local effect = effectsList:Get(i)
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if effect ~= nil then
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effectArray[#effectArray + 1] = effect
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end
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i = i + 1
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end
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isBoneHeart = subPlayer:IsBoneHeart(i)
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end
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if isBoneHeart then
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soulHeartTypes[#soulHeartTypes + 1] = HeartSubType.HEART_BONE
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local isBlackHeart = player:IsBlackHeart(currentSoulHeart + 1)
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isBlackHeart = subPlayer:IsBlackHeart(currentSoulHeart + 1)
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soulHeartTypes[#soulHeartTypes + 1] = HeartSubType.HEART_BLACK
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soulHeartTypes[#soulHeartTypes + 1] = HeartSubType.HEART_SOUL
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currentSoulHeart = currentSoulHeart + 2
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end
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local i = 0
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local player = Isaac.GetPlayer(i)
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players[#players + 1] = player
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end
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local card = player:GetCard(slot)
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local pillColor = player:GetPill(slot)
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if card ~= Card.CARD_NULL then
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pocketItems[#pocketItems + 1] = {slot = slot, type = PocketItemType.CARD, subType = card}
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+
pocketItems[#pocketItems + 1] = {slot = slot, type = PocketItemType.PILL, subType = pillColor}
|
|
30
29
|
elseif hasPocketItem and not hasPocketItem2 and not pocketItemIdentified then
|
|
31
30
|
pocketItemIdentified = true
|
|
32
|
-
|
|
31
|
+
pocketItems[#pocketItems + 1] = {slot = slot, type = PocketItemType.ACTIVE_ITEM, subType = pocketItem}
|
|
33
32
|
elseif not hasPocketItem and hasPocketItem2 and not pocketItem2Identified then
|
|
34
33
|
pocketItem2Identified = true
|
|
35
|
-
|
|
34
|
+
pocketItems[#pocketItems + 1] = {slot = slot, type = PocketItemType.DICE_BAG_DICE, subType = pocketItem2}
|
|
36
35
|
elseif hasPocketItem and hasPocketItem2 then
|
|
37
|
-
|
|
36
|
+
pocketItems[#pocketItems + 1] = {slot = slot, type = PocketItemType.UNDETERMINABLE, subType = 0}
|
|
38
37
|
else
|
|
39
|
-
|
|
38
|
+
pocketItems[#pocketItems + 1] = {slot = slot, type = PocketItemType.EMPTY, subType = 0}
|
|
40
39
|
end
|
|
41
40
|
if slot + 1 == maxPocketItems then
|
|
42
41
|
break
|
package/dist/functions/rooms.lua
CHANGED
|
@@ -3,7 +3,6 @@ local __TS__ArrayMap = ____lualib.__TS__ArrayMap
|
|
|
3
3
|
local Set = ____lualib.Set
|
|
4
4
|
local __TS__New = ____lualib.__TS__New
|
|
5
5
|
local __TS__ArrayFilter = ____lualib.__TS__ArrayFilter
|
|
6
|
-
local __TS__ArrayPush = ____lualib.__TS__ArrayPush
|
|
7
6
|
local __TS__ArrayEvery = ____lualib.__TS__ArrayEvery
|
|
8
7
|
local Map = ____lualib.Map
|
|
9
8
|
local ____exports = {}
|
|
@@ -53,7 +52,7 @@ function ____exports.getRooms(self, includeExtraDimensionalRooms)
|
|
|
53
52
|
while i < roomList.Size do
|
|
54
53
|
local roomDescriptor = roomList:Get(i)
|
|
55
54
|
if roomDescriptor ~= nil then
|
|
56
|
-
|
|
55
|
+
rooms[#rooms + 1] = roomDescriptor
|
|
57
56
|
end
|
|
58
57
|
i = i + 1
|
|
59
58
|
end
|
|
@@ -64,7 +63,7 @@ function ____exports.getRooms(self, includeExtraDimensionalRooms)
|
|
|
64
63
|
while i <= MAX_ROOM_INDEX do
|
|
65
64
|
local roomDescriptor = level:GetRoomByIdx(i)
|
|
66
65
|
if roomDescriptor ~= nil then
|
|
67
|
-
|
|
66
|
+
rooms[#rooms + 1] = roomDescriptor
|
|
68
67
|
end
|
|
69
68
|
i = i + 1
|
|
70
69
|
end
|
package/dist/functions/table.lua
CHANGED
|
@@ -1,5 +1,4 @@
|
|
|
1
1
|
local ____lualib = require("lualib_bundle")
|
|
2
|
-
local __TS__ArrayPush = ____lualib.__TS__ArrayPush
|
|
3
2
|
local __TS__TypeOf = ____lualib.__TS__TypeOf
|
|
4
3
|
local __TS__ArrayEvery = ____lualib.__TS__ArrayEvery
|
|
5
4
|
local ____exports = {}
|
|
@@ -24,7 +23,7 @@ function ____exports.getBooleansFromTable(self, ____table, objectName, ...)
|
|
|
24
23
|
error(((("Failed to find a value for \"" .. key) .. "\" in a table representing a \"") .. objectName) .. "\" object.")
|
|
25
24
|
end
|
|
26
25
|
if type(value) == "boolean" then
|
|
27
|
-
|
|
26
|
+
booleans[#booleans + 1] = value
|
|
28
27
|
else
|
|
29
28
|
error((((("Failed to get the boolean for the \"" .. key) .. "\" value of a table representing a \"") .. objectName) .. "\" object because the type was: ") .. __TS__TypeOf(value))
|
|
30
29
|
end
|
|
@@ -40,13 +39,13 @@ function ____exports.getNumbersFromTable(self, ____table, objectName, ...)
|
|
|
40
39
|
error(((("Failed to find a value for \"" .. key) .. "\" in a table representing a \"") .. objectName) .. "\" object.")
|
|
41
40
|
end
|
|
42
41
|
if type(value) == "number" then
|
|
43
|
-
|
|
42
|
+
numbers[#numbers + 1] = value
|
|
44
43
|
elseif type(value) == "string" then
|
|
45
44
|
local number = tonumber(value)
|
|
46
45
|
if number == nil then
|
|
47
46
|
error((((("Failed to convert the \"" .. key) .. "\" value of a table representing a \"") .. objectName) .. "\" object to a number: ") .. value)
|
|
48
47
|
end
|
|
49
|
-
|
|
48
|
+
numbers[#numbers + 1] = number
|
|
50
49
|
else
|
|
51
50
|
error((((("Failed to get the number for the \"" .. key) .. "\" value of a table representing a \"") .. objectName) .. "\" object because the type was: ") .. __TS__TypeOf(value))
|
|
52
51
|
end
|
|
@@ -62,10 +61,10 @@ function ____exports.getStringsFromTable(self, ____table, objectName, ...)
|
|
|
62
61
|
error(((("Failed to find a value for \"" .. key) .. "\" in a table representing a \"") .. objectName) .. "\" object.")
|
|
63
62
|
end
|
|
64
63
|
if type(value) == "string" then
|
|
65
|
-
|
|
64
|
+
strings[#strings + 1] = value
|
|
66
65
|
else
|
|
67
66
|
local ____string = tostring(value)
|
|
68
|
-
|
|
67
|
+
strings[#strings + 1] = ____string
|
|
69
68
|
end
|
|
70
69
|
end
|
|
71
70
|
return strings
|
package/dist/functions/utils.lua
CHANGED
|
@@ -1,5 +1,4 @@
|
|
|
1
1
|
local ____lualib = require("lualib_bundle")
|
|
2
|
-
local __TS__ArrayPush = ____lualib.__TS__ArrayPush
|
|
3
2
|
local __TS__ArraySort = ____lualib.__TS__ArraySort
|
|
4
3
|
local __TS__StringReplace = ____lualib.__TS__StringReplace
|
|
5
4
|
local __TS__StringSubstr = ____lualib.__TS__StringSubstr
|
|
@@ -19,7 +18,7 @@ function ____exports.getEnumKeys(self, transpiledEnum)
|
|
|
19
18
|
local enumKeys = {}
|
|
20
19
|
for key in pairs(transpiledEnum) do
|
|
21
20
|
if type(key) == "string" then
|
|
22
|
-
|
|
21
|
+
enumKeys[#enumKeys + 1] = key
|
|
23
22
|
end
|
|
24
23
|
end
|
|
25
24
|
__TS__ArraySort(enumKeys)
|
|
@@ -29,7 +28,7 @@ function ____exports.getEnumValues(self, transpiledEnum)
|
|
|
29
28
|
local enumValues = {}
|
|
30
29
|
for key, value in pairs(transpiledEnum) do
|
|
31
30
|
if type(key) == "string" then
|
|
32
|
-
|
|
31
|
+
enumValues[#enumValues + 1] = value
|
|
33
32
|
end
|
|
34
33
|
end
|
|
35
34
|
__TS__ArraySort(enumValues)
|