isaacscript-common 1.2.253 → 1.2.254

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@@ -96,7 +96,7 @@ export declare function isLuaDebugEnabled(): boolean;
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  * Since this is a UI element, we do not want to draw it in water reflections. `renderOffset` will
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  * be a non-zero value in reflections.
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  */
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- export declare function isReflectionRender(renderOffset: Vector): boolean;
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+ export declare function isReflectionRender(): boolean;
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  /**
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  * Helper function to print something to the in-game console. Use this instead of invoking the
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  * `Isaac.ConsoleOutput` method directly because it will automatically insert a newline at the end
@@ -6,6 +6,8 @@ local __TS__StringSubstr = ____lualib.__TS__StringSubstr
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  local __TS__ObjectKeys = ____lualib.__TS__ObjectKeys
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  local __TS__ArrayFilter = ____lualib.__TS__ArrayFilter
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  local ____exports = {}
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+ local ____cachedClasses = require("cachedClasses")
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+ local game = ____cachedClasses.game
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  local ____directionNames = require("objects.directionNames")
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  local DIRECTION_NAMES = ____directionNames.DIRECTION_NAMES
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  local HEX_STRING_LENGTH = 6
@@ -66,10 +68,10 @@ end
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  function ____exports.isLuaDebugEnabled(self)
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  return package ~= nil
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  end
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- function ____exports.isReflectionRender(self, renderOffset)
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- local x = math.floor(renderOffset.X + 0.5)
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- local y = math.floor(renderOffset.Y + 0.5)
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- return x ~= 0 or y ~= 0
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+ function ____exports.isReflectionRender(self)
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+ local room = game:GetRoom()
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+ local renderMode = room:GetRenderMode()
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+ return renderMode == RenderMode.RENDER_WATER_REFLECT
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  end
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  function ____exports.printConsole(self, msg)
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  Isaac.ConsoleOutput(msg .. "\n")
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "isaacscript-common",
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- "version": "1.2.253",
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+ "version": "1.2.254",
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  "description": "Helper functions for IsaacScript mods",
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  "keywords": [
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  "isaac",