isaacscript-common 1.2.239 → 1.2.240

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@@ -15,6 +15,8 @@ export declare function getKeys(matchingSubType?: number): EntityPickup[];
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  export declare function getPills(matchingSubType?: number): EntityPickup[];
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  /** Helper function to get all of the red heart pickup entities in the room. */
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  export declare function getRedHearts(): EntityPickup[];
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+ /** Helper function to get all of the sack (i.e. grab bag) entities in the room. */
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+ export declare function getSacks(matchingSubType?: number): EntityPickup[];
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  /** Helper function to get all of the trinket entities in the room. */
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  export declare function getTrinkets(matchingSubType?: number): EntityPickup[];
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  export declare function isChest(pickup: EntityPickup): boolean;
@@ -76,6 +78,14 @@ export declare function removeAllKeys(keySubType?: KeySubType | int, cap?: int):
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  * @returns True if one or more pills were removed, false otherwise.
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  */
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  export declare function removeAllPills(pillColor?: PillColor, cap?: int): boolean;
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+ /**
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+ * Helper function to remove all of the sacks (i.e. grab bags) in the room.
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+ *
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+ * @param sackSubType Optional. If specified, will only remove sacks that match this sub-type.
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+ * @param cap Optional. If specified, will only remove the given amount of trinkets.
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+ * @returns True if one or more trinkets were removed, false otherwise.
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+ */
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+ export declare function removeAllSacks(sackSubType?: SackSubType | int, cap?: int): boolean;
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  /**
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  * Helper function to remove all of the trinkets in the room.
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  *
@@ -121,6 +131,12 @@ export declare function spawnKeyWithSeed(subType: KeySubType | int, position: Ve
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  */
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  export declare function spawnPill(subType: PillColor | int, position: Vector, velocity?: Readonly<Vector>, spawner?: Entity | undefined, seed?: Seed | undefined): EntityPickup;
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  export declare function spawnPillWithSeed(subType: PillColor | int, position: Vector, seed: Seed, velocity?: Readonly<Vector>, spawner?: Entity | undefined): EntityPickup;
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+ /**
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+ * Helper function to spawn a `EntityType.ENTITY_PICKUP` (5) with variant
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+ * `PickupVariant.PICKUP_GRAB_BAG` (69).
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+ */
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+ export declare function spawnSack(subType: SackSubType | int, position: Vector, velocity?: Readonly<Vector>, spawner?: Entity | undefined, seed?: Seed | undefined): EntityPickup;
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+ export declare function spawnSackWithSeed(subType: SackSubType | int, position: Vector, seed: Seed, velocity?: Readonly<Vector>, spawner?: Entity | undefined): EntityPickup;
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  /**
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  * Helper function to spawn a `EntityType.ENTITY_PICKUP` (5) with variant
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  * `PickupVariant.PICKUP_TRINKET` (350).
@@ -60,6 +60,12 @@ function ____exports.getRedHearts(self)
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  function(____, heart) return RED_HEART_SUB_TYPES_SET:has(heart.SubType) end
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  )
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  end
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+ function ____exports.getSacks(self, matchingSubType)
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+ if matchingSubType == nil then
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+ matchingSubType = -1
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+ end
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+ return getPickups(nil, 69, matchingSubType)
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+ end
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  function ____exports.getTrinkets(self, matchingSubType)
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  if matchingSubType == nil then
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  matchingSubType = -1
@@ -93,6 +99,9 @@ end
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  function ____exports.removeAllPills(self, pillColor, cap)
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  return removeAllPickups(nil, 70, pillColor, cap)
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  end
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+ function ____exports.removeAllSacks(self, sackSubType, cap)
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+ return removeAllPickups(nil, 350, sackSubType, cap)
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+ end
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  function ____exports.removeAllTrinkets(self, trinketType, cap)
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  return removeAllPickups(nil, 350, trinketType, cap)
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  end
@@ -312,6 +321,42 @@ function ____exports.spawnPillWithSeed(self, subType, position, seed, velocity,
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  seed
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  )
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  end
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+ function ____exports.spawnSack(self, subType, position, velocity, spawner, seed)
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+ if velocity == nil then
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+ velocity = VectorZero
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+ end
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+ if spawner == nil then
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+ spawner = nil
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+ end
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+ if seed == nil then
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+ seed = nil
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+ end
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+ return spawnPickup(
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+ nil,
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+ 69,
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+ subType,
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+ position,
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+ velocity,
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+ spawner,
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+ seed
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+ )
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+ end
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+ function ____exports.spawnSackWithSeed(self, subType, position, seed, velocity, spawner)
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+ if velocity == nil then
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+ velocity = VectorZero
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+ end
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+ if spawner == nil then
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+ spawner = nil
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+ end
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+ return ____exports.spawnSack(
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+ nil,
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+ subType,
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+ position,
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+ velocity,
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+ spawner,
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+ seed
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+ )
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+ end
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  function ____exports.spawnTrinket(self, subType, position, velocity, spawner, seed)
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  if velocity == nil then
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  velocity = VectorZero
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "isaacscript-common",
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- "version": "1.2.239",
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+ "version": "1.2.240",
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  "description": "Helper functions for IsaacScript mods",
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  "keywords": [
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  "isaac",