isaacscript-common 1.2.224 → 1.2.225

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@@ -236,10 +236,7 @@ function validateValue(self, value, valueType, traversalDescription)
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  end
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  end
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  function getNewValue(self, key, value, traversalDescription, serializationType)
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- if isSerializableIsaacAPIClass(nil, value) then
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- return copySerializableIsaacAPIClass(nil, value, serializationType)
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- end
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- if isSerializedIsaacAPIClass(nil, value) and serializationType == SerializationType.DESERIALIZE then
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+ if isSerializableIsaacAPIClass(nil, value) or isSerializedIsaacAPIClass(nil, value) and serializationType == SerializationType.DESERIALIZE then
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  return copySerializableIsaacAPIClass(nil, value, serializationType)
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  end
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  if type(value) == "table" then
@@ -17,7 +17,7 @@ local FLYING_CHARACTERS = __TS__New(Set, {
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  PlayerType.PLAYER_THESOUL_B
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  })
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  local FLYING_TRINKETS = __TS__New(Set, {TrinketType.TRINKET_BAT_WING, TrinketType.TRINKET_AZAZELS_STUMP})
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- local FLYING_NULL_ITEMS = {66, 101, 112}
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+ local FLYING_NULL_ITEMS = {NullItemID.ID_REVERSE_SUN, NullItemID.ID_SPIRIT_SHACKLES_SOUL, NullItemID.ID_LOST_CURSE}
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  function ____exports.getFlyingCollectibles(self, pruneConditionalItems)
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  local collectiblesWithFlyingCacheFlag = getCollectiblesForCacheFlag(nil, CacheFlag.CACHE_FLYING)
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  local collectiblesWithAllCacheFlag = getCollectiblesForCacheFlag(nil, CacheFlag.CACHE_ALL)
@@ -1,4 +1,5 @@
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  /// <reference types="isaac-typescript-definitions" />
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+ export declare function directionToDegrees(direction: Direction): int;
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  export declare function getAngleDifference(angle1: float, angle2: float): float;
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  /**
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  * Helper function to get an array of equidistant points on the circumference around a circle.
@@ -1,8 +1,13 @@
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  local ____lualib = require("lualib_bundle")
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  local __TS__ArrayPush = ____lualib.__TS__ArrayPush
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  local ____exports = {}
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+ local ____directionToDegrees = require("objects.directionToDegrees")
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+ local DIRECTION_TO_DEGREES = ____directionToDegrees.DIRECTION_TO_DEGREES
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  local ____vector = require("functions.vector")
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  local directionToVector = ____vector.directionToVector
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+ function ____exports.directionToDegrees(self, direction)
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+ return DIRECTION_TO_DEGREES[direction]
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+ end
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  function ____exports.getAngleDifference(self, angle1, angle2)
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  local subtractedAngle = angle1 - angle2
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  return (subtractedAngle + 180) % 360 - 180
@@ -394,7 +394,7 @@ function ____exports.getTotalPlayerCollectibles(self, collectibleType)
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  end
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  function ____exports.hasLostCurse(self, player)
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  local effects = player:GetEffects()
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- return effects:HasNullEffect(112)
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+ return effects:HasNullEffect(NullItemID.ID_LOST_CURSE)
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  end
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  function ____exports.hasOpenActiveItemSlot(self, player)
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  if ____exports.isCharacter(nil, player, PlayerType.PLAYER_THESOUL_B) then
@@ -543,14 +543,14 @@ function ____exports.setBlindfold(self, player, enabled, modifyCostume)
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  player:ChangePlayerType(character)
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  game.Challenge = challenge
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  if not modifyCostume then
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- player:TryRemoveNullCostume(14)
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+ player:TryRemoveNullCostume(NullItemID.ID_BLINDFOLD)
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  end
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  else
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  game.Challenge = Challenge.CHALLENGE_NULL
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  player:ChangePlayerType(character)
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  game.Challenge = challenge
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  if modifyCostume then
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- player:TryRemoveNullCostume(14)
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+ player:TryRemoveNullCostume(NullItemID.ID_BLINDFOLD)
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  end
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  end
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  end
@@ -32,8 +32,8 @@ function ____exports.willReviveFromSpiritShackles(self, player)
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  return false
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  end
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  local effects = player:GetEffects()
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- local spiritShacklesEnabled = not effects:HasNullEffect(102)
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- local playerInSoulForm = effects:HasNullEffect(101)
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+ local spiritShacklesEnabled = not effects:HasNullEffect(NullItemID.ID_SPIRIT_SHACKLES_DISABLED)
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+ local playerInSoulForm = effects:HasNullEffect(NullItemID.ID_SPIRIT_SHACKLES_SOUL)
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  return spiritShacklesEnabled and not playerInSoulForm
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  end
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  function ____exports.isDamageToPlayerFatal(self, player, damageAmount, damageSource, lastDamageGameFrame)
@@ -0,0 +1,4 @@
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+ /// <reference types="isaac-typescript-definitions" />
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+ export declare const DIRECTION_TO_DEGREES: {
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+ readonly [key in Direction]: int;
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+ };
@@ -0,0 +1,10 @@
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+ --[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
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+ local ____exports = {}
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+ ____exports.DIRECTION_TO_DEGREES = {
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+ [Direction.NO_DIRECTION] = 0,
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+ [Direction.LEFT] = 180,
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+ [Direction.UP] = 270,
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+ [Direction.RIGHT] = 0,
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+ [Direction.DOWN] = 90
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+ }
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+ return ____exports
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "isaacscript-common",
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- "version": "1.2.224",
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+ "version": "1.2.225",
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  "description": "Helper functions for IsaacScript mods",
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  "keywords": [
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  "isaac",
@@ -25,7 +25,7 @@
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  "dist/**/*.d.ts"
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  ],
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  "devDependencies": {
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- "isaac-typescript-definitions": "^1.0.380",
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+ "isaac-typescript-definitions": "^1.0.384",
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  "isaacscript-lint": "^1.0.95",
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  "isaacscript-tsconfig": "^1.1.8",
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  "typedoc": "^0.22.13",