isaacscript-common 1.2.216 → 1.2.217

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -19,12 +19,12 @@ local getCharacterName = ____character.getCharacterName
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  local ____gridEntity = require("functions.gridEntity")
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  local spawnGridEntityWithVariant = ____gridEntity.spawnGridEntityWithVariant
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  local ____log = require("functions.log")
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+ local logEffects = ____log.logEffects
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  local logEntities = ____log.logEntities
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  local logGridEntities = ____log.logGridEntities
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  local logRoom = ____log.logRoom
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  local logSeedEffects = ____log.logSeedEffects
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  local logSounds = ____log.logSounds
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- local logTemporaryEffects = ____log.logTemporaryEffects
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  local ____map = require("functions.map")
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  local getMapPartialMatch = ____map.getMapPartialMatch
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  local ____npc = require("functions.npc")
@@ -487,7 +487,7 @@ function ____exports.dungeon(self)
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  end
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  function ____exports.effects(self)
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  local player = Isaac.GetPlayer()
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- logTemporaryEffects(player)
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+ logEffects(player)
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  printConsole(nil, "Logged the player's effects to the \"log.txt\" file.")
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  end
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  function ____exports.eh(self, params)
@@ -14,6 +14,7 @@ export declare function logArray<T>(this: void, array: T[]): void;
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  export declare function logColor(this: void, color: Color): void;
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  /** Helper function for printing out every damage flag that is turned on. Useful when debugging. */
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  export declare function logDamageFlags(this: void, flags: int): void;
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+ export declare function logEffects(this: void, player: EntityPlayer): void;
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  /** Helper function for printing out every entity (or filtered entity) in the current room. */
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  export declare function logEntities(this: void, includeBackgroundEffects: boolean, entityTypeFilter?: EntityType | int): void;
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  /** Helper function for printing out every entity flag that is turned on. Useful when debugging. */
@@ -56,7 +57,6 @@ export declare function logSounds(this: void): void;
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  export declare function logTable(this: void, table: unknown, parentTables?: number): void;
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  /** Helper function for printing out every tear flag that is turned on. Useful when debugging. */
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  export declare function logTearFlags(this: void, flags: int): void;
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- export declare function logTemporaryEffects(this: void, player: EntityPlayer): void;
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  /** Helper function for printing out every use flag that is turned on. Useful when debugging. */
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  export declare function logUseFlags(this: void, flags: int): void;
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  /**
@@ -80,14 +80,14 @@ function ____exports.logFlags(flags, flagEnum, description)
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  for key, value in pairs(flagEnum) do
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  do
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  if type(value) ~= "number" then
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- goto __continue35
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+ goto __continue42
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  end
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  if hasFlag(nil, flags, value) then
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  ____exports.log((((" Has flag: " .. tostring(key)) .. " (") .. tostring(value)) .. ")")
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  hasNoFlags = false
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  end
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  end
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- ::__continue35::
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+ ::__continue42::
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  end
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  if hasNoFlags then
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  ____exports.log(" n/a (no flags)")
@@ -114,6 +114,30 @@ end
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  function ____exports.logDamageFlags(flags)
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  ____exports.logFlags(flags, DamageFlag, "damage")
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  end
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+ function ____exports.logEffects(player)
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+ local effects = getEffectsList(nil, player)
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+ ____exports.log("Logging player effects:")
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+ if #effects == 0 then
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+ ____exports.log(" n/a (no effects)")
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+ return
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+ end
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+ __TS__ArrayForEach(
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+ effects,
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+ function(____, effect, i)
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+ if effect.Item:IsCollectible() then
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+ local collectibleName = getCollectibleName(nil, effect.Item.ID)
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+ ____exports.log(((" " .. tostring(i + 1)) .. ") Collectible: ") .. collectibleName)
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+ elseif effect.Item:IsTrinket() then
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+ local trinketName = getTrinketName(nil, effect.Item.ID)
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+ ____exports.log(((" " .. tostring(i + 1)) .. ") Trinket: ") .. trinketName)
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+ elseif effect.Item:IsNull() then
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+ ____exports.log(((" " .. tostring(i + 1)) .. ") Null item: ") .. tostring(effect.Item.ID))
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+ else
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+ ____exports.log(((" " .. tostring(i + 1)) .. ") Unknown type of effect: ") .. tostring(effect.Item.ID))
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+ end
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+ end
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+ )
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+ end
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  function ____exports.logEntities(includeBackgroundEffects, entityTypeFilter)
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  local headerMsg = "Entities in the room"
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  if entityTypeFilter ~= nil then
@@ -394,30 +418,6 @@ end
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  function ____exports.logTearFlags(flags)
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  ____exports.logFlags(flags, TearFlags, "tear")
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  end
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- function ____exports.logTemporaryEffects(player)
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- local effects = getEffectsList(nil, player)
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- ____exports.log("Logging player temporary effects:")
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- if #effects == 0 then
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- ____exports.log(" n/a (no temporary effects)")
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- return
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- end
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- __TS__ArrayForEach(
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- effects,
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- function(____, effect, i)
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- if effect.Item:IsCollectible() then
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- local collectibleName = getCollectibleName(nil, effect.Item.ID)
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- ____exports.log(((" " .. tostring(i + 1)) .. ") ") .. collectibleName)
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- elseif effect.Item:IsTrinket() then
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- local trinketName = getTrinketName(nil, effect.Item.ID)
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- ____exports.log(((" " .. tostring(i + 1)) .. ") ") .. trinketName)
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- elseif effect.Item:IsNull() then
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- ____exports.log(((" " .. tostring(i + 1)) .. ") Null item: ") .. tostring(effect.Item.ID))
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- else
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- ____exports.log(((" " .. tostring(i + 1)) .. ") Unknown type of temporary effect: ") .. tostring(effect.Item.ID))
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- end
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- end
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- )
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- end
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  function ____exports.logUseFlags(flags)
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  ____exports.logFlags(flags, UseFlag, "use")
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  end
@@ -449,6 +449,7 @@ function ____exports.setLogFunctionsGlobal(self)
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  globals.logArray = ____exports.logArray
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  globals.logColor = ____exports.logColor
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  globals.logDamageFlags = ____exports.logDamageFlags
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+ globals.logEffects = ____exports.logEffects
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  globals.logEntities = ____exports.logEntities
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  globals.logEntityID = ____exports.logEntityID
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  globals.logEntityFlags = ____exports.logEntityFlags
@@ -466,7 +467,6 @@ function ____exports.setLogFunctionsGlobal(self)
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  globals.logSounds = ____exports.logSounds
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  globals.logTable = ____exports.logTable
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  globals.logTearFlags = ____exports.logTearFlags
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- globals.logTemporaryEffects = ____exports.logTemporaryEffects
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  globals.logUseFlags = ____exports.logUseFlags
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  globals.logUserdata = ____exports.logUserdata
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  globals.logVector = ____exports.logVector
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "isaacscript-common",
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- "version": "1.2.216",
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+ "version": "1.2.217",
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  "description": "Helper functions for IsaacScript mods",
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  "keywords": [
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  "isaac",