isaacscript-common 1.2.212 → 1.2.215
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/constants.d.ts +1 -0
- package/dist/constants.lua +1 -0
- package/dist/features/saveDataManager/merge.d.ts +1 -0
- package/dist/functions/deepCopy.d.ts +1 -0
- package/dist/functions/deepCopy.lua +8 -3
- package/dist/functions/log.d.ts +6 -1
- package/dist/functions/log.lua +24 -5
- package/dist/functions/npc.d.ts +2 -0
- package/dist/functions/npc.lua +5 -0
- package/dist/functions/rooms.d.ts +7 -0
- package/dist/functions/rooms.lua +12 -3
- package/dist/objects/roomShapeToGridIndexDelta.d.ts +8 -0
- package/dist/objects/roomShapeToGridIndexDelta.lua +85 -0
- package/dist/sets/sinEntityTypesSet.d.ts +2 -0
- package/dist/sets/sinEntityTypesSet.lua +14 -0
- package/package.json +2 -2
package/dist/constants.d.ts
CHANGED
|
@@ -37,6 +37,7 @@ export declare const FIRST_GLITCHED_COLLECTIBLE_TYPE: number;
|
|
|
37
37
|
export declare const GAME_FRAMES_PER_SECOND = 30;
|
|
38
38
|
export declare const GRID_INDEX_CENTER_OF_1X1_ROOM = 67;
|
|
39
39
|
export declare const ISAAC_FRAMES_PER_SECOND = 60;
|
|
40
|
+
export declare const LEVEL_GRID_ROW_LENGTH = 13;
|
|
40
41
|
/** In a 2x2 room, there can be 8 doors. */
|
|
41
42
|
export declare const MAX_NUM_DOORS = 8;
|
|
42
43
|
/**
|
package/dist/constants.lua
CHANGED
|
@@ -13,6 +13,7 @@ ____exports.FIRST_GLITCHED_COLLECTIBLE_TYPE = (1 << 32) - 1
|
|
|
13
13
|
____exports.GAME_FRAMES_PER_SECOND = 30
|
|
14
14
|
____exports.GRID_INDEX_CENTER_OF_1X1_ROOM = 67
|
|
15
15
|
____exports.ISAAC_FRAMES_PER_SECOND = 60
|
|
16
|
+
____exports.LEVEL_GRID_ROW_LENGTH = 13
|
|
16
17
|
____exports.MAX_NUM_DOORS = 8
|
|
17
18
|
____exports.MAX_NUM_FAMILIARS = 64
|
|
18
19
|
____exports.MAX_NUM_INPUTS = 4
|
|
@@ -5,7 +5,7 @@ local Map = ____lualib.Map
|
|
|
5
5
|
local __TS__InstanceOf = ____lualib.__TS__InstanceOf
|
|
6
6
|
local __TS__Iterator = ____lualib.__TS__Iterator
|
|
7
7
|
local ____exports = {}
|
|
8
|
-
local isTSTLClass, copyClass, getNewClassFromMetatable, deepCopyValue, checkMetatable, validateValue, TSTL_CLASS_KEYS
|
|
8
|
+
local isTSTLClass, copyClass, getNewClassFromMetatable, deepCopyValue, checkMetatable, validateValue, isCopyableIsaacAPIClass, TSTL_CLASS_KEYS
|
|
9
9
|
local ____DefaultMap = require("classes.DefaultMap")
|
|
10
10
|
local DefaultMap = ____DefaultMap.DefaultMap
|
|
11
11
|
local ____SerializationBrand = require("enums.private.SerializationBrand")
|
|
@@ -15,6 +15,8 @@ local ____SerializationType = require("enums.SerializationType")
|
|
|
15
15
|
local SerializationType = ____SerializationType.SerializationType
|
|
16
16
|
local ____constants = require("features.saveDataManager.constants")
|
|
17
17
|
local SAVE_DATA_MANAGER_DEBUG = ____constants.SAVE_DATA_MANAGER_DEBUG
|
|
18
|
+
local ____color = require("functions.color")
|
|
19
|
+
local isColor = ____color.isColor
|
|
18
20
|
local ____log = require("functions.log")
|
|
19
21
|
local log = ____log.log
|
|
20
22
|
local ____rng = require("functions.rng")
|
|
@@ -236,12 +238,15 @@ function checkMetatable(self, ____table, traversalDescription)
|
|
|
236
238
|
error(("The deepCopy function detected that \"" .. tableDescription) .. "\" has a metatable. Copying tables with metatables is not supported, unless they are explicitly handled by the save data manager. (e.g. Vectors, TypeScriptToLua Maps, etc.)")
|
|
237
239
|
end
|
|
238
240
|
function validateValue(self, value, valueType, traversalDescription)
|
|
239
|
-
if
|
|
241
|
+
if isCopyableIsaacAPIClass(nil, value) then
|
|
240
242
|
return
|
|
241
243
|
end
|
|
242
244
|
if valueType == "function" or valueType == "nil" or valueType == "thread" or valueType == "userdata" then
|
|
243
|
-
error(((("The deepCopy function detected that \"" .. traversalDescription) .. "\"
|
|
245
|
+
error(((("The deepCopy function detected that \"" .. traversalDescription) .. "\" has a value of type \"") .. valueType) .. "\", which is not supported.")
|
|
244
246
|
end
|
|
245
247
|
end
|
|
248
|
+
function isCopyableIsaacAPIClass(self, value)
|
|
249
|
+
return isColor(nil, value) or isRNG(nil, value) or isVector(nil, value)
|
|
250
|
+
end
|
|
246
251
|
TSTL_CLASS_KEYS = __TS__New(Set, {"____constructor", "__index", "constructor"})
|
|
247
252
|
return ____exports
|
package/dist/functions/log.d.ts
CHANGED
|
@@ -16,9 +16,9 @@ export declare function logColor(this: void, color: Color): void;
|
|
|
16
16
|
export declare function logDamageFlags(this: void, flags: int): void;
|
|
17
17
|
/** Helper function for printing out every entity (or filtered entity) in the current room. */
|
|
18
18
|
export declare function logEntities(this: void, includeBackgroundEffects: boolean, entityTypeFilter?: EntityType | int): void;
|
|
19
|
-
export declare function logEntity(this: void, entity: Entity): void;
|
|
20
19
|
/** Helper function for printing out every entity flag that is turned on. Useful when debugging. */
|
|
21
20
|
export declare function logEntityFlags(this: void, flags: int): void;
|
|
21
|
+
export declare function logEntityID(this: void, entity: Entity): void;
|
|
22
22
|
/**
|
|
23
23
|
* Helper function to log an error message and also print it to the console for better visibility.
|
|
24
24
|
* This is useful in combination with an early return when invoking the `error` function would be
|
|
@@ -59,6 +59,11 @@ export declare function logTearFlags(this: void, flags: int): void;
|
|
|
59
59
|
export declare function logTemporaryEffects(this: void, player: EntityPlayer): void;
|
|
60
60
|
/** Helper function for printing out every use flag that is turned on. Useful when debugging. */
|
|
61
61
|
export declare function logUseFlags(this: void, flags: int): void;
|
|
62
|
+
/**
|
|
63
|
+
* Helper function to enumerate all of the properties of a "userdata" object (i.e. an object from
|
|
64
|
+
* the Isaac API).
|
|
65
|
+
*/
|
|
66
|
+
export declare function logUserdata(this: void, userdata: unknown): void;
|
|
62
67
|
export declare function logVector(this: void, vector: Vector): void;
|
|
63
68
|
/**
|
|
64
69
|
* Converts every `isaacscript-common` function that begins with "log" to a global function.
|
package/dist/functions/log.lua
CHANGED
|
@@ -190,12 +190,12 @@ function ____exports.logEntities(includeBackgroundEffects, entityTypeFilter)
|
|
|
190
190
|
____exports.log(("(" .. tostring(numMatchedEntities)) .. " total entities)")
|
|
191
191
|
end
|
|
192
192
|
end
|
|
193
|
-
function ____exports.logEntity(entity)
|
|
194
|
-
____exports.log((((("Entity: " .. tostring(entity.Type)) .. ".") .. tostring(entity.Variant)) .. ".") .. tostring(entity.SubType))
|
|
195
|
-
end
|
|
196
193
|
function ____exports.logEntityFlags(flags)
|
|
197
194
|
____exports.logFlags(flags, EntityFlag, "entity")
|
|
198
195
|
end
|
|
196
|
+
function ____exports.logEntityID(entity)
|
|
197
|
+
____exports.log((((("Entity: " .. tostring(entity.Type)) .. ".") .. tostring(entity.Variant)) .. ".") .. tostring(entity.SubType))
|
|
198
|
+
end
|
|
199
199
|
function ____exports.logError(msg)
|
|
200
200
|
local errorMsg = "Error: " .. msg
|
|
201
201
|
____exports.log(errorMsg)
|
|
@@ -379,7 +379,11 @@ function ____exports.logTable(____table, parentTables)
|
|
|
379
379
|
____exports.log((((indentation .. "Key: ") .. tostring(key)) .. ", Value: ") .. tostring(value))
|
|
380
380
|
local valueType = type(value)
|
|
381
381
|
if valueType == "table" then
|
|
382
|
-
|
|
382
|
+
if key == "__class" then
|
|
383
|
+
____exports.log(indentation .. "(skipping enumerating this key to avoid infinite recursion)")
|
|
384
|
+
else
|
|
385
|
+
____exports.logTable(value, parentTables + 1)
|
|
386
|
+
end
|
|
383
387
|
end
|
|
384
388
|
numKeys = numKeys + 1
|
|
385
389
|
end
|
|
@@ -415,6 +419,20 @@ end
|
|
|
415
419
|
function ____exports.logUseFlags(flags)
|
|
416
420
|
____exports.logFlags(flags, UseFlag, "use")
|
|
417
421
|
end
|
|
422
|
+
function ____exports.logUserdata(userdata)
|
|
423
|
+
local userdataType = type(userdata)
|
|
424
|
+
if userdataType ~= "userdata" then
|
|
425
|
+
____exports.log("Userdata: [not userdata]")
|
|
426
|
+
return
|
|
427
|
+
end
|
|
428
|
+
local metatable = getmetatable(userdata)
|
|
429
|
+
if metatable == nil then
|
|
430
|
+
____exports.log("Userdata: [no metatable]")
|
|
431
|
+
return
|
|
432
|
+
end
|
|
433
|
+
____exports.log("Userdata: " .. metatable.__type)
|
|
434
|
+
____exports.logTable(metatable)
|
|
435
|
+
end
|
|
418
436
|
function ____exports.logVector(vector)
|
|
419
437
|
____exports.log(((("Vector: (" .. tostring(vector.X)) .. ", ") .. tostring(vector.Y)) .. ")")
|
|
420
438
|
end
|
|
@@ -425,7 +443,7 @@ function ____exports.setLogFunctionsGlobal(self)
|
|
|
425
443
|
globals.logColor = ____exports.logColor
|
|
426
444
|
globals.logDamageFlags = ____exports.logDamageFlags
|
|
427
445
|
globals.logEntities = ____exports.logEntities
|
|
428
|
-
globals.
|
|
446
|
+
globals.logEntityID = ____exports.logEntityID
|
|
429
447
|
globals.logEntityFlags = ____exports.logEntityFlags
|
|
430
448
|
globals.logError = ____exports.logError
|
|
431
449
|
globals.logFlags = ____exports.logFlags
|
|
@@ -443,6 +461,7 @@ function ____exports.setLogFunctionsGlobal(self)
|
|
|
443
461
|
globals.logTearFlags = ____exports.logTearFlags
|
|
444
462
|
globals.logTemporaryEffects = ____exports.logTemporaryEffects
|
|
445
463
|
globals.logUseFlags = ____exports.logUseFlags
|
|
464
|
+
globals.logUserdata = ____exports.logUserdata
|
|
446
465
|
globals.logVector = ____exports.logVector
|
|
447
466
|
end
|
|
448
467
|
return ____exports
|
package/dist/functions/npc.d.ts
CHANGED
|
@@ -49,6 +49,8 @@ export declare function isDyingEggyWithNoSpidersLeft(npc: EntityNPC): boolean;
|
|
|
49
49
|
* enemies.
|
|
50
50
|
*/
|
|
51
51
|
export declare function isRaglingDeathPatch(npc: EntityNPC): boolean;
|
|
52
|
+
/** Helper function to check if the provided NPC is a Sin miniboss, such as Sloth or Lust. */
|
|
53
|
+
export declare function isSin(npc: EntityNPC): boolean;
|
|
52
54
|
/**
|
|
53
55
|
* Helper function to remove all NPCs in the room.
|
|
54
56
|
*
|
package/dist/functions/npc.lua
CHANGED
|
@@ -7,6 +7,8 @@ local ____exports = {}
|
|
|
7
7
|
local NON_ALIVE_NPCS_TYPE_VARIANT, NON_ALIVE_NPCS_TYPE_VARIANT_SUBTYPE
|
|
8
8
|
local ____constants = require("constants")
|
|
9
9
|
local EGGY_STATE_FRAME_OF_FINAL_SPIDER = ____constants.EGGY_STATE_FRAME_OF_FINAL_SPIDER
|
|
10
|
+
local ____sinEntityTypesSet = require("sets.sinEntityTypesSet")
|
|
11
|
+
local SIN_ENTITY_TYPES_SET = ____sinEntityTypesSet.SIN_ENTITY_TYPES_SET
|
|
10
12
|
local ____entity = require("functions.entity")
|
|
11
13
|
local getEntities = ____entity.getEntities
|
|
12
14
|
local getFilteredNewEntities = ____entity.getFilteredNewEntities
|
|
@@ -139,6 +141,9 @@ function ____exports.getBosses(self, matchingEntityType, matchingVariant, matchi
|
|
|
139
141
|
function(____, npc) return npc:IsBoss() end
|
|
140
142
|
)
|
|
141
143
|
end
|
|
144
|
+
function ____exports.isSin(self, npc)
|
|
145
|
+
return SIN_ENTITY_TYPES_SET:has(npc.Type)
|
|
146
|
+
end
|
|
142
147
|
function ____exports.removeAllNPCs(self, cap)
|
|
143
148
|
local npcs = ____exports.getNPCs(nil)
|
|
144
149
|
return removeEntities(nil, npcs, cap)
|
|
@@ -15,6 +15,13 @@ export declare function getAllRoomGridIndexes(): int[];
|
|
|
15
15
|
* tricky to properly detect.
|
|
16
16
|
*/
|
|
17
17
|
export declare function getCurrentDimension(): Dimension;
|
|
18
|
+
/**
|
|
19
|
+
* Helper function to get the grid index delta that a door out of the given room shape would lead
|
|
20
|
+
* to. For example, if you went through the bottom door in a room of `RoomShape.ROOMSHAPE_1x2`, you
|
|
21
|
+
* would end up in a room with a grid index that is +26 units from the `SafeGridIndex` of where you
|
|
22
|
+
* started.
|
|
23
|
+
*/
|
|
24
|
+
export declare function getGridIndexDelta(roomShape: RoomShape, doorSlot: DoorSlot): int | undefined;
|
|
18
25
|
/**
|
|
19
26
|
* Helper function to get an array of all of the safe grid indexes for rooms that match the
|
|
20
27
|
* specified room type.
|
package/dist/functions/rooms.lua
CHANGED
|
@@ -1,11 +1,11 @@
|
|
|
1
1
|
local ____lualib = require("lualib_bundle")
|
|
2
2
|
local __TS__ArrayMap = ____lualib.__TS__ArrayMap
|
|
3
|
+
local Map = ____lualib.Map
|
|
3
4
|
local Set = ____lualib.Set
|
|
4
5
|
local __TS__New = ____lualib.__TS__New
|
|
5
6
|
local __TS__ArrayFilter = ____lualib.__TS__ArrayFilter
|
|
6
7
|
local __TS__ArrayPush = ____lualib.__TS__ArrayPush
|
|
7
8
|
local __TS__ArrayEvery = ____lualib.__TS__ArrayEvery
|
|
8
|
-
local Map = ____lualib.Map
|
|
9
9
|
local ____exports = {}
|
|
10
10
|
local ____cachedClasses = require("cachedClasses")
|
|
11
11
|
local game = ____cachedClasses.game
|
|
@@ -13,6 +13,8 @@ local sfxManager = ____cachedClasses.sfxManager
|
|
|
13
13
|
local ____constants = require("constants")
|
|
14
14
|
local MAX_ROOM_INDEX = ____constants.MAX_ROOM_INDEX
|
|
15
15
|
local NUM_DIMENSIONS = ____constants.NUM_DIMENSIONS
|
|
16
|
+
local ____roomShapeToGridIndexDelta = require("objects.roomShapeToGridIndexDelta")
|
|
17
|
+
local ROOM_SHAPE_TO_DOOR_SLOTS_TO_GRID_INDEX_DELTA = ____roomShapeToGridIndexDelta.ROOM_SHAPE_TO_DOOR_SLOTS_TO_GRID_INDEX_DELTA
|
|
16
18
|
local ____doors = require("functions.doors")
|
|
17
19
|
local closeAllDoors = ____doors.closeAllDoors
|
|
18
20
|
local getDoors = ____doors.getDoors
|
|
@@ -106,6 +108,13 @@ function ____exports.getCurrentDimension(self)
|
|
|
106
108
|
end
|
|
107
109
|
return error("Failed to get the current dimension using the starting room index of: " .. tostring(startingRoomGridIndex))
|
|
108
110
|
end
|
|
111
|
+
function ____exports.getGridIndexDelta(self, roomShape, doorSlot)
|
|
112
|
+
local doorSlotToGridIndexMap = ROOM_SHAPE_TO_DOOR_SLOTS_TO_GRID_INDEX_DELTA[roomShape]
|
|
113
|
+
if doorSlotToGridIndexMap == nil then
|
|
114
|
+
return nil
|
|
115
|
+
end
|
|
116
|
+
return doorSlotToGridIndexMap:get(doorSlot)
|
|
117
|
+
end
|
|
109
118
|
function ____exports.getRoomGridIndexesForType(self, ...)
|
|
110
119
|
local roomTypesSet = __TS__New(Set, {...})
|
|
111
120
|
local rooms = ____exports.getRooms(nil)
|
|
@@ -246,12 +255,12 @@ function ____exports.setRoomCleared(self)
|
|
|
246
255
|
for ____, door in ipairs(getDoors(nil)) do
|
|
247
256
|
do
|
|
248
257
|
if isHiddenSecretRoomDoor(nil, door) then
|
|
249
|
-
goto
|
|
258
|
+
goto __continue48
|
|
250
259
|
end
|
|
251
260
|
openDoorFast(nil, door)
|
|
252
261
|
door.ExtraVisible = false
|
|
253
262
|
end
|
|
254
|
-
::
|
|
263
|
+
::__continue48::
|
|
255
264
|
end
|
|
256
265
|
sfxManager:Stop(SoundEffect.SOUND_DOOR_HEAVY_OPEN)
|
|
257
266
|
game:ShakeScreen(0)
|
|
@@ -0,0 +1,8 @@
|
|
|
1
|
+
/// <reference types="isaac-typescript-definitions" />
|
|
2
|
+
/**
|
|
3
|
+
* Deltas are considered to be from the safe grid index of the room (i.e. the top left corner, or
|
|
4
|
+
* top right corner in the case of `RoomShape.ROOMSHAPE_LTL`).
|
|
5
|
+
*/
|
|
6
|
+
export declare const ROOM_SHAPE_TO_DOOR_SLOTS_TO_GRID_INDEX_DELTA: {
|
|
7
|
+
readonly [key in RoomShape]: Map<DoorSlot, int> | undefined;
|
|
8
|
+
};
|
|
@@ -0,0 +1,85 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local Map = ____lualib.Map
|
|
3
|
+
local __TS__New = ____lualib.__TS__New
|
|
4
|
+
local ____exports = {}
|
|
5
|
+
local ____constants = require("constants")
|
|
6
|
+
local LEVEL_GRID_ROW_LENGTH = ____constants.LEVEL_GRID_ROW_LENGTH
|
|
7
|
+
local LEFT = -1
|
|
8
|
+
local UP = -LEVEL_GRID_ROW_LENGTH
|
|
9
|
+
local RIGHT = 1
|
|
10
|
+
local DOWN = LEVEL_GRID_ROW_LENGTH
|
|
11
|
+
____exports.ROOM_SHAPE_TO_DOOR_SLOTS_TO_GRID_INDEX_DELTA = {
|
|
12
|
+
[RoomShape.ROOMSHAPE_1x1] = __TS__New(Map, {{DoorSlot.LEFT0, LEFT}, {DoorSlot.UP0, UP}, {DoorSlot.RIGHT0, RIGHT}, {DoorSlot.DOWN0, DOWN}}),
|
|
13
|
+
[RoomShape.ROOMSHAPE_IH] = __TS__New(Map, {{DoorSlot.LEFT0, LEFT}, {DoorSlot.RIGHT0, RIGHT}}),
|
|
14
|
+
[RoomShape.ROOMSHAPE_IV] = __TS__New(Map, {{DoorSlot.UP0, UP}, {DoorSlot.DOWN0, DOWN}}),
|
|
15
|
+
[RoomShape.ROOMSHAPE_1x2] = __TS__New(Map, {
|
|
16
|
+
{DoorSlot.LEFT0, LEFT},
|
|
17
|
+
{DoorSlot.UP0, UP},
|
|
18
|
+
{DoorSlot.RIGHT0, RIGHT},
|
|
19
|
+
{DoorSlot.DOWN0, DOWN + DOWN},
|
|
20
|
+
{DoorSlot.LEFT1, DOWN + LEFT},
|
|
21
|
+
{DoorSlot.RIGHT1, DOWN + RIGHT}
|
|
22
|
+
}),
|
|
23
|
+
[RoomShape.ROOMSHAPE_IIV] = __TS__New(Map, {{DoorSlot.UP0, UP}, {DoorSlot.DOWN0, DOWN + DOWN}}),
|
|
24
|
+
[RoomShape.ROOMSHAPE_2x1] = __TS__New(Map, {
|
|
25
|
+
{DoorSlot.LEFT0, LEFT},
|
|
26
|
+
{DoorSlot.UP0, UP},
|
|
27
|
+
{DoorSlot.RIGHT0, RIGHT + RIGHT},
|
|
28
|
+
{DoorSlot.DOWN0, DOWN},
|
|
29
|
+
{DoorSlot.UP1, RIGHT + UP},
|
|
30
|
+
{DoorSlot.DOWN1, RIGHT + DOWN}
|
|
31
|
+
}),
|
|
32
|
+
[RoomShape.ROOMSHAPE_IIH] = __TS__New(Map, {{DoorSlot.LEFT0, LEFT}, {DoorSlot.RIGHT0, RIGHT + RIGHT}}),
|
|
33
|
+
[RoomShape.ROOMSHAPE_2x2] = __TS__New(Map, {
|
|
34
|
+
{DoorSlot.LEFT0, LEFT},
|
|
35
|
+
{DoorSlot.UP0, UP},
|
|
36
|
+
{DoorSlot.RIGHT0, RIGHT + RIGHT},
|
|
37
|
+
{DoorSlot.DOWN0, DOWN + DOWN},
|
|
38
|
+
{DoorSlot.LEFT1, DOWN + LEFT},
|
|
39
|
+
{DoorSlot.UP1, RIGHT + UP},
|
|
40
|
+
{DoorSlot.RIGHT1, RIGHT + DOWN + RIGHT},
|
|
41
|
+
{DoorSlot.DOWN1, RIGHT + DOWN + DOWN}
|
|
42
|
+
}),
|
|
43
|
+
[RoomShape.ROOMSHAPE_LTL] = __TS__New(Map, {
|
|
44
|
+
{DoorSlot.LEFT0, LEFT},
|
|
45
|
+
{DoorSlot.UP0, DOWN + LEFT + UP},
|
|
46
|
+
{DoorSlot.RIGHT0, RIGHT},
|
|
47
|
+
{DoorSlot.DOWN0, DOWN + LEFT + DOWN},
|
|
48
|
+
{DoorSlot.LEFT1, DOWN + LEFT + LEFT},
|
|
49
|
+
{DoorSlot.UP1, UP},
|
|
50
|
+
{DoorSlot.RIGHT1, DOWN + RIGHT},
|
|
51
|
+
{DoorSlot.DOWN1, DOWN + DOWN}
|
|
52
|
+
}),
|
|
53
|
+
[RoomShape.ROOMSHAPE_LTR] = __TS__New(Map, {
|
|
54
|
+
{DoorSlot.LEFT0, LEFT},
|
|
55
|
+
{DoorSlot.UP0, UP},
|
|
56
|
+
{DoorSlot.RIGHT0, RIGHT},
|
|
57
|
+
{DoorSlot.DOWN0, DOWN + DOWN},
|
|
58
|
+
{DoorSlot.LEFT1, DOWN + LEFT},
|
|
59
|
+
{DoorSlot.UP1, DOWN + RIGHT + UP},
|
|
60
|
+
{DoorSlot.RIGHT1, DOWN + RIGHT + RIGHT},
|
|
61
|
+
{DoorSlot.DOWN1, DOWN + RIGHT + DOWN}
|
|
62
|
+
}),
|
|
63
|
+
[RoomShape.ROOMSHAPE_LBL] = __TS__New(Map, {
|
|
64
|
+
{DoorSlot.LEFT0, LEFT},
|
|
65
|
+
{DoorSlot.UP0, UP},
|
|
66
|
+
{DoorSlot.RIGHT0, RIGHT + RIGHT},
|
|
67
|
+
{DoorSlot.DOWN0, DOWN},
|
|
68
|
+
{DoorSlot.LEFT1, RIGHT + DOWN + LEFT},
|
|
69
|
+
{DoorSlot.UP1, RIGHT + UP},
|
|
70
|
+
{DoorSlot.RIGHT1, RIGHT + DOWN + RIGHT},
|
|
71
|
+
{DoorSlot.DOWN1, RIGHT + DOWN + DOWN}
|
|
72
|
+
}),
|
|
73
|
+
[RoomShape.ROOMSHAPE_LBR] = __TS__New(Map, {
|
|
74
|
+
{DoorSlot.LEFT0, LEFT},
|
|
75
|
+
{DoorSlot.UP0, UP},
|
|
76
|
+
{DoorSlot.RIGHT0, RIGHT + RIGHT},
|
|
77
|
+
{DoorSlot.DOWN0, DOWN + DOWN},
|
|
78
|
+
{DoorSlot.LEFT1, DOWN + LEFT},
|
|
79
|
+
{DoorSlot.UP1, RIGHT + UP},
|
|
80
|
+
{DoorSlot.RIGHT1, DOWN + RIGHT},
|
|
81
|
+
{DoorSlot.DOWN1, RIGHT + DOWN}
|
|
82
|
+
}),
|
|
83
|
+
[RoomShape.NUM_ROOMSHAPES] = nil
|
|
84
|
+
}
|
|
85
|
+
return ____exports
|
|
@@ -0,0 +1,14 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local Set = ____lualib.Set
|
|
3
|
+
local __TS__New = ____lualib.__TS__New
|
|
4
|
+
local ____exports = {}
|
|
5
|
+
____exports.SIN_ENTITY_TYPES_SET = __TS__New(Set, {
|
|
6
|
+
EntityType.ENTITY_SLOTH,
|
|
7
|
+
EntityType.ENTITY_LUST,
|
|
8
|
+
EntityType.ENTITY_WRATH,
|
|
9
|
+
EntityType.ENTITY_GLUTTONY,
|
|
10
|
+
EntityType.ENTITY_GREED,
|
|
11
|
+
EntityType.ENTITY_ENVY,
|
|
12
|
+
EntityType.ENTITY_PRIDE
|
|
13
|
+
})
|
|
14
|
+
return ____exports
|
package/package.json
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "isaacscript-common",
|
|
3
|
-
"version": "1.2.
|
|
3
|
+
"version": "1.2.215",
|
|
4
4
|
"description": "Helper functions for IsaacScript mods",
|
|
5
5
|
"keywords": [
|
|
6
6
|
"isaac",
|
|
@@ -29,7 +29,7 @@
|
|
|
29
29
|
"isaacscript-lint": "^1.0.95",
|
|
30
30
|
"isaacscript-tsconfig": "^1.1.8",
|
|
31
31
|
"typedoc": "^0.22.13",
|
|
32
|
-
"typescript": "4.6.
|
|
32
|
+
"typescript": "4.6.3",
|
|
33
33
|
"typescript-to-lua": "^1.4.2"
|
|
34
34
|
}
|
|
35
35
|
}
|