isaacscript-common 1.2.182 → 1.2.185
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/features/fastReset.d.ts +14 -0
- package/dist/features/fastReset.lua +47 -0
- package/dist/index.d.ts +1 -0
- package/dist/index.lua +7 -0
- package/dist/upgradeMod.lua +3 -0
- package/package.json +1 -1
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@@ -0,0 +1,14 @@
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export declare function postRender(): void;
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/**
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* Enables the fast-reset feature, which allows you to restart the game instantaneously.
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*
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* This is useful for debugging, when you are resetting the game often.
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*
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* You can disable the fast-reset feature with the `disableFastReset` function.
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*/
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export declare function enableFastReset(): void;
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/**
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* Disables the fast-reset feature. Only useful if you have previously called the `enableFastReset`
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* function.
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*/
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export declare function disableFastReset(): void;
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@@ -0,0 +1,47 @@
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--[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
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local ____exports = {}
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local checkResetInput, enabled
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local ____cachedClasses = require("cachedClasses")
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local game = ____cachedClasses.game
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local ____featuresInitialized = require("featuresInitialized")
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local errorIfFeaturesNotInitialized = ____featuresInitialized.errorIfFeaturesNotInitialized
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local ____input = require("functions.input")
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local isActionTriggeredOnAnyInput = ____input.isActionTriggeredOnAnyInput
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local isKeyboardPressed = ____input.isKeyboardPressed
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local ____run = require("functions.run")
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local restart = ____run.restart
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function ____exports.postRender(self)
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if not enabled then
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return
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end
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checkResetInput(nil)
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end
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function checkResetInput(self)
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local isPaused = game:IsPaused()
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if isPaused then
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return
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end
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if AwaitingTextInput then
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return
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end
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if isKeyboardPressed(nil, Keyboard.KEY_LEFT_SHIFT) or isKeyboardPressed(nil, Keyboard.KEY_LEFT_CONTROL) or isKeyboardPressed(nil, Keyboard.KEY_LEFT_ALT) or isKeyboardPressed(nil, Keyboard.KEY_LEFT_SUPER) or isKeyboardPressed(nil, Keyboard.KEY_RIGHT_SHIFT) or isKeyboardPressed(nil, Keyboard.KEY_RIGHT_CONTROL) or isKeyboardPressed(nil, Keyboard.KEY_RIGHT_ALT) or isKeyboardPressed(nil, Keyboard.KEY_RIGHT_SUPER) then
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return
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end
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if isActionTriggeredOnAnyInput(nil, ButtonAction.ACTION_RESTART) then
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restart(nil)
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end
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end
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local FEATURE_NAME = "fast reset"
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enabled = false
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function ____exports.fastResetInit(self, mod)
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mod:AddCallback(ModCallbacks.MC_POST_RENDER, ____exports.postRender)
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end
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function ____exports.enableFastReset(self)
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errorIfFeaturesNotInitialized(nil, FEATURE_NAME)
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enabled = true
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end
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function ____exports.disableFastReset(self)
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errorIfFeaturesNotInitialized(nil, FEATURE_NAME)
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enabled = false
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end
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return ____exports
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package/dist/index.d.ts
CHANGED
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@@ -16,6 +16,7 @@ export { deployJSONRoom, deployRandomJSONRoom, emptyRoom, } from "./features/dep
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export { disableAllInputs, disableAllInputsExceptFor, disableMovementInputs, disableShootingInputs, enableAllInputs, enableAllInputsExceptFor, } from "./features/disableInputs";
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export { disableAllSound, enableAllSound } from "./features/disableSound";
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export { addConsoleCommand, enableExtraConsoleCommands, removeConsoleCommand, } from "./features/extraConsoleCommands/init";
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export { disableFastReset, enableFastReset } from "./features/fastReset";
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export { forgottenSwitch } from "./features/forgottenSwitch";
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export { getCollectibleItemPoolType } from "./features/getCollectibleItemPoolType";
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export * from "./features/isPonyActive";
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package/dist/index.lua
CHANGED
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@@ -150,6 +150,13 @@ do
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____exports.enableExtraConsoleCommands = enableExtraConsoleCommands
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____exports.removeConsoleCommand = removeConsoleCommand
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end
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do
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local ____fastReset = require("features.fastReset")
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local disableFastReset = ____fastReset.disableFastReset
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local enableFastReset = ____fastReset.enableFastReset
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____exports.disableFastReset = disableFastReset
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____exports.enableFastReset = enableFastReset
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end
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do
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local ____forgottenSwitch = require("features.forgottenSwitch")
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local forgottenSwitch = ____forgottenSwitch.forgottenSwitch
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package/dist/upgradeMod.lua
CHANGED
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@@ -84,6 +84,8 @@ local ____disableInputs = require("features.disableInputs")
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local disableInputsInit = ____disableInputs.disableInputsInit
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local ____disableSound = require("features.disableSound")
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local disableSoundsInit = ____disableSound.disableSoundsInit
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local ____fastReset = require("features.fastReset")
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local fastResetInit = ____fastReset.fastResetInit
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local ____forgottenSwitch = require("features.forgottenSwitch")
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local forgottenSwitchInit = ____forgottenSwitch.forgottenSwitchInit
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local ____getCollectibleItemPoolType = require("features.getCollectibleItemPoolType")
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@@ -157,6 +159,7 @@ function initFeatures(self, mod)
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isPonyActiveInit(nil, mod)
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playerInventoryInit(nil, mod)
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taintedLazarusPlayersInit(nil, mod)
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fastResetInit(nil, mod)
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end
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function ____exports.upgradeMod(self, modVanilla, verbose)
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if verbose == nil then
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