isaacscript-common 1.2.177 → 1.2.180
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/callbacks/postCollectibleInitFirst.d.ts +1 -0
- package/dist/callbacks/postCollectibleInitFirst.lua +29 -0
- package/dist/callbacks/postTrinketBreak.lua +1 -1
- package/dist/callbacks/subscriptions/postCollectibleInitFirst.d.ts +2 -0
- package/dist/callbacks/subscriptions/postCollectibleInitFirst.lua +24 -0
- package/dist/constants.lua +12 -12
- package/dist/enums/ModCallbacksCustom.d.ts +32 -31
- package/dist/enums/ModCallbacksCustom.lua +33 -31
- package/dist/features/deployJSONRoom.lua +1 -1
- package/dist/features/extraConsoleCommands/commands.lua +3 -3
- package/dist/features/getCollectibleItemPoolType.lua +2 -2
- package/dist/features/preventCollectibleRotate.lua +2 -2
- package/dist/functions/collectibles.d.ts +17 -11
- package/dist/functions/collectibles.lua +13 -13
- package/dist/functions/spawnCollectible.lua +1 -1
- package/dist/functions/trinkets.lua +2 -2
- package/dist/index.d.ts +0 -2
- package/dist/index.lua +0 -13
- package/dist/objects/callbackRegisterFunctions.lua +3 -0
- package/dist/types/AddCallbackParametersCustom.d.ts +6 -1
- package/dist/upgradeMod.lua +3 -3
- package/package.json +2 -2
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@@ -0,0 +1 @@
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export {};
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@@ -0,0 +1,29 @@
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local ____lualib = require("lualib_bundle")
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local Set = ____lualib.Set
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local __TS__New = ____lualib.__TS__New
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local ____exports = {}
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local hasSubscriptions, postPickupInitCollectible, v
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local ____exports = require("features.saveDataManager.exports")
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local saveDataManager = ____exports.saveDataManager
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local ____collectibles = require("functions.collectibles")
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local getCollectibleIndex = ____collectibles.getCollectibleIndex
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local ____postCollectibleInitFirst = require("callbacks.subscriptions.postCollectibleInitFirst")
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local postCollectibleInitFirstFire = ____postCollectibleInitFirst.postCollectibleInitFirstFire
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local postCollectibleInitFirstHasSubscriptions = ____postCollectibleInitFirst.postCollectibleInitFirstHasSubscriptions
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function hasSubscriptions(self)
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return postCollectibleInitFirstHasSubscriptions(nil)
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end
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function postPickupInitCollectible(self, collectible)
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local collectibleIndex = getCollectibleIndex(nil, collectible)
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if v.run.seenCollectibles:has(collectibleIndex) then
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return
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end
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v.run.seenCollectibles:add(collectibleIndex)
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postCollectibleInitFirstFire(nil, collectible)
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end
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v = {run = {seenCollectibles = __TS__New(Set)}}
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function ____exports.postCollectibleInitFirstCallbackInit(self, mod)
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saveDataManager(nil, "postCollectibleInitFirst", v, hasSubscriptions)
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mod:AddCallback(ModCallbacks.MC_POST_PICKUP_INIT, postPickupInitCollectible, 100)
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end
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return ____exports
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@@ -33,7 +33,7 @@ function entityTakeDmgPlayer(self, tookDamage, _damageAmount, _damageFlags, _dam
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goto __continue8
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end
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trinketMap:set(trinketType, numTrinketsHeld)
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local numTrinketsOnGround = Isaac.CountEntities(nil, EntityType.ENTITY_PICKUP,
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local numTrinketsOnGround = Isaac.CountEntities(nil, EntityType.ENTITY_PICKUP, 350, trinketType)
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if numTrinketsOnGround > 0 then
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goto __continue8
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end
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@@ -0,0 +1,24 @@
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local ____lualib = require("lualib_bundle")
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local __TS__ArrayPush = ____lualib.__TS__ArrayPush
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local ____exports = {}
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local subscriptions = {}
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function ____exports.postCollectibleInitFirstHasSubscriptions(self)
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return #subscriptions > 0
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end
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function ____exports.postCollectibleInitFirstRegister(self, callback, collectibleType)
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__TS__ArrayPush(subscriptions, {callback, collectibleType})
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end
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function ____exports.postCollectibleInitFirstFire(self, collectible)
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for ____, ____value in ipairs(subscriptions) do
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local callback = ____value[1]
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local collectibleType = ____value[2]
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do
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if collectibleType ~= nil and collectibleType ~= collectible.SubType then
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goto __continue5
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end
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callback(nil, collectible)
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end
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::__continue5::
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end
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end
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return ____exports
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package/dist/constants.lua
CHANGED
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@@ -38,18 +38,18 @@ ____exports.CHARACTERS_WITH_NO_SOUL_HEARTS = __TS__New(Set, {
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PlayerType.PLAYER_KEEPER_B
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})
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____exports.CHEST_PICKUP_VARIANTS = __TS__New(Set, {
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})
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____exports.COLORS = {
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Black = Color(1, 1, 1),
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@@ -27,35 +27,36 @@ export declare enum ModCallbacksCustom {
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MC_POST_PROJECTILE_INIT_LATE = 18,
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MC_POST_NPC_INIT_LATE = 19,
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MC_POST_EFFECT_INIT_LATE = 20,
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MC_POST_COLLECTIBLE_INIT_FIRST = 21,
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MC_POST_PICKUP_COLLECT = 22,
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MC_PRE_ITEM_PICKUP = 23,
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MC_POST_ITEM_PICKUP = 24,
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MC_POST_PLAYER_CHANGE_TYPE = 25,
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MC_POST_PLAYER_CHANGE_HEALTH = 26,
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MC_POST_PLAYER_FATAL_DAMAGE = 27,
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MC_PRE_BERSERK_DEATH = 28,
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MC_PRE_CUSTOM_REVIVE = 29,
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MC_POST_CUSTOM_REVIVE = 30,
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MC_POST_FLIP = 31,
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MC_POST_FIRST_FLIP = 32,
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MC_POST_ESAU_JR = 33,
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MC_POST_FIRST_ESAU_JR = 34,
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MC_POST_TRANSFORMATION = 35,
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MC_POST_PURCHASE = 36,
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MC_POST_SACRIFICE = 37,
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MC_POST_CURSED_TELEPORT = 38,
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MC_POST_TRINKET_BREAK = 39,
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MC_POST_SLOT_INIT = 40,
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MC_POST_SLOT_UPDATE = 41,
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MC_POST_SLOT_RENDER = 42,
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MC_POST_SLOT_ANIMATION_CHANGED = 43,
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MC_POST_SLOT_DESTROYED = 44,
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MC_POST_GRID_ENTITY_INIT = 45,
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MC_POST_GRID_ENTITY_UPDATE = 46,
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MC_POST_GRID_ENTITY_REMOVE = 47,
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MC_POST_GRID_ENTITY_STATE_CHANGE = 48,
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MC_POST_GRID_ENTITY_BROKEN = 49,
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MC_POST_GRID_ENTITY_COLLISION = 50,
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MC_POST_BONE_SWING = 51,
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MC_POST_CUSTOM_DOOR_ENTER = 52
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}
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@@ -43,66 +43,68 @@ ____exports.ModCallbacksCustom.MC_POST_NPC_INIT_LATE = 19
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____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_NPC_INIT_LATE] = "MC_POST_NPC_INIT_LATE"
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____exports.ModCallbacksCustom.MC_POST_EFFECT_INIT_LATE = 20
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____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_EFFECT_INIT_LATE] = "MC_POST_EFFECT_INIT_LATE"
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____exports.ModCallbacksCustom.
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____exports.ModCallbacksCustom.MC_POST_COLLECTIBLE_INIT_FIRST = 21
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____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_COLLECTIBLE_INIT_FIRST] = "MC_POST_COLLECTIBLE_INIT_FIRST"
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____exports.ModCallbacksCustom.MC_POST_PICKUP_COLLECT = 22
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____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_PICKUP_COLLECT] = "MC_POST_PICKUP_COLLECT"
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____exports.ModCallbacksCustom.MC_PRE_ITEM_PICKUP =
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____exports.ModCallbacksCustom.MC_PRE_ITEM_PICKUP = 23
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____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_PRE_ITEM_PICKUP] = "MC_PRE_ITEM_PICKUP"
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____exports.ModCallbacksCustom.MC_POST_ITEM_PICKUP =
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____exports.ModCallbacksCustom.MC_POST_ITEM_PICKUP = 24
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____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_ITEM_PICKUP] = "MC_POST_ITEM_PICKUP"
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____exports.ModCallbacksCustom.MC_POST_PLAYER_CHANGE_TYPE =
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____exports.ModCallbacksCustom.MC_POST_PLAYER_CHANGE_TYPE = 25
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____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_PLAYER_CHANGE_TYPE] = "MC_POST_PLAYER_CHANGE_TYPE"
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____exports.ModCallbacksCustom.MC_POST_PLAYER_CHANGE_HEALTH =
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____exports.ModCallbacksCustom.MC_POST_PLAYER_CHANGE_HEALTH = 26
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____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_PLAYER_CHANGE_HEALTH] = "MC_POST_PLAYER_CHANGE_HEALTH"
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____exports.ModCallbacksCustom.MC_POST_PLAYER_FATAL_DAMAGE =
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____exports.ModCallbacksCustom.MC_POST_PLAYER_FATAL_DAMAGE = 27
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____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_PLAYER_FATAL_DAMAGE] = "MC_POST_PLAYER_FATAL_DAMAGE"
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____exports.ModCallbacksCustom.MC_PRE_BERSERK_DEATH =
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____exports.ModCallbacksCustom.MC_PRE_BERSERK_DEATH = 28
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____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_PRE_BERSERK_DEATH] = "MC_PRE_BERSERK_DEATH"
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____exports.ModCallbacksCustom.MC_PRE_CUSTOM_REVIVE =
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____exports.ModCallbacksCustom.MC_PRE_CUSTOM_REVIVE = 29
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____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_PRE_CUSTOM_REVIVE] = "MC_PRE_CUSTOM_REVIVE"
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____exports.ModCallbacksCustom.MC_POST_CUSTOM_REVIVE =
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____exports.ModCallbacksCustom.MC_POST_CUSTOM_REVIVE = 30
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____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_CUSTOM_REVIVE] = "MC_POST_CUSTOM_REVIVE"
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____exports.ModCallbacksCustom.MC_POST_FLIP =
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____exports.ModCallbacksCustom.MC_POST_FLIP = 31
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____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_FLIP] = "MC_POST_FLIP"
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____exports.ModCallbacksCustom.MC_POST_FIRST_FLIP =
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____exports.ModCallbacksCustom.MC_POST_FIRST_FLIP = 32
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____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_FIRST_FLIP] = "MC_POST_FIRST_FLIP"
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____exports.ModCallbacksCustom.MC_POST_ESAU_JR =
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____exports.ModCallbacksCustom.MC_POST_ESAU_JR = 33
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____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_ESAU_JR] = "MC_POST_ESAU_JR"
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____exports.ModCallbacksCustom.MC_POST_FIRST_ESAU_JR =
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____exports.ModCallbacksCustom.MC_POST_FIRST_ESAU_JR = 34
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____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_FIRST_ESAU_JR] = "MC_POST_FIRST_ESAU_JR"
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____exports.ModCallbacksCustom.MC_POST_TRANSFORMATION =
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____exports.ModCallbacksCustom.MC_POST_TRANSFORMATION = 35
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____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_TRANSFORMATION] = "MC_POST_TRANSFORMATION"
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____exports.ModCallbacksCustom.MC_POST_PURCHASE =
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____exports.ModCallbacksCustom.MC_POST_PURCHASE = 36
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____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_PURCHASE] = "MC_POST_PURCHASE"
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____exports.ModCallbacksCustom.MC_POST_SACRIFICE =
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____exports.ModCallbacksCustom.MC_POST_SACRIFICE = 37
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____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_SACRIFICE] = "MC_POST_SACRIFICE"
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____exports.ModCallbacksCustom.MC_POST_CURSED_TELEPORT =
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____exports.ModCallbacksCustom.MC_POST_CURSED_TELEPORT = 38
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____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_CURSED_TELEPORT] = "MC_POST_CURSED_TELEPORT"
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____exports.ModCallbacksCustom.MC_POST_TRINKET_BREAK =
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____exports.ModCallbacksCustom.MC_POST_TRINKET_BREAK = 39
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____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_TRINKET_BREAK] = "MC_POST_TRINKET_BREAK"
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____exports.ModCallbacksCustom.MC_POST_SLOT_INIT =
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____exports.ModCallbacksCustom.MC_POST_SLOT_INIT = 40
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____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_SLOT_INIT] = "MC_POST_SLOT_INIT"
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____exports.ModCallbacksCustom.MC_POST_SLOT_UPDATE =
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____exports.ModCallbacksCustom.MC_POST_SLOT_UPDATE = 41
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____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_SLOT_UPDATE] = "MC_POST_SLOT_UPDATE"
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____exports.ModCallbacksCustom.MC_POST_SLOT_RENDER =
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____exports.ModCallbacksCustom.MC_POST_SLOT_RENDER = 42
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____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_SLOT_RENDER] = "MC_POST_SLOT_RENDER"
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____exports.ModCallbacksCustom.MC_POST_SLOT_ANIMATION_CHANGED =
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____exports.ModCallbacksCustom.MC_POST_SLOT_ANIMATION_CHANGED = 43
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____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_SLOT_ANIMATION_CHANGED] = "MC_POST_SLOT_ANIMATION_CHANGED"
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____exports.ModCallbacksCustom.MC_POST_SLOT_DESTROYED =
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____exports.ModCallbacksCustom.MC_POST_SLOT_DESTROYED = 44
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____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_SLOT_DESTROYED] = "MC_POST_SLOT_DESTROYED"
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____exports.ModCallbacksCustom.MC_POST_GRID_ENTITY_INIT =
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____exports.ModCallbacksCustom.MC_POST_GRID_ENTITY_INIT = 45
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____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_GRID_ENTITY_INIT] = "MC_POST_GRID_ENTITY_INIT"
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____exports.ModCallbacksCustom.MC_POST_GRID_ENTITY_UPDATE =
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____exports.ModCallbacksCustom.MC_POST_GRID_ENTITY_UPDATE = 46
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____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_GRID_ENTITY_UPDATE] = "MC_POST_GRID_ENTITY_UPDATE"
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____exports.ModCallbacksCustom.MC_POST_GRID_ENTITY_REMOVE =
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____exports.ModCallbacksCustom.MC_POST_GRID_ENTITY_REMOVE = 47
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____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_GRID_ENTITY_REMOVE] = "MC_POST_GRID_ENTITY_REMOVE"
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-
____exports.ModCallbacksCustom.MC_POST_GRID_ENTITY_STATE_CHANGE =
|
|
100
|
+
____exports.ModCallbacksCustom.MC_POST_GRID_ENTITY_STATE_CHANGE = 48
|
|
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101
|
____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_GRID_ENTITY_STATE_CHANGE] = "MC_POST_GRID_ENTITY_STATE_CHANGE"
|
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-
____exports.ModCallbacksCustom.MC_POST_GRID_ENTITY_BROKEN =
|
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+
____exports.ModCallbacksCustom.MC_POST_GRID_ENTITY_BROKEN = 49
|
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____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_GRID_ENTITY_BROKEN] = "MC_POST_GRID_ENTITY_BROKEN"
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____exports.ModCallbacksCustom.MC_POST_GRID_ENTITY_COLLISION =
|
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+
____exports.ModCallbacksCustom.MC_POST_GRID_ENTITY_COLLISION = 50
|
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____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_GRID_ENTITY_COLLISION] = "MC_POST_GRID_ENTITY_COLLISION"
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-
____exports.ModCallbacksCustom.MC_POST_BONE_SWING =
|
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+
____exports.ModCallbacksCustom.MC_POST_BONE_SWING = 51
|
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107
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____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_BONE_SWING] = "MC_POST_BONE_SWING"
|
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-
____exports.ModCallbacksCustom.MC_POST_CUSTOM_DOOR_ENTER =
|
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+
____exports.ModCallbacksCustom.MC_POST_CUSTOM_DOOR_ENTER = 52
|
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|
____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_CUSTOM_DOOR_ENTER] = "MC_POST_CUSTOM_DOOR_ENTER"
|
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return ____exports
|
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@@ -237,7 +237,7 @@ function spawnNormalEntityForJSONRoom(self, entityType, variant, subType, x, y,
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local roomType = room:GetType()
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local entity
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if entityType == EntityType.ENTITY_PICKUP and variant ==
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+
if entityType == EntityType.ENTITY_PICKUP and variant == 100 then
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local options = roomType == RoomType.ROOM_ANGEL
|
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entity = spawnCollectible(
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nil,
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@@ -372,7 +372,7 @@ function ____exports.cards(self)
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Isaac.Spawn(
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EntityType.ENTITY_PICKUP,
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-
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+
300,
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cardType,
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position,
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Vector.Zero,
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@@ -654,7 +654,7 @@ function ____exports.pills(self)
|
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local position = gridToPos(nil, x, y)
|
|
655
655
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Isaac.Spawn(
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EntityType.ENTITY_PICKUP,
|
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657
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-
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+
70,
|
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subType,
|
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position,
|
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660
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Vector.Zero,
|
|
@@ -877,7 +877,7 @@ function ____exports.spawnGoldenTrinket(self, params)
|
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local centerPos = room:GetCenterPos()
|
|
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Isaac.Spawn(
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EntityType.ENTITY_PICKUP,
|
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880
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-
|
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880
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+
350,
|
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goldenTrinketType,
|
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centerPos,
|
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Vector.Zero,
|
|
@@ -23,11 +23,11 @@ local FEATURE_NAME = "get collectible item pool type"
|
|
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23
23
|
v = {run = {collectibleItemPoolTypeMap = __TS__New(Map)}}
|
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|
function ____exports.getCollectibleItemPoolTypeInit(self, mod)
|
|
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25
|
saveDataManager(nil, "getCollectibleItemPoolType", v)
|
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|
-
mod:AddCallback(ModCallbacks.MC_POST_PICKUP_INIT, postPickupInitCollectible,
|
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+
mod:AddCallback(ModCallbacks.MC_POST_PICKUP_INIT, postPickupInitCollectible, 100)
|
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|
end
|
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|
function ____exports.getCollectibleItemPoolType(self, collectible)
|
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|
errorIfFeaturesNotInitialized(nil, FEATURE_NAME)
|
|
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|
-
if collectible.Type ~= EntityType.ENTITY_PICKUP or collectible.Variant ~=
|
|
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|
+
if collectible.Type ~= EntityType.ENTITY_PICKUP or collectible.Variant ~= 100 then
|
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31
|
local entityID = getEntityID(nil, collectible)
|
|
32
32
|
error("The \"getCollectibleItemPoolType\" function was given a non-collectible: " .. entityID)
|
|
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33
|
end
|
|
@@ -34,11 +34,11 @@ v = {room = {trackedCollectibles = __TS__New(Map)}}
|
|
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|
function ____exports.preventCollectibleRotateInit(self, mod)
|
|
35
35
|
saveDataManager(nil, "preventCollectibleRotate", v)
|
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36
|
mod:AddCallback(ModCallbacks.MC_USE_CARD, useCardSoulOfIsaac, Card.CARD_SOUL_ISAAC)
|
|
37
|
-
mod:AddCallback(ModCallbacks.MC_POST_PICKUP_UPDATE, postPickupUpdateCollectible,
|
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37
|
+
mod:AddCallback(ModCallbacks.MC_POST_PICKUP_UPDATE, postPickupUpdateCollectible, 100)
|
|
38
38
|
end
|
|
39
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|
function ____exports.preventCollectibleRotate(self, collectible, collectibleType)
|
|
40
40
|
errorIfFeaturesNotInitialized(nil, FEATURE_NAME)
|
|
41
|
-
if collectible.Variant ~=
|
|
41
|
+
if collectible.Variant ~= 100 then
|
|
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42
|
error("You cannot prevent the rotation for pickups of variant: " .. tostring(collectible.Variant))
|
|
43
43
|
end
|
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44
|
local index = getMapIndex(nil, collectible)
|
|
@@ -22,19 +22,25 @@ export declare function getCollectibleGfxFilename(collectibleType: CollectibleTy
|
|
|
22
22
|
/**
|
|
23
23
|
* Mods often have to track variables relating to a collectible. Finding an index for these kinds of
|
|
24
24
|
* data structures is difficult, since collectibles are respawned every time a player re-enters a
|
|
25
|
-
* room, so the `PtrHash` will change. Instead, we use a
|
|
26
|
-
* index of the collectible in the room, and the collectible's InitSeed.
|
|
25
|
+
* room, so the `PtrHash` will change. Instead, we use a 4-tuple of the room list index, the grid
|
|
26
|
+
* index of the collectible in the room, the collectible's SubType, and the collectible's InitSeed.
|
|
27
27
|
*
|
|
28
|
-
*
|
|
29
|
-
*
|
|
30
|
-
*
|
|
28
|
+
* Collectibles that are shifted by Tainted Isaac's mechanic will have unique collectible indexes
|
|
29
|
+
* because the SubType is different. (The collectible entities share the same InitSeed.)
|
|
30
|
+
*
|
|
31
|
+
* Collectibles that are rolled (with e.g. a D6) will have unique collectible indexes because the
|
|
32
|
+
* SubType and InitSeed are different. If you want to track collectibles independently of any
|
|
33
|
+
* rerolls, then you can use the `PtrHash` as an index instead. (The `PtrHash` will not persist
|
|
34
|
+
* between rooms, however.)
|
|
31
35
|
*
|
|
32
36
|
* Note that:
|
|
33
37
|
* - The grid index is a necessary part of the collectible index because Diplopia and Crooked Penny
|
|
34
|
-
* can cause two or more collectibles with the same
|
|
38
|
+
* can cause two or more collectibles with the same SubType and InitSeed to exist in the same room.
|
|
35
39
|
* - This index will fail in the case where the player uses Diplopia or a successful Crooked Penny
|
|
36
40
|
* seven or more times in the same room, since that will cause two or more collectibles with the
|
|
37
|
-
* same grid index and InitSeed to exist.
|
|
41
|
+
* same grid index, SubType, and InitSeed to exist.
|
|
42
|
+
* - The SubType is a necessary part of the collectible index because Tainted Isaac will
|
|
43
|
+
* continuously cause collectibles to morph into new sub-types with the same InitSeed.
|
|
38
44
|
* - Using a collectible's position as part of the index is problematic, since players can push a
|
|
39
45
|
* pedestal. (Even using the grid index does not solve this problem, since it is possible in certain
|
|
40
46
|
* cases for collectibles to be spawned at a position that is not aligned with the grid, and the
|
|
@@ -43,11 +49,11 @@ export declare function getCollectibleGfxFilename(collectibleType: CollectibleTy
|
|
|
43
49
|
* different InitSeeds, so this is not a problem for this indexing scheme.
|
|
44
50
|
* - The indexing scheme used is different for collectibles that are inside of a Treasure Room, in
|
|
45
51
|
* order to handle the case of the player seeing the same collectible again in a post-Ascent
|
|
46
|
-
* Treasure Room.
|
|
47
|
-
* (Using the room list index or the room grid index is not suitable for this purpose, since
|
|
48
|
-
* of these values can change in the post-Ascent Treasure Room.) Even though there can be two
|
|
52
|
+
* Treasure Room. A 5-tuple of stage, stage type, grid index, SubType, and InitSeed is used in this
|
|
53
|
+
* case. (Using the room list index or the room grid index is not suitable for this purpose, since
|
|
54
|
+
* both of these values can change in the post-Ascent Treasure Room.) Even though there can be two
|
|
49
55
|
* Treasure Rooms on an XL floor, both Treasure Rooms should not have collectibles with the same
|
|
50
|
-
* InitSeed.
|
|
56
|
+
* grid index, Subtype, and InitSeed.
|
|
51
57
|
*/
|
|
52
58
|
export declare function getCollectibleIndex(collectible: EntityPickup): CollectibleIndex;
|
|
53
59
|
/**
|
|
@@ -23,7 +23,7 @@ local getRoomListIndex = ____roomData.getRoomListIndex
|
|
|
23
23
|
local ____sprite = require("functions.sprite")
|
|
24
24
|
local clearSprite = ____sprite.clearSprite
|
|
25
25
|
function ____exports.setCollectibleSprite(self, collectible, pngPath)
|
|
26
|
-
if collectible.Variant ~=
|
|
26
|
+
if collectible.Variant ~= 100 then
|
|
27
27
|
error("You cannot set a collectible sprite for pickups of variant: " .. tostring(collectible.Variant))
|
|
28
28
|
end
|
|
29
29
|
local sprite = collectible:GetSprite()
|
|
@@ -89,7 +89,7 @@ function ____exports.getCollectibleGfxFilename(self, collectibleType)
|
|
|
89
89
|
return itemConfigItem.GfxFileName
|
|
90
90
|
end
|
|
91
91
|
function ____exports.getCollectibleIndex(self, collectible)
|
|
92
|
-
if collectible.Variant ~=
|
|
92
|
+
if collectible.Variant ~= 100 then
|
|
93
93
|
error("You cannot get a collectible index for pickups of variant: " .. tostring(collectible.Variant))
|
|
94
94
|
end
|
|
95
95
|
local level = game:GetLevel()
|
|
@@ -100,9 +100,9 @@ function ____exports.getCollectibleIndex(self, collectible)
|
|
|
100
100
|
local gridIndex = room:GetGridIndex(collectible.Position)
|
|
101
101
|
local roomListIndex = getRoomListIndex(nil)
|
|
102
102
|
if roomType == RoomType.ROOM_TREASURE then
|
|
103
|
-
return (((((tostring(stage) .. ",") .. tostring(stageType)) .. ",") .. tostring(gridIndex)) .. ",") .. tostring(collectible.InitSeed)
|
|
103
|
+
return (((((((tostring(stage) .. ",") .. tostring(stageType)) .. ",") .. tostring(gridIndex)) .. ",") .. tostring(collectible.SubType)) .. ",") .. tostring(collectible.InitSeed)
|
|
104
104
|
end
|
|
105
|
-
return (((tostring(roomListIndex) .. ",") .. tostring(gridIndex)) .. ",") .. tostring(collectible.InitSeed)
|
|
105
|
+
return (((((tostring(roomListIndex) .. ",") .. tostring(gridIndex)) .. ",") .. tostring(collectible.SubType)) .. ",") .. tostring(collectible.InitSeed)
|
|
106
106
|
end
|
|
107
107
|
function ____exports.getCollectibleInitCharge(self, collectibleType)
|
|
108
108
|
local itemConfigItem = itemConfig:GetCollectible(collectibleType)
|
|
@@ -137,7 +137,7 @@ function ____exports.getCollectibleName(self, collectibleType)
|
|
|
137
137
|
return DEFAULT_COLLECTIBLE_NAME
|
|
138
138
|
end
|
|
139
139
|
function ____exports.getCollectiblePedestalType(self, collectible)
|
|
140
|
-
if collectible.Variant ~=
|
|
140
|
+
if collectible.Variant ~= 100 then
|
|
141
141
|
error("You cannot get the pedestal type for pickups of variant: " .. tostring(collectible.Variant))
|
|
142
142
|
end
|
|
143
143
|
local sprite = collectible:GetSprite()
|
|
@@ -154,7 +154,7 @@ function ____exports.getCollectibles(self, matchingSubType)
|
|
|
154
154
|
if matchingSubType == nil then
|
|
155
155
|
matchingSubType = -1
|
|
156
156
|
end
|
|
157
|
-
return getPickups(nil,
|
|
157
|
+
return getPickups(nil, 100, matchingSubType)
|
|
158
158
|
end
|
|
159
159
|
function ____exports.getMaxCollectibleType(self)
|
|
160
160
|
return itemConfig:GetCollectibles().Size - 1
|
|
@@ -164,7 +164,7 @@ function ____exports.isActiveCollectible(self, collectibleType)
|
|
|
164
164
|
return itemType == ItemType.ITEM_ACTIVE
|
|
165
165
|
end
|
|
166
166
|
function ____exports.isGlitchedCollectible(self, pickup)
|
|
167
|
-
return pickup.Variant ==
|
|
167
|
+
return pickup.Variant == 100 and pickup.SubType > GLITCHED_ITEM_THRESHOLD
|
|
168
168
|
end
|
|
169
169
|
function ____exports.isPassiveCollectible(self, collectibleType)
|
|
170
170
|
local itemType = ____exports.getCollectibleItemType(nil, collectibleType)
|
|
@@ -177,33 +177,33 @@ function ____exports.isSingleUseCollectible(self, collectibleType)
|
|
|
177
177
|
return SINGLE_USE_ACTIVE_COLLECTIBLE_TYPES:has(collectibleType)
|
|
178
178
|
end
|
|
179
179
|
function ____exports.removeAllCollectibles(self, collectibleType, cap)
|
|
180
|
-
return removeAllPickups(nil,
|
|
180
|
+
return removeAllPickups(nil, 100, collectibleType, cap)
|
|
181
181
|
end
|
|
182
182
|
function ____exports.removeCollectibleFromItemTracker(self, collectibleType)
|
|
183
183
|
local collectibleName = ____exports.getCollectibleName(nil, collectibleType)
|
|
184
184
|
Isaac.DebugString(((("Removing collectible " .. tostring(collectibleType)) .. " (") .. collectibleName) .. ") on player 0 (Player)")
|
|
185
185
|
end
|
|
186
186
|
function ____exports.removeCollectiblePickupDelay(self, collectible)
|
|
187
|
-
if collectible.Variant ~=
|
|
187
|
+
if collectible.Variant ~= 100 then
|
|
188
188
|
error("You cannot remove pickup delay for pickups of variant: " .. tostring(collectible.Variant))
|
|
189
189
|
end
|
|
190
190
|
collectible.Wait = 0
|
|
191
191
|
end
|
|
192
192
|
function ____exports.setCollectibleBlind(self, collectible)
|
|
193
|
-
if collectible.Variant ~=
|
|
193
|
+
if collectible.Variant ~= 100 then
|
|
194
194
|
error("You cannot set a collectible to be blind for pickups of variant: " .. tostring(collectible.Variant))
|
|
195
195
|
end
|
|
196
196
|
____exports.setCollectibleSprite(nil, collectible, BLIND_ITEM_PNG_PATH)
|
|
197
197
|
end
|
|
198
198
|
function ____exports.setCollectibleEmpty(self, collectible)
|
|
199
|
-
if collectible.Variant ~=
|
|
199
|
+
if collectible.Variant ~= 100 then
|
|
200
200
|
error("You cannot set a collectible to be empty for pickups of variant: " .. tostring(collectible.Variant))
|
|
201
201
|
end
|
|
202
202
|
collectible.SubType = CollectibleType.COLLECTIBLE_NULL
|
|
203
203
|
____exports.clearCollectibleSprite(nil, collectible)
|
|
204
204
|
end
|
|
205
205
|
function ____exports.setCollectibleSubType(self, collectible, newCollectibleType)
|
|
206
|
-
if collectible.Variant ~=
|
|
206
|
+
if collectible.Variant ~= 100 then
|
|
207
207
|
error("You cannot set a collectible sub-type for pickups of variant: " .. tostring(collectible.Variant))
|
|
208
208
|
end
|
|
209
209
|
if newCollectibleType == CollectibleType.COLLECTIBLE_NULL then
|
|
@@ -212,7 +212,7 @@ function ____exports.setCollectibleSubType(self, collectible, newCollectibleType
|
|
|
212
212
|
end
|
|
213
213
|
collectible:Morph(
|
|
214
214
|
EntityType.ENTITY_PICKUP,
|
|
215
|
-
|
|
215
|
+
100,
|
|
216
216
|
newCollectibleType,
|
|
217
217
|
true,
|
|
218
218
|
true,
|
|
@@ -68,7 +68,7 @@ function ____exports.getTrinkets(self, matchingSubType)
|
|
|
68
68
|
if matchingSubType == nil then
|
|
69
69
|
matchingSubType = -1
|
|
70
70
|
end
|
|
71
|
-
return getPickups(nil,
|
|
71
|
+
return getPickups(nil, 350, matchingSubType)
|
|
72
72
|
end
|
|
73
73
|
function ____exports.hasOpenTrinketSlot(self, player)
|
|
74
74
|
local character = player:GetPlayerType()
|
|
@@ -82,7 +82,7 @@ function ____exports.isGoldenTrinket(self, trinketType)
|
|
|
82
82
|
return trinketType > TRINKET_GOLDEN_FLAG
|
|
83
83
|
end
|
|
84
84
|
function ____exports.setTrinketSprite(self, trinket, pngPath)
|
|
85
|
-
if trinket.Variant ~=
|
|
85
|
+
if trinket.Variant ~= 350 then
|
|
86
86
|
error("You cannot set a trinket sprite for pickups of variant: " .. tostring(trinket.Variant))
|
|
87
87
|
end
|
|
88
88
|
local sprite = trinket:GetSprite()
|
package/dist/index.d.ts
CHANGED
|
@@ -3,7 +3,6 @@ export { initCustomDoor, spawnCustomDoor, } from "./callbacks/postCustomDoorEnte
|
|
|
3
3
|
export { forceNewLevelCallback, forceNewRoomCallback, } from "./callbacks/reorderedCallbacks";
|
|
4
4
|
export * from "./classes/DefaultMap";
|
|
5
5
|
export * from "./classes/ModUpgraded";
|
|
6
|
-
export * from "./classes/Null";
|
|
7
6
|
export * from "./constants";
|
|
8
7
|
export * from "./enums/CardType";
|
|
9
8
|
export * from "./enums/CollectiblePedestalType";
|
|
@@ -13,7 +12,6 @@ export * from "./enums/PillEffectClass";
|
|
|
13
12
|
export * from "./enums/PillEffectType";
|
|
14
13
|
export * from "./enums/PocketItemType";
|
|
15
14
|
export * from "./enums/SerializationType";
|
|
16
|
-
export { isCollectiblePreviouslySeen } from "./features/collectiblesSeen";
|
|
17
15
|
export { deployJSONRoom, deployRandomJSONRoom, emptyRoom, } from "./features/deployJSONRoom";
|
|
18
16
|
export { disableAllInputs, disableAllInputsExceptFor, disableMovementInputs, disableShootingInputs, enableAllInputs, enableAllInputsExceptFor, } from "./features/disableInputs";
|
|
19
17
|
export { disableAllSound, enableAllSound } from "./features/disableSound";
|
package/dist/index.lua
CHANGED
|
@@ -38,14 +38,6 @@ do
|
|
|
38
38
|
end
|
|
39
39
|
end
|
|
40
40
|
end
|
|
41
|
-
do
|
|
42
|
-
local ____export = require("classes.Null")
|
|
43
|
-
for ____exportKey, ____exportValue in pairs(____export) do
|
|
44
|
-
if ____exportKey ~= "default" then
|
|
45
|
-
____exports[____exportKey] = ____exportValue
|
|
46
|
-
end
|
|
47
|
-
end
|
|
48
|
-
end
|
|
49
41
|
do
|
|
50
42
|
local ____export = require("constants")
|
|
51
43
|
for ____exportKey, ____exportValue in pairs(____export) do
|
|
@@ -118,11 +110,6 @@ do
|
|
|
118
110
|
end
|
|
119
111
|
end
|
|
120
112
|
end
|
|
121
|
-
do
|
|
122
|
-
local ____collectiblesSeen = require("features.collectiblesSeen")
|
|
123
|
-
local isCollectiblePreviouslySeen = ____collectiblesSeen.isCollectiblePreviouslySeen
|
|
124
|
-
____exports.isCollectiblePreviouslySeen = isCollectiblePreviouslySeen
|
|
125
|
-
end
|
|
126
113
|
do
|
|
127
114
|
local ____deployJSONRoom = require("features.deployJSONRoom")
|
|
128
115
|
local deployJSONRoom = ____deployJSONRoom.deployJSONRoom
|
|
@@ -4,6 +4,8 @@ local ____postBombInitLate = require("callbacks.subscriptions.postBombInitLate")
|
|
|
4
4
|
local postBombInitLateRegister = ____postBombInitLate.postBombInitLateRegister
|
|
5
5
|
local ____postBoneSwing = require("callbacks.subscriptions.postBoneSwing")
|
|
6
6
|
local postBoneSwingRegister = ____postBoneSwing.postBoneSwingRegister
|
|
7
|
+
local ____postCollectibleInitFirst = require("callbacks.subscriptions.postCollectibleInitFirst")
|
|
8
|
+
local postCollectibleInitFirstRegister = ____postCollectibleInitFirst.postCollectibleInitFirstRegister
|
|
7
9
|
local ____postCursedTeleport = require("callbacks.subscriptions.postCursedTeleport")
|
|
8
10
|
local postCursedTeleportRegister = ____postCursedTeleport.postCursedTeleportRegister
|
|
9
11
|
local ____postCustomDoorEnter = require("callbacks.subscriptions.postCustomDoorEnter")
|
|
@@ -128,6 +130,7 @@ ____exports.CALLBACK_REGISTER_FUNCTIONS = {
|
|
|
128
130
|
[ModCallbacksCustom.MC_POST_PROJECTILE_INIT_LATE] = postProjectileInitLateRegister,
|
|
129
131
|
[ModCallbacksCustom.MC_POST_NPC_INIT_LATE] = postNPCInitLateRegister,
|
|
130
132
|
[ModCallbacksCustom.MC_POST_EFFECT_INIT_LATE] = postEffectInitLateRegister,
|
|
133
|
+
[ModCallbacksCustom.MC_POST_COLLECTIBLE_INIT_FIRST] = postCollectibleInitFirstRegister,
|
|
131
134
|
[ModCallbacksCustom.MC_POST_PICKUP_COLLECT] = postPickupCollectRegister,
|
|
132
135
|
[ModCallbacksCustom.MC_PRE_ITEM_PICKUP] = preItemPickupRegister,
|
|
133
136
|
[ModCallbacksCustom.MC_POST_ITEM_PICKUP] = postItemPickupRegister,
|
|
@@ -1,6 +1,7 @@
|
|
|
1
1
|
/// <reference types="isaac-typescript-definitions" />
|
|
2
2
|
import { PostBombInitLateCallbackType } from "../callbacks/subscriptions/postBombInitLate";
|
|
3
3
|
import { PostBoneSwingCallbackType } from "../callbacks/subscriptions/postBoneSwing";
|
|
4
|
+
import { PostCollectibleInitFirstCallbackType } from "../callbacks/subscriptions/postCollectibleInitFirst";
|
|
4
5
|
import { PostCursedTeleportCallbackType } from "../callbacks/subscriptions/postCursedTeleport";
|
|
5
6
|
import { PostCustomDoorEnterCallbackType } from "../callbacks/subscriptions/postCustomDoorEnter";
|
|
6
7
|
import { PostCustomReviveCallbackType } from "../callbacks/subscriptions/postCustomRevive";
|
|
@@ -127,7 +128,11 @@ export interface AddCallbackParametersCustom {
|
|
|
127
128
|
];
|
|
128
129
|
[ModCallbacksCustom.MC_POST_EFFECT_INIT_LATE]: [
|
|
129
130
|
callback: PostEffectInitLateCallbackType,
|
|
130
|
-
effectVariant?: EffectVariant
|
|
131
|
+
effectVariant?: EffectVariant | int
|
|
132
|
+
];
|
|
133
|
+
[ModCallbacksCustom.MC_POST_COLLECTIBLE_INIT_FIRST]: [
|
|
134
|
+
callback: PostCollectibleInitFirstCallbackType,
|
|
135
|
+
collectibleType?: CollectibleType | int
|
|
131
136
|
];
|
|
132
137
|
[ModCallbacksCustom.MC_POST_PICKUP_COLLECT]: [
|
|
133
138
|
callback: PostPickupCollectCallbackType,
|
package/dist/upgradeMod.lua
CHANGED
|
@@ -10,6 +10,8 @@ local ____postBombInitLate = require("callbacks.postBombInitLate")
|
|
|
10
10
|
local postBombInitLateCallbackInit = ____postBombInitLate.postBombInitLateCallbackInit
|
|
11
11
|
local ____postBoneSwing = require("callbacks.postBoneSwing")
|
|
12
12
|
local postBoneSwingCallbackInit = ____postBoneSwing.postBoneSwingCallbackInit
|
|
13
|
+
local ____postCollectibleInitFirst = require("callbacks.postCollectibleInitFirst")
|
|
14
|
+
local postCollectibleInitFirstCallbackInit = ____postCollectibleInitFirst.postCollectibleInitFirstCallbackInit
|
|
13
15
|
local ____postCursedTeleport = require("callbacks.postCursedTeleport")
|
|
14
16
|
local postCursedTeleportCallbackInit = ____postCursedTeleport.postCursedTeleportCallbackInit
|
|
15
17
|
local ____postCustomDoorEnter = require("callbacks.postCustomDoorEnter")
|
|
@@ -76,8 +78,6 @@ local ____roomClearChange = require("callbacks.roomClearChange")
|
|
|
76
78
|
local roomClearChangeCallbackInit = ____roomClearChange.roomClearChangeCallbackInit
|
|
77
79
|
local ____ModUpgraded = require("classes.ModUpgraded")
|
|
78
80
|
local ModUpgraded = ____ModUpgraded.ModUpgraded
|
|
79
|
-
local ____collectiblesSeen = require("features.collectiblesSeen")
|
|
80
|
-
local collectiblesSeenInit = ____collectiblesSeen.collectiblesSeenInit
|
|
81
81
|
local ____deployJSONRoom = require("features.deployJSONRoom")
|
|
82
82
|
local deployJSONRoomInit = ____deployJSONRoom.deployJSONRoomInit
|
|
83
83
|
local ____disableInputs = require("features.disableInputs")
|
|
@@ -123,6 +123,7 @@ function initCustomCallbacks(self, mod)
|
|
|
123
123
|
postProjectileInitLateCallbackInit(nil, mod)
|
|
124
124
|
postNPCInitLateCallbackInit(nil, mod)
|
|
125
125
|
postEffectInitLateCallbackInit(nil, mod)
|
|
126
|
+
postCollectibleInitFirstCallbackInit(nil, mod)
|
|
126
127
|
postPickupCollectCallbackInit(nil, mod)
|
|
127
128
|
itemPickupCallbacksInit(nil, mod)
|
|
128
129
|
postPlayerChangeTypeCallbackInit(nil, mod)
|
|
@@ -156,7 +157,6 @@ function initFeatures(self, mod)
|
|
|
156
157
|
isPonyActiveInit(nil, mod)
|
|
157
158
|
playerInventoryInit(nil, mod)
|
|
158
159
|
taintedLazarusPlayersInit(nil, mod)
|
|
159
|
-
collectiblesSeenInit(nil, mod)
|
|
160
160
|
end
|
|
161
161
|
function ____exports.upgradeMod(self, modVanilla, verbose)
|
|
162
162
|
if verbose == nil then
|
package/package.json
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "isaacscript-common",
|
|
3
|
-
"version": "1.2.
|
|
3
|
+
"version": "1.2.180",
|
|
4
4
|
"description": "Helper functions for IsaacScript mods",
|
|
5
5
|
"keywords": [
|
|
6
6
|
"isaac",
|
|
@@ -25,7 +25,7 @@
|
|
|
25
25
|
"dist/**/*.d.ts"
|
|
26
26
|
],
|
|
27
27
|
"devDependencies": {
|
|
28
|
-
"isaac-typescript-definitions": "^1.0.
|
|
28
|
+
"isaac-typescript-definitions": "^1.0.372",
|
|
29
29
|
"isaacscript-lint": "^1.0.93",
|
|
30
30
|
"isaacscript-tsconfig": "^1.1.8",
|
|
31
31
|
"typedoc": "^0.22.13",
|