isaacscript-common 1.2.176 → 1.2.179

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (167) hide show
  1. package/dist/callbacks/itemPickup.lua +0 -1
  2. package/dist/callbacks/postBombInitLate.lua +0 -1
  3. package/dist/callbacks/postBoneSwing.lua +0 -1
  4. package/dist/callbacks/postCollectibleInitFirst.d.ts +1 -0
  5. package/dist/callbacks/postCollectibleInitFirst.lua +29 -0
  6. package/dist/callbacks/postCursedTeleport.lua +0 -1
  7. package/dist/callbacks/postCustomDoorEnter.lua +0 -1
  8. package/dist/callbacks/postEffectInitLate.lua +0 -1
  9. package/dist/callbacks/postEsauJr.lua +0 -1
  10. package/dist/callbacks/postFamiliarInitLate.lua +0 -1
  11. package/dist/callbacks/postFlip.lua +0 -1
  12. package/dist/callbacks/postGridEntity.lua +0 -1
  13. package/dist/callbacks/postGridEntityCollision.lua +0 -1
  14. package/dist/callbacks/postKnifeInitLate.lua +0 -1
  15. package/dist/callbacks/postLaserInitLate.lua +0 -1
  16. package/dist/callbacks/postNPCInitLate.lua +0 -1
  17. package/dist/callbacks/postPickupCollect.lua +0 -1
  18. package/dist/callbacks/postPickupInitLate.lua +0 -1
  19. package/dist/callbacks/postPlayerChangeHealth.lua +0 -1
  20. package/dist/callbacks/postPlayerChangeType.lua +0 -1
  21. package/dist/callbacks/postPlayerFatalDamage.lua +0 -1
  22. package/dist/callbacks/postPlayerInitLate.lua +0 -1
  23. package/dist/callbacks/postPlayerReordered.lua +0 -1
  24. package/dist/callbacks/postProjectileInitLate.lua +0 -1
  25. package/dist/callbacks/postPurchase.lua +0 -1
  26. package/dist/callbacks/postSlotInitUpdate.lua +0 -1
  27. package/dist/callbacks/postSlotRender.lua +0 -1
  28. package/dist/callbacks/postTearInitLate.lua +0 -1
  29. package/dist/callbacks/postTearInitVeryLate.lua +0 -1
  30. package/dist/callbacks/postTransformation.lua +0 -1
  31. package/dist/callbacks/postTrinketBreak.lua +1 -2
  32. package/dist/callbacks/preNewLevel.lua +0 -1
  33. package/dist/callbacks/subscriptions/postBombInitLate.lua +0 -1
  34. package/dist/callbacks/subscriptions/postBoneSwing.lua +0 -1
  35. package/dist/callbacks/subscriptions/postCollectibleInitFirst.d.ts +2 -0
  36. package/dist/callbacks/subscriptions/postCollectibleInitFirst.lua +24 -0
  37. package/dist/callbacks/subscriptions/postCursedTeleport.lua +0 -1
  38. package/dist/callbacks/subscriptions/postCustomDoorEnter.lua +0 -1
  39. package/dist/callbacks/subscriptions/postCustomRevive.lua +0 -1
  40. package/dist/callbacks/subscriptions/postEffectInitLate.lua +0 -1
  41. package/dist/callbacks/subscriptions/postEsauJr.lua +0 -1
  42. package/dist/callbacks/subscriptions/postFamiliarInitLate.lua +0 -1
  43. package/dist/callbacks/subscriptions/postFirstEsauJr.lua +0 -1
  44. package/dist/callbacks/subscriptions/postFirstFlip.lua +0 -1
  45. package/dist/callbacks/subscriptions/postFlip.lua +0 -1
  46. package/dist/callbacks/subscriptions/postGameStartedReordered.lua +0 -1
  47. package/dist/callbacks/subscriptions/postGridEntityBroken.lua +0 -1
  48. package/dist/callbacks/subscriptions/postGridEntityCollision.lua +0 -1
  49. package/dist/callbacks/subscriptions/postGridEntityInit.lua +0 -1
  50. package/dist/callbacks/subscriptions/postGridEntityRemove.lua +0 -1
  51. package/dist/callbacks/subscriptions/postGridEntityStateChange.lua +0 -1
  52. package/dist/callbacks/subscriptions/postGridEntityUpdate.lua +0 -1
  53. package/dist/callbacks/subscriptions/postItemPickup.lua +0 -1
  54. package/dist/callbacks/subscriptions/postKnifeInitLate.lua +0 -1
  55. package/dist/callbacks/subscriptions/postLaserInitLate.lua +0 -1
  56. package/dist/callbacks/subscriptions/postNPCInitLate.lua +0 -1
  57. package/dist/callbacks/subscriptions/postNewLevelReordered.lua +0 -1
  58. package/dist/callbacks/subscriptions/postNewRoomEarly.lua +0 -1
  59. package/dist/callbacks/subscriptions/postNewRoomReordered.lua +0 -1
  60. package/dist/callbacks/subscriptions/postPEffectUpdateReordered.lua +0 -1
  61. package/dist/callbacks/subscriptions/postPickupCollect.lua +0 -1
  62. package/dist/callbacks/subscriptions/postPickupInitLate.lua +0 -1
  63. package/dist/callbacks/subscriptions/postPlayerChangeHealth.lua +0 -1
  64. package/dist/callbacks/subscriptions/postPlayerChangeType.lua +0 -1
  65. package/dist/callbacks/subscriptions/postPlayerFatalDamage.lua +0 -1
  66. package/dist/callbacks/subscriptions/postPlayerInitLate.lua +0 -1
  67. package/dist/callbacks/subscriptions/postPlayerInitReordered.lua +0 -1
  68. package/dist/callbacks/subscriptions/postPlayerRenderReordered.lua +0 -1
  69. package/dist/callbacks/subscriptions/postPlayerUpdateReordered.lua +0 -1
  70. package/dist/callbacks/subscriptions/postProjectileInitLate.lua +0 -1
  71. package/dist/callbacks/subscriptions/postPurchase.lua +0 -1
  72. package/dist/callbacks/subscriptions/postSacrifice.lua +0 -1
  73. package/dist/callbacks/subscriptions/postSlotAnimationChanged.lua +0 -1
  74. package/dist/callbacks/subscriptions/postSlotDestroyed.lua +0 -1
  75. package/dist/callbacks/subscriptions/postSlotInit.lua +0 -1
  76. package/dist/callbacks/subscriptions/postSlotRender.lua +0 -1
  77. package/dist/callbacks/subscriptions/postSlotUpdate.lua +0 -1
  78. package/dist/callbacks/subscriptions/postTearInitLate.lua +0 -1
  79. package/dist/callbacks/subscriptions/postTearInitVeryLate.lua +0 -1
  80. package/dist/callbacks/subscriptions/postTransformation.lua +0 -1
  81. package/dist/callbacks/subscriptions/postTrinketBreak.lua +0 -1
  82. package/dist/callbacks/subscriptions/preBerserkDeath.lua +0 -1
  83. package/dist/callbacks/subscriptions/preCustomRevive.lua +0 -1
  84. package/dist/callbacks/subscriptions/preItemPickup.lua +0 -1
  85. package/dist/callbacks/subscriptions/preNewLevel.lua +0 -1
  86. package/dist/callbacks/subscriptions/roomClearChange.lua +0 -1
  87. package/dist/classes/DefaultMap.lua +0 -1
  88. package/dist/classes/ModUpgraded.lua +0 -1
  89. package/dist/classes/null.lua +0 -1
  90. package/dist/constants.lua +12 -13
  91. package/dist/enums/ModCallbacksCustom.d.ts +32 -31
  92. package/dist/enums/ModCallbacksCustom.lua +33 -31
  93. package/dist/enums/private/SerializationBrand.lua +0 -1
  94. package/dist/features/collectiblesSeen.lua +0 -1
  95. package/dist/features/deployJSONRoom.lua +1 -2
  96. package/dist/features/disableInputs.lua +0 -1
  97. package/dist/features/disableSound.lua +0 -1
  98. package/dist/features/extraConsoleCommands/commands.lua +3 -4
  99. package/dist/features/extraConsoleCommands/init.lua +0 -1
  100. package/dist/features/getCollectibleItemPoolType.lua +2 -3
  101. package/dist/features/isPonyActive.lua +0 -1
  102. package/dist/features/playerInventory.lua +0 -1
  103. package/dist/features/preventCollectibleRotate.lua +2 -3
  104. package/dist/features/runInNFrames.lua +0 -1
  105. package/dist/features/saveDataManager/exports.lua +0 -1
  106. package/dist/features/saveDataManager/load.lua +0 -1
  107. package/dist/features/saveDataManager/main.lua +0 -1
  108. package/dist/features/saveDataManager/maps.lua +0 -1
  109. package/dist/features/saveDataManager/merge.lua +0 -1
  110. package/dist/features/saveDataManager/save.lua +0 -1
  111. package/dist/features/sirenHelpers.lua +0 -1
  112. package/dist/features/taintedLazarusPlayers.lua +0 -1
  113. package/dist/functions/array.lua +0 -1
  114. package/dist/functions/cards.lua +0 -1
  115. package/dist/functions/collectibleCacheFlag.lua +0 -1
  116. package/dist/functions/collectibleSet.lua +0 -1
  117. package/dist/functions/collectibles.d.ts +8 -5
  118. package/dist/functions/collectibles.lua +13 -13
  119. package/dist/functions/deepCopy.lua +0 -1
  120. package/dist/functions/deepCopyTests.lua +0 -1
  121. package/dist/functions/doors.lua +0 -1
  122. package/dist/functions/entity.lua +0 -1
  123. package/dist/functions/entitySpecific.lua +0 -1
  124. package/dist/functions/familiars.lua +0 -1
  125. package/dist/functions/flying.lua +1 -2
  126. package/dist/functions/globals.lua +0 -1
  127. package/dist/functions/gridEntity.lua +0 -1
  128. package/dist/functions/input.lua +0 -1
  129. package/dist/functions/jsonRoom.lua +0 -1
  130. package/dist/functions/log.lua +0 -1
  131. package/dist/functions/map.lua +0 -1
  132. package/dist/functions/math.lua +0 -1
  133. package/dist/functions/npc.lua +0 -1
  134. package/dist/functions/pickups.lua +0 -1
  135. package/dist/functions/player.lua +0 -1
  136. package/dist/functions/playerDataStructures.lua +0 -1
  137. package/dist/functions/playerHealth.lua +0 -1
  138. package/dist/functions/pocketItems.lua +0 -1
  139. package/dist/functions/positionVelocity.lua +0 -1
  140. package/dist/functions/rooms.lua +0 -1
  141. package/dist/functions/set.lua +0 -1
  142. package/dist/functions/spawnCollectible.lua +1 -1
  143. package/dist/functions/string.lua +0 -1
  144. package/dist/functions/transformations.lua +0 -1
  145. package/dist/functions/trinketCacheFlag.lua +0 -1
  146. package/dist/functions/trinketSet.lua +0 -1
  147. package/dist/functions/trinkets.lua +2 -2
  148. package/dist/functions/utils.lua +0 -1
  149. package/dist/index.d.ts +0 -1
  150. package/dist/index.lua +0 -5
  151. package/dist/lualib_bundle.lua +83 -49
  152. package/dist/maps/cardMap.lua +0 -1
  153. package/dist/maps/characterMap.lua +0 -1
  154. package/dist/maps/collectibleDescriptionMap.lua +0 -1
  155. package/dist/maps/collectibleNameMap.lua +0 -1
  156. package/dist/maps/gridEntityTypeToBrokenStateMap.lua +0 -1
  157. package/dist/maps/gridEntityXMLMap.lua +0 -1
  158. package/dist/maps/pillEffectMap.lua +0 -1
  159. package/dist/maps/roomShapeToTopLeftWallGridIndexMap.lua +0 -1
  160. package/dist/maps/roomTypeMap.lua +0 -1
  161. package/dist/maps/trinketDescriptionMap.lua +0 -1
  162. package/dist/maps/trinketNameMap.lua +0 -1
  163. package/dist/objects/callbackRegisterFunctions.lua +3 -0
  164. package/dist/patchErrorFunctions.lua +0 -1
  165. package/dist/types/AddCallbackParametersCustom.d.ts +6 -1
  166. package/dist/upgradeMod.lua +3 -4
  167. package/package.json +3 -3
@@ -1,4 +1,3 @@
1
- --[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
2
1
  local ____lualib = require("lualib_bundle")
3
2
  local Set = ____lualib.Set
4
3
  local __TS__New = ____lualib.__TS__New
@@ -39,18 +38,18 @@ ____exports.CHARACTERS_WITH_NO_SOUL_HEARTS = __TS__New(Set, {
39
38
  PlayerType.PLAYER_KEEPER_B
40
39
  })
41
40
  ____exports.CHEST_PICKUP_VARIANTS = __TS__New(Set, {
42
- PickupVariant.PICKUP_CHEST,
43
- PickupVariant.PICKUP_BOMBCHEST,
44
- PickupVariant.PICKUP_SPIKEDCHEST,
45
- PickupVariant.PICKUP_ETERNALCHEST,
46
- PickupVariant.PICKUP_MIMICCHEST,
47
- PickupVariant.PICKUP_OLDCHEST,
48
- PickupVariant.PICKUP_WOODENCHEST,
49
- PickupVariant.PICKUP_MEGACHEST,
50
- PickupVariant.PICKUP_HAUNTEDCHEST,
51
- PickupVariant.PICKUP_LOCKEDCHEST,
52
- PickupVariant.PICKUP_REDCHEST,
53
- PickupVariant.PICKUP_MOMSCHEST
41
+ 50,
42
+ 51,
43
+ 52,
44
+ 53,
45
+ 54,
46
+ 55,
47
+ 56,
48
+ 57,
49
+ 58,
50
+ 60,
51
+ 360,
52
+ 390
54
53
  })
55
54
  ____exports.COLORS = {
56
55
  Black = Color(1, 1, 1),
@@ -27,35 +27,36 @@ export declare enum ModCallbacksCustom {
27
27
  MC_POST_PROJECTILE_INIT_LATE = 18,
28
28
  MC_POST_NPC_INIT_LATE = 19,
29
29
  MC_POST_EFFECT_INIT_LATE = 20,
30
- MC_POST_PICKUP_COLLECT = 21,
31
- MC_PRE_ITEM_PICKUP = 22,
32
- MC_POST_ITEM_PICKUP = 23,
33
- MC_POST_PLAYER_CHANGE_TYPE = 24,
34
- MC_POST_PLAYER_CHANGE_HEALTH = 25,
35
- MC_POST_PLAYER_FATAL_DAMAGE = 26,
36
- MC_PRE_BERSERK_DEATH = 27,
37
- MC_PRE_CUSTOM_REVIVE = 28,
38
- MC_POST_CUSTOM_REVIVE = 29,
39
- MC_POST_FLIP = 30,
40
- MC_POST_FIRST_FLIP = 31,
41
- MC_POST_ESAU_JR = 32,
42
- MC_POST_FIRST_ESAU_JR = 33,
43
- MC_POST_TRANSFORMATION = 34,
44
- MC_POST_PURCHASE = 35,
45
- MC_POST_SACRIFICE = 36,
46
- MC_POST_CURSED_TELEPORT = 37,
47
- MC_POST_TRINKET_BREAK = 38,
48
- MC_POST_SLOT_INIT = 39,
49
- MC_POST_SLOT_UPDATE = 40,
50
- MC_POST_SLOT_RENDER = 41,
51
- MC_POST_SLOT_ANIMATION_CHANGED = 42,
52
- MC_POST_SLOT_DESTROYED = 43,
53
- MC_POST_GRID_ENTITY_INIT = 44,
54
- MC_POST_GRID_ENTITY_UPDATE = 45,
55
- MC_POST_GRID_ENTITY_REMOVE = 46,
56
- MC_POST_GRID_ENTITY_STATE_CHANGE = 47,
57
- MC_POST_GRID_ENTITY_BROKEN = 48,
58
- MC_POST_GRID_ENTITY_COLLISION = 49,
59
- MC_POST_BONE_SWING = 50,
60
- MC_POST_CUSTOM_DOOR_ENTER = 51
30
+ MC_POST_COLLECTIBLE_INIT_FIRST = 21,
31
+ MC_POST_PICKUP_COLLECT = 22,
32
+ MC_PRE_ITEM_PICKUP = 23,
33
+ MC_POST_ITEM_PICKUP = 24,
34
+ MC_POST_PLAYER_CHANGE_TYPE = 25,
35
+ MC_POST_PLAYER_CHANGE_HEALTH = 26,
36
+ MC_POST_PLAYER_FATAL_DAMAGE = 27,
37
+ MC_PRE_BERSERK_DEATH = 28,
38
+ MC_PRE_CUSTOM_REVIVE = 29,
39
+ MC_POST_CUSTOM_REVIVE = 30,
40
+ MC_POST_FLIP = 31,
41
+ MC_POST_FIRST_FLIP = 32,
42
+ MC_POST_ESAU_JR = 33,
43
+ MC_POST_FIRST_ESAU_JR = 34,
44
+ MC_POST_TRANSFORMATION = 35,
45
+ MC_POST_PURCHASE = 36,
46
+ MC_POST_SACRIFICE = 37,
47
+ MC_POST_CURSED_TELEPORT = 38,
48
+ MC_POST_TRINKET_BREAK = 39,
49
+ MC_POST_SLOT_INIT = 40,
50
+ MC_POST_SLOT_UPDATE = 41,
51
+ MC_POST_SLOT_RENDER = 42,
52
+ MC_POST_SLOT_ANIMATION_CHANGED = 43,
53
+ MC_POST_SLOT_DESTROYED = 44,
54
+ MC_POST_GRID_ENTITY_INIT = 45,
55
+ MC_POST_GRID_ENTITY_UPDATE = 46,
56
+ MC_POST_GRID_ENTITY_REMOVE = 47,
57
+ MC_POST_GRID_ENTITY_STATE_CHANGE = 48,
58
+ MC_POST_GRID_ENTITY_BROKEN = 49,
59
+ MC_POST_GRID_ENTITY_COLLISION = 50,
60
+ MC_POST_BONE_SWING = 51,
61
+ MC_POST_CUSTOM_DOOR_ENTER = 52
61
62
  }
@@ -43,66 +43,68 @@ ____exports.ModCallbacksCustom.MC_POST_NPC_INIT_LATE = 19
43
43
  ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_NPC_INIT_LATE] = "MC_POST_NPC_INIT_LATE"
44
44
  ____exports.ModCallbacksCustom.MC_POST_EFFECT_INIT_LATE = 20
45
45
  ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_EFFECT_INIT_LATE] = "MC_POST_EFFECT_INIT_LATE"
46
- ____exports.ModCallbacksCustom.MC_POST_PICKUP_COLLECT = 21
46
+ ____exports.ModCallbacksCustom.MC_POST_COLLECTIBLE_INIT_FIRST = 21
47
+ ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_COLLECTIBLE_INIT_FIRST] = "MC_POST_COLLECTIBLE_INIT_FIRST"
48
+ ____exports.ModCallbacksCustom.MC_POST_PICKUP_COLLECT = 22
47
49
  ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_PICKUP_COLLECT] = "MC_POST_PICKUP_COLLECT"
48
- ____exports.ModCallbacksCustom.MC_PRE_ITEM_PICKUP = 22
50
+ ____exports.ModCallbacksCustom.MC_PRE_ITEM_PICKUP = 23
49
51
  ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_PRE_ITEM_PICKUP] = "MC_PRE_ITEM_PICKUP"
50
- ____exports.ModCallbacksCustom.MC_POST_ITEM_PICKUP = 23
52
+ ____exports.ModCallbacksCustom.MC_POST_ITEM_PICKUP = 24
51
53
  ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_ITEM_PICKUP] = "MC_POST_ITEM_PICKUP"
52
- ____exports.ModCallbacksCustom.MC_POST_PLAYER_CHANGE_TYPE = 24
54
+ ____exports.ModCallbacksCustom.MC_POST_PLAYER_CHANGE_TYPE = 25
53
55
  ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_PLAYER_CHANGE_TYPE] = "MC_POST_PLAYER_CHANGE_TYPE"
54
- ____exports.ModCallbacksCustom.MC_POST_PLAYER_CHANGE_HEALTH = 25
56
+ ____exports.ModCallbacksCustom.MC_POST_PLAYER_CHANGE_HEALTH = 26
55
57
  ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_PLAYER_CHANGE_HEALTH] = "MC_POST_PLAYER_CHANGE_HEALTH"
56
- ____exports.ModCallbacksCustom.MC_POST_PLAYER_FATAL_DAMAGE = 26
58
+ ____exports.ModCallbacksCustom.MC_POST_PLAYER_FATAL_DAMAGE = 27
57
59
  ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_PLAYER_FATAL_DAMAGE] = "MC_POST_PLAYER_FATAL_DAMAGE"
58
- ____exports.ModCallbacksCustom.MC_PRE_BERSERK_DEATH = 27
60
+ ____exports.ModCallbacksCustom.MC_PRE_BERSERK_DEATH = 28
59
61
  ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_PRE_BERSERK_DEATH] = "MC_PRE_BERSERK_DEATH"
60
- ____exports.ModCallbacksCustom.MC_PRE_CUSTOM_REVIVE = 28
62
+ ____exports.ModCallbacksCustom.MC_PRE_CUSTOM_REVIVE = 29
61
63
  ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_PRE_CUSTOM_REVIVE] = "MC_PRE_CUSTOM_REVIVE"
62
- ____exports.ModCallbacksCustom.MC_POST_CUSTOM_REVIVE = 29
64
+ ____exports.ModCallbacksCustom.MC_POST_CUSTOM_REVIVE = 30
63
65
  ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_CUSTOM_REVIVE] = "MC_POST_CUSTOM_REVIVE"
64
- ____exports.ModCallbacksCustom.MC_POST_FLIP = 30
66
+ ____exports.ModCallbacksCustom.MC_POST_FLIP = 31
65
67
  ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_FLIP] = "MC_POST_FLIP"
66
- ____exports.ModCallbacksCustom.MC_POST_FIRST_FLIP = 31
68
+ ____exports.ModCallbacksCustom.MC_POST_FIRST_FLIP = 32
67
69
  ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_FIRST_FLIP] = "MC_POST_FIRST_FLIP"
68
- ____exports.ModCallbacksCustom.MC_POST_ESAU_JR = 32
70
+ ____exports.ModCallbacksCustom.MC_POST_ESAU_JR = 33
69
71
  ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_ESAU_JR] = "MC_POST_ESAU_JR"
70
- ____exports.ModCallbacksCustom.MC_POST_FIRST_ESAU_JR = 33
72
+ ____exports.ModCallbacksCustom.MC_POST_FIRST_ESAU_JR = 34
71
73
  ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_FIRST_ESAU_JR] = "MC_POST_FIRST_ESAU_JR"
72
- ____exports.ModCallbacksCustom.MC_POST_TRANSFORMATION = 34
74
+ ____exports.ModCallbacksCustom.MC_POST_TRANSFORMATION = 35
73
75
  ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_TRANSFORMATION] = "MC_POST_TRANSFORMATION"
74
- ____exports.ModCallbacksCustom.MC_POST_PURCHASE = 35
76
+ ____exports.ModCallbacksCustom.MC_POST_PURCHASE = 36
75
77
  ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_PURCHASE] = "MC_POST_PURCHASE"
76
- ____exports.ModCallbacksCustom.MC_POST_SACRIFICE = 36
78
+ ____exports.ModCallbacksCustom.MC_POST_SACRIFICE = 37
77
79
  ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_SACRIFICE] = "MC_POST_SACRIFICE"
78
- ____exports.ModCallbacksCustom.MC_POST_CURSED_TELEPORT = 37
80
+ ____exports.ModCallbacksCustom.MC_POST_CURSED_TELEPORT = 38
79
81
  ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_CURSED_TELEPORT] = "MC_POST_CURSED_TELEPORT"
80
- ____exports.ModCallbacksCustom.MC_POST_TRINKET_BREAK = 38
82
+ ____exports.ModCallbacksCustom.MC_POST_TRINKET_BREAK = 39
81
83
  ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_TRINKET_BREAK] = "MC_POST_TRINKET_BREAK"
82
- ____exports.ModCallbacksCustom.MC_POST_SLOT_INIT = 39
84
+ ____exports.ModCallbacksCustom.MC_POST_SLOT_INIT = 40
83
85
  ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_SLOT_INIT] = "MC_POST_SLOT_INIT"
84
- ____exports.ModCallbacksCustom.MC_POST_SLOT_UPDATE = 40
86
+ ____exports.ModCallbacksCustom.MC_POST_SLOT_UPDATE = 41
85
87
  ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_SLOT_UPDATE] = "MC_POST_SLOT_UPDATE"
86
- ____exports.ModCallbacksCustom.MC_POST_SLOT_RENDER = 41
88
+ ____exports.ModCallbacksCustom.MC_POST_SLOT_RENDER = 42
87
89
  ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_SLOT_RENDER] = "MC_POST_SLOT_RENDER"
88
- ____exports.ModCallbacksCustom.MC_POST_SLOT_ANIMATION_CHANGED = 42
90
+ ____exports.ModCallbacksCustom.MC_POST_SLOT_ANIMATION_CHANGED = 43
89
91
  ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_SLOT_ANIMATION_CHANGED] = "MC_POST_SLOT_ANIMATION_CHANGED"
90
- ____exports.ModCallbacksCustom.MC_POST_SLOT_DESTROYED = 43
92
+ ____exports.ModCallbacksCustom.MC_POST_SLOT_DESTROYED = 44
91
93
  ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_SLOT_DESTROYED] = "MC_POST_SLOT_DESTROYED"
92
- ____exports.ModCallbacksCustom.MC_POST_GRID_ENTITY_INIT = 44
94
+ ____exports.ModCallbacksCustom.MC_POST_GRID_ENTITY_INIT = 45
93
95
  ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_GRID_ENTITY_INIT] = "MC_POST_GRID_ENTITY_INIT"
94
- ____exports.ModCallbacksCustom.MC_POST_GRID_ENTITY_UPDATE = 45
96
+ ____exports.ModCallbacksCustom.MC_POST_GRID_ENTITY_UPDATE = 46
95
97
  ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_GRID_ENTITY_UPDATE] = "MC_POST_GRID_ENTITY_UPDATE"
96
- ____exports.ModCallbacksCustom.MC_POST_GRID_ENTITY_REMOVE = 46
98
+ ____exports.ModCallbacksCustom.MC_POST_GRID_ENTITY_REMOVE = 47
97
99
  ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_GRID_ENTITY_REMOVE] = "MC_POST_GRID_ENTITY_REMOVE"
98
- ____exports.ModCallbacksCustom.MC_POST_GRID_ENTITY_STATE_CHANGE = 47
100
+ ____exports.ModCallbacksCustom.MC_POST_GRID_ENTITY_STATE_CHANGE = 48
99
101
  ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_GRID_ENTITY_STATE_CHANGE] = "MC_POST_GRID_ENTITY_STATE_CHANGE"
100
- ____exports.ModCallbacksCustom.MC_POST_GRID_ENTITY_BROKEN = 48
102
+ ____exports.ModCallbacksCustom.MC_POST_GRID_ENTITY_BROKEN = 49
101
103
  ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_GRID_ENTITY_BROKEN] = "MC_POST_GRID_ENTITY_BROKEN"
102
- ____exports.ModCallbacksCustom.MC_POST_GRID_ENTITY_COLLISION = 49
104
+ ____exports.ModCallbacksCustom.MC_POST_GRID_ENTITY_COLLISION = 50
103
105
  ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_GRID_ENTITY_COLLISION] = "MC_POST_GRID_ENTITY_COLLISION"
104
- ____exports.ModCallbacksCustom.MC_POST_BONE_SWING = 50
106
+ ____exports.ModCallbacksCustom.MC_POST_BONE_SWING = 51
105
107
  ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_BONE_SWING] = "MC_POST_BONE_SWING"
106
- ____exports.ModCallbacksCustom.MC_POST_CUSTOM_DOOR_ENTER = 51
108
+ ____exports.ModCallbacksCustom.MC_POST_CUSTOM_DOOR_ENTER = 52
107
109
  ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_CUSTOM_DOOR_ENTER] = "MC_POST_CUSTOM_DOOR_ENTER"
108
110
  return ____exports
@@ -1,4 +1,3 @@
1
- --[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
2
1
  local ____lualib = require("lualib_bundle")
3
2
  local Set = ____lualib.Set
4
3
  local __TS__New = ____lualib.__TS__New
@@ -1,4 +1,3 @@
1
- --[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
2
1
  local ____lualib = require("lualib_bundle")
3
2
  local Set = ____lualib.Set
4
3
  local __TS__New = ____lualib.__TS__New
@@ -1,4 +1,3 @@
1
- --[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
2
1
  local ____lualib = require("lualib_bundle")
3
2
  local Set = ____lualib.Set
4
3
  local __TS__New = ____lualib.__TS__New
@@ -238,7 +237,7 @@ function spawnNormalEntityForJSONRoom(self, entityType, variant, subType, x, y,
238
237
  local roomType = room:GetType()
239
238
  local position = gridToPos(nil, x, y)
240
239
  local entity
241
- if entityType == EntityType.ENTITY_PICKUP and variant == PickupVariant.PICKUP_COLLECTIBLE then
240
+ if entityType == EntityType.ENTITY_PICKUP and variant == 100 then
242
241
  local options = roomType == RoomType.ROOM_ANGEL
243
242
  entity = spawnCollectible(
244
243
  nil,
@@ -1,4 +1,3 @@
1
- --[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
2
1
  local ____lualib = require("lualib_bundle")
3
2
  local Map = ____lualib.Map
4
3
  local __TS__New = ____lualib.__TS__New
@@ -1,4 +1,3 @@
1
- --[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
2
1
  local ____lualib = require("lualib_bundle")
3
2
  local Set = ____lualib.Set
4
3
  local __TS__New = ____lualib.__TS__New
@@ -1,4 +1,3 @@
1
- --[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
2
1
  local ____lualib = require("lualib_bundle")
3
2
  local Map = ____lualib.Map
4
3
  local __TS__StringSplit = ____lualib.__TS__StringSplit
@@ -373,7 +372,7 @@ function ____exports.cards(self)
373
372
  local position = gridToPos(nil, x, y)
374
373
  Isaac.Spawn(
375
374
  EntityType.ENTITY_PICKUP,
376
- PickupVariant.PICKUP_TAROTCARD,
375
+ 300,
377
376
  cardType,
378
377
  position,
379
378
  Vector.Zero,
@@ -655,7 +654,7 @@ function ____exports.pills(self)
655
654
  local position = gridToPos(nil, x, y)
656
655
  Isaac.Spawn(
657
656
  EntityType.ENTITY_PICKUP,
658
- PickupVariant.PICKUP_PILL,
657
+ 70,
659
658
  subType,
660
659
  position,
661
660
  Vector.Zero,
@@ -878,7 +877,7 @@ function ____exports.spawnGoldenTrinket(self, params)
878
877
  local centerPos = room:GetCenterPos()
879
878
  Isaac.Spawn(
880
879
  EntityType.ENTITY_PICKUP,
881
- PickupVariant.PICKUP_TRINKET,
880
+ 350,
882
881
  goldenTrinketType,
883
882
  centerPos,
884
883
  Vector.Zero,
@@ -1,4 +1,3 @@
1
- --[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
2
1
  local ____lualib = require("lualib_bundle")
3
2
  local Map = ____lualib.Map
4
3
  local __TS__New = ____lualib.__TS__New
@@ -1,4 +1,3 @@
1
- --[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
2
1
  local ____lualib = require("lualib_bundle")
3
2
  local Map = ____lualib.Map
4
3
  local __TS__New = ____lualib.__TS__New
@@ -24,11 +23,11 @@ local FEATURE_NAME = "get collectible item pool type"
24
23
  v = {run = {collectibleItemPoolTypeMap = __TS__New(Map)}}
25
24
  function ____exports.getCollectibleItemPoolTypeInit(self, mod)
26
25
  saveDataManager(nil, "getCollectibleItemPoolType", v)
27
- mod:AddCallback(ModCallbacks.MC_POST_PICKUP_INIT, postPickupInitCollectible, PickupVariant.PICKUP_COLLECTIBLE)
26
+ mod:AddCallback(ModCallbacks.MC_POST_PICKUP_INIT, postPickupInitCollectible, 100)
28
27
  end
29
28
  function ____exports.getCollectibleItemPoolType(self, collectible)
30
29
  errorIfFeaturesNotInitialized(nil, FEATURE_NAME)
31
- if collectible.Type ~= EntityType.ENTITY_PICKUP or collectible.Variant ~= PickupVariant.PICKUP_COLLECTIBLE then
30
+ if collectible.Type ~= EntityType.ENTITY_PICKUP or collectible.Variant ~= 100 then
32
31
  local entityID = getEntityID(nil, collectible)
33
32
  error("The \"getCollectibleItemPoolType\" function was given a non-collectible: " .. entityID)
34
33
  end
@@ -1,4 +1,3 @@
1
- --[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
2
1
  local ____lualib = require("lualib_bundle")
3
2
  local Set = ____lualib.Set
4
3
  local __TS__New = ____lualib.__TS__New
@@ -1,4 +1,3 @@
1
- --[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
2
1
  local ____lualib = require("lualib_bundle")
3
2
  local Set = ____lualib.Set
4
3
  local __TS__New = ____lualib.__TS__New
@@ -1,4 +1,3 @@
1
- --[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
2
1
  local ____lualib = require("lualib_bundle")
3
2
  local Map = ____lualib.Map
4
3
  local __TS__New = ____lualib.__TS__New
@@ -35,11 +34,11 @@ v = {room = {trackedCollectibles = __TS__New(Map)}}
35
34
  function ____exports.preventCollectibleRotateInit(self, mod)
36
35
  saveDataManager(nil, "preventCollectibleRotate", v)
37
36
  mod:AddCallback(ModCallbacks.MC_USE_CARD, useCardSoulOfIsaac, Card.CARD_SOUL_ISAAC)
38
- mod:AddCallback(ModCallbacks.MC_POST_PICKUP_UPDATE, postPickupUpdateCollectible, PickupVariant.PICKUP_COLLECTIBLE)
37
+ mod:AddCallback(ModCallbacks.MC_POST_PICKUP_UPDATE, postPickupUpdateCollectible, 100)
39
38
  end
40
39
  function ____exports.preventCollectibleRotate(self, collectible, collectibleType)
41
40
  errorIfFeaturesNotInitialized(nil, FEATURE_NAME)
42
- if collectible.Variant ~= PickupVariant.PICKUP_COLLECTIBLE then
41
+ if collectible.Variant ~= 100 then
43
42
  error("You cannot prevent the rotation for pickups of variant: " .. tostring(collectible.Variant))
44
43
  end
45
44
  local index = getMapIndex(nil, collectible)
@@ -1,4 +1,3 @@
1
- --[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
2
1
  local ____lualib = require("lualib_bundle")
3
2
  local __TS__ArrayPush = ____lualib.__TS__ArrayPush
4
3
  local __TS__ArrayForEach = ____lualib.__TS__ArrayForEach
@@ -1,4 +1,3 @@
1
- --[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
2
1
  local ____lualib = require("lualib_bundle")
3
2
  local Map = ____lualib.Map
4
3
  local __TS__ObjectKeys = ____lualib.__TS__ObjectKeys
@@ -1,4 +1,3 @@
1
- --[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
2
1
  local ____lualib = require("lualib_bundle")
3
2
  local __TS__StringTrim = ____lualib.__TS__StringTrim
4
3
  local ____exports = {}
@@ -1,4 +1,3 @@
1
- --[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
2
1
  local ____lualib = require("lualib_bundle")
3
2
  local Map = ____lualib.Map
4
3
  local ____exports = {}
@@ -1,4 +1,3 @@
1
- --[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
2
1
  local ____lualib = require("lualib_bundle")
3
2
  local Map = ____lualib.Map
4
3
  local __TS__New = ____lualib.__TS__New
@@ -1,4 +1,3 @@
1
- --[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
2
1
  local ____lualib = require("lualib_bundle")
3
2
  local Map = ____lualib.Map
4
3
  local __TS__InstanceOf = ____lualib.__TS__InstanceOf
@@ -1,4 +1,3 @@
1
- --[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
2
1
  local ____lualib = require("lualib_bundle")
3
2
  local Map = ____lualib.Map
4
3
  local __TS__ObjectKeys = ____lualib.__TS__ObjectKeys
@@ -1,4 +1,3 @@
1
- --[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
2
1
  local ____lualib = require("lualib_bundle")
3
2
  local __TS__ArrayPush = ____lualib.__TS__ArrayPush
4
3
  local __TS__ArrayFind = ____lualib.__TS__ArrayFind
@@ -1,4 +1,3 @@
1
- --[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
2
1
  local ____lualib = require("lualib_bundle")
3
2
  local Map = ____lualib.Map
4
3
  local __TS__New = ____lualib.__TS__New
@@ -1,4 +1,3 @@
1
- --[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
2
1
  local ____lualib = require("lualib_bundle")
3
2
  local __TS__ArrayEvery = ____lualib.__TS__ArrayEvery
4
3
  local Set = ____lualib.Set
@@ -1,4 +1,3 @@
1
- --[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
2
1
  local ____lualib = require("lualib_bundle")
3
2
  local Map = ____lualib.Map
4
3
  local __TS__New = ____lualib.__TS__New
@@ -1,4 +1,3 @@
1
- --[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
2
1
  local ____lualib = require("lualib_bundle")
3
2
  local Map = ____lualib.Map
4
3
  local __TS__New = ____lualib.__TS__New
@@ -1,4 +1,3 @@
1
- --[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
2
1
  local ____lualib = require("lualib_bundle")
3
2
  local Set = ____lualib.Set
4
3
  local __TS__New = ____lualib.__TS__New
@@ -22,8 +22,8 @@ export declare function getCollectibleGfxFilename(collectibleType: CollectibleTy
22
22
  /**
23
23
  * Mods often have to track variables relating to a collectible. Finding an index for these kinds of
24
24
  * data structures is difficult, since collectibles are respawned every time a player re-enters a
25
- * room, so the `PtrHash` will change. Instead, we use a 3-tuple of the room list index, the grid
26
- * index of the collectible in the room, and the collectible's InitSeed.
25
+ * room, so the `PtrHash` will change. Instead, we use a 4-tuple of the room list index, the grid
26
+ * index of the collectible in the room, the collectible's SubType, and the collectible's InitSeed.
27
27
  *
28
28
  * When collectibles are rolled (e.g. with a D6), their InitSeed changes. If you want to track
29
29
  * collectibles independently of any rerolls, then use the `PtrHash` as an index instead. (The
@@ -35,6 +35,9 @@ export declare function getCollectibleGfxFilename(collectibleType: CollectibleTy
35
35
  * - This index will fail in the case where the player uses Diplopia or a successful Crooked Penny
36
36
  * seven or more times in the same room, since that will cause two or more collectibles with the
37
37
  * same grid index and InitSeed to exist.
38
+ * - The sub-type is a necessary part of the collectible index because Tainted Isaac will
39
+ * continuously cause collectibles to morph into new sub-types with the same InitSeed. (For the
40
+ * purposes of this index, the "shifted" items are considered to be separate collectibles.)
38
41
  * - Using a collectible's position as part of the index is problematic, since players can push a
39
42
  * pedestal. (Even using the grid index does not solve this problem, since it is possible in certain
40
43
  * cases for collectibles to be spawned at a position that is not aligned with the grid, and the
@@ -43,9 +46,9 @@ export declare function getCollectibleGfxFilename(collectibleType: CollectibleTy
43
46
  * different InitSeeds, so this is not a problem for this indexing scheme.
44
47
  * - The indexing scheme used is different for collectibles that are inside of a Treasure Room, in
45
48
  * order to handle the case of the player seeing the same collectible again in a post-Ascent
46
- * Treasure Room. An 4-tuple of stage, stage type, grid index, and InitSeed is used in this case.
47
- * (Using the room list index or the room grid index is not suitable for this purpose, since both
48
- * of these values can change in the post-Ascent Treasure Room.) Even though there can be two
49
+ * Treasure Room. A 5-tuple of stage, stage type, grid index, SubType, and InitSeed is used in this
50
+ * case. (Using the room list index or the room grid index is not suitable for this purpose, since
51
+ * both of these values can change in the post-Ascent Treasure Room.) Even though there can be two
49
52
  * Treasure Rooms on an XL floor, both Treasure Rooms should not have collectibles with the same
50
53
  * InitSeed.
51
54
  */
@@ -23,7 +23,7 @@ local getRoomListIndex = ____roomData.getRoomListIndex
23
23
  local ____sprite = require("functions.sprite")
24
24
  local clearSprite = ____sprite.clearSprite
25
25
  function ____exports.setCollectibleSprite(self, collectible, pngPath)
26
- if collectible.Variant ~= PickupVariant.PICKUP_COLLECTIBLE then
26
+ if collectible.Variant ~= 100 then
27
27
  error("You cannot set a collectible sprite for pickups of variant: " .. tostring(collectible.Variant))
28
28
  end
29
29
  local sprite = collectible:GetSprite()
@@ -89,7 +89,7 @@ function ____exports.getCollectibleGfxFilename(self, collectibleType)
89
89
  return itemConfigItem.GfxFileName
90
90
  end
91
91
  function ____exports.getCollectibleIndex(self, collectible)
92
- if collectible.Variant ~= PickupVariant.PICKUP_COLLECTIBLE then
92
+ if collectible.Variant ~= 100 then
93
93
  error("You cannot get a collectible index for pickups of variant: " .. tostring(collectible.Variant))
94
94
  end
95
95
  local level = game:GetLevel()
@@ -100,9 +100,9 @@ function ____exports.getCollectibleIndex(self, collectible)
100
100
  local gridIndex = room:GetGridIndex(collectible.Position)
101
101
  local roomListIndex = getRoomListIndex(nil)
102
102
  if roomType == RoomType.ROOM_TREASURE then
103
- return (((((tostring(stage) .. ",") .. tostring(stageType)) .. ",") .. tostring(gridIndex)) .. ",") .. tostring(collectible.InitSeed)
103
+ return (((((((tostring(stage) .. ",") .. tostring(stageType)) .. ",") .. tostring(gridIndex)) .. ",") .. tostring(collectible.SubType)) .. ",") .. tostring(collectible.InitSeed)
104
104
  end
105
- return (((tostring(roomListIndex) .. ",") .. tostring(gridIndex)) .. ",") .. tostring(collectible.InitSeed)
105
+ return (((((tostring(roomListIndex) .. ",") .. tostring(gridIndex)) .. ",") .. tostring(collectible.SubType)) .. ",") .. tostring(collectible.InitSeed)
106
106
  end
107
107
  function ____exports.getCollectibleInitCharge(self, collectibleType)
108
108
  local itemConfigItem = itemConfig:GetCollectible(collectibleType)
@@ -137,7 +137,7 @@ function ____exports.getCollectibleName(self, collectibleType)
137
137
  return DEFAULT_COLLECTIBLE_NAME
138
138
  end
139
139
  function ____exports.getCollectiblePedestalType(self, collectible)
140
- if collectible.Variant ~= PickupVariant.PICKUP_COLLECTIBLE then
140
+ if collectible.Variant ~= 100 then
141
141
  error("You cannot get the pedestal type for pickups of variant: " .. tostring(collectible.Variant))
142
142
  end
143
143
  local sprite = collectible:GetSprite()
@@ -154,7 +154,7 @@ function ____exports.getCollectibles(self, matchingSubType)
154
154
  if matchingSubType == nil then
155
155
  matchingSubType = -1
156
156
  end
157
- return getPickups(nil, PickupVariant.PICKUP_COLLECTIBLE, matchingSubType)
157
+ return getPickups(nil, 100, matchingSubType)
158
158
  end
159
159
  function ____exports.getMaxCollectibleType(self)
160
160
  return itemConfig:GetCollectibles().Size - 1
@@ -164,7 +164,7 @@ function ____exports.isActiveCollectible(self, collectibleType)
164
164
  return itemType == ItemType.ITEM_ACTIVE
165
165
  end
166
166
  function ____exports.isGlitchedCollectible(self, pickup)
167
- return pickup.Variant == PickupVariant.PICKUP_COLLECTIBLE and pickup.SubType > GLITCHED_ITEM_THRESHOLD
167
+ return pickup.Variant == 100 and pickup.SubType > GLITCHED_ITEM_THRESHOLD
168
168
  end
169
169
  function ____exports.isPassiveCollectible(self, collectibleType)
170
170
  local itemType = ____exports.getCollectibleItemType(nil, collectibleType)
@@ -177,33 +177,33 @@ function ____exports.isSingleUseCollectible(self, collectibleType)
177
177
  return SINGLE_USE_ACTIVE_COLLECTIBLE_TYPES:has(collectibleType)
178
178
  end
179
179
  function ____exports.removeAllCollectibles(self, collectibleType, cap)
180
- return removeAllPickups(nil, PickupVariant.PICKUP_COLLECTIBLE, collectibleType, cap)
180
+ return removeAllPickups(nil, 100, collectibleType, cap)
181
181
  end
182
182
  function ____exports.removeCollectibleFromItemTracker(self, collectibleType)
183
183
  local collectibleName = ____exports.getCollectibleName(nil, collectibleType)
184
184
  Isaac.DebugString(((("Removing collectible " .. tostring(collectibleType)) .. " (") .. collectibleName) .. ") on player 0 (Player)")
185
185
  end
186
186
  function ____exports.removeCollectiblePickupDelay(self, collectible)
187
- if collectible.Variant ~= PickupVariant.PICKUP_COLLECTIBLE then
187
+ if collectible.Variant ~= 100 then
188
188
  error("You cannot remove pickup delay for pickups of variant: " .. tostring(collectible.Variant))
189
189
  end
190
190
  collectible.Wait = 0
191
191
  end
192
192
  function ____exports.setCollectibleBlind(self, collectible)
193
- if collectible.Variant ~= PickupVariant.PICKUP_COLLECTIBLE then
193
+ if collectible.Variant ~= 100 then
194
194
  error("You cannot set a collectible to be blind for pickups of variant: " .. tostring(collectible.Variant))
195
195
  end
196
196
  ____exports.setCollectibleSprite(nil, collectible, BLIND_ITEM_PNG_PATH)
197
197
  end
198
198
  function ____exports.setCollectibleEmpty(self, collectible)
199
- if collectible.Variant ~= PickupVariant.PICKUP_COLLECTIBLE then
199
+ if collectible.Variant ~= 100 then
200
200
  error("You cannot set a collectible to be empty for pickups of variant: " .. tostring(collectible.Variant))
201
201
  end
202
202
  collectible.SubType = CollectibleType.COLLECTIBLE_NULL
203
203
  ____exports.clearCollectibleSprite(nil, collectible)
204
204
  end
205
205
  function ____exports.setCollectibleSubType(self, collectible, newCollectibleType)
206
- if collectible.Variant ~= PickupVariant.PICKUP_COLLECTIBLE then
206
+ if collectible.Variant ~= 100 then
207
207
  error("You cannot set a collectible sub-type for pickups of variant: " .. tostring(collectible.Variant))
208
208
  end
209
209
  if newCollectibleType == CollectibleType.COLLECTIBLE_NULL then
@@ -212,7 +212,7 @@ function ____exports.setCollectibleSubType(self, collectible, newCollectibleType
212
212
  end
213
213
  collectible:Morph(
214
214
  EntityType.ENTITY_PICKUP,
215
- PickupVariant.PICKUP_COLLECTIBLE,
215
+ 100,
216
216
  newCollectibleType,
217
217
  true,
218
218
  true,
@@ -1,4 +1,3 @@
1
- --[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
2
1
  local ____lualib = require("lualib_bundle")
3
2
  local Set = ____lualib.Set
4
3
  local __TS__New = ____lualib.__TS__New
@@ -1,4 +1,3 @@
1
- --[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
2
1
  local ____lualib = require("lualib_bundle")
3
2
  local Map = ____lualib.Map
4
3
  local __TS__New = ____lualib.__TS__New
@@ -1,4 +1,3 @@
1
- --[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
2
1
  local ____lualib = require("lualib_bundle")
3
2
  local Set = ____lualib.Set
4
3
  local __TS__New = ____lualib.__TS__New
@@ -1,4 +1,3 @@
1
- --[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
2
1
  local ____lualib = require("lualib_bundle")
3
2
  local Set = ____lualib.Set
4
3
  local __TS__New = ____lualib.__TS__New
@@ -1,4 +1,3 @@
1
- --[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
2
1
  local ____lualib = require("lualib_bundle")
3
2
  local __TS__ArrayPush = ____lualib.__TS__ArrayPush
4
3
  local ____exports = {}
@@ -1,4 +1,3 @@
1
- --[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
2
1
  local ____lualib = require("lualib_bundle")
3
2
  local __TS__ArrayFilter = ____lualib.__TS__ArrayFilter
4
3
  local __TS__ArrayPush = ____lualib.__TS__ArrayPush
@@ -1,4 +1,3 @@
1
- --[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
2
1
  local ____lualib = require("lualib_bundle")
3
2
  local Set = ____lualib.Set
4
3
  local __TS__New = ____lualib.__TS__New
@@ -18,7 +17,7 @@ local FLYING_CHARACTERS = __TS__New(Set, {
18
17
  PlayerType.PLAYER_THESOUL_B
19
18
  })
20
19
  local FLYING_TRINKETS = __TS__New(Set, {TrinketType.TRINKET_BAT_WING, TrinketType.TRINKET_AZAZELS_STUMP})
21
- local FLYING_NULL_ITEMS = {NullItemID.ID_REVERSE_SUN, NullItemID.ID_SPIRIT_SHACKLES_SOUL}
20
+ local FLYING_NULL_ITEMS = {NullItemID.ID_REVERSE_SUN, NullItemID.ID_SPIRIT_SHACKLES_SOUL, NullItemID.ID_LOST_CURSE}
22
21
  function ____exports.getFlyingCollectibles(self, pruneConditionalItems)
23
22
  local collectiblesWithFlyingCacheFlag = getCollectiblesForCacheFlag(nil, CacheFlag.CACHE_FLYING)
24
23
  local collectiblesWithAllCacheFlag = getCollectiblesForCacheFlag(nil, CacheFlag.CACHE_ALL)
@@ -1,4 +1,3 @@
1
- --[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
2
1
  local ____lualib = require("lualib_bundle")
3
2
  local Set = ____lualib.Set
4
3
  local __TS__New = ____lualib.__TS__New
@@ -1,4 +1,3 @@
1
- --[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
2
1
  local ____lualib = require("lualib_bundle")
3
2
  local Set = ____lualib.Set
4
3
  local __TS__New = ____lualib.__TS__New
@@ -1,4 +1,3 @@
1
- --[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
2
1
  local ____lualib = require("lualib_bundle")
3
2
  local Set = ____lualib.Set
4
3
  local __TS__New = ____lualib.__TS__New