isaacscript-common 1.2.161 → 1.2.164

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (79) hide show
  1. package/dist/callbacks/customRevive.lua +2 -2
  2. package/dist/callbacks/itemPickup.lua +4 -4
  3. package/dist/callbacks/postCustomDoorEnter.d.ts +1 -1
  4. package/dist/callbacks/postCustomDoorEnter.lua +2 -2
  5. package/dist/callbacks/postGridEntityCollision.lua +2 -2
  6. package/dist/callbacks/postPlayerChangeHealth.lua +6 -6
  7. package/dist/callbacks/postPlayerChangeType.lua +4 -4
  8. package/dist/callbacks/postPurchase.lua +4 -4
  9. package/dist/callbacks/postSlotRender.lua +2 -2
  10. package/dist/callbacks/postTransformation.lua +4 -4
  11. package/dist/callbacks/postTrinketBreak.lua +4 -4
  12. package/dist/callbacks/preBerserkDeath.lua +2 -2
  13. package/dist/callbacks/subscriptions/postPlayerChangeHealth.d.ts +1 -1
  14. package/dist/classes/DefaultMap.d.ts +74 -0
  15. package/dist/classes/DefaultMap.lua +85 -0
  16. package/dist/classes/ModUpgraded.d.ts +19 -0
  17. package/dist/classes/ModUpgraded.lua +73 -0
  18. package/dist/enums/CardType.d.ts +40 -0
  19. package/dist/enums/CardType.lua +20 -0
  20. package/dist/enums/CollectiblePedestalType.d.ts +38 -0
  21. package/dist/enums/CollectiblePedestalType.lua +36 -0
  22. package/dist/enums/HealthType.d.ts +16 -0
  23. package/dist/enums/HealthType.lua +22 -0
  24. package/dist/enums/ModCallbacksCustom.d.ts +61 -0
  25. package/dist/enums/ModCallbacksCustom.lua +108 -0
  26. package/dist/enums/PillEffectClass.d.ts +17 -0
  27. package/dist/enums/PillEffectClass.lua +16 -0
  28. package/dist/enums/PillEffectType.d.ts +16 -0
  29. package/dist/enums/PillEffectType.lua +14 -0
  30. package/dist/enums/PocketItemType.d.ts +8 -0
  31. package/dist/enums/PocketItemType.lua +16 -0
  32. package/dist/enums/private/SaveDataKeys.d.ts +6 -0
  33. package/dist/enums/private/SaveDataKeys.lua +8 -0
  34. package/dist/enums/private/SerializationBrand.d.ts +15 -0
  35. package/dist/enums/private/SerializationBrand.lua +24 -0
  36. package/dist/features/deployJSONRoom.lua +2 -2
  37. package/dist/features/extraConsoleCommands/commands.lua +2 -2
  38. package/dist/features/isPonyActive.lua +2 -2
  39. package/dist/features/playerInventory.lua +4 -4
  40. package/dist/features/preventCollectibleRotate.lua +4 -2
  41. package/dist/features/saveDataManager/main.lua +4 -4
  42. package/dist/features/saveDataManager/merge.lua +3 -3
  43. package/dist/functions/cards.d.ts +1 -1
  44. package/dist/functions/cards.lua +2 -2
  45. package/dist/functions/collectibles.d.ts +1 -1
  46. package/dist/functions/deepCopy.lua +4 -4
  47. package/dist/functions/deepCopyTests.lua +2 -2
  48. package/dist/functions/gridEntity.lua +1 -4
  49. package/dist/functions/map.d.ts +1 -1
  50. package/dist/functions/pills.d.ts +2 -2
  51. package/dist/functions/player.d.ts +1 -1
  52. package/dist/functions/player.lua +2 -2
  53. package/dist/functions/playerDataStructures.d.ts +1 -1
  54. package/dist/functions/playerHealth.d.ts +1 -1
  55. package/dist/functions/playerHealth.lua +1 -1
  56. package/dist/functions/pocketItems.lua +1 -1
  57. package/dist/functions/string.d.ts +1 -0
  58. package/dist/functions/string.lua +6 -0
  59. package/dist/functions/transformations.lua +2 -2
  60. package/dist/index.d.ts +10 -8
  61. package/dist/index.lua +73 -57
  62. package/dist/objects/callbackRegisterFunctions.d.ts +1 -1
  63. package/dist/objects/callbackRegisterFunctions.lua +1 -1
  64. package/dist/objects/cardTypes.d.ts +1 -1
  65. package/dist/objects/cardTypes.lua +1 -1
  66. package/dist/objects/directionNames.d.ts +4 -0
  67. package/dist/objects/directionNames.lua +10 -0
  68. package/dist/objects/pillEffectClasses.d.ts +1 -1
  69. package/dist/objects/pillEffectClasses.lua +1 -1
  70. package/dist/objects/pillEffectTypes.d.ts +1 -1
  71. package/dist/objects/pillEffectTypes.lua +1 -1
  72. package/dist/types/AddCallbackParametersCustom.d.ts +1 -1
  73. package/dist/types/AddCallbackParametersCustom.lua +1 -1
  74. package/dist/types/PocketItemDescription.d.ts +1 -1
  75. package/dist/types/private/SaveData.d.ts +0 -6
  76. package/dist/types/private/SaveData.lua +0 -5
  77. package/dist/upgradeMod.d.ts +1 -1
  78. package/dist/upgradeMod.lua +2 -2
  79. package/package.json +1 -1
@@ -0,0 +1,22 @@
1
+ --[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
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+ local ____exports = {}
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+ ____exports.HealthType = HealthType or ({})
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+ ____exports.HealthType.RED = 0
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+ ____exports.HealthType[____exports.HealthType.RED] = "RED"
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+ ____exports.HealthType.SOUL = 1
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+ ____exports.HealthType[____exports.HealthType.SOUL] = "SOUL"
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+ ____exports.HealthType.ETERNAL = 2
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+ ____exports.HealthType[____exports.HealthType.ETERNAL] = "ETERNAL"
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+ ____exports.HealthType.BLACK = 3
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+ ____exports.HealthType[____exports.HealthType.BLACK] = "BLACK"
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+ ____exports.HealthType.GOLDEN = 4
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+ ____exports.HealthType[____exports.HealthType.GOLDEN] = "GOLDEN"
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+ ____exports.HealthType.BONE = 5
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+ ____exports.HealthType[____exports.HealthType.BONE] = "BONE"
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+ ____exports.HealthType.ROTTEN = 6
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+ ____exports.HealthType[____exports.HealthType.ROTTEN] = "ROTTEN"
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+ ____exports.HealthType.BROKEN = 7
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+ ____exports.HealthType[____exports.HealthType.BROKEN] = "BROKEN"
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+ ____exports.HealthType.MAX_HEARTS = 8
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+ ____exports.HealthType[____exports.HealthType.MAX_HEARTS] = "MAX_HEARTS"
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+ return ____exports
@@ -0,0 +1,61 @@
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+ /**
2
+ * These are the custom callbacks available for use once the mod object has been upgraded.
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+ * Also see the [[`upgradeMod`]] function.
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+ *
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+ * For a better listing of all custom callbacks, check out the
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+ * [Function Signatures](https://isaacscript.github.io/docs/function-signatures#custom-callbacks).
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+ */
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+ export declare enum ModCallbacksCustom {
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+ MC_POST_GAME_STARTED_REORDERED = 0,
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+ MC_POST_NEW_LEVEL_REORDERED = 1,
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+ MC_POST_NEW_ROOM_REORDERED = 2,
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+ MC_POST_PLAYER_INIT_REORDERED = 3,
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+ MC_POST_PEFFECT_UPDATE_REORDERED = 4,
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+ MC_POST_PLAYER_UPDATE_REORDERED = 5,
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+ MC_POST_PLAYER_RENDER_REORDERED = 6,
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+ MC_POST_NEW_ROOM_EARLY = 7,
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+ MC_PRE_NEW_LEVEL = 8,
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+ MC_ROOM_CLEAR_CHANGE = 9,
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+ MC_POST_PLAYER_INIT_LATE = 10,
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+ MC_POST_TEAR_INIT_LATE = 11,
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+ MC_POST_TEAR_INIT_VERY_LATE = 12,
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+ MC_POST_FAMILIAR_INIT_LATE = 13,
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+ MC_POST_BOMB_INIT_LATE = 14,
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+ MC_POST_PICKUP_INIT_LATE = 15,
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+ MC_POST_LASER_INIT_LATE = 16,
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+ MC_POST_KNIFE_INIT_LATE = 17,
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+ MC_POST_PROJECTILE_INIT_LATE = 18,
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+ MC_POST_NPC_INIT_LATE = 19,
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+ MC_POST_EFFECT_INIT_LATE = 20,
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+ MC_POST_PICKUP_COLLECT = 21,
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+ MC_PRE_ITEM_PICKUP = 22,
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+ MC_POST_ITEM_PICKUP = 23,
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+ MC_POST_PLAYER_CHANGE_TYPE = 24,
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+ MC_POST_PLAYER_CHANGE_HEALTH = 25,
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+ MC_POST_PLAYER_FATAL_DAMAGE = 26,
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+ MC_PRE_BERSERK_DEATH = 27,
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+ MC_PRE_CUSTOM_REVIVE = 28,
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+ MC_POST_CUSTOM_REVIVE = 29,
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+ MC_POST_FLIP = 30,
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+ MC_POST_FIRST_FLIP = 31,
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+ MC_POST_ESAU_JR = 32,
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+ MC_POST_FIRST_ESAU_JR = 33,
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+ MC_POST_TRANSFORMATION = 34,
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+ MC_POST_PURCHASE = 35,
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+ MC_POST_SACRIFICE = 36,
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+ MC_POST_CURSED_TELEPORT = 37,
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+ MC_POST_TRINKET_BREAK = 38,
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+ MC_POST_SLOT_INIT = 39,
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+ MC_POST_SLOT_UPDATE = 40,
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+ MC_POST_SLOT_RENDER = 41,
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+ MC_POST_SLOT_ANIMATION_CHANGED = 42,
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+ MC_POST_SLOT_DESTROYED = 43,
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+ MC_POST_GRID_ENTITY_INIT = 44,
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+ MC_POST_GRID_ENTITY_UPDATE = 45,
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+ MC_POST_GRID_ENTITY_REMOVE = 46,
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+ MC_POST_GRID_ENTITY_STATE_CHANGE = 47,
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+ MC_POST_GRID_ENTITY_BROKEN = 48,
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+ MC_POST_GRID_ENTITY_COLLISION = 49,
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+ MC_POST_BONE_SWING = 50,
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+ MC_POST_CUSTOM_DOOR_ENTER = 51
61
+ }
@@ -0,0 +1,108 @@
1
+ --[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
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+ local ____exports = {}
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+ ____exports.ModCallbacksCustom = ModCallbacksCustom or ({})
4
+ ____exports.ModCallbacksCustom.MC_POST_GAME_STARTED_REORDERED = 0
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+ ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_GAME_STARTED_REORDERED] = "MC_POST_GAME_STARTED_REORDERED"
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+ ____exports.ModCallbacksCustom.MC_POST_NEW_LEVEL_REORDERED = 1
7
+ ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_NEW_LEVEL_REORDERED] = "MC_POST_NEW_LEVEL_REORDERED"
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+ ____exports.ModCallbacksCustom.MC_POST_NEW_ROOM_REORDERED = 2
9
+ ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_NEW_ROOM_REORDERED] = "MC_POST_NEW_ROOM_REORDERED"
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+ ____exports.ModCallbacksCustom.MC_POST_PLAYER_INIT_REORDERED = 3
11
+ ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_PLAYER_INIT_REORDERED] = "MC_POST_PLAYER_INIT_REORDERED"
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+ ____exports.ModCallbacksCustom.MC_POST_PEFFECT_UPDATE_REORDERED = 4
13
+ ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_PEFFECT_UPDATE_REORDERED] = "MC_POST_PEFFECT_UPDATE_REORDERED"
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+ ____exports.ModCallbacksCustom.MC_POST_PLAYER_UPDATE_REORDERED = 5
15
+ ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_PLAYER_UPDATE_REORDERED] = "MC_POST_PLAYER_UPDATE_REORDERED"
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+ ____exports.ModCallbacksCustom.MC_POST_PLAYER_RENDER_REORDERED = 6
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+ ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_PLAYER_RENDER_REORDERED] = "MC_POST_PLAYER_RENDER_REORDERED"
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+ ____exports.ModCallbacksCustom.MC_POST_NEW_ROOM_EARLY = 7
19
+ ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_NEW_ROOM_EARLY] = "MC_POST_NEW_ROOM_EARLY"
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+ ____exports.ModCallbacksCustom.MC_PRE_NEW_LEVEL = 8
21
+ ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_PRE_NEW_LEVEL] = "MC_PRE_NEW_LEVEL"
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+ ____exports.ModCallbacksCustom.MC_ROOM_CLEAR_CHANGE = 9
23
+ ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_ROOM_CLEAR_CHANGE] = "MC_ROOM_CLEAR_CHANGE"
24
+ ____exports.ModCallbacksCustom.MC_POST_PLAYER_INIT_LATE = 10
25
+ ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_PLAYER_INIT_LATE] = "MC_POST_PLAYER_INIT_LATE"
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+ ____exports.ModCallbacksCustom.MC_POST_TEAR_INIT_LATE = 11
27
+ ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_TEAR_INIT_LATE] = "MC_POST_TEAR_INIT_LATE"
28
+ ____exports.ModCallbacksCustom.MC_POST_TEAR_INIT_VERY_LATE = 12
29
+ ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_TEAR_INIT_VERY_LATE] = "MC_POST_TEAR_INIT_VERY_LATE"
30
+ ____exports.ModCallbacksCustom.MC_POST_FAMILIAR_INIT_LATE = 13
31
+ ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_FAMILIAR_INIT_LATE] = "MC_POST_FAMILIAR_INIT_LATE"
32
+ ____exports.ModCallbacksCustom.MC_POST_BOMB_INIT_LATE = 14
33
+ ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_BOMB_INIT_LATE] = "MC_POST_BOMB_INIT_LATE"
34
+ ____exports.ModCallbacksCustom.MC_POST_PICKUP_INIT_LATE = 15
35
+ ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_PICKUP_INIT_LATE] = "MC_POST_PICKUP_INIT_LATE"
36
+ ____exports.ModCallbacksCustom.MC_POST_LASER_INIT_LATE = 16
37
+ ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_LASER_INIT_LATE] = "MC_POST_LASER_INIT_LATE"
38
+ ____exports.ModCallbacksCustom.MC_POST_KNIFE_INIT_LATE = 17
39
+ ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_KNIFE_INIT_LATE] = "MC_POST_KNIFE_INIT_LATE"
40
+ ____exports.ModCallbacksCustom.MC_POST_PROJECTILE_INIT_LATE = 18
41
+ ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_PROJECTILE_INIT_LATE] = "MC_POST_PROJECTILE_INIT_LATE"
42
+ ____exports.ModCallbacksCustom.MC_POST_NPC_INIT_LATE = 19
43
+ ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_NPC_INIT_LATE] = "MC_POST_NPC_INIT_LATE"
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+ ____exports.ModCallbacksCustom.MC_POST_EFFECT_INIT_LATE = 20
45
+ ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_EFFECT_INIT_LATE] = "MC_POST_EFFECT_INIT_LATE"
46
+ ____exports.ModCallbacksCustom.MC_POST_PICKUP_COLLECT = 21
47
+ ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_PICKUP_COLLECT] = "MC_POST_PICKUP_COLLECT"
48
+ ____exports.ModCallbacksCustom.MC_PRE_ITEM_PICKUP = 22
49
+ ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_PRE_ITEM_PICKUP] = "MC_PRE_ITEM_PICKUP"
50
+ ____exports.ModCallbacksCustom.MC_POST_ITEM_PICKUP = 23
51
+ ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_ITEM_PICKUP] = "MC_POST_ITEM_PICKUP"
52
+ ____exports.ModCallbacksCustom.MC_POST_PLAYER_CHANGE_TYPE = 24
53
+ ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_PLAYER_CHANGE_TYPE] = "MC_POST_PLAYER_CHANGE_TYPE"
54
+ ____exports.ModCallbacksCustom.MC_POST_PLAYER_CHANGE_HEALTH = 25
55
+ ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_PLAYER_CHANGE_HEALTH] = "MC_POST_PLAYER_CHANGE_HEALTH"
56
+ ____exports.ModCallbacksCustom.MC_POST_PLAYER_FATAL_DAMAGE = 26
57
+ ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_PLAYER_FATAL_DAMAGE] = "MC_POST_PLAYER_FATAL_DAMAGE"
58
+ ____exports.ModCallbacksCustom.MC_PRE_BERSERK_DEATH = 27
59
+ ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_PRE_BERSERK_DEATH] = "MC_PRE_BERSERK_DEATH"
60
+ ____exports.ModCallbacksCustom.MC_PRE_CUSTOM_REVIVE = 28
61
+ ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_PRE_CUSTOM_REVIVE] = "MC_PRE_CUSTOM_REVIVE"
62
+ ____exports.ModCallbacksCustom.MC_POST_CUSTOM_REVIVE = 29
63
+ ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_CUSTOM_REVIVE] = "MC_POST_CUSTOM_REVIVE"
64
+ ____exports.ModCallbacksCustom.MC_POST_FLIP = 30
65
+ ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_FLIP] = "MC_POST_FLIP"
66
+ ____exports.ModCallbacksCustom.MC_POST_FIRST_FLIP = 31
67
+ ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_FIRST_FLIP] = "MC_POST_FIRST_FLIP"
68
+ ____exports.ModCallbacksCustom.MC_POST_ESAU_JR = 32
69
+ ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_ESAU_JR] = "MC_POST_ESAU_JR"
70
+ ____exports.ModCallbacksCustom.MC_POST_FIRST_ESAU_JR = 33
71
+ ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_FIRST_ESAU_JR] = "MC_POST_FIRST_ESAU_JR"
72
+ ____exports.ModCallbacksCustom.MC_POST_TRANSFORMATION = 34
73
+ ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_TRANSFORMATION] = "MC_POST_TRANSFORMATION"
74
+ ____exports.ModCallbacksCustom.MC_POST_PURCHASE = 35
75
+ ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_PURCHASE] = "MC_POST_PURCHASE"
76
+ ____exports.ModCallbacksCustom.MC_POST_SACRIFICE = 36
77
+ ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_SACRIFICE] = "MC_POST_SACRIFICE"
78
+ ____exports.ModCallbacksCustom.MC_POST_CURSED_TELEPORT = 37
79
+ ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_CURSED_TELEPORT] = "MC_POST_CURSED_TELEPORT"
80
+ ____exports.ModCallbacksCustom.MC_POST_TRINKET_BREAK = 38
81
+ ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_TRINKET_BREAK] = "MC_POST_TRINKET_BREAK"
82
+ ____exports.ModCallbacksCustom.MC_POST_SLOT_INIT = 39
83
+ ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_SLOT_INIT] = "MC_POST_SLOT_INIT"
84
+ ____exports.ModCallbacksCustom.MC_POST_SLOT_UPDATE = 40
85
+ ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_SLOT_UPDATE] = "MC_POST_SLOT_UPDATE"
86
+ ____exports.ModCallbacksCustom.MC_POST_SLOT_RENDER = 41
87
+ ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_SLOT_RENDER] = "MC_POST_SLOT_RENDER"
88
+ ____exports.ModCallbacksCustom.MC_POST_SLOT_ANIMATION_CHANGED = 42
89
+ ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_SLOT_ANIMATION_CHANGED] = "MC_POST_SLOT_ANIMATION_CHANGED"
90
+ ____exports.ModCallbacksCustom.MC_POST_SLOT_DESTROYED = 43
91
+ ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_SLOT_DESTROYED] = "MC_POST_SLOT_DESTROYED"
92
+ ____exports.ModCallbacksCustom.MC_POST_GRID_ENTITY_INIT = 44
93
+ ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_GRID_ENTITY_INIT] = "MC_POST_GRID_ENTITY_INIT"
94
+ ____exports.ModCallbacksCustom.MC_POST_GRID_ENTITY_UPDATE = 45
95
+ ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_GRID_ENTITY_UPDATE] = "MC_POST_GRID_ENTITY_UPDATE"
96
+ ____exports.ModCallbacksCustom.MC_POST_GRID_ENTITY_REMOVE = 46
97
+ ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_GRID_ENTITY_REMOVE] = "MC_POST_GRID_ENTITY_REMOVE"
98
+ ____exports.ModCallbacksCustom.MC_POST_GRID_ENTITY_STATE_CHANGE = 47
99
+ ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_GRID_ENTITY_STATE_CHANGE] = "MC_POST_GRID_ENTITY_STATE_CHANGE"
100
+ ____exports.ModCallbacksCustom.MC_POST_GRID_ENTITY_BROKEN = 48
101
+ ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_GRID_ENTITY_BROKEN] = "MC_POST_GRID_ENTITY_BROKEN"
102
+ ____exports.ModCallbacksCustom.MC_POST_GRID_ENTITY_COLLISION = 49
103
+ ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_GRID_ENTITY_COLLISION] = "MC_POST_GRID_ENTITY_COLLISION"
104
+ ____exports.ModCallbacksCustom.MC_POST_BONE_SWING = 50
105
+ ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_BONE_SWING] = "MC_POST_BONE_SWING"
106
+ ____exports.ModCallbacksCustom.MC_POST_CUSTOM_DOOR_ENTER = 51
107
+ ____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_CUSTOM_DOOR_ENTER] = "MC_POST_CUSTOM_DOOR_ENTER"
108
+ return ____exports
@@ -0,0 +1,17 @@
1
+ /**
2
+ * Equal to the number in the "class" tag in the "pocketitems.xml" file. The "+" or "-" part of the
3
+ * tag is contained within the `PillEffectType` enum.
4
+ */
5
+ export declare enum PillEffectClass {
6
+ /** No valid pill will have this type. */
7
+ NULL = 0,
8
+ JOKE = 1,
9
+ MINOR = 2,
10
+ MEDIUM = 3,
11
+ MAJOR = 4,
12
+ /**
13
+ * This is not a real `PillEffectClass`. Due to limitations in the API, getting the real class of
14
+ * modded pill effects is not possible, so this value is returned instead.
15
+ */
16
+ MODDED = 5
17
+ }
@@ -0,0 +1,16 @@
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+ --[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
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+ local ____exports = {}
3
+ ____exports.PillEffectClass = PillEffectClass or ({})
4
+ ____exports.PillEffectClass.NULL = 0
5
+ ____exports.PillEffectClass[____exports.PillEffectClass.NULL] = "NULL"
6
+ ____exports.PillEffectClass.JOKE = 1
7
+ ____exports.PillEffectClass[____exports.PillEffectClass.JOKE] = "JOKE"
8
+ ____exports.PillEffectClass.MINOR = 2
9
+ ____exports.PillEffectClass[____exports.PillEffectClass.MINOR] = "MINOR"
10
+ ____exports.PillEffectClass.MEDIUM = 3
11
+ ____exports.PillEffectClass[____exports.PillEffectClass.MEDIUM] = "MEDIUM"
12
+ ____exports.PillEffectClass.MAJOR = 4
13
+ ____exports.PillEffectClass[____exports.PillEffectClass.MAJOR] = "MAJOR"
14
+ ____exports.PillEffectClass.MODDED = 5
15
+ ____exports.PillEffectClass[____exports.PillEffectClass.MODDED] = "MODDED"
16
+ return ____exports
@@ -0,0 +1,16 @@
1
+ /**
2
+ * Equal to the suffix of the "class" tag in the "pocketitems.xml" file. "+" is equal to `POSITIVE`,
3
+ * "-" is equal to `NEGATIVE`, and no suffix is equal to `NEUTRAL`.
4
+ */
5
+ export declare enum PillEffectType {
6
+ /** No valid pill will have this type. */
7
+ NULL = 0,
8
+ POSITIVE = 1,
9
+ NEGATIVE = 2,
10
+ NEUTRAL = 3,
11
+ /**
12
+ * This is not a real `PillEffectType`. Due to limitations in the API, getting the real type of
13
+ * modded pill effects is not possible, so this value is returned instead.
14
+ */
15
+ MODDED = 4
16
+ }
@@ -0,0 +1,14 @@
1
+ --[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
2
+ local ____exports = {}
3
+ ____exports.PillEffectType = PillEffectType or ({})
4
+ ____exports.PillEffectType.NULL = 0
5
+ ____exports.PillEffectType[____exports.PillEffectType.NULL] = "NULL"
6
+ ____exports.PillEffectType.POSITIVE = 1
7
+ ____exports.PillEffectType[____exports.PillEffectType.POSITIVE] = "POSITIVE"
8
+ ____exports.PillEffectType.NEGATIVE = 2
9
+ ____exports.PillEffectType[____exports.PillEffectType.NEGATIVE] = "NEGATIVE"
10
+ ____exports.PillEffectType.NEUTRAL = 3
11
+ ____exports.PillEffectType[____exports.PillEffectType.NEUTRAL] = "NEUTRAL"
12
+ ____exports.PillEffectType.MODDED = 4
13
+ ____exports.PillEffectType[____exports.PillEffectType.MODDED] = "MODDED"
14
+ return ____exports
@@ -0,0 +1,8 @@
1
+ export declare enum PocketItemType {
2
+ EMPTY = 0,
3
+ CARD = 1,
4
+ PILL = 2,
5
+ ACTIVE_ITEM = 3,
6
+ DICE_BAG_DICE = 4,
7
+ UNDETERMINABLE = 5
8
+ }
@@ -0,0 +1,16 @@
1
+ --[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
2
+ local ____exports = {}
3
+ ____exports.PocketItemType = PocketItemType or ({})
4
+ ____exports.PocketItemType.EMPTY = 0
5
+ ____exports.PocketItemType[____exports.PocketItemType.EMPTY] = "EMPTY"
6
+ ____exports.PocketItemType.CARD = 1
7
+ ____exports.PocketItemType[____exports.PocketItemType.CARD] = "CARD"
8
+ ____exports.PocketItemType.PILL = 2
9
+ ____exports.PocketItemType[____exports.PocketItemType.PILL] = "PILL"
10
+ ____exports.PocketItemType.ACTIVE_ITEM = 3
11
+ ____exports.PocketItemType[____exports.PocketItemType.ACTIVE_ITEM] = "ACTIVE_ITEM"
12
+ ____exports.PocketItemType.DICE_BAG_DICE = 4
13
+ ____exports.PocketItemType[____exports.PocketItemType.DICE_BAG_DICE] = "DICE_BAG_DICE"
14
+ ____exports.PocketItemType.UNDETERMINABLE = 5
15
+ ____exports.PocketItemType[____exports.PocketItemType.UNDETERMINABLE] = "UNDETERMINABLE"
16
+ return ____exports
@@ -0,0 +1,6 @@
1
+ export declare enum SaveDataKeys {
2
+ Persistent = "persistent",
3
+ Run = "run",
4
+ Level = "level",
5
+ Room = "room"
6
+ }
@@ -0,0 +1,8 @@
1
+ --[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
2
+ local ____exports = {}
3
+ ____exports.SaveDataKeys = SaveDataKeys or ({})
4
+ ____exports.SaveDataKeys.Persistent = "persistent"
5
+ ____exports.SaveDataKeys.Run = "run"
6
+ ____exports.SaveDataKeys.Level = "level"
7
+ ____exports.SaveDataKeys.Room = "room"
8
+ return ____exports
@@ -0,0 +1,15 @@
1
+ /// <reference types="typescript-to-lua/language-extensions" />
2
+ export declare enum SerializationBrand {
3
+ DEFAULT_MAP = "__TSTL_DEFAULT_MAP",
4
+ /**
5
+ * This is set to the value that represents the default value (instead of an empty string like the
6
+ * other brands are).
7
+ */
8
+ DEFAULT_MAP_VALUE = "__TSTL_DEFAULT_MAP_VALUE",
9
+ MAP = "__TSTL_MAP",
10
+ SET = "__TSTL_SET",
11
+ CLASS = "__TSTL_CLASS",
12
+ OBJECT_WITH_NUMBER_KEYS = "__TSTL_OBJECT_WITH_NUMBER_KEYS",
13
+ VECTOR = "__VECTOR"
14
+ }
15
+ export declare function isSerializationBrand(key: AnyNotNil): boolean;
@@ -0,0 +1,24 @@
1
+ --[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
2
+ local ____lualib = require("lualib_bundle")
3
+ local Set = ____lualib.Set
4
+ local __TS__New = ____lualib.__TS__New
5
+ local ____exports = {}
6
+ local ____utils = require("functions.utils")
7
+ local getEnumValues = ____utils.getEnumValues
8
+ ____exports.SerializationBrand = SerializationBrand or ({})
9
+ ____exports.SerializationBrand.DEFAULT_MAP = "__TSTL_DEFAULT_MAP"
10
+ ____exports.SerializationBrand.DEFAULT_MAP_VALUE = "__TSTL_DEFAULT_MAP_VALUE"
11
+ ____exports.SerializationBrand.MAP = "__TSTL_MAP"
12
+ ____exports.SerializationBrand.SET = "__TSTL_SET"
13
+ ____exports.SerializationBrand.CLASS = "__TSTL_CLASS"
14
+ ____exports.SerializationBrand.OBJECT_WITH_NUMBER_KEYS = "__TSTL_OBJECT_WITH_NUMBER_KEYS"
15
+ ____exports.SerializationBrand.VECTOR = "__VECTOR"
16
+ local SERIALIZATION_BRANDS = getEnumValues(nil, ____exports.SerializationBrand)
17
+ local SERIALIZATION_BRAND_SET = __TS__New(Set, SERIALIZATION_BRANDS)
18
+ function ____exports.isSerializationBrand(self, key)
19
+ if type(key) ~= "string" then
20
+ return false
21
+ end
22
+ return SERIALIZATION_BRAND_SET:has(key)
23
+ end
24
+ return ____exports
@@ -9,6 +9,8 @@ local ____exports = {}
9
9
  local postNewRoom, setDecorationsInvisible, respawnPersistentEntities, removeSpecificNPCs, fillRoomWithDecorations, spawnAllEntities, spawnGridEntityForJSONRoom, spawnNormalEntityForJSONRoom, storePersistentEntity, fixPitGraphics, getPitMap, getPitFrame, FEATURE_NAME, NPC_TYPES_TO_NOT_REMOVE, PERSISTENT_ENTITY_TYPES, v
10
10
  local ____cachedClasses = require("cachedClasses")
11
11
  local game = ____cachedClasses.game
12
+ local ____DefaultMap = require("classes.DefaultMap")
13
+ local DefaultMap = ____DefaultMap.DefaultMap
12
14
  local ____featuresInitialized = require("featuresInitialized")
13
15
  local errorIfFeaturesNotInitialized = ____featuresInitialized.errorIfFeaturesNotInitialized
14
16
  local ____entity = require("functions.entity")
@@ -40,8 +42,6 @@ local setRoomCleared = ____rooms.setRoomCleared
40
42
  local setRoomUncleared = ____rooms.setRoomUncleared
41
43
  local ____spawnCollectible = require("functions.spawnCollectible")
42
44
  local spawnCollectible = ____spawnCollectible.spawnCollectible
43
- local ____DefaultMap = require("types.DefaultMap")
44
- local DefaultMap = ____DefaultMap.DefaultMap
45
45
  local ____exports = require("features.saveDataManager.exports")
46
46
  local saveDataManager = ____exports.saveDataManager
47
47
  function postNewRoom(self)
@@ -11,6 +11,8 @@ local sfxManager = ____cachedClasses.sfxManager
11
11
  local ____constants = require("constants")
12
12
  local PILL_GIANT_FLAG = ____constants.PILL_GIANT_FLAG
13
13
  local TRINKET_GOLDEN_FLAG = ____constants.TRINKET_GOLDEN_FLAG
14
+ local ____HealthType = require("enums.HealthType")
15
+ local HealthType = ____HealthType.HealthType
14
16
  local ____cards = require("functions.cards")
15
17
  local getCardName = ____cards.getCardName
16
18
  local ____gridEntity = require("functions.gridEntity")
@@ -56,8 +58,6 @@ local ROOM_TYPE_MAP = ____roomTypeMap.ROOM_TYPE_MAP
56
58
  local ____roomTypeNames = require("objects.roomTypeNames")
57
59
  local DEFAULT_ROOM_TYPE_NAME = ____roomTypeNames.DEFAULT_ROOM_TYPE_NAME
58
60
  local ROOM_TYPE_NAMES = ____roomTypeNames.ROOM_TYPE_NAMES
59
- local ____HealthType = require("types.HealthType")
60
- local HealthType = ____HealthType.HealthType
61
61
  local ____v = require("features.extraConsoleCommands.v")
62
62
  local v = ____v.default
63
63
  function ____exports.blackHearts(self, params)
@@ -4,6 +4,8 @@ local Set = ____lualib.Set
4
4
  local __TS__New = ____lualib.__TS__New
5
5
  local ____exports = {}
6
6
  local postPEffectUpdateReordered, FLAGS_WHEN_PONY_IS_ACTIVE, v
7
+ local ____ModCallbacksCustom = require("enums.ModCallbacksCustom")
8
+ local ModCallbacksCustom = ____ModCallbacksCustom.ModCallbacksCustom
7
9
  local ____featuresInitialized = require("featuresInitialized")
8
10
  local errorIfFeaturesNotInitialized = ____featuresInitialized.errorIfFeaturesNotInitialized
9
11
  local ____flag = require("functions.flag")
@@ -12,8 +14,6 @@ local ____playerDataStructures = require("functions.playerDataStructures")
12
14
  local setAddPlayer = ____playerDataStructures.setAddPlayer
13
15
  local setDeletePlayer = ____playerDataStructures.setDeletePlayer
14
16
  local setHasPlayer = ____playerDataStructures.setHasPlayer
15
- local ____ModCallbacksCustom = require("types.ModCallbacksCustom")
16
- local ModCallbacksCustom = ____ModCallbacksCustom.ModCallbacksCustom
17
17
  local ____exports = require("features.saveDataManager.exports")
18
18
  local saveDataManager = ____exports.saveDataManager
19
19
  function postPEffectUpdateReordered(self, player)
@@ -6,6 +6,10 @@ local __TS__ArrayPush = ____lualib.__TS__ArrayPush
6
6
  local __TS__Iterator = ____lualib.__TS__Iterator
7
7
  local ____exports = {}
8
8
  local newPlayerInventory, useItemD4, postPlayerInit, postItemPickup, v
9
+ local ____DefaultMap = require("classes.DefaultMap")
10
+ local DefaultMap = ____DefaultMap.DefaultMap
11
+ local ____ModCallbacksCustom = require("enums.ModCallbacksCustom")
12
+ local ModCallbacksCustom = ____ModCallbacksCustom.ModCallbacksCustom
9
13
  local ____featuresInitialized = require("featuresInitialized")
10
14
  local errorIfFeaturesNotInitialized = ____featuresInitialized.errorIfFeaturesNotInitialized
11
15
  local ____array = require("functions.array")
@@ -16,10 +20,6 @@ local ____player = require("functions.player")
16
20
  local getPlayerIndex = ____player.getPlayerIndex
17
21
  local ____utils = require("functions.utils")
18
22
  local ____repeat = ____utils["repeat"]
19
- local ____DefaultMap = require("types.DefaultMap")
20
- local DefaultMap = ____DefaultMap.DefaultMap
21
- local ____ModCallbacksCustom = require("types.ModCallbacksCustom")
22
- local ModCallbacksCustom = ____ModCallbacksCustom.ModCallbacksCustom
23
23
  local ____exports = require("features.saveDataManager.exports")
24
24
  local saveDataManager = ____exports.saveDataManager
25
25
  function newPlayerInventory(self, player)
@@ -17,7 +17,8 @@ function postPickupUpdateCollectible(self, pickup)
17
17
  if pickup.SubType == CollectibleType.COLLECTIBLE_NULL then
18
18
  return
19
19
  end
20
- local trackedCollectibleType = v.room.trackedItems:get(pickup.InitSeed)
20
+ local ptrHash = GetPtrHash(pickup)
21
+ local trackedCollectibleType = v.room.trackedItems:get(ptrHash)
21
22
  if trackedCollectibleType ~= nil and pickup.SubType ~= trackedCollectibleType then
22
23
  setCollectibleSubType(nil, pickup, trackedCollectibleType)
23
24
  end
@@ -34,7 +35,8 @@ function ____exports.preventCollectibleRotate(self, collectible, collectibleType
34
35
  if collectible.Variant ~= PickupVariant.PICKUP_COLLECTIBLE then
35
36
  error("You cannot prevent the rotation for pickups of variant: " .. tostring(collectible.Variant))
36
37
  end
37
- v.room.trackedItems:set(collectible.InitSeed, collectibleType)
38
+ local ptrHash = GetPtrHash(collectible)
39
+ v.room.trackedItems:set(ptrHash, collectibleType)
38
40
  postPickupUpdateCollectible(nil, collectible)
39
41
  end
40
42
  return ____exports
@@ -5,15 +5,15 @@ local ____exports = {}
5
5
  local postPlayerInit, preGameExit, postNewLevel, postNewRoomEarly, restoreDefaultsAll, restoreDefaults, clearAndCopyAllElements, mod, loadedDataOnThisRun
6
6
  local ____cachedClasses = require("cachedClasses")
7
7
  local game = ____cachedClasses.game
8
+ local ____ModCallbacksCustom = require("enums.ModCallbacksCustom")
9
+ local ModCallbacksCustom = ____ModCallbacksCustom.ModCallbacksCustom
10
+ local ____SaveDataKeys = require("enums.private.SaveDataKeys")
11
+ local SaveDataKeys = ____SaveDataKeys.SaveDataKeys
8
12
  local ____deepCopy = require("functions.deepCopy")
9
13
  local deepCopy = ____deepCopy.deepCopy
10
14
  local SerializationType = ____deepCopy.SerializationType
11
15
  local ____table = require("functions.table")
12
16
  local clearTable = ____table.clearTable
13
- local ____ModCallbacksCustom = require("types.ModCallbacksCustom")
14
- local ModCallbacksCustom = ____ModCallbacksCustom.ModCallbacksCustom
15
- local ____SaveData = require("types.private.SaveData")
16
- local SaveDataKeys = ____SaveData.SaveDataKeys
17
17
  local ____constants = require("features.saveDataManager.constants")
18
18
  local SAVE_DATA_MANAGER_FEATURE_NAME = ____constants.SAVE_DATA_MANAGER_FEATURE_NAME
19
19
  local ____load = require("features.saveDataManager.load")
@@ -5,6 +5,9 @@ local __TS__InstanceOf = ____lualib.__TS__InstanceOf
5
5
  local Set = ____lualib.Set
6
6
  local ____exports = {}
7
7
  local mergeArray, mergeTSTLObject, mergeTable, mergeVector
8
+ local ____SerializationBrand = require("enums.private.SerializationBrand")
9
+ local isSerializationBrand = ____SerializationBrand.isSerializationBrand
10
+ local SerializationBrand = ____SerializationBrand.SerializationBrand
8
11
  local ____array = require("functions.array")
9
12
  local isArray = ____array.isArray
10
13
  local ____deepCopy = require("functions.deepCopy")
@@ -17,9 +20,6 @@ local ____log = require("functions.log")
17
20
  local log = ____log.log
18
21
  local ____table = require("functions.table")
19
22
  local clearTable = ____table.clearTable
20
- local ____SerializationBrand = require("types.private.SerializationBrand")
21
- local isSerializationBrand = ____SerializationBrand.isSerializationBrand
22
- local SerializationBrand = ____SerializationBrand.SerializationBrand
23
23
  local ____constants = require("features.saveDataManager.constants")
24
24
  local SAVE_DATA_MANAGER_DEBUG = ____constants.SAVE_DATA_MANAGER_DEBUG
25
25
  function ____exports.merge(self, oldObject, newTable, traversalDescription)
@@ -1,5 +1,5 @@
1
1
  /// <reference types="isaac-typescript-definitions" />
2
- import { CardType } from "../types/CardType";
2
+ import { CardType } from "../enums/CardType";
3
3
  /**
4
4
  * Helper function to get a card description from a Card enum value.
5
5
  *
@@ -8,6 +8,8 @@ local ____exports = {}
8
8
  local initCardObjects, CARD_TYPE_TO_CARDS_MAP, CARD_SET
9
9
  local ____cachedClasses = require("cachedClasses")
10
10
  local itemConfig = ____cachedClasses.itemConfig
11
+ local ____CardType = require("enums.CardType")
12
+ local CardType = ____CardType.CardType
11
13
  local ____cardDescriptions = require("objects.cardDescriptions")
12
14
  local CARD_DESCRIPTIONS = ____cardDescriptions.CARD_DESCRIPTIONS
13
15
  local DEFAULT_CARD_DESCRIPTION = ____cardDescriptions.DEFAULT_CARD_DESCRIPTION
@@ -17,8 +19,6 @@ local DEFAULT_CARD_NAME = ____cardNames.DEFAULT_CARD_NAME
17
19
  local ____cardTypes = require("objects.cardTypes")
18
20
  local CARD_TYPES = ____cardTypes.CARD_TYPES
19
21
  local DEFAULT_CARD_TYPE = ____cardTypes.DEFAULT_CARD_TYPE
20
- local ____CardType = require("types.CardType")
21
- local CardType = ____CardType.CardType
22
22
  local ____math = require("functions.math")
23
23
  local range = ____math.range
24
24
  local ____set = require("functions.set")
@@ -1,5 +1,5 @@
1
1
  /// <reference types="isaac-typescript-definitions" />
2
- import { CollectiblePedestalType } from "../types/CollectiblePedestalType";
2
+ import { CollectiblePedestalType } from "../enums/CollectiblePedestalType";
3
3
  export declare function collectibleHasTag(collectibleType: CollectibleType | int, tag: ItemConfigTag): boolean;
4
4
  export declare function clearCollectibleSprite(collectible: EntityPickup): void;
5
5
  export declare function collectibleHasCacheFlag(collectibleType: CollectibleType | int, cacheFlag: CacheFlag): boolean;
@@ -7,13 +7,13 @@ local __TS__InstanceOf = ____lualib.__TS__InstanceOf
7
7
  local __TS__Iterator = ____lualib.__TS__Iterator
8
8
  local ____exports = {}
9
9
  local isTSTLClass, copyClass, getNewClassFromMetatable, deepCopyValue, copyVector, checkMetatable, validateValue, TSTL_CLASS_KEYS
10
- local ____constants = require("features.saveDataManager.constants")
11
- local SAVE_DATA_MANAGER_DEBUG = ____constants.SAVE_DATA_MANAGER_DEBUG
12
- local ____DefaultMap = require("types.DefaultMap")
10
+ local ____DefaultMap = require("classes.DefaultMap")
13
11
  local DefaultMap = ____DefaultMap.DefaultMap
14
- local ____SerializationBrand = require("types.private.SerializationBrand")
12
+ local ____SerializationBrand = require("enums.private.SerializationBrand")
15
13
  local isSerializationBrand = ____SerializationBrand.isSerializationBrand
16
14
  local SerializationBrand = ____SerializationBrand.SerializationBrand
15
+ local ____constants = require("features.saveDataManager.constants")
16
+ local SAVE_DATA_MANAGER_DEBUG = ____constants.SAVE_DATA_MANAGER_DEBUG
17
17
  local ____log = require("functions.log")
18
18
  local log = ____log.log
19
19
  local ____vector = require("functions.vector")
@@ -6,9 +6,9 @@ local __TS__InstanceOf = ____lualib.__TS__InstanceOf
6
6
  local Set = ____lualib.Set
7
7
  local ____exports = {}
8
8
  local copiedObjectIsTable, copiedObjectHasKeyAndValueString, copiedTableHasKeyAndValueNumber, copiedTableDoesNotCoerceTypes, copiedObjectHasNoReferencesForPrimitivesForward, copiedObjectHasNoReferencesForPrimitivesBackward, copiedObjectHasNoReferencesForArray, copiedObjectHasChildObject, copiedMapIsMap, copiedMapHasValue, copiedSetIsSet, copiedSetHasValue, copiedMapHasChildMap, copiedDefaultMapHasChildDefaultMap, copiedDefaultMapHasBrand
9
- local ____DefaultMap = require("types.DefaultMap")
9
+ local ____DefaultMap = require("classes.DefaultMap")
10
10
  local DefaultMap = ____DefaultMap.DefaultMap
11
- local ____SerializationBrand = require("types.private.SerializationBrand")
11
+ local ____SerializationBrand = require("enums.private.SerializationBrand")
12
12
  local SerializationBrand = ____SerializationBrand.SerializationBrand
13
13
  local ____array = require("functions.array")
14
14
  local arrayEquals = ____array.arrayEquals
@@ -188,10 +188,7 @@ function ____exports.isAllPressurePlatesPushed(self)
188
188
  local pressurePlates = ____exports.getGridEntities(nil, GridEntityType.GRID_PRESSURE_PLATE)
189
189
  return __TS__ArrayEvery(
190
190
  pressurePlates,
191
- function(____, pressurePlate)
192
- local gridEntityDesc = pressurePlate:GetSaveState()
193
- return gridEntityDesc.State == 3
194
- end
191
+ function(____, pressurePlate) return pressurePlate.State == 3 end
195
192
  )
196
193
  end
197
194
  function ____exports.isGridEntityBreakableByExplosion(self, gridEntity)
@@ -1,5 +1,5 @@
1
1
  /// <reference types="isaac-typescript-definitions" />
2
- import { DefaultMap } from "../types/DefaultMap";
2
+ import { DefaultMap } from "../classes/DefaultMap";
3
3
  /** Helper function to copy a map. (You can also use a Map constructor to accomplish this task.) */
4
4
  export declare function copyMap<K, V>(oldMap: Map<K, V>): Map<K, V>;
5
5
  /**
@@ -1,6 +1,6 @@
1
1
  /// <reference types="isaac-typescript-definitions" />
2
- import { PillEffectClass } from "../types/PillEffectClass";
3
- import { PillEffectType } from "../types/PillEffectType";
2
+ import { PillEffectClass } from "../enums/PillEffectClass";
3
+ import { PillEffectType } from "../enums/PillEffectType";
4
4
  /**
5
5
  * Helper function to get the final pill effect in the game. This cannot be reliably determined
6
6
  * before run-time due to mods adding a variable amount of new pill effects.
@@ -1,5 +1,5 @@
1
1
  /// <reference types="isaac-typescript-definitions" />
2
- import { HealthType } from "../types/HealthType";
2
+ import { HealthType } from "../enums/HealthType";
3
3
  import { PlayerIndex } from "../types/PlayerIndex";
4
4
  export declare function addCollectibleCostume(player: EntityPlayer, collectibleType: CollectibleType | int): void;
5
5
  export declare function addTrinketCostume(player: EntityPlayer, trinketType: TrinketType | int): void;
@@ -22,11 +22,11 @@ local CHARACTERS_WITH_NO_RED_HEARTS = ____constants.CHARACTERS_WITH_NO_RED_HEART
22
22
  local CHARACTERS_WITH_NO_SOUL_HEARTS = ____constants.CHARACTERS_WITH_NO_SOUL_HEARTS
23
23
  local LOST_STYLE_PLAYER_TYPES = ____constants.LOST_STYLE_PLAYER_TYPES
24
24
  local MAX_VANILLA_CHARACTER = ____constants.MAX_VANILLA_CHARACTER
25
+ local ____HealthType = require("enums.HealthType")
26
+ local HealthType = ____HealthType.HealthType
25
27
  local ____characterNames = require("objects.characterNames")
26
28
  local CHARACTER_NAMES = ____characterNames.CHARACTER_NAMES
27
29
  local DEFAULT_CHARACTER_NAME = ____characterNames.DEFAULT_CHARACTER_NAME
28
- local ____HealthType = require("types.HealthType")
29
- local HealthType = ____HealthType.HealthType
30
30
  local ____array = require("functions.array")
31
31
  local getLastElement = ____array.getLastElement
32
32
  local sumArray = ____array.sumArray
@@ -1,5 +1,5 @@
1
1
  /// <reference types="isaac-typescript-definitions" />
2
- import { DefaultMap } from "../types/DefaultMap";
2
+ import { DefaultMap } from "../classes/DefaultMap";
3
3
  import { PlayerIndex } from "../types/PlayerIndex";
4
4
  /**
5
5
  * Helper function to make using default maps with an index of `PlayerIndex` easier. Use this
@@ -1,5 +1,5 @@
1
1
  /// <reference types="isaac-typescript-definitions" />
2
- import { HealthType } from "../types/HealthType";
2
+ import { HealthType } from "../enums/HealthType";
3
3
  import { PlayerHealth } from "../types/PlayerHealth";
4
4
  export declare function addPlayerHealthType(player: EntityPlayer, healthType: HealthType, numHearts: int): void;
5
5
  /**