isaacscript-common 1.2.161 → 1.2.162
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/callbacks/customRevive.lua +2 -2
- package/dist/callbacks/itemPickup.lua +4 -4
- package/dist/callbacks/postCustomDoorEnter.d.ts +1 -1
- package/dist/callbacks/postCustomDoorEnter.lua +2 -2
- package/dist/callbacks/postGridEntityCollision.lua +2 -2
- package/dist/callbacks/postPlayerChangeHealth.lua +6 -6
- package/dist/callbacks/postPlayerChangeType.lua +4 -4
- package/dist/callbacks/postPurchase.lua +4 -4
- package/dist/callbacks/postSlotRender.lua +2 -2
- package/dist/callbacks/postTransformation.lua +4 -4
- package/dist/callbacks/postTrinketBreak.lua +4 -4
- package/dist/callbacks/preBerserkDeath.lua +2 -2
- package/dist/callbacks/subscriptions/postPlayerChangeHealth.d.ts +1 -1
- package/dist/classes/DefaultMap.d.ts +74 -0
- package/dist/classes/DefaultMap.lua +85 -0
- package/dist/classes/ModUpgraded.d.ts +19 -0
- package/dist/classes/ModUpgraded.lua +73 -0
- package/dist/enums/CardType.d.ts +40 -0
- package/dist/enums/CardType.lua +20 -0
- package/dist/enums/CollectiblePedestalType.d.ts +38 -0
- package/dist/enums/CollectiblePedestalType.lua +36 -0
- package/dist/enums/HealthType.d.ts +16 -0
- package/dist/enums/HealthType.lua +22 -0
- package/dist/enums/ModCallbacksCustom.d.ts +61 -0
- package/dist/enums/ModCallbacksCustom.lua +108 -0
- package/dist/enums/PillEffectClass.d.ts +17 -0
- package/dist/enums/PillEffectClass.lua +16 -0
- package/dist/enums/PillEffectType.d.ts +16 -0
- package/dist/enums/PillEffectType.lua +14 -0
- package/dist/enums/PocketItemType.d.ts +8 -0
- package/dist/enums/PocketItemType.lua +16 -0
- package/dist/enums/private/SaveDataKeys.d.ts +6 -0
- package/dist/enums/private/SaveDataKeys.lua +8 -0
- package/dist/enums/private/SerializationBrand.d.ts +15 -0
- package/dist/enums/private/SerializationBrand.lua +24 -0
- package/dist/features/deployJSONRoom.lua +2 -2
- package/dist/features/extraConsoleCommands/commands.lua +2 -2
- package/dist/features/isPonyActive.lua +2 -2
- package/dist/features/playerInventory.lua +4 -4
- package/dist/features/saveDataManager/main.lua +4 -4
- package/dist/features/saveDataManager/merge.lua +3 -3
- package/dist/functions/cards.d.ts +1 -1
- package/dist/functions/cards.lua +2 -2
- package/dist/functions/collectibles.d.ts +1 -1
- package/dist/functions/deepCopy.lua +4 -4
- package/dist/functions/deepCopyTests.lua +2 -2
- package/dist/functions/map.d.ts +1 -1
- package/dist/functions/pills.d.ts +2 -2
- package/dist/functions/player.d.ts +1 -1
- package/dist/functions/player.lua +2 -2
- package/dist/functions/playerDataStructures.d.ts +1 -1
- package/dist/functions/playerHealth.d.ts +1 -1
- package/dist/functions/playerHealth.lua +1 -1
- package/dist/functions/pocketItems.lua +1 -1
- package/dist/functions/transformations.lua +2 -2
- package/dist/index.d.ts +10 -8
- package/dist/index.lua +73 -57
- package/dist/objects/callbackRegisterFunctions.d.ts +1 -1
- package/dist/objects/callbackRegisterFunctions.lua +1 -1
- package/dist/objects/cardTypes.d.ts +1 -1
- package/dist/objects/cardTypes.lua +1 -1
- package/dist/objects/directionNames.d.ts +4 -0
- package/dist/objects/directionNames.lua +10 -0
- package/dist/objects/pillEffectClasses.d.ts +1 -1
- package/dist/objects/pillEffectClasses.lua +1 -1
- package/dist/objects/pillEffectTypes.d.ts +1 -1
- package/dist/objects/pillEffectTypes.lua +1 -1
- package/dist/types/AddCallbackParametersCustom.d.ts +1 -1
- package/dist/types/AddCallbackParametersCustom.lua +1 -1
- package/dist/types/PocketItemDescription.d.ts +1 -1
- package/dist/types/private/SaveData.d.ts +0 -6
- package/dist/types/private/SaveData.lua +0 -5
- package/dist/upgradeMod.d.ts +1 -1
- package/dist/upgradeMod.lua +2 -2
- package/package.json +1 -1
|
@@ -3,6 +3,8 @@ local ____exports = {}
|
|
|
3
3
|
local hasSubscriptions, postRender, postNewRoom, postPEffectUpdateReordered, checkWaitingForItemAnimation, postPlayerFatalDamage, preBerserkDeath, playerIsAboutToDie, logStateChanged, DEBUG, CustomReviveState, v
|
|
4
4
|
local ____cachedClasses = require("cachedClasses")
|
|
5
5
|
local sfxManager = ____cachedClasses.sfxManager
|
|
6
|
+
local ____ModCallbacksCustom = require("enums.ModCallbacksCustom")
|
|
7
|
+
local ModCallbacksCustom = ____ModCallbacksCustom.ModCallbacksCustom
|
|
6
8
|
local ____runInNFrames = require("features.runInNFrames")
|
|
7
9
|
local runNextGameFrame = ____runInNFrames.runNextGameFrame
|
|
8
10
|
local ____exports = require("features.saveDataManager.exports")
|
|
@@ -16,8 +18,6 @@ local log = ____log.log
|
|
|
16
18
|
local ____player = require("functions.player")
|
|
17
19
|
local getPlayerFromIndex = ____player.getPlayerFromIndex
|
|
18
20
|
local getPlayerIndex = ____player.getPlayerIndex
|
|
19
|
-
local ____ModCallbacksCustom = require("types.ModCallbacksCustom")
|
|
20
|
-
local ModCallbacksCustom = ____ModCallbacksCustom.ModCallbacksCustom
|
|
21
21
|
local ____postCustomRevive = require("callbacks.subscriptions.postCustomRevive")
|
|
22
22
|
local postCustomReviveFire = ____postCustomRevive.postCustomReviveFire
|
|
23
23
|
local postCustomReviveHasSubscriptions = ____postCustomRevive.postCustomReviveHasSubscriptions
|
|
@@ -3,14 +3,14 @@ local ____lualib = require("lualib_bundle")
|
|
|
3
3
|
local __TS__New = ____lualib.__TS__New
|
|
4
4
|
local ____exports = {}
|
|
5
5
|
local hasSubscriptions, postPEffectUpdateReordered, queueEmpty, queueNotEmpty, v
|
|
6
|
+
local ____DefaultMap = require("classes.DefaultMap")
|
|
7
|
+
local DefaultMap = ____DefaultMap.DefaultMap
|
|
8
|
+
local ____ModCallbacksCustom = require("enums.ModCallbacksCustom")
|
|
9
|
+
local ModCallbacksCustom = ____ModCallbacksCustom.ModCallbacksCustom
|
|
6
10
|
local ____exports = require("features.saveDataManager.exports")
|
|
7
11
|
local saveDataManager = ____exports.saveDataManager
|
|
8
12
|
local ____playerDataStructures = require("functions.playerDataStructures")
|
|
9
13
|
local defaultMapGetPlayer = ____playerDataStructures.defaultMapGetPlayer
|
|
10
|
-
local ____DefaultMap = require("types.DefaultMap")
|
|
11
|
-
local DefaultMap = ____DefaultMap.DefaultMap
|
|
12
|
-
local ____ModCallbacksCustom = require("types.ModCallbacksCustom")
|
|
13
|
-
local ModCallbacksCustom = ____ModCallbacksCustom.ModCallbacksCustom
|
|
14
14
|
local ____PickingUpItem = require("types.PickingUpItem")
|
|
15
15
|
local newPickingUpItem = ____PickingUpItem.newPickingUpItem
|
|
16
16
|
local resetPickingUpItem = ____PickingUpItem.resetPickingUpItem
|
|
@@ -1,5 +1,5 @@
|
|
|
1
1
|
/// <reference types="isaac-typescript-definitions" />
|
|
2
|
-
import { ModUpgraded } from "../
|
|
2
|
+
import { ModUpgraded } from "../classes/ModUpgraded";
|
|
3
3
|
/**
|
|
4
4
|
* `isaacscript-common` provides custom doors that can be spawned where any wall segment is. If you
|
|
5
5
|
* use this feature, you must first call this initialization function at the beginning of your mod.
|
|
@@ -7,6 +7,8 @@ local ____exports = {}
|
|
|
7
7
|
local hasSubscriptions, postEffectUpdaterCustomEntity, doorChangedState, getAnimationForCustomDoor, postEffectRenderCustomEntity, isPlayerPastDoorThreshold, roomClearChange, getPositionOffset, POSITION_OFFSET_MULTIPLIER, v
|
|
8
8
|
local ____cachedClasses = require("cachedClasses")
|
|
9
9
|
local game = ____cachedClasses.game
|
|
10
|
+
local ____ModCallbacksCustom = require("enums.ModCallbacksCustom")
|
|
11
|
+
local ModCallbacksCustom = ____ModCallbacksCustom.ModCallbacksCustom
|
|
10
12
|
local ____exports = require("features.saveDataManager.exports")
|
|
11
13
|
local saveDataManager = ____exports.saveDataManager
|
|
12
14
|
local ____doors = require("functions.doors")
|
|
@@ -19,8 +21,6 @@ local ____utils = require("functions.utils")
|
|
|
19
21
|
local ensureAllCases = ____utils.ensureAllCases
|
|
20
22
|
local ____vector = require("functions.vector")
|
|
21
23
|
local directionToVector = ____vector.directionToVector
|
|
22
|
-
local ____ModCallbacksCustom = require("types.ModCallbacksCustom")
|
|
23
|
-
local ModCallbacksCustom = ____ModCallbacksCustom.ModCallbacksCustom
|
|
24
24
|
local ____postCustomDoorEnter = require("callbacks.subscriptions.postCustomDoorEnter")
|
|
25
25
|
local postCustomDoorEnterFire = ____postCustomDoorEnter.postCustomDoorEnterFire
|
|
26
26
|
local postCustomDoorEnterHasSubscriptions = ____postCustomDoorEnter.postCustomDoorEnterHasSubscriptions
|
|
@@ -7,13 +7,13 @@ local __TS__ArrayMap = ____lualib.__TS__ArrayMap
|
|
|
7
7
|
local __TS__Iterator = ____lualib.__TS__Iterator
|
|
8
8
|
local ____exports = {}
|
|
9
9
|
local hasSubscriptions, postUpdate, v
|
|
10
|
+
local ____DefaultMap = require("classes.DefaultMap")
|
|
11
|
+
local DefaultMap = ____DefaultMap.DefaultMap
|
|
10
12
|
local ____exports = require("features.saveDataManager.exports")
|
|
11
13
|
local saveDataManager = ____exports.saveDataManager
|
|
12
14
|
local ____gridEntity = require("functions.gridEntity")
|
|
13
15
|
local getCollidingEntitiesWithGridEntity = ____gridEntity.getCollidingEntitiesWithGridEntity
|
|
14
16
|
local getGridEntities = ____gridEntity.getGridEntities
|
|
15
|
-
local ____DefaultMap = require("types.DefaultMap")
|
|
16
|
-
local DefaultMap = ____DefaultMap.DefaultMap
|
|
17
17
|
local ____postGridEntityCollision = require("callbacks.subscriptions.postGridEntityCollision")
|
|
18
18
|
local postGridEntityCollisionFire = ____postGridEntityCollision.postGridEntityCollisionFire
|
|
19
19
|
local postGridEntityCollisionHasSubscriptions = ____postGridEntityCollision.postGridEntityCollisionHasSubscriptions
|
|
@@ -4,6 +4,12 @@ local Map = ____lualib.Map
|
|
|
4
4
|
local __TS__New = ____lualib.__TS__New
|
|
5
5
|
local ____exports = {}
|
|
6
6
|
local hasSubscriptions, postPEffectUpdateReordered, v
|
|
7
|
+
local ____DefaultMap = require("classes.DefaultMap")
|
|
8
|
+
local DefaultMap = ____DefaultMap.DefaultMap
|
|
9
|
+
local ____HealthType = require("enums.HealthType")
|
|
10
|
+
local HealthType = ____HealthType.HealthType
|
|
11
|
+
local ____ModCallbacksCustom = require("enums.ModCallbacksCustom")
|
|
12
|
+
local ModCallbacksCustom = ____ModCallbacksCustom.ModCallbacksCustom
|
|
7
13
|
local ____exports = require("features.saveDataManager.exports")
|
|
8
14
|
local saveDataManager = ____exports.saveDataManager
|
|
9
15
|
local ____player = require("functions.player")
|
|
@@ -12,12 +18,6 @@ local ____playerHealth = require("functions.playerHealth")
|
|
|
12
18
|
local getPlayerHealthType = ____playerHealth.getPlayerHealthType
|
|
13
19
|
local ____utils = require("functions.utils")
|
|
14
20
|
local getEnumValues = ____utils.getEnumValues
|
|
15
|
-
local ____DefaultMap = require("types.DefaultMap")
|
|
16
|
-
local DefaultMap = ____DefaultMap.DefaultMap
|
|
17
|
-
local ____HealthType = require("types.HealthType")
|
|
18
|
-
local HealthType = ____HealthType.HealthType
|
|
19
|
-
local ____ModCallbacksCustom = require("types.ModCallbacksCustom")
|
|
20
|
-
local ModCallbacksCustom = ____ModCallbacksCustom.ModCallbacksCustom
|
|
21
21
|
local ____postPlayerChangeHealth = require("callbacks.subscriptions.postPlayerChangeHealth")
|
|
22
22
|
local postPlayerChangeHealthFire = ____postPlayerChangeHealth.postPlayerChangeHealthFire
|
|
23
23
|
local postPlayerChangeHealthHasSubscriptions = ____postPlayerChangeHealth.postPlayerChangeHealthHasSubscriptions
|
|
@@ -3,15 +3,15 @@ local ____lualib = require("lualib_bundle")
|
|
|
3
3
|
local __TS__New = ____lualib.__TS__New
|
|
4
4
|
local ____exports = {}
|
|
5
5
|
local hasSubscriptions, postPEffectUpdateReordered, v
|
|
6
|
+
local ____DefaultMap = require("classes.DefaultMap")
|
|
7
|
+
local DefaultMap = ____DefaultMap.DefaultMap
|
|
8
|
+
local ____ModCallbacksCustom = require("enums.ModCallbacksCustom")
|
|
9
|
+
local ModCallbacksCustom = ____ModCallbacksCustom.ModCallbacksCustom
|
|
6
10
|
local ____exports = require("features.saveDataManager.exports")
|
|
7
11
|
local saveDataManager = ____exports.saveDataManager
|
|
8
12
|
local ____playerDataStructures = require("functions.playerDataStructures")
|
|
9
13
|
local defaultMapGetPlayer = ____playerDataStructures.defaultMapGetPlayer
|
|
10
14
|
local mapSetPlayer = ____playerDataStructures.mapSetPlayer
|
|
11
|
-
local ____DefaultMap = require("types.DefaultMap")
|
|
12
|
-
local DefaultMap = ____DefaultMap.DefaultMap
|
|
13
|
-
local ____ModCallbacksCustom = require("types.ModCallbacksCustom")
|
|
14
|
-
local ModCallbacksCustom = ____ModCallbacksCustom.ModCallbacksCustom
|
|
15
15
|
local ____postPlayerChangeType = require("callbacks.subscriptions.postPlayerChangeType")
|
|
16
16
|
local postPlayerChangeTypeFire = ____postPlayerChangeType.postPlayerChangeTypeFire
|
|
17
17
|
local postPlayerChangeTypeHasSubscriptions = ____postPlayerChangeType.postPlayerChangeTypeHasSubscriptions
|
|
@@ -4,6 +4,10 @@ local __TS__New = ____lualib.__TS__New
|
|
|
4
4
|
local __TS__ArrayFind = ____lualib.__TS__ArrayFind
|
|
5
5
|
local ____exports = {}
|
|
6
6
|
local hasSubscriptions, postPEffectUpdateReordered, playerPickedUpNewItem, v
|
|
7
|
+
local ____DefaultMap = require("classes.DefaultMap")
|
|
8
|
+
local DefaultMap = ____DefaultMap.DefaultMap
|
|
9
|
+
local ____ModCallbacksCustom = require("enums.ModCallbacksCustom")
|
|
10
|
+
local ModCallbacksCustom = ____ModCallbacksCustom.ModCallbacksCustom
|
|
7
11
|
local ____exports = require("features.saveDataManager.exports")
|
|
8
12
|
local saveDataManager = ____exports.saveDataManager
|
|
9
13
|
local ____pickups = require("functions.pickups")
|
|
@@ -11,10 +15,6 @@ local getPickups = ____pickups.getPickups
|
|
|
11
15
|
local ____playerDataStructures = require("functions.playerDataStructures")
|
|
12
16
|
local defaultMapGetPlayer = ____playerDataStructures.defaultMapGetPlayer
|
|
13
17
|
local mapSetPlayer = ____playerDataStructures.mapSetPlayer
|
|
14
|
-
local ____DefaultMap = require("types.DefaultMap")
|
|
15
|
-
local DefaultMap = ____DefaultMap.DefaultMap
|
|
16
|
-
local ____ModCallbacksCustom = require("types.ModCallbacksCustom")
|
|
17
|
-
local ModCallbacksCustom = ____ModCallbacksCustom.ModCallbacksCustom
|
|
18
18
|
local ____postPurchase = require("callbacks.subscriptions.postPurchase")
|
|
19
19
|
local postPurchaseFire = ____postPurchase.postPurchaseFire
|
|
20
20
|
local postPurchaseHasSubscriptions = ____postPurchase.postPurchaseHasSubscriptions
|
|
@@ -4,12 +4,12 @@ local Set = ____lualib.Set
|
|
|
4
4
|
local __TS__New = ____lualib.__TS__New
|
|
5
5
|
local ____exports = {}
|
|
6
6
|
local hasSubscriptions, postRender, checkSlotAnimationChanged, checkSlotBroken, BROKEN_ANIMATIONS, v
|
|
7
|
+
local ____DefaultMap = require("classes.DefaultMap")
|
|
8
|
+
local DefaultMap = ____DefaultMap.DefaultMap
|
|
7
9
|
local ____exports = require("features.saveDataManager.exports")
|
|
8
10
|
local saveDataManager = ____exports.saveDataManager
|
|
9
11
|
local ____entitySpecific = require("functions.entitySpecific")
|
|
10
12
|
local getSlots = ____entitySpecific.getSlots
|
|
11
|
-
local ____DefaultMap = require("types.DefaultMap")
|
|
12
|
-
local DefaultMap = ____DefaultMap.DefaultMap
|
|
13
13
|
local ____postSlotAnimationChanged = require("callbacks.subscriptions.postSlotAnimationChanged")
|
|
14
14
|
local postSlotAnimationChangedFire = ____postSlotAnimationChanged.postSlotAnimationChangedFire
|
|
15
15
|
local postSlotAnimationChangedHasSubscriptions = ____postSlotAnimationChanged.postSlotAnimationChangedHasSubscriptions
|
|
@@ -5,16 +5,16 @@ local __TS__New = ____lualib.__TS__New
|
|
|
5
5
|
local __TS__ArrayFilter = ____lualib.__TS__ArrayFilter
|
|
6
6
|
local ____exports = {}
|
|
7
7
|
local hasSubscriptions, postPEffectUpdateReordered, VALID_TRANSFORMATIONS, v
|
|
8
|
+
local ____DefaultMap = require("classes.DefaultMap")
|
|
9
|
+
local DefaultMap = ____DefaultMap.DefaultMap
|
|
10
|
+
local ____ModCallbacksCustom = require("enums.ModCallbacksCustom")
|
|
11
|
+
local ModCallbacksCustom = ____ModCallbacksCustom.ModCallbacksCustom
|
|
8
12
|
local ____exports = require("features.saveDataManager.exports")
|
|
9
13
|
local saveDataManager = ____exports.saveDataManager
|
|
10
14
|
local ____math = require("functions.math")
|
|
11
15
|
local range = ____math.range
|
|
12
16
|
local ____playerDataStructures = require("functions.playerDataStructures")
|
|
13
17
|
local defaultMapGetPlayer = ____playerDataStructures.defaultMapGetPlayer
|
|
14
|
-
local ____DefaultMap = require("types.DefaultMap")
|
|
15
|
-
local DefaultMap = ____DefaultMap.DefaultMap
|
|
16
|
-
local ____ModCallbacksCustom = require("types.ModCallbacksCustom")
|
|
17
|
-
local ModCallbacksCustom = ____ModCallbacksCustom.ModCallbacksCustom
|
|
18
18
|
local ____postTransformation = require("callbacks.subscriptions.postTransformation")
|
|
19
19
|
local postTransformationFire = ____postTransformation.postTransformationFire
|
|
20
20
|
local postTransformationHasSubscriptions = ____postTransformation.postTransformationHasSubscriptions
|
|
@@ -3,14 +3,14 @@ local ____lualib = require("lualib_bundle")
|
|
|
3
3
|
local __TS__New = ____lualib.__TS__New
|
|
4
4
|
local ____exports = {}
|
|
5
5
|
local hasSubscriptions, entityTakeDmgPlayer, postPEffectUpdateReordered, TRINKETS_THAT_CAN_BREAK, v
|
|
6
|
+
local ____DefaultMap = require("classes.DefaultMap")
|
|
7
|
+
local DefaultMap = ____DefaultMap.DefaultMap
|
|
8
|
+
local ____ModCallbacksCustom = require("enums.ModCallbacksCustom")
|
|
9
|
+
local ModCallbacksCustom = ____ModCallbacksCustom.ModCallbacksCustom
|
|
6
10
|
local ____exports = require("features.saveDataManager.exports")
|
|
7
11
|
local saveDataManager = ____exports.saveDataManager
|
|
8
12
|
local ____playerDataStructures = require("functions.playerDataStructures")
|
|
9
13
|
local defaultMapGetPlayer = ____playerDataStructures.defaultMapGetPlayer
|
|
10
|
-
local ____DefaultMap = require("types.DefaultMap")
|
|
11
|
-
local DefaultMap = ____DefaultMap.DefaultMap
|
|
12
|
-
local ____ModCallbacksCustom = require("types.ModCallbacksCustom")
|
|
13
|
-
local ModCallbacksCustom = ____ModCallbacksCustom.ModCallbacksCustom
|
|
14
14
|
local ____postTrinketBreak = require("callbacks.subscriptions.postTrinketBreak")
|
|
15
15
|
local postTrinketBreakFire = ____postTrinketBreak.postTrinketBreakFire
|
|
16
16
|
local postTrinketBreakHasSubscriptions = ____postTrinketBreak.postTrinketBreakHasSubscriptions
|
|
@@ -1,13 +1,13 @@
|
|
|
1
1
|
--[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
|
|
2
2
|
local ____exports = {}
|
|
3
3
|
local hasSubscriptions, postPEffectUpdateReordered
|
|
4
|
+
local ____ModCallbacksCustom = require("enums.ModCallbacksCustom")
|
|
5
|
+
local ModCallbacksCustom = ____ModCallbacksCustom.ModCallbacksCustom
|
|
4
6
|
local ____player = require("functions.player")
|
|
5
7
|
local getPlayerNumHitsRemaining = ____player.getPlayerNumHitsRemaining
|
|
6
8
|
local isChildPlayer = ____player.isChildPlayer
|
|
7
9
|
local ____revive = require("functions.revive")
|
|
8
10
|
local willPlayerRevive = ____revive.willPlayerRevive
|
|
9
|
-
local ____ModCallbacksCustom = require("types.ModCallbacksCustom")
|
|
10
|
-
local ModCallbacksCustom = ____ModCallbacksCustom.ModCallbacksCustom
|
|
11
11
|
local ____preBerserkDeath = require("callbacks.subscriptions.preBerserkDeath")
|
|
12
12
|
local preBerserkDeathFire = ____preBerserkDeath.preBerserkDeathFire
|
|
13
13
|
local preBerserkDeathHasSubscriptions = ____preBerserkDeath.preBerserkDeathHasSubscriptions
|
|
@@ -1,3 +1,3 @@
|
|
|
1
1
|
/// <reference types="isaac-typescript-definitions" />
|
|
2
|
-
import { HealthType } from "../../
|
|
2
|
+
import { HealthType } from "../../enums/HealthType";
|
|
3
3
|
export declare type PostPlayerChangeHealthCallbackType = (player: EntityPlayer, healthType: HealthType, amount: int) => void;
|
|
@@ -0,0 +1,74 @@
|
|
|
1
|
+
declare type FactoryFunction<K, V, A extends unknown[]> = (k: K, ...extraArgs: A) => V;
|
|
2
|
+
declare type FirstArg<K, V, A extends unknown[]> = Iterable<[K, V]> | V | FactoryFunction<K, V, A>;
|
|
3
|
+
declare type SecondArg<K, V, A extends unknown[]> = V | FactoryFunction<K, V, A>;
|
|
4
|
+
/**
|
|
5
|
+
* An extended Map with some new methods:
|
|
6
|
+
*
|
|
7
|
+
* - `getAndSetDefault` - If the key exists, this will return the same thing as the `get` method.
|
|
8
|
+
* Otherwise, it will set a default value to the key, and then return the default value.
|
|
9
|
+
* - `getDefaultValue` - Returns the default value to be used for a new key. (If a factory function
|
|
10
|
+
* was provided during instantiation, this will execute the factory function.)
|
|
11
|
+
* - `getConstructorArg` - Helper method for cloning the map. Returns either the default value or
|
|
12
|
+
* the reference to the factory function.
|
|
13
|
+
*
|
|
14
|
+
* When instantiating a new DefaultMap, you must specify either a default value or a function that
|
|
15
|
+
* returns a default value.
|
|
16
|
+
*
|
|
17
|
+
* Example:
|
|
18
|
+
* ```ts
|
|
19
|
+
* // Initializes a new empty DefaultMap with a default value of "foo"
|
|
20
|
+
* const defaultMapWithPrimitive = new DefaultMap<string, string>("foo");
|
|
21
|
+
*
|
|
22
|
+
* // Initializes a new empty DefaultMap with a default value of a new Map
|
|
23
|
+
* const defaultMapWithFactory = new DefaultMap<string, Map<string, string>>(() => {
|
|
24
|
+
* return new Map();
|
|
25
|
+
* })
|
|
26
|
+
*
|
|
27
|
+
* // Initializes a DefaultMap with some initial values and a default value of "bar"
|
|
28
|
+
* const defaultMapWithInitialValues = new DefaultMap<string, string>([
|
|
29
|
+
* ["a1", "a2"],
|
|
30
|
+
* ["b1", "b2"],
|
|
31
|
+
* ], "bar");
|
|
32
|
+
* ```
|
|
33
|
+
*
|
|
34
|
+
* If specified, the first argument of a factory function must always be equal to the key:
|
|
35
|
+
*
|
|
36
|
+
* ```ts
|
|
37
|
+
* const defaultMapWithConditionalDefaultValue = new DefaultMap<number, number>((key: number) => {
|
|
38
|
+
* return isOdd(key) ? 0 : 1;
|
|
39
|
+
* });
|
|
40
|
+
* ```
|
|
41
|
+
*
|
|
42
|
+
* You can also specify a factory function that takes a generic amount of arguments beyond the
|
|
43
|
+
* first:
|
|
44
|
+
*
|
|
45
|
+
* ```ts
|
|
46
|
+
* const factoryFunction = (_key: string, arg2: boolean) => arg2 ? 0 : 1;
|
|
47
|
+
* const defaultMapWithExtraArgs = new DefaultMap<string, string, [arg2: boolean]>(factoryFunction);
|
|
48
|
+
* ```
|
|
49
|
+
*/
|
|
50
|
+
export declare class DefaultMap<K, V, A extends unknown[] = []> extends Map<K, V> {
|
|
51
|
+
private defaultValue;
|
|
52
|
+
private defaultValueFactory;
|
|
53
|
+
/**
|
|
54
|
+
* See the DefaultMap documentation:
|
|
55
|
+
* https://isaacscript.github.io/isaacscript-common/classes/types_DefaultMap.DefaultMap.html
|
|
56
|
+
*/
|
|
57
|
+
constructor(iterableOrDefaultValueOrDefaultValueFactory: FirstArg<K, V, A>, defaultValueOrDefaultValueFactory?: SecondArg<K, V, A>);
|
|
58
|
+
/**
|
|
59
|
+
* If the key exists, this will return the same thing as the `get` method. Otherwise, it will set
|
|
60
|
+
* a default value to the key, and then return the default value.
|
|
61
|
+
*/
|
|
62
|
+
getAndSetDefault(key: K, ...extraArgs: A): V;
|
|
63
|
+
/**
|
|
64
|
+
* Returns the default value to be used for a new key. (If a factory function was provided during
|
|
65
|
+
* instantiation, this will execute the factory function.)
|
|
66
|
+
*/
|
|
67
|
+
getDefaultValue(key: K, ...extraArgs: A): V;
|
|
68
|
+
/**
|
|
69
|
+
* Helper method for cloning the map. Returns either the default value or a reference to the
|
|
70
|
+
* factory function.
|
|
71
|
+
*/
|
|
72
|
+
getConstructorArg(): V | FactoryFunction<K, V, A>;
|
|
73
|
+
}
|
|
74
|
+
export {};
|
|
@@ -0,0 +1,85 @@
|
|
|
1
|
+
--[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
|
|
2
|
+
local ____lualib = require("lualib_bundle")
|
|
3
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
4
|
+
local Map = ____lualib.Map
|
|
5
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
6
|
+
local __TS__TypeOf = ____lualib.__TS__TypeOf
|
|
7
|
+
local ____exports = {}
|
|
8
|
+
local parseArguments, parseArgumentsOne, parseArgumentsTwo, parseDefaultValueOrDefaultValueFactory
|
|
9
|
+
function parseArguments(self, firstArg, secondArg)
|
|
10
|
+
return secondArg == nil and parseArgumentsOne(nil, firstArg) or parseArgumentsTwo(nil, firstArg, secondArg)
|
|
11
|
+
end
|
|
12
|
+
function parseArgumentsOne(self, firstArg)
|
|
13
|
+
local arg = firstArg
|
|
14
|
+
local ____parseDefaultValueOrDefaultValueFactory_result_1 = parseDefaultValueOrDefaultValueFactory(nil, arg)
|
|
15
|
+
local defaultValue = ____parseDefaultValueOrDefaultValueFactory_result_1.defaultValue
|
|
16
|
+
local defaultValueFactory = ____parseDefaultValueOrDefaultValueFactory_result_1.defaultValueFactory
|
|
17
|
+
return {iterable = nil, defaultValue = defaultValue, defaultValueFactory = defaultValueFactory}
|
|
18
|
+
end
|
|
19
|
+
function parseArgumentsTwo(self, firstArg, secondArg)
|
|
20
|
+
local firstArgType = type(firstArg)
|
|
21
|
+
if firstArgType ~= "table" then
|
|
22
|
+
error("A DefaultMap constructor with two arguments must have the first argument be the initializer list.")
|
|
23
|
+
end
|
|
24
|
+
local ____parseDefaultValueOrDefaultValueFactory_result_2 = parseDefaultValueOrDefaultValueFactory(nil, secondArg)
|
|
25
|
+
local defaultValue = ____parseDefaultValueOrDefaultValueFactory_result_2.defaultValue
|
|
26
|
+
local defaultValueFactory = ____parseDefaultValueOrDefaultValueFactory_result_2.defaultValueFactory
|
|
27
|
+
return {iterable = firstArg, defaultValue = defaultValue, defaultValueFactory = defaultValueFactory}
|
|
28
|
+
end
|
|
29
|
+
function parseDefaultValueOrDefaultValueFactory(self, arg)
|
|
30
|
+
if type(arg) == "function" then
|
|
31
|
+
return {defaultValue = nil, defaultValueFactory = arg}
|
|
32
|
+
end
|
|
33
|
+
if type(arg) == "boolean" or type(arg) == "number" or type(arg) == "string" then
|
|
34
|
+
return {defaultValue = arg, defaultValueFactory = nil}
|
|
35
|
+
end
|
|
36
|
+
return error("A DefaultMap was instantiated with an unknown type of: " .. __TS__TypeOf(arg))
|
|
37
|
+
end
|
|
38
|
+
____exports.DefaultMap = __TS__Class()
|
|
39
|
+
local DefaultMap = ____exports.DefaultMap
|
|
40
|
+
DefaultMap.name = "DefaultMap"
|
|
41
|
+
__TS__ClassExtends(DefaultMap, Map)
|
|
42
|
+
function DefaultMap.prototype.____constructor(self, iterableOrDefaultValueOrDefaultValueFactory, defaultValueOrDefaultValueFactory)
|
|
43
|
+
local ____parseArguments_result_0 = parseArguments(nil, iterableOrDefaultValueOrDefaultValueFactory, defaultValueOrDefaultValueFactory)
|
|
44
|
+
local iterable = ____parseArguments_result_0.iterable
|
|
45
|
+
local defaultValue = ____parseArguments_result_0.defaultValue
|
|
46
|
+
local defaultValueFactory = ____parseArguments_result_0.defaultValueFactory
|
|
47
|
+
if defaultValue == nil and defaultValueFactory == nil then
|
|
48
|
+
error("A DefaultMap must be instantiated with either a default value or a function that returns a default value.")
|
|
49
|
+
end
|
|
50
|
+
if iterable == nil then
|
|
51
|
+
Map.prototype.____constructor(self)
|
|
52
|
+
else
|
|
53
|
+
Map.prototype.____constructor(self, iterable)
|
|
54
|
+
end
|
|
55
|
+
self.defaultValue = defaultValue
|
|
56
|
+
self.defaultValueFactory = defaultValueFactory
|
|
57
|
+
end
|
|
58
|
+
function DefaultMap.prototype.getAndSetDefault(self, key, ...)
|
|
59
|
+
local value = self:get(key)
|
|
60
|
+
if value ~= nil then
|
|
61
|
+
return value
|
|
62
|
+
end
|
|
63
|
+
local defaultValue = self:getDefaultValue(key, ...)
|
|
64
|
+
self:set(key, defaultValue)
|
|
65
|
+
return defaultValue
|
|
66
|
+
end
|
|
67
|
+
function DefaultMap.prototype.getDefaultValue(self, key, ...)
|
|
68
|
+
if self.defaultValue ~= nil then
|
|
69
|
+
return self.defaultValue
|
|
70
|
+
end
|
|
71
|
+
if self.defaultValueFactory ~= nil then
|
|
72
|
+
return self:defaultValueFactory(key, ...)
|
|
73
|
+
end
|
|
74
|
+
return error("A DefaultMap was incorrectly instantiated.")
|
|
75
|
+
end
|
|
76
|
+
function DefaultMap.prototype.getConstructorArg(self)
|
|
77
|
+
if self.defaultValue ~= nil then
|
|
78
|
+
return self.defaultValue
|
|
79
|
+
end
|
|
80
|
+
if self.defaultValueFactory ~= nil then
|
|
81
|
+
return self.defaultValueFactory
|
|
82
|
+
end
|
|
83
|
+
return error("A DefaultMap was incorrectly instantiated.")
|
|
84
|
+
end
|
|
85
|
+
return ____exports
|
|
@@ -0,0 +1,19 @@
|
|
|
1
|
+
/// <reference types="isaac-typescript-definitions" />
|
|
2
|
+
import { ModCallbacksCustom } from "../enums/ModCallbacksCustom";
|
|
3
|
+
import { AddCallbackParametersCustom } from "../types/AddCallbackParametersCustom";
|
|
4
|
+
/** `isaacscript-common` allows for custom callbacks, so it provides an upgraded Mod object. */
|
|
5
|
+
export declare class ModUpgraded implements Mod {
|
|
6
|
+
Name: string;
|
|
7
|
+
/** We store a copy of the original mod object so that we can re-implement its functions. */
|
|
8
|
+
Mod: Mod;
|
|
9
|
+
/** End-users can optionally enable verbose-mode, which helps troubleshoot crashes. */
|
|
10
|
+
Verbose: boolean;
|
|
11
|
+
constructor(mod: Mod, verbose: boolean);
|
|
12
|
+
AddCallback<T extends ModCallbacks>(modCallbacks: T, ...args: AddCallbackParameters[T]): void;
|
|
13
|
+
HasData(): boolean;
|
|
14
|
+
LoadData(): string;
|
|
15
|
+
RemoveCallback(callbackID: ModCallbacks, callback: () => void): void;
|
|
16
|
+
RemoveData(): void;
|
|
17
|
+
SaveData(data: string): void;
|
|
18
|
+
AddCallbackCustom<T extends ModCallbacksCustom>(modCallbacksCustom: T, ...args: AddCallbackParametersCustom[T]): void;
|
|
19
|
+
}
|
|
@@ -0,0 +1,73 @@
|
|
|
1
|
+
--[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
|
|
2
|
+
local ____lualib = require("lualib_bundle")
|
|
3
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
4
|
+
local __TS__Spread = ____lualib.__TS__Spread
|
|
5
|
+
local __TS__ObjectEntries = ____lualib.__TS__ObjectEntries
|
|
6
|
+
local ____exports = {}
|
|
7
|
+
local getCallbackName
|
|
8
|
+
local ____log = require("functions.log")
|
|
9
|
+
local getDebugPrependString = ____log.getDebugPrependString
|
|
10
|
+
local ____callbackRegisterFunctions = require("objects.callbackRegisterFunctions")
|
|
11
|
+
local CALLBACK_REGISTER_FUNCTIONS = ____callbackRegisterFunctions.CALLBACK_REGISTER_FUNCTIONS
|
|
12
|
+
function getCallbackName(self, callbackID)
|
|
13
|
+
for ____, ____value in ipairs(__TS__ObjectEntries(ModCallbacks)) do
|
|
14
|
+
local key = ____value[1]
|
|
15
|
+
local value = ____value[2]
|
|
16
|
+
if value == callbackID then
|
|
17
|
+
return key
|
|
18
|
+
end
|
|
19
|
+
end
|
|
20
|
+
return "MC_UNKNOWN"
|
|
21
|
+
end
|
|
22
|
+
____exports.ModUpgraded = __TS__Class()
|
|
23
|
+
local ModUpgraded = ____exports.ModUpgraded
|
|
24
|
+
ModUpgraded.name = "ModUpgraded"
|
|
25
|
+
function ModUpgraded.prototype.____constructor(self, mod, verbose)
|
|
26
|
+
self.Name = mod.Name
|
|
27
|
+
self.Mod = mod
|
|
28
|
+
self.Verbose = verbose
|
|
29
|
+
end
|
|
30
|
+
function ModUpgraded.prototype.AddCallback(self, modCallbacks, ...)
|
|
31
|
+
local args = {...}
|
|
32
|
+
if self.Verbose then
|
|
33
|
+
local callback = args[1]
|
|
34
|
+
local optionalArg = args[2]
|
|
35
|
+
local callbackName = getCallbackName(nil, modCallbacks)
|
|
36
|
+
local debugMsg = getDebugPrependString(nil, callbackName)
|
|
37
|
+
local function callbackWithLogger(____, ...)
|
|
38
|
+
Isaac.DebugString(debugMsg .. " - START")
|
|
39
|
+
local value = callback(nil, ...)
|
|
40
|
+
Isaac.DebugString((debugMsg .. " - END - ") .. tostring(value))
|
|
41
|
+
return value
|
|
42
|
+
end
|
|
43
|
+
self.Mod:AddCallback(modCallbacks, callbackWithLogger, optionalArg)
|
|
44
|
+
else
|
|
45
|
+
self.Mod:AddCallback(
|
|
46
|
+
modCallbacks,
|
|
47
|
+
__TS__Spread(args)
|
|
48
|
+
)
|
|
49
|
+
end
|
|
50
|
+
end
|
|
51
|
+
function ModUpgraded.prototype.HasData(self)
|
|
52
|
+
return self.Mod:HasData()
|
|
53
|
+
end
|
|
54
|
+
function ModUpgraded.prototype.LoadData(self)
|
|
55
|
+
return self.Mod:LoadData()
|
|
56
|
+
end
|
|
57
|
+
function ModUpgraded.prototype.RemoveCallback(self, callbackID, callback)
|
|
58
|
+
self.Mod:RemoveCallback(callbackID, callback)
|
|
59
|
+
end
|
|
60
|
+
function ModUpgraded.prototype.RemoveData(self)
|
|
61
|
+
self.Mod:RemoveData()
|
|
62
|
+
end
|
|
63
|
+
function ModUpgraded.prototype.SaveData(self, data)
|
|
64
|
+
self.Mod:SaveData(data)
|
|
65
|
+
end
|
|
66
|
+
function ModUpgraded.prototype.AddCallbackCustom(self, modCallbacksCustom, ...)
|
|
67
|
+
local callbackRegisterFunction = CALLBACK_REGISTER_FUNCTIONS[modCallbacksCustom]
|
|
68
|
+
if callbackRegisterFunction == nil then
|
|
69
|
+
error("Failed to find a callback registration function for custom callback: " .. tostring(modCallbacksCustom))
|
|
70
|
+
end
|
|
71
|
+
callbackRegisterFunction(nil, ...)
|
|
72
|
+
end
|
|
73
|
+
return ____exports
|
|
@@ -0,0 +1,40 @@
|
|
|
1
|
+
/** Matches the "type" attribute in the "pocketitems.xml" file. */
|
|
2
|
+
export declare enum CardType {
|
|
3
|
+
/** No valid card will have this type. */
|
|
4
|
+
NULL = 0,
|
|
5
|
+
/** A normal card with a brown back, like "0 - The Fool". */
|
|
6
|
+
TAROT = 1,
|
|
7
|
+
/** A playing card with a red back, like 2 of Clubs. This includes the Queen of Hearts. */
|
|
8
|
+
SUIT = 2,
|
|
9
|
+
/**
|
|
10
|
+
* A left-facing rune like Hagalaz, a right-facing rune like Ansuz, a Black Rune, a Blank Rune, a
|
|
11
|
+
* a Rune Shard, or a "soul" rune like Soul of Isaac.
|
|
12
|
+
*/
|
|
13
|
+
RUNE = 3,
|
|
14
|
+
/**
|
|
15
|
+
* A card that does not fall into any of the other categories, like a Chaos Card (42).
|
|
16
|
+
*
|
|
17
|
+
* Most of these have unique backs.
|
|
18
|
+
*
|
|
19
|
+
* 4 cards share the Magic the Gathering back:
|
|
20
|
+
* - Chaos Card (42)
|
|
21
|
+
* - Huge Growth (52)
|
|
22
|
+
* - Ancient Recall (53)
|
|
23
|
+
* - Era Walk (54)
|
|
24
|
+
*
|
|
25
|
+
* 3 cards have a red playing card back:
|
|
26
|
+
* - Rules Card (44)
|
|
27
|
+
* - Suicide King (46)
|
|
28
|
+
* - ? Card (48)
|
|
29
|
+
*/
|
|
30
|
+
SPECIAL = 4,
|
|
31
|
+
/** A Dice Shard, an Emergency Contact, or a Cracked Key. */
|
|
32
|
+
OBJECT = 5,
|
|
33
|
+
/** A reverse tarot card with a reddish-brown back, like "0 - The Fool?". */
|
|
34
|
+
TAROT_REVERSE = 6,
|
|
35
|
+
/**
|
|
36
|
+
* This is not a real `CardType`. Due to limitations in the API, getting the real type of modded
|
|
37
|
+
* cards is not possible, so this value is returned instead.
|
|
38
|
+
*/
|
|
39
|
+
MODDED = 7
|
|
40
|
+
}
|
|
@@ -0,0 +1,20 @@
|
|
|
1
|
+
--[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
|
|
2
|
+
local ____exports = {}
|
|
3
|
+
____exports.CardType = CardType or ({})
|
|
4
|
+
____exports.CardType.NULL = 0
|
|
5
|
+
____exports.CardType[____exports.CardType.NULL] = "NULL"
|
|
6
|
+
____exports.CardType.TAROT = 1
|
|
7
|
+
____exports.CardType[____exports.CardType.TAROT] = "TAROT"
|
|
8
|
+
____exports.CardType.SUIT = 2
|
|
9
|
+
____exports.CardType[____exports.CardType.SUIT] = "SUIT"
|
|
10
|
+
____exports.CardType.RUNE = 3
|
|
11
|
+
____exports.CardType[____exports.CardType.RUNE] = "RUNE"
|
|
12
|
+
____exports.CardType.SPECIAL = 4
|
|
13
|
+
____exports.CardType[____exports.CardType.SPECIAL] = "SPECIAL"
|
|
14
|
+
____exports.CardType.OBJECT = 5
|
|
15
|
+
____exports.CardType[____exports.CardType.OBJECT] = "OBJECT"
|
|
16
|
+
____exports.CardType.TAROT_REVERSE = 6
|
|
17
|
+
____exports.CardType[____exports.CardType.TAROT_REVERSE] = "TAROT_REVERSE"
|
|
18
|
+
____exports.CardType.MODDED = 7
|
|
19
|
+
____exports.CardType[____exports.CardType.MODDED] = "MODDED"
|
|
20
|
+
return ____exports
|
|
@@ -0,0 +1,38 @@
|
|
|
1
|
+
/** Corresponds to the overlay frame number in "005.100_collectible.anm2". */
|
|
2
|
+
export declare enum CollectiblePedestalType {
|
|
3
|
+
/**
|
|
4
|
+
* Used for e.g. shop collectibles. In the "005.100_collectible.anm2" file, this is represented by
|
|
5
|
+
* the final frame.
|
|
6
|
+
*/
|
|
7
|
+
NONE = -1,
|
|
8
|
+
/** The normal grey pedestal. */
|
|
9
|
+
NORMAL = 0,
|
|
10
|
+
/** From SlotVariant.FORTUNE_TELLING_MACHINE (3) */
|
|
11
|
+
FORTUNE_TELLING_MACHINE = 1,
|
|
12
|
+
/** From SlotVariant.BLOOD_DONATION_MACHINE (2) */
|
|
13
|
+
BLOOD_DONATION_MACHINE = 2,
|
|
14
|
+
/** From SlotVariant.SLOT_MACHINE (1) */
|
|
15
|
+
SLOT_MACHINE = 3,
|
|
16
|
+
/** From PickupVariant.LOCKEDCHEST (60) */
|
|
17
|
+
LOCKEDCHEST = 4,
|
|
18
|
+
/** From PickupVariant.PICKUP_REDCHEST (360) */
|
|
19
|
+
REDCHEST = 5,
|
|
20
|
+
/** From PickupVariant.PICKUP_BOMBCHEST (51) */
|
|
21
|
+
BOMBCHEST = 6,
|
|
22
|
+
/** From PickupVariant.PICKUP_SPIKEDCHEST (52) */
|
|
23
|
+
SPIKEDCHEST = 7,
|
|
24
|
+
/** From PickupVariant.PICKUP_ETERNALCHEST (53) */
|
|
25
|
+
ETERNALCHEST = 8,
|
|
26
|
+
/** From SlotVariant.MOMS_DRESSING_TABLE (12) */
|
|
27
|
+
MOMS_DRESSING_TABLE = 9,
|
|
28
|
+
/** From PickupVariant.PICKUP_CHEST (50) */
|
|
29
|
+
CHEST = 10,
|
|
30
|
+
/** From PickupVariant.PICKUP_MOMSCHEST (390) */
|
|
31
|
+
MOMSCHEST = 11,
|
|
32
|
+
/** From PickupVariant.PICKUP_OLDCHEST (55) */
|
|
33
|
+
OLDCHEST = 12,
|
|
34
|
+
/** From PickupVariant.PICKUP_WOODENCHEST (56) */
|
|
35
|
+
WOODENCHEST = 13,
|
|
36
|
+
/** From PickupVariant.PICKUP_MEGACHEST (57) */
|
|
37
|
+
MEGACHEST = 14
|
|
38
|
+
}
|
|
@@ -0,0 +1,36 @@
|
|
|
1
|
+
--[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
|
|
2
|
+
local ____exports = {}
|
|
3
|
+
____exports.CollectiblePedestalType = CollectiblePedestalType or ({})
|
|
4
|
+
____exports.CollectiblePedestalType.NONE = -1
|
|
5
|
+
____exports.CollectiblePedestalType[____exports.CollectiblePedestalType.NONE] = "NONE"
|
|
6
|
+
____exports.CollectiblePedestalType.NORMAL = 0
|
|
7
|
+
____exports.CollectiblePedestalType[____exports.CollectiblePedestalType.NORMAL] = "NORMAL"
|
|
8
|
+
____exports.CollectiblePedestalType.FORTUNE_TELLING_MACHINE = 1
|
|
9
|
+
____exports.CollectiblePedestalType[____exports.CollectiblePedestalType.FORTUNE_TELLING_MACHINE] = "FORTUNE_TELLING_MACHINE"
|
|
10
|
+
____exports.CollectiblePedestalType.BLOOD_DONATION_MACHINE = 2
|
|
11
|
+
____exports.CollectiblePedestalType[____exports.CollectiblePedestalType.BLOOD_DONATION_MACHINE] = "BLOOD_DONATION_MACHINE"
|
|
12
|
+
____exports.CollectiblePedestalType.SLOT_MACHINE = 3
|
|
13
|
+
____exports.CollectiblePedestalType[____exports.CollectiblePedestalType.SLOT_MACHINE] = "SLOT_MACHINE"
|
|
14
|
+
____exports.CollectiblePedestalType.LOCKEDCHEST = 4
|
|
15
|
+
____exports.CollectiblePedestalType[____exports.CollectiblePedestalType.LOCKEDCHEST] = "LOCKEDCHEST"
|
|
16
|
+
____exports.CollectiblePedestalType.REDCHEST = 5
|
|
17
|
+
____exports.CollectiblePedestalType[____exports.CollectiblePedestalType.REDCHEST] = "REDCHEST"
|
|
18
|
+
____exports.CollectiblePedestalType.BOMBCHEST = 6
|
|
19
|
+
____exports.CollectiblePedestalType[____exports.CollectiblePedestalType.BOMBCHEST] = "BOMBCHEST"
|
|
20
|
+
____exports.CollectiblePedestalType.SPIKEDCHEST = 7
|
|
21
|
+
____exports.CollectiblePedestalType[____exports.CollectiblePedestalType.SPIKEDCHEST] = "SPIKEDCHEST"
|
|
22
|
+
____exports.CollectiblePedestalType.ETERNALCHEST = 8
|
|
23
|
+
____exports.CollectiblePedestalType[____exports.CollectiblePedestalType.ETERNALCHEST] = "ETERNALCHEST"
|
|
24
|
+
____exports.CollectiblePedestalType.MOMS_DRESSING_TABLE = 9
|
|
25
|
+
____exports.CollectiblePedestalType[____exports.CollectiblePedestalType.MOMS_DRESSING_TABLE] = "MOMS_DRESSING_TABLE"
|
|
26
|
+
____exports.CollectiblePedestalType.CHEST = 10
|
|
27
|
+
____exports.CollectiblePedestalType[____exports.CollectiblePedestalType.CHEST] = "CHEST"
|
|
28
|
+
____exports.CollectiblePedestalType.MOMSCHEST = 11
|
|
29
|
+
____exports.CollectiblePedestalType[____exports.CollectiblePedestalType.MOMSCHEST] = "MOMSCHEST"
|
|
30
|
+
____exports.CollectiblePedestalType.OLDCHEST = 12
|
|
31
|
+
____exports.CollectiblePedestalType[____exports.CollectiblePedestalType.OLDCHEST] = "OLDCHEST"
|
|
32
|
+
____exports.CollectiblePedestalType.WOODENCHEST = 13
|
|
33
|
+
____exports.CollectiblePedestalType[____exports.CollectiblePedestalType.WOODENCHEST] = "WOODENCHEST"
|
|
34
|
+
____exports.CollectiblePedestalType.MEGACHEST = 14
|
|
35
|
+
____exports.CollectiblePedestalType[____exports.CollectiblePedestalType.MEGACHEST] = "MEGACHEST"
|
|
36
|
+
return ____exports
|
|
@@ -0,0 +1,16 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* This represents the type of health that is either given or taken away from a player. Note that
|
|
3
|
+
* we cannot use the HeartSubType enum for this purpose this since it has no value for broken hearts
|
|
4
|
+
* or max hearts.
|
|
5
|
+
*/
|
|
6
|
+
export declare enum HealthType {
|
|
7
|
+
RED = 0,
|
|
8
|
+
SOUL = 1,
|
|
9
|
+
ETERNAL = 2,
|
|
10
|
+
BLACK = 3,
|
|
11
|
+
GOLDEN = 4,
|
|
12
|
+
BONE = 5,
|
|
13
|
+
ROTTEN = 6,
|
|
14
|
+
BROKEN = 7,
|
|
15
|
+
MAX_HEARTS = 8
|
|
16
|
+
}
|