isaacscript-common 1.2.159 → 1.2.162
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/callbacks/customRevive.lua +2 -2
- package/dist/callbacks/itemPickup.lua +4 -4
- package/dist/callbacks/postCustomDoorEnter.d.ts +2 -1
- package/dist/callbacks/postCustomDoorEnter.lua +34 -17
- package/dist/callbacks/postGridEntityCollision.lua +2 -2
- package/dist/callbacks/postPlayerChangeHealth.lua +6 -6
- package/dist/callbacks/postPlayerChangeType.lua +4 -4
- package/dist/callbacks/postPurchase.lua +4 -4
- package/dist/callbacks/postSlotRender.lua +2 -2
- package/dist/callbacks/postTransformation.lua +4 -4
- package/dist/callbacks/postTrinketBreak.lua +4 -4
- package/dist/callbacks/preBerserkDeath.lua +2 -2
- package/dist/callbacks/roomClearChange.d.ts +1 -0
- package/dist/callbacks/roomClearChange.lua +39 -0
- package/dist/callbacks/subscriptions/postPlayerChangeHealth.d.ts +1 -1
- package/dist/callbacks/subscriptions/roomClearChange.d.ts +1 -0
- package/dist/callbacks/subscriptions/roomClearChange.lua +18 -0
- package/dist/classes/DefaultMap.d.ts +74 -0
- package/dist/classes/DefaultMap.lua +85 -0
- package/dist/classes/ModUpgraded.d.ts +19 -0
- package/dist/classes/ModUpgraded.lua +73 -0
- package/dist/enums/CardType.d.ts +40 -0
- package/dist/enums/CardType.lua +20 -0
- package/dist/enums/CollectiblePedestalType.d.ts +38 -0
- package/dist/enums/CollectiblePedestalType.lua +36 -0
- package/dist/enums/HealthType.d.ts +16 -0
- package/dist/enums/HealthType.lua +22 -0
- package/dist/enums/ModCallbacksCustom.d.ts +61 -0
- package/dist/enums/ModCallbacksCustom.lua +108 -0
- package/dist/enums/PillEffectClass.d.ts +17 -0
- package/dist/enums/PillEffectClass.lua +16 -0
- package/dist/enums/PillEffectType.d.ts +16 -0
- package/dist/enums/PillEffectType.lua +14 -0
- package/dist/enums/PocketItemType.d.ts +8 -0
- package/dist/enums/PocketItemType.lua +16 -0
- package/dist/enums/private/SaveDataKeys.d.ts +6 -0
- package/dist/enums/private/SaveDataKeys.lua +8 -0
- package/dist/enums/private/SerializationBrand.d.ts +15 -0
- package/dist/enums/private/SerializationBrand.lua +24 -0
- package/dist/features/deployJSONRoom.lua +2 -2
- package/dist/features/extraConsoleCommands/commands.lua +2 -2
- package/dist/features/isPonyActive.lua +2 -2
- package/dist/features/playerInventory.lua +4 -4
- package/dist/features/saveDataManager/exports.d.ts +6 -2
- package/dist/features/saveDataManager/exports.lua +4 -4
- package/dist/features/saveDataManager/main.lua +4 -4
- package/dist/features/saveDataManager/merge.lua +3 -3
- package/dist/functions/cards.d.ts +1 -1
- package/dist/functions/cards.lua +2 -2
- package/dist/functions/collectibles.d.ts +1 -1
- package/dist/functions/deepCopy.lua +4 -4
- package/dist/functions/deepCopyTests.lua +2 -2
- package/dist/functions/map.d.ts +1 -1
- package/dist/functions/pills.d.ts +2 -2
- package/dist/functions/player.d.ts +1 -1
- package/dist/functions/player.lua +2 -2
- package/dist/functions/playerDataStructures.d.ts +1 -1
- package/dist/functions/playerHealth.d.ts +1 -1
- package/dist/functions/playerHealth.lua +1 -1
- package/dist/functions/pocketItems.lua +1 -1
- package/dist/functions/transformations.lua +2 -2
- package/dist/functions/trinkets.d.ts +12 -0
- package/dist/functions/trinkets.lua +15 -0
- package/dist/index.d.ts +10 -8
- package/dist/index.lua +73 -57
- package/dist/objects/callbackRegisterFunctions.d.ts +1 -1
- package/dist/objects/callbackRegisterFunctions.lua +10 -1
- package/dist/objects/cardTypes.d.ts +1 -1
- package/dist/objects/cardTypes.lua +1 -1
- package/dist/objects/directionNames.d.ts +4 -0
- package/dist/objects/directionNames.lua +10 -0
- package/dist/objects/pillEffectClasses.d.ts +1 -1
- package/dist/objects/pillEffectClasses.lua +1 -1
- package/dist/objects/pillEffectTypes.d.ts +1 -1
- package/dist/objects/pillEffectTypes.lua +1 -1
- package/dist/types/AddCallbackParametersCustom.d.ts +11 -1
- package/dist/types/AddCallbackParametersCustom.lua +1 -1
- package/dist/types/ModCallbacksCustom.d.ts +43 -40
- package/dist/types/ModCallbacksCustom.lua +46 -40
- package/dist/types/PocketItemDescription.d.ts +1 -1
- package/dist/types/private/SaveData.d.ts +0 -6
- package/dist/types/private/SaveData.lua +0 -5
- package/dist/upgradeMod.d.ts +1 -1
- package/dist/upgradeMod.lua +8 -2
- package/package.json +1 -1
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/** Matches the "type" attribute in the "pocketitems.xml" file. */
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export declare enum CardType {
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/** No valid card will have this type. */
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NULL = 0,
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/** A normal card with a brown back, like "0 - The Fool". */
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TAROT = 1,
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/** A playing card with a red back, like 2 of Clubs. This includes the Queen of Hearts. */
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SUIT = 2,
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/**
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* A left-facing rune like Hagalaz, a right-facing rune like Ansuz, a Black Rune, a Blank Rune, a
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* a Rune Shard, or a "soul" rune like Soul of Isaac.
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*/
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RUNE = 3,
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/**
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* A card that does not fall into any of the other categories, like a Chaos Card (42).
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*
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* Most of these have unique backs.
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*
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* 4 cards share the Magic the Gathering back:
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* - Chaos Card (42)
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* - Huge Growth (52)
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* - Ancient Recall (53)
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* - Era Walk (54)
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*
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* 3 cards have a red playing card back:
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* - Rules Card (44)
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* - Suicide King (46)
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* - ? Card (48)
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*/
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SPECIAL = 4,
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/** A Dice Shard, an Emergency Contact, or a Cracked Key. */
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OBJECT = 5,
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/** A reverse tarot card with a reddish-brown back, like "0 - The Fool?". */
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TAROT_REVERSE = 6,
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/**
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* This is not a real `CardType`. Due to limitations in the API, getting the real type of modded
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* cards is not possible, so this value is returned instead.
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*/
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MODDED = 7
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}
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--[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
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local ____exports = {}
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____exports.CardType = CardType or ({})
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____exports.CardType.NULL = 0
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____exports.CardType[____exports.CardType.NULL] = "NULL"
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____exports.CardType.TAROT = 1
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____exports.CardType[____exports.CardType.TAROT] = "TAROT"
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____exports.CardType.SUIT = 2
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____exports.CardType[____exports.CardType.SUIT] = "SUIT"
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____exports.CardType.RUNE = 3
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____exports.CardType[____exports.CardType.RUNE] = "RUNE"
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____exports.CardType.SPECIAL = 4
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____exports.CardType[____exports.CardType.SPECIAL] = "SPECIAL"
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____exports.CardType.OBJECT = 5
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____exports.CardType[____exports.CardType.OBJECT] = "OBJECT"
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____exports.CardType.TAROT_REVERSE = 6
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____exports.CardType[____exports.CardType.TAROT_REVERSE] = "TAROT_REVERSE"
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____exports.CardType.MODDED = 7
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____exports.CardType[____exports.CardType.MODDED] = "MODDED"
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return ____exports
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/** Corresponds to the overlay frame number in "005.100_collectible.anm2". */
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export declare enum CollectiblePedestalType {
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/**
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* Used for e.g. shop collectibles. In the "005.100_collectible.anm2" file, this is represented by
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* the final frame.
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*/
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NONE = -1,
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/** The normal grey pedestal. */
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NORMAL = 0,
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/** From SlotVariant.FORTUNE_TELLING_MACHINE (3) */
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FORTUNE_TELLING_MACHINE = 1,
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/** From SlotVariant.BLOOD_DONATION_MACHINE (2) */
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BLOOD_DONATION_MACHINE = 2,
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/** From SlotVariant.SLOT_MACHINE (1) */
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SLOT_MACHINE = 3,
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/** From PickupVariant.LOCKEDCHEST (60) */
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LOCKEDCHEST = 4,
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/** From PickupVariant.PICKUP_REDCHEST (360) */
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REDCHEST = 5,
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/** From PickupVariant.PICKUP_BOMBCHEST (51) */
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BOMBCHEST = 6,
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/** From PickupVariant.PICKUP_SPIKEDCHEST (52) */
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SPIKEDCHEST = 7,
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/** From PickupVariant.PICKUP_ETERNALCHEST (53) */
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ETERNALCHEST = 8,
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/** From SlotVariant.MOMS_DRESSING_TABLE (12) */
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MOMS_DRESSING_TABLE = 9,
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/** From PickupVariant.PICKUP_CHEST (50) */
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CHEST = 10,
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/** From PickupVariant.PICKUP_MOMSCHEST (390) */
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MOMSCHEST = 11,
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/** From PickupVariant.PICKUP_OLDCHEST (55) */
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OLDCHEST = 12,
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/** From PickupVariant.PICKUP_WOODENCHEST (56) */
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WOODENCHEST = 13,
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/** From PickupVariant.PICKUP_MEGACHEST (57) */
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MEGACHEST = 14
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}
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--[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
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local ____exports = {}
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____exports.CollectiblePedestalType = CollectiblePedestalType or ({})
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____exports.CollectiblePedestalType.NONE = -1
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____exports.CollectiblePedestalType[____exports.CollectiblePedestalType.NONE] = "NONE"
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____exports.CollectiblePedestalType.NORMAL = 0
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____exports.CollectiblePedestalType[____exports.CollectiblePedestalType.NORMAL] = "NORMAL"
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____exports.CollectiblePedestalType.FORTUNE_TELLING_MACHINE = 1
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____exports.CollectiblePedestalType[____exports.CollectiblePedestalType.FORTUNE_TELLING_MACHINE] = "FORTUNE_TELLING_MACHINE"
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____exports.CollectiblePedestalType.BLOOD_DONATION_MACHINE = 2
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____exports.CollectiblePedestalType[____exports.CollectiblePedestalType.BLOOD_DONATION_MACHINE] = "BLOOD_DONATION_MACHINE"
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____exports.CollectiblePedestalType.SLOT_MACHINE = 3
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____exports.CollectiblePedestalType[____exports.CollectiblePedestalType.SLOT_MACHINE] = "SLOT_MACHINE"
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____exports.CollectiblePedestalType.LOCKEDCHEST = 4
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____exports.CollectiblePedestalType[____exports.CollectiblePedestalType.LOCKEDCHEST] = "LOCKEDCHEST"
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____exports.CollectiblePedestalType.REDCHEST = 5
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____exports.CollectiblePedestalType[____exports.CollectiblePedestalType.REDCHEST] = "REDCHEST"
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____exports.CollectiblePedestalType.BOMBCHEST = 6
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____exports.CollectiblePedestalType[____exports.CollectiblePedestalType.BOMBCHEST] = "BOMBCHEST"
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____exports.CollectiblePedestalType.SPIKEDCHEST = 7
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____exports.CollectiblePedestalType[____exports.CollectiblePedestalType.SPIKEDCHEST] = "SPIKEDCHEST"
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____exports.CollectiblePedestalType.ETERNALCHEST = 8
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____exports.CollectiblePedestalType[____exports.CollectiblePedestalType.ETERNALCHEST] = "ETERNALCHEST"
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____exports.CollectiblePedestalType.MOMS_DRESSING_TABLE = 9
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____exports.CollectiblePedestalType[____exports.CollectiblePedestalType.MOMS_DRESSING_TABLE] = "MOMS_DRESSING_TABLE"
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____exports.CollectiblePedestalType.CHEST = 10
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____exports.CollectiblePedestalType[____exports.CollectiblePedestalType.CHEST] = "CHEST"
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____exports.CollectiblePedestalType.MOMSCHEST = 11
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____exports.CollectiblePedestalType[____exports.CollectiblePedestalType.MOMSCHEST] = "MOMSCHEST"
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____exports.CollectiblePedestalType.OLDCHEST = 12
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____exports.CollectiblePedestalType[____exports.CollectiblePedestalType.OLDCHEST] = "OLDCHEST"
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____exports.CollectiblePedestalType.WOODENCHEST = 13
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____exports.CollectiblePedestalType[____exports.CollectiblePedestalType.WOODENCHEST] = "WOODENCHEST"
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____exports.CollectiblePedestalType.MEGACHEST = 14
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____exports.CollectiblePedestalType[____exports.CollectiblePedestalType.MEGACHEST] = "MEGACHEST"
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return ____exports
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/**
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* This represents the type of health that is either given or taken away from a player. Note that
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* we cannot use the HeartSubType enum for this purpose this since it has no value for broken hearts
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* or max hearts.
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*/
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export declare enum HealthType {
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RED = 0,
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SOUL = 1,
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ETERNAL = 2,
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BLACK = 3,
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GOLDEN = 4,
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BONE = 5,
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ROTTEN = 6,
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BROKEN = 7,
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MAX_HEARTS = 8
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}
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--[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
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local ____exports = {}
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____exports.HealthType = HealthType or ({})
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____exports.HealthType.RED = 0
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____exports.HealthType[____exports.HealthType.RED] = "RED"
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____exports.HealthType.SOUL = 1
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____exports.HealthType[____exports.HealthType.SOUL] = "SOUL"
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____exports.HealthType.ETERNAL = 2
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____exports.HealthType[____exports.HealthType.ETERNAL] = "ETERNAL"
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____exports.HealthType.BLACK = 3
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____exports.HealthType[____exports.HealthType.BLACK] = "BLACK"
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____exports.HealthType.GOLDEN = 4
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____exports.HealthType[____exports.HealthType.GOLDEN] = "GOLDEN"
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____exports.HealthType.BONE = 5
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____exports.HealthType[____exports.HealthType.BONE] = "BONE"
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____exports.HealthType.ROTTEN = 6
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____exports.HealthType[____exports.HealthType.ROTTEN] = "ROTTEN"
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____exports.HealthType.BROKEN = 7
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____exports.HealthType[____exports.HealthType.BROKEN] = "BROKEN"
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____exports.HealthType.MAX_HEARTS = 8
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____exports.HealthType[____exports.HealthType.MAX_HEARTS] = "MAX_HEARTS"
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return ____exports
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/**
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* These are the custom callbacks available for use once the mod object has been upgraded.
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* Also see the [[`upgradeMod`]] function.
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*
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* For a better listing of all custom callbacks, check out the
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* [Function Signatures](https://isaacscript.github.io/docs/function-signatures#custom-callbacks).
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*/
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export declare enum ModCallbacksCustom {
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MC_POST_GAME_STARTED_REORDERED = 0,
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MC_POST_NEW_LEVEL_REORDERED = 1,
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MC_POST_NEW_ROOM_REORDERED = 2,
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MC_POST_PLAYER_INIT_REORDERED = 3,
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MC_POST_PEFFECT_UPDATE_REORDERED = 4,
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MC_POST_PLAYER_UPDATE_REORDERED = 5,
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MC_POST_PLAYER_RENDER_REORDERED = 6,
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MC_POST_NEW_ROOM_EARLY = 7,
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MC_PRE_NEW_LEVEL = 8,
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MC_ROOM_CLEAR_CHANGE = 9,
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MC_POST_PLAYER_INIT_LATE = 10,
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MC_POST_TEAR_INIT_LATE = 11,
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MC_POST_TEAR_INIT_VERY_LATE = 12,
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MC_POST_FAMILIAR_INIT_LATE = 13,
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MC_POST_BOMB_INIT_LATE = 14,
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MC_POST_PICKUP_INIT_LATE = 15,
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MC_POST_LASER_INIT_LATE = 16,
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MC_POST_KNIFE_INIT_LATE = 17,
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MC_POST_PROJECTILE_INIT_LATE = 18,
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MC_POST_NPC_INIT_LATE = 19,
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MC_POST_EFFECT_INIT_LATE = 20,
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MC_POST_PICKUP_COLLECT = 21,
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MC_PRE_ITEM_PICKUP = 22,
|
|
32
|
+
MC_POST_ITEM_PICKUP = 23,
|
|
33
|
+
MC_POST_PLAYER_CHANGE_TYPE = 24,
|
|
34
|
+
MC_POST_PLAYER_CHANGE_HEALTH = 25,
|
|
35
|
+
MC_POST_PLAYER_FATAL_DAMAGE = 26,
|
|
36
|
+
MC_PRE_BERSERK_DEATH = 27,
|
|
37
|
+
MC_PRE_CUSTOM_REVIVE = 28,
|
|
38
|
+
MC_POST_CUSTOM_REVIVE = 29,
|
|
39
|
+
MC_POST_FLIP = 30,
|
|
40
|
+
MC_POST_FIRST_FLIP = 31,
|
|
41
|
+
MC_POST_ESAU_JR = 32,
|
|
42
|
+
MC_POST_FIRST_ESAU_JR = 33,
|
|
43
|
+
MC_POST_TRANSFORMATION = 34,
|
|
44
|
+
MC_POST_PURCHASE = 35,
|
|
45
|
+
MC_POST_SACRIFICE = 36,
|
|
46
|
+
MC_POST_CURSED_TELEPORT = 37,
|
|
47
|
+
MC_POST_TRINKET_BREAK = 38,
|
|
48
|
+
MC_POST_SLOT_INIT = 39,
|
|
49
|
+
MC_POST_SLOT_UPDATE = 40,
|
|
50
|
+
MC_POST_SLOT_RENDER = 41,
|
|
51
|
+
MC_POST_SLOT_ANIMATION_CHANGED = 42,
|
|
52
|
+
MC_POST_SLOT_DESTROYED = 43,
|
|
53
|
+
MC_POST_GRID_ENTITY_INIT = 44,
|
|
54
|
+
MC_POST_GRID_ENTITY_UPDATE = 45,
|
|
55
|
+
MC_POST_GRID_ENTITY_REMOVE = 46,
|
|
56
|
+
MC_POST_GRID_ENTITY_STATE_CHANGE = 47,
|
|
57
|
+
MC_POST_GRID_ENTITY_BROKEN = 48,
|
|
58
|
+
MC_POST_GRID_ENTITY_COLLISION = 49,
|
|
59
|
+
MC_POST_BONE_SWING = 50,
|
|
60
|
+
MC_POST_CUSTOM_DOOR_ENTER = 51
|
|
61
|
+
}
|
|
@@ -0,0 +1,108 @@
|
|
|
1
|
+
--[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
|
|
2
|
+
local ____exports = {}
|
|
3
|
+
____exports.ModCallbacksCustom = ModCallbacksCustom or ({})
|
|
4
|
+
____exports.ModCallbacksCustom.MC_POST_GAME_STARTED_REORDERED = 0
|
|
5
|
+
____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_GAME_STARTED_REORDERED] = "MC_POST_GAME_STARTED_REORDERED"
|
|
6
|
+
____exports.ModCallbacksCustom.MC_POST_NEW_LEVEL_REORDERED = 1
|
|
7
|
+
____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_NEW_LEVEL_REORDERED] = "MC_POST_NEW_LEVEL_REORDERED"
|
|
8
|
+
____exports.ModCallbacksCustom.MC_POST_NEW_ROOM_REORDERED = 2
|
|
9
|
+
____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_NEW_ROOM_REORDERED] = "MC_POST_NEW_ROOM_REORDERED"
|
|
10
|
+
____exports.ModCallbacksCustom.MC_POST_PLAYER_INIT_REORDERED = 3
|
|
11
|
+
____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_PLAYER_INIT_REORDERED] = "MC_POST_PLAYER_INIT_REORDERED"
|
|
12
|
+
____exports.ModCallbacksCustom.MC_POST_PEFFECT_UPDATE_REORDERED = 4
|
|
13
|
+
____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_PEFFECT_UPDATE_REORDERED] = "MC_POST_PEFFECT_UPDATE_REORDERED"
|
|
14
|
+
____exports.ModCallbacksCustom.MC_POST_PLAYER_UPDATE_REORDERED = 5
|
|
15
|
+
____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_PLAYER_UPDATE_REORDERED] = "MC_POST_PLAYER_UPDATE_REORDERED"
|
|
16
|
+
____exports.ModCallbacksCustom.MC_POST_PLAYER_RENDER_REORDERED = 6
|
|
17
|
+
____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_PLAYER_RENDER_REORDERED] = "MC_POST_PLAYER_RENDER_REORDERED"
|
|
18
|
+
____exports.ModCallbacksCustom.MC_POST_NEW_ROOM_EARLY = 7
|
|
19
|
+
____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_NEW_ROOM_EARLY] = "MC_POST_NEW_ROOM_EARLY"
|
|
20
|
+
____exports.ModCallbacksCustom.MC_PRE_NEW_LEVEL = 8
|
|
21
|
+
____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_PRE_NEW_LEVEL] = "MC_PRE_NEW_LEVEL"
|
|
22
|
+
____exports.ModCallbacksCustom.MC_ROOM_CLEAR_CHANGE = 9
|
|
23
|
+
____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_ROOM_CLEAR_CHANGE] = "MC_ROOM_CLEAR_CHANGE"
|
|
24
|
+
____exports.ModCallbacksCustom.MC_POST_PLAYER_INIT_LATE = 10
|
|
25
|
+
____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_PLAYER_INIT_LATE] = "MC_POST_PLAYER_INIT_LATE"
|
|
26
|
+
____exports.ModCallbacksCustom.MC_POST_TEAR_INIT_LATE = 11
|
|
27
|
+
____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_TEAR_INIT_LATE] = "MC_POST_TEAR_INIT_LATE"
|
|
28
|
+
____exports.ModCallbacksCustom.MC_POST_TEAR_INIT_VERY_LATE = 12
|
|
29
|
+
____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_TEAR_INIT_VERY_LATE] = "MC_POST_TEAR_INIT_VERY_LATE"
|
|
30
|
+
____exports.ModCallbacksCustom.MC_POST_FAMILIAR_INIT_LATE = 13
|
|
31
|
+
____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_FAMILIAR_INIT_LATE] = "MC_POST_FAMILIAR_INIT_LATE"
|
|
32
|
+
____exports.ModCallbacksCustom.MC_POST_BOMB_INIT_LATE = 14
|
|
33
|
+
____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_BOMB_INIT_LATE] = "MC_POST_BOMB_INIT_LATE"
|
|
34
|
+
____exports.ModCallbacksCustom.MC_POST_PICKUP_INIT_LATE = 15
|
|
35
|
+
____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_PICKUP_INIT_LATE] = "MC_POST_PICKUP_INIT_LATE"
|
|
36
|
+
____exports.ModCallbacksCustom.MC_POST_LASER_INIT_LATE = 16
|
|
37
|
+
____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_LASER_INIT_LATE] = "MC_POST_LASER_INIT_LATE"
|
|
38
|
+
____exports.ModCallbacksCustom.MC_POST_KNIFE_INIT_LATE = 17
|
|
39
|
+
____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_KNIFE_INIT_LATE] = "MC_POST_KNIFE_INIT_LATE"
|
|
40
|
+
____exports.ModCallbacksCustom.MC_POST_PROJECTILE_INIT_LATE = 18
|
|
41
|
+
____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_PROJECTILE_INIT_LATE] = "MC_POST_PROJECTILE_INIT_LATE"
|
|
42
|
+
____exports.ModCallbacksCustom.MC_POST_NPC_INIT_LATE = 19
|
|
43
|
+
____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_NPC_INIT_LATE] = "MC_POST_NPC_INIT_LATE"
|
|
44
|
+
____exports.ModCallbacksCustom.MC_POST_EFFECT_INIT_LATE = 20
|
|
45
|
+
____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_EFFECT_INIT_LATE] = "MC_POST_EFFECT_INIT_LATE"
|
|
46
|
+
____exports.ModCallbacksCustom.MC_POST_PICKUP_COLLECT = 21
|
|
47
|
+
____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_PICKUP_COLLECT] = "MC_POST_PICKUP_COLLECT"
|
|
48
|
+
____exports.ModCallbacksCustom.MC_PRE_ITEM_PICKUP = 22
|
|
49
|
+
____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_PRE_ITEM_PICKUP] = "MC_PRE_ITEM_PICKUP"
|
|
50
|
+
____exports.ModCallbacksCustom.MC_POST_ITEM_PICKUP = 23
|
|
51
|
+
____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_ITEM_PICKUP] = "MC_POST_ITEM_PICKUP"
|
|
52
|
+
____exports.ModCallbacksCustom.MC_POST_PLAYER_CHANGE_TYPE = 24
|
|
53
|
+
____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_PLAYER_CHANGE_TYPE] = "MC_POST_PLAYER_CHANGE_TYPE"
|
|
54
|
+
____exports.ModCallbacksCustom.MC_POST_PLAYER_CHANGE_HEALTH = 25
|
|
55
|
+
____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_PLAYER_CHANGE_HEALTH] = "MC_POST_PLAYER_CHANGE_HEALTH"
|
|
56
|
+
____exports.ModCallbacksCustom.MC_POST_PLAYER_FATAL_DAMAGE = 26
|
|
57
|
+
____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_PLAYER_FATAL_DAMAGE] = "MC_POST_PLAYER_FATAL_DAMAGE"
|
|
58
|
+
____exports.ModCallbacksCustom.MC_PRE_BERSERK_DEATH = 27
|
|
59
|
+
____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_PRE_BERSERK_DEATH] = "MC_PRE_BERSERK_DEATH"
|
|
60
|
+
____exports.ModCallbacksCustom.MC_PRE_CUSTOM_REVIVE = 28
|
|
61
|
+
____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_PRE_CUSTOM_REVIVE] = "MC_PRE_CUSTOM_REVIVE"
|
|
62
|
+
____exports.ModCallbacksCustom.MC_POST_CUSTOM_REVIVE = 29
|
|
63
|
+
____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_CUSTOM_REVIVE] = "MC_POST_CUSTOM_REVIVE"
|
|
64
|
+
____exports.ModCallbacksCustom.MC_POST_FLIP = 30
|
|
65
|
+
____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_FLIP] = "MC_POST_FLIP"
|
|
66
|
+
____exports.ModCallbacksCustom.MC_POST_FIRST_FLIP = 31
|
|
67
|
+
____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_FIRST_FLIP] = "MC_POST_FIRST_FLIP"
|
|
68
|
+
____exports.ModCallbacksCustom.MC_POST_ESAU_JR = 32
|
|
69
|
+
____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_ESAU_JR] = "MC_POST_ESAU_JR"
|
|
70
|
+
____exports.ModCallbacksCustom.MC_POST_FIRST_ESAU_JR = 33
|
|
71
|
+
____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_FIRST_ESAU_JR] = "MC_POST_FIRST_ESAU_JR"
|
|
72
|
+
____exports.ModCallbacksCustom.MC_POST_TRANSFORMATION = 34
|
|
73
|
+
____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_TRANSFORMATION] = "MC_POST_TRANSFORMATION"
|
|
74
|
+
____exports.ModCallbacksCustom.MC_POST_PURCHASE = 35
|
|
75
|
+
____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_PURCHASE] = "MC_POST_PURCHASE"
|
|
76
|
+
____exports.ModCallbacksCustom.MC_POST_SACRIFICE = 36
|
|
77
|
+
____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_SACRIFICE] = "MC_POST_SACRIFICE"
|
|
78
|
+
____exports.ModCallbacksCustom.MC_POST_CURSED_TELEPORT = 37
|
|
79
|
+
____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_CURSED_TELEPORT] = "MC_POST_CURSED_TELEPORT"
|
|
80
|
+
____exports.ModCallbacksCustom.MC_POST_TRINKET_BREAK = 38
|
|
81
|
+
____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_TRINKET_BREAK] = "MC_POST_TRINKET_BREAK"
|
|
82
|
+
____exports.ModCallbacksCustom.MC_POST_SLOT_INIT = 39
|
|
83
|
+
____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_SLOT_INIT] = "MC_POST_SLOT_INIT"
|
|
84
|
+
____exports.ModCallbacksCustom.MC_POST_SLOT_UPDATE = 40
|
|
85
|
+
____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_SLOT_UPDATE] = "MC_POST_SLOT_UPDATE"
|
|
86
|
+
____exports.ModCallbacksCustom.MC_POST_SLOT_RENDER = 41
|
|
87
|
+
____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_SLOT_RENDER] = "MC_POST_SLOT_RENDER"
|
|
88
|
+
____exports.ModCallbacksCustom.MC_POST_SLOT_ANIMATION_CHANGED = 42
|
|
89
|
+
____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_SLOT_ANIMATION_CHANGED] = "MC_POST_SLOT_ANIMATION_CHANGED"
|
|
90
|
+
____exports.ModCallbacksCustom.MC_POST_SLOT_DESTROYED = 43
|
|
91
|
+
____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_SLOT_DESTROYED] = "MC_POST_SLOT_DESTROYED"
|
|
92
|
+
____exports.ModCallbacksCustom.MC_POST_GRID_ENTITY_INIT = 44
|
|
93
|
+
____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_GRID_ENTITY_INIT] = "MC_POST_GRID_ENTITY_INIT"
|
|
94
|
+
____exports.ModCallbacksCustom.MC_POST_GRID_ENTITY_UPDATE = 45
|
|
95
|
+
____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_GRID_ENTITY_UPDATE] = "MC_POST_GRID_ENTITY_UPDATE"
|
|
96
|
+
____exports.ModCallbacksCustom.MC_POST_GRID_ENTITY_REMOVE = 46
|
|
97
|
+
____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_GRID_ENTITY_REMOVE] = "MC_POST_GRID_ENTITY_REMOVE"
|
|
98
|
+
____exports.ModCallbacksCustom.MC_POST_GRID_ENTITY_STATE_CHANGE = 47
|
|
99
|
+
____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_GRID_ENTITY_STATE_CHANGE] = "MC_POST_GRID_ENTITY_STATE_CHANGE"
|
|
100
|
+
____exports.ModCallbacksCustom.MC_POST_GRID_ENTITY_BROKEN = 48
|
|
101
|
+
____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_GRID_ENTITY_BROKEN] = "MC_POST_GRID_ENTITY_BROKEN"
|
|
102
|
+
____exports.ModCallbacksCustom.MC_POST_GRID_ENTITY_COLLISION = 49
|
|
103
|
+
____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_GRID_ENTITY_COLLISION] = "MC_POST_GRID_ENTITY_COLLISION"
|
|
104
|
+
____exports.ModCallbacksCustom.MC_POST_BONE_SWING = 50
|
|
105
|
+
____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_BONE_SWING] = "MC_POST_BONE_SWING"
|
|
106
|
+
____exports.ModCallbacksCustom.MC_POST_CUSTOM_DOOR_ENTER = 51
|
|
107
|
+
____exports.ModCallbacksCustom[____exports.ModCallbacksCustom.MC_POST_CUSTOM_DOOR_ENTER] = "MC_POST_CUSTOM_DOOR_ENTER"
|
|
108
|
+
return ____exports
|
|
@@ -0,0 +1,17 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* Equal to the number in the "class" tag in the "pocketitems.xml" file. The "+" or "-" part of the
|
|
3
|
+
* tag is contained within the `PillEffectType` enum.
|
|
4
|
+
*/
|
|
5
|
+
export declare enum PillEffectClass {
|
|
6
|
+
/** No valid pill will have this type. */
|
|
7
|
+
NULL = 0,
|
|
8
|
+
JOKE = 1,
|
|
9
|
+
MINOR = 2,
|
|
10
|
+
MEDIUM = 3,
|
|
11
|
+
MAJOR = 4,
|
|
12
|
+
/**
|
|
13
|
+
* This is not a real `PillEffectClass`. Due to limitations in the API, getting the real class of
|
|
14
|
+
* modded pill effects is not possible, so this value is returned instead.
|
|
15
|
+
*/
|
|
16
|
+
MODDED = 5
|
|
17
|
+
}
|
|
@@ -0,0 +1,16 @@
|
|
|
1
|
+
--[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
|
|
2
|
+
local ____exports = {}
|
|
3
|
+
____exports.PillEffectClass = PillEffectClass or ({})
|
|
4
|
+
____exports.PillEffectClass.NULL = 0
|
|
5
|
+
____exports.PillEffectClass[____exports.PillEffectClass.NULL] = "NULL"
|
|
6
|
+
____exports.PillEffectClass.JOKE = 1
|
|
7
|
+
____exports.PillEffectClass[____exports.PillEffectClass.JOKE] = "JOKE"
|
|
8
|
+
____exports.PillEffectClass.MINOR = 2
|
|
9
|
+
____exports.PillEffectClass[____exports.PillEffectClass.MINOR] = "MINOR"
|
|
10
|
+
____exports.PillEffectClass.MEDIUM = 3
|
|
11
|
+
____exports.PillEffectClass[____exports.PillEffectClass.MEDIUM] = "MEDIUM"
|
|
12
|
+
____exports.PillEffectClass.MAJOR = 4
|
|
13
|
+
____exports.PillEffectClass[____exports.PillEffectClass.MAJOR] = "MAJOR"
|
|
14
|
+
____exports.PillEffectClass.MODDED = 5
|
|
15
|
+
____exports.PillEffectClass[____exports.PillEffectClass.MODDED] = "MODDED"
|
|
16
|
+
return ____exports
|
|
@@ -0,0 +1,16 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* Equal to the suffix of the "class" tag in the "pocketitems.xml" file. "+" is equal to `POSITIVE`,
|
|
3
|
+
* "-" is equal to `NEGATIVE`, and no suffix is equal to `NEUTRAL`.
|
|
4
|
+
*/
|
|
5
|
+
export declare enum PillEffectType {
|
|
6
|
+
/** No valid pill will have this type. */
|
|
7
|
+
NULL = 0,
|
|
8
|
+
POSITIVE = 1,
|
|
9
|
+
NEGATIVE = 2,
|
|
10
|
+
NEUTRAL = 3,
|
|
11
|
+
/**
|
|
12
|
+
* This is not a real `PillEffectType`. Due to limitations in the API, getting the real type of
|
|
13
|
+
* modded pill effects is not possible, so this value is returned instead.
|
|
14
|
+
*/
|
|
15
|
+
MODDED = 4
|
|
16
|
+
}
|
|
@@ -0,0 +1,14 @@
|
|
|
1
|
+
--[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
|
|
2
|
+
local ____exports = {}
|
|
3
|
+
____exports.PillEffectType = PillEffectType or ({})
|
|
4
|
+
____exports.PillEffectType.NULL = 0
|
|
5
|
+
____exports.PillEffectType[____exports.PillEffectType.NULL] = "NULL"
|
|
6
|
+
____exports.PillEffectType.POSITIVE = 1
|
|
7
|
+
____exports.PillEffectType[____exports.PillEffectType.POSITIVE] = "POSITIVE"
|
|
8
|
+
____exports.PillEffectType.NEGATIVE = 2
|
|
9
|
+
____exports.PillEffectType[____exports.PillEffectType.NEGATIVE] = "NEGATIVE"
|
|
10
|
+
____exports.PillEffectType.NEUTRAL = 3
|
|
11
|
+
____exports.PillEffectType[____exports.PillEffectType.NEUTRAL] = "NEUTRAL"
|
|
12
|
+
____exports.PillEffectType.MODDED = 4
|
|
13
|
+
____exports.PillEffectType[____exports.PillEffectType.MODDED] = "MODDED"
|
|
14
|
+
return ____exports
|
|
@@ -0,0 +1,16 @@
|
|
|
1
|
+
--[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
|
|
2
|
+
local ____exports = {}
|
|
3
|
+
____exports.PocketItemType = PocketItemType or ({})
|
|
4
|
+
____exports.PocketItemType.EMPTY = 0
|
|
5
|
+
____exports.PocketItemType[____exports.PocketItemType.EMPTY] = "EMPTY"
|
|
6
|
+
____exports.PocketItemType.CARD = 1
|
|
7
|
+
____exports.PocketItemType[____exports.PocketItemType.CARD] = "CARD"
|
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8
|
+
____exports.PocketItemType.PILL = 2
|
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9
|
+
____exports.PocketItemType[____exports.PocketItemType.PILL] = "PILL"
|
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10
|
+
____exports.PocketItemType.ACTIVE_ITEM = 3
|
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+
____exports.PocketItemType[____exports.PocketItemType.ACTIVE_ITEM] = "ACTIVE_ITEM"
|
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+
____exports.PocketItemType.DICE_BAG_DICE = 4
|
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13
|
+
____exports.PocketItemType[____exports.PocketItemType.DICE_BAG_DICE] = "DICE_BAG_DICE"
|
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14
|
+
____exports.PocketItemType.UNDETERMINABLE = 5
|
|
15
|
+
____exports.PocketItemType[____exports.PocketItemType.UNDETERMINABLE] = "UNDETERMINABLE"
|
|
16
|
+
return ____exports
|
|
@@ -0,0 +1,8 @@
|
|
|
1
|
+
--[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
|
|
2
|
+
local ____exports = {}
|
|
3
|
+
____exports.SaveDataKeys = SaveDataKeys or ({})
|
|
4
|
+
____exports.SaveDataKeys.Persistent = "persistent"
|
|
5
|
+
____exports.SaveDataKeys.Run = "run"
|
|
6
|
+
____exports.SaveDataKeys.Level = "level"
|
|
7
|
+
____exports.SaveDataKeys.Room = "room"
|
|
8
|
+
return ____exports
|
|
@@ -0,0 +1,15 @@
|
|
|
1
|
+
/// <reference types="typescript-to-lua/language-extensions" />
|
|
2
|
+
export declare enum SerializationBrand {
|
|
3
|
+
DEFAULT_MAP = "__TSTL_DEFAULT_MAP",
|
|
4
|
+
/**
|
|
5
|
+
* This is set to the value that represents the default value (instead of an empty string like the
|
|
6
|
+
* other brands are).
|
|
7
|
+
*/
|
|
8
|
+
DEFAULT_MAP_VALUE = "__TSTL_DEFAULT_MAP_VALUE",
|
|
9
|
+
MAP = "__TSTL_MAP",
|
|
10
|
+
SET = "__TSTL_SET",
|
|
11
|
+
CLASS = "__TSTL_CLASS",
|
|
12
|
+
OBJECT_WITH_NUMBER_KEYS = "__TSTL_OBJECT_WITH_NUMBER_KEYS",
|
|
13
|
+
VECTOR = "__VECTOR"
|
|
14
|
+
}
|
|
15
|
+
export declare function isSerializationBrand(key: AnyNotNil): boolean;
|
|
@@ -0,0 +1,24 @@
|
|
|
1
|
+
--[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
|
|
2
|
+
local ____lualib = require("lualib_bundle")
|
|
3
|
+
local Set = ____lualib.Set
|
|
4
|
+
local __TS__New = ____lualib.__TS__New
|
|
5
|
+
local ____exports = {}
|
|
6
|
+
local ____utils = require("functions.utils")
|
|
7
|
+
local getEnumValues = ____utils.getEnumValues
|
|
8
|
+
____exports.SerializationBrand = SerializationBrand or ({})
|
|
9
|
+
____exports.SerializationBrand.DEFAULT_MAP = "__TSTL_DEFAULT_MAP"
|
|
10
|
+
____exports.SerializationBrand.DEFAULT_MAP_VALUE = "__TSTL_DEFAULT_MAP_VALUE"
|
|
11
|
+
____exports.SerializationBrand.MAP = "__TSTL_MAP"
|
|
12
|
+
____exports.SerializationBrand.SET = "__TSTL_SET"
|
|
13
|
+
____exports.SerializationBrand.CLASS = "__TSTL_CLASS"
|
|
14
|
+
____exports.SerializationBrand.OBJECT_WITH_NUMBER_KEYS = "__TSTL_OBJECT_WITH_NUMBER_KEYS"
|
|
15
|
+
____exports.SerializationBrand.VECTOR = "__VECTOR"
|
|
16
|
+
local SERIALIZATION_BRANDS = getEnumValues(nil, ____exports.SerializationBrand)
|
|
17
|
+
local SERIALIZATION_BRAND_SET = __TS__New(Set, SERIALIZATION_BRANDS)
|
|
18
|
+
function ____exports.isSerializationBrand(self, key)
|
|
19
|
+
if type(key) ~= "string" then
|
|
20
|
+
return false
|
|
21
|
+
end
|
|
22
|
+
return SERIALIZATION_BRAND_SET:has(key)
|
|
23
|
+
end
|
|
24
|
+
return ____exports
|
|
@@ -9,6 +9,8 @@ local ____exports = {}
|
|
|
9
9
|
local postNewRoom, setDecorationsInvisible, respawnPersistentEntities, removeSpecificNPCs, fillRoomWithDecorations, spawnAllEntities, spawnGridEntityForJSONRoom, spawnNormalEntityForJSONRoom, storePersistentEntity, fixPitGraphics, getPitMap, getPitFrame, FEATURE_NAME, NPC_TYPES_TO_NOT_REMOVE, PERSISTENT_ENTITY_TYPES, v
|
|
10
10
|
local ____cachedClasses = require("cachedClasses")
|
|
11
11
|
local game = ____cachedClasses.game
|
|
12
|
+
local ____DefaultMap = require("classes.DefaultMap")
|
|
13
|
+
local DefaultMap = ____DefaultMap.DefaultMap
|
|
12
14
|
local ____featuresInitialized = require("featuresInitialized")
|
|
13
15
|
local errorIfFeaturesNotInitialized = ____featuresInitialized.errorIfFeaturesNotInitialized
|
|
14
16
|
local ____entity = require("functions.entity")
|
|
@@ -40,8 +42,6 @@ local setRoomCleared = ____rooms.setRoomCleared
|
|
|
40
42
|
local setRoomUncleared = ____rooms.setRoomUncleared
|
|
41
43
|
local ____spawnCollectible = require("functions.spawnCollectible")
|
|
42
44
|
local spawnCollectible = ____spawnCollectible.spawnCollectible
|
|
43
|
-
local ____DefaultMap = require("types.DefaultMap")
|
|
44
|
-
local DefaultMap = ____DefaultMap.DefaultMap
|
|
45
45
|
local ____exports = require("features.saveDataManager.exports")
|
|
46
46
|
local saveDataManager = ____exports.saveDataManager
|
|
47
47
|
function postNewRoom(self)
|
|
@@ -11,6 +11,8 @@ local sfxManager = ____cachedClasses.sfxManager
|
|
|
11
11
|
local ____constants = require("constants")
|
|
12
12
|
local PILL_GIANT_FLAG = ____constants.PILL_GIANT_FLAG
|
|
13
13
|
local TRINKET_GOLDEN_FLAG = ____constants.TRINKET_GOLDEN_FLAG
|
|
14
|
+
local ____HealthType = require("enums.HealthType")
|
|
15
|
+
local HealthType = ____HealthType.HealthType
|
|
14
16
|
local ____cards = require("functions.cards")
|
|
15
17
|
local getCardName = ____cards.getCardName
|
|
16
18
|
local ____gridEntity = require("functions.gridEntity")
|
|
@@ -56,8 +58,6 @@ local ROOM_TYPE_MAP = ____roomTypeMap.ROOM_TYPE_MAP
|
|
|
56
58
|
local ____roomTypeNames = require("objects.roomTypeNames")
|
|
57
59
|
local DEFAULT_ROOM_TYPE_NAME = ____roomTypeNames.DEFAULT_ROOM_TYPE_NAME
|
|
58
60
|
local ROOM_TYPE_NAMES = ____roomTypeNames.ROOM_TYPE_NAMES
|
|
59
|
-
local ____HealthType = require("types.HealthType")
|
|
60
|
-
local HealthType = ____HealthType.HealthType
|
|
61
61
|
local ____v = require("features.extraConsoleCommands.v")
|
|
62
62
|
local v = ____v.default
|
|
63
63
|
function ____exports.blackHearts(self, params)
|
|
@@ -4,6 +4,8 @@ local Set = ____lualib.Set
|
|
|
4
4
|
local __TS__New = ____lualib.__TS__New
|
|
5
5
|
local ____exports = {}
|
|
6
6
|
local postPEffectUpdateReordered, FLAGS_WHEN_PONY_IS_ACTIVE, v
|
|
7
|
+
local ____ModCallbacksCustom = require("enums.ModCallbacksCustom")
|
|
8
|
+
local ModCallbacksCustom = ____ModCallbacksCustom.ModCallbacksCustom
|
|
7
9
|
local ____featuresInitialized = require("featuresInitialized")
|
|
8
10
|
local errorIfFeaturesNotInitialized = ____featuresInitialized.errorIfFeaturesNotInitialized
|
|
9
11
|
local ____flag = require("functions.flag")
|
|
@@ -12,8 +14,6 @@ local ____playerDataStructures = require("functions.playerDataStructures")
|
|
|
12
14
|
local setAddPlayer = ____playerDataStructures.setAddPlayer
|
|
13
15
|
local setDeletePlayer = ____playerDataStructures.setDeletePlayer
|
|
14
16
|
local setHasPlayer = ____playerDataStructures.setHasPlayer
|
|
15
|
-
local ____ModCallbacksCustom = require("types.ModCallbacksCustom")
|
|
16
|
-
local ModCallbacksCustom = ____ModCallbacksCustom.ModCallbacksCustom
|
|
17
17
|
local ____exports = require("features.saveDataManager.exports")
|
|
18
18
|
local saveDataManager = ____exports.saveDataManager
|
|
19
19
|
function postPEffectUpdateReordered(self, player)
|
|
@@ -6,6 +6,10 @@ local __TS__ArrayPush = ____lualib.__TS__ArrayPush
|
|
|
6
6
|
local __TS__Iterator = ____lualib.__TS__Iterator
|
|
7
7
|
local ____exports = {}
|
|
8
8
|
local newPlayerInventory, useItemD4, postPlayerInit, postItemPickup, v
|
|
9
|
+
local ____DefaultMap = require("classes.DefaultMap")
|
|
10
|
+
local DefaultMap = ____DefaultMap.DefaultMap
|
|
11
|
+
local ____ModCallbacksCustom = require("enums.ModCallbacksCustom")
|
|
12
|
+
local ModCallbacksCustom = ____ModCallbacksCustom.ModCallbacksCustom
|
|
9
13
|
local ____featuresInitialized = require("featuresInitialized")
|
|
10
14
|
local errorIfFeaturesNotInitialized = ____featuresInitialized.errorIfFeaturesNotInitialized
|
|
11
15
|
local ____array = require("functions.array")
|
|
@@ -16,10 +20,6 @@ local ____player = require("functions.player")
|
|
|
16
20
|
local getPlayerIndex = ____player.getPlayerIndex
|
|
17
21
|
local ____utils = require("functions.utils")
|
|
18
22
|
local ____repeat = ____utils["repeat"]
|
|
19
|
-
local ____DefaultMap = require("types.DefaultMap")
|
|
20
|
-
local DefaultMap = ____DefaultMap.DefaultMap
|
|
21
|
-
local ____ModCallbacksCustom = require("types.ModCallbacksCustom")
|
|
22
|
-
local ModCallbacksCustom = ____ModCallbacksCustom.ModCallbacksCustom
|
|
23
23
|
local ____exports = require("features.saveDataManager.exports")
|
|
24
24
|
local saveDataManager = ____exports.saveDataManager
|
|
25
25
|
function newPlayerInventory(self, player)
|
|
@@ -61,9 +61,13 @@ import { SaveData } from "../../types/private/SaveData";
|
|
|
61
61
|
* data manager cannot do this on its own because it cannot know when your mod features are finished
|
|
62
62
|
* initializing.)
|
|
63
63
|
*
|
|
64
|
+
* Finally, some features may have variables that need to be automatically reset per run/level, but
|
|
65
|
+
* not saved to disk on game exit. (For example, if they contain functions or other non-serializable
|
|
66
|
+
* data.) For these cases, set a special key of "dontSave" alongside "run", "level", and so forth.
|
|
67
|
+
*
|
|
64
68
|
* @param key The name of the file or feature that is submitting data to be managed by the save data
|
|
65
69
|
* manager. The save data manager will throw an error if the key is already registered.
|
|
66
|
-
* @param
|
|
70
|
+
* @param v An object that corresponds to the `SaveData` interface. The object is
|
|
67
71
|
* conventionally called "v" for brevity (which is short for "local variables").
|
|
68
72
|
* @param conditionalFunc An optional function to run upon saving this key to disk. For example,
|
|
69
73
|
* this allows features to only save data to disk if the feature is enabled. Specify a value of
|
|
@@ -71,7 +75,7 @@ import { SaveData } from "../../types/private/SaveData";
|
|
|
71
75
|
* data that is not serializable, or you want to use the save data manager to automatically reset
|
|
72
76
|
* variables on run/level/room, but not clutter the the "save#.dat" file with unnecessary keys.
|
|
73
77
|
*/
|
|
74
|
-
export declare function saveDataManager(key: string,
|
|
78
|
+
export declare function saveDataManager(key: string, v: SaveData, conditionalFunc?: () => boolean): void;
|
|
75
79
|
/**
|
|
76
80
|
* The save data manager will automatically save variables to disk at the appropriate times (i.e.
|
|
77
81
|
* when the run is exited). Use this function to explicitly force the save data manager to write all
|
|
@@ -17,7 +17,7 @@ local ____maps = require("features.saveDataManager.maps")
|
|
|
17
17
|
local saveDataConditionalFuncMap = ____maps.saveDataConditionalFuncMap
|
|
18
18
|
local saveDataDefaultsMap = ____maps.saveDataDefaultsMap
|
|
19
19
|
local saveDataMap = ____maps.saveDataMap
|
|
20
|
-
function ____exports.saveDataManager(self, key,
|
|
20
|
+
function ____exports.saveDataManager(self, key, v, conditionalFunc)
|
|
21
21
|
errorIfFeaturesNotInitialized(nil, SAVE_DATA_MANAGER_FEATURE_NAME)
|
|
22
22
|
local keyType = type(key)
|
|
23
23
|
if keyType ~= "string" then
|
|
@@ -26,12 +26,12 @@ function ____exports.saveDataManager(self, key, saveData, conditionalFunc)
|
|
|
26
26
|
if saveDataMap[key] ~= nil then
|
|
27
27
|
error((("The " .. SAVE_DATA_MANAGER_FEATURE_NAME) .. " is already managing save data for a key of: ") .. key)
|
|
28
28
|
end
|
|
29
|
-
saveDataMap[key] =
|
|
30
|
-
local saveDataKeys = __TS__ObjectKeys(
|
|
29
|
+
saveDataMap[key] = v
|
|
30
|
+
local saveDataKeys = __TS__ObjectKeys(v)
|
|
31
31
|
if #saveDataKeys == 1 and saveDataKeys[1] == "room" then
|
|
32
32
|
conditionalFunc = function() return false end
|
|
33
33
|
end
|
|
34
|
-
local saveDataTable =
|
|
34
|
+
local saveDataTable = v
|
|
35
35
|
local saveDataTableCopy = deepCopy(nil, saveDataTable, SerializationType.NONE, key)
|
|
36
36
|
local saveDataCopy = saveDataTableCopy
|
|
37
37
|
saveDataDefaultsMap[key] = saveDataCopy
|