isaacscript-common 1.2.151 → 1.2.152

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (51) hide show
  1. package/dist/callbacks/postCustomDoorEnter.d.ts +27 -3
  2. package/dist/callbacks/postCustomDoorEnter.lua +75 -6
  3. package/dist/features/extraConsoleCommands/commands.lua +4 -4
  4. package/dist/features/runInNFrames.d.ts +2 -2
  5. package/dist/features/runInNFrames.lua +7 -7
  6. package/dist/features/saveDataManager/load.lua +2 -2
  7. package/dist/functions/cards.lua +12 -12
  8. package/dist/functions/challenges.lua +4 -4
  9. package/dist/functions/doors.d.ts +1 -0
  10. package/dist/functions/doors.lua +7 -2
  11. package/dist/functions/log.lua +4 -0
  12. package/dist/functions/math.lua +4 -44
  13. package/dist/functions/pills.lua +12 -12
  14. package/dist/functions/player.lua +4 -4
  15. package/dist/functions/stage.lua +3 -46
  16. package/dist/functions/transformations.lua +4 -4
  17. package/dist/functions/vector.lua +3 -40
  18. package/dist/index.d.ts +1 -20
  19. package/dist/index.lua +2 -152
  20. package/dist/objects/callbackRegisterFunctions.d.ts +4 -0
  21. package/dist/objects/callbackRegisterFunctions.lua +160 -0
  22. package/dist/objects/cardDescriptions.d.ts +5 -0
  23. package/dist/objects/cardDescriptions.lua +106 -0
  24. package/dist/objects/cardNames.d.ts +5 -0
  25. package/dist/objects/cardNames.lua +106 -0
  26. package/dist/objects/cardTypes.d.ts +6 -0
  27. package/dist/objects/cardTypes.lua +108 -0
  28. package/dist/objects/challengeNames.d.ts +5 -0
  29. package/dist/objects/challengeNames.lua +53 -0
  30. package/dist/objects/characterNames.d.ts +5 -0
  31. package/dist/objects/characterNames.lua +49 -0
  32. package/dist/objects/directionToVector.d.ts +4 -0
  33. package/dist/objects/directionToVector.lua +10 -0
  34. package/dist/objects/doorSlotToDirection.d.ts +4 -0
  35. package/dist/objects/doorSlotToDirection.lua +15 -0
  36. package/dist/objects/pillEffectClasses.d.ts +6 -0
  37. package/dist/objects/pillEffectClasses.lua +61 -0
  38. package/dist/objects/pillEffectNames.d.ts +5 -0
  39. package/dist/objects/pillEffectNames.lua +58 -0
  40. package/dist/objects/pillEffectTypes.d.ts +6 -0
  41. package/dist/objects/pillEffectTypes.lua +60 -0
  42. package/dist/objects/roomTypeNames.d.ts +5 -0
  43. package/dist/objects/roomTypeNames.lua +37 -0
  44. package/dist/objects/stageTypeToLetter.d.ts +4 -0
  45. package/dist/objects/stageTypeToLetter.lua +11 -0
  46. package/dist/objects/transformationNames.d.ts +5 -0
  47. package/dist/objects/transformationNames.lua +22 -0
  48. package/dist/types/ModUpgraded.d.ts +2 -2
  49. package/dist/types/ModUpgraded.lua +5 -425
  50. package/dist/upgradeMod.lua +1 -1
  51. package/package.json +2 -2
@@ -0,0 +1,108 @@
1
+ --[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
2
+ local ____exports = {}
3
+ local ____CardType = require("types.CardType")
4
+ local CardType = ____CardType.CardType
5
+ ____exports.DEFAULT_CARD_TYPE = CardType.MODDED
6
+ ____exports.CARD_TYPES = {
7
+ [Card.CARD_RANDOM] = CardType.NULL,
8
+ [Card.CARD_NULL] = CardType.NULL,
9
+ [Card.CARD_FOOL] = CardType.TAROT,
10
+ [Card.CARD_MAGICIAN] = CardType.TAROT,
11
+ [Card.CARD_HIGH_PRIESTESS] = CardType.TAROT,
12
+ [Card.CARD_EMPRESS] = CardType.TAROT,
13
+ [Card.CARD_EMPEROR] = CardType.TAROT,
14
+ [Card.CARD_HIEROPHANT] = CardType.TAROT,
15
+ [Card.CARD_LOVERS] = CardType.TAROT,
16
+ [Card.CARD_CHARIOT] = CardType.TAROT,
17
+ [Card.CARD_JUSTICE] = CardType.TAROT,
18
+ [Card.CARD_HERMIT] = CardType.TAROT,
19
+ [Card.CARD_WHEEL_OF_FORTUNE] = CardType.TAROT,
20
+ [Card.CARD_STRENGTH] = CardType.TAROT,
21
+ [Card.CARD_HANGED_MAN] = CardType.TAROT,
22
+ [Card.CARD_DEATH] = CardType.TAROT,
23
+ [Card.CARD_TEMPERANCE] = CardType.TAROT,
24
+ [Card.CARD_DEVIL] = CardType.TAROT,
25
+ [Card.CARD_TOWER] = CardType.TAROT,
26
+ [Card.CARD_STARS] = CardType.TAROT,
27
+ [Card.CARD_MOON] = CardType.TAROT,
28
+ [Card.CARD_SUN] = CardType.TAROT,
29
+ [Card.CARD_JUDGEMENT] = CardType.TAROT,
30
+ [Card.CARD_WORLD] = CardType.TAROT,
31
+ [Card.CARD_CLUBS_2] = CardType.SUIT,
32
+ [Card.CARD_DIAMONDS_2] = CardType.SUIT,
33
+ [Card.CARD_SPADES_2] = CardType.SUIT,
34
+ [Card.CARD_HEARTS_2] = CardType.SUIT,
35
+ [Card.CARD_ACE_OF_CLUBS] = CardType.SUIT,
36
+ [Card.CARD_ACE_OF_DIAMONDS] = CardType.SUIT,
37
+ [Card.CARD_ACE_OF_SPADES] = CardType.SUIT,
38
+ [Card.CARD_ACE_OF_HEARTS] = CardType.SUIT,
39
+ [Card.CARD_JOKER] = CardType.SUIT,
40
+ [Card.RUNE_HAGALAZ] = CardType.RUNE,
41
+ [Card.RUNE_JERA] = CardType.RUNE,
42
+ [Card.RUNE_EHWAZ] = CardType.RUNE,
43
+ [Card.RUNE_DAGAZ] = CardType.RUNE,
44
+ [Card.RUNE_ANSUZ] = CardType.RUNE,
45
+ [Card.RUNE_PERTHRO] = CardType.RUNE,
46
+ [Card.RUNE_BERKANO] = CardType.RUNE,
47
+ [Card.RUNE_ALGIZ] = CardType.RUNE,
48
+ [Card.RUNE_BLANK] = CardType.RUNE,
49
+ [Card.RUNE_BLACK] = CardType.RUNE,
50
+ [Card.CARD_CHAOS] = CardType.SPECIAL,
51
+ [Card.CARD_CREDIT] = CardType.SPECIAL,
52
+ [Card.CARD_RULES] = CardType.SPECIAL,
53
+ [Card.CARD_HUMANITY] = CardType.SPECIAL,
54
+ [Card.CARD_SUICIDE_KING] = CardType.SPECIAL,
55
+ [Card.CARD_GET_OUT_OF_JAIL] = CardType.SPECIAL,
56
+ [Card.CARD_QUESTIONMARK] = CardType.SPECIAL,
57
+ [Card.CARD_DICE_SHARD] = CardType.OBJECT,
58
+ [Card.CARD_EMERGENCY_CONTACT] = CardType.OBJECT,
59
+ [Card.CARD_HOLY] = CardType.SPECIAL,
60
+ [Card.CARD_HUGE_GROWTH] = CardType.SPECIAL,
61
+ [Card.CARD_ANCIENT_RECALL] = CardType.SPECIAL,
62
+ [Card.CARD_ERA_WALK] = CardType.SPECIAL,
63
+ [Card.RUNE_SHARD] = CardType.RUNE,
64
+ [Card.CARD_REVERSE_FOOL] = CardType.TAROT_REVERSE,
65
+ [Card.CARD_REVERSE_MAGICIAN] = CardType.TAROT_REVERSE,
66
+ [Card.CARD_REVERSE_HIGH_PRIESTESS] = CardType.TAROT_REVERSE,
67
+ [Card.CARD_REVERSE_EMPRESS] = CardType.TAROT_REVERSE,
68
+ [Card.CARD_REVERSE_EMPEROR] = CardType.TAROT_REVERSE,
69
+ [Card.CARD_REVERSE_HIEROPHANT] = CardType.TAROT_REVERSE,
70
+ [Card.CARD_REVERSE_LOVERS] = CardType.TAROT_REVERSE,
71
+ [Card.CARD_REVERSE_CHARIOT] = CardType.TAROT_REVERSE,
72
+ [Card.CARD_REVERSE_JUSTICE] = CardType.TAROT_REVERSE,
73
+ [Card.CARD_REVERSE_HERMIT] = CardType.TAROT_REVERSE,
74
+ [Card.CARD_REVERSE_WHEEL_OF_FORTUNE] = CardType.TAROT_REVERSE,
75
+ [Card.CARD_REVERSE_STRENGTH] = CardType.TAROT_REVERSE,
76
+ [Card.CARD_REVERSE_HANGED_MAN] = CardType.TAROT_REVERSE,
77
+ [Card.CARD_REVERSE_DEATH] = CardType.TAROT_REVERSE,
78
+ [Card.CARD_REVERSE_TEMPERANCE] = CardType.TAROT_REVERSE,
79
+ [Card.CARD_REVERSE_DEVIL] = CardType.TAROT_REVERSE,
80
+ [Card.CARD_REVERSE_TOWER] = CardType.TAROT_REVERSE,
81
+ [Card.CARD_REVERSE_STARS] = CardType.TAROT_REVERSE,
82
+ [Card.CARD_REVERSE_MOON] = CardType.TAROT_REVERSE,
83
+ [Card.CARD_REVERSE_SUN] = CardType.TAROT_REVERSE,
84
+ [Card.CARD_REVERSE_JUDGEMENT] = CardType.TAROT_REVERSE,
85
+ [Card.CARD_REVERSE_WORLD] = CardType.TAROT_REVERSE,
86
+ [Card.CARD_CRACKED_KEY] = CardType.OBJECT,
87
+ [Card.CARD_QUEEN_OF_HEARTS] = CardType.SUIT,
88
+ [Card.CARD_WILD] = CardType.SPECIAL,
89
+ [Card.CARD_SOUL_ISAAC] = CardType.RUNE,
90
+ [Card.CARD_SOUL_MAGDALENE] = CardType.RUNE,
91
+ [Card.CARD_SOUL_CAIN] = CardType.RUNE,
92
+ [Card.CARD_SOUL_JUDAS] = CardType.RUNE,
93
+ [Card.CARD_SOUL_BLUEBABY] = CardType.RUNE,
94
+ [Card.CARD_SOUL_EVE] = CardType.RUNE,
95
+ [Card.CARD_SOUL_SAMSON] = CardType.RUNE,
96
+ [Card.CARD_SOUL_AZAZEL] = CardType.RUNE,
97
+ [Card.CARD_SOUL_LAZARUS] = CardType.RUNE,
98
+ [Card.CARD_SOUL_EDEN] = CardType.RUNE,
99
+ [Card.CARD_SOUL_LOST] = CardType.RUNE,
100
+ [Card.CARD_SOUL_LILITH] = CardType.RUNE,
101
+ [Card.CARD_SOUL_KEEPER] = CardType.RUNE,
102
+ [Card.CARD_SOUL_APOLLYON] = CardType.RUNE,
103
+ [Card.CARD_SOUL_FORGOTTEN] = CardType.RUNE,
104
+ [Card.CARD_SOUL_BETHANY] = CardType.RUNE,
105
+ [Card.CARD_SOUL_JACOB] = CardType.RUNE,
106
+ [Card.NUM_CARDS] = ____exports.DEFAULT_CARD_TYPE
107
+ }
108
+ return ____exports
@@ -0,0 +1,5 @@
1
+ /// <reference types="isaac-typescript-definitions" />
2
+ export declare const DEFAULT_CHALLENGE_NAME = "Unknown";
3
+ export declare const CHALLENGE_NAMES: {
4
+ readonly [key in Challenge]: string;
5
+ };
@@ -0,0 +1,53 @@
1
+ --[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
2
+ local ____exports = {}
3
+ ____exports.DEFAULT_CHALLENGE_NAME = "Unknown"
4
+ ____exports.CHALLENGE_NAMES = {
5
+ [Challenge.CHALLENGE_NULL] = ____exports.DEFAULT_CHALLENGE_NAME,
6
+ [Challenge.CHALLENGE_PITCH_BLACK] = "Pitch Black",
7
+ [Challenge.CHALLENGE_HIGH_BROW] = "High Brow",
8
+ [Challenge.CHALLENGE_HEAD_TRAUMA] = "Head Trauma",
9
+ [Challenge.CHALLENGE_DARKNESS_FALLS] = "Darkness Falls",
10
+ [Challenge.CHALLENGE_THE_TANK] = "The Tank",
11
+ [Challenge.CHALLENGE_SOLAR_SYSTEM] = "Solar System",
12
+ [Challenge.CHALLENGE_SUICIDE_KING] = "Suicide King",
13
+ [Challenge.CHALLENGE_CAT_GOT_YOUR_TONGUE] = "Cat Got Your Tongue",
14
+ [Challenge.CHALLENGE_DEMO_MAN] = "Demo Man",
15
+ [Challenge.CHALLENGE_CURSED] = "Cursed!",
16
+ [Challenge.CHALLENGE_GLASS_CANNON] = "Glass Cannon",
17
+ [Challenge.CHALLENGE_WHEN_LIFE_GIVES_LEMONS] = "When Life Gives You Lemons",
18
+ [Challenge.CHALLENGE_BEANS] = "Beans!",
19
+ [Challenge.CHALLENGE_ITS_IN_THE_CARDS] = "It's In The Cards",
20
+ [Challenge.CHALLENGE_SLOW_ROLL] = "Slow Roll",
21
+ [Challenge.CHALLENGE_COMPUTER_SAVY] = "Computer Savvy",
22
+ [Challenge.CHALLENGE_WAKA_WAKA] = "Waka Waka",
23
+ [Challenge.CHALLENGE_THE_HOST] = "The Host",
24
+ [Challenge.CHALLENGE_THE_FAMILY_MAN] = "The Family Man",
25
+ [Challenge.CHALLENGE_PURIST] = "Purist",
26
+ [Challenge.CHALLENGE_XXXXXXXXL] = "XXXXXXXXL",
27
+ [Challenge.CHALLENGE_SPEED] = "SPEED!",
28
+ [Challenge.CHALLENGE_BLUE_BOMBER] = "Blue Bomber",
29
+ [Challenge.CHALLENGE_PAY_TO_PLAY] = "PAY TO PLAY",
30
+ [Challenge.CHALLENGE_HAVE_A_HEART] = "Have a Heart",
31
+ [Challenge.CHALLENGE_I_RULE] = "I RULE!",
32
+ [Challenge.CHALLENGE_BRAINS] = "BRAINS!",
33
+ [Challenge.CHALLENGE_PRIDE_DAY] = "PRIDE DAY!",
34
+ [Challenge.CHALLENGE_ONANS_STREAK] = "Onan's Streak",
35
+ [Challenge.CHALLENGE_GUARDIAN] = "The Guardian",
36
+ [Challenge.CHALLENGE_BACKASSWARDS] = "Backasswards",
37
+ [Challenge.CHALLENGE_APRILS_FOOL] = "Aprils Fool",
38
+ [Challenge.CHALLENGE_POKEY_MANS] = "Pokey Mans",
39
+ [Challenge.CHALLENGE_ULTRA_HARD] = "Ultra Hard",
40
+ [Challenge.CHALLENGE_PONG] = "Pong",
41
+ [Challenge.CHALLENGE_SCAT_MAN] = "Scat Man",
42
+ [Challenge.CHALLENGE_BLOODY_MARY] = "Bloody Mary",
43
+ [Challenge.CHALLENGE_BAPTISM_BY_FIRE] = "Baptism By Fire",
44
+ [Challenge.CHALLENGE_ISAACS_AWAKENING] = "Isaac's Awakening",
45
+ [Challenge.CHALLENGE_SEEING_DOUBLE] = "Seeing Double",
46
+ [Challenge.CHALLENGE_PICA_RUN] = "Pica Run",
47
+ [Challenge.CHALLENGE_HOT_POTATO] = "Hot Potato",
48
+ [Challenge.CHALLENGE_CANTRIPPED] = "Cantripped!",
49
+ [Challenge.CHALLENGE_RED_REDEMPTION] = "Red Redemption",
50
+ [Challenge.CHALLENGE_DELETE_THIS] = "DELETE THIS",
51
+ [Challenge.NUM_CHALLENGES] = ____exports.DEFAULT_CHALLENGE_NAME
52
+ }
53
+ return ____exports
@@ -0,0 +1,5 @@
1
+ /// <reference types="isaac-typescript-definitions" />
2
+ export declare const DEFAULT_CHARACTER_NAME = "Unknown";
3
+ export declare const CHARACTER_NAMES: {
4
+ readonly [key in PlayerType]: string;
5
+ };
@@ -0,0 +1,49 @@
1
+ --[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
2
+ local ____exports = {}
3
+ ____exports.DEFAULT_CHARACTER_NAME = "Unknown"
4
+ ____exports.CHARACTER_NAMES = {
5
+ [PlayerType.PLAYER_POSSESSOR] = "Possessor",
6
+ [PlayerType.PLAYER_ISAAC] = "Isaac",
7
+ [PlayerType.PLAYER_MAGDALENE] = "Magdalene",
8
+ [PlayerType.PLAYER_CAIN] = "Cain",
9
+ [PlayerType.PLAYER_JUDAS] = "Judas",
10
+ [PlayerType.PLAYER_BLUEBABY] = "Blue Baby",
11
+ [PlayerType.PLAYER_EVE] = "Eve",
12
+ [PlayerType.PLAYER_SAMSON] = "Samson",
13
+ [PlayerType.PLAYER_AZAZEL] = "Azazel",
14
+ [PlayerType.PLAYER_LAZARUS] = "Lazarus",
15
+ [PlayerType.PLAYER_EDEN] = "Eden",
16
+ [PlayerType.PLAYER_THELOST] = "The Lost",
17
+ [PlayerType.PLAYER_LAZARUS2] = "Lazarus II",
18
+ [PlayerType.PLAYER_BLACKJUDAS] = "Dark Judas",
19
+ [PlayerType.PLAYER_LILITH] = "Lilith",
20
+ [PlayerType.PLAYER_KEEPER] = "Keeper",
21
+ [PlayerType.PLAYER_APOLLYON] = "Apollyon",
22
+ [PlayerType.PLAYER_THEFORGOTTEN] = "The Forgotten",
23
+ [PlayerType.PLAYER_THESOUL] = "The Soul",
24
+ [PlayerType.PLAYER_BETHANY] = "Bethany",
25
+ [PlayerType.PLAYER_JACOB] = "Jacob",
26
+ [PlayerType.PLAYER_ESAU] = "Esau",
27
+ [PlayerType.PLAYER_ISAAC_B] = "Tainted Isaac",
28
+ [PlayerType.PLAYER_MAGDALENE_B] = "Tainted Magdalene",
29
+ [PlayerType.PLAYER_CAIN_B] = "Tainted Cain",
30
+ [PlayerType.PLAYER_JUDAS_B] = "Tainted Judas",
31
+ [PlayerType.PLAYER_BLUEBABY_B] = "Tainted Blue Baby",
32
+ [PlayerType.PLAYER_EVE_B] = "Tainted Eve",
33
+ [PlayerType.PLAYER_SAMSON_B] = "Tainted Samson",
34
+ [PlayerType.PLAYER_AZAZEL_B] = "Tainted Azazel",
35
+ [PlayerType.PLAYER_LAZARUS_B] = "Tainted Lazarus",
36
+ [PlayerType.PLAYER_EDEN_B] = "Tainted Eden",
37
+ [PlayerType.PLAYER_THELOST_B] = "Tainted Lost",
38
+ [PlayerType.PLAYER_LILITH_B] = "Tainted Lilith",
39
+ [PlayerType.PLAYER_KEEPER_B] = "Tainted Keeper",
40
+ [PlayerType.PLAYER_APOLLYON_B] = "Tainted Apollyon",
41
+ [PlayerType.PLAYER_THEFORGOTTEN_B] = "Tainted Forgotten",
42
+ [PlayerType.PLAYER_BETHANY_B] = "Tainted Bethany",
43
+ [PlayerType.PLAYER_JACOB_B] = "Tainted Jacob",
44
+ [PlayerType.PLAYER_LAZARUS2_B] = "Dead Tainted Lazarus",
45
+ [PlayerType.PLAYER_JACOB2_B] = "Dead Tainted Jacob",
46
+ [PlayerType.PLAYER_THESOUL_B] = "Tainted Soul",
47
+ [PlayerType.NUM_PLAYER_TYPES] = ____exports.DEFAULT_CHARACTER_NAME
48
+ }
49
+ return ____exports
@@ -0,0 +1,4 @@
1
+ /// <reference types="isaac-typescript-definitions" />
2
+ export declare const DIRECTION_TO_VECTOR: {
3
+ readonly [key in Direction]: Readonly<Vector>;
4
+ };
@@ -0,0 +1,10 @@
1
+ --[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
2
+ local ____exports = {}
3
+ ____exports.DIRECTION_TO_VECTOR = {
4
+ [Direction.NO_DIRECTION] = Vector.Zero,
5
+ [Direction.LEFT] = Vector(-1, 0),
6
+ [Direction.UP] = Vector(0, -1),
7
+ [Direction.RIGHT] = Vector(1, 0),
8
+ [Direction.DOWN] = Vector(0, 1)
9
+ }
10
+ return ____exports
@@ -0,0 +1,4 @@
1
+ /// <reference types="isaac-typescript-definitions" />
2
+ export declare const DOOR_SLOT_TO_DIRECTION: {
3
+ readonly [key in DoorSlot]: Direction;
4
+ };
@@ -0,0 +1,15 @@
1
+ --[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
2
+ local ____exports = {}
3
+ ____exports.DOOR_SLOT_TO_DIRECTION = {
4
+ [DoorSlot.NO_DOOR_SLOT] = Direction.NO_DIRECTION,
5
+ [DoorSlot.LEFT0] = Direction.LEFT,
6
+ [DoorSlot.UP0] = Direction.UP,
7
+ [DoorSlot.RIGHT0] = Direction.RIGHT,
8
+ [DoorSlot.DOWN0] = Direction.DOWN,
9
+ [DoorSlot.LEFT1] = Direction.LEFT,
10
+ [DoorSlot.UP1] = Direction.UP,
11
+ [DoorSlot.RIGHT1] = Direction.RIGHT,
12
+ [DoorSlot.DOWN1] = Direction.DOWN,
13
+ [DoorSlot.NUM_DOOR_SLOTS] = Direction.NO_DIRECTION
14
+ }
15
+ return ____exports
@@ -0,0 +1,6 @@
1
+ /// <reference types="isaac-typescript-definitions" />
2
+ import { PillEffectClass } from "../types/PillEffectClass";
3
+ export declare const DEFAULT_PILL_EFFECT_CLASS = PillEffectClass.MODDED;
4
+ export declare const PILL_EFFECT_CLASSES: {
5
+ readonly [key in PillEffect]: PillEffectClass;
6
+ };
@@ -0,0 +1,61 @@
1
+ --[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
2
+ local ____exports = {}
3
+ local ____PillEffectClass = require("types.PillEffectClass")
4
+ local PillEffectClass = ____PillEffectClass.PillEffectClass
5
+ ____exports.DEFAULT_PILL_EFFECT_CLASS = PillEffectClass.MODDED
6
+ ____exports.PILL_EFFECT_CLASSES = {
7
+ [PillEffect.PILLEFFECT_NULL] = PillEffectClass.NULL,
8
+ [PillEffect.PILLEFFECT_BAD_GAS] = PillEffectClass.MINOR,
9
+ [PillEffect.PILLEFFECT_BAD_TRIP] = PillEffectClass.MEDIUM,
10
+ [PillEffect.PILLEFFECT_BALLS_OF_STEEL] = PillEffectClass.MEDIUM,
11
+ [PillEffect.PILLEFFECT_BOMBS_ARE_KEYS] = PillEffectClass.MEDIUM,
12
+ [PillEffect.PILLEFFECT_EXPLOSIVE_DIARRHEA] = PillEffectClass.MINOR,
13
+ [PillEffect.PILLEFFECT_FULL_HEALTH] = PillEffectClass.MEDIUM,
14
+ [PillEffect.PILLEFFECT_HEALTH_DOWN] = PillEffectClass.MAJOR,
15
+ [PillEffect.PILLEFFECT_HEALTH_UP] = PillEffectClass.MAJOR,
16
+ [PillEffect.PILLEFFECT_I_FOUND_PILLS] = PillEffectClass.JOKE,
17
+ [PillEffect.PILLEFFECT_PUBERTY] = PillEffectClass.JOKE,
18
+ [PillEffect.PILLEFFECT_PRETTY_FLY] = PillEffectClass.MEDIUM,
19
+ [PillEffect.PILLEFFECT_RANGE_DOWN] = PillEffectClass.MAJOR,
20
+ [PillEffect.PILLEFFECT_RANGE_UP] = PillEffectClass.MAJOR,
21
+ [PillEffect.PILLEFFECT_SPEED_DOWN] = PillEffectClass.MAJOR,
22
+ [PillEffect.PILLEFFECT_SPEED_UP] = PillEffectClass.MAJOR,
23
+ [PillEffect.PILLEFFECT_TEARS_DOWN] = PillEffectClass.MAJOR,
24
+ [PillEffect.PILLEFFECT_TEARS_UP] = PillEffectClass.MAJOR,
25
+ [PillEffect.PILLEFFECT_LUCK_DOWN] = PillEffectClass.MAJOR,
26
+ [PillEffect.PILLEFFECT_LUCK_UP] = PillEffectClass.MAJOR,
27
+ [PillEffect.PILLEFFECT_TELEPILLS] = PillEffectClass.MAJOR,
28
+ [PillEffect.PILLEFFECT_48HOUR_ENERGY] = PillEffectClass.MEDIUM,
29
+ [PillEffect.PILLEFFECT_HEMATEMESIS] = PillEffectClass.MEDIUM,
30
+ [PillEffect.PILLEFFECT_PARALYSIS] = PillEffectClass.MINOR,
31
+ [PillEffect.PILLEFFECT_SEE_FOREVER] = PillEffectClass.MEDIUM,
32
+ [PillEffect.PILLEFFECT_PHEROMONES] = PillEffectClass.MINOR,
33
+ [PillEffect.PILLEFFECT_AMNESIA] = PillEffectClass.MEDIUM,
34
+ [PillEffect.PILLEFFECT_LEMON_PARTY] = PillEffectClass.MINOR,
35
+ [PillEffect.PILLEFFECT_WIZARD] = PillEffectClass.MINOR,
36
+ [PillEffect.PILLEFFECT_PERCS] = PillEffectClass.MINOR,
37
+ [PillEffect.PILLEFFECT_ADDICTED] = PillEffectClass.MINOR,
38
+ [PillEffect.PILLEFFECT_RELAX] = PillEffectClass.JOKE,
39
+ [PillEffect.PILLEFFECT_QUESTIONMARK] = PillEffectClass.MINOR,
40
+ [PillEffect.PILLEFFECT_LARGER] = PillEffectClass.MINOR,
41
+ [PillEffect.PILLEFFECT_SMALLER] = PillEffectClass.MINOR,
42
+ [PillEffect.PILLEFFECT_INFESTED_EXCLAMATION] = PillEffectClass.MINOR,
43
+ [PillEffect.PILLEFFECT_INFESTED_QUESTION] = PillEffectClass.MINOR,
44
+ [PillEffect.PILLEFFECT_POWER] = PillEffectClass.MINOR,
45
+ [PillEffect.PILLEFFECT_RETRO_VISION] = PillEffectClass.MINOR,
46
+ [PillEffect.PILLEFFECT_FRIENDS_TILL_THE_END] = PillEffectClass.MINOR,
47
+ [PillEffect.PILLEFFECT_X_LAX] = PillEffectClass.MINOR,
48
+ [PillEffect.PILLEFFECT_SOMETHINGS_WRONG] = PillEffectClass.JOKE,
49
+ [PillEffect.PILLEFFECT_IM_DROWSY] = PillEffectClass.MINOR,
50
+ [PillEffect.PILLEFFECT_IM_EXCITED] = PillEffectClass.MINOR,
51
+ [PillEffect.PILLEFFECT_GULP] = PillEffectClass.MEDIUM,
52
+ [PillEffect.PILLEFFECT_HORF] = PillEffectClass.JOKE,
53
+ [PillEffect.PILLEFFECT_SUNSHINE] = PillEffectClass.MINOR,
54
+ [PillEffect.PILLEFFECT_VURP] = PillEffectClass.MEDIUM,
55
+ [PillEffect.PILLEFFECT_SHOT_SPEED_DOWN] = PillEffectClass.MAJOR,
56
+ [PillEffect.PILLEFFECT_SHOT_SPEED_UP] = PillEffectClass.MAJOR,
57
+ [PillEffect.PILLEFFECT_EXPERIMENTAL] = PillEffectClass.MAJOR,
58
+ [PillEffect.PILLEFFECT_EXPERIMENTAL] = PillEffectClass.MAJOR,
59
+ [PillEffect.NUM_PILL_EFFECTS] = ____exports.DEFAULT_PILL_EFFECT_CLASS
60
+ }
61
+ return ____exports
@@ -0,0 +1,5 @@
1
+ /// <reference types="isaac-typescript-definitions" />
2
+ export declare const DEFAULT_PILL_EFFECT_NAME = "Unknown";
3
+ export declare const PILL_EFFECT_NAMES: {
4
+ readonly [key in PillEffect]: string;
5
+ };
@@ -0,0 +1,58 @@
1
+ --[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
2
+ local ____exports = {}
3
+ ____exports.DEFAULT_PILL_EFFECT_NAME = "Unknown"
4
+ ____exports.PILL_EFFECT_NAMES = {
5
+ [PillEffect.PILLEFFECT_NULL] = ____exports.DEFAULT_PILL_EFFECT_NAME,
6
+ [PillEffect.PILLEFFECT_BAD_GAS] = "Bad Gas",
7
+ [PillEffect.PILLEFFECT_BAD_TRIP] = "Bad Trip",
8
+ [PillEffect.PILLEFFECT_BALLS_OF_STEEL] = "Balls of Steel",
9
+ [PillEffect.PILLEFFECT_BOMBS_ARE_KEYS] = "Bombs Are Key",
10
+ [PillEffect.PILLEFFECT_EXPLOSIVE_DIARRHEA] = "Explosive Diarrhea",
11
+ [PillEffect.PILLEFFECT_FULL_HEALTH] = "Full Health",
12
+ [PillEffect.PILLEFFECT_HEALTH_DOWN] = "Health Down",
13
+ [PillEffect.PILLEFFECT_HEALTH_UP] = "Health Up",
14
+ [PillEffect.PILLEFFECT_I_FOUND_PILLS] = "I Found Pills",
15
+ [PillEffect.PILLEFFECT_PUBERTY] = "Puberty",
16
+ [PillEffect.PILLEFFECT_PRETTY_FLY] = "Pretty Fly",
17
+ [PillEffect.PILLEFFECT_RANGE_DOWN] = "Range Down",
18
+ [PillEffect.PILLEFFECT_RANGE_UP] = "Range Up",
19
+ [PillEffect.PILLEFFECT_SPEED_DOWN] = "Speed Down",
20
+ [PillEffect.PILLEFFECT_SPEED_UP] = "Speed Up",
21
+ [PillEffect.PILLEFFECT_TEARS_DOWN] = "Tears Down",
22
+ [PillEffect.PILLEFFECT_TEARS_UP] = "Tears Up",
23
+ [PillEffect.PILLEFFECT_LUCK_DOWN] = "Luck Down",
24
+ [PillEffect.PILLEFFECT_LUCK_UP] = "Luck Up",
25
+ [PillEffect.PILLEFFECT_TELEPILLS] = "Telepills",
26
+ [PillEffect.PILLEFFECT_48HOUR_ENERGY] = "48 Hour Energy",
27
+ [PillEffect.PILLEFFECT_HEMATEMESIS] = "Hematemesis",
28
+ [PillEffect.PILLEFFECT_PARALYSIS] = "Paralysis",
29
+ [PillEffect.PILLEFFECT_SEE_FOREVER] = "I can see forever!",
30
+ [PillEffect.PILLEFFECT_PHEROMONES] = "Pheromones",
31
+ [PillEffect.PILLEFFECT_AMNESIA] = "Amnesia",
32
+ [PillEffect.PILLEFFECT_LEMON_PARTY] = "Lemon Party",
33
+ [PillEffect.PILLEFFECT_WIZARD] = "R U a Wizard?",
34
+ [PillEffect.PILLEFFECT_PERCS] = "Percs!",
35
+ [PillEffect.PILLEFFECT_ADDICTED] = "Addicted!",
36
+ [PillEffect.PILLEFFECT_RELAX] = "Re-Lax",
37
+ [PillEffect.PILLEFFECT_QUESTIONMARK] = "???",
38
+ [PillEffect.PILLEFFECT_LARGER] = "One makes you larger",
39
+ [PillEffect.PILLEFFECT_SMALLER] = "One makes you small",
40
+ [PillEffect.PILLEFFECT_INFESTED_EXCLAMATION] = "Infested!",
41
+ [PillEffect.PILLEFFECT_INFESTED_QUESTION] = "Infested?",
42
+ [PillEffect.PILLEFFECT_POWER] = "Power Pill!",
43
+ [PillEffect.PILLEFFECT_RETRO_VISION] = "Retro Vision",
44
+ [PillEffect.PILLEFFECT_FRIENDS_TILL_THE_END] = "Friends Till The End!",
45
+ [PillEffect.PILLEFFECT_X_LAX] = "X-Lax",
46
+ [PillEffect.PILLEFFECT_SOMETHINGS_WRONG] = "Something's wrong...",
47
+ [PillEffect.PILLEFFECT_IM_DROWSY] = "I'm Drowsy...",
48
+ [PillEffect.PILLEFFECT_IM_EXCITED] = "I'm Excited!!!",
49
+ [PillEffect.PILLEFFECT_GULP] = "Gulp!",
50
+ [PillEffect.PILLEFFECT_HORF] = "Horf!",
51
+ [PillEffect.PILLEFFECT_SUNSHINE] = "Feels like I'm walking on sunshine!",
52
+ [PillEffect.PILLEFFECT_VURP] = "Vurp!",
53
+ [PillEffect.PILLEFFECT_SHOT_SPEED_DOWN] = "Shot Speed Down",
54
+ [PillEffect.PILLEFFECT_SHOT_SPEED_UP] = "Shot Speed Up",
55
+ [PillEffect.PILLEFFECT_EXPERIMENTAL] = "Experimental Pill",
56
+ [PillEffect.NUM_PILL_EFFECTS] = ____exports.DEFAULT_PILL_EFFECT_NAME
57
+ }
58
+ return ____exports
@@ -0,0 +1,6 @@
1
+ /// <reference types="isaac-typescript-definitions" />
2
+ import { PillEffectType } from "../types/PillEffectType";
3
+ export declare const DEFAULT_PILL_EFFECT_TYPE = PillEffectType.MODDED;
4
+ export declare const PILL_EFFECT_TYPES: {
5
+ readonly [key in PillEffect]: PillEffectType;
6
+ };
@@ -0,0 +1,60 @@
1
+ --[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
2
+ local ____exports = {}
3
+ local ____PillEffectType = require("types.PillEffectType")
4
+ local PillEffectType = ____PillEffectType.PillEffectType
5
+ ____exports.DEFAULT_PILL_EFFECT_TYPE = PillEffectType.MODDED
6
+ ____exports.PILL_EFFECT_TYPES = {
7
+ [PillEffect.PILLEFFECT_NULL] = PillEffectType.NULL,
8
+ [PillEffect.PILLEFFECT_BAD_GAS] = PillEffectType.POSITIVE,
9
+ [PillEffect.PILLEFFECT_BAD_TRIP] = PillEffectType.NEGATIVE,
10
+ [PillEffect.PILLEFFECT_BALLS_OF_STEEL] = PillEffectType.POSITIVE,
11
+ [PillEffect.PILLEFFECT_BOMBS_ARE_KEYS] = PillEffectType.NEUTRAL,
12
+ [PillEffect.PILLEFFECT_EXPLOSIVE_DIARRHEA] = PillEffectType.NEUTRAL,
13
+ [PillEffect.PILLEFFECT_FULL_HEALTH] = PillEffectType.POSITIVE,
14
+ [PillEffect.PILLEFFECT_HEALTH_DOWN] = PillEffectType.NEGATIVE,
15
+ [PillEffect.PILLEFFECT_HEALTH_UP] = PillEffectType.POSITIVE,
16
+ [PillEffect.PILLEFFECT_I_FOUND_PILLS] = PillEffectType.NEUTRAL,
17
+ [PillEffect.PILLEFFECT_PUBERTY] = PillEffectType.NEUTRAL,
18
+ [PillEffect.PILLEFFECT_PRETTY_FLY] = PillEffectType.POSITIVE,
19
+ [PillEffect.PILLEFFECT_RANGE_DOWN] = PillEffectType.NEGATIVE,
20
+ [PillEffect.PILLEFFECT_RANGE_UP] = PillEffectType.POSITIVE,
21
+ [PillEffect.PILLEFFECT_SPEED_DOWN] = PillEffectType.NEGATIVE,
22
+ [PillEffect.PILLEFFECT_SPEED_UP] = PillEffectType.POSITIVE,
23
+ [PillEffect.PILLEFFECT_TEARS_DOWN] = PillEffectType.NEGATIVE,
24
+ [PillEffect.PILLEFFECT_TEARS_UP] = PillEffectType.POSITIVE,
25
+ [PillEffect.PILLEFFECT_LUCK_DOWN] = PillEffectType.NEGATIVE,
26
+ [PillEffect.PILLEFFECT_LUCK_UP] = PillEffectType.POSITIVE,
27
+ [PillEffect.PILLEFFECT_TELEPILLS] = PillEffectType.NEUTRAL,
28
+ [PillEffect.PILLEFFECT_48HOUR_ENERGY] = PillEffectType.POSITIVE,
29
+ [PillEffect.PILLEFFECT_HEMATEMESIS] = PillEffectType.NEUTRAL,
30
+ [PillEffect.PILLEFFECT_PARALYSIS] = PillEffectType.NEGATIVE,
31
+ [PillEffect.PILLEFFECT_SEE_FOREVER] = PillEffectType.POSITIVE,
32
+ [PillEffect.PILLEFFECT_PHEROMONES] = PillEffectType.POSITIVE,
33
+ [PillEffect.PILLEFFECT_AMNESIA] = PillEffectType.NEGATIVE,
34
+ [PillEffect.PILLEFFECT_LEMON_PARTY] = PillEffectType.POSITIVE,
35
+ [PillEffect.PILLEFFECT_WIZARD] = PillEffectType.NEGATIVE,
36
+ [PillEffect.PILLEFFECT_PERCS] = PillEffectType.POSITIVE,
37
+ [PillEffect.PILLEFFECT_ADDICTED] = PillEffectType.NEGATIVE,
38
+ [PillEffect.PILLEFFECT_RELAX] = PillEffectType.NEUTRAL,
39
+ [PillEffect.PILLEFFECT_QUESTIONMARK] = PillEffectType.NEGATIVE,
40
+ [PillEffect.PILLEFFECT_LARGER] = PillEffectType.NEUTRAL,
41
+ [PillEffect.PILLEFFECT_SMALLER] = PillEffectType.NEUTRAL,
42
+ [PillEffect.PILLEFFECT_INFESTED_EXCLAMATION] = PillEffectType.POSITIVE,
43
+ [PillEffect.PILLEFFECT_INFESTED_QUESTION] = PillEffectType.POSITIVE,
44
+ [PillEffect.PILLEFFECT_POWER] = PillEffectType.POSITIVE,
45
+ [PillEffect.PILLEFFECT_RETRO_VISION] = PillEffectType.NEGATIVE,
46
+ [PillEffect.PILLEFFECT_FRIENDS_TILL_THE_END] = PillEffectType.POSITIVE,
47
+ [PillEffect.PILLEFFECT_X_LAX] = PillEffectType.NEGATIVE,
48
+ [PillEffect.PILLEFFECT_SOMETHINGS_WRONG] = PillEffectType.POSITIVE,
49
+ [PillEffect.PILLEFFECT_IM_DROWSY] = PillEffectType.NEUTRAL,
50
+ [PillEffect.PILLEFFECT_IM_EXCITED] = PillEffectType.NEUTRAL,
51
+ [PillEffect.PILLEFFECT_GULP] = PillEffectType.POSITIVE,
52
+ [PillEffect.PILLEFFECT_HORF] = PillEffectType.NEUTRAL,
53
+ [PillEffect.PILLEFFECT_SUNSHINE] = PillEffectType.POSITIVE,
54
+ [PillEffect.PILLEFFECT_VURP] = PillEffectType.POSITIVE,
55
+ [PillEffect.PILLEFFECT_SHOT_SPEED_DOWN] = PillEffectType.NEGATIVE,
56
+ [PillEffect.PILLEFFECT_SHOT_SPEED_UP] = PillEffectType.POSITIVE,
57
+ [PillEffect.PILLEFFECT_EXPERIMENTAL] = PillEffectType.NEUTRAL,
58
+ [PillEffect.NUM_PILL_EFFECTS] = PillEffectType.MODDED
59
+ }
60
+ return ____exports
@@ -0,0 +1,5 @@
1
+ /// <reference types="isaac-typescript-definitions" />
2
+ export declare const DEFAULT_ROOM_TYPE_NAME = "Unknown";
3
+ export declare const ROOM_TYPE_NAMES: {
4
+ readonly [key in RoomType]: string;
5
+ };
@@ -0,0 +1,37 @@
1
+ --[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
2
+ local ____exports = {}
3
+ ____exports.DEFAULT_ROOM_TYPE_NAME = "Unknown"
4
+ ____exports.ROOM_TYPE_NAMES = {
5
+ [RoomType.ROOM_NULL] = "null room",
6
+ [RoomType.ROOM_DEFAULT] = "default room",
7
+ [RoomType.ROOM_SHOP] = "shop",
8
+ [RoomType.ROOM_ERROR] = "IAMERROR Room",
9
+ [RoomType.ROOM_TREASURE] = "Treasure Room",
10
+ [RoomType.ROOM_BOSS] = "Boss Room",
11
+ [RoomType.ROOM_MINIBOSS] = "Miniboss Room",
12
+ [RoomType.ROOM_SECRET] = "Secret Room",
13
+ [RoomType.ROOM_SUPERSECRET] = "Super Secret Room",
14
+ [RoomType.ROOM_ARCADE] = "Arcade",
15
+ [RoomType.ROOM_CURSE] = "Curse Room",
16
+ [RoomType.ROOM_CHALLENGE] = "Challenge Room",
17
+ [RoomType.ROOM_LIBRARY] = "Library",
18
+ [RoomType.ROOM_SACRIFICE] = "Sacrifice Room",
19
+ [RoomType.ROOM_DEVIL] = "Devil Room",
20
+ [RoomType.ROOM_ANGEL] = "Angel Room",
21
+ [RoomType.ROOM_DUNGEON] = "Crawlspace",
22
+ [RoomType.ROOM_BOSSRUSH] = "Boss Rush",
23
+ [RoomType.ROOM_ISAACS] = "Clean Bedroom",
24
+ [RoomType.ROOM_BARREN] = "Dirty Bedroom",
25
+ [RoomType.ROOM_CHEST] = "Chest Room",
26
+ [RoomType.ROOM_DICE] = "Dice Room",
27
+ [RoomType.ROOM_BLACK_MARKET] = "Black Market",
28
+ [RoomType.ROOM_GREED_EXIT] = "Greed Exit Room",
29
+ [RoomType.ROOM_PLANETARIUM] = "Planetarium",
30
+ [RoomType.ROOM_TELEPORTER] = "Teleporter Room",
31
+ [RoomType.ROOM_TELEPORTER_EXIT] = "Teleporter Exit Room",
32
+ [RoomType.ROOM_SECRET_EXIT] = "Secret Exit",
33
+ [RoomType.ROOM_BLUE] = "Blue Room",
34
+ [RoomType.ROOM_ULTRASECRET] = "Ultra Secret Room",
35
+ [RoomType.NUM_ROOMTYPES] = ____exports.DEFAULT_ROOM_TYPE_NAME
36
+ }
37
+ return ____exports
@@ -0,0 +1,4 @@
1
+ /// <reference types="isaac-typescript-definitions" />
2
+ export declare const STAGE_TYPE_TO_LETTER: {
3
+ readonly [key in StageType]: string;
4
+ };
@@ -0,0 +1,11 @@
1
+ --[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
2
+ local ____exports = {}
3
+ ____exports.STAGE_TYPE_TO_LETTER = {
4
+ [StageType.STAGETYPE_ORIGINAL] = "",
5
+ [StageType.STAGETYPE_WOTL] = "a",
6
+ [StageType.STAGETYPE_AFTERBIRTH] = "b",
7
+ [StageType.STAGETYPE_GREEDMODE] = "",
8
+ [StageType.STAGETYPE_REPENTANCE] = "c",
9
+ [StageType.STAGETYPE_REPENTANCE_B] = "d"
10
+ }
11
+ return ____exports
@@ -0,0 +1,5 @@
1
+ /// <reference types="isaac-typescript-definitions" />
2
+ export declare const DEFAULT_TRANSFORMATION_NAME = "Unknown";
3
+ export declare const TRANSFORMATION_NAMES: {
4
+ readonly [key in PlayerForm]: string;
5
+ };
@@ -0,0 +1,22 @@
1
+ --[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
2
+ local ____exports = {}
3
+ ____exports.DEFAULT_TRANSFORMATION_NAME = "Unknown"
4
+ ____exports.TRANSFORMATION_NAMES = {
5
+ [PlayerForm.PLAYERFORM_GUPPY] = "Guppy",
6
+ [PlayerForm.PLAYERFORM_LORD_OF_THE_FLIES] = "Beelzebub",
7
+ [PlayerForm.PLAYERFORM_MUSHROOM] = "Fun Guy",
8
+ [PlayerForm.PLAYERFORM_ANGEL] = "Seraphim",
9
+ [PlayerForm.PLAYERFORM_BOB] = "Bob",
10
+ [PlayerForm.PLAYERFORM_DRUGS] = "Spun",
11
+ [PlayerForm.PLAYERFORM_MOM] = "Yes Mother?",
12
+ [PlayerForm.PLAYERFORM_BABY] = "Conjoined",
13
+ [PlayerForm.PLAYERFORM_EVIL_ANGEL] = "Leviathan",
14
+ [PlayerForm.PLAYERFORM_POOP] = "Oh Crap",
15
+ [PlayerForm.PLAYERFORM_BOOK_WORM] = "Bookworm",
16
+ [PlayerForm.PLAYERFORM_ADULTHOOD] = "Adult",
17
+ [PlayerForm.PLAYERFORM_SPIDERBABY] = "Spider Baby",
18
+ [PlayerForm.PLAYERFORM_STOMPY] = "Stompy",
19
+ [PlayerForm.PLAYERFORM_FLIGHT] = "Flight",
20
+ [PlayerForm.NUM_PLAYER_FORMS] = ____exports.DEFAULT_TRANSFORMATION_NAME
21
+ }
22
+ return ____exports
@@ -2,17 +2,17 @@
2
2
  import { CallbackParametersCustom } from "./CallbackParametersCustom";
3
3
  /** `isaacscript-common` allows for custom callbacks, so it provides an upgraded Mod object. */
4
4
  export declare class ModUpgraded implements Mod {
5
+ Name: string;
5
6
  /** We store a copy of the original mod object so that we can re-implement its functions. */
6
7
  Mod: Mod;
7
8
  /** End-users can optionally enable verbose-mode, which helps troubleshoot crashes. */
8
9
  Verbose: boolean;
10
+ constructor(mod: Mod, verbose: boolean);
9
11
  AddCallback<T extends keyof CallbackParameters>(callbackID: T, ...args: CallbackParameters[T]): void;
10
12
  HasData(): boolean;
11
13
  LoadData(): string;
12
14
  RemoveCallback(callbackID: ModCallbacks, callback: () => void): void;
13
15
  RemoveData(): void;
14
16
  SaveData(data: string): void;
15
- Name: string;
16
17
  AddCallbackCustom<T extends keyof CallbackParametersCustom>(callbackID: T, ...args: CallbackParametersCustom[T]): void;
17
- constructor(mod: Mod, verbose: boolean);
18
18
  }