isaacscript-common 1.2.142 → 1.2.145

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@@ -4,3 +4,9 @@
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  * order. This does not include active items.
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  */
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  export declare function getPlayerInventory(player: EntityPlayer): CollectibleType[];
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+ /**
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+ * Helper function to add a collectible to a player. Use this instead of the
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+ * `EntityPlayer.AddCollectible` method if you want the collectible that is added to be
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+ * automatically tracked by the player inventory tracker feature.
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+ */
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+ export declare function addCollectible(player: EntityPlayer, collectibleType: CollectibleType, charge?: int, firstTimePickingUp?: boolean, activeSlot?: ActiveSlot, varData?: int): void;
@@ -8,6 +8,8 @@ local ____exports = {}
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  local newPlayerInventory, useItemD4, postPlayerInit, postItemPickup, v
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  local ____featuresInitialized = require("featuresInitialized")
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  local errorIfFeaturesNotInitialized = ____featuresInitialized.errorIfFeaturesNotInitialized
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+ local ____array = require("functions.array")
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+ local copyArray = ____array.copyArray
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  local ____collectibleSet = require("functions.collectibleSet")
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  local getCollectibleSet = ____collectibleSet.getCollectibleSet
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  local ____player = require("functions.player")
@@ -68,6 +70,19 @@ end
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  function ____exports.getPlayerInventory(self, player)
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  errorIfFeaturesNotInitialized(nil, FEATURE_NAME)
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  local playerIndex = getPlayerIndex(nil, player)
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- return v.run.playersInventory:getAndSetDefault(playerIndex, player)
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+ local inventory = v.run.playersInventory:getAndSetDefault(playerIndex, player)
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+ return copyArray(nil, inventory)
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+ end
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+ function ____exports.addCollectible(self, player, collectibleType, charge, firstTimePickingUp, activeSlot, varData)
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+ player:AddCollectible(
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+ collectibleType,
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+ charge,
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+ firstTimePickingUp,
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+ activeSlot,
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+ varData
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+ )
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+ local playerIndex = getPlayerIndex(nil, player)
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+ local inventory = v.run.playersInventory:getAndSetDefault(playerIndex, player)
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+ __TS__ArrayPush(inventory, collectibleType)
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  end
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  return ____exports
package/dist/index.d.ts CHANGED
@@ -9,7 +9,7 @@ export { addConsoleCommand, enableExtraConsoleCommands, removeConsoleCommand, }
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  export { forgottenSwitch } from "./features/forgottenSwitch";
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  export { getCollectibleItemPoolType } from "./features/getCollectibleItemPoolType";
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  export * from "./features/isPonyActive";
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- export { getPlayerInventory } from "./features/playerInventory";
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+ export { addCollectible, getPlayerInventory } from "./features/playerInventory";
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  export { preventCollectibleRotate } from "./features/preventCollectibleRotate";
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  export { runInNGameFrames, runInNRenderFrames, runNextGameFrame, runNextRenderFrame, } from "./features/runInNFrames";
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  export * from "./features/saveDataManager/exports";
package/dist/index.lua CHANGED
@@ -88,7 +88,9 @@ do
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  end
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  do
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  local ____playerInventory = require("features.playerInventory")
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+ local addCollectible = ____playerInventory.addCollectible
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  local getPlayerInventory = ____playerInventory.getPlayerInventory
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+ ____exports.addCollectible = addCollectible
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  ____exports.getPlayerInventory = getPlayerInventory
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  end
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  do
@@ -85,6 +85,8 @@ local ____getCollectibleItemPoolType = require("features.getCollectibleItemPoolT
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  local getCollectibleItemPoolTypeInit = ____getCollectibleItemPoolType.getCollectibleItemPoolTypeInit
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  local ____isPonyActive = require("features.isPonyActive")
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  local isPonyActiveInit = ____isPonyActive.isPonyActiveInit
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+ local ____playerInventory = require("features.playerInventory")
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+ local playerInventoryInit = ____playerInventory.playerInventoryInit
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  local ____preventCollectibleRotate = require("features.preventCollectibleRotate")
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  local preventCollectibleRotateInit = ____preventCollectibleRotate.preventCollectibleRotateInit
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  local ____runInNFrames = require("features.runInNFrames")
@@ -146,6 +148,7 @@ function initFeatures(self, mod)
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  runInNFramesInit(nil, mod)
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  sirenHelpersInit(nil, mod)
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  isPonyActiveInit(nil, mod)
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+ playerInventoryInit(nil, mod)
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  end
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  function ____exports.upgradeMod(self, modVanilla, verbose)
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  if verbose == nil then
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "isaacscript-common",
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- "version": "1.2.142",
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+ "version": "1.2.145",
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  "description": "Helper functions for IsaacScript mods",
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  "keywords": [
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  "isaac",