isaacscript-common 1.2.130 → 1.2.131

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@@ -119,16 +119,21 @@ export declare function setGridEntityInvisible(gridEntity: GridEntity): void;
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  */
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  export declare function spawnGiantPoop(topLeftGridIndex: int): void;
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  /**
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- * Helper function to spawn a grid entity. This function assumes you want to give the grid entity a
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- * variant of 0. Use this instead of the `Isaac.GridSpawn()` method since it:
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+ * Helper function to spawn a grid entity.
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+ *
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+ * This function assumes you want to give the grid entity a variant of 0. If you want to specify a
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+ * variant, use the `spawnGridEntityWithVariant` helper function instead.
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+ *
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+ * Use this instead of the `Isaac.GridSpawn()` method since it:
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  * - handles giving pits collision
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  * - removes existing grid entities on the same tile, if any
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  * - allows you to specify the grid index instead of the position
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  */
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  export declare function spawnGridEntity(gridEntityType: GridEntityType, gridIndex: int): GridEntity | undefined;
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  /**
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- * Helper function to spawn a grid entity with a specific variant. Use this instead of the
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- * `Isaac.GridSpawn()` method since it:
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+ * Helper function to spawn a grid entity with a specific variant.
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+ *
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+ * Use this instead of the `Isaac.GridSpawn()` method since it:
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  * - handles giving pits collision
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  * - removes existing grid entities on the same tile, if any
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  * - allows you to specify the grid index instead of the position
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "isaacscript-common",
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- "version": "1.2.130",
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+ "version": "1.2.131",
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  "description": "Helper functions for IsaacScript mods",
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  "keywords": [
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  "isaac",
@@ -26,7 +26,7 @@
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  ],
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  "devDependencies": {
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  "@zamiell/typescript-to-lua": "^1.4.2",
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- "isaac-typescript-definitions": "^1.0.361",
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+ "isaac-typescript-definitions": "^1.0.362",
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  "isaacscript-lint": "^1.0.84",
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  "isaacscript-tsconfig": "^1.1.8",
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  "typedoc": "^0.22.13",