isaacscript-common 1.2.13 → 1.2.14

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@@ -59,6 +59,10 @@ export declare function getClosestPlayer(position: Vector): EntityPlayer;
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  * Tainted Forgotten have a 20 frame death animation (i.e. the "ForgottenDeath" animation).
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  */
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  export declare function getDeathAnimationName(player: EntityPlayer): string;
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+ /**
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+ * Helper function to return the player with the highest index, according to the
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+ * `Isaac.GetPlayer()` method.
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+ */
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  export declare function getFinalPlayer(): EntityPlayer;
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  /**
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  * Helper function that returns the type of the rightmost heart, not including golden hearts since
@@ -219,6 +223,10 @@ export declare function isTainted(player: EntityPlayer): boolean;
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  export declare function isTaintedLazarus(player: EntityPlayer): boolean;
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  export declare function isModdedCharacter(player: EntityPlayer): boolean;
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  export declare function isVanillaCharacter(player: EntityPlayer): boolean;
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+ /**
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+ * Helper function to remove a collectible costume from a player. Use this helper function to avoid
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+ * having to request the collectible from the item config.
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+ */
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  export declare function removeCollectibleCostume(player: EntityPlayer, collectibleType: CollectibleType | int): void;
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  /**
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  * Helper function to remove the Dead Eye multiplier from a player.
@@ -227,6 +235,10 @@ export declare function removeCollectibleCostume(player: EntityPlayer, collectib
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  * chance of working, so this function calls it 100 times to be safe.
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  */
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  export declare function removeDeadEyeMultiplier(player: EntityPlayer): void;
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+ /**
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+ * Helper function to remove a trinket costume from a player. Use this helper function to avoid
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+ * having to request the trinket from the item config.
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+ */
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  export declare function removeTrinketCostume(player: EntityPlayer, trinketType: TrinketType | int): void;
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  /**
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  * Helper function to set an active collectible to a particular slot. This has different behavior
package/dist/index.d.ts CHANGED
@@ -74,6 +74,8 @@ export * from "./types/JSONSpawn";
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  export * from "./types/ModCallbacksCustom";
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  export * from "./types/ModUpgraded";
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  export * from "./types/PickingUpItem";
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+ export * from "./types/PillEffectClass";
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+ export * from "./types/PillEffectType";
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  export * from "./types/PlayerHealth";
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  export * from "./types/PocketItemDescription";
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  export * from "./types/PocketItemType";
package/dist/index.lua CHANGED
@@ -534,6 +534,22 @@ do
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  end
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  end
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  end
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+ do
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+ local ____export = require("types.PillEffectClass")
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+ for ____exportKey, ____exportValue in pairs(____export) do
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+ if ____exportKey ~= "default" then
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+ ____exports[____exportKey] = ____exportValue
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+ end
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+ end
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+ end
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+ do
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+ local ____export = require("types.PillEffectType")
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+ for ____exportKey, ____exportValue in pairs(____export) do
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+ if ____exportKey ~= "default" then
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+ ____exports[____exportKey] = ____exportValue
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+ end
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+ end
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+ end
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  do
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  local ____export = require("types.PocketItemType")
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  for ____exportKey, ____exportValue in pairs(____export) do
@@ -0,0 +1,7 @@
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+ /** Equal to the "class" tag in the "pocketitems.xml" file. */
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+ export declare enum PillEffectClass {
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+ JOKE = 0,
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+ MINOR = 1,
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+ MEDIUM = 2,
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+ MAJOR = 3
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+ }
@@ -0,0 +1,12 @@
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+ --[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
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+ local ____exports = {}
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+ ____exports.PillEffectClass = PillEffectClass or ({})
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+ ____exports.PillEffectClass.JOKE = 0
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+ ____exports.PillEffectClass[____exports.PillEffectClass.JOKE] = "JOKE"
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+ ____exports.PillEffectClass.MINOR = 1
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+ ____exports.PillEffectClass[____exports.PillEffectClass.MINOR] = "MINOR"
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+ ____exports.PillEffectClass.MEDIUM = 2
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+ ____exports.PillEffectClass[____exports.PillEffectClass.MEDIUM] = "MEDIUM"
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+ ____exports.PillEffectClass.MAJOR = 3
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+ ____exports.PillEffectClass[____exports.PillEffectClass.MAJOR] = "MAJOR"
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+ return ____exports
@@ -0,0 +1,5 @@
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+ export declare enum PillEffectType {
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+ GOOD = 0,
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+ BAD = 1,
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+ NEUTRAL = 2
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+ }
@@ -0,0 +1,10 @@
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+ --[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
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+ local ____exports = {}
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+ ____exports.PillEffectType = PillEffectType or ({})
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+ ____exports.PillEffectType.GOOD = 0
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+ ____exports.PillEffectType[____exports.PillEffectType.GOOD] = "GOOD"
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+ ____exports.PillEffectType.BAD = 1
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+ ____exports.PillEffectType[____exports.PillEffectType.BAD] = "BAD"
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+ ____exports.PillEffectType.NEUTRAL = 2
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+ ____exports.PillEffectType[____exports.PillEffectType.NEUTRAL] = "NEUTRAL"
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+ return ____exports
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "isaacscript-common",
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- "version": "1.2.13",
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+ "version": "1.2.14",
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  "description": "Helper functions for IsaacScript mods",
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  "keywords": [
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  "isaac",
@@ -26,7 +26,7 @@
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  ],
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  "devDependencies": {
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  "@zamiell/typescript-to-lua": "^1.4.0",
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- "isaac-typescript-definitions": "^1.0.336",
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+ "isaac-typescript-definitions": "^1.0.337",
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  "isaacscript-lint": "^1.0.79",
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  "isaacscript-tsconfig": "^1.1.8",
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  "typedoc": "^0.22.11",