isaacscript-common 1.2.121 → 1.2.122

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -250,6 +250,11 @@ export declare function isBethany(player: EntityPlayer): boolean;
250
250
  * (For example, the Strawman Keeper.)
251
251
  */
252
252
  export declare function isChildPlayer(player: EntityPlayer): boolean;
253
+ /**
254
+ * Helper function for detecting when a player is Eden or Tainted Eden. Useful for situations where
255
+ * you want to know if the starting stats were randomized, for example.
256
+ */
257
+ export declare function isEden(player: EntityPlayer): boolean;
253
258
  export declare function isFirstPlayer(player: EntityPlayer): boolean;
254
259
  /**
255
260
  * Helper function for detecting when a player is Jacob or Esau. This will only match the
@@ -543,6 +543,10 @@ function ____exports.isBethany(self, player)
543
543
  local character = player:GetPlayerType()
544
544
  return character == PlayerType.PLAYER_BETHANY or character == PlayerType.PLAYER_BETHANY_B
545
545
  end
546
+ function ____exports.isEden(self, player)
547
+ local character = player:GetPlayerType()
548
+ return character == PlayerType.PLAYER_EDEN or character == PlayerType.PLAYER_EDEN_B
549
+ end
546
550
  function ____exports.isFirstPlayer(self, player)
547
551
  return ____exports.getPlayerIndexVanilla(nil, player) == 0
548
552
  end
@@ -603,9 +607,9 @@ function ____exports.setActiveItem(self, player, collectibleType, activeSlot, ch
603
607
  itemPool:RemoveCollectible(collectibleType)
604
608
  end
605
609
  repeat
606
- local ____switch128 = activeSlot
607
- local ____cond128 = ____switch128 == ActiveSlot.SLOT_PRIMARY
608
- if ____cond128 then
610
+ local ____switch129 = activeSlot
611
+ local ____cond129 = ____switch129 == ActiveSlot.SLOT_PRIMARY
612
+ if ____cond129 then
609
613
  do
610
614
  if primaryCollectibleType ~= CollectibleType.COLLECTIBLE_NULL then
611
615
  player:RemoveCollectible(primaryCollectibleType)
@@ -614,8 +618,8 @@ function ____exports.setActiveItem(self, player, collectibleType, activeSlot, ch
614
618
  break
615
619
  end
616
620
  end
617
- ____cond128 = ____cond128 or ____switch128 == ActiveSlot.SLOT_SECONDARY
618
- if ____cond128 then
621
+ ____cond129 = ____cond129 or ____switch129 == ActiveSlot.SLOT_SECONDARY
622
+ if ____cond129 then
619
623
  do
620
624
  if primaryCollectibleType ~= CollectibleType.COLLECTIBLE_NULL then
621
625
  player:RemoveCollectible(primaryCollectibleType)
@@ -630,16 +634,16 @@ function ____exports.setActiveItem(self, player, collectibleType, activeSlot, ch
630
634
  break
631
635
  end
632
636
  end
633
- ____cond128 = ____cond128 or ____switch128 == ActiveSlot.SLOT_POCKET
634
- if ____cond128 then
637
+ ____cond129 = ____cond129 or ____switch129 == ActiveSlot.SLOT_POCKET
638
+ if ____cond129 then
635
639
  do
636
640
  player:SetPocketActiveItem(collectibleType, activeSlot, keepInPools)
637
641
  player:SetActiveCharge(charge, activeSlot)
638
642
  break
639
643
  end
640
644
  end
641
- ____cond128 = ____cond128 or ____switch128 == ActiveSlot.SLOT_POCKET2
642
- if ____cond128 then
645
+ ____cond129 = ____cond129 or ____switch129 == ActiveSlot.SLOT_POCKET2
646
+ if ____cond129 then
643
647
  do
644
648
  player:SetPocketActiveItem(collectibleType, activeSlot, keepInPools)
645
649
  break
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "isaacscript-common",
3
- "version": "1.2.121",
3
+ "version": "1.2.122",
4
4
  "description": "Helper functions for IsaacScript mods",
5
5
  "keywords": [
6
6
  "isaac",