isaacscript-common 1.2.109 → 1.2.110

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@@ -8,7 +8,7 @@ local Set = ____lualib.Set
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  local __TS__Iterator = ____lualib.__TS__Iterator
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  local __TS__ArrayFind = ____lualib.__TS__ArrayFind
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  local ____exports = {}
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- local hasSubscriptions, postUpdate, checkPickupsPurchased, checkCollectiblesPurchased, getPlayerThatIsNoLongerHoldingAnItem, storePickupsInMap, storeCollectiblesInMap, storePlayersInMap, v
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+ local hasSubscriptions, postUpdate, checkPickupsPurchased, getPlayerThatIsNoLongerHoldingAnItem, storePickupsInMap, storePlayersInMap, v
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  local ____exports = require("features.saveDataManager.exports")
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  local saveDataManager = ____exports.saveDataManager
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  local ____pickups = require("functions.pickups")
@@ -35,19 +35,9 @@ function postUpdate(self)
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  pickups,
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  function(____, pickup) return pickup:Exists() and pickup.Price ~= 0 end
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  )
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- local nonCollectiblesWithPrice = __TS__ArrayFilter(
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- pickupsWithPrice,
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- function(____, pickup) return pickup.Variant ~= PickupVariant.PICKUP_COLLECTIBLE end
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- )
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- local collectiblesWithPrice = __TS__ArrayFilter(
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- pickupsWithPrice,
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- function(____, pickup) return pickup.Variant == PickupVariant.PICKUP_COLLECTIBLE end
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- )
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  local players = getPlayers(nil)
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- checkPickupsPurchased(nil, nonCollectiblesWithPrice, players)
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- checkCollectiblesPurchased(nil, collectiblesWithPrice, players)
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- storePickupsInMap(nil, nonCollectiblesWithPrice)
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- storeCollectiblesInMap(nil, collectiblesWithPrice)
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+ checkPickupsPurchased(nil, pickupsWithPrice, players)
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+ storePickupsInMap(nil, pickupsWithPrice)
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  storePlayersInMap(nil, players)
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  end
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  function checkPickupsPurchased(self, nonCollectiblesWithPrice, players)
@@ -61,31 +51,14 @@ function checkPickupsPurchased(self, nonCollectiblesWithPrice, players)
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  local pickupDescription = ____value[2]
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  do
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  if pickupIndexSet:has(index) then
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- goto __continue11
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+ goto __continue9
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  end
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  local player = getPlayerThatIsNoLongerHoldingAnItem(nil, players)
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  if player ~= nil then
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  postPurchaseFire(nil, player, pickupDescription)
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  end
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  end
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- ::__continue11::
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- end
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- end
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- function checkCollectiblesPurchased(self, collectiblesWithPrice, players)
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- for ____, collectible in ipairs(collectiblesWithPrice) do
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- do
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- local pickupDescription = v.room.collectibleMap:get(collectible.Index)
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- if pickupDescription == nil then
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- goto __continue16
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- end
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- if pickupDescription.subType ~= collectible.SubType and collectible.SubType == CollectibleType.COLLECTIBLE_NULL then
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- local player = getPlayerThatIsNoLongerHoldingAnItem(nil, players)
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- if player ~= nil then
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- postPurchaseFire(nil, player, pickupDescription)
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- end
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- end
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- end
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- ::__continue16::
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+ ::__continue9::
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  end
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  end
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  function getPlayerThatIsNoLongerHoldingAnItem(self, players)
@@ -106,13 +79,6 @@ function storePickupsInMap(self, nonCollectiblesWithPrice)
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  v.room.pickupMap:set(pickup.Index, pickupDescription)
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  end
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  end
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- function storeCollectiblesInMap(self, collectiblesWithPrice)
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- v.room.collectibleMap:clear()
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- for ____, collectible in ipairs(collectiblesWithPrice) do
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- local pickupDescription = getPickupDescription(nil, collectible)
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- v.room.collectibleMap:set(collectible.Index, pickupDescription)
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- end
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- end
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  function storePlayersInMap(self, players)
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  for ____, player in ipairs(players) do
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  local playerIndex = getPlayerIndex(nil, player)
@@ -122,7 +88,6 @@ function storePlayersInMap(self, players)
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  end
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  v = {room = {
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  pickupMap = __TS__New(Map),
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- collectibleMap = __TS__New(Map),
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  playersHoldingItemOnLastFrameMap = __TS__New(DefaultMap, false)
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  }}
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  function ____exports.postPurchaseCallbackInit(self, mod)
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "isaacscript-common",
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- "version": "1.2.109",
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+ "version": "1.2.110",
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  "description": "Helper functions for IsaacScript mods",
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  "keywords": [
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  "isaac",