isaacscript-common 1.0.602 → 1.0.603
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
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@@ -0,0 +1,171 @@
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--[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
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require("lualib_bundle");
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local ____exports = {}
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____exports.DEFAULT_GLOBALS = __TS__New(Set, {
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"ActionTriggers",
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"ActiveSlot",
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"BabySubType",
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"BackdropType",
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"BatterySubType",
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"BedSubType",
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"BitSet128",
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"BombSubType",
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"BombVariant",
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"ButtonAction",
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"CacheFlag",
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"Card",
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"Challenge",
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"ChampionColor",
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"ChestSubType",
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"CoinSubType",
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"CollectibleType",
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"Color",
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"CppContainer",
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"DamageFlag",
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"Difficulty",
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"Direction",
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"DoorSlot",
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"DoorState",
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"DoorVariant",
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"EffectVariant",
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"Entity",
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"EntityBomb",
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"EntityCollisionClass",
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"EntityEffect",
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"EntityFamiliar",
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"EntityFlag",
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"EntityGridCollisionClass",
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"EntityKnife",
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"EntityLaser",
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"EntityNPC",
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"EntityPartition",
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"EntityPickup",
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"EntityPlayer",
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"EntityProjectile",
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"EntityPtr",
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"EntityRef",
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"EntityTear",
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"EntityType",
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"FamiliarVariant",
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"Font",
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"Game",
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"GameStateFlag",
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"GetPtrHash",
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"GridCollisionClass",
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"GridEntity",
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"GridEntityDesc",
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"GridEntityDoor",
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"GridEntityPit",
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"GridEntityPoop",
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"GridEntityPressurePlate",
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"GridEntityRock",
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"GridEntitySpikes",
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"GridEntityTNT",
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"GridEntityType",
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"GridRooms",
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"HUD",
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"HeartSubType",
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"Input",
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"InputHook",
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"Isaac",
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"ItemConfig",
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"ItemPool",
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"ItemPoolType",
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"ItemType",
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"KColor",
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"KeySubType",
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"Keyboard",
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"LaserOffset",
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"LaserSubType",
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"Level",
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"LevelCurse",
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"LevelStage",
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"LevelStateFlag",
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"LocustSubtypes",
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"ModCallbacks",
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"Mouse",
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"Music",
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"MusicManager",
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"NpcState",
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"NullItemID",
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"Options",
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"PathFinder",
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"PickupPrice",
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"PickupVariant",
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"PillColor",
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"PillEffect",
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"PlayerForm",
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"PlayerSpriteLayer",
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"PlayerType",
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"PlayerTypes",
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"PoopPickupSubType",
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"PoopSpellType",
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"ProjectileFlags",
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"ProjectileParams",
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"ProjectileVariant",
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"QueueItemData",
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"REPENTANCE",
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"RNG",
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"Random",
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"RandomVector",
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"RegisterMod",
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"RenderMode",
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"Room",
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"RoomConfig",
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"RoomDescriptor",
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"RoomShape",
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"RoomTransitionAnim",
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"RoomType",
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"SFXManager",
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"SackSubType",
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"SeedEffect",
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"Seeds",
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"ShockwaveParams",
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"SortingLayer",
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"SoundEffect",
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"Sprite",
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"StageType",
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"StartDebug",
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"TearFlags",
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"TearParams",
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"TearVariant",
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"TemporaryEffect",
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"TemporaryEffects",
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"TrinketType",
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"UseFlag",
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"Vector",
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"WeaponType",
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"_G",
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"_VERSION",
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"assert",
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"collectgarbage",
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"coroutine",
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"dofile",
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"error",
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"getmetatable",
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"include",
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"ipairs",
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"load",
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"loadfile",
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"math",
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"next",
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"pairs",
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"pcall",
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"print",
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"rawequal",
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"rawget",
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"rawlen",
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"rawset",
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"require",
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"select",
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"setmetatable",
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"string",
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"table",
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"tonumber",
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"tostring",
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"type",
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"utf8",
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"xpcall"
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})
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____exports.LUA_DEBUG_ADDED_GLOBALS = __TS__New(Set, {"debug", "io", "os", "package"})
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return ____exports
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@@ -11,6 +11,8 @@ local LOST_STYLE_PLAYER_TYPES = ____constants.LOST_STYLE_PLAYER_TYPES
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local MAX_PLAYER_HEART_CONTAINERS = ____constants.MAX_PLAYER_HEART_CONTAINERS
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local ____HealthType = require("types.HealthType")
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local HealthType = ____HealthType.HealthType
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local ____array = require("functions.array")
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local arraySum = ____array.arraySum
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local ____bitwise = require("functions.bitwise")
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local getKBitOfN = ____bitwise.getKBitOfN
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local getNumBitsOfN = ____bitwise.getNumBitsOfN
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@@ -308,14 +310,14 @@ end
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function ____exports.getPlayersOfType(self, ...)
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local characters = {...}
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local charactersSet = __TS__New(Set, characters)
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local players =
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-
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-
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local players = ____exports.getPlayers(nil)
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return __TS__ArrayFilter(
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players,
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function(____, player)
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local character = player:GetPlayerType()
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return charactersSet:has(character)
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end
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-
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return players
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)
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end
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function ____exports.getTotalCharge(self, player, activeSlot)
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local activeCharge = player:GetActiveCharge(activeSlot)
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@@ -323,11 +325,12 @@ function ____exports.getTotalCharge(self, player, activeSlot)
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return activeCharge + batteryCharge
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end
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function ____exports.getTotalPlayerCollectibles(self, collectibleType)
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local
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-
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-
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-
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-
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local players = ____exports.getPlayers(nil)
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local numCollectiblesArray = __TS__ArrayMap(
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players,
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function(____, player) return player:GetCollectibleNum(collectibleType) end
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)
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return arraySum(nil, numCollectiblesArray)
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end
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function ____exports.hasLostCurse(self, player)
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local effects = player:GetEffects()
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@@ -452,9 +455,9 @@ function ____exports.setActiveItem(self, player, collectibleType, activeSlot, ch
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itemPool:RemoveCollectible(collectibleType)
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end
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repeat
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local
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local
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-
if
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local ____switch109 = activeSlot
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local ____cond109 = ____switch109 == ActiveSlot.SLOT_PRIMARY
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if ____cond109 then
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do
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if primaryCollectibleType ~= CollectibleType.COLLECTIBLE_NULL then
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player:RemoveCollectible(primaryCollectibleType)
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@@ -463,8 +466,8 @@ function ____exports.setActiveItem(self, player, collectibleType, activeSlot, ch
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break
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end
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end
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-
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if
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____cond109 = ____cond109 or ____switch109 == ActiveSlot.SLOT_SECONDARY
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if ____cond109 then
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do
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if primaryCollectibleType ~= CollectibleType.COLLECTIBLE_NULL then
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player:RemoveCollectible(primaryCollectibleType)
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@@ -479,16 +482,16 @@ function ____exports.setActiveItem(self, player, collectibleType, activeSlot, ch
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break
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end
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end
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-
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if
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____cond109 = ____cond109 or ____switch109 == ActiveSlot.SLOT_POCKET
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if ____cond109 then
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do
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player:SetPocketActiveItem(collectibleType, activeSlot, keepInPools)
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player:SetActiveCharge(charge, activeSlot)
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break
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end
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end
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-
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if
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____cond109 = ____cond109 or ____switch109 == ActiveSlot.SLOT_POCKET2
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if ____cond109 then
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do
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player:SetPocketActiveItem(collectibleType, activeSlot, keepInPools)
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break
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package/dist/functions/util.d.ts
CHANGED
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@@ -10,6 +10,7 @@ export declare function copyMap<K, V>(oldMap: Map<K, V>): Map<K, V>;
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* instead.
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*/
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export declare function copySet<T>(oldSet: Set<T>): Set<T>;
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export declare function combineSets<T>(...sets: Array<Set<T>>): Set<T>;
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/**
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* Helper function to get type safety on a switch statement.
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* Very useful to be future-safe against people adding values to a type or an enum.
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package/dist/functions/util.lua
CHANGED
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@@ -18,6 +18,16 @@ function ____exports.copySet(self, oldSet)
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end
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return newSet
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end
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function ____exports.combineSets(self, ...)
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local sets = {...}
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local newSet = __TS__New(Set)
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for ____, set in ipairs(sets) do
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for ____, value in __TS__Iterator(set:values()) do
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newSet:add(value)
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end
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end
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return newSet
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end
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____exports.ensureAllCases = function(____, obj) return obj end
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function ____exports.getEnumValues(self, transpiledEnum)
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local enumValues = {}
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package/package.json
CHANGED
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@@ -1,6 +1,6 @@
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{
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"name": "isaacscript-common",
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"version": "1.0.
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"version": "1.0.603",
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"description": "Helper functions for IsaacScript mods",
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"keywords": [
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"isaac",
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"dist/**/*.d.ts"
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],
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"devDependencies": {
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"isaac-typescript-definitions": "^1.0.
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"isaac-typescript-definitions": "^1.0.333",
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"isaacscript-lint": "^1.0.79",
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"isaacscript-tsconfig": "^1.1.8",
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"typedoc": "^0.22.11",
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