isaacscript-common 1.0.590 → 1.0.591
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- package/dist/constants.d.ts +1 -0
- package/dist/constants.lua +1 -0
- package/package.json +1 -1
package/dist/constants.d.ts
CHANGED
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@@ -99,6 +99,7 @@ export declare const MAX_PLAYER_TRINKET_SLOTS = 2;
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* on. The maximum room index possible is 168. (It is not 169 because we start at 0 instead of 1.)
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*/
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export declare const MAX_ROOM_INDEX = 168;
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+
export declare const MAX_VANILLA_CHARACTER = PlayerType.PLAYER_THESOUL_B;
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export declare const MAX_VANILLA_COLLECTIBLE_TYPE = CollectibleType.COLLECTIBLE_MOMS_RING;
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export declare const MOVEMENT_ACTIONS: Set<ButtonAction>;
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export declare const ONE_BY_ONE_ROOM_GRID_SIZE = 135;
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package/dist/constants.lua
CHANGED
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@@ -83,6 +83,7 @@ ____exports.MAX_PLAYER_POCKET_ITEM_SLOTS = 4
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____exports.MAX_PLAYER_SPEED_IN_UNITS = 9.8
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____exports.MAX_PLAYER_TRINKET_SLOTS = 2
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____exports.MAX_ROOM_INDEX = 168
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+
____exports.MAX_VANILLA_CHARACTER = PlayerType.PLAYER_THESOUL_B
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____exports.MAX_VANILLA_COLLECTIBLE_TYPE = CollectibleType.COLLECTIBLE_MOMS_RING
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____exports.MOVEMENT_ACTIONS = __TS__New(Set, {ButtonAction.ACTION_LEFT, ButtonAction.ACTION_RIGHT, ButtonAction.ACTION_UP, ButtonAction.ACTION_DOWN})
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____exports.ONE_BY_ONE_ROOM_GRID_SIZE = 135
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