isaacscript-common 1.0.587 → 1.0.588

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@@ -100,14 +100,18 @@ export declare function setGridEntityInvisible(gridEntity: GridEntity): void;
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  export declare function spawnGiantPoop(topLeftGridIndex: int): void;
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  /**
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  * Helper function to spawn a grid entity. This function assumes you want to give the grid entity a
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- * variant of 0. Use this instead of the `Isaac.GridSpawn()` method since it handles giving pits
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- * collision and it allows you to specify the grid index instead of the position.
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+ * variant of 0. Use this instead of the `Isaac.GridSpawn()` method since it:
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+ * - handles giving pits collision
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+ * - removes existing grid entities on the same tile, if any
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+ * - allows you to specify the grid index instead of the position
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  */
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  export declare function spawnGridEntity(gridEntityType: GridEntityType, gridIndex: int): GridEntity;
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  /**
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  * Helper function to spawn a grid entity with a specific variant. Use this instead of the
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- * `Isaac.GridSpawn()` method since it handles giving pits collision and it allows you to specify
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- * the grid index instead of the position.
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+ * `Isaac.GridSpawn()` method since it:
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+ * - handles giving pits collision
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+ * - removes existing grid entities on the same tile, if any
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+ * - allows you to specify the grid index instead of the position
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  */
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  export declare function spawnGridEntityWithVariant(gridEntityType: GridEntityType, variant: int, gridIndex: int): GridEntity;
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  /**
@@ -32,6 +32,10 @@ end
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  function ____exports.spawnGridEntityWithVariant(self, gridEntityType, variant, gridIndex)
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  local game = Game()
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  local room = game:GetRoom()
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+ local existingGridEntity = room:GetGridEntity(gridIndex)
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+ if existingGridEntity ~= nil then
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+ ____exports.removeGridEntity(nil, existingGridEntity)
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+ end
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  local position = room:GetGridPosition(gridIndex)
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  local gridEntity = Isaac.GridSpawn(gridEntityType, variant, position, true)
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  if gridEntityType == GridEntityType.GRID_PIT then
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "isaacscript-common",
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- "version": "1.0.587",
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+ "version": "1.0.588",
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  "description": "Helper functions for IsaacScript mods",
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  "keywords": [
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  "isaac",