isaacscript-common 1.0.562 → 1.0.566

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -27,7 +27,7 @@ function postPEffectUpdateReordered(self, player)
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  end
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  if character ~= storedCharacter then
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  v.run.characterMap:set(playerIndex, character)
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- postPlayerChangeTypeFire(nil, player)
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+ postPlayerChangeTypeFire(nil, player, character)
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  end
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  end
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  v = {
@@ -28,7 +28,7 @@ function postPlayerRender(self, player)
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  local finalFrame = getFinalFrameOfAnimation(nil, sprite)
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  if frame == finalFrame then
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  firedOnStage = effectiveStage
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- preNewLevelFire(nil)
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+ preNewLevelFire(nil, player)
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  end
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  end
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  firedOnStage = nil
@@ -1 +1,2 @@
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- export declare type PreNewLevelCallbackType = () => void;
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+ /// <reference types="isaac-typescript-definitions" />
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+ export declare type PreNewLevelCallbackType = (player: EntityPlayer) => void;
@@ -8,11 +8,11 @@ end
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  function ____exports.preNewLevelRegister(self, callback)
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  __TS__ArrayPush(subscriptions, {callback})
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  end
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- function ____exports.preNewLevelFire(self)
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+ function ____exports.preNewLevelFire(self, player)
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  for ____, ____value in ipairs(subscriptions) do
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  local callback
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  callback = ____value[1]
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- callback(nil)
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+ callback(nil, player)
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  end
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  end
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  return ____exports
@@ -1,2 +1,2 @@
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  /// <reference types="isaac-typescript-definitions" />
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- export declare type PostPlayerChangeTypeCallbackType = (player: EntityPlayer) => void;
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+ export declare type PostPlayerChangeTypeCallbackType = (player: EntityPlayer, character: PlayerType) => void;
@@ -8,11 +8,11 @@ end
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  function ____exports.postPlayerChangeTypeRegister(self, callback)
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  __TS__ArrayPush(subscriptions, {callback})
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  end
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- function ____exports.postPlayerChangeTypeFire(self, player)
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+ function ____exports.postPlayerChangeTypeFire(self, player, character)
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  for ____, ____value in ipairs(subscriptions) do
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  local callback
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  callback = ____value[1]
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- callback(nil, player)
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+ callback(nil, player, character)
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  end
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  end
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  return ____exports
@@ -1,2 +1,2 @@
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  /// <reference types="isaac-typescript-definitions" />
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- export declare type PostTrinketBreakCallbackType = (player: EntityPlayer, trinketType: TrinketType) => void;
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+ export declare type PostTrinketBreakCallbackType = (player: EntityPlayer, trinketType: TrinketType | int) => void;
@@ -132,7 +132,13 @@ function ____exports.isShootActionTriggeredOnAnyInput(self)
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  return false
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  end
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  function ____exports.keyboardToString(self, keyboard)
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- for keyName, keyCode in pairs(Keyboard) do
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+ for ____, ____value in ipairs(
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+ __TS__ObjectEntries(Keyboard)
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+ ) do
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+ local keyName
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+ keyName = ____value[1]
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+ local keyCode
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+ keyCode = ____value[2]
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  if keyCode == keyboard then
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  local withoutPrefix = __TS__StringSlice(keyName, #"KEY_")
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  local withoutUnderscores = string.gsub(withoutPrefix, "_", " ")
@@ -28,6 +28,11 @@ export declare function logAllProjectileFlags(this: void, flags: int): void;
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  export declare function logAllTearFlags(this: void, flags: int): void;
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  /** Helper function for printing out every use flag that is turned on. Helpful when debugging. */
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  export declare function logAllUseFlags(this: void, flags: int): void;
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+ /**
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+ * Helper function for printing out every seed effect (i.e. Easter Egg) that is turned on for the
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+ * particular run.
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+ */
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+ export declare function logAllSeedEffects(this: void): void;
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  export declare function logArray<T>(this: void, array: T[]): void;
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  export declare function logColor(this: void, color: Color): void;
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  export declare function logEntity(this: void, entity: Entity): void;
@@ -34,12 +34,25 @@ function ____exports.logAllFlags(flags, flagEnum, description)
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  description = description .. " "
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  end
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  ____exports.log(("Logging all " .. description) .. "flags:")
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- for key, value in pairs(flagEnum) do
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+ local hasNoFlags = true
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+ local i = 1
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+ for ____, ____value in ipairs(
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+ __TS__ObjectEntries(flagEnum)
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+ ) do
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+ local key
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+ key = ____value[1]
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+ local value
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+ value = ____value[2]
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  if hasFlag(nil, flags, value) then
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  ____exports.log(
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- "- Has flag: " .. tostring(key)
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+ (((((" " .. tostring(i)) .. ") Has flag: ") .. key) .. " (") .. tostring(value)) .. ")"
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  )
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+ hasNoFlags = false
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  end
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+ i = i + 1
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+ end
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+ if hasNoFlags then
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+ ____exports.log(" n/a (no flags)")
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  end
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  end
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  function ____exports.logAllDamageFlags(flags)
@@ -51,6 +64,8 @@ end
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  function ____exports.logAllGameStateFlags()
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  local game = Game()
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  ____exports.log("Logging all game state flags:")
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+ local hasNoFlags = true
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+ local i = 1
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  for ____, ____value in ipairs(
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  __TS__ObjectEntries(GameStateFlag)
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  ) do
@@ -61,8 +76,15 @@ function ____exports.logAllGameStateFlags()
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  local gameStateFlag = value
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  local flagValue = game:GetStateFlag(gameStateFlag)
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  if flagValue then
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- ____exports.log("- Has flag: " .. key)
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+ ____exports.log(
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+ (((((" " .. tostring(i)) .. ") Has flag: ") .. key) .. " (") .. tostring(value)) .. ")"
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+ )
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+ hasNoFlags = false
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  end
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+ i = i + 1
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+ end
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+ if hasNoFlags then
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+ ____exports.log(" n/a (no flags)")
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  end
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  end
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  function ____exports.logAllProjectileFlags(flags)
@@ -74,6 +96,32 @@ end
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  function ____exports.logAllUseFlags(flags)
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  ____exports.logAllFlags(flags, UseFlag, "use")
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  end
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+ function ____exports.logAllSeedEffects()
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+ local game = Game()
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+ local seeds = game:GetSeeds()
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+ ____exports.log("Logging all seed effects:")
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+ local hasNoSeedEffects = true
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+ local i = 1
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+ for ____, ____value in ipairs(
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+ __TS__ObjectEntries(SeedEffect)
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+ ) do
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+ local key
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+ key = ____value[1]
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+ local value
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+ value = ____value[2]
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+ local seedEffect = value
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+ if seeds:HasSeedEffect(seedEffect) then
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+ ____exports.log(
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+ (((((" " .. tostring(i)) .. ") ") .. key) .. " (") .. tostring(value)) .. ")"
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+ )
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+ hasNoSeedEffects = false
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+ end
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+ i = i + 1
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+ end
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+ if hasNoSeedEffects then
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+ ____exports.log(" n/a (no seed effects)")
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+ end
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+ end
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  function ____exports.logArray(array)
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  local arrayString = arrayToString(nil, array)
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  ____exports.log("Array: " .. arrayString)
@@ -172,7 +172,7 @@ export interface CallbackParametersCustom {
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  ];
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  [ModCallbacksCustom.MC_POST_TRINKET_BREAK]: [
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  callback: PostTrinketBreakCallbackType,
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- trinketType?: TrinketType
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+ trinketType?: TrinketType | int
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  ];
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  [ModCallbacksCustom.MC_POST_SLOT_INIT]: [
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  callback: PostSlotInitCallbackType,
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "isaacscript-common",
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- "version": "1.0.562",
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+ "version": "1.0.566",
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  "description": "Helper functions for IsaacScript mods",
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  "keywords": [
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  "isaac",
@@ -25,7 +25,7 @@
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  "dist/**/*.d.ts"
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  ],
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  "devDependencies": {
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- "isaac-typescript-definitions": "^1.0.310",
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+ "isaac-typescript-definitions": "^1.0.313",
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  "isaacscript-lint": "^1.0.74",
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  "typedoc": "^0.22.10",
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  "typescript": "4.4.4",