isaacscript-common 1.0.556 → 1.0.560
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/callbacks/postTrinketBreak.lua +12 -4
- package/dist/functions/challenges.d.ts +3 -0
- package/dist/functions/challenges.lua +9 -0
- package/dist/functions/player.d.ts +7 -4
- package/dist/functions/player.lua +10 -2
- package/dist/functions/pocketItems.lua +3 -1
- package/dist/index.d.ts +1 -0
- package/dist/index.lua +8 -0
- package/dist/maps/challengeNameMap.d.ts +2 -0
- package/dist/maps/challengeNameMap.lua +5 -0
- package/dist/types/CallbackParametersCustom.d.ts +2 -1
- package/package.json +3 -3
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@@ -32,12 +32,20 @@ function entityTakeDmgPlayer(self, tookDamage, _damageAmount, _damageFlags, _dam
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end
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local trinketMap = getTrinketMap(nil, player)
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for ____, trinketType in ipairs(TRINKETS_THAT_CAN_BREAK) do
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-
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-
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-
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-
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do
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local numTrinketsHeld = player:GetTrinketMultiplier(trinketType)
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local oldNumTrinketsHeld = trinketMap:get(trinketType)
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if (oldNumTrinketsHeld == nil) or (numTrinketsHeld >= oldNumTrinketsHeld) then
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goto __continue10
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end
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trinketMap:set(trinketType, numTrinketsHeld)
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local numTrinketsOnGround = Isaac.CountEntities(nil, EntityType.ENTITY_PICKUP, PickupVariant.PICKUP_TRINKET, trinketType)
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if numTrinketsOnGround > 0 then
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goto __continue10
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end
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postTrinketBreakFire(nil, player, trinketType)
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end
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+
::__continue10::
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end
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end
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function getTrinketMap(self, player)
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@@ -0,0 +1,9 @@
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1
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--[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
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local ____exports = {}
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local ____challengeNameMap = require("maps.challengeNameMap")
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local CHALLENGE_NAME_MAP = ____challengeNameMap.CHALLENGE_NAME_MAP
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function ____exports.getChallengeName(self, challenge)
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local challengeName = CHALLENGE_NAME_MAP:get(challenge)
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return ((challengeName == nil) and "Unknown") or challengeName
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end
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return ____exports
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@@ -209,9 +209,12 @@ export declare function removeTrinketCostume(player: EntityPlayer, trinketType:
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*/
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export declare function setActiveItem(player: EntityPlayer, collectibleType: CollectibleType, activeSlot: ActiveSlot, charge?: int, keepInPools?: boolean): void;
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/**
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-
*
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* `player.TryRemoveNullCostume(NullItemID.ID_BLINDFOLD)` after invoking this function.
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* Helper function to blindfold the player by using a hack with the challenge variable.
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*
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*
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* The method used in this function was discovered by im_tem.
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*
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* @param player The player to apply or remove the blindfold state from.
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* @param enabled Whether or not to apply or remove the blindfold.
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* @param modifyCostume Optional. Whether to add or remove the blindfold costume. True by default.
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*/
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export declare function setBlindfold(player: EntityPlayer, enabled: boolean): void;
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export declare function setBlindfold(player: EntityPlayer, enabled: boolean, modifyCostume?: boolean): void;
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@@ -472,7 +472,10 @@ function ____exports.setActiveItem(self, player, collectibleType, activeSlot, ch
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end
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until true
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end
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-
function ____exports.setBlindfold(self, player, enabled)
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function ____exports.setBlindfold(self, player, enabled, modifyCostume)
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if modifyCostume == nil then
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modifyCostume = true
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end
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local game = Game()
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local character = player:GetPlayerType()
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local challenge = Isaac.GetChallenge()
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@@ -480,11 +483,16 @@ function ____exports.setBlindfold(self, player, enabled)
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game.Challenge = Challenge.CHALLENGE_SOLAR_SYSTEM
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player:ChangePlayerType(character)
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game.Challenge = challenge
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if not modifyCostume then
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player:TryRemoveNullCostume(NullItemID.ID_BLINDFOLD)
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end
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else
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game.Challenge = Challenge.CHALLENGE_NULL
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player:ChangePlayerType(character)
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game.Challenge = challenge
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-
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if modifyCostume then
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player:TryRemoveNullCostume(NullItemID.ID_BLINDFOLD)
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end
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end
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end
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return ____exports
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@@ -1,6 +1,8 @@
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--[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
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require("lualib_bundle");
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local ____exports = {}
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local ____constants = require("constants")
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local MAX_PLAYER_POCKET_ITEM_SLOTS = ____constants.MAX_PLAYER_POCKET_ITEM_SLOTS
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local ____PocketItemType = require("types.PocketItemType")
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local PocketItemType = ____PocketItemType.PocketItemType
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function ____exports.getPocketItems(self, player)
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@@ -14,7 +16,7 @@ function ____exports.getPocketItems(self, player)
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local pocketItem2Identified = false
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do
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local slot = 0
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-
while slot <
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while slot < MAX_PLAYER_POCKET_ITEM_SLOTS do
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local card = player:GetCard(slot)
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local pill = player:GetPill(slot)
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if card ~= Card.CARD_NULL then
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package/dist/index.d.ts
CHANGED
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@@ -11,6 +11,7 @@ export { hasSirenStolenFamiliar, setFamiliarNoSirenSteal, } from "./features/sir
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export * from "./functions/array";
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export * from "./functions/bitwise";
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export * from "./functions/cards";
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export * from "./functions/challenges";
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export * from "./functions/charge";
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export * from "./functions/collectibles";
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export * from "./functions/collectibleSet";
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package/dist/index.lua
CHANGED
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@@ -100,6 +100,14 @@ do
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end
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end
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end
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do
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local ____export = require("functions.challenges")
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for ____exportKey, ____exportValue in pairs(____export) do
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if ____exportKey ~= "default" then
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____exports[____exportKey] = ____exportValue
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end
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end
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end
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do
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local ____export = require("functions.charge")
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for ____exportKey, ____exportValue in pairs(____export) do
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@@ -0,0 +1,5 @@
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--[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
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require("lualib_bundle");
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local ____exports = {}
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____exports.CHALLENGE_NAME_MAP = __TS__New(Map, {{Challenge.CHALLENGE_PITCH_BLACK, "Pitch Black"}, {Challenge.CHALLENGE_HIGH_BROW, "High Brow"}, {Challenge.CHALLENGE_HEAD_TRAUMA, "Head Trauma"}, {Challenge.CHALLENGE_DARKNESS_FALLS, "Darkness Falls"}, {Challenge.CHALLENGE_THE_TANK, "The Tank"}, {Challenge.CHALLENGE_SOLAR_SYSTEM, "Solar System"}, {Challenge.CHALLENGE_SUICIDE_KING, "Suicide King"}, {Challenge.CHALLENGE_CAT_GOT_YOUR_TONGUE, "Cat Got Your Tongue"}, {Challenge.CHALLENGE_DEMO_MAN, "Demo Man"}, {Challenge.CHALLENGE_CURSED, "Cursed!"}, {Challenge.CHALLENGE_GLASS_CANNON, "Glass Cannon"}, {Challenge.CHALLENGE_WHEN_LIFE_GIVES_LEMONS, "When Life Gives You Lemons"}, {Challenge.CHALLENGE_BEANS, "Beans!"}, {Challenge.CHALLENGE_ITS_IN_THE_CARDS, "It's In The Cards"}, {Challenge.CHALLENGE_SLOW_ROLL, "Slow Roll"}, {Challenge.CHALLENGE_COMPUTER_SAVY, "Computer Savvy"}, {Challenge.CHALLENGE_WAKA_WAKA, "Waka Waka"}, {Challenge.CHALLENGE_THE_HOST, "The Host"}, {Challenge.CHALLENGE_THE_FAMILY_MAN, "The Family Man"}, {Challenge.CHALLENGE_PURIST, "Purist"}, {Challenge.CHALLENGE_XXXXXXXXL, "XXXXXXXXL"}, {Challenge.CHALLENGE_SPEED, "SPEED!"}, {Challenge.CHALLENGE_BLUE_BOMBER, "Blue Bomber"}, {Challenge.CHALLENGE_PAY_TO_PLAY, "PAY TO PLAY"}, {Challenge.CHALLENGE_HAVE_A_HEART, "Have a Heart"}, {Challenge.CHALLENGE_I_RULE, "I RULE!"}, {Challenge.CHALLENGE_BRAINS, "BRAINS!"}, {Challenge.CHALLENGE_PRIDE_DAY, "PRIDE DAY!"}, {Challenge.CHALLENGE_ONANS_STREAK, "Onan's Streak"}, {Challenge.CHALLENGE_GUARDIAN, "The Guardian"}, {Challenge.CHALLENGE_BACKASSWARDS, "Backasswards"}, {Challenge.CHALLENGE_APRILS_FOOL, "Aprils Fool"}, {Challenge.CHALLENGE_POKEY_MANS, "Pokey Mans"}, {Challenge.CHALLENGE_ULTRA_HARD, "Ultra Hard"}, {Challenge.CHALLENGE_PONG, "Pong"}, {Challenge.CHALLENGE_SCAT_MAN, "Scat Man"}, {Challenge.CHALLENGE_BLOODY_MARY, "Bloody Mary"}, {Challenge.CHALLENGE_BAPTISM_BY_FIRE, "Baptism By Fire"}, {Challenge.CHALLENGE_ISAACS_AWAKENING, "Isaac's Awakening"}, {Challenge.CHALLENGE_SEEING_DOUBLE, "Seeing Double"}, {Challenge.CHALLENGE_PICA_RUN, "Pica Run"}, {Challenge.CHALLENGE_HOT_POTATO, "Hot Potato"}, {Challenge.CHALLENGE_CANTRIPPED, "Cantripped!"}, {Challenge.CHALLENGE_RED_REDEMPTION, "Red Redemption"}, {Challenge.CHALLENGE_DELETE_THIS, "DELETE THIS"}})
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return ____exports
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@@ -166,7 +166,8 @@ export interface CallbackParametersCustom {
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callback: PostCursedTeleportCallbackType
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];
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[ModCallbacksCustom.MC_POST_TRINKET_BREAK]: [
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callback: PostTrinketBreakCallbackType
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callback: PostTrinketBreakCallbackType,
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trinketType?: TrinketType
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];
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[ModCallbacksCustom.MC_POST_SLOT_INIT]: [
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callback: PostSlotInitCallbackType,
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package/package.json
CHANGED
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@@ -1,6 +1,6 @@
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{
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"name": "isaacscript-common",
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"version": "1.0.
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"version": "1.0.560",
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"description": "Helper functions for IsaacScript mods",
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"keywords": [
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"isaac",
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@@ -25,8 +25,8 @@
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"dist/**/*.d.ts"
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],
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"devDependencies": {
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"isaac-typescript-definitions": "^1.0.
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"isaacscript-lint": "^1.0.
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"isaac-typescript-definitions": "^1.0.310",
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"isaacscript-lint": "^1.0.74",
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"typedoc": "^0.22.10",
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"typescript": "4.4.4",
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"typescript-to-lua": "1.1.1"
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