isaacscript-common 1.0.530 → 1.0.534
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
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@@ -37,9 +37,12 @@ function queueEmpty(self, player, pickingUpItem)
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end
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function queueNotEmpty(self, player, pickingUpItem)
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local queuedItem = player.QueuedItem.Item
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if
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-
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if queuedItem == nil then
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return
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end
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if (queuedItem.Type ~= pickingUpItem.type) or (queuedItem.ID ~= pickingUpItem.id) then
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pickingUpItem.type = queuedItem.Type
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pickingUpItem.id = queuedItem.ID
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preItemPickupFire(nil, player, pickingUpItem)
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end
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end
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@@ -18,6 +18,15 @@ local ____collectibleSet = require("functions.collectibleSet")
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local getCollectibleSet = ____collectibleSet.getCollectibleSet
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local ____util = require("functions.util")
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local ensureAllCases = ____util.ensureAllCases
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function ____exports.getCharacterMaxHeartContainers(self, character)
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if character == PlayerType.PLAYER_KEEPER then
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return 3
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end
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if character == PlayerType.PLAYER_KEEPER_B then
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return 2
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end
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return 12
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end
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function ____exports.getPlayerIndex(self, player)
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local character = player:GetPlayerType()
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local collectibleToUse = ((character == PlayerType.PLAYER_LAZARUS2_B) and CollectibleType.COLLECTIBLE_INNER_EYE) or CollectibleType.COLLECTIBLE_SAD_ONION
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@@ -25,6 +34,19 @@ function ____exports.getPlayerIndex(self, player)
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local seed = collectibleRNG:GetSeed()
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return seed
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end
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function ____exports.getPlayerMaxHeartContainers(self, player)
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local character = player:GetPlayerType()
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local maxHeartContainers = ____exports.getCharacterMaxHeartContainers(nil, character)
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if (character == PlayerType.PLAYER_MAGDALENE) and player:HasCollectible(CollectibleType.COLLECTIBLE_BIRTHRIGHT) then
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maxHeartContainers = maxHeartContainers + 6
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end
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local numMothersKisses = player:GetTrinketMultiplier(TrinketType.TRINKET_MOTHERS_KISS)
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maxHeartContainers = maxHeartContainers + numMothersKisses
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if maxHeartContainers > MAX_PLAYER_HEART_CONTAINERS then
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maxHeartContainers = MAX_PLAYER_HEART_CONTAINERS
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end
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return maxHeartContainers
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end
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function ____exports.getPlayers(self, performExclusions)
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if performExclusions == nil then
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performExclusions = false
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@@ -218,22 +240,15 @@ function ____exports.getNewestPlayer(self)
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return newestPlayer
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end
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function ____exports.getPlayerAvailableHeartSlots(self, player)
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local maxHeartContainers = ____exports.getPlayerMaxHeartContainers(nil, player)
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local effectiveMaxHearts = player:GetEffectiveMaxHearts()
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local normalAndBoneHeartContainers = effectiveMaxHearts / 2
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local soulHearts = player:GetSoulHearts()
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local soulHeartContainers = math.ceil(soulHearts / 2)
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local totalHeartContainers = normalAndBoneHeartContainers + soulHeartContainers
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local brokenHearts = player:GetBrokenHearts()
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-
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-
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function ____exports.getCharacterMaxHeartContainers(self, character)
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if character == PlayerType.PLAYER_KEEPER then
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return 3
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end
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if character == PlayerType.PLAYER_KEEPER_B then
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return 2
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end
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return 12
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local totalOccupiedHeartSlots = totalHeartContainers + brokenHearts
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return maxHeartContainers - totalOccupiedHeartSlots
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end
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function ____exports.getPlayerCloserThan(self, position, distance)
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for ____, player in ipairs(
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@@ -291,25 +306,13 @@ function ____exports.getPlayerIndexVanilla(self, playerToFind)
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end
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return nil
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end
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-
function ____exports.getPlayerMaxHeartContainers(self, player)
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local character = player:GetPlayerType()
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local maxHeartContainers = ____exports.getCharacterMaxHeartContainers(nil, character)
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if (character == PlayerType.PLAYER_MAGDALENE) and player:HasCollectible(CollectibleType.COLLECTIBLE_BIRTHRIGHT) then
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maxHeartContainers = maxHeartContainers + 6
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end
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local numMothersKisses = player:GetTrinketMultiplier(TrinketType.TRINKET_MOTHERS_KISS)
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maxHeartContainers = maxHeartContainers + numMothersKisses
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if maxHeartContainers > MAX_PLAYER_HEART_CONTAINERS then
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maxHeartContainers = MAX_PLAYER_HEART_CONTAINERS
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end
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return maxHeartContainers
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end
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function ____exports.getPlayerNumAllHearts(self, player)
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local hearts = player:GetHearts()
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local soulHearts = player:GetSoulHearts()
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local boneHearts = player:GetBoneHearts()
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local eternalHearts = player:GetEternalHearts()
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-
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local rottenHearts = player:GetRottenHearts()
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return (((hearts + soulHearts) + boneHearts) + eternalHearts) - rottenHearts
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end
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function ____exports.getPlayersOfType(self, playerType)
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local players = {}
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package/dist/upgradeMod.lua
CHANGED
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@@ -81,8 +81,6 @@ local areFeaturesInitialized = ____initialized.areFeaturesInitialized
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local setFeaturesInitialized = ____initialized.setFeaturesInitialized
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local ____patchErrorFunctions = require("patchErrorFunctions")
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local patchErrorFunction = ____patchErrorFunctions.patchErrorFunction
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local ____patchPrintFunction = require("patchPrintFunction")
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local patchPrintFunction = ____patchPrintFunction.patchPrintFunction
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local ____ModUpgraded = require("types.ModUpgraded")
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local ModUpgraded = ____ModUpgraded.ModUpgraded
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function initCustomCallbacks(self, mod)
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@@ -129,7 +127,6 @@ function ____exports.upgradeMod(self, modVanilla, verbose)
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verbose = false
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end
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patchErrorFunction(nil)
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patchPrintFunction(nil)
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local mod = __TS__New(ModUpgraded, modVanilla, verbose)
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if not areFeaturesInitialized(nil) then
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setFeaturesInitialized(nil)
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package/package.json
CHANGED
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@@ -1,6 +1,6 @@
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{
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"name": "isaacscript-common",
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"version": "1.0.
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"version": "1.0.534",
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"description": "Helper functions for IsaacScript mods",
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"keywords": [
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"isaac",
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@@ -25,7 +25,7 @@
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"dist/**/*.d.ts"
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],
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"devDependencies": {
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"isaac-typescript-definitions": "^1.0.
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"isaac-typescript-definitions": "^1.0.300",
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"isaacscript-lint": "^1.0.72",
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"typedoc": "^0.22.10",
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"typescript": "4.4.4",
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