isaacscript-common 1.0.498 → 1.0.502

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (139) hide show
  1. package/dist/callbacks/customRevive.lua +9 -5
  2. package/dist/callbacks/itemPickup.lua +9 -5
  3. package/dist/callbacks/postBombInitLate.lua +8 -20
  4. package/dist/callbacks/postCursedTeleport.lua +5 -3
  5. package/dist/callbacks/postEffectInitLate.lua +8 -20
  6. package/dist/callbacks/postEsauJr.lua +9 -5
  7. package/dist/callbacks/postFamiliarInitLate.lua +6 -18
  8. package/dist/callbacks/postFlip.lua +9 -5
  9. package/dist/callbacks/postGridEntity.lua +13 -7
  10. package/dist/callbacks/postKnifeInitLate.lua +8 -20
  11. package/dist/callbacks/postLaserInitLate.lua +8 -20
  12. package/dist/callbacks/postNPCInitLate.lua +8 -20
  13. package/dist/callbacks/postNewRoomEarly.d.ts +2 -0
  14. package/dist/callbacks/postNewRoomEarly.lua +43 -0
  15. package/dist/callbacks/postPickupCollect.lua +5 -3
  16. package/dist/callbacks/postPickupInitLate.lua +8 -20
  17. package/dist/callbacks/postPlayerChangeHealth.lua +5 -3
  18. package/dist/callbacks/postPlayerChangeType.lua +5 -3
  19. package/dist/callbacks/postPlayerFatalDamage.lua +5 -3
  20. package/dist/callbacks/postPlayerInitLate.lua +5 -3
  21. package/dist/callbacks/postPlayerReordered.lua +16 -10
  22. package/dist/callbacks/postProjectileInitLate.lua +8 -20
  23. package/dist/callbacks/postPurchase.lua +11 -3
  24. package/dist/callbacks/postSacrifice.lua +5 -3
  25. package/dist/callbacks/postSlotInitUpdate.lua +9 -5
  26. package/dist/callbacks/postSlotRenderBroken.lua +9 -5
  27. package/dist/callbacks/postTearInitLate.lua +8 -20
  28. package/dist/callbacks/postTransformation.lua +5 -3
  29. package/dist/callbacks/reorderedCallbacks.lua +18 -12
  30. package/dist/callbacks/subscriptions/postBombInitLate.d.ts +3 -3
  31. package/dist/callbacks/subscriptions/postBombInitLate.lua +3 -3
  32. package/dist/callbacks/subscriptions/postCursedTeleport.d.ts +3 -3
  33. package/dist/callbacks/subscriptions/postCursedTeleport.lua +3 -3
  34. package/dist/callbacks/subscriptions/postCustomRevive.d.ts +3 -3
  35. package/dist/callbacks/subscriptions/postCustomRevive.lua +3 -3
  36. package/dist/callbacks/subscriptions/postEffectInitLate.d.ts +3 -3
  37. package/dist/callbacks/subscriptions/postEffectInitLate.lua +3 -3
  38. package/dist/callbacks/subscriptions/postEsauJr.d.ts +3 -3
  39. package/dist/callbacks/subscriptions/postEsauJr.lua +3 -3
  40. package/dist/callbacks/subscriptions/postFamiliarInitLate.d.ts +3 -3
  41. package/dist/callbacks/subscriptions/postFamiliarInitLate.lua +3 -3
  42. package/dist/callbacks/subscriptions/postFirstEsauJr.d.ts +3 -3
  43. package/dist/callbacks/subscriptions/postFirstEsauJr.lua +3 -3
  44. package/dist/callbacks/subscriptions/postFirstFlip.d.ts +3 -3
  45. package/dist/callbacks/subscriptions/postFirstFlip.lua +3 -3
  46. package/dist/callbacks/subscriptions/postFlip.d.ts +3 -3
  47. package/dist/callbacks/subscriptions/postFlip.lua +3 -3
  48. package/dist/callbacks/subscriptions/postGameStartedReordered.d.ts +3 -3
  49. package/dist/callbacks/subscriptions/postGameStartedReordered.lua +3 -3
  50. package/dist/callbacks/subscriptions/postGridEntityInit.d.ts +3 -3
  51. package/dist/callbacks/subscriptions/postGridEntityInit.lua +3 -3
  52. package/dist/callbacks/subscriptions/postGridEntityRemove.d.ts +3 -3
  53. package/dist/callbacks/subscriptions/postGridEntityRemove.lua +3 -3
  54. package/dist/callbacks/subscriptions/postGridEntityUpdate.d.ts +3 -3
  55. package/dist/callbacks/subscriptions/postGridEntityUpdate.lua +3 -3
  56. package/dist/callbacks/subscriptions/postItemPickup.d.ts +3 -3
  57. package/dist/callbacks/subscriptions/postItemPickup.lua +3 -3
  58. package/dist/callbacks/subscriptions/postKnifeInitLate.d.ts +3 -3
  59. package/dist/callbacks/subscriptions/postKnifeInitLate.lua +3 -3
  60. package/dist/callbacks/subscriptions/postLaserInitLate.d.ts +3 -3
  61. package/dist/callbacks/subscriptions/postLaserInitLate.lua +3 -3
  62. package/dist/callbacks/subscriptions/postNPCInitLate.d.ts +3 -3
  63. package/dist/callbacks/subscriptions/postNPCInitLate.lua +3 -3
  64. package/dist/callbacks/subscriptions/postNewLevelReordered.d.ts +3 -3
  65. package/dist/callbacks/subscriptions/postNewLevelReordered.lua +3 -3
  66. package/dist/callbacks/subscriptions/postNewRoomEarly.d.ts +4 -0
  67. package/dist/callbacks/subscriptions/postNewRoomEarly.lua +18 -0
  68. package/dist/callbacks/subscriptions/postNewRoomReordered.d.ts +3 -3
  69. package/dist/callbacks/subscriptions/postNewRoomReordered.lua +3 -3
  70. package/dist/callbacks/subscriptions/postPickupCollect.d.ts +3 -3
  71. package/dist/callbacks/subscriptions/postPickupCollect.lua +3 -3
  72. package/dist/callbacks/subscriptions/postPickupInitLate.d.ts +3 -3
  73. package/dist/callbacks/subscriptions/postPickupInitLate.lua +3 -3
  74. package/dist/callbacks/subscriptions/postPlayerChangeHealth.d.ts +3 -3
  75. package/dist/callbacks/subscriptions/postPlayerChangeHealth.lua +3 -3
  76. package/dist/callbacks/subscriptions/postPlayerChangeType.d.ts +3 -3
  77. package/dist/callbacks/subscriptions/postPlayerChangeType.lua +3 -3
  78. package/dist/callbacks/subscriptions/postPlayerFatalDamage.d.ts +3 -3
  79. package/dist/callbacks/subscriptions/postPlayerFatalDamage.lua +3 -3
  80. package/dist/callbacks/subscriptions/postPlayerInitLate.d.ts +3 -3
  81. package/dist/callbacks/subscriptions/postPlayerInitLate.lua +3 -3
  82. package/dist/callbacks/subscriptions/postPlayerInitReordered.d.ts +3 -3
  83. package/dist/callbacks/subscriptions/postPlayerInitReordered.lua +3 -3
  84. package/dist/callbacks/subscriptions/postPlayerRenderReordered.d.ts +3 -3
  85. package/dist/callbacks/subscriptions/postPlayerRenderReordered.lua +3 -3
  86. package/dist/callbacks/subscriptions/postPlayerUpdateReordered.d.ts +3 -3
  87. package/dist/callbacks/subscriptions/postPlayerUpdateReordered.lua +3 -3
  88. package/dist/callbacks/subscriptions/postProjectileInitLate.d.ts +3 -3
  89. package/dist/callbacks/subscriptions/postProjectileInitLate.lua +3 -3
  90. package/dist/callbacks/subscriptions/postPurchase.d.ts +3 -3
  91. package/dist/callbacks/subscriptions/postPurchase.lua +3 -3
  92. package/dist/callbacks/subscriptions/postSacrifice.d.ts +3 -3
  93. package/dist/callbacks/subscriptions/postSacrifice.lua +3 -3
  94. package/dist/callbacks/subscriptions/postSlotDestroyed.d.ts +3 -3
  95. package/dist/callbacks/subscriptions/postSlotDestroyed.lua +3 -3
  96. package/dist/callbacks/subscriptions/postSlotInit.d.ts +3 -3
  97. package/dist/callbacks/subscriptions/postSlotInit.lua +3 -3
  98. package/dist/callbacks/subscriptions/postSlotRender.d.ts +3 -3
  99. package/dist/callbacks/subscriptions/postSlotRender.lua +3 -3
  100. package/dist/callbacks/subscriptions/postSlotUpdate.d.ts +3 -3
  101. package/dist/callbacks/subscriptions/postSlotUpdate.lua +3 -3
  102. package/dist/callbacks/subscriptions/postTearInitLate.d.ts +3 -3
  103. package/dist/callbacks/subscriptions/postTearInitLate.lua +3 -3
  104. package/dist/callbacks/subscriptions/postTransformation.d.ts +3 -3
  105. package/dist/callbacks/subscriptions/postTransformation.lua +3 -3
  106. package/dist/callbacks/subscriptions/preCustomRevive.d.ts +3 -3
  107. package/dist/callbacks/subscriptions/preCustomRevive.lua +3 -3
  108. package/dist/callbacks/subscriptions/preItemPickup.d.ts +3 -3
  109. package/dist/callbacks/subscriptions/preItemPickup.lua +3 -3
  110. package/dist/constants.d.ts +18 -8
  111. package/dist/constants.lua +10 -8
  112. package/dist/features/deployJSONRoom.lua +16 -16
  113. package/dist/features/getCollectibleItemPoolType.lua +6 -28
  114. package/dist/features/saveDataManager/main.lua +5 -3
  115. package/dist/functions/collectibles.d.ts +23 -4
  116. package/dist/functions/collectibles.lua +22 -4
  117. package/dist/functions/flag.d.ts +1 -1
  118. package/dist/functions/gridEntity.d.ts +10 -5
  119. package/dist/functions/gridEntity.lua +19 -1
  120. package/dist/functions/input.d.ts +3 -5
  121. package/dist/functions/player.d.ts +5 -5
  122. package/dist/functions/revive.d.ts +2 -2
  123. package/dist/functions/rooms.d.ts +40 -20
  124. package/dist/functions/rooms.lua +63 -52
  125. package/dist/functions/sprite.d.ts +11 -0
  126. package/dist/functions/sprite.lua +9 -0
  127. package/dist/functions/util.d.ts +2 -2
  128. package/dist/functions/util.lua +2 -2
  129. package/dist/index.d.ts +1 -1
  130. package/dist/index.lua +1 -1
  131. package/dist/maps/roomShapeToTopLeftWallGridIndexMap.d.ts +3 -0
  132. package/dist/maps/roomShapeToTopLeftWallGridIndexMap.lua +12 -0
  133. package/dist/types/CallbackParametersCustom.d.ts +4 -0
  134. package/dist/types/ModCallbacksCustom.d.ts +34 -33
  135. package/dist/types/ModCallbacksCustom.lua +35 -33
  136. package/dist/types/ModUpgraded.lua +256 -243
  137. package/dist/upgradeMod.d.ts +2 -2
  138. package/dist/upgradeMod.lua +9 -6
  139. package/package.json +2 -2
@@ -6,9 +6,11 @@ local getPlayerNumAllHearts = ____player.getPlayerNumAllHearts
6
6
  local hasLostCurse = ____player.hasLostCurse
7
7
  local ____revive = require("functions.revive")
8
8
  local willPlayerRevive = ____revive.willPlayerRevive
9
- local postPlayerFatalDamage = require("callbacks.subscriptions.postPlayerFatalDamage")
9
+ local ____postPlayerFatalDamage = require("callbacks.subscriptions.postPlayerFatalDamage")
10
+ local postPlayerFatalDamageFire = ____postPlayerFatalDamage.postPlayerFatalDamageFire
11
+ local postPlayerFatalDamageHasSubscriptions = ____postPlayerFatalDamage.postPlayerFatalDamageHasSubscriptions
10
12
  function hasSubscriptions(self)
11
- return postPlayerFatalDamage:hasSubscriptions()
13
+ return postPlayerFatalDamageHasSubscriptions(nil)
12
14
  end
13
15
  function entityTakeDmgPlayer(self, tookDamage, damageAmount, _damageFlags, _damageSource, _damageCountdownFrames)
14
16
  if not hasSubscriptions(nil) then
@@ -24,7 +26,7 @@ function entityTakeDmgPlayer(self, tookDamage, damageAmount, _damageFlags, _dama
24
26
  if not damageIsFatal(nil, player, damageAmount) and not hasLostCurse(nil, player) then
25
27
  return nil
26
28
  end
27
- local shouldSustainDeath = postPlayerFatalDamage:fire(player)
29
+ local shouldSustainDeath = postPlayerFatalDamageFire(nil, player)
28
30
  if shouldSustainDeath ~= nil then
29
31
  return shouldSustainDeath
30
32
  end
@@ -6,9 +6,11 @@ local ____exports = require("features.saveDataManager.exports")
6
6
  local saveDataManager = ____exports.saveDataManager
7
7
  local ____player = require("functions.player")
8
8
  local getPlayerIndex = ____player.getPlayerIndex
9
- local postPlayerInitLate = require("callbacks.subscriptions.postPlayerInitLate")
9
+ local ____postPlayerInitLate = require("callbacks.subscriptions.postPlayerInitLate")
10
+ local postPlayerInitLateFire = ____postPlayerInitLate.postPlayerInitLateFire
11
+ local postPlayerInitLateHasSubscriptions = ____postPlayerInitLate.postPlayerInitLateHasSubscriptions
10
12
  function hasSubscriptions(self)
11
- return postPlayerInitLate:hasSubscriptions()
13
+ return postPlayerInitLateHasSubscriptions(nil)
12
14
  end
13
15
  function postPlayerUpdate(self, player)
14
16
  if not hasSubscriptions(nil) then
@@ -17,7 +19,7 @@ function postPlayerUpdate(self, player)
17
19
  local playerIndex = getPlayerIndex(nil, player)
18
20
  if not v.run.firedSet:has(playerIndex) then
19
21
  v.run.firedSet:add(playerIndex)
20
- postPlayerInitLate:fire(player)
22
+ postPlayerInitLateFire(nil, player)
21
23
  end
22
24
  end
23
25
  v = {run = {firedSet = __TS__New(Set)}}
@@ -9,18 +9,24 @@ local arrayEmpty = ____array.arrayEmpty
9
9
  local ____player = require("functions.player")
10
10
  local getPlayerFromIndex = ____player.getPlayerFromIndex
11
11
  local getPlayerIndex = ____player.getPlayerIndex
12
- local postPlayerInitReordered = require("callbacks.subscriptions.postPlayerInitReordered")
13
- local postPlayerRenderReordered = require("callbacks.subscriptions.postPlayerRenderReordered")
14
- local postPlayerUpdateReordered = require("callbacks.subscriptions.postPlayerUpdateReordered")
12
+ local ____postPlayerInitReordered = require("callbacks.subscriptions.postPlayerInitReordered")
13
+ local postPlayerInitReorderedFire = ____postPlayerInitReordered.postPlayerInitReorderedFire
14
+ local postPlayerInitReorderedHasSubscriptions = ____postPlayerInitReordered.postPlayerInitReorderedHasSubscriptions
15
+ local ____postPlayerRenderReordered = require("callbacks.subscriptions.postPlayerRenderReordered")
16
+ local postPlayerRenderReorderedFire = ____postPlayerRenderReordered.postPlayerRenderReorderedFire
17
+ local postPlayerRenderReorderedHasSubscriptions = ____postPlayerRenderReordered.postPlayerRenderReorderedHasSubscriptions
18
+ local ____postPlayerUpdateReordered = require("callbacks.subscriptions.postPlayerUpdateReordered")
19
+ local postPlayerUpdateReorderedFire = ____postPlayerUpdateReordered.postPlayerUpdateReorderedFire
20
+ local postPlayerUpdateReorderedHasSubscriptions = ____postPlayerUpdateReordered.postPlayerUpdateReorderedHasSubscriptions
15
21
  function hasSubscriptions(self)
16
- return postPlayerInitReordered:hasSubscriptions() or postPlayerUpdateReordered:hasSubscriptions() or postPlayerRenderReordered:hasSubscriptions()
22
+ return postPlayerInitReorderedHasSubscriptions(nil) or postPlayerUpdateReorderedHasSubscriptions(nil) or postPlayerRenderReorderedHasSubscriptions(nil)
17
23
  end
18
24
  function postPlayerInit(self, player)
19
25
  if not hasSubscriptions(nil) then
20
26
  return
21
27
  end
22
28
  if v.run.postGameStartedFiredOnThisRun then
23
- postPlayerInitReordered:fire(player)
29
+ postPlayerInitReorderedFire(nil, player)
24
30
  else
25
31
  local playerIndex = getPlayerIndex(nil, player)
26
32
  __TS__ArrayPush(v.run.postPlayerInitQueue, playerIndex)
@@ -31,7 +37,7 @@ function postPlayerUpdate(self, player)
31
37
  return
32
38
  end
33
39
  if v.run.postGameStartedFiredOnThisRun then
34
- postPlayerUpdateReordered:fire(player)
40
+ postPlayerUpdateReorderedFire(nil, player)
35
41
  else
36
42
  local playerIndex = getPlayerIndex(nil, player)
37
43
  __TS__ArrayPush(v.run.postPlayerUpdateQueue, playerIndex)
@@ -42,7 +48,7 @@ function postPlayerRender(self, player)
42
48
  return
43
49
  end
44
50
  if v.run.postGameStartedFiredOnThisRun then
45
- postPlayerRenderReordered:fire(player)
51
+ postPlayerRenderReorderedFire(nil, player)
46
52
  else
47
53
  local playerIndex = getPlayerIndex(nil, player)
48
54
  __TS__ArrayPush(v.run.postPlayerRenderQueue, playerIndex)
@@ -53,9 +59,9 @@ function postGameStarted(self)
53
59
  return
54
60
  end
55
61
  v.run.postGameStartedFiredOnThisRun = true
56
- dequeue(nil, v.run.postPlayerInitQueue, postPlayerInitReordered.fire)
57
- dequeue(nil, v.run.postPlayerUpdateQueue, postPlayerUpdateReordered.fire)
58
- dequeue(nil, v.run.postPlayerRenderQueue, postPlayerRenderReordered.fire)
62
+ dequeue(nil, v.run.postPlayerInitQueue, postPlayerInitReorderedFire)
63
+ dequeue(nil, v.run.postPlayerUpdateQueue, postPlayerUpdateReorderedFire)
64
+ dequeue(nil, v.run.postPlayerRenderQueue, postPlayerRenderReorderedFire)
59
65
  end
60
66
  function dequeue(self, playerIndexes, fireFunction)
61
67
  for ____, playerIndex in ipairs(playerIndexes) do
@@ -4,35 +4,23 @@ local ____exports = {}
4
4
  local hasSubscriptions, postProjectileUpdate, v
5
5
  local ____exports = require("features.saveDataManager.exports")
6
6
  local saveDataManager = ____exports.saveDataManager
7
- local ____rooms = require("functions.rooms")
8
- local getRoomIndex = ____rooms.getRoomIndex
9
- local getRoomVisitedCount = ____rooms.getRoomVisitedCount
10
- local postProjectileInitLate = require("callbacks.subscriptions.postProjectileInitLate")
7
+ local ____postProjectileInitLate = require("callbacks.subscriptions.postProjectileInitLate")
8
+ local postProjectileInitLateFire = ____postProjectileInitLate.postProjectileInitLateFire
9
+ local postProjectileInitLateHasSubscriptions = ____postProjectileInitLate.postProjectileInitLateHasSubscriptions
11
10
  function hasSubscriptions(self)
12
- return postProjectileInitLate:hasSubscriptions()
11
+ return postProjectileInitLateHasSubscriptions(nil)
13
12
  end
14
13
  function postProjectileUpdate(self, projectile)
15
14
  if not hasSubscriptions(nil) then
16
15
  return
17
16
  end
18
- local roomIndex = getRoomIndex(nil)
19
- local roomVisitedCount = getRoomVisitedCount(nil)
20
- if roomIndex ~= v.run.currentRoomIndex or roomVisitedCount ~= v.run.currentRoomVisitedCount then
21
- v.run.currentRoomIndex = roomIndex
22
- v.run.currentRoomVisitedCount = roomVisitedCount
23
- v.run.firedSet:clear()
24
- end
25
17
  local index = GetPtrHash(projectile)
26
- if not v.run.firedSet:has(index) then
27
- v.run.firedSet:add(index)
28
- postProjectileInitLate:fire(projectile)
18
+ if not v.room.firedSet:has(index) then
19
+ v.room.firedSet:add(index)
20
+ postProjectileInitLateFire(nil, projectile)
29
21
  end
30
22
  end
31
- v = {run = {
32
- firedSet = __TS__New(Set),
33
- currentRoomIndex = nil,
34
- currentRoomVisitedCount = nil
35
- }}
23
+ v = {room = {firedSet = __TS__New(Set)}}
36
24
  function ____exports.postProjectileInitLateCallbackInit(self, mod)
37
25
  saveDataManager(nil, "postProjectileInitLate", v, hasSubscriptions)
38
26
  mod:AddCallback(ModCallbacks.MC_POST_PROJECTILE_UPDATE, postProjectileUpdate)
@@ -7,9 +7,11 @@ local saveDataManager = ____exports.saveDataManager
7
7
  local ____player = require("functions.player")
8
8
  local getPlayerIndex = ____player.getPlayerIndex
9
9
  local getPlayers = ____player.getPlayers
10
- local postPurchase = require("callbacks.subscriptions.postPurchase")
10
+ local ____postPurchase = require("callbacks.subscriptions.postPurchase")
11
+ local postPurchaseFire = ____postPurchase.postPurchaseFire
12
+ local postPurchaseHasSubscriptions = ____postPurchase.postPurchaseHasSubscriptions
11
13
  function hasSubscriptions(self)
12
- return postPurchase:hasSubscriptions()
14
+ return postPurchaseHasSubscriptions(nil)
13
15
  end
14
16
  function postUpdate(self)
15
17
  if not hasSubscriptions(nil) then
@@ -41,7 +43,13 @@ function checkPickupsPurchased(self, pickups, players)
41
43
  goto __continue9
42
44
  end
43
45
  if not playerHoldingItemLastFrame and playerHoldingItem then
44
- postPurchase:fire(player, pickupDescription.variant, pickupDescription.subtype, pickupDescription.price)
46
+ postPurchaseFire(
47
+ nil,
48
+ player,
49
+ pickupDescription.variant,
50
+ pickupDescription.subtype,
51
+ pickupDescription.price
52
+ )
45
53
  break
46
54
  end
47
55
  end
@@ -5,9 +5,11 @@ local ____exports = require("features.saveDataManager.exports")
5
5
  local saveDataManager = ____exports.saveDataManager
6
6
  local ____flag = require("functions.flag")
7
7
  local hasFlag = ____flag.hasFlag
8
- local postSacrifice = require("callbacks.subscriptions.postSacrifice")
8
+ local ____postSacrifice = require("callbacks.subscriptions.postSacrifice")
9
+ local postSacrificeFire = ____postSacrifice.postSacrificeFire
10
+ local postSacrificeHasSubscriptions = ____postSacrifice.postSacrificeHasSubscriptions
9
11
  function hasSubscriptions(self)
10
- return postSacrifice:hasSubscriptions()
12
+ return postSacrificeHasSubscriptions(nil)
11
13
  end
12
14
  function entityTakeDmgPlayer(self, tookDamage, _damageAmount, damageFlags, _damageSource, _damageCountdownFrames)
13
15
  if not hasSubscriptions(nil) then
@@ -24,7 +26,7 @@ function entityTakeDmgPlayer(self, tookDamage, _damageAmount, damageFlags, _dama
24
26
  if roomType == RoomType.ROOM_SACRIFICE and isSpikeDamage then
25
27
  local ____v_level_0, ____numSacrifices_1 = v.level, "numSacrifices"
26
28
  ____v_level_0[____numSacrifices_1] = ____v_level_0[____numSacrifices_1] + 1
27
- postSacrifice:fire(player, v.level.numSacrifices)
29
+ postSacrificeFire(nil, player, v.level.numSacrifices)
28
30
  end
29
31
  end
30
32
  v = {level = {numSacrifices = 0}}
@@ -6,10 +6,14 @@ local ____exports = require("features.saveDataManager.exports")
6
6
  local saveDataManager = ____exports.saveDataManager
7
7
  local ____entity = require("functions.entity")
8
8
  local getSlots = ____entity.getSlots
9
- local postSlotInit = require("callbacks.subscriptions.postSlotInit")
10
- local postSlotUpdate = require("callbacks.subscriptions.postSlotUpdate")
9
+ local ____postSlotInit = require("callbacks.subscriptions.postSlotInit")
10
+ local postSlotInitFire = ____postSlotInit.postSlotInitFire
11
+ local postSlotInitHasSubscriptions = ____postSlotInit.postSlotInitHasSubscriptions
12
+ local ____postSlotUpdate = require("callbacks.subscriptions.postSlotUpdate")
13
+ local postSlotUpdateFire = ____postSlotUpdate.postSlotUpdateFire
14
+ local postSlotUpdateHasSubscriptions = ____postSlotUpdate.postSlotUpdateHasSubscriptions
11
15
  function hasSubscriptions(self)
12
- return postSlotInit:hasSubscriptions() or postSlotUpdate:hasSubscriptions()
16
+ return postSlotInitHasSubscriptions(nil) or postSlotUpdateHasSubscriptions(nil)
13
17
  end
14
18
  function postUpdate(self)
15
19
  if not hasSubscriptions(nil) then
@@ -17,7 +21,7 @@ function postUpdate(self)
17
21
  end
18
22
  for ____, slot in ipairs(getSlots(nil)) do
19
23
  checkNewEntity(nil, slot)
20
- postSlotUpdate:fire(slot)
24
+ postSlotUpdateFire(nil, slot)
21
25
  end
22
26
  end
23
27
  function postNewRoom(self)
@@ -32,7 +36,7 @@ function checkNewEntity(self, slot)
32
36
  local ptrHash = GetPtrHash(slot)
33
37
  if not v.room.initializedSlots:has(ptrHash) then
34
38
  v.room.initializedSlots:add(ptrHash)
35
- postSlotInit:fire(slot)
39
+ postSlotInitFire(nil, slot)
36
40
  end
37
41
  end
38
42
  v = {room = {initializedSlots = __TS__New(Set)}}
@@ -6,17 +6,21 @@ local ____exports = require("features.saveDataManager.exports")
6
6
  local saveDataManager = ____exports.saveDataManager
7
7
  local ____entity = require("functions.entity")
8
8
  local getSlots = ____entity.getSlots
9
- local postSlotDestroyed = require("callbacks.subscriptions.postSlotDestroyed")
10
- local postSlotRender = require("callbacks.subscriptions.postSlotRender")
9
+ local ____postSlotDestroyed = require("callbacks.subscriptions.postSlotDestroyed")
10
+ local postSlotDestroyedFire = ____postSlotDestroyed.postSlotDestroyedFire
11
+ local postSlotDestroyedHasSubscriptions = ____postSlotDestroyed.postSlotDestroyedHasSubscriptions
12
+ local ____postSlotRender = require("callbacks.subscriptions.postSlotRender")
13
+ local postSlotRenderFire = ____postSlotRender.postSlotRenderFire
14
+ local postSlotRenderHasSubscriptions = ____postSlotRender.postSlotRenderHasSubscriptions
11
15
  function hasSubscriptions(self)
12
- return postSlotRender:hasSubscriptions() or postSlotDestroyed:hasSubscriptions()
16
+ return postSlotRenderHasSubscriptions(nil) or postSlotDestroyedHasSubscriptions(nil)
13
17
  end
14
18
  function postRender(self)
15
19
  if not hasSubscriptions(nil) then
16
20
  return
17
21
  end
18
22
  for ____, slot in ipairs(getSlots(nil)) do
19
- postSlotRender:fire(slot)
23
+ postSlotRenderFire(nil, slot)
20
24
  checkSlotBroken(nil, slot)
21
25
  end
22
26
  end
@@ -30,7 +34,7 @@ function checkSlotBroken(self, slot)
30
34
  local animation = sprite:GetAnimation()
31
35
  if BROKEN_ANIMATIONS:has(animation) then
32
36
  v.room.brokenSlots:add(ptrHash)
33
- postSlotDestroyed:fire(slot)
37
+ postSlotDestroyedFire(nil, slot)
34
38
  end
35
39
  end
36
40
  BROKEN_ANIMATIONS = __TS__New(Set, {"Broken", "Death"})
@@ -4,35 +4,23 @@ local ____exports = {}
4
4
  local hasSubscriptions, postTearUpdate, v
5
5
  local ____exports = require("features.saveDataManager.exports")
6
6
  local saveDataManager = ____exports.saveDataManager
7
- local ____rooms = require("functions.rooms")
8
- local getRoomIndex = ____rooms.getRoomIndex
9
- local getRoomVisitedCount = ____rooms.getRoomVisitedCount
10
- local postTearInitLate = require("callbacks.subscriptions.postTearInitLate")
7
+ local ____postTearInitLate = require("callbacks.subscriptions.postTearInitLate")
8
+ local postTearInitLateFire = ____postTearInitLate.postTearInitLateFire
9
+ local postTearInitLateHasSubscriptions = ____postTearInitLate.postTearInitLateHasSubscriptions
11
10
  function hasSubscriptions(self)
12
- return postTearInitLate:hasSubscriptions()
11
+ return postTearInitLateHasSubscriptions(nil)
13
12
  end
14
13
  function postTearUpdate(self, tear)
15
14
  if not hasSubscriptions(nil) then
16
15
  return
17
16
  end
18
- local roomIndex = getRoomIndex(nil)
19
- local roomVisitedCount = getRoomVisitedCount(nil)
20
- if roomIndex ~= v.run.currentRoomIndex or roomVisitedCount ~= v.run.currentRoomVisitedCount then
21
- v.run.currentRoomIndex = roomIndex
22
- v.run.currentRoomVisitedCount = roomVisitedCount
23
- v.run.firedSet:clear()
24
- end
25
17
  local index = GetPtrHash(tear)
26
- if not v.run.firedSet:has(index) then
27
- v.run.firedSet:add(index)
28
- postTearInitLate:fire(tear)
18
+ if not v.room.firedSet:has(index) then
19
+ v.room.firedSet:add(index)
20
+ postTearInitLateFire(nil, tear)
29
21
  end
30
22
  end
31
- v = {run = {
32
- firedSet = __TS__New(Set),
33
- currentRoomIndex = nil,
34
- currentRoomVisitedCount = nil
35
- }}
23
+ v = {room = {firedSet = __TS__New(Set)}}
36
24
  function ____exports.postTearInitLateCallbackInit(self, mod)
37
25
  saveDataManager(nil, "postTearInitLate", v, hasSubscriptions)
38
26
  mod:AddCallback(ModCallbacks.MC_POST_TEAR_UPDATE, postTearUpdate)
@@ -10,9 +10,11 @@ local ____player = require("functions.player")
10
10
  local getPlayerIndex = ____player.getPlayerIndex
11
11
  local ____ModCallbacksCustom = require("types.ModCallbacksCustom")
12
12
  local ModCallbacksCustom = ____ModCallbacksCustom.ModCallbacksCustom
13
- local postTransformation = require("callbacks.subscriptions.postTransformation")
13
+ local ____postTransformation = require("callbacks.subscriptions.postTransformation")
14
+ local postTransformationFire = ____postTransformation.postTransformationFire
15
+ local postTransformationHasSubscriptions = ____postTransformation.postTransformationHasSubscriptions
14
16
  function hasSubscriptions(self)
15
- return postTransformation:hasSubscriptions()
17
+ return postTransformationHasSubscriptions(nil)
16
18
  end
17
19
  function postPlayerUpdateReorderedPlayer(self, player)
18
20
  if not hasSubscriptions(nil) then
@@ -31,7 +33,7 @@ function postPlayerUpdateReorderedPlayer(self, player)
31
33
  local storedForm = transformations[playerForm + 1]
32
34
  if hasForm ~= storedForm then
33
35
  transformations[playerForm + 1] = hasForm
34
- postTransformation:fire(player, playerForm, hasForm)
36
+ postTransformationFire(nil, player, playerForm, hasForm)
35
37
  end
36
38
  playerForm = playerForm + 1
37
39
  end
@@ -1,11 +1,17 @@
1
1
  --[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
2
2
  local ____exports = {}
3
3
  local hasSubscriptions, useItemGlowingHourGlass, postGameStartedVanilla, postNewLevelVanilla, postNewRoomVanilla, recordCurrentStage, currentStage, currentStageType, usedGlowingHourGlass, forceNewLevel, forceNewRoom
4
- local postGameStartedReordered = require("callbacks.subscriptions.postGameStartedReordered")
5
- local postNewLevelReordered = require("callbacks.subscriptions.postNewLevelReordered")
6
- local postNewRoomReordered = require("callbacks.subscriptions.postNewRoomReordered")
4
+ local ____postGameStartedReordered = require("callbacks.subscriptions.postGameStartedReordered")
5
+ local postGameStartedReorderedFire = ____postGameStartedReordered.postGameStartedReorderedFire
6
+ local postGameStartedReorderedHasSubscriptions = ____postGameStartedReordered.postGameStartedReorderedHasSubscriptions
7
+ local ____postNewLevelReordered = require("callbacks.subscriptions.postNewLevelReordered")
8
+ local postNewLevelReorderedFire = ____postNewLevelReordered.postNewLevelReorderedFire
9
+ local postNewLevelReorderedHasSubscriptions = ____postNewLevelReordered.postNewLevelReorderedHasSubscriptions
10
+ local ____postNewRoomReordered = require("callbacks.subscriptions.postNewRoomReordered")
11
+ local postNewRoomReorderedFire = ____postNewRoomReordered.postNewRoomReorderedFire
12
+ local postNewRoomReorderedHasSubscriptions = ____postNewRoomReordered.postNewRoomReorderedHasSubscriptions
7
13
  function hasSubscriptions(self)
8
- return postGameStartedReordered:hasSubscriptions() or postNewLevelReordered:hasSubscriptions() or postNewRoomReordered:hasSubscriptions()
14
+ return postGameStartedReorderedHasSubscriptions(nil) or postNewLevelReorderedHasSubscriptions(nil) or postNewRoomReorderedHasSubscriptions(nil)
9
15
  end
10
16
  function useItemGlowingHourGlass(self)
11
17
  usedGlowingHourGlass = true
@@ -14,10 +20,10 @@ function postGameStartedVanilla(self, isContinued)
14
20
  if not hasSubscriptions(nil) then
15
21
  return
16
22
  end
17
- postGameStartedReordered:fire(isContinued)
23
+ postGameStartedReorderedFire(nil, isContinued)
18
24
  recordCurrentStage(nil)
19
- postNewLevelReordered:fire()
20
- postNewRoomReordered:fire()
25
+ postNewLevelReorderedFire(nil)
26
+ postNewRoomReorderedFire(nil)
21
27
  end
22
28
  function postNewLevelVanilla(self)
23
29
  if not hasSubscriptions(nil) then
@@ -30,8 +36,8 @@ function postNewLevelVanilla(self)
30
36
  end
31
37
  forceNewLevel = false
32
38
  recordCurrentStage(nil)
33
- postNewLevelReordered:fire()
34
- postNewRoomReordered:fire()
39
+ postNewLevelReorderedFire(nil)
40
+ postNewRoomReorderedFire(nil)
35
41
  end
36
42
  function postNewRoomVanilla(self)
37
43
  if not hasSubscriptions(nil) then
@@ -46,8 +52,8 @@ function postNewRoomVanilla(self)
46
52
  usedGlowingHourGlass = false
47
53
  if currentStage ~= stage or currentStageType ~= stageType then
48
54
  recordCurrentStage(nil)
49
- postNewLevelReordered:fire()
50
- postNewRoomReordered:fire()
55
+ postNewLevelReorderedFire(nil)
56
+ postNewRoomReorderedFire(nil)
51
57
  return
52
58
  end
53
59
  end
@@ -55,7 +61,7 @@ function postNewRoomVanilla(self)
55
61
  return
56
62
  end
57
63
  forceNewRoom = false
58
- postNewRoomReordered:fire()
64
+ postNewRoomReorderedFire(nil)
59
65
  end
60
66
  function recordCurrentStage(self)
61
67
  local game = Game()
@@ -1,5 +1,5 @@
1
1
  /// <reference types="isaac-typescript-definitions" />
2
2
  export declare type PostBombInitLateCallbackType = (bomb: EntityBomb) => void;
3
- export declare function hasSubscriptions(): boolean;
4
- export declare function register(callback: PostBombInitLateCallbackType, bombVariant?: BombVariant | int): void;
5
- export declare function fire(bomb: EntityBomb): void;
3
+ export declare function postBombInitLateHasSubscriptions(): boolean;
4
+ export declare function postBombInitLateRegister(callback: PostBombInitLateCallbackType, bombVariant?: BombVariant | int): void;
5
+ export declare function postBombInitLateFire(bomb: EntityBomb): void;
@@ -2,13 +2,13 @@
2
2
  require("lualib_bundle");
3
3
  local ____exports = {}
4
4
  local subscriptions = {}
5
- function ____exports.hasSubscriptions(self)
5
+ function ____exports.postBombInitLateHasSubscriptions(self)
6
6
  return #subscriptions > 0
7
7
  end
8
- function ____exports.register(self, callback, bombVariant)
8
+ function ____exports.postBombInitLateRegister(self, callback, bombVariant)
9
9
  __TS__ArrayPush(subscriptions, {callback, bombVariant})
10
10
  end
11
- function ____exports.fire(self, bomb)
11
+ function ____exports.postBombInitLateFire(self, bomb)
12
12
  local bombVariant
13
13
  local callback
14
14
  for ____, ____value in ipairs(subscriptions) do
@@ -1,5 +1,5 @@
1
1
  /// <reference types="isaac-typescript-definitions" />
2
2
  export declare type PostCursedTeleportCallbackType = (player: EntityPlayer) => void;
3
- export declare function hasSubscriptions(): boolean;
4
- export declare function register(callback: PostCursedTeleportCallbackType): void;
5
- export declare function fire(player: EntityPlayer): void;
3
+ export declare function postCursedTeleportHasSubscriptions(): boolean;
4
+ export declare function postCursedTeleportRegister(callback: PostCursedTeleportCallbackType): void;
5
+ export declare function postCursedTeleportFire(player: EntityPlayer): void;
@@ -2,13 +2,13 @@
2
2
  require("lualib_bundle");
3
3
  local ____exports = {}
4
4
  local subscriptions = {}
5
- function ____exports.hasSubscriptions(self)
5
+ function ____exports.postCursedTeleportHasSubscriptions(self)
6
6
  return #subscriptions > 0
7
7
  end
8
- function ____exports.register(self, callback)
8
+ function ____exports.postCursedTeleportRegister(self, callback)
9
9
  __TS__ArrayPush(subscriptions, {callback})
10
10
  end
11
- function ____exports.fire(self, player)
11
+ function ____exports.postCursedTeleportFire(self, player)
12
12
  local callback
13
13
  for ____, ____value in ipairs(subscriptions) do
14
14
  callback = ____value[1]
@@ -1,5 +1,5 @@
1
1
  /// <reference types="isaac-typescript-definitions" />
2
2
  export declare type PostCustomReviveCallbackType = (player: EntityPlayer, revivalType: int) => void;
3
- export declare function hasSubscriptions(): boolean;
4
- export declare function register(callback: PostCustomReviveCallbackType, revivalType?: int): void;
5
- export declare function fire(player: EntityPlayer, revivalType: int): void;
3
+ export declare function postCustomReviveHasSubscriptions(): boolean;
4
+ export declare function postCustomReviveRegister(callback: PostCustomReviveCallbackType, revivalType?: int): void;
5
+ export declare function postCustomReviveFire(player: EntityPlayer, revivalType: int): void;
@@ -2,13 +2,13 @@
2
2
  require("lualib_bundle");
3
3
  local ____exports = {}
4
4
  local subscriptions = {}
5
- function ____exports.hasSubscriptions(self)
5
+ function ____exports.postCustomReviveHasSubscriptions(self)
6
6
  return #subscriptions > 0
7
7
  end
8
- function ____exports.register(self, callback, revivalType)
8
+ function ____exports.postCustomReviveRegister(self, callback, revivalType)
9
9
  __TS__ArrayPush(subscriptions, {callback, revivalType})
10
10
  end
11
- function ____exports.fire(self, player, revivalType)
11
+ function ____exports.postCustomReviveFire(self, player, revivalType)
12
12
  local callbackRevivalType
13
13
  local callback
14
14
  for ____, ____value in ipairs(subscriptions) do
@@ -1,5 +1,5 @@
1
1
  /// <reference types="isaac-typescript-definitions" />
2
2
  export declare type PostEffectInitLateCallbackType = (effect: EntityEffect) => void;
3
- export declare function hasSubscriptions(): boolean;
4
- export declare function register(callback: PostEffectInitLateCallbackType, effectVariant?: EffectVariant): void;
5
- export declare function fire(effect: EntityEffect): void;
3
+ export declare function postEffectInitLateHasSubscriptions(): boolean;
4
+ export declare function postEffectInitLateRegister(callback: PostEffectInitLateCallbackType, effectVariant?: EffectVariant): void;
5
+ export declare function postEffectInitLateFire(effect: EntityEffect): void;
@@ -2,13 +2,13 @@
2
2
  require("lualib_bundle");
3
3
  local ____exports = {}
4
4
  local subscriptions = {}
5
- function ____exports.hasSubscriptions(self)
5
+ function ____exports.postEffectInitLateHasSubscriptions(self)
6
6
  return #subscriptions > 0
7
7
  end
8
- function ____exports.register(self, callback, effectVariant)
8
+ function ____exports.postEffectInitLateRegister(self, callback, effectVariant)
9
9
  __TS__ArrayPush(subscriptions, {callback, effectVariant})
10
10
  end
11
- function ____exports.fire(self, effect)
11
+ function ____exports.postEffectInitLateFire(self, effect)
12
12
  local effectVariant
13
13
  local callback
14
14
  for ____, ____value in ipairs(subscriptions) do
@@ -1,5 +1,5 @@
1
1
  /// <reference types="isaac-typescript-definitions" />
2
2
  export declare type PostEsauJrCallbackType = (player: EntityPlayer) => void;
3
- export declare function hasSubscriptions(): boolean;
4
- export declare function register(callback: PostEsauJrCallbackType): void;
5
- export declare function fire(player: EntityPlayer): void;
3
+ export declare function postEsauJrHasSubscriptions(): boolean;
4
+ export declare function postEsauJrRegister(callback: PostEsauJrCallbackType): void;
5
+ export declare function postEsauJrFire(player: EntityPlayer): void;
@@ -2,13 +2,13 @@
2
2
  require("lualib_bundle");
3
3
  local ____exports = {}
4
4
  local subscriptions = {}
5
- function ____exports.hasSubscriptions(self)
5
+ function ____exports.postEsauJrHasSubscriptions(self)
6
6
  return #subscriptions > 0
7
7
  end
8
- function ____exports.register(self, callback)
8
+ function ____exports.postEsauJrRegister(self, callback)
9
9
  __TS__ArrayPush(subscriptions, {callback})
10
10
  end
11
- function ____exports.fire(self, player)
11
+ function ____exports.postEsauJrFire(self, player)
12
12
  local callback
13
13
  for ____, ____value in ipairs(subscriptions) do
14
14
  callback = ____value[1]
@@ -1,5 +1,5 @@
1
1
  /// <reference types="isaac-typescript-definitions" />
2
2
  export declare type PostFamiliarInitLateCallbackType = (familiar: EntityFamiliar) => void;
3
- export declare function hasSubscriptions(): boolean;
4
- export declare function register(callback: PostFamiliarInitLateCallbackType, familiarVariant?: FamiliarVariant | int): void;
5
- export declare function fire(familiar: EntityFamiliar): void;
3
+ export declare function postFamiliarInitLateHasSubscriptions(): boolean;
4
+ export declare function postFamiliarInitLateRegister(callback: PostFamiliarInitLateCallbackType, familiarVariant?: FamiliarVariant | int): void;
5
+ export declare function postFamiliarInitLateFire(familiar: EntityFamiliar): void;
@@ -2,13 +2,13 @@
2
2
  require("lualib_bundle");
3
3
  local ____exports = {}
4
4
  local subscriptions = {}
5
- function ____exports.hasSubscriptions(self)
5
+ function ____exports.postFamiliarInitLateHasSubscriptions(self)
6
6
  return #subscriptions > 0
7
7
  end
8
- function ____exports.register(self, callback, familiarVariant)
8
+ function ____exports.postFamiliarInitLateRegister(self, callback, familiarVariant)
9
9
  __TS__ArrayPush(subscriptions, {callback, familiarVariant})
10
10
  end
11
- function ____exports.fire(self, familiar)
11
+ function ____exports.postFamiliarInitLateFire(self, familiar)
12
12
  local familiarVariant
13
13
  local callback
14
14
  for ____, ____value in ipairs(subscriptions) do
@@ -1,5 +1,5 @@
1
1
  /// <reference types="isaac-typescript-definitions" />
2
2
  export declare type PostFirstEsauJrCallbackType = (player: EntityPlayer) => void;
3
- export declare function hasSubscriptions(): boolean;
4
- export declare function register(callback: PostFirstEsauJrCallbackType): void;
5
- export declare function fire(player: EntityPlayer): void;
3
+ export declare function postFirstEsauJrHasSubscriptions(): boolean;
4
+ export declare function postFirstEsauJrRegister(callback: PostFirstEsauJrCallbackType): void;
5
+ export declare function postFirstEsauJrFire(player: EntityPlayer): void;
@@ -2,13 +2,13 @@
2
2
  require("lualib_bundle");
3
3
  local ____exports = {}
4
4
  local subscriptions = {}
5
- function ____exports.hasSubscriptions(self)
5
+ function ____exports.postFirstEsauJrHasSubscriptions(self)
6
6
  return #subscriptions > 0
7
7
  end
8
- function ____exports.register(self, callback)
8
+ function ____exports.postFirstEsauJrRegister(self, callback)
9
9
  __TS__ArrayPush(subscriptions, {callback})
10
10
  end
11
- function ____exports.fire(self, player)
11
+ function ____exports.postFirstEsauJrFire(self, player)
12
12
  local callback
13
13
  for ____, ____value in ipairs(subscriptions) do
14
14
  callback = ____value[1]
@@ -1,5 +1,5 @@
1
1
  /// <reference types="isaac-typescript-definitions" />
2
2
  export declare type PostFirstFlipCallbackType = (player: EntityPlayer) => void;
3
- export declare function hasSubscriptions(): boolean;
4
- export declare function register(callback: PostFirstFlipCallbackType): void;
5
- export declare function fire(player: EntityPlayer): void;
3
+ export declare function postFirstFlipHasSubscriptions(): boolean;
4
+ export declare function postFirstFlipRegister(callback: PostFirstFlipCallbackType): void;
5
+ export declare function postFirstFlipFire(player: EntityPlayer): void;