isaacscript-common 1.0.486 → 1.0.490

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (138) hide show
  1. package/README.md +2 -0
  2. package/dist/callbacks/itemPickup.lua +2 -6
  3. package/dist/callbacks/postBombInitLate.lua +6 -8
  4. package/dist/callbacks/postCursedTeleport.lua +8 -10
  5. package/dist/callbacks/postEffectInitLate.lua +6 -8
  6. package/dist/callbacks/postEsauJr.lua +2 -4
  7. package/dist/callbacks/postFamiliarInitLate.lua +6 -8
  8. package/dist/callbacks/postFlip.lua +2 -4
  9. package/dist/callbacks/postGridEntity.lua +8 -18
  10. package/dist/callbacks/postKnifeInitLate.lua +6 -8
  11. package/dist/callbacks/postLaserInitLate.lua +6 -8
  12. package/dist/callbacks/postNPCInitLate.lua +6 -8
  13. package/dist/callbacks/postPickupCollect.lua +1 -5
  14. package/dist/callbacks/postPickupInitLate.lua +6 -8
  15. package/dist/callbacks/postPlayerChangeHealth.lua +9 -13
  16. package/dist/callbacks/postPlayerChangeType.lua +1 -5
  17. package/dist/callbacks/postPlayerFatalDamage.lua +2 -2
  18. package/dist/callbacks/postPlayerInitLate.lua +1 -5
  19. package/dist/callbacks/postPlayerReordered.lua +1 -1
  20. package/dist/callbacks/postProjectileInitLate.lua +6 -8
  21. package/dist/callbacks/postPurchase.lua +10 -14
  22. package/dist/callbacks/postSacrifice.lua +3 -3
  23. package/dist/callbacks/postSlotInitUpdate.lua +3 -11
  24. package/dist/callbacks/postSlotRenderBroken.lua +2 -8
  25. package/dist/callbacks/postTearInitLate.lua +6 -8
  26. package/dist/callbacks/postTransformation.lua +1 -5
  27. package/dist/callbacks/reorderedCallbacks.lua +4 -4
  28. package/dist/callbacks/subscriptions/postBombInitLate.lua +3 -3
  29. package/dist/callbacks/subscriptions/postCursedTeleport.lua +1 -1
  30. package/dist/callbacks/subscriptions/postCustomRevive.lua +3 -3
  31. package/dist/callbacks/subscriptions/postEffectInitLate.lua +3 -3
  32. package/dist/callbacks/subscriptions/postEsauJr.lua +1 -1
  33. package/dist/callbacks/subscriptions/postFamiliarInitLate.lua +3 -3
  34. package/dist/callbacks/subscriptions/postFirstEsauJr.lua +1 -1
  35. package/dist/callbacks/subscriptions/postFirstFlip.lua +1 -1
  36. package/dist/callbacks/subscriptions/postFlip.lua +1 -1
  37. package/dist/callbacks/subscriptions/postGameStartedReordered.lua +1 -1
  38. package/dist/callbacks/subscriptions/postGridEntityInit.lua +3 -3
  39. package/dist/callbacks/subscriptions/postGridEntityRemove.lua +3 -3
  40. package/dist/callbacks/subscriptions/postGridEntityUpdate.lua +3 -3
  41. package/dist/callbacks/subscriptions/postItemPickup.lua +5 -5
  42. package/dist/callbacks/subscriptions/postKnifeInitLate.lua +3 -3
  43. package/dist/callbacks/subscriptions/postLaserInitLate.lua +3 -3
  44. package/dist/callbacks/subscriptions/postNPCInitLate.lua +3 -3
  45. package/dist/callbacks/subscriptions/postNewLevelReordered.lua +1 -1
  46. package/dist/callbacks/subscriptions/postNewRoomReordered.lua +1 -1
  47. package/dist/callbacks/subscriptions/postPickupCollect.lua +3 -3
  48. package/dist/callbacks/subscriptions/postPickupInitLate.lua +3 -3
  49. package/dist/callbacks/subscriptions/postPlayerChangeHealth.lua +3 -3
  50. package/dist/callbacks/subscriptions/postPlayerChangeType.lua +1 -1
  51. package/dist/callbacks/subscriptions/postPlayerFatalDamage.lua +3 -3
  52. package/dist/callbacks/subscriptions/postPlayerInitLate.lua +3 -3
  53. package/dist/callbacks/subscriptions/postPlayerInitReordered.lua +3 -3
  54. package/dist/callbacks/subscriptions/postPlayerRenderReordered.lua +3 -3
  55. package/dist/callbacks/subscriptions/postPlayerUpdateReordered.lua +3 -3
  56. package/dist/callbacks/subscriptions/postProjectileInitLate.lua +3 -3
  57. package/dist/callbacks/subscriptions/postPurchase.lua +8 -2
  58. package/dist/callbacks/subscriptions/postSacrifice.lua +1 -1
  59. package/dist/callbacks/subscriptions/postSlotDestroyed.lua +3 -3
  60. package/dist/callbacks/subscriptions/postSlotInit.lua +3 -3
  61. package/dist/callbacks/subscriptions/postSlotRender.lua +3 -3
  62. package/dist/callbacks/subscriptions/postSlotUpdate.lua +3 -3
  63. package/dist/callbacks/subscriptions/postTearInitLate.lua +3 -3
  64. package/dist/callbacks/subscriptions/postTransformation.lua +3 -3
  65. package/dist/callbacks/subscriptions/preCustomRevive.lua +1 -1
  66. package/dist/callbacks/subscriptions/preItemPickup.lua +5 -5
  67. package/dist/constants.d.ts +0 -6
  68. package/dist/constants.lua +38 -6
  69. package/dist/features/deployJSONRoom.lua +90 -61
  70. package/dist/features/disableInputs.lua +9 -3
  71. package/dist/features/forgottenSwitch.lua +1 -1
  72. package/dist/features/getCollectibleItemPoolType.lua +10 -14
  73. package/dist/features/preventCollectibleRotate.lua +3 -9
  74. package/dist/features/saveDataManager/load.lua +2 -6
  75. package/dist/features/saveDataManager/main.lua +1 -1
  76. package/dist/features/saveDataManager/merge.lua +2 -4
  77. package/dist/features/sirenHelpers.lua +5 -5
  78. package/dist/functions/array.d.ts +19 -7
  79. package/dist/functions/array.lua +32 -19
  80. package/dist/functions/bitwise.lua +1 -1
  81. package/dist/functions/cards.d.ts +17 -11
  82. package/dist/functions/cards.lua +40 -30
  83. package/dist/functions/charge.lua +10 -12
  84. package/dist/functions/collectibles.d.ts +23 -2
  85. package/dist/functions/collectibles.lua +26 -21
  86. package/dist/functions/color.lua +9 -1
  87. package/dist/functions/deepCopy.lua +42 -22
  88. package/dist/functions/deepCopyTests.lua +12 -20
  89. package/dist/functions/doors.lua +7 -19
  90. package/dist/functions/entity.lua +7 -1
  91. package/dist/functions/flag.lua +1 -1
  92. package/dist/functions/gridEntity.lua +15 -10
  93. package/dist/functions/input.lua +14 -18
  94. package/dist/functions/jsonRoom.lua +3 -9
  95. package/dist/functions/language.lua +9 -1
  96. package/dist/functions/log.lua +18 -46
  97. package/dist/functions/math.lua +15 -17
  98. package/dist/functions/npc.lua +15 -17
  99. package/dist/functions/pickups.d.ts +7 -2
  100. package/dist/functions/pickups.lua +19 -3
  101. package/dist/functions/pills.d.ts +1 -1
  102. package/dist/functions/player.lua +25 -47
  103. package/dist/functions/playerHealth.lua +19 -9
  104. package/dist/functions/pocketItems.lua +10 -10
  105. package/dist/functions/random.lua +2 -2
  106. package/dist/functions/revive.lua +4 -4
  107. package/dist/functions/rooms.lua +15 -18
  108. package/dist/functions/spawnCollectible.lua +10 -2
  109. package/dist/functions/sprite.lua +2 -2
  110. package/dist/functions/stage.lua +6 -6
  111. package/dist/functions/tears.lua +1 -1
  112. package/dist/functions/transformations.lua +4 -10
  113. package/dist/functions/trinketGive.lua +2 -2
  114. package/dist/functions/trinkets.d.ts +6 -2
  115. package/dist/functions/trinkets.lua +3 -5
  116. package/dist/functions/ui.lua +3 -3
  117. package/dist/functions/util.lua +4 -8
  118. package/dist/functions/vector.lua +8 -8
  119. package/dist/index.d.ts +3 -0
  120. package/dist/index.lua +24 -0
  121. package/dist/lualib_bundle.lua +603 -555
  122. package/dist/maps/cardDescriptionMap.lua +99 -1
  123. package/dist/maps/cardNameMap.lua +99 -1
  124. package/dist/maps/collectibleDescriptionMap.lua +722 -1
  125. package/dist/maps/collectibleNameMap.lua +722 -1
  126. package/dist/maps/gridEntityXMLMap.d.ts +6 -0
  127. package/dist/maps/gridEntityXMLMap.lua +40 -0
  128. package/dist/maps/pillEffectNameMap.lua +52 -1
  129. package/dist/maps/roomTypeToItemPoolMap.d.ts +2 -0
  130. package/dist/maps/roomTypeToItemPoolMap.lua +19 -0
  131. package/dist/maps/transformationMap.lua +19 -12
  132. package/dist/maps/trinketDescriptionMap.lua +190 -1
  133. package/dist/maps/trinketNameMap.lua +190 -1
  134. package/dist/sets/cards.d.ts +25 -0
  135. package/dist/sets/cards.lua +106 -0
  136. package/dist/types/ModUpgraded.lua +82 -166
  137. package/dist/types/PocketItemDescription.d.ts +1 -0
  138. package/package.json +5 -5
@@ -6,7 +6,8 @@ local DEFAULT_ITEM_POOL_TYPE = ____constants.DEFAULT_ITEM_POOL_TYPE
6
6
  local GENESIS_ROOM_SUBTYPE = ____constants.GENESIS_ROOM_SUBTYPE
7
7
  local GENESIS_ROOM_VARIANT = ____constants.GENESIS_ROOM_VARIANT
8
8
  local MAX_ROOM_INDEX = ____constants.MAX_ROOM_INDEX
9
- local ROOM_TYPE_TO_ITEM_POOL_TYPE_MAP = ____constants.ROOM_TYPE_TO_ITEM_POOL_TYPE_MAP
9
+ local ____roomTypeToItemPoolMap = require("maps.roomTypeToItemPoolMap")
10
+ local ROOM_TYPE_TO_ITEM_POOL_TYPE_MAP = ____roomTypeToItemPoolMap.ROOM_TYPE_TO_ITEM_POOL_TYPE_MAP
10
11
  local ____doors = require("functions.doors")
11
12
  local closeAllDoors = ____doors.closeAllDoors
12
13
  local getDoors = ____doors.getDoors
@@ -52,9 +53,7 @@ function ____exports.getCurrentDimension(self)
52
53
  dimension = dimension + 1
53
54
  end
54
55
  end
55
- error(
56
- "Failed to get the current dimension using the starting room index of: " .. tostring(startingRoomIndex)
57
- )
56
+ error("Failed to get the current dimension using the starting room index of: " .. tostring(startingRoomIndex))
58
57
  return 0
59
58
  end
60
59
  function ____exports.getRoomData(self)
@@ -79,7 +78,7 @@ function ____exports.getRoomIndexesForType(self, roomType)
79
78
  local i = 0
80
79
  while i <= MAX_ROOM_INDEX do
81
80
  local room = level:GetRoomByIdx(i)
82
- if ((room ~= nil) and (room.Data ~= nil)) and (room.Data.Type == roomType) then
81
+ if room ~= nil and room.Data ~= nil and room.Data.Type == roomType then
83
82
  roomIndexes:add(room.SafeGridIndex)
84
83
  end
85
84
  i = i + 1
@@ -92,7 +91,7 @@ function ____exports.getRoomItemPoolType(self)
92
91
  local room = game:GetRoom()
93
92
  local roomType = room:GetType()
94
93
  local itemPoolType = ROOM_TYPE_TO_ITEM_POOL_TYPE_MAP:get(roomType)
95
- return ((itemPoolType == nil) and DEFAULT_ITEM_POOL_TYPE) or itemPoolType
94
+ return itemPoolType == nil and DEFAULT_ITEM_POOL_TYPE or itemPoolType
96
95
  end
97
96
  function ____exports.getRoomName(self)
98
97
  local roomData = ____exports.getRoomData(nil)
@@ -133,26 +132,26 @@ function ____exports.gridToPos(self, x, y)
133
132
  local room = game:GetRoom()
134
133
  x = x + 1
135
134
  y = y + 1
136
- local gridIndex = (y * room:GetGridWidth()) + x
135
+ local gridIndex = y * room:GetGridWidth() + x
137
136
  return room:GetGridPosition(gridIndex)
138
137
  end
139
138
  function ____exports.in2x1Room(self)
140
139
  local game = Game()
141
140
  local room = game:GetRoom()
142
141
  local roomShape = room:GetRoomShape()
143
- return (roomShape == RoomShape.ROOMSHAPE_1x2) or (roomShape == RoomShape.ROOMSHAPE_2x1)
142
+ return roomShape == RoomShape.ROOMSHAPE_1x2 or roomShape == RoomShape.ROOMSHAPE_2x1
144
143
  end
145
144
  function ____exports.inAngelShop(self)
146
145
  local game = Game()
147
146
  local room = game:GetRoom()
148
147
  local roomType = room:GetType()
149
148
  local roomSubType = ____exports.getRoomSubType(nil)
150
- return (roomType == RoomType.ROOM_ANGEL) and (roomSubType == 1)
149
+ return roomType == RoomType.ROOM_ANGEL and roomSubType == 1
151
150
  end
152
151
  function ____exports.inBeastRoom(self)
153
152
  local roomIndex = ____exports.getRoomIndex(nil)
154
153
  local roomSubType = ____exports.getRoomSubType(nil)
155
- return (roomIndex == GridRooms.ROOM_DUNGEON_IDX) and (roomSubType == 4)
154
+ return roomIndex == GridRooms.ROOM_DUNGEON_IDX and roomSubType == 4
156
155
  end
157
156
  function ____exports.inBossRoomOf(self, bossID)
158
157
  local game = Game()
@@ -160,17 +159,17 @@ function ____exports.inBossRoomOf(self, bossID)
160
159
  local roomType = room:GetType()
161
160
  local roomStageID = ____exports.getRoomStageID(nil)
162
161
  local roomSubType = ____exports.getRoomSubType(nil)
163
- return ((roomType == RoomType.ROOM_BOSS) and (roomStageID == 0)) and (roomSubType == bossID)
162
+ return roomType == RoomType.ROOM_BOSS and roomStageID == 0 and roomSubType == bossID
164
163
  end
165
164
  function ____exports.inCrawlspace(self)
166
165
  local roomIndex = ____exports.getRoomIndex(nil)
167
166
  local roomSubType = ____exports.getRoomSubType(nil)
168
- return (roomIndex == GridRooms.ROOM_DUNGEON_IDX) and (roomSubType ~= 4)
167
+ return roomIndex == GridRooms.ROOM_DUNGEON_IDX and roomSubType ~= 4
169
168
  end
170
169
  function ____exports.inDeathCertificateArea(self)
171
170
  local roomStageID = ____exports.getRoomStageID(nil)
172
171
  local roomSubType = ____exports.getRoomSubType(nil)
173
- return (roomStageID == 35) and ((roomSubType == 33) or (roomSubType == 33))
172
+ return roomStageID == 35 and (roomSubType == 33 or roomSubType == 33)
174
173
  end
175
174
  function ____exports.isDevilsCrownTreasureRoom(self)
176
175
  local game = Game()
@@ -185,7 +184,7 @@ function ____exports.inLRoom(self)
185
184
  local game = Game()
186
185
  local room = game:GetRoom()
187
186
  local roomShape = room:GetRoomShape()
188
- return (((roomShape == RoomShape.ROOMSHAPE_LTL) or (roomShape == RoomShape.ROOMSHAPE_LTR)) or (roomShape == RoomShape.ROOMSHAPE_LBL)) or (roomShape == RoomShape.ROOMSHAPE_LBR)
187
+ return roomShape == RoomShape.ROOMSHAPE_LTL or roomShape == RoomShape.ROOMSHAPE_LTR or roomShape == RoomShape.ROOMSHAPE_LBL or roomShape == RoomShape.ROOMSHAPE_LBR
189
188
  end
190
189
  function ____exports.inGenesisRoom(self)
191
190
  local game = Game()
@@ -193,7 +192,7 @@ function ____exports.inGenesisRoom(self)
193
192
  local roomType = room:GetType()
194
193
  local roomVariant = ____exports.getRoomVariant(nil)
195
194
  local roomSubType = ____exports.getRoomSubType(nil)
196
- return ((roomType == RoomType.ROOM_ISAACS) and (roomVariant == GENESIS_ROOM_VARIANT)) and (roomSubType == GENESIS_ROOM_SUBTYPE)
195
+ return roomType == RoomType.ROOM_ISAACS and roomVariant == GENESIS_ROOM_VARIANT and roomSubType == GENESIS_ROOM_SUBTYPE
197
196
  end
198
197
  function ____exports.inStartingRoom(self)
199
198
  local game = Game()
@@ -221,9 +220,7 @@ function ____exports.setRoomCleared(self)
221
220
  return
222
221
  end
223
222
  room:SetClear(true)
224
- for ____, door in ipairs(
225
- getDoors(nil)
226
- ) do
223
+ for ____, door in ipairs(getDoors(nil)) do
227
224
  do
228
225
  if isHiddenSecretRoomDoor(nil, door) then
229
226
  goto __continue39
@@ -22,14 +22,22 @@ function ____exports.spawnCollectible(self, collectibleType, position, seed, opt
22
22
  error("Failed to spawn a collectible since the provided seed was 0, which is not allowed. (It will cause the game to crash.)")
23
23
  end
24
24
  local game = Game()
25
- local collectible = game:Spawn(EntityType.ENTITY_PICKUP, PickupVariant.PICKUP_COLLECTIBLE, position, Vector.Zero, nil, collectibleType, seed):ToPickup()
25
+ local collectible = game:Spawn(
26
+ EntityType.ENTITY_PICKUP,
27
+ PickupVariant.PICKUP_COLLECTIBLE,
28
+ position,
29
+ Vector.Zero,
30
+ nil,
31
+ collectibleType,
32
+ seed
33
+ ):ToPickup()
26
34
  if collectible == nil then
27
35
  error("Failed to spawn a collectible.")
28
36
  end
29
37
  if options then
30
38
  collectible.OptionsPickupIndex = 1
31
39
  end
32
- if (anyPlayerIs(nil, PlayerType.PLAYER_KEEPER_B) and (not isQuestCollectible(nil, collectibleType))) and (not forceFreeItem) then
40
+ if anyPlayerIs(nil, PlayerType.PLAYER_KEEPER_B) and not isQuestCollectible(nil, collectibleType) and not forceFreeItem then
33
41
  collectible.ShopItemId = -1
34
42
  collectible.Price = 15
35
43
  end
@@ -3,12 +3,12 @@ local ____exports = {}
3
3
  function ____exports.getFinalFrameOfAnimation(self, sprite, animation)
4
4
  local currentAnimation = sprite:GetAnimation()
5
5
  local currentFrame = sprite:GetFrame()
6
- if (animation ~= nil) and (animation ~= currentAnimation) then
6
+ if animation ~= nil and animation ~= currentAnimation then
7
7
  sprite:SetAnimation(animation)
8
8
  end
9
9
  sprite:SetLastFrame()
10
10
  local finalFrame = sprite:GetFrame()
11
- if (animation ~= nil) and (animation ~= currentAnimation) then
11
+ if animation ~= nil and animation ~= currentAnimation then
12
12
  sprite:Play(currentAnimation, true)
13
13
  end
14
14
  sprite:SetFrame(currentFrame)
@@ -4,7 +4,7 @@ function ____exports.onRepentanceStage(self)
4
4
  local game = Game()
5
5
  local level = game:GetLevel()
6
6
  local stageType = level:GetStageType()
7
- return (stageType == StageType.STAGETYPE_REPENTANCE) or (stageType == StageType.STAGETYPE_REPENTANCE_B)
7
+ return stageType == StageType.STAGETYPE_REPENTANCE or stageType == StageType.STAGETYPE_REPENTANCE_B
8
8
  end
9
9
  function ____exports.getEffectiveStage(self)
10
10
  local game = Game()
@@ -20,33 +20,33 @@ function ____exports.onCathedral(self)
20
20
  local level = game:GetLevel()
21
21
  local stage = level:GetStage()
22
22
  local stageType = level:GetStageType()
23
- return (stage == 10) and (stageType == 1)
23
+ return stage == 10 and stageType == 1
24
24
  end
25
25
  function ____exports.onChest(self)
26
26
  local game = Game()
27
27
  local level = game:GetLevel()
28
28
  local stage = level:GetStage()
29
29
  local stageType = level:GetStageType()
30
- return (stage == 11) and (stageType == 1)
30
+ return stage == 11 and stageType == 1
31
31
  end
32
32
  function ____exports.onDarkRoom(self)
33
33
  local game = Game()
34
34
  local level = game:GetLevel()
35
35
  local stage = level:GetStage()
36
36
  local stageType = level:GetStageType()
37
- return (stage == 11) and (stageType == 0)
37
+ return stage == 11 and stageType == 0
38
38
  end
39
39
  function ____exports.onFinalFloor(self)
40
40
  local game = Game()
41
41
  local level = game:GetLevel()
42
42
  local stage = level:GetStage()
43
- return (((stage == 11) or (stage == 12)) or (stage == 13)) or ((stage == 8) and ____exports.onRepentanceStage(nil))
43
+ return stage == 11 or stage == 12 or stage == 13 or stage == 8 and ____exports.onRepentanceStage(nil)
44
44
  end
45
45
  function ____exports.onSheol(self)
46
46
  local game = Game()
47
47
  local level = game:GetLevel()
48
48
  local stage = level:GetStage()
49
49
  local stageType = level:GetStageType()
50
- return (stage == 10) and (stageType == 0)
50
+ return stage == 10 and stageType == 0
51
51
  end
52
52
  return ____exports
@@ -1,7 +1,7 @@
1
1
  --[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
2
2
  local ____exports = {}
3
3
  function ____exports.getFireDelay(self, tearsStat)
4
- return math.max((30 / tearsStat) - 1, -0.9999)
4
+ return math.max(30 / tearsStat - 1, -0.9999)
5
5
  end
6
6
  function ____exports.getTearsStat(self, fireDelay)
7
7
  return 30 / (fireDelay + 1)
@@ -9,26 +9,20 @@ local ____util = require("functions.util")
9
9
  local copySet = ____util.copySet
10
10
  function ____exports.getPlayerNumTransformationCollectibles(self, player, playerForm)
11
11
  if TRANSFORMATIONS_NOT_BASED_ON_ITEMS:has(playerForm) then
12
- error(
13
- ("The transformation of " .. tostring(playerForm)) .. " cannot be tracked by this function."
14
- )
12
+ error(("The transformation of " .. tostring(playerForm)) .. " cannot be tracked by this function.")
15
13
  end
16
14
  local itemsForTransformation = TRANSFORMATION_TO_ITEMS_MAP:get(playerForm)
17
15
  if itemsForTransformation == nil then
18
- error(
19
- ("The transformation of " .. tostring(playerForm)) .. " is not a valid value of the PlayerForm enum."
20
- )
16
+ error(("The transformation of " .. tostring(playerForm)) .. " is not a valid value of the PlayerForm enum.")
21
17
  end
22
18
  local numCollectibles = 0
23
- for ____, collectibleType in __TS__Iterator(
24
- itemsForTransformation:values()
25
- ) do
19
+ for ____, collectibleType in __TS__Iterator(itemsForTransformation:values()) do
26
20
  numCollectibles = numCollectibles + player:GetCollectibleNum(collectibleType)
27
21
  end
28
22
  return numCollectibles
29
23
  end
30
24
  function ____exports.getTransformationsForItem(self, collectibleType)
31
25
  local transformations = ITEM_TO_TRANSFORMATION_MAP:get(collectibleType)
32
- return ((transformations == nil) and __TS__New(Set)) or copySet(nil, transformations)
26
+ return transformations == nil and __TS__New(Set) or copySet(nil, transformations)
33
27
  end
34
28
  return ____exports
@@ -14,11 +14,11 @@ function ____exports.temporarilyRemoveTrinkets(self, player, trinketType)
14
14
  numTrinkets = numTrinkets + 1
15
15
  end
16
16
  local numSmeltedTrinkets = numTrinkets
17
- local trinketWasInSlot1 = (trinket1 == trinketType) or ((trinket1 + GOLDEN_TRINKET_SHIFT) == trinketType)
17
+ local trinketWasInSlot1 = trinket1 == trinketType or trinket1 + GOLDEN_TRINKET_SHIFT == trinketType
18
18
  if trinketWasInSlot1 then
19
19
  numSmeltedTrinkets = numSmeltedTrinkets - 1
20
20
  end
21
- local trinketWasInSlot2 = (trinket2 == trinketType) or ((trinket2 + GOLDEN_TRINKET_SHIFT) == trinketType)
21
+ local trinketWasInSlot2 = trinket2 == trinketType or trinket2 + GOLDEN_TRINKET_SHIFT == trinketType
22
22
  if trinketWasInSlot2 then
23
23
  numSmeltedTrinkets = numSmeltedTrinkets - 1
24
24
  end
@@ -16,10 +16,14 @@ export declare function getMaxTrinketID(): int;
16
16
  export declare function getOpenTrinketSlot(player: EntityPlayer): int | undefined;
17
17
  /** Helper function to get all of the trinket entities in the room. */
18
18
  export declare function getTrinkets(matchingSubType?: number): EntityPickup[];
19
- /** This is a helper function to get a trinket description from a TrinketType. */
19
+ /**
20
+ * Helper function to get the in-game description for a trinket. Returns "Unknown" if the provided
21
+ * trinket type was not valid.
22
+ */
20
23
  export declare function getTrinketDescription(trinketType: TrinketType | int): string;
21
24
  /**
22
- * This is a helper function to get a trinket name from a TrinketType.
25
+ * Helper function to get the name of a trinket. Returns "Unknown" if the provided trinket type is
26
+ * not valid.
23
27
  *
24
28
  * Example:
25
29
  * ```
@@ -16,17 +16,15 @@ function ____exports.getOpenTrinketSlot(self, player)
16
16
  local trinket0 = player:GetTrinket(0)
17
17
  local trinket1 = player:GetTrinket(1)
18
18
  if maxTrinkets == 1 then
19
- return ((trinket0 == TrinketType.TRINKET_NULL) and 0) or nil
19
+ return trinket0 == TrinketType.TRINKET_NULL and 0 or nil
20
20
  end
21
21
  if maxTrinkets == 2 then
22
22
  if trinket0 == TrinketType.TRINKET_NULL then
23
23
  return 0
24
24
  end
25
- return ((trinket1 == TrinketType.TRINKET_NULL) and 1) or nil
25
+ return trinket1 == TrinketType.TRINKET_NULL and 1 or nil
26
26
  end
27
- error(
28
- "The player has an unknown number of trinket slots: " .. tostring(maxTrinkets)
29
- )
27
+ error("The player has an unknown number of trinket slots: " .. tostring(maxTrinkets))
30
28
  return nil
31
29
  end
32
30
  function ____exports.getTrinkets(self, matchingSubType)
@@ -16,14 +16,14 @@ function ____exports.getHeartsUIWidth(self)
16
16
  local soulHearts = player:GetSoulHearts()
17
17
  local boneHearts = player:GetBoneHearts()
18
18
  local extraLives = player:GetExtraLives()
19
- local combinedHearts = (maxHearts + soulHearts) + (boneHearts * 2)
19
+ local combinedHearts = maxHearts + soulHearts + boneHearts * 2
20
20
  if combinedHearts > 12 then
21
21
  combinedHearts = 12
22
22
  end
23
23
  if curses == LevelCurse.CURSE_OF_THE_UNKNOWN then
24
24
  combinedHearts = 2
25
25
  end
26
- local width = (combinedHearts / 2) * UI_HEART_WIDTH
26
+ local width = combinedHearts / 2 * UI_HEART_WIDTH
27
27
  if extraLives > 9 then
28
28
  width = width + 20
29
29
  if player:HasCollectible(CollectibleType.COLLECTIBLE_GUPPYS_COLLAR) then
@@ -40,7 +40,7 @@ end
40
40
  function ____exports.getHUDOffsetVector(self)
41
41
  local defaultVector = Vector.Zero
42
42
  local hudOffset = math.floor(Options.HUDOffset * 10)
43
- if (hudOffset < 1) or (hudOffset > 10) then
43
+ if hudOffset < 1 or hudOffset > 10 then
44
44
  return defaultVector
45
45
  end
46
46
  local x = hudOffset * 2
@@ -4,9 +4,7 @@ local ____exports = {}
4
4
  local HEX_STRING_LENGTH = 6
5
5
  function ____exports.copySet(self, oldSet)
6
6
  local newSet = __TS__New(Set)
7
- for ____, value in __TS__Iterator(
8
- oldSet:values()
9
- ) do
7
+ for ____, value in __TS__Iterator(oldSet:values()) do
10
8
  newSet:add(value)
11
9
  end
12
10
  return newSet
@@ -25,9 +23,7 @@ end
25
23
  function ____exports.hexToKColor(self, hexString, alpha)
26
24
  hexString = __TS__StringReplace(hexString, "#", "")
27
25
  if #hexString ~= HEX_STRING_LENGTH then
28
- error(
29
- ("Hex strings must be of length " .. tostring(HEX_STRING_LENGTH)) .. "."
30
- )
26
+ error(("Hex strings must be of length " .. tostring(HEX_STRING_LENGTH)) .. ".")
31
27
  end
32
28
  local rString = __TS__StringSubstr(hexString, 0, 2)
33
29
  local R = tonumber("0x" .. rString)
@@ -49,14 +45,14 @@ function ____exports.hexToKColor(self, hexString, alpha)
49
45
  end
50
46
  function ____exports.isGreedMode(self)
51
47
  local game = Game()
52
- return (game.Difficulty == Difficulty.DIFFICULTY_GREED) or (game.Difficulty == Difficulty.DIFFICULTY_GREEDIER)
48
+ return game.Difficulty == Difficulty.DIFFICULTY_GREED or game.Difficulty == Difficulty.DIFFICULTY_GREEDIER
53
49
  end
54
50
  function ____exports.onSetSeed(self)
55
51
  local game = Game()
56
52
  local seeds = game:GetSeeds()
57
53
  local customRun = seeds:IsCustomRun()
58
54
  local challenge = Isaac.GetChallenge()
59
- return (challenge == Challenge.CHALLENGE_NULL) and customRun
55
+ return challenge == Challenge.CHALLENGE_NULL and customRun
60
56
  end
61
57
  function ____exports.printConsole(self, msg)
62
58
  Isaac.ConsoleOutput(msg .. "\n")
@@ -14,25 +14,25 @@ function ____exports.directionToVector(self, direction)
14
14
  return Vector(0, 1)
15
15
  end
16
16
  end
17
- ____cond4 = ____cond4 or (____switch4 == Direction.LEFT)
17
+ ____cond4 = ____cond4 or ____switch4 == Direction.LEFT
18
18
  if ____cond4 then
19
19
  do
20
20
  return Vector(-1, 0)
21
21
  end
22
22
  end
23
- ____cond4 = ____cond4 or (____switch4 == Direction.RIGHT)
23
+ ____cond4 = ____cond4 or ____switch4 == Direction.RIGHT
24
24
  if ____cond4 then
25
25
  do
26
26
  return Vector(1, 0)
27
27
  end
28
28
  end
29
- ____cond4 = ____cond4 or (____switch4 == Direction.UP)
29
+ ____cond4 = ____cond4 or ____switch4 == Direction.UP
30
30
  if ____cond4 then
31
31
  do
32
32
  return Vector(0, -1)
33
33
  end
34
34
  end
35
- ____cond4 = ____cond4 or (____switch4 == Direction.NO_DIRECTION)
35
+ ____cond4 = ____cond4 or ____switch4 == Direction.NO_DIRECTION
36
36
  if ____cond4 then
37
37
  do
38
38
  return Vector.Zero
@@ -66,16 +66,16 @@ function ____exports.isVector(self, object)
66
66
  end
67
67
  function ____exports.vectorToDirection(self, vector)
68
68
  local degrees = vector:GetAngleDegrees()
69
- if (degrees > -45) and (degrees < 45) then
69
+ if degrees > -45 and degrees < 45 then
70
70
  return Direction.RIGHT
71
71
  end
72
- if (degrees >= 45) and (degrees <= 135) then
72
+ if degrees >= 45 and degrees <= 135 then
73
73
  return Direction.DOWN
74
74
  end
75
- if (degrees <= -45) and (degrees >= -135) then
75
+ if degrees <= -45 and degrees >= -135 then
76
76
  return Direction.UP
77
77
  end
78
- if (degrees > 135) or (degrees < -135) then
78
+ if degrees > 135 or degrees < -135 then
79
79
  return Direction.LEFT
80
80
  end
81
81
  return Direction.NO_DIRECTION
package/dist/index.d.ts CHANGED
@@ -50,9 +50,12 @@ export * from "./functions/util";
50
50
  export * from "./functions/vector";
51
51
  export * from "./maps/cardNameMap";
52
52
  export * from "./maps/collectibleNameMap";
53
+ export * from "./maps/gridEntityXMLMap";
53
54
  export * from "./maps/pillEffectNameMap";
55
+ export * from "./maps/roomTypeToItemPoolMap";
54
56
  export * from "./maps/transformationMap";
55
57
  export * from "./maps/trinketNameMap";
58
+ export * from "./sets/cards";
56
59
  export * from "./types/CallbackParametersCustom";
57
60
  export * from "./types/HealthType";
58
61
  export * from "./types/JSONDoor";
package/dist/index.lua CHANGED
@@ -406,6 +406,14 @@ do
406
406
  end
407
407
  end
408
408
  end
409
+ do
410
+ local ____export = require("maps.gridEntityXMLMap")
411
+ for ____exportKey, ____exportValue in pairs(____export) do
412
+ if ____exportKey ~= "default" then
413
+ ____exports[____exportKey] = ____exportValue
414
+ end
415
+ end
416
+ end
409
417
  do
410
418
  local ____export = require("maps.pillEffectNameMap")
411
419
  for ____exportKey, ____exportValue in pairs(____export) do
@@ -414,6 +422,14 @@ do
414
422
  end
415
423
  end
416
424
  end
425
+ do
426
+ local ____export = require("maps.roomTypeToItemPoolMap")
427
+ for ____exportKey, ____exportValue in pairs(____export) do
428
+ if ____exportKey ~= "default" then
429
+ ____exports[____exportKey] = ____exportValue
430
+ end
431
+ end
432
+ end
417
433
  do
418
434
  local ____export = require("maps.transformationMap")
419
435
  for ____exportKey, ____exportValue in pairs(____export) do
@@ -430,6 +446,14 @@ do
430
446
  end
431
447
  end
432
448
  end
449
+ do
450
+ local ____export = require("sets.cards")
451
+ for ____exportKey, ____exportValue in pairs(____export) do
452
+ if ____exportKey ~= "default" then
453
+ ____exports[____exportKey] = ____exportValue
454
+ end
455
+ end
456
+ end
433
457
  do
434
458
  local ____export = require("types.HealthType")
435
459
  for ____exportKey, ____exportValue in pairs(____export) do